Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Spacy on December 11, 2008, 04:40:20 PM

Title: Time for a new Furball Arena
Post by: Spacy on December 11, 2008, 04:40:20 PM
To all readers.  I sent this email to Skuzzy a couple of days ago.  I have had no response though I understand he has replied to some of my other squaddies telling them to post it here.  Has anything ever come from a post here?  I dunno because I don't usually read all the pap in these forums.  I have the support of my squad.  I am hoping to get enough support from the general community to make these requests a reality so if you agree with some or all of what I've said here, please make your wishes known loud and long!  Thanks.  (The reason I originally sent this in the form of an email was to avoid the flaming about the DA that will happen as a result of this post.  But, now it's here so....flame on!)

I have been playing AHII since July of 2007.  I started out in 8 player and moved to the MAs when 8 player was closed.  Since the closing of 8 player, many of us who used to fly there for the pure fun of dogfighting have moved to the Dueling Arena for our fun.  Specifically, we fly in the Furball area of the DA.  When I first started flying in the DA, there were only 5 or 6 of us who would show up and fight in the Furball area.  As I'm sure you are aware, the numbers have grown to highs in the 60s and 70s on a regular basis.  I joined a squad when I moved from 8 player.  The squad is TA's AeroFighters, Inc.  We actually have about 30 active players at any given time and about 50 total in the squad.  I am the XO.  We are mostly guys from 30 to 50 who still would prefer 8 player but make do with the furball area.  I give you this background because we are serious players and represent about $9,000 a year in revenue for AHII and would appreciate our voices being heard.
 
Specifically we would ask you to consider the following requests in order of their importance to us at this time:
 
1.  Please reset the pilot statistics monthly just as you do the other arenas.  This arena has more players in it than the Blue Arena but more attention is paid to the MAs than to the DA.  Resetting will allow individual pilots to see if they are improving, or to show the difference that might occur from flying a different airplane.
 
2.  Consider formalizing the Furball Arena as a separate Arena with squads and statistical support.  Maybe there could be more that one area of bases including some with mountains and/or canyons.  Separating the Furball from the Dueling Arena would reduce the confusion when pilots think some kind of formal dueling rules should apply to the furball area.
 
3. Reopen 8 player arenas that are hosted and monitored by AH rather than private individuals.  We would be happy to pay for the free-for-all of the old 8 player or even a 16 player model and have every man for themselves.
 
I would be more than happy to discuss some of these ideas on the phone with you.  Thanks for your consideration on these matters.
 
Spacy
XO TA's AeroFighters, Inc.
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 11, 2008, 06:40:39 PM
Frankly I'd like to see the furballing area removed from the DA.  If that means shipping furballing off to its own little arena that is fine with me.  It's presence has redefined the concept of what the DA is for in the mind of newer players .  The sub-culture there is the antithesis of why the DA really exists.  

Title: Re: Time for a new Furball Arena
Post by: LLogann on December 11, 2008, 06:43:47 PM
On The Nosey!!!   :salute

Frankly I'd like to see the furballing area removed from the DA.  If that means shipping furballing off to its own little arena that is fine with me.  It's presence has redefined the concept of what the DA is for in the mind of newer players .  The sub-culture there is the antithesis of why the DA really exists.  


Title: Re: Time for a new Furball Arena
Post by: moot on December 11, 2008, 07:03:10 PM
Get rid of score and landing messages.. Furball means fighting, not scoring. Nor hording for that matter...
Title: Re: Time for a new Furball Arena
Post by: Shane on December 11, 2008, 07:12:19 PM
Only 3 things I would change - specifically in regards to Furball Lake...


1) move the 3 bases a *few* more miles apart (up on the 2nd terrace?) so there's room for smaller actions off the side. things are so close you're constantly getting jumped even away from the grinder in the middle.

2) remove "perk" planes from those 3 bases and any other bases within 3 sectors (or add a 50k wall surrounding the Lake)

3) keep the no ranking aspect - that's what the MA's are for.

<edit>  4ish) Maybe a MOTD briefly explaining  what each area is "for".

Title: Re: Time for a new Furball Arena
Post by: Masherbrum on December 11, 2008, 08:46:57 PM
Frankly I'd like to see the furballing area removed from the DA.  If that means shipping furballing off to its own little arena that is fine with me.  It's presence has redefined the concept of what the DA is for in the mind of newer players .  The sub-culture there is the antithesis of why the DA really exists.

Yep.   
Title: Re: Time for a new Furball Arena
Post by: Denholm on December 11, 2008, 09:02:02 PM
...3. Reopen 8 player arenas that are hosted and monitored by AH rather than private individuals.  We would be happy to pay for the free-for-all of the old 8 player or even a 16 player model and have every man for themselves...
Yup! :aok
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 11, 2008, 09:46:49 PM

3) keep the no ranking aspect - that's what the MA's are for.


We are not interested in rankings...only in scoring so we can see follow improvement or skill with a particular plane.  It would cost HT nothing to reset the scores each month...they do it for an arena that averages 30 players per day.  The DA averages twice that.

Spacy
Title: Re: Time for a new Furball Arena
Post by: gosthntr on December 11, 2008, 09:51:08 PM
  To all readers... I only ask that you read my posting with the same respect  I give yours.. That is to read it in a way as to listen to my points and wishes as I have listened to yours and to give my the same weight you would give your own or your friends, as I do yours. I know my mind is never made up should a argument be made that makes more sense to me than the position I currently stand upon.

  I started flying Aces High a few years back, and strictly flew MA. I continued on with the game for approximately 9 months, then I became very unhappy with the peripheral aspects of the game. These aspects specifically being some squads, and certain players. These follow as such... There were certain squads and more intently certain players who were just a nuisance. No matter what, they always complained about the way things were being played, even if the action that night was following whatever "pattern" (i.e.. More dogfights than ground fights, etc..) that he/they were LOUDLY stating should be "how the game is played" just the previous night.
 Furthermore these specific instances became worse when people who only occasionally would come into that arena would show up, make statements on how the "thing should be played/ran/scored" and then these people would leave the arena, and go back to the one they had come from in the first place.
  Now, it may have been more the times I had come in, or whatever aspects made it so, but usually when I came into play, I was one of the few "unattached" pilots. Being "unattached" made it somewhat hard to get that score I wanted to be able to advance into the more advanced planes/tanks/etc, and more advanced rank. I never held it against any of these people I fought against, that they were part of a squad and watched each others backs, making sure that if you were about to make a kill on their squadie, you had 2 or 3 of them swooping in to the rescue, on the contrary I thought it was pretty cool. Personally I just didnt have the time in my life to devote to anything other than family or work then and I didnt want to be "expected" to do more. (Some of you know what I mean, not sure if there still are any squads out there that do it, but I know there were some that had the"You be online and ready to rumble by this time" stuff going) Be it as that may, it became enough to make me leave the game entirely for a time.

  So now I have come back to AH and found a home in the DA. I still wander into the MA from time to time, usually to let those much better pilots use me for target practice, but enjoy my time in there. But I mostly remain in the DA, specifically the Furball Arena. There have been some people out there who want to disband squads, not allow this or that, etc. I see their point on some items. But, I don't see why we would completely rip out the guts of what has become a very wonderful "home" to many pilots of the AH family. Some changes are mostly a good thing, painful at times, yes, but items like resetting the scoring for pilots to see how much they have improved is a pretty viable idea. I also have to agree with Shanes idea of setting aside more room for the "1to1" fights, or build the arena so that there is a 1-1 canyon or such set just to the side of the furball area so that the pilots can use their own bases and such and don't have to move around to get there. I personally do not like 1-1 fights happening right in the middle or just off to the side of the "action" as I, personally, have flown into the fight, thinking I am helping out a fellow pilot from my "country" and ruin the 1-1. At no time did I mean to ruin their fun, but I happened into it inadvertently. Hence why those in the DA always hear me stating  "tell us or take it to the canyon", as a way to keep it separate. Personally, while I do not want more area between bases, as one of the drawbacks for me in the MA is the long flight sometimes found to get to the fight, I would enjoy seeing a little more diversified terrain than bare ground or water to fight on.

I do hear a lot of the "We need to move the DA out completely" or "Move the furball away". I think this is being a little extreme for the small improvements most are asking for. This falls under the same type of thought process as when those of us who fight the furball or DA arena's go into the MA and find the (VERY)few AH members who seem to be rabid Rooks, Knights, or Bishops and do not think that we hold whatever area we generally fight with  in the DA as "ours". Yet most do, but even then you will see knights become rooks, bishops become knights, rooks become bishops to try and make the arena more of a fun and even place to have our cyberbattles. So with keeping in mind this aspect, it becomes problematic as to decide what will "go" and what will "stay" and where does these specific places, such as the furball get placed. If even 2 AH members use say the tank arena in the DA, then it becomes an arena that should be protected at ALL costs and we, as fellow pilots, crew members, gunners, and bombardiers should be rabid in our defense of it. Think of it this way.. It may not be YOUR arena that is in question today, but what about tomorrow?

To end my rambling (which I know it sounds like) I would like to address the parts of resetting the arenas scores and the place of squads in the DA. As far as resetting, personally I am ambivalent to this, but I have heard both sides of the issue and must side with the resetting of the score. Personally, I switch planes depending on what I see the fight developing into  (fly a long distance, maybe a P51, not so far, maybe a FM2, etc) But MANY use this tool as a way to rate themselves and to see if there is any improvement in their play during that month. So I do see where they are coming from and the argument for that just makes more sense.
As for squads being in the DA, I know personally I am biased towards this as I belong to a DA squad. I have developed some long term friendships through the squad and find that when I play I look forward to these gentlemen and ladies coming into the arena and my being allowed to cover their backs in a fight, and being sure they are there when I need some help. Does this mean that I cover them instead of a fellow "countryman"? No. It just means that I have a group that I look forward to flying with and enjoy talking to on the radio because I have become comfortable with them. I still fly with the many others who start from my base, and treat them the same as anyone else. Many will give the argument that having squads creates "ganging". I disagree. If I was to see another countrymens plane in trouble, I would jump in and help. I personally will generally pull off the fight if there is more than 2 planes involved unless I am a primary in the dogfight. Some people do not and take advantage of this which is a negative thing. Same as flying at 20,000k, waiting to see a furbal develop and flying through to pick off a few (otherwise known as BoomNZoom) on the edges is not a true fight. (But that is MY opinion).

If we are going to make changes to the DA, lets make them the least painful to all, and the most gainful to all. If it causes a problem, then it isn't one that we need at this time, but, if it is an improvement, and will not change anyone's thoughts of AH, or make them quit something they have come to enjoy as a place to get away from the "real world", but yet make it an even more enjoyable stay then let's do it.
Title: Re: Time for a new Furball Arena
Post by: Shane on December 11, 2008, 10:19:16 PM
I think furball lake has it's place... it has the potential to be more than it is.  it's not a new concept, nor is anything being done there that hasn't been done in prior games (except maybe the HO being enabled. :noid)

The DA does have fairly decent nbrs, and i refer back to the Lake needing to be expanded a little (at least base-wise.)
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 12, 2008, 12:22:13 AM
3. Reopen 8 player arenas that are hosted and monitored by AH rather than private individuals.  We would be happy to pay for the free-for-all of the old 8 player or even a 16 player model and have every man for themselves.

FYI

We had our convention this past weekend which gave us the chance to speak with players in person and talk about the future of AH.  We’ve been thinking about how we were going to move forward and came to some conclusions that we decided to announce at the convention.

The main news is that we have decided to put Combat Tour on an indefinite hold.  The reason for this is that we have decided that it is better to steer our development in a way that allows us to implement our CT developments first as part of the regular game. 

The way we’ve been going has been like trying to fight a two front war with only one army.  It’s stretched us too thin and has hurt our overall level of productivity.  It also has handcuffed us in a lot of our development decisions by forcing us to indefinitely postpone a lot of other things.

