Aces High Bulletin Board

Help and Support Forums => Aces High Bug Reports => Topic started by: Seanaldinho on July 17, 2012, 03:01:03 PM

Title: ME-410
Post by: Seanaldinho on July 17, 2012, 03:01:03 PM
Yes the first one!


Anywho, when the 50mm cannon and rockets are selected when cycling through the secondary weapons there is no rocket option. After firing the 50 mm cannon the rockets are selected (and can be fired) but if you cycle through them again they will not appear as an option.
Title: Re: ME-410
Post by: Volron on July 17, 2012, 04:35:41 PM
Happened here as well.  It won't cycle to the rockets, only to the BK5.  When you do cycle to the BK5, you will fire just one shot.  After that, you'll fire off all of your rockets before it automatically goes right back to the BK5.  At least, this is what happened to me.
Title: Re: ME-410
Post by: Tracerfi on July 17, 2012, 04:42:58 PM
same here small glitch easy fix i am sure
Title: Re: ME-410
Post by: 10thmd on July 17, 2012, 07:50:20 PM
Also when the 50mm is damaged the back half of the barrel disappears. Will post pictures later.
Title: Re: ME-410
Post by: 10thmd on July 17, 2012, 09:52:21 PM
Shadow glitch also the tail section looks seperate from the rest of plane
Title: Re: ME-410
Post by: 10thmd on July 18, 2012, 01:27:40 PM
(http://i294.photobucket.com/albums/mm95/wolfhunter007/ahss10.jpg)   picture of 50mm Bug
Title: Re: ME-410
Post by: Superfly on July 18, 2012, 01:51:37 PM
Can you explain the shadow problem, or post a screen shot of it?  I can't find anything wrong.
Title: Re: ME-410
Post by: fuzeman on July 18, 2012, 07:15:19 PM
Adding the bug I just noticed here opposed to starting another 410 thread, we have enough of them.

In the TA flying the Me 410 and external view while on the tarmac, propeller on engine #2 has that transparency thing going on.
I only noticed it when only engine #2 was shut down. Shutting down engine #1 make the propeller solid and it went transparent when restarting engine #1.
I was able to duplicate it a few times but took no screen shots. I can probably snap a few if needed.
Title: Re: ME-410
Post by: beau32 on July 18, 2012, 08:51:06 PM
Adding the bug I just noticed here opposed to starting another 410 thread, we have enough of them.

In the TA flying the Me 410 and external view while on the tarmac, propeller on engine #2 has that transparency thing going on.
I only noticed it when only engine #2 was shut down. Shutting down engine #1 make the propeller solid and it went transparent when restarting engine #1.
I was able to duplicate it a few times but took no screen shots. I can probably snap a few if needed.

I can vouch for this as well, had it when A Niki took out my number 2 engine, was going to get a screen shot but got shot down. Engine shut down in flight and it was just a transparent disk with no rotation.
Title: Re: ME-410
Post by: fuzeman on July 19, 2012, 11:36:54 AM
I can vouch for this as well, had it when A Niki took out my number 2 engine, was going to get a screen shot but got shot down. Engine shut down in flight and it was just a transparent disk with no rotation.

No, it is not a transparent disk, the propeller blades are transparent.
Sorry, but I think when reporting a bug you should be specific, and accurate.
Title: Re: ME-410
Post by: TwinTail on July 19, 2012, 11:52:05 AM
+1 fuzeman propellor is transparent when dead from damage whether it be an oil/radiator leak to cause engine failure or if you hit a tree with propellor it does the same.
Title: Re: ME-410
Post by: hotcoffe on July 19, 2012, 11:54:41 AM
also the position 2 mg has only 1 ammo, where pos. 3 and 4 has around 500
Title: Re: ME-410
Post by: beau32 on July 19, 2012, 11:58:10 AM
No, it is not a transparent disk, the propeller blades are transparent.
Sorry, but I think when reporting a bug you should be specific, and accurate.

Mine was a transparent disk as well, so I know what I saw. barely noticeable, but it was there. So how about you worry about your problem, and I will worry about mine.
Title: Re: ME-410
Post by: Wiley on July 19, 2012, 01:27:38 PM
also the position 2 mg has only 1 ammo, where pos. 3 and 4 has around 500

There is no position 2 mg.  It is a sight linked to the two guns to fire them.  You just have the option of sighting from the middle, or either gun itself.  I thought it was a bug at first too.

Wiley.
Title: Re: ME-410
Post by: 10thmd on July 19, 2012, 02:23:30 PM
Can you explain the shadow problem, or post a screen shot of it?  I can't find anything wrong.

I will get you one Superfly as soon as I get back to my computer early next week sometime.
Title: Re: ME-410
Post by: Rich46yo on July 19, 2012, 05:22:59 PM
There is no position 2 mg.  It is a sight linked to the two guns to fire them.  You just have the option of sighting from the middle, or either gun itself.  I thought it was a bug at first too.

Wiley.

