Aces High Bulletin Board

Help and Support Forums => Help and Training => Topic started by: Muzzy on May 02, 2015, 01:42:43 AM

Title: Your Best Tip on Getting Better
Post by: Muzzy on May 02, 2015, 01:42:43 AM
Okay, I'm bored, so....post your best tip on how to improve at Aces High. Rules are: you can post only one piece of advice. It can be on how to generally improve, or how to improve flying a single plane, or bombing, dogfighting, GV's, but only one tip.

Mine:

Up your favorite ride and practice basic flight maneuvers while looking out your rear view. Do the same with top, side, back/up, etc. Do rolls, loops, turns, then try more complicated moves like immelman's and barrel rolls. The objective is to get comfortable with controlling the aircraft without looking at the instrument panel and to improve your situational awareness.
Title: Re: Your Best Tip on Getting Better
Post by: Latrobe on May 02, 2015, 06:30:08 AM
Kind of simple but the pay off is HUGE. Never EVER give up. Even if you know you are being completely outflown and going to die, stick to the fight until the end. After the fights over look back on it and think where everything went horribly wrong. What mistakes did you make? At what point did your opponent get on your six? How did he do it? How do you go about countering that move next time so you can get onto his six?

Auto-recording your sorties and then looking back at your fights later in the film viewer helps immensely.  :aok
Title: Re: Your Best Tip on Getting Better
Post by: Triton28 on May 02, 2015, 07:13:45 AM
Auto-recording your sorties and then looking back at your fights later in the film viewer helps immensely.  :aok

This.  Pay attention to what you did right and more attention to what you did wrong.
Title: Re: Your Best Tip on Getting Better
Post by: -ammo- on May 02, 2015, 08:32:24 AM
Gunnery - practice practice practice. 
Title: Re: Your Best Tip on Getting Better
Post by: TequilaChaser on May 02, 2015, 08:40:31 AM
Train Like You Fly, Fly Like You Train! as Ren would always say.... ( this saying is actually posted on the Map in the Training Arena around the outer edge of the old Trainer's patch )

Best to learn the strengths and weakness of each individual aircraft, ground vehicle, boat, and field artillery...... with out knowing these things one is not capable of knowing which direction to really take the fight...

Learn the flight envelope of the planes, and practice riding the edge of the far ends of that planes particular flight envelope ( stall edge / low speed ---- compression / high speed ), learn to ride the tunnel! ( meaning do not blackout and give up precious time and aircraft control while blacked out )

always train, ( I really like the VF-17 Jolly Rogers approach to their squad Training on Monday Nights ), regardless of how good you might think you are their will always be someone better! even for us old farts who come and go then come back, we still go train/duel/knock our rust off a lil bit!

good thread, Muzzy!


TC

Title: Re: Your Best Tip on Getting Better
Post by: caldera on May 02, 2015, 12:17:48 PM
Try to keep your ego in check. 
Title: Re: Your Best Tip on Getting Better
Post by: bozon on May 02, 2015, 01:34:56 PM
Kind of simple but the pay off is HUGE. Never EVER give up. Even if you know you are being completely outflown and going to die, stick to the fight until the end. After the fights over look back on it and think where everything went horribly wrong. What mistakes did you make? At what point did your opponent get on your six? How did he do it? How do you go about countering that move next time so you can get onto his six?
This is good. Keep dying till the other guy starts dying more than you do.

My own tip:
Read performance ranking tables (speed, turn etc.), then throw them away - they are irrelevant in most practical cases. A P-47 will out turn a Spit9, a Mosquito will run down a 190D9, you just need to learn how it works.
Title: Re: Your Best Tip on Getting Better
Post by: Pluto on May 02, 2015, 01:43:39 PM
One thing that has helped me out alot in fighters is intentionally putting myself into outnumbered situations. It has helped with tracking multiple cons, e management and pretty much all aspects of ACM.
Title: Re: Your Best Tip on Getting Better
Post by: morfiend on May 02, 2015, 05:15:10 PM
 Learn to be smooth! it takes lots of practice and a lite touch on the stick but will pay big benefits!

 The guy who really showed me the ropes used to say smooth is fast,fast is good!   Then he would spank me in a cage match just to prove it! :devil

   OH and practice BFM and learn to understand the energy egg!

    :salute
Title: Re: Your Best Tip on Getting Better
Post by: Oldman731 on May 03, 2015, 01:00:21 AM
Mine:

Up your favorite ride and practice basic flight maneuvers while looking out your rear view. Do the same with top, side, back/up, etc. Do rolls, loops, turns, then try more complicated moves like immelman's and barrel rolls. The objective is to get comfortable with controlling the aircraft without looking at the instrument panel and to improve your situational awareness.


Agreed.  Most important single skill to master.

- oldman
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 03, 2015, 02:51:28 AM
1. Timing

2. Understanding how and when to pull the maneuver. That includes flaps and throttle.

3. Understanding the E state.

4. The SA aspect of your position.

5. Understanding of what the enemy plane is capable of.


They all curve how you want to to base your enagement. But they are all aspects you want to observe when you fight againt and fly the planes in AH.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 03, 2015, 03:18:28 AM
Don't be afraid to get knocked around in the DA. Learn more from a loss then a win.

Read the write up about SA in the training area, and apply those in the MA.

Mix the DA fight skills with good SA...your top 20% in the game right there.
Title: Re: Your Best Tip on Getting Better
Post by: -ammo- on May 03, 2015, 08:38:04 AM
1. Timing

2. Understanding how and when to pull the maneuver. That includes flaps and throttle.

3. Understanding the E state.

4. The SA aspect of your position.

5. Understanding of what the enemy plane is capable of.


They all curve how you want to to base your enagement. But they are all aspects you want to observe when you fight againt and fly the planes in AH.


I thought we could only give one tip??  What's an enagement?
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 03, 2015, 08:46:16 AM
Learn that there are more throttle settings then full wep and full reduced

Speed is life. But sometimes its a matter of what speed
Title: Re: Your Best Tip on Getting Better
Post by: Puma44 on May 03, 2015, 08:50:03 AM
Learn the basics of BFM and energy management from someone who knows the basics.  To get a good solid foundation of skills, it's important to learn the crawl, walk, and run basics of air combat.
Title: Re: Your Best Tip on Getting Better
Post by: mechanic on May 03, 2015, 09:09:26 AM
Fight people better than you and when they spank you say 'thanks, can we do this again?'
Title: Re: Your Best Tip on Getting Better
Post by: mikev on May 03, 2015, 02:35:21 PM
To any newbies, Latrobe said it best " Never EVER give up." If you can do this 1 simple thing the rest will take care of itself.
 The second best advice I can give is learn how to control your frustrations. 1 thing i do is send a message to the pilot let him know "good shot" or joke with him "hehehe bet ya cant do that again" break the ice sorta saying. it will kinda help clear the air ,or at least it does for me. Calling another player with cheap shots will only brew your frustration more.
  and my 3rd  best advice is find your plane or gv . the 1 that fits you best, your bread and butter work it to death either in the MA ,DA ,TA or even offline. push it till it fails you then do it again and again and again.  :salute
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 10:32:37 AM
It's more than one, but here's a copy/paste of a few items I wrote for an ACM site awhile back. They're edited for AH.

1. Ignore what the majority is doing/saying/telling you to do.
Simply put, the majority of players are mediocre at best and terrible at worst. Implementing the collective's advice will simply act to ensure you turn out as mediocre as well. Keep in mind the majority means the majority - your acquaintances are not the exception.

2. Unlearn everything you think you know about dogfighting, and relearn it from the source.
Robert Shaw's Fighter Combat Tactics and Maneuvering is still the textbook reference for dogfighting today because it works. Robert Shaw took the dogfighting and broke it down into it's most basic, fundamental components, and then created modular blocks a pilot could draw on in combat to build tactics on the fly. Contrast that to the way the majority of players learn to play air combat games (this one included), and you begin to realize why rule #1 (above) is true.

3. Being able to fight 1v1 is the most important skill to master.
Every single engagement, whether against one or against ten, can be broken down into a series of 1v1 tactics. If you cannot master the 1v1, you will permanently be at a disadvantage against competent opponents. Master the 1v1 and everything else will follow.