Our biggest obstacle with CT is in breathing life into it to make it fun and immersive.     While a basic structure is there, there’s a ton of detail work to be done to reach that end goal.  Without it, it just has too much of a cardboard cutout feel that’s not going to engage players and hold their attention for long. 

What this all means for now is that we are going to focus on core game development.  We’re going to pull the CT AI mission system and redevelop it for use by CM’s in scenarios and special events.  We’re working on new terrain upgrades in both the technology and the art used.  We want to implement a character animation system.  We want to bring back the old 8 player H2H but expand it both in the number of players and with additional gameplay capabilities.   There’s a lot of systems in the game engine that are dated and in need of overhaul.

In hindsight, this is how we should have approached it from the start.  This will keep us heading in the right direction while getting improvements out to our current players and speeding up our development.  It’s really a chance to reboot our process to get back to our old development cycle that saw things moving at a faster pace.
Title: Re: Time for a new Furball Arena
Post by: 20mmrain on December 12, 2008, 12:23:30 PM
    This Is Rain20(20mmrain) and what ever else you would like to call me. But I agree very much with Spacy's request. If we made the Da like another arena this would be great! Also then I could finally stop hearing the complaint from the MA people that, the DA isnt a real challenge or even an arena and all who play there arnt really playing the game!

     So In short Spacy you Have my support anf the full support of the Sleeper cartel! Anything we can do to help and get this done let me know!

Signed Rain20 XO
Title: Re: Time for a new Furball Arena
Post by: higheye on December 12, 2008, 06:24:40 PM
     I am in full agreement with Spacys request.  I am pretty new to the game and spend most of my time in the DA trying to put some moves  to the test.  I sometimes have a hard time figuring out progress with new strategies, or for that matter how good or bad a day I'm having so resetting score is my main concern, however all of the ideas Spacy presented here sound good to me.  I ask that these ideas are given serious consideration.  Thanks.
Title: Re: Time for a new Furball Arena
Post by: Guppy35 on December 12, 2008, 06:34:23 PM
So the point of having a DA is what then?  What it sounds like is you want an arena where you feel like you are the big fish in the small pond.  Not that scores and stats mean much if anything

Seems like the DA was meant for something beyond the regular arena. 
 
If you are that big on stats, squads etc, then go play in the arenas built for that.  Let the DA be the DA.

If you need stats to tell you whether you are getting better or not, you aren't really paying attention to the fights.
Title: Re: Time for a new Furball Arena
Post by: moot on December 12, 2008, 07:03:46 PM
The ironic thing is that gsthntr and co. are supposed to be the mother geese here, protecting their precious friends and furball setup, when in fact it's players and groups of players like TAAF that really turned the tide of the DA lake, from a place where people didnt even engage without permission, into an intense but mostly lame moshpit.  Every player that predates TAAF comes back to the DA lake after years of absence and gets on vox asking people why they're butting in.. "What are you doing butting in and shooting over my shoulder; this is the DA!..." And TAAF type of players tell em not to make others play their game... Ask Agent360 what he thinks of the TAAF hassling him to no end...
But, I don't see why we would completely rip out the guts of what has become a very wonderful "home" to many pilots of the AH family.
Kettle, pot..

With the new H2H there ought to be what gangers and tempest addicts want.. Once that's up and running there's no reason to keep derailing the DA. At the moment the fights are barely any good, anyway.
Title: Re: Time for a new Furball Arena
Post by: 1pLUs44 on December 12, 2008, 07:06:41 PM
1. Get rid of the furballing area, put that in it's own arena.
2. Make the Duel Arena solely for Dueling.
3. Get rid of perk rides in the Furball part.

Problem solved.
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 12, 2008, 08:47:50 PM
1. Get rid of the furballing area, put that in it's own arena.
2. Make the Duel Arena solely for Dueling.
3. Get rid of perk rides in the Furball part.

Problem solved.

I don't agree with removing the normally perked planes from the furball area at all.  The 'tards in TAS while just use another plane to continue their mass 'tard like flying habits or they will fly in from one of 'dueling' fields and engage in their 'tard behavior. 

Honestly, this plea for a new arena from the 'tards in TAS strikes me as very funny.  Lately, they've been getting thumped by some that have taken it upon themselves to curb this 'tard behavior, so naturally they are going to want to seek out a new place where they can frolick and dance merrily in their perk planes at 20k and delude themselves that they any sort of skill.

Squadrons like TAS can't survive in the MA arenas, they just become cannon fodder for even the most inexperienced player.  An example was the time that TAS started to fly regularly in the MW arena and all that resulted was they accounted for some of really high kill sorties for other players.  I think after a tour of getting their arses handed back to them in the MW, they left and went back to the DA where they could practice their 'tard tactics with relative safety.


ack-ack
Title: Re: Time for a new Furball Arena
Post by: flatiron1 on December 12, 2008, 09:03:56 PM
edit :O
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 12, 2008, 09:48:26 PM
Honestly, this plea for a new arena from the 'tards in TAS strikes me as very funny.  Lately, they've been getting thumped by some that have taken it upon themselves to curb this 'tard behavior, so naturally they are going to want to seek out a new place where they can frolick and dance merrily in their perk planes at 20k and delude themselves that they any sort of skill.

Squadrons like TAS can't survive in the MA arenas, they just become cannon fodder for even the most inexperienced player.  An example was the time that TAS started to fly regularly in the MW arena and all that resulted was they accounted for some of really high kill sorties for other players.  I think after a tour of getting their arses handed back to them in the MW, they left and went back to the DA where they could practice their 'tard tactics with relative safety.


ack-ack
[/quote]

I rest my case for flaming...someone who doesn't know what they are talking about can jump to any conclusion they want without any basis in fact.  I would submit that the reason there are 60-90 pilots in the DA each evening and only 25 in the MW is that they are looking for a good fight without flying 10 minutes to find themselves ganged on by the enemy (oh my, no one ever mentions that the same things happen in the MAs as in the DA).  Some of us don't want to do bombers and tanks or take bases or win wars or have a high points ranking.  Believe it or not, we just want to fly and kill or be killed without any self-righteous artificially imposed rules that never existed in the real world of air combat.  Having scores has nothing to do with ranking or who is the best, hits % helps me to know how I'm doing with gunnery, other stats help me know if I'm improving in a particular plane (Spit 16 lately).  Landing a kill proves that you can engage the enemy, score victories and return alive.  What's wrong with that?  I don't even care if perk planes fly in here...it just helps me with my SA.  So, stop flaming when you have no clue.  If you don't like life in the Furball area of the DA, please stay away.  No one will miss you.  If you want to blame anyone for the percieved problems of the Furball area of the DA, then take it up with HTC.  THEY are the ones who took away H2H where most of us would prefer to be.
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 12, 2008, 11:02:22 PM
I rest my case for flaming...someone who doesn't know what they are talking about can jump to any conclusion they want without any basis in fact.  I would submit that the reason there are 60-90 pilots in the DA each evening and only 25 in the MW is that they are looking for a good fight without flying 10 minutes to find themselves ganged on by the enemy

Instead, one only has to fly 1 to 5 minutes to find themselves ganged???   :lol

(oh my, no one ever mentions that the same things happen in the MAs as in the DA).

That may be because it is expected in any open format arena (e.g. the MAs).  In a purpose built arena...not so much. 

Some of us don't want to do bombers and tanks or take bases or win wars or have a high points ranking.  Believe it or not, we just want to fly and kill or be killed

I fit into that category most of the time, and that's why I do most of my killing in the MAs. 

without any self-righteous artificially imposed rules that never existed in the real world of air combat. 

Like for instance dueling rules?  Gee, looking at the arena list I wonder which arena something like that *should* be found in????  :huh

Having scores has nothing to do with ranking or who is the best, hits % helps me to know how I'm doing with gunnery, other stats help me know if I'm improving in a particular plane (Spit 16 lately).

No objections here on periodic score resets. 

Landing a kill proves that you can engage the enemy, score victories and return alive.  What's wrong with that? 
Pardon those who have been already here for 5-10 years without you having already establishing etiquette before you came along.

I don't even care if perk planes fly in here...it just helps me with my SA.  So, stop flaming when you have no clue. 

Not to beat the point into the ground, but I see registration dates of 2001-2003 of repliers, and they are the ones without a clue???  :confused:

If you don't like life in the Furball area of the DA, please stay away.  No one will miss you.  If you want to blame anyone for the percieved problems of the Furball area of the DA, then take it up with HTC.  THEY are the ones who took away H2H where most of us would prefer to be.
Title: Re: Time for a new Furball Arena
Post by: Delirium on December 12, 2008, 11:34:39 PM
If you want to blame anyone for the percieved problems of the Furball area of the DA, then take it up with HTC.  THEY are the ones who took away H2H where most of us would prefer to be.

So, instead of allowing people to have decent fights in the Furball area of the DA, you are going to be a ignorant 'Richard Cranium' because H2H was removed?

Have some respect for other people and people will reciprocate.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 05:38:49 AM
So, instead of allowing people to have decent fights in the Furball area of the DA, you are going to be a ignorant 'Richard Cranium' because H2H was removed?

Have some respect for other people and people will reciprocate.

Sorry, but there are no "decent" fights in any furball in any arena in AH.  The DA has ample locations at varying altitudes for 1v1, 2v1, 2v2 or whatever you set up to take place without interference with any rules you want.   The Furballing area is an open area where there can be a free-for-all with any plane against any plane with no rules.  Last night there were over 90 ppl in the DA.  Several were off at dueling fields doing squad ops or whatever they wanted in the privacy of their own field.  The furball area was crazy with about 40-50 ppl over the lake at any given time and, believe me, there were no "rules" or "respect" (as you might define it) being used except to survive any way you could.  IMHO it should not be located in the DA since it is not actually dueling in the traditional sense.  If a 1v1 developes in the furball area, it is just the beginning of a furball...not a private duel in a dueling area.  If you want rules of engagement...take it to the dueling fields.
Title: Re: Time for a new Furball Arena
Post by: thrila on December 13, 2008, 07:07:20 AM
There were once rules, in fact the MOTD used to come up when you logged explainging the rules.  There may not be any "decent fights" in any arena but as others have said, there was a time when you had to ask to engage.

I wouldn't mind a furball arena at all, but your perception of the DA is wrong, there was a time when people met at the centre of the furball lake and 1v1's occured.
Title: Re: Time for a new Furball Arena
Post by: 1pLUs44 on December 13, 2008, 08:22:23 AM
I don't agree with removing the normally perked planes from the furball area at all.  The 'tards in TAS while just use another plane to continue their mass 'tard like flying habits or they will fly in from one of 'dueling' fields and engage in their 'tard behavior. 

Honestly, this plea for a new arena from the 'tards in TAS strikes me as very funny.  Lately, they've been getting thumped by some that have taken it upon themselves to curb this 'tard behavior, so naturally they are going to want to seek out a new place where they can frolick and dance merrily in their perk planes at 20k and delude themselves that they any sort of skill.

Squadrons like TAS can't survive in the MA arenas, they just become cannon fodder for even the most inexperienced player.  An example was the time that TAS started to fly regularly in the MW arena and all that resulted was they accounted for some of really high kill sorties for other players.  I think after a tour of getting their arses handed back to them in the MW, they left and went back to the DA where they could practice their 'tard tactics with relative safety.


ack-ack

I know the TAS is known for hording, but a lot of them are good sticks. Some of the best fights I've ever had are with Spacy, CRZYHORS, and a few others from the DA. I'm 100% certain that spacy could hold his own in the LW or MW Arenas, as he flies the A6M5 mostly...
Title: Re: Time for a new Furball Arena
Post by: Bronk on December 13, 2008, 09:02:58 AM
I know the TAS is known for hording, but a lot of them are good sticks. Some of the best fights I've ever had are with Spacy, CRZYHORS, and a few others from the DA. I'm 100% certain that spacy could hold his own in the LW or MW Arenas, as he flies the A6M5 mostly...

Spacy and his merry men need the closeness of the bases. One gets killed, up dive back in. Under ma conditions they'd not do so well.

