Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Waffle on June 07, 2014, 07:12:50 PM
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The girls went to see George Strait this evening, so I spent some time working on a familiar piece of the puzzle that resides in the Aces High world - as well as drinking beer and getting ready to fire up the grill!
Maybe early next week, I'll see if I can get Hitech's approval to post a pic or so in this thread.
I mean if that's ok with you guys....
<S>
Waffle
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We're finally getting a Waffle house in town? :D
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house of waffle's? I thought it was pancakes.
semp
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We're finally getting a Waffle house in town? :D
:rofl :rofl :rofl
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We're finally getting a Waffle house in town? :D
(http://www.pascal-raviol.de/Historische%20Jahrmarktattraktionen/Mobiler%20Mini%20Stand/images/Waffelhaus%20.JPG)
:banana:
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Scattered? Smothered? Covered? Diced?
Lumped? Clumped? Stirred or Sliced?
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No, Waffle is going to re-add sheep to the game. Of course he will do so in his own image.
(http://eatlovely.com/wp-content/uploads/2013/07/Waffle-2635-WIP1-BLOG.jpg)
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No, Waffle is going to re-add sheep to the game. Of course he will do so in his own image.
(http://eatlovely.com/wp-content/uploads/2013/07/Waffle-2635-WIP1-BLOG.jpg)
:rofl :aok
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I am curious what piece.
HiTech
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I suspect a Monday morning staff meeting will be on HTC's agenda tomorrow :D
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I smell a hidden agenda lol
semp
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I demand little animated crabs on every beach! :old:
I will accept sheep as a subsitute...
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No, Waffle is going to re-add sheep to the game. Of course he will do so in his own image.
(http://eatlovely.com/wp-content/uploads/2013/07/Waffle-2635-WIP1-BLOG.jpg)
:lol
Doesn't that make it a Wafeep? Or a Shefle?
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I demand little animated crabs on every beach! :old:
I will accept sheep as a subsitute...
Way too many people have accepted sheep as a substitute :bolt:
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I will never forget ewe. :(
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Here's a quick screen grab from my 3d modeling program of the vehicle hanger. It's just showing off the light rendering and ambient occlusion. Keep in mind you are not seeing any normal , specular and environmental textures rendered. Also, there is no alpha set for the windows. It's purely just an unshaded vehicle hanger with texture applied.
I'm gonna figure out how to get that Waffle Haus in the game one day.......
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The girls went to see George Strait this evening, so I spent some time working on a familiar piece of the puzzle that resides in the Aces High world - as well as drinking beer and getting ready to fire up the grill!
Maybe early next week, I'll see if I can get Hitech's approval to post a pic or so in this thread.
I mean if that's ok with you guys....
<S>
Waffle
Let's see it!!!
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Let's see it!!!
He just posted it! :old:
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He just posted it! :old:
Saw that :salute
Go wash my P-47 please, empty the ashtray and fill the cooler with Bavarian Bier
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:lol
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The floor is way too clean....
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needs an oil spill or two,
Plus some pin ups. :aok
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If I can add my $0.02.
I agree that the floor should have some kind of oil stains. Though you may have already thought of this since it doesn't actually have a floor yet.
I don't know if maintenance crews painted over the windows out of a drunken stooper of if they were taken out all together. But they went from a dark blue to black. Since it still looks like there is supposed to be light coming through them, I think they would look better as a soft white.
Other than that, nice update! :salute
Edit: there should also be a bottle of scotch on one of the crates :D
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There is no floor, that's just the x-y axis of whatever program that is. He's showing off the lighting engine-- compare the top and bottom pictures. The shadows and stuff are not hard-painted into the texture like they are currently, they're rendered.
It's really really impressive, nice work :aok :aok :aok :aok I always wished AH had stuff like ambient occlusion
I don't know if maintenance crews painted over the windows out of a drunken stooper of if they were taken out all together. But they went from a dark blue to black. Since it still looks like there is supposed to be light coming through them, I think they would look better as a soft white.
Also, there is no alpha set for the windows.
Headline:
AH BBS readers score 0% on state mandated standardized testing for reading comprehension
I think this is why HTC is so sparse about its in-progress screenshots
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I don't know if maintenance crews painted over the windows out of a drunken stooper of if they were taken out all together. But they went from a dark blue to black. Since it still looks like there is supposed to be light coming through them, I think they would look better as a soft white.
Uh...
Keep in mind you are not seeing any normal , specular and environmental textures rendered. Also, there is no alpha set for the windows. It's purely just an unshaded vehicle hanger with texture applied.
Looks good, even from a basic render from within the modeler app. Can't wait to see the completed update with new art and rendering engine. :x
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Headline:
AH BBS readers score 0% on state mandated standardized testing for reading comprehension
I think this is why HTC is so sparse about its in-progress screenshots
Uh...
Looks good, even from a basic render from within the modeler app. Can't wait to see the completed update with new art and rendering engine. :x
You'll have to forgive the critic. After all, he's an idiot.
I rarely read long posts unless there is absolutely nothing better for me to do. If there are pictures, I tend to only look at them. I'm a very visual person.
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Rats. With the crates in the way there will be no way to drive into the side of the hanger with the doors closed as a hiding spot.
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Wonder if Hitech will eventually let Waffle film a jeep ride around the new terrain and a field?
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needs an oil spill or two,
Plus some pin ups. :aok
Where's the jumper cables!? Don't forget the bed of hay in the corner for the sheep...
Looking good!
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Where's the jumper cables!? Don't forget the bed of hay in the corner for the sheep...
Looking good!
And the velcro jumpsuit hanging on the wall. :)
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Rats. With the crates in the way there will be no way to drive into the side of the hanger with the doors closed as a hiding spot.
........... but my chute can duck in there pretty nicely :devil
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Here's a quick screen grab from my 3d modeling program of the vehicle hanger. It's just showing off the light rendering and ambient occlusion. Keep in mind you are not seeing any normal , specular and environmental textures rendered. Also, there is no alpha set for the windows. It's purely just an unshaded vehicle hanger with texture applied.
I'm gonna figure out how to get that Waffle Haus in the game one day.......
Needs this behind the boxes in a "kilroy was here" type fashion :D
(http://i118.photobucket.com/albums/o109/AHmeatwad/waffleface.jpg)
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I'll just drop this here: WIP shot from in game test.
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:banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana: :banana:
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Wow! Windows get that kind of dirty around the edges in old hangers up high. The ageing, usage dirt and smudging on the floor and walls. The sky and horizon blends together much better. And the far terrain looks more realistic. I hope this is all in the new environment and not me being 2 weeks bonkers.
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No Bustr, I think it's the mud outside the door that has us both............. druuul :x anticipating the new environment..... oink
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Chilli,
I want to see this one really baaadddddd. I think it's going to be a positive game changer. It better not be a mud puddle right there. Waystin would never move his wirbel past the door.
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Chilli,
I want to see this one really baaadddddd. I think it's going to be a positive game changer. It better not be a mud puddle right there. Waystin would never move his wirbel past the door.
:lol
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Maybe something else related to vehicles other than stacked crates...tools, lift, etc. ?
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Update the F4F!
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typical, no sheeps :ahand
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Separate the F4F-3/4!
Fixed. :)