4. Always assume your opponent is perfect.
You should always assume your opponent will not make a mistake. Anything less is presumptuous vanity. Always assuming your competition will fly perfectly quickly narrows your ACM choices and forces you to choose appropriate tactics.

5. Understand your limitations
Contrary to popular belief, there are some fights you simply cannot win if your opponent flies correctly. Learn to identify these scenarios and learn how to mitigate your opponent's advantage during these fights. Doing this will allow you to have realistic expectations, instead of fantasizing the popular opinion that you'll be good enough to win these fights "one day" (see rule #1).

6. Never. Ever. Turn.
Fighter Combat Tactics and Maneuvering, Chapter 4. Those who scoff at this will be doomed to lose to it. Those who understand it comprehend what it actually means.
Title: Re: Your Best Tip on Getting Better
Post by: Latrobe on May 04, 2015, 11:00:07 AM

1. Ignore what the majority is doing/saying/telling you to do.
Simply put, the majority of players are mediocre at best and terrible at worst. Implementing the collective's advice will simply act to ensure you turn out as mediocre as well. Keep in mind the majority means the majority - your acquaintances are not the exception.



Just for clarification, does the advice being brought forth in this thread count as a part of the majority or minority?
Title: Re: Your Best Tip on Getting Better
Post by: pembquist on May 04, 2015, 11:05:46 AM

Just for clarification, does the advice being brought forth in this thread count as a part of the majority or minority?

Absolutely!
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 04, 2015, 11:08:18 AM
It's more than one, but here's a copy/paste of a few items I wrote for an ACM site awhile back. They're edited for AH.

1. Ignore what the majority is doing/saying/telling you to do.
Wrong. Everyone excels in a certain area of the game. It's important to be able to recognize where they excel and weigh their credibility with whether or not that is the area you want to excel in as well.

2. Unlearn everything you think you know about dogfighting, and relearn it from the source.
Wrong. Rather than unlearning everything you learned just because something didn't work, you need to modify what you learned to make it fit into the situation.

3. Being able to fight 1v1 is the most important skill to master.
Fundamentally true, but also being able to keep track of the ten other planes that are circling you is equally, if not more important.

4. Always assume your opponent is perfect.
You should always assume your opponent will not make a mistake. Anything less is presumptuous vanity. Always assuming your competition will fly perfectly quickly narrows your ACM choices and forces you to choose appropriate tactics.

5. Understand your limitations
Yes, know your limitations and then push yourself beyond them. Putting yourself in a situation that you don't excel in over and over is a guaranteed way to improve, especially when there is no risk to you (aside from a ten minute climb out).

6. Never. Ever. Turn.
This is not true at all, knowing when to turn and how hard to turn can turn the fight around before your opponent has a chance to realize what even happened.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:15:28 AM
...

It's always interesting seeing the people who can't beat you tell you about how your advice on flying is wrong. You think that might have something to do with it?  :rofl
Title: Re: Your Best Tip on Getting Better
Post by: DubiousKB on May 04, 2015, 11:23:14 AM
Sift through the BS that is the forum and you'll be lucky to gleen some good tip & tricks.

 A big problem I had when I first started is understanding the icon range in vertical vs horizontal. It sounds stupid to many of the veterans, but not panick diving away from an icon that still +3 above you is a bit of a waste.

My dad still tries to go straight up at these icons above him because he believes they are closer than they really are.  This boils down to SA, but in the context of the game, it'd be nice to have a clear understanding of how the icon ranges work.
Title: Re: Your Best Tip on Getting Better
Post by: mechanic on May 04, 2015, 11:34:47 AM
Skyyr your list has some good advice but mostly it is just a list on how to become an annoyance with no flare or class or sportsmanship.

I understand that is how you want to be.

But don't please try to fill this game up with a population of mini-skyyrs because that really would be the death of aces high.

Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:38:58 AM
Skyyr your list has some good advice but mostly it is just a list on how to become an annoyance with no flare or class or sportsmanship.

I understand that is how you want to be.

But don't please try to fill this game up with a population of mini-skyyrs because that really would be the death of aces high.

Skill > Flare or Class or Sportsmanship, at least when it comes to virtual bullets impacting your aircraft. ;)

And yes, I plan on filling AH with numerous mini-me's who care about skill first and foremost. If that's the death of Aces High, it sure says a lot about the ability level of the playerbase. I intend to up that overall ability level one way or another.
Title: Re: Your Best Tip on Getting Better
Post by: -ammo- on May 04, 2015, 11:42:38 AM
And yes, I plan on filling AH with numerous mini-me's, who care about skill first and foremost. If that's the death of Aces High, it sure says a lot about the ability level of the playerbase.


I didn't realize you had this agenda.  Most here simply want to enjoy the game the way they want too - it's their money.  I certainly don't preach to my guys in the 56th
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 04, 2015, 11:43:10 AM
Skill > Flare or Class or Sportsmanship, at least when it comes to virtual bullets impacting your aircraft. ;)

And yes, I plan on filling AH with numerous mini-me's, who care about skill first and foremost. If that's the death of Aces High, it sure says a lot about the level of the playerbase.

But the problem is that they're the perfect compliment of each other.

One with skills but no flare or sportsmanship has a cup half empty, not half full.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:46:58 AM
One with skills but no flare or sportsmanship has a cup half empty, not half full.

If flare or sportsmanship was required, there'd be a stat tab for it.

Flare and sportsmanship are nice to have because they are, by definition, not required and intangible; much like common courtesy. Courtesy is appreciated because it is optional and generated out of sincerity; make it a requirement or boast about possessing it and it loses all value. Your argument is much the same. The second "flare" and "sportsmanship" is deemed as "necessary" or "required" is the second they become utterly worthless, used as excuses to explain away a lack of skill.

And here we begin with the "majority" collective mentality mentioned in #1.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 04, 2015, 11:48:30 AM
My advice is to not burn yourself out in your attempts to "Be a Elite stick!!!". Most people find their own combination for success, there simply isn't One right answer.
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 04, 2015, 11:49:10 AM
It's always interesting seeing the people who can't beat you tell you about how your advice on flying is wrong. You think that might have something to do with it?  :rofl

Contrary to what you may have told yourself, I never said that your points were completely wrong. If you actually take the time to read what I wrote, you will see in number one I said that a player's credibility to an individuals definition of "improvement" was the deciding factor.

I acknowledge that your style does offer a level of improvement, however it is a minimalistic style of improvement that is easily obtained by hyper passive aggressive tendencies (ie: avoiding high risk situations).

At the same time, saying that you are better than me (which was even more narcissistic before you edited the mention of the DA out of your post) is not a valid argument to the situations because of many different factors. To start, our preferred fighting styles are nothing alike; I prefer a low E, edge of stall knife fight while you prefer a high E, extended range dog fight.

Secondly, unlike you I don't play to be better than everyone else. I play to be better than myself. Constantly putting myself in high risk situations because I always enjoy challenging myself with new tasks, big or small.

As per your mention to the DA, I guess we'll never know since I don't go to the DA with egocentrics.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:51:16 AM
I didn't realize you had this agenda.  Most here simply want to enjoy the game the way they want too - it's their money.  I certainly don't preach to my guys in the 56th

I don't preach to anyone either; you can't teach someone to have a competitive mentality, they either have it or they don't. My goal is to simply take those that have the existing capacity and help develop them into competitive, driven, emotionless killing machines.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:54:34 AM
I acknowledge that your style does offer a level of improvement, however it is a minimalistic style of improvement that is easily obtained by hyper passive aggressive tendencies (ie: avoiding high risk situations).

At the same time, saying that you are better than me (which was even more narcissistic before you edited the mention of the DA out of your post) is not a valid argument to the situations because of many different factors. To start, our preferred fighting styles are nothing alike; I prefer a low E, edge of stall knife fight while you prefer a high E, extended range dog fight.