Not a poke at Spacy or his squad, just as I see it.
Title: Re: Time for a new Furball Arena
Post by: Anaxogoras on December 13, 2008, 09:34:05 AM
I was in the DA pond a week ago to practice gunnery just before FSO, and I'm pleasantly surprised to say that there were fewer Tempests and C-Hogs than normal. :lol
Title: Re: Time for a new Furball Arena
Post by: NEARY on December 13, 2008, 09:35:06 AM
I have had my best fights in the DA.

i like the idea of reseting scores but I hate the idea of taking the Furball Arena out of the DA, the only people who are defnding this are the people who I see in the DA all the time and some of the people critisizing the idea aren't even in the DA half the time. i have had great 1v1s in the Furball arena. I just want a good fight so i have been spending most of my time there and have had a lot of fun
Title: Re: Time for a new Furball Arena
Post by: WWhiskey on December 13, 2008, 10:17:30 AM
i read most of the posts and yet i am completely lost ? :huh
 so some want to move the lake out of the DA?
 why ? it doesn't effect the other parts of the DA!
if two players want to go head to head they can move to another Field,without leaving the arena!
 i used to go to the DA before there was a lake, it was very hard to find anyone to fight, so the arena sat dead most of the time,
 now there are plenty of players there to shoot at, just call someone out, go to one of the other Fields and rock and roll,
 my squad goes there at least once a week, to work on ACM, and no one bothers us,
if they do, we just ask them to go back to the lake,
usually because we are doing squad ops, they always say OK and thanks or sorry,
 sometimes while i am waiting on the rest of my buds i fly out over the lake and do a little hunting!
i don,t see any difference, in what they do there and what happens in the MA except that all three sides are fighting!
the pickers come and pick, the turners are turn fighting hard, and someone is always on 200 whining about something!

 I guess i miss the 262's tho, i really think they were just the top of the food chain,
 when you got rid of them you just made the Tiffi's top dog,
once there gone then what? the ponies, the hogs?spits
then the p-38?
soon we will be fighting hot air balloons, and someone will be on 200 whining,"HO TARD"or "PICKER GO HOME"

find your fun, :D       leave others too theres,  :noid       go out and multiply, :aok       be fruitfull and happy :angel:
Title: Re: Time for a new Furball Arena
Post by: TwinBoom on December 13, 2008, 10:22:22 AM
DA is fine just remove the external(arcade)view
Title: Re: Time for a new Furball Arena
Post by: Bronk on December 13, 2008, 10:27:36 AM
DA is fine just remove the external(arcade)view
+1
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 13, 2008, 10:31:45 AM
Frankly I'd like to see the furballing area removed from the DA.  If that means shipping furballing off to its own little arena that is fine with me.  It's presence has redefined the concept of what the DA is for in the mind of newer players .  The sub-culture there is the antithesis of why the DA really exists.  


Hey, good point.. I play there often mostly for practice...I have another good idea...Get rid of the f-3 mode..Not because it effects me ,or that I think they get an advantage...I think 90% of the folks over there never make it to the MA because of it..I think when a new guy plays there for three months in f-3 mode it ruins there ability to compete in the MA...Then they get burnt on just the furball and ultimately quite the game...Just my opinion  :salute
Title: Re: Time for a new Furball Arena
Post by: Steel on December 13, 2008, 10:32:17 AM
The ironic thing is that gsthntr and co. are supposed to be the mother geese here, protecting their precious friends and furball setup, when in fact it's players and groups of players like TAAF that really turned the tide of the DA lake, from a place where people didnt even engage without permission, into an intense but mostly lame moshpit.  Every player that predates TAAF comes back to the DA lake after years of absence and gets on vox asking people why they're butting in.. "What are you doing butting in and shooting over my shoulder; this is the DA!..." And TAAF type of players tell em not to make others play their game... Ask Agent360 what he thinks of the TAAF hassling him to no end... Kettle, pot..

With the new H2H there ought to be what gangers and tempest addicts want.. Once that's up and running there's no reason to keep derailing the DA. At the moment the fights are barely any good, anyway.

I agree here Moot...

     Classic example was a few day ago when I logged on to rooks. I noticed a group of green right near our base composed of  mostly TAAF's. Every now and then a red would fly close and I have seen bees that didnt swarm as bad. A dozen or so reds are scattered over the entire furball lake and they are ganging one guy. On top of that they were in F4U-4s, F4U-1Cs, Spit IVXs, and a Tempest or two even. Then 5 or 6 of them land 3-4 kills each and think they are all that. Anyone of them is an easy kill if met in a equal situation and most are easy even at a disadvantage. I was fighting Spacy this morning only to get face shot even tho he knew I wouldnt take it. I asked why and was greeted with it was a deflection shot get over it. Sure it might have been high deflection but I had a good shot as well that I didnt take. So to see this and realize his part in one of the main squads that condone this behaivor is laughable. I wasnt around for H2H but I sure hope it comes back soon.....

Steel
Title: Re: Time for a new Furball Arena
Post by: Shane on December 13, 2008, 10:40:09 AM
My only gripe is the fact that a small action over the terraces - away from the grinder mid-pond - should be a little more respected. These are not arranged/formal duels per se, but rather an informal agreement that the parties don't want to participate in the grinder and yet want the variety of situations that occur in a more fluid environment.

By letting these small 1 v 1, 1 v 2, 2 v 2  occur over to the side, undisturbed by the hordemonkeys, all parties involved get a little more experience/fun.  What does anyone learn by jumping in to make a 1 v 2 a 1 v 3-4-5-6+? (not to be confused with the grinder)

When I'm heading towards the side, I'll often fly over an egagement (1 v 1 or 1 v 2)  below or off to the side a bit.  I could easily jump in for a pick... but i don't.  I let them have their fun and continue to head where i hope to find my own brand of fun.

I have no gripes about the grinder, that's a true free for all.  All you old AW vets who experienced "FighterTown" on the Big Pac maps should easily recognize furball lake for what it is.

This is why i'd like to see the bases a few more miles apart - the lemming trail to the grinder is so short and concentrated that it becomes difficult to find/make room for those little side actions.

So  if you see one of these small actions on the side - give them a little respect/room and if you want some of it, be patient and let it play out... then take your turn.  Coming in for a cheap pick/gang disrespects both your opponent and your friendlies.  So if I call you out on doing such a thing - please....  do take it personally.  :aok

I do see the DA gained from the H2H closing - which is fine by me, as these former freeloaders are now paying customers, and as such are entitled to their opinions/gameplay as much as anyone else.  However, they run the risk (just as in any arena) of being labled by other cliques.  What kind of label they get depends on how they earn it, for good or bad.

The DA is fine as it is - could it use a few design tweaks?  Sure, but it's up to the users to mold the "feel" of the are(n)a.

There will always be those stuck on suck and/or content with mediocrity.  I hope to find the ones who want to improve - which is why i try and play off to the side of the grinder.
Title: Re: Time for a new Furball Arena
Post by: Steel on December 13, 2008, 10:50:22 AM
My thoughts exactly Shane....just a little respect for fighting would go along way.
Title: Re: Time for a new Furball Arena
Post by: WWhiskey on December 13, 2008, 11:01:52 AM
yep  :aok i have not ran into anyone that did not respect the others,ability to play away from the lake! but i have heard of it






VF-15 Satan's Playmates
FISH TACO'S   in the DA
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 13, 2008, 11:14:12 AM
Ok I do not no if this will work but if it does this is the DA mentality these days... I asked this guy if he just wanted to duel 1 on 1 to settle our differences...I could not believe it  :rofl  (http://i444.photobucket.com/albums/qq162/Tr1gg22/ahss89.jpg)
Title: Re: Time for a new Furball Arena
Post by: Anaxogoras on December 13, 2008, 11:22:00 AM
You gave him exactly what he feeds on: an audience. :uhoh
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 13, 2008, 11:32:24 AM
You gave him exactly what he feeds on: an audience. :uhoh
I just could not pass that up priceless   :noid
Title: Re: Time for a new Furball Arena
Post by: Masherbrum on December 13, 2008, 11:34:33 AM
Peep the bottom line of the text buffer (but there are others).   If you're gonna announce a "screenie" and post it.  Make sure you spell your words right.    :rock


Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 13, 2008, 12:05:14 PM
Peep the bottom line of the text buffer (but there are others).   If you're gonna announce a "screenie" and post it.  Make sure you spell your words right.    :rock



well most of that took place as I was in a fight peep :aok  Easy there English teacher I'm 6-3 210 lbs and rich :rofl If you want to grade me let me email you a few things so you can get your kicks in private and not at my expense :rock
Title: Re: Time for a new Furball Arena
Post by: Masherbrum on December 13, 2008, 12:08:26 PM
well most of that took place as I was in a fight peep :aok  Easy there English teacher I'm 6-3 210 lbs and rich :rofl If you want to grade me let me email you a few things so you can get your kicks in private and not at my expense :rock

Lighten up Francis.   You posted it, deal with it.   I have no problems typing and flying a cartoon airplane.   

No need to post A/S/L, btw, the bigger they are, the harder they fall.    :aok
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 13, 2008, 12:28:07 PM
Lighten up Francis.   You posted it, deal with it.   I have no problems typing and flying a cartoon airplane.   

No need to post A/S/L, btw, the bigger they are, the harder they fall.    :aok
  :rofl I can barley type at all ,but I am getting better :aok I do not understand what A/S/L means though :o
Title: Re: Time for a new Furball Arena
Post by: moot on December 13, 2008, 12:43:41 PM
http://bbs.hitechcreations.com/smf/index.php/topic,254200.msg3135703.html#msg3135703
Title: Re: Time for a new Furball Arena
Post by: jerkins on December 13, 2008, 01:13:15 PM
Rank should not be in the DA. DA is for fights and fun, adding rank you would increase picking.

Stats could be in the DA, that would be fine.

Move the bases a little farther apart.

50K crater wall around the are would be nice, keep out the 262's.

You want to make it a furball, 150+mph downdraft at 10k. (I dont think this is possible for just a region of map).

Squads hording in DA, im not a fan.  You can spread out to different countries and still have fun with equal sides.
Title: Re: Time for a new Furball Arena
Post by: LLogann on December 13, 2008, 01:30:38 PM
Does anybody else know what 6'3" 210 looks like?      :rofl

SKINNY! SKINNY! SKINNY!

I'm only 6ft, 220 and don't look big at all. 

Title: Re: Time for a new Furball Arena
Post by: Fianna on December 13, 2008, 01:46:48 PM
The only changes they should make is to remove the kill messages you get when landing... The messages make the Furball area the worst that AH has to offer.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 07:12:38 PM
i read most of the posts and yet i am completely lost ? :huh
 so some want to move the lake out of the DA?
 why ? it doesn't effect the other parts of the DA!

Absolutely correct Whiskey.  The main reason for moving the Furball out of DA is because it is no longer used as a dueling area.  I appreciate that it used to be different, but with the closing of H2H, the majority of furballers have moved here to furball with furball "rules" or lack thereof.  Some of us like the unstructured environment.  I don't really understand why some think the MA's are better somehow than the Furball.  We are all just gamers here to have some escape from the real world for a time.  Not everyone wants or needs to escape in the same way....but I digress.  Moving the Furballing area out of the DA would change the perception of what is to occur in the area and would reduce the associated whining...that is the main rationale behind my request.

if two players want to go head to head they can move to another Field,without leaving the arena!

I agree...and many do.  We hold squad duels in the canyons regularly.

 i used to go to the DA before there was a lake, it was very hard to find anyone to fight, so the arena sat dead most of the time,
 now there are plenty of players there to shoot at, just call someone out, go to one of the other Fields and rock and roll,

It sat dead until many of us H2H players moved from the MAs to the furball area.  Then, I guess the word got out that some fun fights could be had without flying for 10 minutes and voila!, what we have today was born.

 my squad goes there at least once a week, to work on ACM, and no one bothers us,
if they do, we just ask them to go back to the lake,
usually because we are doing squad ops, they always say OK and thanks or sorry,
 sometimes while i am waiting on the rest of my buds i fly out over the lake and do a little hunting!
i don,t see any difference, in what they do there and what happens in the MA except that all three sides are fighting!
the pickers come and pick, the turners are turn fighting hard, and someone is always on 200 whining about something!

