Aces High Bulletin Board

General Forums => Wishlist => Topic started by: hgtonyvi on February 21, 2015, 03:38:30 PM

Title: N1k and other planes.
Post by: hgtonyvi on February 21, 2015, 03:38:30 PM
HTC I really Think the N1k Should be perked in the next update. Also maybe some other planes like the spit16 and LA7's also. But really Perk the n1k.
Title: Re: N1k and other planes.
Post by: kvuo75 on February 21, 2015, 03:41:26 PM
why
Title: Re: N1k and other planes.
Post by: MrKrabs on February 21, 2015, 03:55:10 PM
why

Because he got killed by the silly things...  :neener: :neener:

But seriously why? They're not that fast, they are mid-range at best in the energy race, they don't accelerate that super well... The only thing people hate is the quad fake hispanos which draws more weaker pilots believing firepower makes up for gunnery...

Don't know about you but killing N1K's are fun to kill like Twitfires.

Gotta remember over the last few years 2 planes "late-war wise" have been unperked thanks to more competition in ability! So don't get your hopes up!

In a nutshell there are 20eny+ rides that are a bigger threat than a N1K.
Title: Re: N1k and other planes.
Post by: bustr on February 21, 2015, 04:45:51 PM
Stay away from the pointy end.
Title: Re: N1k and other planes.
Post by: lyric1 on February 21, 2015, 05:30:10 PM
HTC I really Think the N1k Should be perked in the next update. Also maybe some other planes like the spit16 and LA7's also. But really Perk the n1k.

Put the air to air rockets on it & then :headscratch: ? :headscratch: ? :headscratch:.
Even then it really should not be perked.

Did read about the testing of this plane.
They may have underestimated it's true power it may have had.

http://www.j-aircraft.org/smf/index.php?topic=14827.0

Title: Re: N1k and other planes.
Post by: Volron on February 21, 2015, 06:52:40 PM
Not sure why it should be perked.  Anytime an opponent looks in my general direction, I catch fire.  The 20's on it are the same Type 99's that the A6M2 has, which has bad trajectory. :headscratch:
Title: Re: N1k and other planes.
Post by: Karnak on February 21, 2015, 07:52:36 PM
P-51D would need to be perked before anything else.
Title: Re: N1k and other planes.
Post by: hgtonyvi on February 22, 2015, 11:12:58 AM
Maybe Most of you don't know the sweetness of the n1k. Ask 2cmex yourself. It dives, climbs, accel, and has amazing turn radius. Also thos guns are actually great if you get use to them. IF not perk it, put it at the 5 ENY list.
Title: Re: N1k and other planes.
Post by: glzsqd on February 22, 2015, 01:26:29 PM
N1K is a very good fighter Under 10k with a sweet spot at around 5k. It's only real weakness at that alt is its Top speed(Its dive characteristics are pretty good compared to most other Jap fighters). However once the N1K is above 10k, the F4U actaully out climbs it.
The N1K and La7 seems so uber because they are mostly optimized for low level, once they get to the medium and high alt ranges they'll get chewed up.


The Spit16 is a different matter, it holds its amazing performance throughout its Alt range, but it is slower than the average super late war fighter. Iv'e always been confused to why it isn't perked, but I guess its range, lack of out ride speed, and poor attack ability(although not really) are why it doesn't get a perk price.
Title: Re: N1k and other planes.
Post by: hgtonyvi on February 22, 2015, 05:54:31 PM
Btw who flies 10K? LOL i'm usually 7k and below.
Title: Re: N1k and other planes.
Post by: ONTOS on February 22, 2015, 06:33:23 PM
The Mustang D, maybe, the others, I can not see it.
Title: Re: N1k and other planes.
Post by: Chris79 on February 22, 2015, 07:36:56 PM
Why, the Niki is an easy kill, the la7 is no better then anything else above 8k, and the spit16 is slow.
Title: Re: N1k and other planes.
Post by: hgtonyvi on February 23, 2015, 03:27:30 PM
Why, the Niki is an easy kill, the la7 is no better then anything else above 8k, and the spit16 is slow.

Spit16's are not slow.
Title: Re: N1k and other planes.
Post by: Lusche on February 23, 2015, 03:36:20 PM
Spit 16 is ranked #32 in top speed @ sea level.
Title: Re: N1k and other planes.
Post by: glzsqd on February 23, 2015, 03:52:35 PM
Speed is probably the most important characteristic for a fighter.
Title: Re: N1k and other planes.
Post by: bustr on February 24, 2015, 04:16:00 PM
Spit 16 is ranked #32 in top speed @ sea level.

