Aces High Bulletin Board

General Forums => Open Beta Test => Topic started by: Skuzzy on January 26, 2016, 02:35:24 PM

Title: Beta 3
Post by: Skuzzy on January 26, 2016, 02:35:24 PM
New version up (http://bbs.hitechcreations.com/smf/index.php/topic,377350.0.html)

Just a little more polish....

Please confine reporting of issues for Beta 3 in this thread.  Thank you.
Title: Re: Re: Beta 3
Post by: FLS on January 26, 2016, 03:16:16 PM
Auto updated. Got the terrset00 fail message, reran the update and no message.

The FW190D is still missing ball under gunsight.

There appear to be flickering oil spots on the ground when an aircraft is spawned to the runway.
Title: Re: Re: Beta 3
Post by: CSI147 on January 26, 2016, 03:18:21 PM
Tried to update and got a failed message.
Title: Re: Re: Beta 3
Post by: bustr on January 26, 2016, 03:24:06 PM
Manual download of the 2 to 3 update failed at 92%. Tried to update online and that failed near the end.
Title: Re: Re: Beta 3
Post by: Skuzzy on January 26, 2016, 03:27:43 PM
Tried to update and got a failed message.

What failed?  It tells you at the end.

FLS, your computer is weird.  I have never seen anyone have as many problems updating files as you do.  What anti-xxx are you running?
Title: Re: Re: Beta 3
Post by: Hajo on January 26, 2016, 03:33:12 PM
Updated no problems.  Entered the game all went well.
Title: Re: Re: Beta 3
Post by: FLS on January 26, 2016, 03:43:51 PM
What failed?  It tells you at the end.

FLS, your computer is weird.  I have never seen anyone have as many problems updating files as you do.  What anti-xxx are you running?

It's a terrset message. I don't recall it exactly. I run MSE. When it fails it's usually once then it runs fine the second time. It's the only file I see causing the fail message.
Title: Re: Re: Beta 3
Post by: bustr on January 26, 2016, 03:53:14 PM
I was getting for the patch and not full install link, this page cannot be displayed. And I was getting the auto download from the game halted at 92% and failed. Rebooted my PC. The auto download worked and had no problems going offline\online.

Went back to the download page. The incremental 02-03 got a page cannot be displayed again but the full download gives the prompt to save popup.
Title: Re: Re: Beta 3
Post by: Kanth on January 26, 2016, 04:13:50 PM
Update ran fine and was able to login no problem.
Title: Re: Re: Beta 3
Post by: Tracerfi on January 26, 2016, 04:36:47 PM
i could not use the mouse cursor said press the none not sure what that means
Title: Re: Re: Beta 3
Post by: hitech on January 26, 2016, 05:01:41 PM
i could not use the mouse cursor said press the none not sure what that means


Go into key mapping and map "Mouse GUI Toggle" to the Quote key.

HiTech
Title: Re: Re: Beta 3
Post by: Hungry on January 26, 2016, 05:03:10 PM
let it auto update, got a Microsoft "detected the program failed to install properly message", the funny part is the program hadn't installed yet.  Closed the MS msg box ran install everything worked perfectly
Title: Re: Re: Beta 3
Post by: bustr on January 26, 2016, 05:05:34 PM
Wow, the shore battery doubles as a daytime light house. You should see the mussel flash through those optics. Sometimes it's so bright, the flash reflects from my glasses lens and makes my TrackIR stop function for a moment due to a transient light source.


(http://s20.postimg.org/mgtoyeb7x/blinding01.jpg)


(http://s20.postimg.org/gtxc0x8p9/blinding02.jpg)


(http://s20.postimg.org/ri12zriod/blinding03.jpg)
Title: Re: Re: Beta 3
Post by: JimmyD3 on January 26, 2016, 05:53:21 PM
Update went fine, no problems. Went to CraterMA took off in a P47M flying at night, Noticed a strange "halo" around the aircraft in F3 mode, see attached screen shots.
Title: Re: Re: Beta 3
Post by: bustr on January 26, 2016, 06:04:23 PM
Getting lens flare at night???? HuH......
Title: Re: Re: Beta 3
Post by: Mickey1992 on January 26, 2016, 06:30:50 PM
I click online arenas.  I get a message that my version is out of date.  I click yes to download the update.  The download screen flashes and then I end up back at the main page.

I click online arenas again.  It get the version is out of date message.  I click yes.  It asked if I wish to resume my download.  I click yes.  The download screen flashes and then I end up back at the main page.

I click online arenas again.  It get the version is out of date message.  I click yes.  It asked if I wish to resume my download.  I click no.  The download screen flashes and then I end up back at the main page.