Exactly my point....it is no different than the MA...you just get there quicker.  It is not inferior to the MA as many MAers think.


 I guess i miss the 262's tho, i really think they were just the top of the food chain,
 when you got rid of them you just made the Tiffi's top dog,
once there gone then what? the ponies, the hogs?spits
then the p-38?
soon we will be fighting hot air balloons, and someone will be on 200 whining,"HO TARD"or "PICKER GO HOME"

The 262 was the only non-prop fighter in the DA.  It could be flown at other fields but could not be selected in the furball area.  Enterprising pilots would up one at a dueling field and fly it over the mountains into the furball area which was deemed unfair by HTC after many complaints, thus it was banned in the whole DA.  I would have prefered highere mountains around furball lake myself.



Thanks for your thoughful insight Whisky. 
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 07:33:02 PM
I agree here Moot...

     Classic example was a few day ago when I logged on to rooks. I noticed a group of green right near our base composed of  mostly TAAF's. Every now and then a red would fly close and I have seen bees that didnt swarm as bad. A dozen or so reds are scattered over the entire furball lake and they are ganging one guy. On top of that they were in F4U-4s, F4U-1Cs, Spit IVXs, and a Tempest or two even. Then 5 or 6 of them land 3-4 kills each and think they are all that. Anyone of them is an easy kill if met in a equal situation and most are easy even at a disadvantage. I was fighting Spacy this morning only to get face shot even tho he knew I wouldnt take it. I asked why and was greeted with it was a deflection shot get over it. Sure it might have been high deflection but I had a good shot as well that I didnt take. So to see this and realize his part in one of the main squads that condone this behaivor is laughable. I wasnt around for H2H but I sure hope it comes back soon.....

Steel

You talk like none of this ever happens in the MAs.  Do you really think none of us have ever flown there, or that we can't fly there for some reason?  LOL  You can't tell me that you've never been picked, HOd or ganged in the MAs!!??!!  What is with the holier-than-thou attitude of the primarily MA pilots who come to the DA?  What you didn't say is that I said you could take your best shot...I don't care if I'm HOd, picked or ganged.  It happens, I don't like it, but I deal with it and IT'S PART OF THE GAME......Listen carefully, anyone who plays this game or is thinking of playing this game, no matter what anyone says here or in the arenas...HOing, picking and ganging will NEVER cease....it IS part of the game.  If you don't want it to happen the get HTC to program the ability to do it out of the game.

I will agree with Steel on this...I hope H2H or what we are proposing will come back soon, too.  Then the whiners will know exactly what to expect when they enter the furball arena.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 07:41:11 PM
Hey, good point.. I play there often mostly for practice...I have another good idea...Get rid of the f-3 mode..Not because it effects me ,or that I think they get an advantage...I think 90% of the folks over there never make it to the MA because of it..I think when a new guy plays there for three months in f-3 mode it ruins there ability to compete in the MA...Then they get burnt on just the furball and ultimately quite the game...Just my opinion  :salute

I don't care if there is F3 mode or not, as long as it is the same for everyone.  Why is there an assumption all players should be able to compete in the MA mode?  Just a retorical question.  The DA is now the 2nd or 3rd busiest arena in AHII with most of that business in the furball area.  The fuballers should be given their own arena.
Title: Re: Time for a new Furball Arena
Post by: Banshee7 on December 13, 2008, 08:09:35 PM
Does anybody else know what 6'3" 210 looks like?      :rofl

SKINNY! SKINNY! SKINNY!

I'm only 6ft, 220 and don't look big at all. 



I wish....I'm 6'3" 225lbs......I'll just say I don't look small  :lol
Title: Re: Time for a new Furball Arena
Post by: Guppy35 on December 13, 2008, 08:10:56 PM
I don't care if there is F3 mode or not, as long as it is the same for everyone.  Why is there an assumption all players should be able to compete in the MA mode?  Just a retorical question.  The DA is now the 2nd or 3rd busiest arena in AHII with most of that business in the furball area.  The fuballers should be given their own arena.

Is there some reason your squad can't compete in the MAs that are set up for what you are looking for?
Title: Re: Time for a new Furball Arena
Post by: Shane on December 13, 2008, 09:14:54 PM
Is there some reason your squad can't compete in the MAs that are set up for what you are looking for?

well guppy... look at it this way....  how far apart are the furball lake bases.. 10mi give or take? bombs don't do anything except create pretty graphics to choke lower end compueters... buffs can't easily be brought in.... bases can't be taken... i'm fairly sure radar can't be porked and it has MA settings...

sounds like all the old-furballers were listened to and given a token nod by HTC...  Furball Lake *is* FighterTown, with all that implies.  Are there good fights to be found, of a wide variety?  Sure - if those involved make an effort... are there plenty of dweeb/noobs... dwoobz?  You betcha, just like in FT...

Furball Lake is what the players make it... the "vets" in here bemoaning something that never truly existed except in their idealized versions should come in and help mold furball lake into soemthing they deem more "acceptable."

I just wish the bases were a wee bit further apart to give more room to those who don't want to get sucked into the grinder - that and some direction would make furball lake better, no?  and keeping any sort of ranking disassociated with the arena.  stats, sure...

Honest to cod... you (generic) MA snobs, especially you "here for the fight" jocks,  are missing a golden opportunity right under your collective noses. Me?  I'll be in FurBlake doing my part to try and show them it can be better as well, be it hunting down "perk and pick" weenies, staying off to the side and going 1 v 1,  1 v 2 or 2 v 2, or mixing it up in the grinder.

DA skwadz? Or more specifically, FurBlake skwadz?  <shrug>  so? what's the big deal? they have just as much right as any MA skwad in organizing for their collective circle jerks.
Title: Re: Time for a new Furball Arena
Post by: Guppy35 on December 13, 2008, 09:26:30 PM
well guppy... look at it this way....  how far apart are the furball lake bases.. 10mi give or take? bombs don't do anything except create pretty graphics to choke lower end compueters... buffs can't easily be brought in.... bases can't be taken... i'm fairly sure radar can't be porked and it has MA settings...

sounds like all the old-furballers were listened to and given a token nod by HTC...  Furball Lake *is* FighterTown, with all that implies.  Are there good fights to be found, of a wide variety?  Sure - if those involved make an effort... are there plenty of dweeb/noobs... dwoobz?  You betcha, just like in FT...

Furball Lake is what the players make it... the "vets" in here bemoaning something that never truly existed except in their idealized versions should come in and help mold furball lake into soemthing they deem more "acceptable."

I just wish the bases were a wee bit further apart to give more room to those who don't want to get sucked into the grinder - that and some direction would make furball lake better, no?  and keeping any sort of ranking disassociated with the arena.  stats, sure...

Honest to cod... you (generic) MA snobs, especially you "here for the fight" jocks,  are missing a golden opportunity right under your collective noses. Me?  I'll be in FurBlake doing my part to try and show them it can be better as well, be it hunting down "perk and pick" weenies, staying off to the side and going 1 v 1,  1 v 2 or 2 v 2, or mixing it up in the grinder.

DA skwadz? Or more specifically, FurBlake skwadz?  <shrug>  so? what's the big deal? they have just as much right as any MA skwad in organizing for their collective circle jerks.


Not my point shane :)

The issues seems to be stats, rank and such.  If that's important then go fly the MA.  If the DA Furball lake is where you want to fight, go for it.  I don't care.  Nothing is stopping the fight in any way shape or form.  I'd lose score, ranking etc in all the arenas if I could.  I think it would improve the fights as folks wouldn't worry about dying so much then.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 09:54:12 PM
Is there some reason your squad can't compete in the MAs that are set up for what you are looking for?

MAs are NOT set up for what we are looking for.  Most of us simply want to fly fighters and dogfight or furball.  We are not interested in anything else the MAs have to offer.  Those of us in the squad that do want to fly MAs are welcome to.  We have actually organized a squad bomb run to take a base and have flown with other squads in the MA from time to time.  I've got film to prove it.  We have some members of the squad that fly MA primarily.  No problem for us.  Our main criteria is to have fun.  We are not trying to relive WWII.

You seem to be confusing ranking with statistics.  We are not interested in rankings.  Some of our members would just like to see how they do statitically with different planes and to compare improvement over time.  Its not too much to ask HT to reset the arena stats each month like they do the rest of the arenas.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 10:01:03 PM
well guppy... look at it this way....  how far apart are the furball lake bases.. 10mi give or take? bombs don't do anything except create pretty graphics to choke lower end compueters... buffs can't easily be brought in.... bases can't be taken... i'm fairly sure radar can't be porked and it has MA settings...

sounds like all the old-furballers were listened to and given a token nod by HTC...  Furball Lake *is* FighterTown, with all that implies.  Are there good fights to be found, of a wide variety?  Sure - if those involved make an effort... are there plenty of dweeb/noobs... dwoobz?  You betcha, just like in FT...

Furball Lake is what the players make it... the "vets" in here bemoaning something that never truly existed except in their idealized versions should come in and help mold furball lake into soemthing they deem more "acceptable."

I just wish the bases were a wee bit further apart to give more room to those who don't want to get sucked into the grinder - that and some direction would make furball lake better, no?  and keeping any sort of ranking disassociated with the arena.  stats, sure...

Honest to cod... you (generic) MA snobs, especially you "here for the fight" jocks,  are missing a golden opportunity right under your collective noses. Me?  I'll be in FurBlake doing my part to try and show them it can be better as well, be it hunting down "perk and pick" weenies, staying off to the side and going 1 v 1,  1 v 2 or 2 v 2, or mixing it up in the grinder.

DA skwadz? Or more specifically, FurBlake skwadz?  <shrug>  so? what's the big deal? they have just as much right as any MA skwad in organizing for their collective circle jerks.


AMEN Shane!  As for the staying off to the side...there are times when I have met someone over the fields in the furball area.  If each player asks their own side to stay out or posts a request on 200 channel, that is usually honored.  As far as spreading out the bases more, I could support that as the numbers flying the lake now have made it pretty crowed.  A little more maneuvering room would be nice.  That also could be provided in a separate arena with mountains, lakes and canyons for furballing only.
Title: Re: Time for a new Furball Arena
Post by: Shane on December 13, 2008, 10:42:03 PM
Not my point shane :)

The issues seems to be stats, rank and such. 

i agree with no rankings...  but stats....  so?  no harm in stats. you already see them, sort of, on your DA "scorecard"  be nice to breakout on the score/stats pages....

FurBlake *is* a mini-arena within the larger "Dueling Arena" (and imho, not worth breaking out into its own arena) just without the landgrab/terrain aspects.  The #'s I see put the AvA, MW and EW arenas to shame, usually. To each their own, yanno?

so what's the harm in stats?  they're paying customers, too.
Title: Re: Time for a new Furball Arena
Post by: df54 on December 13, 2008, 10:49:05 PM
  

 i agree 100% with twin booms assesment. get rid of the external
 views and periodically add a new map.no way to eliminate the gang
 banging that goes on.
Title: Re: Time for a new Furball Arena
Post by: moot on December 13, 2008, 10:51:49 PM
You talk like none of this ever happens in the MAs.  Do you really think none of us have ever flown there, or that we can't fly there for some reason?  LOL  You can't tell me that you've never been picked, HOd or ganged in the MAs!!??!!  What is with the holier-than-thou attitude of the primarily MA pilots who come to the DA? 
Because that's what the DA used to be like. It only seems impossible to you because you havent seen it with your own eyes and would rather deny it for your agenda.

Shane - Who's the snob here? I was playing as much H2H as main arenas up to 2004. The DA lake was nothing like the mess it is today. H2H is where you found the FFA/team moshpits like the lake is today.  The DA was given 'respect' because it was a paying arena.  There's absolutely no denying this.