Hey Lusche, wouldn't a better measure of speed in the MA below 15K. Diving until 400 is reached WEP or not. Then how long the fighter in question holds that speed?

For a very short period the Spit16 using a dive will get within guns distance to a running poni where many of them are on WEP but, didn't dive first to max speed to run away. So will a spit8, Brewster, A6m5, Hurri and so forth. But, for very tiny varying length windows of opportunity.

It still comes down to pilot skill or, luck with less experienced players. And it's how those pesky Brewsters and A6m always get me when I don't pay attention. I always pay attention to spit16 because they can trade alt for amazing speed in a moment. I've run down my share of ponis knowing this in a spit16.

Heck the Yak 9u should be perked. You can dive it to 500 and run down 262 for a short window of time. It gets to 500 very fast in a dive and fly's like a P-80 at that point. Himmm, small airframe, pointy nose, pointy wings.....yeah P-80.
Title: Re: N1k and other planes.
Post by: Chris79 on February 24, 2015, 10:46:38 PM
Neither of the planes listed give me much concern. The ones that do are Ki-84, Bf109k4, F4U-4, and FM2's. Not that I think those planes are Uber except the 4 hog, but I think good sticks tend to gravitate towards them.
Title: Re: N1k and other planes.
Post by: RotBaron on February 24, 2015, 11:23:54 PM
Maybe Most of you don't know the sweetness of the n1k. Ask 2cmex yourself. It dives, climbs, accel, and has amazing turn radius. Also thos guns are actually great if you get use to them. IF not perk it, put it at the 5 ENY list.

As the CO of a squad I imagine that you have a lot of AH knowledge. At least enough to know that ord is a consideration of the ENY. Go bomb a town with a N1k2, deack, defend yourself against the uppers and return to base...Nope, it shouldn't even be 8 ENY under that criteria, as I can name immediately about it half dozen that do it much better.

As Morf always says, "YMMV"

Title: Re: N1k and other planes.
Post by: MrKrabs on February 25, 2015, 08:49:45 AM
Fear the mighty TBM... Nuff said...
Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 09:14:55 AM
As the CO of a squad I imagine that you have a lot of AH knowledge. At least enough to know that ord is a consideration of the ENY. Go bomb a town with a N1k2, deack, defend yourself against the uppers and return to base...Nope, it shouldn't even be 8 ENY under that criteria, as I can name immediately about it half dozen that do it much better.

As Morf always says, "YMMV"

The N1k is an excellent ground attack fighter, just 3 N1ks can knock a strats down to around 40 percent if used properly. I feel its ENY is warranted.
Title: Re: N1k and other planes.
Post by: Ray77 on February 25, 2015, 09:30:08 AM
Unperk the C-hog
Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 10:12:22 AM
Unperk the C-hog

The C-hog is probably the most capable JABO aircraft in game. The 900+ 20mm rounds more than make up for the 4 rockets it loses over the F4U-1D.  If the F4U-1C was unperked you'd see a disgusting amount of them in the air.
Title: Re: N1k and other planes.
Post by: kvuo75 on February 25, 2015, 10:24:07 AM
If the F4U-1C was unperked you'd see a disgusting amount of them in the air.

apparently at one time, it was, and you did.
Title: Re: N1k and other planes.
Post by: bangsbox on February 25, 2015, 12:12:32 PM
apparently at one time, it was, and you did.

I do think the f4u-c should be perked a little less than the f4u-4, like it was not so long ago.
Title: Re: N1k and other planes.
Post by: Lusche on February 25, 2015, 12:20:40 PM
I do think the f4u-c should be perked a little less than the f4u-4, like it was not so long ago.

The F4U-c sees more usage and more success than the F4u-4. See: http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4931583.html#msg4931583
The -4 has more power, but the -C's gun package is from out of this world.

For those not here since the beginning of times... the F4U-C the very reason for the invention of "perk planes".  :old:

Title: Re: N1k and other planes.
Post by: bangsbox on February 25, 2015, 12:36:51 PM
The F4U-c sees more usage and more success than the F4u-4. See: http://bbs.hitechcreations.com/smf/index.php/topic,345669.msg4931583.html#msg4931583
The -4 has more power, but the -C's gun package is from out of this world.