Let me know if there is any more info that I can provide otherwise I will do a full install.
Title: Re: Re: Beta 3
Post by: FLS on January 26, 2016, 07:02:03 PM
Try downloading the patch instead of auto updating.
Title: Re: Re: Beta 3
Post by: Mickey1992 on January 26, 2016, 07:16:37 PM
Try downloading the patch instead of auto updating.

Duh.  Good idea.   :aok

Except now it appears that the download links do not work.
Title: Re: Re: Beta 3
Post by: ImADot on January 26, 2016, 07:46:17 PM
Online custom arena...
When changing arena settings, new values are reflected in the arena and shown in the radio buffer, but values are not updated in the clipboard. Double-clicking the clipboard item and hitting 'Ok' without changing it, sets the arena back to that original value that was shown in the clipboard.

Easy to see when playing with the fog values.
Title: Re: Re: Beta 3
Post by: 68Raptor on January 26, 2016, 07:48:55 PM
Took a 262 up.. got this message


"Could not load ERr = 8876086C"



Title: Re: Re: Beta 3
Post by: Lazerr on January 26, 2016, 07:49:36 PM
Thank you for fixing the mouse controls when pulling up the clipboard.


FYI, the mouse commander mode still pops up when the chat buffer is initiated, after that, you nailed it.

 :cheers:
Title: Re: Re: Beta 3
Post by: 100Coogn on January 26, 2016, 08:57:21 PM
Try downloading the patch instead of auto updating.

Why?  Isn't it the same files?

Coogan
Title: Re: Re: Beta 3
Post by: Easyscor on January 26, 2016, 08:58:12 PM
No problems

Auto update worked fine.
Rebooted as my habit.
Went into the AvA but didn't fly

Lost UDP but still stable.
Quit to good CBM size.  :aok
Title: Re: Re: Beta 3
Post by: 100Coogn on January 26, 2016, 09:04:16 PM
Installed using auto update.  No problems.

Fix the welcoming clipboard, it looks terrible.  Indentations where everything should be left centered.
And lines repeated.   lol   Are you guys just pulling our chain?

Coogan
Title: Re: Re: Beta 3
Post by: FLS on January 26, 2016, 10:06:29 PM
Why?  Isn't it the same files?

Coogan

Because he was unable to auto update.
Title: Re: Re: Beta 3
Post by: 100Coogn on January 26, 2016, 10:12:58 PM
Because he was unable to auto update.

Really?  Why? 

Coogan
Title: Re: Re: Beta 3
Post by: Skuzzy on January 27, 2016, 06:51:49 AM
Took a 262 up.. got this message


"Could not load ERr = 8876086C"

I believe that means your video card has run out of a resource.  Happens with 1GB video cards and everything enabled.
Title: Re: Re: Beta 3
Post by: Blade on January 27, 2016, 08:20:03 AM
Flicker due to lens flare?

I think that not natural engine sound , light refrect.
Title: Re: Re: Beta 3
Post by: Chalenge on January 27, 2016, 09:56:44 AM
Auto-update worked fine for me.
I am not seeing the skins update as I change skins in the hangar (should you feel the need to ask - P-51D). Still disabled?
Title: Re: Re: Beta 3
Post by: Bizman on January 27, 2016, 10:59:04 AM
In-game update successful - other than that Avast thought this is a dangerous thing to install. Stopped Avast for 10 minutes and finalized the update normally.

Typos on the opening screen clipboard/ Mission, first the title, then the subtitle. Capital letters as shown on the clipboard:

-7 Min Abbs
  7 Minute Abs

-Run Though the jungle
  Run Through The Jungle

-Splah
  Splash

Joined a couple of missions. At first I noticed the engine sound was loud, then after a couple of seconds it went down to a balanced level compared to the guns. I'm not sure if it's the nearby planes, noticed the enemy plane engine became audible at 600 ft. The step from inaudible to audible is a little too audible, in lack of a better expression.

The F3 outside view in a bomber seemed bouncier than in AH2. The "lens glare" is unbearable, like a bunch of red and green roman candles blasting all around the plane! Might work for keeping bomber pilots inside the cockpit, if that's the intention.


Title: Re: Re: Beta 3
Post by: ImADot on January 27, 2016, 12:17:14 PM
The "lens glare" is unbearable, like a bunch of red and green roman candles blasting all around the plane!

Try disabling lens flare and bloom.
Title: Re: Re: Beta 3
Post by: Bizman on January 27, 2016, 12:24:17 PM
Try disabling lens flare and bloom.
Thanks, I vaguely remembered there's a setting for that but it seems I'm catching a flu which seems to turn the other one of my brain cells off... Nevertheless, I've never had that bad optics in any of my cameras.
Title: Re: Re: Beta 3
Post by: hitech on January 27, 2016, 12:24:21 PM
Try disabling lens flare and bloom.