Hmmmm....

https://www.youtube.com/watch?v=NPSWhzQyngc
https://www.youtube.com/watch?v=jGWDPxTa9GU
https://www.youtube.com/watch?v=h4nIdnyRlz0
https://www.youtube.com/watch?v=ktkag1wWhz4
https://www.youtube.com/watch?v=nrhMVtERPMA
https://www.youtube.com/watch?v=Scib0l-88AQ

So much for that theory...
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 04, 2015, 11:54:55 AM
I don't preach to anyone I either; you can't teach someone to have a competitive mentality, they either have it or they don't. My goal is to simply take those that have the existing capacity and help develop them into competitive, driven, emotionless killing machines.

Why don't you start a thread about that in the "General Discussion" rather than contribute to this massive Derail ;).

 I'll admit its an interesting discussion, but your "agenda" or what ever isn't what this thread is about.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 11:56:05 AM
I'll admit its an interesting discussion, but your "agenda" or what ever isn't what this thread is about.

I plea innocent - dragonplayer here decided to quote my advice and argue for no apparent reason. I'm simply posting evidence to the contrary (and to prevent new players from accepting said foolishness).
Title: Re: Your Best Tip on Getting Better
Post by: Latrobe on May 04, 2015, 11:57:52 AM
Skill > Flare or Class or Sportsmanship, at least when it comes to virtual bullets impacting your aircraft. ;)

And yes, I plan on filling AH with numerous mini-me's who care about skill first and foremost. If that's the death of Aces High, it sure says a lot about the ability level of the playerbase. I intend to up that overall ability level one way or another.

Because that worked so well for games like CoD and CS:GO which now have horrible reputations and are notorious for having a community of arsehats and [expletive].


If flare or sportsmanship was required, there'd be a stat tab for it.

Flare and sportsmanship are nice to have because they are, by definition, not required and intangible; much like common courtesy. Courtesy is appreciated because it is optional and generated out of sincerity; make it a requirement or boast about possessing it and it loses all value. Your argument is much the same. The second "flare" and "sportsmanship" is deemed as "necessary" or "required" is the second they become utterly worthless, used as excuses to explain away a lack of skill.

And here we begin with the "majority" collective mentality mentioned in #1.

It's a goof trait to have, being respectful and courteous to other people. It makes you human, but as you've shown countless times before you are not human. You are a robot programmed to act rude towards everyone and only care about "stats"  :lol

We should all take a page out of Skyyr's book and start acting extremely rude and violent towards one another. Screw this "courtesy" and "respect" stuff, let's just live horrible lives being rude to anyone and everyone.  :rofl :rofl :rofl :rofl :rofl
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 04, 2015, 11:58:13 AM
If flare or sportsmanship was required, there'd be a stat tab for it.

Flare and sportsmanship are nice to have because they are, by definition, not required and intangible; much like common courtesy. Courtesy is appreciated because it is optional and generated out of sincerity; make it a requirement or boast about possessing it and it loses all value. Your argument is much the same. The second "flare" and "sportsmanship" is deemed as "necessary" or "required" is the second they become utterly worthless, used as excuses to explain away a lack of skill.

And here we begin with the "majority" collective mentality mentioned in #1.

I never said it was necessary, it's much like your first statement "nice to have", if a person wants a cup half full, they may have a cup half full if it's all they need to work with.
My point was that a person of honorable mention in terms of skill, would be even of more honorable mention if they choose to attain these traits. Without it what's much the use of recognizing that person.

I don't understand how this is a hindering view from the "majority" it's common knowledge for one to be held higher with both of the above mentioned traits along with skill rather than one with just skill and no traits that enable him to treat other people in the right manner?
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 04, 2015, 11:59:48 AM
Hmmmm....

https://www.youtube.com/watch?v=NPSWhzQyngc
https://www.youtube.com/watch?v=jGWDPxTa9GU
https://www.youtube.com/watch?v=h4nIdnyRlz0
https://www.youtube.com/watch?v=ktkag1wWhz4
https://www.youtube.com/watch?v=nrhMVtERPMA
https://www.youtube.com/watch?v=Scib0l-88AQ

So much for that theory...

I plea innocent - dragonplayer here decided to quote my advice and argue for no apparent reason. I'm simply posting evidence to the contrary (and prevent new players from accepting said foolishness).


I merely pointed out how your advice is not applicable in all situations, more specifically in this case of improvement which as I stated already is a minimalistic form of improvement. You are the one who is persisting with these instances of ad hominem.

Edit: Grammar nazi
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 04, 2015, 12:01:22 PM
Sorry about your thread Muzzy  :cry

It was to young.
Title: Re: Your Best Tip on Getting Better
Post by: Latrobe on May 04, 2015, 12:03:07 PM
Sorry about your thread Muzzy  :cry

It was to young.

RIP thread. This is why we can't have nice things.
Title: Re: Your Best Tip on Getting Better
Post by: Muzzy on May 04, 2015, 12:03:20 PM
Can we please stay on topic? The idea is to compile a list of ideas to help other players.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 04, 2015, 12:04:05 PM
Can we please stay on topic? The idea is to compile a list of ideas to help other players.

I apologize.
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 04, 2015, 12:07:23 PM
Can we please stay on topic? The idea is to compile a list of ideas to help other players.

I've said everything I wanted to address, I have no reason to post anything else.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 12:17:46 PM
I never said it was necessary, it's much like your first statement "nice to have", if a person wants a cup half full, they may have a cup half full if it's all they need to work with.
My point was that a person of honorable mention in terms of skill, would be even of more honorable mention if they choose to attain these traits. Without it what's much the use of recognizing that person.

I don't understand how this is a hindering view from the "majority" it's common knowledge for one to be held higher with both of the above mentioned traits along with skill rather than one with just skill and no traits that enable him to treat other people in the right manner?

Because to improve and to teach others to improve, you have to isolate the concept of skill. It's akin to refusing to study Hitler's political brilliance because he wasn't "honorable," therefore dooming society to fall prey to the next crazed political genius who comes around, all because you didn't "respect" Hitler as an opponent. 50,000,000+ people didn't need to respect him to find out he was very effective at killing them. That's the issue we have here.

When discussing skill and attempting to teach pilots, you have to focus purely on objective skill and ability. Muddying it with anything else results in a lessened, biased learning experience that falls short. It would be like trying to teach someone what a spoon is by always including it with a bowl, because they're commonly used together. Do that, and the learner will never recognize the spoon as an individual object that can be used with any number of other objects, which will limit their ability to use it for what it was intended for in the future.

That's clearly the case here, and is quite rampant throughout the community with cries of "HO'ing," "lack of honor," and so forth. It's blatantly obvious few here have learned or practiced ACM purely for what it was designed to do, and even fewer recognize that. Instead, everyone tries to preach their own opinion of what they think flying should be about, instead of teaching pure ACM and letting the pilot decide for themselves what it should be about. It's even more obvious in this thread, where posting a single list resulted in attacks from players who want to add their own interpretation of what air combat should be about. It's this mentality that prevents players from learning, because they never learned to be objective enough to split their bias from the subject matter.

Also, you cannot impart character, nor is character tangible. You can only teach someone skill and hope they have the character to use their skill wisely.

Anyways, back on topic.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 12:27:17 PM
Being able to track ten cons mean nothing if you can't deal with one
I've said everything I wanted to address, I have no reason to post anything else.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 04, 2015, 12:27:41 PM
Being able to track ten cons mean nothing if you can't deal with one

Well, since you took the time to address it: BINGO.
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 04, 2015, 12:32:06 PM
Being able to track ten cons mean nothing if you can't deal with one

Again, I agreed with the point that a 1v1 is important. But loosing track of the other planes around you because of it will get you killed every time. Saying that it's the most important part is what I disagree with. Knowing when to break off to fight or dodge the other cons coming in is important as well.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 04, 2015, 12:37:20 PM
Because to improve and to teach others to improve, you have to isolate the concept of skill. It's akin to refusing to study Hitler's political brilliance because he wasn't "honorable," therefore dooming society to fall prey to the next crazed political genius who comes around, all because you didn't "respect" Hitler as an opponent. 50,000,000+ people didn't need to respect him to find out he was very effective at killing them. That's the issue we have here.