And a number of us do help out at the lake. Scotch and Agent and I do it at least every other time we're in there.. From as little as answering questions or pointing out how to raise gear, to taking up some noobs for a ride so they see how to do something.
Even if we didnt.. The DA lake sucks compared to what it used to be. You dont need to be Einstein or a white knight in shining armor to correctly point that out. That's not to say the fights ought to happen a certain way or return to exactly what they were.. Just that they suck, and in good part due to a lot of players who do know better (and here you could argue that regulars like TAAF have certainly been in there long enough for 'vet' status as far as the DA is concerned, and thus ALSO bear at least as much responsibility for what state it's in) but perpetuate the lame habits in there..
Title: Re: Time for a new Furball Arena
Post by: df54 on December 13, 2008, 11:07:15 PM


  the da has simply outgrown itself. 
Title: Re: Time for a new Furball Arena
Post by: moot on December 13, 2008, 11:13:42 PM
Spin.
Title: Re: Time for a new Furball Arena
Post by: Shane on December 13, 2008, 11:18:25 PM
You need to take FurbLake for what it is... there was a dam good cartoon depiction of the "grinder" of *any* type of massive furball.. the very same stuff happens at TT or anywhere there are sufficient close by bases... the difference in FurBlake is it's a static, relatively high-density location with no goal other than what you make of it... well discounting the landgrab aspect.

Anything found in the FurBlake, as has been mentioned, can be found in any of the arenas... it's just generally more spread out is all.

The grinder serves many functions, some of which have been touched upon, like SA, learning new plane. It's also a great place to practice 2 or 4 wing tactics.  BnZer's and refine their aim and timing.  TnBers can well.. turn and burn to their hearts content.  So many "pure" fightering opporunities. FurBlake is a blank canvas.

I do see various people trying, but until there are sufficient converted nbrs to shift the paradigm from whatever it is now, to whatever it "should" be...  vox populi rules... get more like-minded poepl. Eventually you'll even see some of the DA Skawdz go thru the inevitable evolution.  There will always be a new crop of newb and noobz coming in.

I swear... anyone, and i mean anyone, who played AW3, FR with the Big Pac map up cannot deny that Furblake *is* the FT as you remember it, dweebishness and all.... AW3 later added it's own "Fighter Town *Arena*" towards the end and it was even better because you had a bunch of fighter jocks with a less dweeb ratio.  FurBlake has a high dweeb ratio because not enough "vets" come in to set them down the right path.

And again, there's nothing in FurBlake that cannot be found in spades in any other arena.  Just give them their stats, sheesh....  not ranking.. nope.

and come help me paint that canvas....


Oh and moot.. those FW wing training... I think FurBlake is a perfect place to do them.   :aok


Title: Re: Time for a new Furball Arena
Post by: Spacy on December 13, 2008, 11:34:47 PM
Because that's what the DA used to be like. It only seems impossible to you because you havent seen it with your own eyes and would rather deny it for your agenda.

You are right, I haven't seen it with my own eyes.  When I first started flying the furball there was nobody there except a few of our squad from the MA.  I'm sure it used to be different but it is what it is now and it's not likely to change without HT's help.

Even if we didnt.. The DA lake sucks compared to what it used to be. You dont need to be Einstein or a white knight in shining armor to correctly point that out. That's not to say the fights ought to happen a certain way or return to exactly what they were.. Just that they suck, and in good part due to a lot of players who do know better (and here you could argue that regulars like TAAF have certainly been in there long enough for 'vet' status as far as the DA is concerned, and thus ALSO bear at least as much responsibility for what state it's in) but perpetuate the lame habits in there..

Not knowing what it used to be, I don't think the "DA lake" sucks.  I think the MAs suck.  Just why do they suck?  I see the same behavior here as in the MAs, except in the dueling fields.  And, even if the lake was a dueling area before, it is called a furballing area now and that is exactly what it has become. It is no different to fight in a furball in the DA than in a MA.  We've had many old timers come into the Furball area to "teach us" how to behave...the do it by picking, HOing and ganging on TAAFs of others of their choice.  LOL...they behave the very way they condem in others...that'll "teach" us...lol
Title: Re: Time for a new Furball Arena
Post by: moot on December 13, 2008, 11:51:28 PM
BS. You have no idea what you're talking about. You're full of it. Period. You're no better than the guys who mindlessly trashed the O'Club till it got censored ("Hey, I wasnt here before so it doesnt matter what it used to be like! This is what it's going to be like henceforth 'so just deal with it'!"), and then shrugged, saying 'not my fault'. GFY.


Shane, what the DA used to provide can't be found anywhere else anymore. It's not that we shouldnt have a grind like the lake is now, that's fun in its own right.. I spent about 1 whole night a week in H2H FFA (although even that was better than the mass of clueless and/or green noobs at the lake) anytime there was a spot available from 99 to 04. But it's not worth what the lake used to be. As it is, it's the same as the MA fighter areas (e.g. over TT on OzKansas), with the only difference being the landscape and flight time to the fight. It hasnt provided dogfighting of quality that old lake had. The 'regulars' havent made it happen. All of us who knew the old lake would have it back in good shape if it was left up to us.  I dont think (prove me wrong tho) that you can argue that everything else being equal, groups like TAAF would be a better influence on noobs than all of us who flew the old DA lake. Nor that the sheer number of new players are so easy to herd.

Anyway this isnt about TAAF or any other peanut gallery food fight. It's about what the DA can be improved to right here and right now, e.g. what it used to provide that's worth trying to bring back. I dont see why the worse one of the two should inherit the DA. It has though, so let's make do with what we got.. Get rid of landing messages. Dont enable rank. Keep stats, whatever.
Move this crappy moshpit grind to a separate place or arena when it's possible, so we can have what the DA used to be.  That was better than anything the DA lake gives you 95% of the time anymore.
Title: Re: Time for a new Furball Arena
Post by: Steel on December 14, 2008, 12:05:06 AM
Moot,
    I dont think you should get rid of kill messages entirely. All to often I fight 2-3 vs me and come out alive. The only little bit of reward I have is landing my plane. Landing 5 or 10 kills in a 51B while turn fighting spitfires is quite cool. Call me superficial or whatever but that landing message means something to me. Granted there are way to go about and ways to be avoided. Some will do anything for two kills and quick "Atta boy" in a F-4U1C. To me landing with 2 kills in a plane with enough ammo to down 30-40 planes is laughable. Maybe up the limit to a higher number so its harder to get there by dweeb behavior. Landing 10-12 kills in 1 sortie while maintaining your flying style is highly rewarding. Plus landing kills in oddball planes shows people that you can do it without uber rides.

Steel
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 14, 2008, 12:18:28 AM
BS. You have no idea what you're talking about. You're full of it. Period. You're no better than the guys who mindlessly trashed the O'Club till it got censored ("Hey, I wasnt here before so it doesnt matter what it used to be like! This is what it's going to be like henceforth 'so just deal with it'!"), and then shrugged, saying 'not my fault'. GFY.

Flamer...someone always has to start name calling...too bad.  But, anyway, someone tell me how it used to be at the lake.  Reference is made to how it used to be...so...how was it?
Title: Re: Time for a new Furball Arena
Post by: moot on December 14, 2008, 12:21:54 AM
Moot,
    I dont think you should get rid of kill messages entirely. All to often I fight 2-3 vs me and come out alive. The only little bit of reward I have is landing my plane. Landing 5 or 10 kills in a 51B while turn fighting spitfires is quite cool. Call me superficial or whatever but that landing message means something to me. Granted there are way to go about and ways to be avoided. Some will do anything for two kills and quick "Atta boy" in a F-4U1C. To me landing with 2 kills in a plane with enough ammo to down 30-40 planes is laughable. Maybe up the limit to a higher number so its harder to get there by dweeb behavior. Landing 10-12 kills in 1 sortie while maintaining your flying style is highly rewarding. Plus landing kills in oddball planes shows people that you can do it without uber rides.

Steel
Well, I empathize, but I just dont see it as valuable enough. I dont really care if anyone recognizes that Im so good that I landed x-kills.. The only time I get a kick out of it is when I kill a string of gangers and get to put my name in lights on top of killing em.. It's as good as teabagging in FPS' :P   Other than that, I think the fight is all the reward there ought to be :) The game isnt a popularity pageant simulator.. It is about air combat.  

Quote
Landing 10-12 kills in 1 sortie while maintaining your flying style is highly rewarding. Plus landing kills in oddball planes shows people that you can do it without uber rides.
But how do you set it up so that indeed proper flying style is rewarded? Raisin the limit may be counter-productive.. It could just encourage even more timid flying to match the new requirements.  Oddball planes is a good idea.. How about making the landing message threshold inversely proportional to ENY?


Spacy - Bite me. There's all the description you need already right here in this thread.
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 01:05:33 AM
Ok the simple point is that folks in the MA think that they are more skilled :rofl Most people in the MA can not even tie there own shoes in a 1 on 1 :rofl   There are the vets that can but most have no clue what to do when they have someone on there 6...I bet in the whole MA that there are only 15 sticks that can beat me 1 on 1.... If that!! ///// chest thump!! :rock!! Start the list boys I am an old MA stick of only 3 years, but I will tell u pound for pound DA has better sticks 1 on 1  :O Most u MA clowns do not no nothing but a high alt pick..Like I said I am a MA clown myself but most you chumps in there are high alt picking dweebs..No skill punks with the attitude ur better because u play in the ultimate furball :rofl Start the list lets do it ready for all challengers :rock SHOW ME THE MONEY!!!!!  I am taking orders :devil   PUNKS  :furious
Title: Re: Time for a new Furball Arena
Post by: hlbly on December 14, 2008, 09:47:53 AM
There were once rules, in fact the MOTD used to come up when you logged explainging the rules.  There may not be any "decent fights" in any arena but as others have said, there was a time when you had to ask to engage.

I wouldn't mind a furball arena at all, but your perception of the DA is wrong, there was a time when people met at the centre of the furball lake and 1v1's occured.
I would love to see that . The unwillingness of some people to let 1v1's happen at the lake is the only real downer to the DA . No one butting into a fight unasked at cherry picker lake would be AWESONE . I wish I would have been here to see that .
Title: Re: Time for a new Furball Arena
Post by: Steel on December 14, 2008, 10:03:05 AM
DA'ers,
    I think if you find the right people the DA is still a great place to fly. Last night Shane, Trigg, Seraider, myself and perhaps a few others after I left had some awesome fights. Shane started flying on a set of fields and made a general call for 1v1s. A few people joined in and Shane started to kill us all (darn you lol). There wasnt one complaint about hoing or cheap shots. Thru the whole thing not one chest thumping incident either. This morning I flew about 6-7 fights with Yanksfan and had a ball. A few true duels with some 51B-109K matchups thrown in. I held fire on some frontal shots and he did the same I felt. He treated me with respect and fought very sportsman like. I think if you go in there and look for people like this you will be amazed. Like life the DA is what you make it and a matter of perspective.

Look me up and I will be glad to die with style and grace.   :D

Steel 
Title: Re: Time for a new Furball Arena
Post by: hlbly on December 14, 2008, 10:09:58 AM
Would making a map with a 1v1 lake the same one we call furball lake . Make a new cherry picker lake maybe a bit bigger work ? Couldn't be that hard to setup . I would see my soul for a 1v1 lake , to go with cherry picker (furball) lake . Seems like it would work to me .
Title: Re: Time for a new Furball Arena
Post by: Steel on December 14, 2008, 10:29:15 AM
    The whole DA (other than furball lake) is a 1v1 area with a variety of options! So much of that goes to waste all to often. Personally I love the high alt fights above twenty thousand feet. It should be used more often if possible. The area for 1v1 is there....just not the pilots sometimes.

Steel
Title: Re: Time for a new Furball Arena
Post by: Shane on December 14, 2008, 10:41:00 AM
Would making a map with a 1v1 lake the same one we call furball lake . Make a new cherry picker lake maybe a bit bigger work ? Couldn't be that hard to setup . I would see my soul for a 1v1 lake , to go with cherry picker (furball) lake . Seems like it would work to me .