It's a bug that showed up in this release do to the change we made with canopies.

HiTEch
Title: Re: Re: Beta 3
Post by: ONTOS on January 27, 2016, 12:34:18 PM
Up grade failed at 96%
Title: Re: Re: Beta 3
Post by: ImADot on January 27, 2016, 01:15:55 PM
It's a bug that showed up in this release do to the change we made with canopies.

HiTEch

Ah. I was a couple of patches behind so didn't know it's a recent bug.
Title: Re: Re: Beta 3
Post by: FLS on January 27, 2016, 02:53:35 PM
Made a couple of custom arenas. One open and one private. No problems.
Title: Re: Re: Beta 3
Post by: TequilaChaser on January 27, 2016, 08:05:40 PM
Took a 262 up.. got this message


"Could not load ERr = 8876086C"





I believe that means your video card has run out of a resource.  Happens with 1GB video cards and everything enabled.

I just got the same message in the Events Beta Arena, Skuzzy...

I am on my Intel system:
i7-2600k
ASUS P8Z68 Deluxe MB
32 GB 1866 DDR3 Crucial RAM
AMD R9 270x OC 4 GB GDDR5 VideoCard
Xonar Sound Card

and I had everything maxed out completely, was pulling close to 37 FPS using 1920x1200 screen res and 4096 textures and environmetal slider maxed out as well

I did not recieve any error codes in any other arenas with the same video settings

hope this helps,

TC
Title: Re: Re: Beta 3
Post by: Wiley on January 28, 2016, 12:59:14 AM
Upped a 262 in the melee arena.  No error message.  Couldn't try in the events arenas, no perks for AvA and flight disabled in the special events beta.

On an artwork note- really digging the toning down of the cockpit glass scratches.  Looks much better.

Wiley.
Title: Re: Re: Beta 3
Post by: hitech on January 28, 2016, 09:14:13 AM
I just got the same message in the Events Beta Arena, Skuzzy...

I am on my Intel system:
i7-2600k
ASUS P8Z68 Deluxe MB
32 GB 1866 DDR3 Crucial RAM
AMD R9 270x OC 4 GB GDDR5 VideoCard
Xonar Sound Card

and I had everything maxed out completely, was pulling close to 37 FPS using 1920x1200 screen res and 4096 textures and environmetal slider maxed out as well

I did not recieve any error codes in any other arenas with the same video settings

hope this helps,

TC

That's a could not load or create video memory error message.

HiTech
Title: Re: Re: Beta 3
Post by: Bruv119 on January 28, 2016, 11:12:24 AM
could I suggest a chat / lobby area that can swing open and list the players waiting.  That way they can talk and organise which mission they are going to join next etc. 
Title: Re: Re: Beta 3
Post by: Chilli on January 28, 2016, 11:17:43 AM
Sound is missing in my Filmviewer playback.  Please let me know if others have the same.  :confused:

Title: Re: Re: Beta 3
Post by: Hajo on January 28, 2016, 11:59:46 AM
I do like the lessening of the scratches.  They are still there but not as prevalent as they once were.  Nice work!
Title: Re: Re: Beta 3
Post by: Puck on January 28, 2016, 12:38:41 PM
Virus scanner hates the update.
Title: Re: Re: Beta 3
Post by: Skuzzy on January 28, 2016, 12:46:41 PM
Virus scanner hates the update.

Avast, AVG, and Kaspersky all seem to kick us once in a while.
Title: Re: Re: Beta 3
Post by: Kingpin on January 28, 2016, 12:59:59 PM
I found a bug (and likely an easy one to fix too!):

In the OFFLINE arena, the selection list for Offline Drones includes "Gun Ship or Field".  The game crashes immediately upon choosing that option

"Gun Ship or Field" should probably be removed from the list for Offline Drones.

<S>
Kingpin
Title: Re: Re: Beta 3
Post by: FLS on January 28, 2016, 01:21:17 PM
I found a bug (and likely an easy one to fix too!):

In the OFFLINE arena, the selection list for Offline Drones includes "Gun Ship or Field".  The game crashes immediately upon choosing that option

"Gun Ship or Field" should probably be removed from the list for Offline Drones.

<S>
Kingpin

Putting the drones in a field gun is like turning them off. It's a nice feature. It crashes me too but it needs a real fix.
Title: Re: Re: Beta 3
Post by: Kingpin on January 28, 2016, 01:48:04 PM
Putting the drones in a field gun is like turning them off. It's a nice feature. It crashes me too but it needs a real fix.