For those not here since the beginning of times... the F4U-C the very reason for the invention of "perk planes".  :old:

People sure do like the odd-ball 4 20mm U.S. fighter. makes you think the -4 should be lowered to even out usage lol The -4 really is a beast of navy plane but i see it as often as a p39D (rarely). side note: i do not think i have ever seen a c202, and its a plane i have never killed :/
Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 12:47:09 PM
The Quad-20mm hizooka gun-package is, in my opinion, the best gun-package in game.
Title: Re: N1k and other planes.
Post by: Devil 505 on February 25, 2015, 01:48:25 PM
The Quad-20mm hizooka gun-package is, in my opinion, the best gun-package in game.
As if there's actually room for debate here.
Title: Re: N1k and other planes.
Post by: darkzking on February 25, 2015, 02:22:34 PM
wrong the 2x37mm cannons the IL2 is packing is the best gun package in game
Title: Re: N1k and other planes.
Post by: bangsbox on February 25, 2015, 02:25:43 PM
nope me410 2x mk101 30mm is hands down best in all categories
Title: Re: N1k and other planes.
Post by: Zoney on February 25, 2015, 02:38:56 PM
TA152 with one nose mounted 30 and 2 wing mounted 20's is the second best gun package behind the ME262's quad 30's.

There is no debate, these are Luftwaffe aircraft, not for the faint of heart my friends :)
Title: Re: N1k and other planes.
Post by: Wiley on February 25, 2015, 02:40:23 PM
nope me410 2x mk101 30mm is hands down best in all categories

Unfortunately it's mounted to a vehicle with the flight properties of a crowbar. ;)

NIK's an oddball to request perking.  As many have stated, there are plenty of aircraft that deserve it more.  By the logic for the NIK, pretty much anything with quad 20mms should be perked.

In a 1v1 I'd way rather have a -4 hog than a C, but for tooling around the arena furballing and/or hunting buffs, those guns with that long clip attached to that plane are perkworthy.

Wiley.
Title: Re: N1k and other planes.
Post by: ink on February 25, 2015, 02:45:48 PM
TA152 with one nose mounted 30 and 2 wing mounted 20's is the second best gun package behind the ME262's quad 30's.

There is no debate, these are Luftwaffe aircraft, not for the faint of heart my friends :)


I would agree if they were easier to use...

the quad 20's in my opinion are by far the easier gun package to use, extremely devastating firepower...much easier to use...

making it the deadliest gun package in game....

now just attach them to my Ki84 and I will be quite happy.

Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 02:48:51 PM
I can't see the kI84 being nearly as agile with quad 20mms. Look what happens to any 109 when you slap on those gondolas.
Title: Re: N1k and other planes.
Post by: Wiley on February 25, 2015, 02:51:20 PM
I can't see the kI84 being nearly as agile with quad 20mms. Look what happens to any 109 when you slap on those gondolas.

A lot of that is likely drag though.  I think a more close representation of what would happen to the KI would be comparing a 190A5 with the 2x20mms to a 190A5 with 4x20mm.  It doesn't lose THAT much.

Wiley.
Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 02:56:39 PM
That could have more to do with their wing-loadings though. the 190s already have a high wing loading so I don't think the extra weight would affect them as much as a plane with a lower wing-loading. I'm not really sure though, probably worth looking into *Nerd mode activated* 
Title: Re: N1k and other planes.
Post by: Wiley on February 25, 2015, 03:02:29 PM
Good point.  Tough to say without knowing way more about aerodynamics than I do.  Applying broad logic doesn't often work for aircraft from what I've seen. :)

Wiley.
Title: Re: N1k and other planes.
Post by: ink on February 25, 2015, 04:14:34 PM
actually from what I read, not only is it more agile, it climbs better also....

would most definitely have to be perked.
Title: Re: N1k and other planes.
Post by: glzsqd on February 25, 2015, 05:23:14 PM
actually from what I read, not only is it more agile, it climbs better also....

would most definitely have to be perked.

 :headscratch: Did it have a different motor? Because throwing the extra 20mms into the one we have in game now wouldn't make it more agile and certainly wouldn't make it climb better.