On that note you cant assign different sight types to rear MGs.
Title: Re: ME-410
Post by: Krusty on July 20, 2012, 03:02:19 AM
410 gun positions move glacially slow. Slower than any other plane in the game. Possible bug in turret movement?
Title: Re: ME-410
Post by: hotcoffe on July 20, 2012, 09:21:37 AM
There is no position 2 mg.  It is a sight linked to the two guns to fire them.  You just have the option of sighting from the middle, or either gun itself.  I thought it was a bug at first too.

Wiley.

lol good to know. but still a lil confusing , if there is no gun in position 2 why does it has a single ammo.
)
Title: Re: ME-410
Post by: Krusty on July 20, 2012, 11:46:31 AM
Not sure why... but HTC you gave the WB151 bomb-bay pack too much ammo. It had the same ammo per gun as the external gunpods and the internal 4-gun setup: 200 rpg.

You have it armed with 300rpg (600 rds total).

See the second listing here, /U2, that is the setup. It was a self-contained gunpod, fairly standard for many planes in the Luftwaffe. In any case I've ever seen it, it never had 300 rpg.

(http://i814.photobucket.com/albums/zz63/krustacious/Me410%20scans/pg6.jpg)

Says 400 rounds, that's 200 per gun.
Title: Re: ME-410
Post by: caldera on July 21, 2012, 07:09:47 PM
Am I missing something here?  Thought the 410 only had one rudder.  :headscratch:

(http://i343.photobucket.com/albums/o460/caldera_08/410.jpg)
Title: Re: ME-410
Post by: caldera on July 22, 2012, 02:33:25 PM
Another 410 bug:

When in one of the rear gunsights; if you hold the trigger down until all the ammo is expended, the gunfire sound won't stop until you release the trigger. 
It will just keep on going but no bullets are coming out.  If you release the trigger and repress, it won't make the sound.

I checked in offline mode to make sure the plane didn't keep losing bullet weight and it doesn't. 
Title: Re: ME-410
Post by: Karnak on July 23, 2012, 09:39:27 AM
Another 410 bug:

When in one of the rear gunsights; if you hold the trigger down until all the ammo is expended, the gunfire sound won't stop until you release the trigger. 
It will just keep on going but no bullets are coming out.  If you release the trigger and repress, it won't make the sound.

I checked in offline mode to make sure the plane didn't keep losing bullet weight and it doesn't. 
That is true of all planes.  In a Spitfire Mk V fire all guns holding the trigger down continuously and the cannons will run out after about six seconds, but the sound for them will keep playing as long as the trigger is held down and the .303s are still firing.
Title: Re: ME-410
Post by: Pyro on July 23, 2012, 09:46:32 AM
410 gun positions move glacially slow. Slower than any other plane in the game. Possible bug in turret movement?

I don't see anything unusual.  Can you verify that you've tried it in other planes in this version?  Controller issue?
Title: Re: ME-410
Post by: chris3 on July 24, 2012, 11:11:12 PM
moin

a other point. if your motor get damaged and stoped you can look thru the propeller.

and the other point, it looks like the 410 do not carry any armor around the pilot. ?! its a realy realy weack plane.

cu christian
Title: Re: ME-410
Post by: viking73 on July 25, 2012, 06:40:38 AM
In the 410 as well as the 110, can not use WEP on #2 engine if #1 engine is not running. Had this problem in the P-38 for a while till you guys corrected it.
Title: Re: ME-410
Post by: fuzeman on July 25, 2012, 09:24:40 AM
moin

a other point. if your motor get damaged and stoped you can look thru the propeller.
and the other point, it looks like the 410 do not carry any armor around the pilot. ?! its a realy realy weack plane.
cu christian

This one chris?  Reply #7
Adding the bug I just noticed here opposed to starting another 410 thread, we have enough of them.

In the TA flying the Me 410 and external view while on the tarmac, propeller on engine #2 has that transparency thing going on.
I only noticed it when only engine #2 was shut down. Shutting down engine #1 make the propeller solid and it went transparent when restarting engine #1.
I was able to duplicate it a few times but took no screen shots. I can probably snap a few if needed.
Title: Re: ME-410
Post by: chris3 on July 26, 2012, 03:29:47 PM
moin

jepp that one, sorry.

but dont forget the missing armore plats around the pilot :-)

cu
Title: Re: ME-410
Post by: fuzeman on July 28, 2012, 12:43:45 PM
Adding the bug I just noticed here opposed to starting another 410 thread, we have enough of them.

In the TA flying the Me 410 and external view while on the tarmac, propeller on engine #2 has that transparency thing going on.
I only noticed it when only engine #2 was shut down. Shutting down engine #1 make the propeller solid and it went transparent when restarting engine #1.
I was able to duplicate it a few times but took no screen shots. I can probably snap a few if needed.

Also just noticed the start-up smoke is not correct on 410. #2 engine does not smoke when started but it's smoke is tied to engine #1 startup.
Title: Re: ME-410
Post by: Denniss on August 01, 2012, 02:12:59 PM
Not sure why... but HTC you gave the WB151 bomb-bay pack too much ammo. It had the same ammo per gun as the external gunpods and the internal 4-gun setup: 200 rpg.

You have it armed with 300rpg (600 rds total).

See the second listing here, /U2, that is the setup. It was a self-contained gunpod, fairly standard for many planes in the Luftwaffe. In any case I've ever seen it, it never had 300 rpg.