Perhaps a "None" option (which might put them in Tower if they need to be assigned somewhere as a "player") would be good -- for the purpose of turning them off.
Title: Re: Re: Beta 3
Post by: 715 on January 28, 2016, 01:52:38 PM
Update downloaded and installed fine.  Decided to drive into TT on CraterMA offline to take some pictures.  Noticed that sounds still come and go randomly.  For example the tank tread sound would be present.  I'd stop and it would stop.  Then I'd start up again and it would not come back.  Resetv 3 didn't fix it.  It's not just a binary thing either: sometimes the tank track sound is there, but very faint.  Sometimes very loud.  Sometimes gone.  Same for foliage crushing sound.

Next one is confusing, sorry.  I drove to the center of TT to take some pictures and noticed that the photogenic mountains circling it (the crater of CraterMA) were gone.  I exited and went online to CraterMA and the mountains were back, but the very furtherest distant ones rendered either black or flickered in and out as I rotated my view.  Sometimes they would render with black square patches.*  I went back to CraterMA offline and the mountains were back.  I went searching for a reason.  One that I found: online CraterMA foghifarmiles is set to 25 and foglofarmiles is 12.  Default offline is 18 and 6.  When I go online the offline fog settings pick up the online for that terrain, despite the default and despite restarting the program.

*I have 4GB RAM and a 2GB graphics card.  AH reports 1GB of graphic RAM used and Process Monitor reports 1.6GB of CPU RAM used when running beta.  32bit WinXP.
Title: Re: Re: Beta 3
Post by: Wiley on January 28, 2016, 02:22:34 PM
Can't remember if I've seen it mentioned, but engine sound directionality seems a bit off.  Engine sounds like it's in front of me, but if I look dead six, it appears to be coming from behind the seat.

Wiley.
Title: Re: Re: Beta 3
Post by: Skuzzy on January 28, 2016, 02:38:13 PM
<snip>
*I have 4GB RAM and a 2GB graphics card.  AH reports 1GB of graphic RAM used and Process Monitor reports 1.6GB of CPU RAM used when running beta.  32bit WinXP.

Windows XP is unique in how it handles DirectX graphics.  It is easier to run out of resources with Windows XP than with any other operating system.  It keeps two copies of all resources required for the video card.  One in system RAM and the other in video RAM.  A new scheme was adopted with Vista and later operating systems.

Try this, just as an experiment.  Reduce the maximum texture size to 1024.  Disable environment mapping, and shadows.  See if the draw results are different.
Title: Re: Re: Beta 3
Post by: Hajo on January 28, 2016, 03:17:29 PM
While in cockpit, looking straight up through canopy the engine sounds break up.......something like a directional sound issue.  No big deal.

Looking around the cockpit 360 degrees no problems.  Sounds are steady.
Title: Re: Re: Beta 3
Post by: ONTOS on January 28, 2016, 03:37:26 PM
Great job on seperating the icons from the planes. Hate to be a pest, but a tiny bit more distance would great. Please do not hate me.  :o
Title: Re: Re: Beta 3
Post by: CSI147 on January 28, 2016, 03:56:16 PM
What failed?  It tells you at the end.



Not sure what your looking at but I'm looking at a box titled Aces High Beta Updater: Release information

Patch Installation Failed

The patch was not successfully installed. 


Then in a box within this box it gives information on what the patch update was.
Title: Re: Re: Beta 3
Post by: rvflyer on January 28, 2016, 04:19:29 PM
I think there is still to much pollution look in the air for a 40's era game.
Title: Re: Re: Beta 3
Post by: hitech on January 28, 2016, 04:36:28 PM
I think there is still to much pollution look in the air for a 40's era game.

Is simple host settings rvflyer, set both the haze layer alt and above the haze layer distances.

HITech
Title: Re: Re: Beta 3
Post by: Hajo on January 28, 2016, 04:43:10 PM
Well..............to me it is fog which occurs naturally when the dew point and humidity match, a good precursor to rain.

If you live in Florida........you see the humidity a lot in the atmosphere even in mid afternoon on the Golf Course.

It's not fog..........it is ambient humidity.
Title: Re: Re: Beta 3
Post by: rvflyer on January 28, 2016, 05:09:56 PM
rgr!

Is simple host settings rvflyer, set both the haze layer alt and above the haze layer distances.

HITech
Title: Re: Re: Beta 3
Post by: FLS on January 28, 2016, 05:23:07 PM
Not sure what your looking at but I'm looking at a box titled Aces High Beta Updater: Release information

Patch Installation Failed

The patch was not successfully installed. 


Then in a box within this box it gives information on what the patch update was.