When discussing skill and attempting to teach pilots, you have to focus purely on objective skill and ability. Muddying it with anything else results in a lessened, biased learning experience that falls short. It's would be like trying to teach someone what a spoon is by always including it with a bowl, because they're commonly used together. Do that, and the learner will never recognize the spoon as an individual object that can be used with any number of other objects, which will limit their ability to use it for what it was intended for in the future.

That's clearly the case here, and is quite rampant throughout the community with cries of "HO'ing," "lack of honor," and so forth. It's blatantly obvious few here have learned or practiced ACM purely for what it was designed to do, and even fewer recognize that. Instead, everyone tries to preach their own opinion of what they think flying should be about, instead of teaching pure ACM and letting the pilot decide for themselves what it should be about. It's even more obvious in this thread, where posting a single list resulted in attacks from players who want to add their own interpretation of what air combat should be about. It's this mentality that prevents players from learning, because they never learned to be objective enough to split their bias from the subject matter.

Also, you cannot impart character, nor is character tangible. You can only teach someone skill and hope they have the character to use their skill wisely.

Anyways, back on topic.

I agree, I'm sorry if you misunderstood me, I have problems putting my thoughts to words.
But I wasn't referring to the idea of teaching someone any sort of thing to increase their skill. It makes sense what you said, but...

What I was saying was that as a person, it is best to have both in order to fill that cup that is otherwise half full, in the case of this game. When I first posted, it wasn't in context to the rest of the conversation which concerned learning ACM to better one's self - but instead to target the idea of THE ideal person and their character in comparison to the "cup".

It was just my idea of it. Hope that isnt too rough to understand.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 12:45:04 PM
Because that worked so well for games like CoD and CS:GO which now have horrible reputations and are notorious for having a community of arsehats and [expletive].


It's a goof trait to have, being respectful and courteous to other people. It makes you human, but as you've shown countless times before you are not human. You are a robot programmed to act rude towards everyone and only care about "stats"  :lol

We should all take a page out of Skyyr's book and start acting extremely rude and violent towards one another. Screw this "courtesy" and "respect" stuff, let's just live horrible lives being rude to anyone and everyone.  :rofl :rofl :rofl :rofl :rofl
Your comparing 2 of the biggest gaming communitys to Aces High....of course there is going to be more bad apples...there is more people!!!!

That is even with all of the you tubers out there trolling for reactions to post that day.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 04, 2015, 12:53:34 PM
The only way to get good at Aces High is to break the wings off an F4F and Drive to Victory!!!! :x :salute
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 01:05:30 PM
Again, I agreed with the point that a 1v1 is important. But loosing track of the other planes around you because of it will get you killed every time. Saying that it's the most important part is what I disagree with. Knowing when to break off to fight or dodge the other cons coming in is important as well.
If you cant 1v1, how are you supposed to know how to break off or dodge the other cons?

What I'm getting at....and why I think it's  the most important.

Example Hoagi. This guy scores a lot of kills in the MA because he know when to break back into Friendlys or when it's time to run away. He has zero knowledge of a 1v1...so yes he is successful in the MA, but he's been around just as long as me....why is it the only way he can kill me is with buddies and I can kill him even if he has buddies with him and I'm alone? Because I have made an attempt at becoming better at 1v1s. Anyone can look good in the arena by landing a lot of kills...it's really not hard, most fights have a very distinct pattern...you can tell what's going on by looking at your map and roster. It takes longer and requires more knowledge to become good at a 1v1 then anything else in this game, but when you do become good at them, you can then easily transfer that knowledge over to the MA and become a top stick.

Honestly if I would have spent my first 2 years in the DA learning the 1v1 I would have turned out to be a lot better then I am now. Nope spent 2 years picking sway in a Typh and thought I was good...I know better now.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 01:06:13 PM
The only way to get good at Aces High is to break the wings off an F4F and Drive to Victory!!!! :x :salute
I try to do this and still can't I want to drive go carts with you guys
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 04, 2015, 01:11:38 PM
It's all in the wrists, or feet. depending on your setup ;)
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 01:14:32 PM
I will say this...lately you will notice when I throw out a DA challenge it is always "in your favorite ride"

That's because I'm confident in my ACM knowledge over most others in game. My ACM doesn't change from plane to plane or DA to MA....if anything my flying in the DA is the most pure form of ACM...only one agenda in there, kill or be killed.
Title: Re: Your Best Tip on Getting Better
Post by: mikev on May 04, 2015, 01:25:37 PM
It's more than one, but here's a copy/paste of a few items I wrote for an ACM site awhile back. They're edited for AH.

1. Ignore what the majority is doing/saying/telling you to do.
Simply put, the majority of players are mediocre at best and terrible at worst. Implementing the collective's advice will simply act to ensure you turn out as mediocre as well. Keep in mind the majority means the majority - your acquaintances are not the exception.

2. Unlearn everything you think you know about dogfighting, and relearn it from the source.
Robert Shaw's Fighter Combat Tactics and Maneuvering is still the textbook reference for dogfighting today because it works. Robert Shaw took the dogfighting and broke it down into it's most basic, fundamental components, and then created modular blocks a pilot could draw on in combat to build tactics on the fly. Contrast that to the way the majority of players learn to play air combat games (this one included), and you begin to realize why rule #1 (above) is true.

3. Being able to fight 1v1 is the most important skill to master.
Every single engagement, whether against one or against ten, can be broken down into a series of 1v1 tactics. If you cannot master the 1v1, you will permanently be at a disadvantage against competent opponents. Master the 1v1 and everything else will follow.
[/color]
4. Always assume your opponent is perfect.
You should always assume your opponent will not make a mistake. Anything less is presumptuous vanity. Always assuming your competition will fly perfectly quickly narrows your ACM choices and forces you to choose appropriate tactics.

5. Understand your limitations
Contrary to popular belief, there are some fights you simply cannot win if your opponent flies correctly. Learn to identify these scenarios and learn how to mitigate your opponent's advantage during these fights. Doing this will allow you to have realistic expectations, instead of fantasizing the popular opinion that you'll be good enough to win these fights "one day" (see rule #1).

6. Never. Ever. Turn.
Fighter Combat Tactics and Maneuvering, Chapter 4. Those who scoff at this will be doomed to lose to it. Those who understand it comprehend what it actually means.

 hehehehe i have read all the remarks on this thread from all the players who have beat me countless times . but 1 fact remains , if i knew how to fight 1v1 against all of you things would be different.
  this crying of getting the ho is getting old . i dont do it unless its attempted on me but every merge now i expect it. maybe everybody should so there is less crying about it. lets face it if we get into someones gun sight they are going to shooooooooooooooooooot like duhhhhh.
  this thread was a slow mover until Skyyr posted after me then wamm bam everybody jumped in. i dont understand why you all have to jump on him all the time but to me i cant argue with his success. so if you want to bash me cause i happen to like success well sorry but you do anyways blasting me out of the skies in the game.
  i just completed my first year tour as of today by this time next year i hope to be competitive enough to keep up with you vets.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 04, 2015, 02:03:26 PM
hehehehe i have read all the remarks on this thread from all the players who have beat me countless times . but 1 fact remains , if i knew how to fight 1v1 against all of you things would be different.
  this crying of getting the ho is getting old . i dont do it unless its attempted on me but every merge now i expect it. maybe everybody should so there is less crying about it. lets face it if we get into someones gun sight they are going to shooooooooooooooooooot like duhhhhh.
  this thread was a slow mover until Skyyr posted after me then wamm bam everybody jumped in. i dont understand why you all have to jump on him all the time but to me i cant argue with his success. so if you want to bash me cause i happen to like success well sorry but you do anyways blasting me out of the skies in the game.
  i just completed my first year tour as of today by this time next year i hope to be competitive enough to keep up with you vets.
I talked about the DA on page 1....
Title: Re: Your Best Tip on Getting Better
Post by: Patches1 on May 04, 2015, 06:28:49 PM
My single best tip to any player, Veteran, or New Player, is to take full advantage of the skills you can learn by making appointments with Aces High Trainers in the Training Arena to learn, or hone your skills.

Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 04, 2015, 09:01:06 PM

We should all and start acting extremely rude and violent towards one another. Screw this "courtesy" and "respect" stuff, let's just live horrible lives being rude to anyone and everyone.  :rofl :rofl :rofl :rofl :rofl

Not claiming to speak for anyone but.
If that were to happen I think HT would just shut the game down entirely.