But you already have plenty of 1 v 1 areas... nothing stops people from going there and doing those "let them be" kind of fights.. pretty much like we did about 2 weeks ago, when there were about 8 of us using  15/16?? and leaving each other's 1 v 1's alone.

The current overall arena could use a few minor tweaks (for example, re-naming the Paired Dueling bases, "deck" (2k), low alt (6k), med alt (15k), and adding a high alt (25k).  Also lowering the deck to the.. well.. deck....  right now a 6k base has I think a 4k deck, giving you only 2k of downward manuevering room.

As for FurBlake, it's also fine, just move the bases 2-3 miles further back to the 2nd tier of terrace. This would free up a lot of space without having to (re)design a new arena.

I do remember the tower outs with killshooter off era...  meh... you had your dweebs then, too. Plenty would drop right down and cherry w/o a "check 6" first.

I really dunno why FurBlake is so looked down upon - i think more than anything it's due to the "H2H crowd" taking it over and molding it in their own image (which isn't too far off from any other groups').  My counter-point is they're paying customers now, not freeloaders, and as such are entitled to play the game however they want, just like the rest of us.  

Don't like it?  Come help mold FurBlake into *your* idealized version.  Show those former freeloaders how it's supposed to be done.

What's not to like?  Plenty of targets a short hop away, no base damage/porking, perma-dar, few if any buffs that can simply be ignored, no 262's, free perk rides (if you want), fuel burn 1.0 so yuo can take 25% and feel you're all that. (now that I think about it, Fuel burn 2.0 might be better), but most of all, it's a massive furball that can put some base horde vs few defender MA actions to shame.

Oh.. did I forget to mention... GV's are disabled in FurBlake?

So... if your bored with the hamstard wheel of MA land grab, come join in the Grinder that is FurBlake.

<Maybe if ranking scores *were* added, you see even more MA weenies coming in?> I'm still opposed to rankings, tho' ... stats... sure.

 
Title: Re: Time for a new Furball Arena
Post by: kotrenin on December 14, 2008, 03:02:24 PM
By design the lake is 3 sided and actually keeps the fights pretty even, hoarding is often offset by 2 sides intentionally/ unintentionally combining.  There is no base capture or bombing or NOE runs, just dogfighting.  The close proximity of the bases is actually close to average of the MA's keeping a near continual flow of fresh fighters coming and also making it easy to find and get to the fight.  I just wish people would stop having the the expectation that the dueling honor code be applied to Furball Lake.  Furball lake is not designed for it, (yes, you can go to the outer ring looking for a 1v1) the center cross is not the place to be asking for permissions or expecting leniency from enemies.  There is always a third party to worry about and if your dance partner and you are both wearing red the third guy will tap you on the shoulder with his guns.

As far as the score is concerned keep it but have it refresh every month and make it accessible on the scores page. 
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 14, 2008, 03:10:51 PM
By design the lake is 3 sided and actually keeps the fights pretty even, hoarding is often offset by 2 sides intentionally/ unintentionally combining.  There is no base capture or bombing or NOE runs, just dogfighting.  The close proximity of the bases is actually close to average of the MA's keeping a near continual flow of fresh fighters coming and also making it easy to find and get to the fight.  I just wish people would stop having the the expectation that the dueling honor code be applied to Furball Lake.  Furball lake is not designed for it, (yes, you can go to the outer ring looking for a 1v1) the center cross is not the place to be asking for permissions or expecting leniency from enemies.  There is always a third party to worry about and if your dance partner and you are both wearing red the third guy will tap you on the shoulder with his guns.

As far as the score is concerned keep it but have it refresh every month and make it accessible on the scores page. 

Thanks...and AMEN...exactly as I feel about it.  You see the reality of the furball area.  I only ask for resetting of stats monthly and disassociating the Furball area from the Dueling area because the two are not the same in reality.
Title: Re: Time for a new Furball Arena
Post by: Bronk on December 14, 2008, 03:13:37 PM
No score, stats only and drop base alts at the lake to 1.5k.

Ohh and nothing on the home page.
Title: Re: Time for a new Furball Arena
Post by: Thias on December 14, 2008, 03:26:44 PM
Ok the simple point is that folks in the MA think that they are more skilled :rofl Most people in the MA can not even tie there own shoes in a 1 on 1 :rofl   There are the vets that can but most have no clue what to do when they have someone on there 6...I bet in the whole MA that there are only 15 sticks that can beat me 1 on 1.... If that!! ///// chest thump!! :rock!! Start the list boys I am an old MA stick of only 3 years, but I will tell u pound for pound DA has better sticks 1 on 1  :O Most u MA clowns do not no nothing but a high alt pick..Like I said I am a MA clown myself but most you chumps in there are high alt picking dweebs..No skill punks with the attitude ur better because u play in the ultimate furball :rofl Start the list lets do it ready for all challengers :rock SHOW ME THE MONEY!!!!!  I am taking orders :devil   PUNKS  :furious

Pot,kettle,black.
I've dueled you. Won 9 out of 13 times. There are gaggles of people better than me. You're not that good. Hordeclubbing baby seals in the DA has just inflated your ego.  Your squad is one half of the dweeb pick gang we're all talking about. You're their ringleader and are guilty of doing everything those poor MA pilots do. I wish that your people would just be more perceptive to criticism and advice.
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 03:41:21 PM
Pot,kettle,black.
I've dueled you. Won 9 out of 13 times. There are gaggles of people better than me. You're not that good. Hordeclubbing baby seals in the DA has just inflated your ego.  Your squad is one half of the dweeb pick gang we're all talking about. You're their ringleader and are guilty of doing everything those poor MA pilots do. I wish that your people would just be more perceptive to criticism and advice.
u got the wrong guy whats ur tag? I don't think u have a clue...My squad is a MA squad..When were all together were not furballing there we are  squad dueling.There are plenty of folks better than me, but in general Most peeps in Ma have no acm skills :O What is ur in game tag don't think I have dueled anyone 13 times in a long time.. Horde clubbing baby seals that is funny :rofl Next time leave ur in game tag with ur post :aok
Title: Re: Time for a new Furball Arena
Post by: Bronk on December 14, 2008, 04:08:24 PM
Try thias. :rolleyes:
Title: Re: Time for a new Furball Arena
Post by: Masherbrum on December 14, 2008, 04:19:36 PM

Wall of text


I disagree with your entire post.    The ARENA is fine, it's the Community that "needs the changing".    Keep in mind, this is in response to your Thread title.   You could type the scriptures, but the game is not at fault, the players are. 
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 14, 2008, 04:40:20 PM
I disagree with your entire post.    The ARENA is fine, it's the Community that "needs the changing".    Keep in mind, this is in response to your Thread title.   You could type the scriptures, but the game is not at fault, the players are. 

Strangely, I kind of agree with you.  One of the main purposes of this thread it because the nature of the furball area has changed due to the suspenson of H2H arenas.  It is not what it used to be according to the old timers.  It can get back to that if a place is created for us H2Hers who pay our money just like anyone else.  One change that IS an arena problem is the resetting of stats each month.  This is done in the MAs but not in the DA.   It wasn't necessary when the DA was just for dueling but now it has evovolved to mostly furballers.  Many of them would like to see how their stats change month to month.  Actually a weekly reset would be fine.  We are not interested in rankings, just statistics.
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 06:21:29 PM
Try thias. :rolleyes:
:rolleyes:   well he never beat me with that tag :confused:
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 14, 2008, 06:44:31 PM
but a lot of them are good sticks. Some of the best fights I've ever had are with Spacy, CRZYHORS, and a few others from the DA.

Really?  If those guys make up some of the best fights you've ever had, then you need to get out more often.  Neither of the two you've named are any good, if I can easily out turn Spacy while he's in a Zeke with all the advantages, he's not very good.  YMMV.


ack-ac
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 14, 2008, 06:52:27 PM
I bet in the whole MA that there are only 15 sticks that can beat me 1 on 1.... If that!!

I'm willing to bet there are a few hundred that could easily beat you in a 1v1 fight.  Anytime you see me online, just holler and I'll prove it to you.  LOL!


ack-ack
Title: Re: Time for a new Furball Arena
Post by: moot on December 14, 2008, 07:07:06 PM
Yeah, I wanted to say.. More like 150.  Mommy musta put a wee bit too much sugar in the chocolate milk.
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 07:31:07 PM
I'm willing to bet there are a few hundred that could easily beat you in a 1v1 fight.  Anytime you see me online, just holler and I'll prove it to you.  LOL!


ack-ack
   U bet lookin u up right now a few hundred lol..
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 07:32:27 PM
Yeah, I wanted to say.. More like 150.  Mommy musta put a wee bit too much sugar in the chocolate milk.
Funny thing is I only been playing for 3 years and can beat a lot of u guys that started this game out.... It was whiskey by the way :rock
Title: Re: Time for a new Furball Arena
Post by: moot on December 14, 2008, 07:38:13 PM
Hellllllo Hyperbole...
Title: Re: Time for a new Furball Arena
Post by: Tr1gg22 on December 14, 2008, 07:41:16 PM
Really?  If those guys make up some of the best fights you've ever had, then you need to get out more often.  Neither of the two you've named are any good, if I can easily out turn Spacy while he's in a Zeke with all the advantages, he's not very good.  YMMV.


ack-ac
  U are full of crap :noid Were u flying a zeke also? Not saying he is good but what did u easily out turn him in? and what is ur in game handle?
 
Title: Re: Time for a new Furball Arena
Post by: flatiron1 on December 14, 2008, 08:40:00 PM
where do you find the stats for the DA?
Title: Re: Time for a new Furball Arena
Post by: moot on December 14, 2008, 08:40:55 PM
.score flatiron
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 14, 2008, 08:45:04 PM
   U bet lookin u up right now a few hundred lol..

I'm in the MW right now (have been there for last 3 hours) and you've yet to contact me.  I guess you're not so willing after all...


ack-ack
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 14, 2008, 08:46:02 PM
  U are full of crap :noid Were u flying a zeke also? Not saying he is good but what did u easily out turn him in? and what is ur in game handle?
 

P-38 and in game handle is AKAK. 


ack-ack
Title: Re: Time for a new Furball Arena
Post by: Banshee7 on December 14, 2008, 09:51:55 PM
Ok the simple point is that folks in the MA think that they are more skilled :rofl Most people in the MA can not even tie there own shoes in a 1 on 1 :rofl   There are the vets that can but most have no clue what to do when they have someone on there 6...I bet in the whole MA that there are only 15 sticks that can beat me 1 on 1.... If that!! ///// chest thump!! :rock!! Start the list boys I am an old MA stick of only 3 years, but I will tell u pound for pound DA has better sticks 1 on 1  :O Most u MA clowns do not no nothing but a high alt pick..Like I said I am a MA clown myself but most you chumps in there are high alt picking dweebs..No skill punks with the attitude ur better because u play in the ultimate furball :rofl Start the list lets do it ready for all challengers :rock SHOW ME THE MONEY!!!!!  I am taking orders :devil   PUNKS  :furious


Ok...i took up for you in the other thread....But I'm not here.  I've fought you...and defeated you, and i KNOW I'm not in the top 100 pilots in this game....something doesn't add up here.
Title: Re: Time for a new Furball Arena
Post by: flatiron1 on December 14, 2008, 11:42:10 PM
thanks I thought people were just kidding about a DA score.
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 15, 2008, 02:49:50 AM
Well.  I have to say, the environment there has improved a bit since I last spent much time there.  The text buffer was not in the gutter as much as it was prevoiusly.  The attitude was a little better as I actually heard vox comms asking if you want help with your fight, or suggestions to not all horde in and steal the kill from the guy that had been working a fight off to the side for several minutes.

The fight comms I mentioned are not just common courtesy, or artifical rules.  It's tactical.  The last thing I want to see in the MA is all 6 of my idiot friendlies crawling around on the deck after 1 bogie, when the next wave of enemies are coming in at 12K.  If you're part of a section, or flight (teamwork), threat assesment is part of sucess.  If your wingman is under immediate threat, the obvious thing to do is attack the bogie that is occupied with him (cherry pick).  If that's not the case, clearing your buddies 12 might not be a smart priority if there is another threat inbound (attacking the unoccupied bogie | novel idea!).