Are you updating from beta1 or 2?
Title: Re: Re: Beta 3
Post by: Plazus on January 28, 2016, 06:37:36 PM
I experienced a CTD tonight in a Spit Mk. V when a 190 crashed directly underneath me. Was about 3K above the ground. I was on Greebo's CraterMA map.
Title: Re: Re: Beta 3
Post by: oboe on January 28, 2016, 06:41:44 PM
I was in the same arena at the same time as Plazus, and the same thing happened - I got a CTD after a 190 augered beneath me (wonder if he CTD'd too?  Think it was Wiley)

Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   ahbeta.exe
  Application Version:   0.0.0.0
  Application Timestamp:   56a7c812
  Fault Module Name:   ahbeta.exe
  Fault Module Version:   0.0.0.0
  Fault Module Timestamp:   56a7c812
  Exception Code:   c0000005
  Exception Offset:   0018dd36
  OS Version:   6.1.7601.2.1.0.768.3
  Locale ID:   1033
  Additional Information 1:   0a9e
  Additional Information 2:   0a9e372d3b4ad19135b953a78882e 789
  Additional Information 3:   0a9e
  Additional Information 4:   0a9e372d3b4ad19135b953a78882e 789

Title: Re: Re: Beta 3
Post by: Wiley on January 28, 2016, 07:02:17 PM
I CTD'ed as well, I hadn't hit the ground yet before the CTD.  I relogged and it said the AI had crashed.

I have no idea if it was a coincidence or not, but I was messing with engine on and off to see how far away I could hear his engine.  I was trying to understand, it seems the enemy engines come in at about 30% volume when you start hearing them instead of a smooth fade in from nothing.

I switched off my engine, tried to switch it back on, it didn't seem to be coming back on.  I tried hitting E a couple times with no result I could see/hear, then CTD.

Wiley.
Title: Re: Re: Beta 3
Post by: GrandpaChaps on January 28, 2016, 09:35:25 PM
In beta, Melee tab, CraterMA.  C25.  Every time I try to join C25, get disco'd.  I can do anything else, can't join c25.
Title: Re: Re: Beta 3
Post by: GrandpaChaps on January 28, 2016, 09:38:41 PM
Sorry mates.  Will try to reproduce, but beta arenas have change slightly.  Different maps and other changes.  Let me see what I can do to identify it all... hint to hitech, when recording films, not that hard to include in meta content of film what map, arena, etc. a recording is coming from....
Title: Re: Re: Beta 3
Post by: 715 on January 28, 2016, 09:45:06 PM
Do you get disconnected or does the program crash?  I've had the program crash on several occasions trying to move to a field.
Title: Re: Re: Beta 3
Post by: GrandpaChaps on January 28, 2016, 09:52:23 PM
Every thing I try to join C25 (knights), Melee tab, Greebo Crater MA map, just updated to latest greatest beta version... every time try to join C25 on map, (yes, I'm knight and C25 knight cv) I get CTD.  ;-)  Just reporting the info
Title: Re: Re: Beta 3
Post by: GrandpaChaps on January 28, 2016, 09:55:43 PM
Dohhh! Somehow got it into my head that it was an image format and was trying to open it with a graphics program.

When firing from a SB.  Some of the SB have trees close.  If you want to fire on a CV that's close to your base an in range of an SB, those trees pose a problem.  Likewise, if those trees pose a problem when you try to defend from a SB, if a CV tries to attack a SB, and a tree is in the way of a round from an 8" shell, ..... problem.  From a defensive point of view not a problem.  From an offensive view, if you are in the SB, that's a big problem.   You can't fire on a CV because the trees keep blocking your shots.
Title: Re: Re: Beta 3
Post by: GrandpaChaps on January 28, 2016, 09:56:34 PM
Do you get disconnected or does the program crash?  I've had the program crash on several occasions trying to move to a field.

Program crashes to desktop.  CTD.  No disco, just crash
Title: Re: Re: Beta 3
Post by: 715 on January 28, 2016, 09:57:23 PM
Couple more notes:

I've been getting kills on tanks despite the hit sprite being small.  I thought (perhaps erroneously) that a small hit sprite meant either ricochet or no significant damage done.  That changed?

The siren and voice base warning sounds still play at normal volume despite Sound, Advanced, "Warnings" being set (and reset) to 0.
Title: Re: Re: Beta 3
Post by: 715 on January 28, 2016, 10:13:56 PM
Windows XP is unique in how it handles DirectX graphics.  It is easier to run out of resources with Windows XP than with any other operating system.  It keeps two copies of all resources required for the video card.  One in system RAM and the other in video RAM.  A new scheme was adopted with Vista and later operating systems.

Try this, just as an experiment.  Reduce the maximum texture size to 1024.  Disable environment mapping, and shadows.  See if the draw results are different.