Bottom line is you can either be an asset to the game or a liability. Right now this game needs more players that are assets and less players that are consistent liabilities.

Light hearted razzing of people and busting peoples chops is part of the game. Everyone accepts that. Nobody is ever a perfect angel.

But

Making a consistent point to publicly humiliate people regardless of reason is not a show show of skill, It certainly isn't a showing of being emotionless. Quite the contrary.  And most definitely isnt one of being an asset but rather a game liability.
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 04, 2015, 09:11:07 PM
Your comparing 2 of the biggest gaming communitys to Aces High....of course there is going to be more bad apples...there is more people!!!!

That is even with all of the you tubers out there trolling for reactions to post that day.

Regardless of numbers. Bad apples to good ratio should be about the same. If a game or community has a bad reputation or a good one. It is because the ratio is different not because one has larger numbers overall

Unfortunately at the moment the best way I can think of to example this that comes to mind would be in direct rule violation
Title: Re: Your Best Tip on Getting Better
Post by: Delirium on May 04, 2015, 09:14:43 PM
Really sad that even the 'Help and Support' forums have become a location for pissing contests.

Sincerely hope Skuzzy gives the offender(s) a nice earned forum vacation.
Title: Re: Your Best Tip on Getting Better
Post by: Bruv119 on May 05, 2015, 05:01:22 AM
Fight people better than you and when they spank you say 'thanks, can we do this again?'

+1 and practice makes perfect   :aok
Title: Re: Your Best Tip on Getting Better
Post by: Randy1 on May 05, 2015, 06:19:37 AM
I post this not because I do it well but because I need to do it better.

Often, after the first merge, my mind loses focus on setting up the next merge as if there would only be one merge. 

Get your mind working to set up the first merge then focus on the setup for the second merge and so on.



Title: Re: Your Best Tip on Getting Better
Post by: -ammo- on May 05, 2015, 11:46:56 AM
I post this not because I do it well but because I need to do it better.

Often, after the first merge, my mind loses focus on setting up the next merge as if there would only be one merge. 

Get your mind working to set up the first merge then focus on the setup for the second merge and so on.


It's a game of chess - trying to stay at least one move ahead of your opponent.  And I make the same mistake you do
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 05, 2015, 02:00:26 PM
look behind you and above you constantly!!!! Work that hat switch all day.

Typically 30 seconds is all it takes to get picked off if you aren't constantly looking around you.  :old:
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 05, 2015, 02:03:53 PM
look behind you and above you constantly!!!! Work that hat switch all day.

Typically 30 seconds is all it takes to get picked off if you aren't constantly looking around you.  :old:

This, even 5 seconds, maybe 3 is enough to get you killed if you're not looking in that time.
Title: Re: Your Best Tip on Getting Better
Post by: WEZEL on May 05, 2015, 06:09:51 PM
Never trust a weasel......  :angel:



And learn basic acm....
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 05, 2015, 08:40:27 PM

It's a game of chess - trying to stay at least one move ahead of your opponent.  And I make the same mistake you do

Your chess analogy is perfect
This wont teach you ACM but it will aid you in learning how to think differently.

There is a book called Bobby Fischer Teaches Chess I read a long long time ago.
He takes you from the basics and step by step brings you up until you are able to think 4-5 moves in advance. My father for all his faults was a really good chess player. It wasnt until after I read that book as a teen that I finally was able to beat him.

The point is the book teaches you how to anticipate the moves of your opponent and think of counters to those moves in advance. If you are only thinking of the current move and havent yet thought about the next. You are already at a disadvantage because your opponent often has already considered your next move.

Remember. The idea isnt so much where your opponent currently is. But where he is going and getting your guns pointed and bullets there when he gets there
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 05, 2015, 08:43:35 PM
This, even 5 seconds, maybe 3 is enough to get you killed if you're not looking in that time.

Yup. The more and more frequently you look around you the better. and the moment you loose track of the second guy. Is the time to worry because they usually arent in a place you would prefer  them to be
Title: Re: Your Best Tip on Getting Better
Post by: mikev on May 05, 2015, 09:37:43 PM
Your chess analogy is perfect
This wont teach you ACM but it will aid you in learning how to think differently.

There is a book called Bobby Fischer Teaches Chess I read a long long time ago.
He takes you from the basics and step by step brings you up until you are able to think 4-5 moves in advance. My father for all his faults was a really good chess player. It wasnt until after I read that book as a teen that I finally was able to beat him.

The point is the book teaches you how to anticipate the moves of your opponent and think of counters to those moves in advance. If you are only thinking of the current move and havent yet thought about the next. You are already at a disadvantage because your opponent often has already considered your next move.

Remember. The idea isnt so much where your opponent currently is. But where he is going and getting your guns pointed and bullets there when he gets there

Loved that book . a true master thinker
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 05, 2015, 09:46:58 PM
Loved that book . a true master thinker

Then you know what I mean.
The book doesnt really teach you grand tactics or advanced strategies as much as it does teach you how to think
Title: Re: Your Best Tip on Getting Better
Post by: Puma44 on May 06, 2015, 12:00:51 AM
look behind you and above you constantly!!!! Work that hat switch all day.

Typically 30 seconds is all it takes to get picked off if you aren't constantly looking around you.  :old:

Good advice but, if you aren't frequently belly checking deep six, you will get taken from there also.
Title: Re: Your Best Tip on Getting Better
Post by: FBKampfer on May 06, 2015, 12:19:11 AM
Keep in mind at all times that the goal during the fight is not to shoot down your opponent, nor to acquire a guns solution. Your goals are to maximize your advantages, and equally important, minimize his. These include both E and positional advantages.
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 06, 2015, 11:07:35 AM
Keep in mind at all times that the goal during the fight is not to shoot down your opponent, nor to acquire a guns solution. Your goals are to maximize your advantages, and equally important, minimize his. These include both E and positional advantages.

I know that you are just trying to help but this really doesn't explain anything as to help someone become better. How do you "maximize your advantages" or "minimize the other players advantages, more importantly during a fight? Positional advantages are important but how do you recognize what position you need to be in? How do you percieve E and how do you gain a positional E advantage over a plane that has more than you? You are mearly expressing what to do in very general terms but not how to do it in specific terms, so it doesn't really help that much.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 06, 2015, 11:25:55 AM
I know that you are just trying to help but this really doesn't explain anything as to help someone become better. How do you "maximize your advantages" or "minimize the other players advantages, more importantly during a fight? Positional advantages are important but how do you recognize what position you need to be in? How do you percieve E and how do you gain a positional E advantage over a plane that has more than you? You are mearly expressing what to do in very general terms but not how to do it in specific terms, so it doesn't really help that much.

This. Also, ACM is many times restrained by outside objectives. You can't always wait for an advantageous position (e.g. flying bomber escort) or gain an advantage (e.g. flying an aircraft inferior to your opponents from a disadvantage).

ACM isn't about gaining an advantage (not that an advantage can't be gained), rather it's about how to respond to specific events to maximize potential and effectiveness. Quite the opposite of Kmpfer's initial quote, really.
Title: Re: Your Best Tip on Getting Better
Post by: Randy1 on May 06, 2015, 03:22:41 PM
I know that you are just trying to help but this really doesn't explain anything as to help someone become better. How do you "maximize your advantages" or "minimize the other players advantages, more importantly during a fight?

There is no doubt going into a fight with a good mind set leads to better decisions.  Maybe FBKampfer was focusing on the mental side of the fight? 
Title: Re: Your Best Tip on Getting Better
Post by: FBKampfer on May 06, 2015, 03:45:39 PM
There is no doubt going into a fight with a good mind set leads to better decisions.  Maybe FBKampfer was focusing on the mental side of the fight?

Exactly. You need to think your way through the fight as much as you need to actually maneuver your aircraft.

Keeping what you really are trying to directly accomplish in mind will help. A guns solution, the actual shot, the kill, those all result from leveraging your advantages against your opponent's. The more one sided you can make that equation, the better your odds, and that's what you seek to do; stack the odds of position,  energy, and speed itself in your favor.