So no, it's not what it used to be where you could stop in, take off, and casually find a fight with little concern of interference.  But I'll grant that it is much improved from the slum I saw months ago.  Which was a bad introduction to the community, and a school of total dweevery.  So I'll dial back my vehement opinion for the time being.

Title: Re: Time for a new Furball Arena
Post by: Spacy on December 15, 2008, 06:46:37 AM
Really?  If those guys make up some of the best fights you've ever had, then you need to get out more often.  Neither of the two you've named are any good, if I can easily out turn Spacy while he's in a Zeke with all the advantages, he's not very good.  YMMV.


ack-ac

Ak...you know you out turned me in the vertical with an e advantage and generally with a buddy in tow to tag team me.  You are technically correct but misleading in the simplicity of your response here.  Of course, you didn't mention that I did shoot you down on occasion or that I never whined about it.  You used good tactics and flew well and I salute you...all of which has nothing to do with the topic of this thread.
Title: Re: Time for a new Furball Arena
Post by: 20mmrain on December 16, 2008, 09:13:05 AM
       I am not a big point chaser at all, but I do feel compelled to reply to this again! I do see spacy's point and others that it would be nice to get a rank in the DA. If for nothing else but to check how you are improving. As well as I believe that the people who spend allot of time in the DA are generally better pilots! (this is not always the case I know plenty of good pilots in the MA) So getting a great score in the DA would be a wonderful sense of self accomplishment! Also a little side note ,I know I will get allot of flak from MA guys for saying what I just said. But think about even the good pilots who are flying MA now, usually spent a great deal of time in the DA at one time training to get that way!
      Also as far as squads go allowing scoring would give a way for Co's and XO's to measure there squaddies progress in training. Giving the training new squaddies goals to shoot for. It will also give DA squads a chance to feel recognized as reel squads and just a sub squad! ( however I think the DA squads and MA squads should still stay separate so people can still belong to both!)
     Also last for the people who don't care about scoring well then what will change for you..... Nothing? If you jump out for no reason or have a bad day it still really doesn't matter. Because if you really are one of those people who truly don't care about the scoring in this game. Wether the DA is scored or not wont change your flying habits!
      Now there are also a bunch of cons too. One I'd hate to see the DA be turned into A PICK and HO Frenzy place as well, were people do make shift cheating to get a good score! So for this reason I think the scoring for each of the different areas should be kept separate! IE....  Furball, Dueling, Tanking, and SO on. To avoid this situation! If this change is made I would hope that score cheaters would be dealt with harshly! Because they have no talent and just make the game not fun for people who are trying to get better.

Rain <S> To TA and DA
Title: Re: Time for a new Furball Arena
Post by: Ack-Ack on December 16, 2008, 03:41:44 PM
Yeah, I wanted to say.. More like 150.  Mommy musta put a wee bit too much sugar in the chocolate milk.

Unfortunately, only had time for one fight against him but it's safe to say that there are at least 16 players that can beat him  :D



ack-ack
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 16, 2008, 09:40:53 PM
       I am not a big point chaser at all, but I do feel compelled to reply to this again! I do see spacy's point and others that it would be nice to get a rank in the DA. If for nothing else but to check how you are improving. As well as I believe that the people who spend allot of time in the DA are generally better pilots! (this is not always the case I know plenty of good pilots in the MA) So getting a great score in the DA would be a wonderful sense of self accomplishment! Also a little side note ,I know I will get allot of flak from MA guys for saying what I just said. But think about even the good pilots who are flying MA now, usually spent a great deal of time in the DA at one time training to get that way!
      Also as far as squads go allowing scoring would give a way for Co's and XO's to measure there squaddies progress in training. Giving the training new squaddies goals to shoot for. It will also give DA squads a chance to feel recognized as reel squads and just a sub squad! ( however I think the DA squads and MA squads should still stay separate so people can still belong to both!)
     Also last for the people who don't care about scoring well then what will change for you..... Nothing? If you jump out for no reason or have a bad day it still really doesn't matter. Because if you really are one of those people who truly don't care about the scoring in this game. Wether the DA is scored or not wont change your flying habits!
      Now there are also a bunch of cons too. One I'd hate to see the DA be turned into A PICK and HO Frenzy place as well, were people do make shift cheating to get a good score! So for this reason I think the scoring for each of the different areas should be kept separate! IE....  Furball, Dueling, Tanking, and SO on. To avoid this situation! If this change is made I would hope that score cheaters would be dealt with harshly! Because they have no talent and just make the game not fun for people who are trying to get better.

Rain <S> To TA and DA

Thanks for your input Rain.  However, I do think you missed my point.  We are not really interested in scores as used in the MAs.  Underneath the scores (or rankings) are statistics for hits%, kills/sortie, etc.  We'd like to see those statistics reset monthly.  They get reset from time to time when there is a problem with the arena or when an update comes out.  We would just like them reset monthly without deleting squads.  We don't really care about rankings or what the MAers think of us.  The world we live in in the DA is different than the MA.
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 16, 2008, 09:45:14 PM
How about it Skuzzy?  Do we ever hear anything back from this input?  All we are trying to say is that the DAers are significant number of gamers (and a significant source of revenue) and we'd like our voices heard.  I've see where you have plans announced in October regarding 8 player arenas.  What is your expected timetable for implementation?  Are we talking to deaf ears here?
Title: Re: Time for a new Furball Arena
Post by: Fianna on December 16, 2008, 11:27:02 PM
Leave the dueling arena for people who want to duel... if you want to fly like people in the MA fly, then go to the MA. It sucks to leave the MA and go the the DA because you're sick of all the ganging, ho'ing, and general level of dweebery, only to find those same things in the arena that they aren't supposed to be in.
Title: Re: Time for a new Furball Arena
Post by: Shane on December 17, 2008, 12:26:14 AM
Leave the dueling arena for people who want to duel... if you want to fly like people in the MA fly, then go to the MA. It sucks to leave the MA and go the the DA because you're sick of all the ganging, ho'ing, and general level of dweebery, only to find those same things in the arena that they aren't supposed to be in.

uhh.. seriously... furblake is for furballing, which is a multi-type engagement.  for small action between friends or duels, they have other areas in the DA set aside for that.

what spacy is asking for, and i do see his point, is for "stats" not "rankings."  no harm in that. at all.  now, whether the stats and rankings/scores are inseparably tied together, i wouldn't know. i don't believe so.
Title: Re: Time for a new Furball Arena
Post by: Thias on December 17, 2008, 04:01:20 AM
Shane, you and I have been winging in the DA for the last week. I know you know there is a huge difference between furballing and the ganging that these squads are doing. If it was in balance I'd be all for it, but it's not. And they make no effort or concession to balance anything out. So leave DA for dueling.
Title: Re: Time for a new Furball Arena
Post by: moot on December 17, 2008, 07:00:51 AM
It would definitely be worth it to have a separate arena, and let the DA lake go back to what it was. It wouldnt be hard at all to tell those that persist to move over to the new 'furball' arena.
Title: Re: Time for a new Furball Arena
Post by: The Fugitive on December 17, 2008, 08:05:45 AM
How about it Skuzzy?  Do we ever hear anything back from this input?  All we are trying to say is that the DAers are significant number of gamers (and a significant source of revenue) and we'd like our voices heard.  I've see where you have plans announced in October regarding 8 player arenas.  What is your expected timetable for implementation?  Are we talking to deaf ears here?

If you want a real answer email HTC/Skuzzy direct. The boards are more for sounding out ideas, or making general requests in the community. You will only get comments here on the boards, unless you step over the line in which case you WILL get the facts laid out for you. I know I've been answered any time I've writen to Skuzzy, give it a go.

As for asking about a time table.... LOL!!!!! FORGET IT ! They will announce it WHEN they announce it! period! They didn't say they were going to start 8 player again, they said they "would like to bring back H2H", much like they would like to have CT.
Title: Re: Time for a new Furball Arena
Post by: Shane on December 17, 2008, 08:12:51 AM
Or maybe simply change the name from DA to Fighter Town... I see no real reason to breakout the furblake area into it's own "arena."  It should be a place where scores/ranks don't matter, as always, but I see no harm in stats.

More people use the furballing area than the formal dueling areas.

Can fuubalke be totally dwooby?  Sure, but no more so than any furball in the Mains.. it's just closer in with a higher density and populated by a mix of styles and skill levels.

I just see furblake having potential if the players there opened their eyes to what's offered other than just ganging/picking. The current skwadz leaderships are... meh.. at best...  they could be doing more to foster a little better style of gameplay. I chalk it down to simple ignorance, lack of exposure.
Title: Re: Time for a new Furball Arena
Post by: moot on December 17, 2008, 09:12:34 AM
Can fuubalke be totally dwooby?  Sure, but no more so than any furball in the Mains.. it's just closer in with a higher density and populated by a mix of styles and skill levels.
So why not do it in the MA? What are they afraid of exactly?
Title: Re: Time for a new Furball Arena
Post by: kotrenin on December 17, 2008, 09:41:59 AM
So why not do it in the MA? What are they afraid of exactly?

Afraid of wasting my time looking for a fight.
Afraid of wasting my time being Vulched (believe it or not vulching doesn't happen too often in furball lake.)
Afraid of wasting my time looking for an open map.
Afraid of wasting my time looking for an open map that has a furball lake or fighter town.
Afraid of wasting my time with down fighter hangers.
Afraid of wasting my time with low frame rates because of monster tank battles.


Don't get me wrong, I'm in a MA squad and I fly with them when I feel like doing some base capture or defense.
I also occasionally fly AvA, and when I'm in the mood and have the time I fly special events.

But I like Furball lake for its simplicity and immediate action oriented design.
Title: Re: Time for a new Furball Arena
Post by: WWhiskey on December 17, 2008, 09:51:05 AM
i understand the need for furball lake instead of the MA, it only has fighters there, no gv,s no bombers to take down hangers, no reason to do anything but fly fighters and kill or be killed!
 there are alot of people who want to change the MA so that the bombers cant drop to low or in a dive, they think that the gv,s are secondary to the game, so for them there is furball lake!
 i like both places, and i see no need to change either one, when i want war i go to the MA,  or mid war, when i want to kill planes only, DA


Find Your Fun!!! :aok
Leave Others To There's!!! :noid
Be Fruitfull And Multiply!!! :devil
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 17, 2008, 08:05:39 PM
If you want a real answer email HTC/Skuzzy direct. The boards are more for sounding out ideas, or making general requests in the community. You will only get comments here on the boards, unless you step over the line in which case you WILL get the facts laid out for you. I know I've been answered any time I've writen to Skuzzy, give it a go.

As for asking about a time table.... LOL!!!!! FORGET IT ! They will announce it WHEN they announce it! period! They didn't say they were going to start 8 player again, they said they "would like to bring back H2H", much like they would like to have CT.

If you look at my first post, you will see that it is a copy of an email I sent to Skuzzy....without any reply.  They are good at taking your money but they don't treat you like customers here.  I may put my money in MS Flight Simulator instead.  MS is about as responsive and I hear the flight model is better...
Title: Re: Time for a new Furball Arena
Post by: moot on December 17, 2008, 09:08:37 PM
Some people who commented on this thread elsewhere are totaly right. You're myopic and have no sense of how AH works or what's good for it. You want the game to change for you, just because you paid 15 bucks. Those 15 bucks are the same as everyone else, you arent so special that you can be excused for replacing something great with something less great (DA lake vs a moshpit).. nor so special that you earned a seat on the management board ahead of every other customer.
Quote
They are good at taking your money but they don't treat you like customers here.
way to go. You probably just cancelled out any good impression you might have made on em..
Quote
MS is about as responsive and I hear the flight model is better...
:lol Keep it up...
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 17, 2008, 09:11:20 PM
If you look at my first post, you will see that it is a copy of an email I sent to Skuzzy....without any reply.  They are good at taking your money but they don't treat you like customers here.