No different, still black polys in the far distance.  GPU does use less RAM though (something like 0.6G vs 1G).
Title: Re: Re: Beta 3
Post by: Greebo on January 29, 2016, 01:42:24 AM
Since reading the original post I have checked all of CraterMA's shore batteries and raised any low-lying ones to a minimum of 400 feet. Where necessary I changed the ground texture and steepened the slope in front of them to clear any trees that were blocking the FOV. Once I have finished doing some other stuff I will upload a revised version of the terrain.
Title: Re: Beta 3
Post by: Greebo on January 29, 2016, 06:57:11 AM
nm
Title: Re: Beta 3
Post by: Randy1 on January 29, 2016, 09:02:23 AM
One of the did you know messages during log in to beta says to download high res package.  I assume beta and latter additions will not have a high res download.

Might be confusing to newbies trying beta.
Title: Mountain on top of a mountain
Post by: GrandpaChaps on January 29, 2016, 10:21:25 AM
Awesome graphics though.   :aok   See attached film
Title: Re: Beta 3
Post by: JimmyD3 on January 29, 2016, 01:43:07 PM
Was in CrateMA flying around. Is it me, or are the aircraft guns more deadly now? Just seems that the 20mm and 50 cal. are causing more damage and leading to more kills.  :D

Captured V-base in TT, and while setting there in my M3 fired a few rounds form the pintel gun. Noticed that I was firing 1 round based on the ammo counter but the sound was for 3 rounds, or so it seemed to me. :headscratch:
Title: Re: Re: Beta 3
Post by: oboe on January 29, 2016, 02:12:22 PM
Sound is missing in my Filmviewer playback.  Please let me know if others have the same.  :confused:

I confirm Chilli - no sound in my filmviewer playback...
Title: Re: Beta 3
Post by: DeadMeat on January 30, 2016, 06:32:08 AM
I have a couple of bugs for you Skuzzy. In the mission "7minute abs". If I start by "populate mission", starting mission from the start, the F4U spawns on the runway and lifts the gear with engine running. This kills the engine and the only way I can leave the game is by hard booting(reset) the computer. If I try to join the mission when it's already under way, I get this message-"Assign user failed with Rtn-10 Flightindex-1"    Thanks---HiVolt
Title: A couple things
Post by: Mitchell on January 30, 2016, 08:13:19 AM
I noticed that the jet birds'(Ar234 and Me262) throttle response is a lot faster than AH2. At least when watching the RPM gauge.

The RATO pods on the AR234 have invisible parachutes. And they make small bomb craters when they hit the ground.

The gear on a Me163 explode when dropped.
Title: Re: Beta 3
Post by: Greebo on January 30, 2016, 09:54:04 AM
I've been doing some offline bomber runs using the 15K bomber spawn that I have put in for testing in CraterMA. The straight and level run takes me over the SE country's city and HQ, each of which are guarded by two flak bases.

I've done about 8 runs in Lancasters and about the same in B-29s. The odd thing is the B-29 seems a lot more susceptible to taking a fatal hit. I lost just one Lanc in those runs and only took any listed damage one other time. However the B-29 takes a fatal hit on every other run and it is always the same type of hit. The hit causes a burning fuselage and 5-10 seconds later the plane explodes. Now I know its not a very big testing sample and the B-29 is a bigger target for the flak but it seems odd nonetheless.

The other thing I noticed is that all the flak bursts are visually sorted behind both the plane and behind clouds which looks odd when much of the flak is much closer than either to my viewpoint.
Title: Re: Beta 3
Post by: BuckShot on January 30, 2016, 01:27:19 PM
What does ctd stand for?
Title: Re: Beta 3
Post by: bustr on January 30, 2016, 01:42:31 PM
When I flew a fighter at 1000ft over the flak base on crater, it took several passes to die. The puffy ack acted like it was for show when I came in at 5k first time. During the lower passes over the flak base it was eventually an auto 20mm that got me.
Title: Re: Beta 3
Post by: Bizman on January 30, 2016, 01:58:23 PM
What does ctd stand for?
Crash To Desktop
Title: Re: Beta 3
Post by: bustr on January 30, 2016, 03:52:01 PM
Driving Firefly around knights HQ.

Phantom elevation or the tiny bush I backed up over. I backed up from the road towards a pine. Just before the pine the rear end of my tank elevated.

499175,332,-129844,-1.3,-79.1,-139.8
craterma
FOV = 72.5

88mm on the HQ object that has been this way since closed alpha. 88 was set down on a steep incline. From the road you can see half of the 88 object base sticking out into open air.

499104,395,-128661,4.9,0.0,-69.3
craterma
FOV = 17.0

Guard shack wood striped barrier beam will stop a tank when it runs into it. It must be made from the new nano cellulose fiber from Japan. By volume when cured, it is equal in strength to steel.
Title: Re: Beta 3
Post by: bustr on January 30, 2016, 04:11:37 PM
CraterMA.