Too many people maneuver with intent for a kill right off the bat, when they simply don't have the wherewithal to make it happen. Usually they dig themselves a hole when they do, because they blow E, or end up in a bad position,.

'm not the best pilot, and I'm lacking in full understand of the fundamentals of BFM, and the theory. But understanding  that the fight is a process helps me compensate for my personal deficiencies, which takes me back to my original point; maximize your advantages, minimize your disadvantages, apply the converse to your opponent, and more importantly, do so with purpose and intent.
Title: Re: Your Best Tip on Getting Better
Post by: ink on May 06, 2015, 05:18:05 PM
Exactly. You need to think your way through the fight as much as you need to actually maneuver your aircraft.....


I disagree


after thousands of hours of practicing dog fighting...you no longer think....you just react.


as Bruce Lee said

"A good martial artist does not become tense, but ready. Not thinking, yet not dreaming. Ready for whatever may come. When the opponent expands, I contract; and when he contracts, I expand. And when there is an opportunity, "I" do not hit, "it" hits all by itself."



the best way to become a better fighter is to practice and never give up the fight no matter what.

the most important part of dog fighting is Aim.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 06, 2015, 06:01:25 PM
You need to think your way through the fight as much as you need to actually maneuver your aircraft.

This is very true. Dogfighting is not an art, it's a science. Now there are some who learn the science like it's an art, but it requires a very active state of mind, critically evaluating every maneuver and weighing it's costs vs its benefits.

If you read the memoirs of the top aces (as in the best of the best, such as Eric Hartmann), they all had a technical, systematic approach to dogfighting. There was no "feeling," unnecessary chances, or hunches; everything was systematic and deliberate.

The same is reflected in my experience. Out of all of the flight sims I've flown, the best pilots were the ones who systematically broke every fight down to a technical level. Certainly there were good pilots who flew by "feeling," but the pilots who chose a structured approach would without fail beat down the ones who flew based on feeling/muscle memory/etc.

And that correlates to difficulty. It's much easier to learn to fly by instinct than it is to evaluate actively. It's more instinctual to fly by instinct then t is to force yourself to process and question every maneuver before you pull it. However, it's worth the extra effort as it creates a very quick and efficient approach to killing your opponent.
Title: Re: Your Best Tip on Getting Better
Post by: mechanic on May 06, 2015, 07:27:40 PM
My thought process in a friendly 1v1 is more along the lines of 'what move will make me look the most cool and daring right now?' Closely followed by 'what happens if I try this new idea right here?' and then 'how can I make this fight fun for both of us?'

Winning the fight is a secondary objective to looking like a sky ninja and trying new things whilst also making sure both of us enjoy it.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 06, 2015, 07:30:58 PM
My thought process in a friendly 1v1 is more along the lines of 'what move will make me look the most cool and daring right now?'

Winning the fight is a secondary objective to looking like a sky ninja

You aren't "seeing" anyone, are you? I was wondering if we could grab a drink  ;)
Title: Re: Your Best Tip on Getting Better
Post by: mechanic on May 06, 2015, 07:48:53 PM
buy me a few pints of Guinness and some pizza and I'm yours
Title: Re: Your Best Tip on Getting Better
Post by: The Fugitive on May 06, 2015, 09:22:36 PM
My thought process in a friendly 1v1 is more along the lines of 'what move will make me look the most cool and daring right now?' Closely followed by 'what happens if I try this new idea right here?' and then 'how can I make this fight fun for both of us?'

Winning the fight is a secondary objective to looking like a sky ninja and trying new things whilst also making sure both of us enjoy it.

.....and this is why I always love fighting bat <S>

So we are all in agreement here,

1. practice, practice, practice whether it's gunnery or flying  this is a must.
2. never give up! fight the fight until the end whether its you in the tower of the other guyS  :devil
3. know the planes, weaknesses, and strengths not only the one your flying but the one your fighting.
4. fight people who are better than you. you can't improve if you don't push yourself.
5. leave your ego at the door. be honorable and respectful and you will have many more opportunities to learn.
6. don't be afraid to ask for help. Be it trainers or the guy that just shot you down. Ask, most will help.
7. with practice and experience learn to think ahead. Go to the place the enemy will go and shoot him there.
8. last and most importantly add Skyrr to your squelch/ignore list. The game is so much more fun this way!  :neener:
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 06, 2015, 09:54:11 PM
buy me a few pints of Guinness and some pizza and I'm yours

This sentence sums up most girls Ive met.
Title: Re: Your Best Tip on Getting Better
Post by: DREDIOCK on May 07, 2015, 07:17:50 AM
Here's one that hits upon a touchy subject. And also repeats a challenge of sorts I made in the GD area

If you want to to learn how to get better. Dont HO.

Forget any ethical arguments on the subject for the moment. This about getting better and not about ethics or the legitimacy of the shot

Ive seen it argued, and yes it is a fast and efficient way of gaining a kill provided you hit what you are aiming at. And/or your opponent doesnt hit you first. Or worse yet. Collide.

 But you dont learn a single thing about ACM or getting better from it or how to deal with situations where your opponent denies you the HO shot. And you better be more then a one trick pony or you can very quickly find yourself on defense or dead if you miss. A very large chunk of the time I end up on someones 6 and shooting someone down is because they HO'd and missed

Here's the challenge. Can you sacrifice a tour of not HOing or HOing and running to ack in any circumstance in an effort to get better?  Doesnt matter 1V1 2V1 3V1. 1V3 etc. Dont take the shot even if its there and even if they do take the shot

If you are used to getting kills by HO. Yes your stats will drop. But I promise you will find yourself better in the long term from the experience because it will have forced you to learn other ways of doing things and it will provide that many more things to you your bag of tricks. That many more tools for you to work with.

To put it in laymens terms and to touch a bit on what Skyyr was talking about. Think about ACM like you would tools in a tool box. Each tool has its own proper uses in the proper circumstance with some tools having multiple uses. But you need more then one too to ultimately be successful
If you're a carpenter. You better have more then just a hammer in your toolbox or you arent much of a carpenter. Sure you can drive a nail in. Or force a piece of lumber into place. But ultimately you need more tools then just a hammer and you have to know how to use them

By not taking the HO shots you are now forced to use other options. Learn new tools and their uses.
Beyond that you will also learn discipline and patience. While it is preferable to dispose of your opponent as quickly as possible. We all know it doesnt always happen that way and being over anxious to get the kill can sometimes lead to mistake that get you either killed or put into a disadvantage.

One tour. Dont HO. You can always go back to HOing next tour. But when you do. You will find thats not the only tool in your bag anymore.
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 07, 2015, 07:53:15 AM
Here's one that hits upon a touchy subject. And also repeats a challenge of sorts I made in the GD area

If you want to to learn how to get better. Dont HO.

Forget any ethical arguments on the subject for the moment. This about getting better and not about ethics or the legitimacy of the shot

Ive seen it argued, and yes it is a fast and efficient way of gaining a kill provided you hit what you are aiming at. And/or your opponent doesnt hit you first. Or worse yet. Collide.

 But you dont learn a single thing about ACM or getting better from it or how to deal with situations where your opponent denies you the HO shot. And you better be more then a one trick pony or you can very quickly find yourself on defense or dead if you miss. A very large chunk of the time I end up on someones 6 and shooting someone down is because they HO'd and missed

Here's the challenge. Can you sacrifice a tour of not HOing or HOing and running to ack in any circumstance in an effort to get better?  Doesnt matter 1V1 2V1 3V1. 1V3 etc. Dont take the shot even if its there and even if they do take the shot

If you are used to getting kills by HO. Yes your stats will drop. But I promise you will find yourself better in the long term from the experience because it will have forced you to learn other ways of doing things and it will provide that many more things to you your bag of tricks. That many more tools for you to work with.