Flugzeug-Kennblatt Me 410 A-1/A-2/A-3

Says 400 rounds, that's 200 per gun.
According to a weapon overview of different Me 410 versions (from an aircraft manual) the WB 151 guns had 200 rounds each if using a common belt box (Gurtkasten) or 230/gun if using separate ones.
Title: Re: ME-410
Post by: Pyro on August 02, 2012, 04:06:19 PM
I meant to change the ammo load in this patch but missed it. 
Title: Re: ME-410
Post by: bangsbox on August 02, 2012, 05:54:37 PM
I meant to change the ammo load in this patch but missed it. 

no need:) extra 200 round no biggie
Title: Re: ME-410
Post by: Krusty on August 02, 2012, 06:50:54 PM
According to a weapon overview of different Me 410 versions (from an aircraft manual) the WB 151 guns had 200 rounds each if using a common belt box (Gurtkasten) or 230/gun if using separate ones.

I've never seen any info EVER that suggested it was ever loaded other than 200 rpg. Maybe that's like the theoretical loadout or P-47s have, that never was used? I'd rather see factual loadouts, personally.
Title: Re: ME-410
Post by: JOACH1M on August 02, 2012, 08:44:33 PM
I meant to change the ammo load in this patch but missed it. 
would that give it more or less ammo?
Title: Re: ME-410
Post by: Denniss on August 03, 2012, 01:03:51 PM
https://rapidshare.com/files/4266581793/Me-410A-1 Flugzeug Handbuch Teil8A.pdf (https://rapidshare.com/files/4266581793/Me-410A-1 Flugzeug Handbuch Teil8A.pdf)

That's the overview I was talking about
Title: Re: ME-410
Post by: Charge on August 06, 2012, 07:16:42 AM
Why is the 410 prone to flat stalls? It seems to like to stay in a stalled condition where it goes down tail first even if the velocity may read 100mph. That indicates a strange location of CoG to CoL even if it is loaded with MK103s.

I'd imagine that in 410 it would need a lot of ballast to get CoG to shift rear of CoL. The situation would be probably different in a rotating stall but this stall is static, it just floats down and controller seem to have no effect.

Also the wings seem to be as fragile as earlier.

-C+
Title: Re: ME-410
Post by: Krusty on August 08, 2012, 11:04:40 AM
I've seen several times the entire wing is listed as gone in the damage screen (not just outer wing) and yet the wing out to the engine is still attached, and the engine keeps running. It is, however, totally unflyable, unlike other planes with half a wing still attached.

Only other plane I've seen doing something similar is the P-38, but the 38 only does that because of the tail booms configuration.

Not sure if a bug or not.
Title: Re: ME-410
Post by: Superfly on August 09, 2012, 10:44:35 AM
Krusty, can you screen shot that please?
Title: Re: ME-410
Post by: 10thmd on August 09, 2012, 06:48:57 PM
(http://i294.photobucket.com/albums/mm95/wolfhunter007/ahss12.jpg)

Image of the shadow bug sorry it took so long been busy.
Title: Re: ME-410
Post by: Krusty on August 09, 2012, 09:02:22 PM
Krusty, can you screen shot that please?

No screen, but I "may" have it on film. Problem is I can't review films -- film viewer crashes on load. I have to fully reinstall AH according to Skuzzy for an error upon installing the hi-res pack, so maybe after I do that it will work.
Title: Re: ME-410
Post by: Krusty on August 09, 2012, 10:38:52 PM
Krusty, can you screen shot that please?

Reinstalled, film viewer works again. Here's the extent of the wing damage:

(http://i814.photobucket.com/albums/zz63/krustacious/ahfilm_2012_08_09_21_33_22_596.jpg)

Now, I have since lost the ENTIRE wing, all the way to the wing root, and it just about handled the same. It was uncontrollable. Not sure if a graphics glitch or what.

Note in this screenshot, the only engine running is on the broken wing. Historically this seems to help out a little in flying planes missing wing area, but not in this case. It still had flaps, but I was too fast and nose down to get them out. Even with full rudder i couldn't keep control, and ended up after a long struggle (no results) plowing into the ground.
Title: Re: ME-410
Post by: Charge on August 10, 2012, 10:26:05 AM
"I'd imagine that in 410 it would need a lot of ballast to get CoG to shift rear of CoL."

In Illustrated History of 110/210/410 by Mankau & Petrick there is explained the internal layout of single seat variant (pg.294) where the rear facing weapons were removed to make room for added gas and GM-1 containers and despite all that weight rear of CoL there was also 80kg ballast added to tail unit when MK103s were installed. I don't thing there is a possibility that the CoG was rear of CoL in 410 to make it behave like it does now.

But as its behavior is otherwise quite benign maybe it is not a CoG issue at all but a glitch in aerodynamic model?

-C+
Title: Re: ME-410 related to the 'rudders'
Post by: fuzeman on August 10, 2012, 09:57:08 PM
Had my Me 410 'left' rudder damaged.

(http://i33.photobucket.com/albums/d64/fuzeman/Me410leftrudder.png)