I sat in the tower at all the flak bases. The same pines in this picture at all flack bases had a rewrite flicker while full sunlight was shining on them. It only happened at the red highlighted area near the base.


(http://s20.postimg.org/o19bj4ma5/Tre_Flicker.jpg)
Title: Re: Beta 3
Post by: bustr on January 30, 2016, 04:45:48 PM
CraterMA

Vehicle ambient sounds disappear after coming to a full stop then starting again.
Title: CV Fire Remains after CV Sunk
Post by: Windycty on January 30, 2016, 07:27:10 PM
I sunk a CV in Beta, the ship went down but the fire remained on the surface of the water and moved along with the rest of the enemy fleet.  I guess it would make sense if it was burning oil on the water.  :salute
Title: Re: Beta 3
Post by: Blade on January 30, 2016, 08:11:22 PM
Aces High III Beta Patch3

at last, CTD... :frown:
I think, Lens flare effect is over at canopy, gun fire.
(http://3.bp.blogspot.com/-mOYKq7W-bMo/Vq1pE8URS_I/AAAAAAAAKqI/Kl9ZmREmfc8/s1600/ahbeta-2016-01-31-08-31-26-62.jpg)
(http://3.bp.blogspot.com/-z5iEAw-LPOU/Vq1pIAqGVyI/AAAAAAAAKqQ/LyT5XaFA_Cw/s1600/ahbeta-2016-01-31-08-32-23-64.jpg)
Clouds make shadow under clouds are good.
(http://4.bp.blogspot.com/-ivz4Hk3xTIw/Vq1pVk7lQQI/AAAAAAAAKqY/KRrKKVCq2OI/s1600/ahbeta-2016-01-31-08-31-11-63.jpg)
(http://2.bp.blogspot.com/-DHlM5OIO9P0/Vq1pouOft8I/AAAAAAAAKqg/JxlFM8iUU5M/s1600/ahbeta-2016-01-31-08-10-14-42.jpg)
Title: Re: Beta 3
Post by: Blade on January 31, 2016, 02:08:27 AM
1v1 arena

whats happend?
Title: Re: Beta 3
Post by: Greebo on January 31, 2016, 02:56:42 AM
I've spotted a possible issue in this screenshot Bustr posted in another thread. The nearby trees are all throwing a shadow on the ground but none of the buildings are.

(http://s20.postimg.org/n092u05al/cratr_VB1.jpg)
Title: Re: Beta 3
Post by: Chilli on January 31, 2016, 01:26:46 PM
CTD after executing "goto" player right click from Roster.  The action took me to a Knight Carrier on Greebo's CraterMA in the Melee arena.  I saw a glimpse of the deck and then immediately was given the "application stopped" pop up after game shut down.

 ahbeta.exe
   0.0.0.0
   56a7c812
   ahbeta.exe
   0.0.0.0
   56a7c812
   c0000005
   0018dd36
   f60
Title: Re: Beta 3
Post by: Mitchell on January 31, 2016, 02:30:00 PM
I noticed that when I'm in the bombsite that if I zoom in and out, the outer circle of the site get bigger and smaller very quickly.
Title: Re: Re: Beta 3
Post by: hitech on February 01, 2016, 03:51:06 PM
I found a bug (and likely an easy one to fix too!):

In the OFFLINE arena, the selection list for Offline Drones includes "Gun Ship or Field".  The game crashes immediately upon choosing that option

"Gun Ship or Field" should probably be removed from the list for Offline Drones.

<S>
Kingpin

Fixed
Title: Re: Beta 3
Post by: BowHTR on February 01, 2016, 05:11:23 PM
getting a glare off the cockpit at nightime.

(http://i.imgur.com/0grCVIa.jpg)
Title: Re: Beta 3
Post by: Wizzy on February 01, 2016, 09:04:18 PM
getting a glare off the cockpit at nightime.

When you log into AH Beta, go to your clipboard, options, graphic detail, and remove the "X" from the Enable Lens Flair. It fixed mine.
Title: Re: Beta 3
Post by: bustr on February 02, 2016, 11:33:19 AM
I thought Hitech mentioned an adjustment for this patch caused the over active lens flair. So I would assume next patch it will get dialed back.
Title: Re: Beta 3
Post by: Chilli on February 02, 2016, 02:29:50 PM
TBM Bug:

The TBM still loads 13 x 100 lb. bombs, including one on the right wing.
Title: Re: Beta 3
Post by: GrandpaChaps on February 02, 2016, 06:19:22 PM
No screen shots for this but beta 3, when trying to "go to" another player from roster, had a CTD.  Melee, Crater map.
Title: Re: Beta 3
Post by: GrandpaChaps on February 02, 2016, 06:39:18 PM
Beta 3, melee, Crater MA.  long film of capture of map.  Not much to see.  Might be useful, not sure.  Beta 3 looking good.  When I started the run, had detailed turned down a bit, then turned it up while filming (not sure if that's visible).  but, with detail turned down, distance objects appeared to flash frequently, not sure how to describe it... was visible with tree movement when i was looking at mountains.  May be normal behavior though as I changed to full detail and that behavior went away.