Email
As I team leader I figure that I contact HTC more often than most.  They are a small crew, only human, and can only do so much in a work day.  I give them the benefit of the doubt accordingly.  If I need to bump a request to get a reply, I've always gotten a very courtious response often with a side note about why the request may not have gotten prompt attention the first time.  I even know the factor last week was that one of the crew was off.

The subject plays a role too.  If it's a complaint about a player, don't expect a reply, as they do not disclose how those issues are handled.  If it's a game feature request, that is not typically Skuzzy's decision to make.  It will be forwarded to the appropriate person.  I have gotten replies to that effect, but I don't expect it.  If the tone of the email is like the above quote, don't hold your breath for a reply.

Wishlist
HiTech had replied in this very forum why he does not typically reply to individual wishlist threads, though threads are seen by HTC.
This wish will not happen. Because I think your idea is a crappy idea.

Now I frased this in such a way so you see why I do not comment on almost all ideas. Because you could cut and past that frase to almost all ideas I see on this form.  But you should not belive that I think the above  statment meens this form is not a good thing. I scan all the threads and do use some of the ideas on occasion.


Now your next respone would typicly be telling me the stuff that I havn't considered about your idea. Odds are I have considered, but to write a full depiction of all the pros and cons would be very time consuming. And hence to do it for all ideas would not be fesable.


So just understand I do read the ideas posted here, I just very rearly respond to them.

HiTech
Title: Re: Time for a new Furball Arena
Post by: Murdr on December 17, 2008, 09:30:38 PM
While I'm at it a couple on topic quotes
All have there place In AH.

But problems arise when any of the above are taken to excess.
For instance lets look at what I view as Laz's ideal arena taken to exess.

Air starts 5k off deck. No bombers,no scoring , artifical box aound the play field, that if you run you are blown up. All planes turning style planes, with no planes faster than others.

This would create one fast paced, continues quick action furball. But what are the side effects.
1. New players would burn out fairly quickly.
2. Will to live dimisish greatly.
3. You never get that successfull feeling of beating the odds, and living to tell the tail.
4. You have very little time to socialize with other players.

So while some furballers would say, hey thats all good stuff, I belive AH would be dead long ago if thats all it was.

TheDudeDVant: We always listen to our customers, we just don't always take there advice.

As nopoop brought up in another thread reacting to what the  customer percieved they wanted, was a good chunk of the dimise of WB.

The way I view major game play change requests by players is don't look at what the person is asking to have changed, but wrather what they think the affect of that change is.  Thats what they realy want. I.E. We want a furball arena, is realy asking we want more simaler aircraft only fights, with out the hastle from bombers and stratigic thinkers. But most people are not thinking about the unitended consiquences of a new furball arena.

Here are a few thoughts. These are not here to debate but the will be effected by a new arena.

1. Community and squad splitting.

2. Fight stagnation i.e. every day fight is same place same fields.

3. Scoring, is there scoreing? If there is how do we balance it
between arenas.

4. Is there perk points, what plane set. Might as well make 5 furball arenas, I can alreayd here the request for different era plane set furball arenas.

5. New user burn out do to same o same o.

6. Vulching, or ack running, Take away the ability to kill ack, i.e. furball only, we cant have bombs, lots of people will use ack as a defense. Take away the ack and vulching will dominate.

7. No other game to play because of community splitting, think of what a side imbalnce will cause in this arena where eveyone is only fighting. Now when we have a side imbalence more people tend to look for somthing different to do as in vehicles / bombers / base capture / field defense what ever. In this arena you will just be outnumber.

8. New user burnout do to less verioty of things to do. It is simple to say well then they can just go to the main, once we make a communty split life is not so simple. The person would be used to playing furball AH, all his friends would be there, moving to the main would require getting all new friends.

Becuse most times implementing a game play change the way people ask has unexpected consiquences that they did not consider, and a change dosn't turn out how every thinks.


HiTech
Title: Re: Time for a new Furball Arena
Post by: MaiTai on December 17, 2008, 11:37:34 PM
I agree with Spacy and support his Idea.
Thanks
Title: Re: Time for a new Furball Arena
Post by: hlbly on December 18, 2008, 06:00:10 PM
But you already have plenty of 1 v 1 areas... nothing stops people from going there and doing those "let them be" kind of fights.. pretty much like we did about 2 weeks ago, when there were about 8 of us using  15/16?? and leaving each other's 1 v 1's alone.

The current overall arena could use a few minor tweaks (for example, re-naming the Paired Dueling bases, "deck" (2k), low alt (6k), med alt (15k), and adding a high alt (25k).  Also lowering the deck to the.. well.. deck....  right now a 6k base has I think a 4k deck, giving you only 2k of downward manuevering room.

As for FurBlake, it's also fine, just move the bases 2-3 miles further back to the 2nd tier of terrace. This would free up a lot of space without having to (re)design a new arena.

I do remember the tower outs with killshooter off era...  meh... you had your dweebs then, too. Plenty would drop right down and cherry w/o a "check 6" first.

I really dunno why FurBlake is so looked down upon - i think more than anything it's due to the "H2H crowd" taking it over and molding it in their own image (which isn't too far off from any other groups').  My counter-point is they're paying customers now, not freeloaders, and as such are entitled to play the game however they want, just like the rest of us.  

Don't like it?  Come help mold FurBlake into *your* idealized version.  Show those former freeloaders how it's supposed to be done.

What's not to like?  Plenty of targets a short hop away, no base damage/porking, perma-dar, few if any buffs that can simply be ignored, no 262's, free perk rides (if you want), fuel burn 1.0 so yuo can take 25% and feel you're all that. (now that I think about it, Fuel burn 2.0 might be better), but most of all, it's a massive furball that can put some base horde vs few defender MA actions to shame.

Oh.. did I forget to mention... GV's are disabled in FurBlake?

So... if your bored with the hamstard wheel of MA land grab, come join in the Grinder that is FurBlake.

<Maybe if ranking scores *were* added, you see even more MA weenies coming in?> I'm still opposed to rankings, tho' ... stats... sure.

 
Need a place to meet open to all who want to 1v1
Title: Re: Time for a new Furball Arena
Post by: trigger2 on December 18, 2008, 11:38:53 PM
Email
As I team leader I figure that I contact HTC more often than most.  They are a small crew, only human, and can only do so much in a work day.  I give them the benefit of the doubt accordingly.  If I need to bump a request to get a reply, I've always gotten a very courtious response often with a side note about why the request may not have gotten prompt attention the first time.  I even know the factor last week was that one of the crew was off.

The subject plays a role too.  If it's a complaint about a player, don't expect a reply, as they do not disclose how those issues are handled.  If it's a game feature request, that is not typically Skuzzy's decision to make.  It will be forwarded to the appropriate person.  I have gotten replies to that effect, but I don't expect it.  If the tone of the email is like the above quote, don't hold your breath for a reply.

Wishlist
HiTech had replied in this very forum why he does not typically reply to individual wishlist threads, though threads are seen by HTC.

Murdr has a point, but I gotta agree with Spacy here, although, HTC seems to have more responce than MS. ;) MS waits till they get enough complaints about something before they even CONSIDER doing something.
I've fired off e-mails to HTC before, most are replied to, wether I like the responce or not. Most replies are something along the line of, "We are currently working on this issue." or "This problem doesn't seem urgent enough to be acted on immediatly." which, I can't say are bad replies ;)
Buuuuuuut, I've also had my fair share of e-mails ignored, or simply 'brushed off'. Most of which involved cheating allogations (blah blah blah TRIGGER! , what do you know about cheating. Well, I used to run PB hack testing for Austin Servers in Call of Duty 1, and :UO). which, at least imo, should have the utmost priority, especially when a film or SS is attached. ;)

I think that the Furball Arena, if we do get one, should have a 'you need to be a AHII Subscriber for at least this long.' Might seem like eliteism, but I think it would get rid of the new players (mostly kids that think they're the most l337 pi107 7h47$ 3v3r b33n), or even some of the griefers, which would cut back on players like me and Merlin who simply quit, or take a break because of all the griefers and new kids that get on and ruin the gameplay (180$ a year per player for HTC...). Well, that's besides no perk planes. Nothings more annoying than taking off and seeing a high tempest vulching...

This is what I perfer to see in the DA...
(http://i435.photobucket.com/albums/qq73/TheKinSlayer_1993/ahss188.jpg)
Well... with a few more of my guys with me, and without the black smoke ;).
Title: Re: Time for a new Furball Arena
Post by: Steel on December 18, 2008, 11:46:46 PM
You would like to see 6v2v1?

All knits...I might agree if it was close to being even.
Title: Re: Time for a new Furball Arena
Post by: trigger2 on December 18, 2008, 11:52:39 PM
You would like to see 6v2v1?

All knits...I might agree if it was close to being even.

Well... with a few more of my guys with me, and without the black smoke ;).
Title: Re: Time for a new Furball Arena
Post by: Spacy on December 28, 2008, 07:53:03 AM
TheDudeDVant: We always listen to our customers, we just don't always take there advice.

As nopoop brought up in another thread reacting to what the  customer percieved they wanted, was a good chunk of the dimise of WB.

The way I view major game play change requests by players is don't look at what the person is asking to have changed, but wrather what they think the affect of that change is.  Thats what they realy want. I.E. We want a furball arena, is realy asking we want more simaler aircraft only fights, with out the hastle from bombers and stratigic thinkers. But most people are not thinking about the unitended consiquences of a new furball arena.

Here are a few thoughts. These are not here to debate but the will be effected by a new arena.

1. Community and squad splitting.

2. Fight stagnation i.e. every day fight is same place same fields.

3. Scoring, is there scoreing? If there is how do we balance it
between arenas.

4. Is there perk points, what plane set. Might as well make 5 furball arenas, I can alreayd here the request for different era plane set furball arenas.

5. New user burn out do to same o same o.

6. Vulching, or ack running, Take away the ability to kill ack, i.e. furball only, we cant have bombs, lots of people will use ack as a defense. Take away the ack and vulching will dominate.

7. No other game to play because of community splitting, think of what a side imbalnce will cause in this arena where eveyone is only fighting. Now when we have a side imbalence more people tend to look for somthing different to do as in vehicles / bombers / base capture / field defense what ever. In this arena you will just be outnumber.

8. New user burnout do to less verioty of things to do. It is simple to say well then they can just go to the main, once we make a communty split life is not so simple. The person would be used to playing furball AH, all his friends would be there, moving to the main would require getting all new friends.

Becuse most times implementing a game play change the way people ask has unexpected consiquences that they did not consider, and a change dosn't turn out how every thinks.


HiTech

I'd have to say that the unintended consequence of HT's decision to close H2H has resulted in this thread and all the feelings associated with it.  The furballing area of the DA has become what it has become because many of the 8 player pilots have found the arena that most closely resembles the kind of game they want to play.  As for "freeloaders", the adults who flew 8 player are and have been willing to pay for play.  They have just chosen the free-for-all style of play (which, BTW does not make them inferior to MA players).  The ones that have fallen away are those without financial resources i.e. mostly children who we see as "two week wonders" right now.  They will not be missed in any arena.
Title: Re: Time for a new Furball Arena
Post by: SlapShot on December 28, 2008, 09:49:05 AM
I bet in the whole MA that there are only 15 sticks that can beat me 1 on 1.... If that!!

 :rofl
Title: Re: Time for a new Furball Arena
Post by: 321BAR on December 28, 2008, 05:35:03 PM
Frankly I'd like to see the furballing area removed from the DA.  If that means shipping furballing off to its own little arena that is fine with me.  It's presence has redefined the concept of what the DA is for in the mind of newer players .  The sub-culture there is the antithesis of why the DA really exists.  


perrrrFECT  :aok
Title: Re: Time for a new Furball Arena
Post by: Shane on December 29, 2008, 11:38:30 AM
I think this is relevant enough to cross-post.

http://bbs.hitechcreations.com/smf/index.php/topic,255140.msg3150606.html#msg3150606