To put it in laymens terms and to touch a bit on what Skyyr was talking about. Think about ACM like you would tools in a tool box. Each tool has its own proper uses in the proper circumstance with some tools having multiple uses. But you need more then one too to ultimately be successful
If you're a carpenter. You better have more then just a hammer in your toolbox or you arent much of a carpenter. Sure you can drive a nail in. Or force a piece of lumber into place. But ultimately you need more tools then just a hammer and you have to know how to use them

By not taking the HO shots you are now forced to use other options. Learn new tools and their uses.
Beyond that you will also learn discipline and patience. While it is preferable to dispose of your opponent as quickly as possible. We all know it doesnt always happen that way and being over anxious to get the kill can sometimes lead to mistake that get you either killed or put into a disadvantage.

One tour. Dont HO. You can always go back to HOing next tour. But when you do. You will find thats not the only tool in your bag anymore.

Agreed 100%!!

Too many guys go for the HO shot thinking it is the easiest way to get a kill, but it is by far the most dangerous and riskiest way to get a kill. I think your stats would improve if you avoided the HO shot because you probably wouldn't die as much from getting HOed back.

Most of the time avoiding the HO shot and then breaking into a BCM like an emmilman will give you the ultimate advantage as you are one move ahead of them as they are making the shot. You use timing and E awareness to pull an emmillman, you are already performing your ACM while they are still attempting to make the shot. When they miss you are already on top of them ready to loop over. The guy who HOed will be at the disadvantage and the only way they can get away is if they are going super fast, HO, and then continue to fly straight and out run you. But if they choose to pull up, you already have 2 seconds in the emmilman before they do and you can easily get the kill being one move ahead of them. Avoiding the HO is something I do on a regular basis and I gain the advanage over my opponent 98% of the time while eliminating the risk of dying by trying to HO them back. I watch people who I know are going to HO me, I set them up perfectly for a emmilman roll right over the top of them. They wonder how I got on their 6 so quickly. It is a fantastic set up to counter HOers.


And like INK said. Work on your aiming very much. If you can't aim, you are forcing yourself into a longer fight with an easier chance to get picked or make a mistake. Aiming will save you countless time by getting the kill before you get too deep and low n slow in the fight.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 07, 2015, 08:24:05 AM
I wouldn't say it's aim, I would say it's putting yourself in a position that makes aim easier, knowing how to put yourself in a spot for an easy kill shot. 1v1s help you learn this a lot.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 08:56:14 AM
I wouldn't say it's aim, I would say it's putting yourself in a position that makes aim easier, knowing how to put yourself in a spot for an easy kill shot. 1v1s help you learn this a lot.

Putting yourself in the position for a shot without the ability to aim is worthless. Aim is the single most important skill you can have in a dogfight.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 09:05:27 AM
Aim is the single most important skill you can have in a dogfight.

Fighting guys like 2cmex really hit this point home for me. Anyone can feel like an super star fighting the likes of the average MA stick, but fighting/dueling guys who know how to aim will shows you just how little you actually know.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 07, 2015, 09:22:13 AM
Putting yourself in the position for a shot without the ability to aim is worthless. Aim is the single most important skill you can have in a dogfight.
If I can't aim as good as someone...but at the same time can put myself into high percentage shot opportunities....am I not going to do as well as someone with great aim who has no clue how to set up a shot?

Great aim isn't going to put a target in the sight.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 09:29:51 AM
am I not going to do as well as someone with great aim who has no clue how to set up a shot?

Great aim isn't going to put a target in the sight.

If you can't get a target in your sight than you don't have good aim.


Thats how I feel anyway.
Title: Re: Your Best Tip on Getting Better
Post by: ink on May 07, 2015, 09:39:22 AM
If I can't aim as good as someone...but at the same time can put myself into high percentage shot opportunities....am I not going to do as well as someone with great aim who has no clue how to set up a shot?

Great aim isn't going to put a target in the sight.

setting up for the shot is part of Aim. :aok



Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 09:48:30 AM
See Rules #4, #6
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 09:53:35 AM
Fighting guys like 2cmex really hit this point home for me. Anyone can feel like an super star fighting the likes of the average MA stick, but fighting/dueling guys who know how to aim will shows you just how little you actually know.

Yeah, and this is where cannon-armed planes shine, IMO. Coupled with good aim, it's very easy to dispatch opponents quickly. Cannons are statistically harder to shoot, but much more effective when mastered.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 09:58:13 AM
See Rules #4, #6
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 10:04:32 AM
The last paragraph??

http://bbs.hitechcreations.com/smf/index.php/topic,280043.0.html

This thread involves shot setup, and involves ACM

The thread you linked to demonstrates deflection shooting, or "snapshot" gunnery. Gunnery can be broken down into a few distinct separate disciplines, all of them having specific advantages and disadvantages. Grizz's thread outlines deflection shooting. The downsize to deflection shooting it that it almost always requires accepting an overshoot condition. It's very effective for cannoned planes, but you typically need either an energy advantage or a neutral angular position at the shot to fully take advantage of it.

And yeah, I saw that thread some time back. I was surprised at how similar Grizz's methodology for shooting was to my own.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 10:09:07 AM
The thread you linked to demonstrates deflection shooting, or "snapshot" gunnery. Gunnery can be broken down into a few distinct separate disciplines, all of them having specific advantages and disadvantages. Grizz's thread outlines deflection shooting. The downsize to deflection shooting it that it almost always requires accepting an overshoot condition. It's very effective for cannoned planes, but you typically need either an energy advantage or a neutral angular position at the shot to fully take advantage of it.

And yeah, I saw that thread some time back. I was surprised at how similar Grizz's methodology for shooting was to my own.

Understood

And of course, that method I remember someone saying was similar to the way it was taught at TopGun, was surprised to see that actually.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 10:29:53 AM
Is a tracking shot simply a lag pursuit with the lead turn?

I've never been able to specifically recognize a track shot like I'm able to recognize a deflection shot.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 10:38:40 AM
Is a tracking shot simply a lag pursuit with the lead turn?

I've never been able to specifically recognize a track shot like I'm able to recognize a deflection shot.

It might be, or it could be lessening an over-lead, etc.

Tracking shots are when you actively aim for where the opponent is currently (hence you are effectively tracking their current flight path).
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 07, 2015, 10:54:48 AM
Deflection and angle shots require a certain understanding of ACM and skill to be able to make the shots. They are crucial shots for 30mm cannons. That is why I think the 109K while being fast and nimble, isnt flown properly by most people who consider it an easy mode plane. They don't know how to get into the positions necessary to make quick snap shot at d100 which makes aming the K4 100xs easier. Most guys fly it like they are flying a P47 and BnZ with lead shots and wonder why they run out of ammo or can't hit their targets.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 07, 2015, 10:57:14 AM
Deflection and angle shots require a certain understanding of ACM and skill to be able to make the shots. They are crucial shots for 30mm cannons. That is why I think the 109K while being fast and nimble, isnt flown properly by most people who consider it an easy mode plane. They don't know how to get into the positions necessary to make quick snap shot at d100 which makes aming the K4 100xs easier. Most guys fly it like they are flying a P47 and BnZ with lead shots and wonder why they run out of ammo or can't hit their targets.

Pffff. What are you talking about? 30mm shots are easy.

https://www.youtube.com/watch?v=aAO2Np5-UAI

:P
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 11:08:14 AM
Whats funny is 30mm is the only cannon that I feel comfortable with.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 11:37:36 AM
People need to give the K4 credit. Best plane in the game obviously.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 11:43:55 AM
People need to give the K4 credit. Best plane in the game obviously.

 :rofl

 good one
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 11:47:43 AM
:rofl

 good one

I've been waiting for you.

Now shut the hell up.


Admit it :banana:
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 11:53:47 AM
K4 is lame, cant even go 500 mph without having a seizure.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 11:57:16 AM
K4 is lame, cant even go 500 mph without having a seizure.

This is coming from the one that fancy's the P40.

Looks like the designer for that plane had a seizure while making a sketch.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 12:00:16 PM
K4 looks like a sex toy with planks stapled on. Probably drawn up by a lousy H.R Giger imitator :ahand


P40 is the best plane.
Title: Re: Your Best Tip on Getting Better
Post by: DmonSlyr on May 07, 2015, 12:01:07 PM
This is coming from the one that fancy's the P40.

Looks like the designer for that plane had a seizure while making a sketch.

How dare you call the p-40 ugly!!
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 12:04:19 PM
How dare you call the p-40 ugly!!