Also, interesting new buildings.  Note the comment about the odd farm building.  Not sure what that is?  Shower stall, pig stall, or general barn building?   Nothing wrong with it, but the way it is composed makes you think of a GI shower hut or a pig/cattle building.  too small for cattle though.
Title: Re: Beta 3
Post by: GrandpaChaps on February 02, 2016, 07:09:07 PM
Beta 3, melee, crater MA.  Not a lot here but interesting when turning graphics all the way up with halo effect. Also, look at co-pilot right side aircraft position, all white no detail.  But, halo affect quite strange even not in direct view.  When in F3 mode you'd think the halo might disappear.  Near the last part of film, you can see odd yellow shadow on gauges, might be intended though. 
Title: Re: Beta 3
Post by: mikeWe9a on February 03, 2016, 10:57:38 AM
When updating, Avast identified the update file as infected and stopped execution.  Afterwards running the program results in "AHALPHA.EXE HAS STOPPED WORKING".


Blocked process was AHBT002TO003.EXE, listed as Malware-gen (generic malware I believe).

Looks like I will end up uninstalling and reinstalling.

Mike
Title: Re: Beta 3
Post by: Skuzzy on February 03, 2016, 11:51:46 AM
When updating, Avast identified the update file as infected and stopped execution.  Afterwards running the program results in "AHALPHA.EXE HAS STOPPED WORKING".


Blocked process was AHBT002TO003.EXE, listed as Malware-gen (generic malware I believe).

Looks like I will end up uninstalling and reinstalling.

Mike

That is a false trigger.  Happens with Avast, AVG, and Kaspersky quite often.  There really is nothing we can do about it.
Title: Re: Beta 3
Post by: Bizman on February 03, 2016, 11:58:27 AM
When updating, Avast identified the update file as infected and stopped execution.
That happened so regularly with the Alpha that I used to stop Avast before the installation. Of course surfing adult sites is out of the question until the shields are back on...
Title: Look up not working if I use zoom toggle
Post by: yipi on February 03, 2016, 12:14:24 PM
I'm having trouble with look up function. Works until I use zoom toggle.
Title: Re: Look up not working if I use zoom toggle
Post by: FLS on February 03, 2016, 12:22:46 PM
That's a bug from Beta2. Look down also stops working .
Title: Re: Look up not working if I use zoom toggle
Post by: Skuzzy on February 03, 2016, 12:37:59 PM
I'm having trouble with look up function. Works until I use zoom toggle.

That's a bug from Beta2. Look down also stops working .

I cannot duplicate this with the given information.  Here is what I tried with a fresh installation of the game (default cockpit head positions), using mapped buttons on a joystick.

Enter the cockpit of the plane.
Press 'Z' to toggle zoom on.  Look up and look down work.
Press 'Z' to toggle zoom off.  Look up and look down work.
Looked up, press 'Z' to toggle zoom and it worked.
Press 'Z' to toggle off the zoom.
Looked down, pressed 'Z' to toggle zoom and it worked.

What am I missing?
Title: Re: Look up not working if I use zoom toggle
Post by: ImADot on February 03, 2016, 01:08:29 PM
I'm having trouble with look up function. Works until I use zoom toggle.

Using keyboard view keys, or some form of head tracking?
Title: Re: Beta 3
Post by: FLS on February 03, 2016, 01:16:55 PM
I cannot duplicate this with the given information.  Here is what I tried with a fresh installation of the game (default cockpit head positions).

Enter the cockpit of the plane.
Press 'Z' to toggle zoom on.  Look up and look down work.
Press 'Z' to toggle zoom off.  Look up and look down work.
Looked up, press 'Z' to toggle zoom and it worked.
Press 'Z' to toggle off the zoom.
Looked down, pressed 'Z' to toggle zoom and it worked.

What am I missing?

I renamed the settings folder and it works normally now. With the bug the gunsight isn't centered until you select the forward view and the forward view becomes an alternate over the nose view that hasn't been set anywhere.


The same thing happened on another PC with a new install of beta 2. Deleting the settings folder fixed it.  I don't know which file was causing the problem.
Title: Re: Beta 3
Post by: FLS on February 04, 2016, 03:14:01 AM
The bug is caused by F9 instant mode.  F7 makes it work again. Setting view preferences to default to instant mode also causes it.