I'm sorry I must speak the truth :old:




K4 looks like a sex toy with planks stapled on. Probably drawn up by a lousy H.R Giger imitator :ahand


P40 is the best plane.
:rofl

P40 is the best plane.

 :rofl

Your plane is only best for shooting at trucks and jeeps, K4 adds beauty to air combat.
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 12:05:18 PM
P40 won the war :old:
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 12:06:39 PM
P40 won the war :old:

The war for ugliest war plane in history, right behind the P39
Title: Re: Your Best Tip on Getting Better
Post by: darkzking on May 07, 2015, 12:09:51 PM
p39 is by far the sexiest Ww2 fighter and is the best fighter in game
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 12:14:08 PM
People who like the 109 over the p40 and p39 are chubby chasers and have a foot fetish. Its proven.
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 12:21:52 PM
People who like the 109 over the p40 and p39 are chubby chasers and have a foot fetish. Its proven.

You cannot substantiate this :old:
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 01:03:34 PM
You cannot substantiate this :old:


(http://i1172.photobucket.com/albums/r561/folanjohnp1/62_zpsxita2fa3.gif)

My point has been proven!
Title: Re: Your Best Tip on Getting Better
Post by: Someguy63 on May 07, 2015, 01:23:37 PM

(http://i1172.photobucket.com/albums/r561/folanjohnp1/62_zpsxita2fa3.gif)

My point has been proven!

This ain't evidence!
Title: Re: Your Best Tip on Getting Better
Post by: glzsqd on May 07, 2015, 01:31:50 PM
This ain't evidence!

Stop derailing! Gawd anarchy....
Title: Re: Your Best Tip on Getting Better
Post by: mikev on May 07, 2015, 02:11:26 PM

(http://i1172.photobucket.com/albums/r561/folanjohnp1/62_zpsxita2fa3.gif)

My point has been proven!

I thought i recognized ray , nice gown ray kinda looks like a p39 in purple.. and thats  me the last time we had a fight
Title: Re: Your Best Tip on Getting Better
Post by: pembquist on May 07, 2015, 07:57:28 PM
  To get back to the topic, I am a persistently mediocre fighter pilot However i am better than when I started. What made me better: enter furballs to work on views and SA, go faster, offline mission to improve aim.

This is a beginner list. I wish the offline missions worked as the one called "endurance" really helped my aim through repetition and the abundance of targets, unfortunately you could only fly f6 and none of it works anymore. Aim is still my biggest weakness and if you don't have the knack it is hard to get better.
Title: Re: Your Best Tip on Getting Better
Post by: Wiley on May 08, 2015, 10:34:24 AM
I guess if I had to give only one bit of advice, it would be SA is likely the single most important thing to work on after you've got the basics.  Over the years, I've found every single improvement I've made to my game has resulted from noticing more of both what my plane is doing as well as what my opponent's plane is doing.

Concentrate on judging how fast the bandit is going, whether he's gaining or losing speed, whether the angle he's coming in on allows him to get a shot, or if you're in the clear and can start the transition into your next maneuver.  Compare films and watch what it shows versus what you thought the situation was.

If I were allowed more than one tip, then it would expand to gunnery is critical, so is flying 'smooth'.

Wiley.
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 08, 2015, 01:15:05 PM
Putting yourself in the position for a shot without the ability to aim is worthless. Aim is the single most important skill you can have in a dogfight.
Example. You without the knowledge of better angle shots vs you with the knowledge of better angle shots.

Are you telling me that if 2 people have the exact knowledge of aim the one who sets up better (high percentage) shots isn't going to do better?

I understand what you saying about people like Hoagi. I acknowledge there are people with zero knowledge of anything but flying directly at a red guy and running directly from the next. But his aim will never get better, until he puts himself in positions for higher percentage shots or...he ups a 410 and goes buff hunting.
Title: Re: Your Best Tip on Getting Better
Post by: Dragon Tamer on May 08, 2015, 02:30:56 PM
"If you're not willing to learn, no one can help you. If determine to learn, no one can stop you." (Citation needed)

Best advice I can give.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 08, 2015, 02:32:24 PM
Example. You without the knowledge of better angle shots vs you with the knowledge of better angle shots.

Are you telling me that if 2 people have the exact knowledge of aim the one who sets up better (high percentage) shots isn't going to do better?

I understand what you saying about people like Hoagi. I acknowledge there are people with zero knowledge of anything but flying directly at a red guy and running directly from the next. But his aim will never get better, until he puts himself in positions for higher percentage shots or...he ups a 410 and goes buff hunting.

It seems to me that you're attempting to split aiming and flying; at a certain point, they become one in the same. There really isn't such a thing as "someone with poor aim but good shot setup." The players that only go for high percentage shots are simply that, players who go for high percentage shots. It's not indicative of aim any more than low percentage shots. What's indicative of good aim is someone who can consistently engage from a neutral position, achieve a guns solution, and connect the shot. Consider those factors, and you realize it automatically rules out a majority of players we've discussed previously.

Hit percentage, as measured in AH, is absolutely worthless for measuring a pilot's aiming ability (that's one of the reasons I believe it should be dropped as a ranking factor, but that's an entirely different discussion). A better indicator of aiming ability is kills per hour coupled with K/D. Someone with poor accuracy will rarely ever be able to break the 6-8 kill per hour mark (and even then, that's a fairly low bar to set). That doesn't mean everyone who breaks that threshold is a good shot, it's simply a starting point (and certainly some poor players still appear to have good accuracy).
Title: Re: Your Best Tip on Getting Better
Post by: JunkyII on May 08, 2015, 05:23:02 PM
It seems to me that you're attempting to split aiming and flying; at a certain point, they become one in the same. There really isn't such a thing as "someone with poor aim but good shot setup." The players that only go for high percentage shots are simply that, players who go for high percentage shots. It's not indicative of aim any more than low percentage shots. What's indicative of good aim is someone who can consistently engage from a neutral position, achieve a guns solution, and connect the shot. Consider those factors, and you realize it automatically rules out a majority of players we've discussed previously.

Hit percentage, as measured in AH, is absolutely worthless for measuring a pilot's aiming ability (that's one of the reasons I believe it should be dropped as a ranking factor, but that's an entirely different discussion). A better indicator of aiming ability is kills per hour coupled with K/D. Someone with poor accuracy will rarely ever be able to break the 6-8 kill per hour mark (and even then, that's a fairly low bar to set). That doesn't mean everyone who breaks that threshold is a good shot, it's simply a starting point (and certainly some poor players still appear to have good accuracy).
I'm not talking about someone that only goes for high percentage shots...I'm talking about the person who knows how to move into high percentage shots.

Your right, I am talking more about manuever but aim is only going to get someone so far. Just like SA...You might be able to see the guy and read his E state...but if you can't 1v1 he's going to whoop that arse. If you can't move your nose to an aiming point then your not going to get as many chances the get the kill.
Title: Re: Your Best Tip on Getting Better
Post by: Skyyr on May 08, 2015, 05:25:46 PM
I am talking more about manuever but aim is only going to get someone so far.

There's no splitting of aiming and maneuvering - they are inseparable. You're comparing two different techniques of shooting and claiming one is aim and one is maneuvering, when in reality both are aiming.
Title: Re: Your Best Tip on Getting Better
Post by: Randy1 on May 08, 2015, 08:50:40 PM
I guess if I had to give only one bit of advice, it would be SA is likely the single most important thing to work on after you've got the basics.  Over the years, I've found every single improvement I've made to my game has resulted from noticing more of both what my plane is doing as well as what my opponent's plane is doing.

Concentrate on judging how fast the bandit is going, whether he's gaining or losing speed, whether the angle he's coming in on allows him to get a shot, or if you're in the clear and can start the transition into your next maneuver.  Compare films and watch what it shows versus what you thought the situation was.

If I were allowed more than one tip, then it would expand to gunnery is critical, so is flying 'smooth'.

Wiley.

You are so right on SA.  It is the most difficult partof AH to learn and the quickest to loose.
Title: Re: Your Best Tip on Getting Better
Post by: Gooss on May 09, 2015, 10:23:35 AM
Get closer before shooting.