They would have had to increase the power and/or shed weight in other areas in order to become more maneuverable and have better performance. My guess is they might have removed pilot armor or fuel tanks but I'm not sure.
Title: Re: N1k and other planes.
Post by: ink on February 25, 2015, 05:34:03 PM
:headscratch: Did it have a different motor? Because throwing the extra 20mms into the one we have in game now wouldn't make it more agile and certainly wouldn't make it climb better.

They would have had to increase the power and/or shed weight in other areas in order to become more maneuverable and have better performance. My guess is they might have removed pilot armor or fuel tanks but I'm not sure.

I believe (could be wrong) they added power....

trying to find where I read it.....but I think it was a PDF of the Hayate which I dont have anymore....



edit
reading up on it....seems it was the same engine, but they changed some metal parts to wood...loosing weight....


guess I was completely wrong...haha
Title: Re: N1k and other planes.
Post by: RotBaron on February 25, 2015, 07:54:29 PM



now just attach them to my Ki84 and I will be quite happy.

J2M w/ quad 20mms and we might be as close as it gets.

I'll keep praying to see it in game  :pray
Title: Re: N1k and other planes.
Post by: ink on February 25, 2015, 08:06:04 PM
J2M w/ quad 20mms and we might be as close as it gets.

I'll keep praying to see it in game  :pray

we should see the quad 20 on the 84....no reason for it not to be included...

reading up more...there is so much differing views...(maybe this in itself will keep it from being included...it definitely saw combat though)

someone in a forum I was reading...was saying that all the later model Ki84 came with the better engine....add that to the replacing of metal parts to wood....(like the whole back half of fuselage) plus more....

it would absolutely have to be perked...

we are talking a plane that handles as good and possibly even better then the spitfire....out climbs the K4.... with the firepower of the hurri2c...


hahahaha  that would be insane.....
Title: Re: N1k and other planes.
Post by: Ack-Ack on February 27, 2015, 08:43:18 PM
someone in a forum I was reading...was saying that all the later model Ki84 came with the better engine....add that to the replacing of metal parts to

The Ki-84-N with the 2500hp Nakajima Ha-219 air cooled radial engine and the Ki-84-P, also with the 2500hp Nakajima Ha-219 air cooled radial engine and the Ki-84-R with the 2000hp Nakajima Ha-45-23 with a mechanically-driven two-stage three-speed supercharger, never made it past the prototype stage, if they even got that far in the development process.

we should see the quad 20 on the 84....no reason for it not to be included...

reading up more...there is so much differing views...(maybe this in itself will keep it from being included...it definitely saw combat though)


The Ki-84-Ib was in service in China as part of the air and ground offensive against the 14th AF and to intercept B-29s flying out of China but as you pointed out, the numbers were limited and probably didn't outfit an entire Sentai.  The Ki-84-Ic (2x 20mm cannons, 2x 30mm cannons) was also sent to air units in China to intercept 14th AF bombers.  But as the same problem with the Ki-84-Ib, service records are scarce and the exact number isn't known, also again like the Ki-84-Ib, it probably wasn't sufficient enough to equip a full Sentai.
Title: Re: N1k and other planes.
Post by: RotBaron on February 27, 2015, 09:41:11 PM
Nothing more than speculation on my part, but from the cursory comparisons I've made re: the J2M and its variants, I can't imagine it being an uber turner. The J2M5 would give most LW planes a real challenge because aircraft malfunction is not modeled. I've heard it was overmodeled in other sims. I know that wouldn't happen in AH.

If J2M5 has to be perked so be it. From my limited knowledge gathered mostly from you gents here about flight modeling; the J2M would actually have quite a bit of balance, a good turner, excellent climb/acceleration would make it a formidable BnZ.

But we'll have to see the Beaufighter guys are louder...

I still  :pray for it
Title: Re: N1k and other planes.
Post by: ink on February 27, 2015, 10:02:00 PM
The Ki-84-N with the 2500hp Nakajima Ha-219 air cooled radial engine and the Ki-84-P, also with the 2500hp Nakajima Ha-219 air cooled radial engine and the Ki-84-R with the 2000hp Nakajima Ha-45-23 with a mechanically-driven two-stage three-speed supercharger, never made it past the prototype stage, if they even got that far in the development process.

The Ki-84-Ib was in service in China as part of the air and ground offensive against the 14th AF and to intercept B-29s flying out of China but as you pointed out, the numbers were limited and probably didn't outfit an entire Sentai.  The Ki-84-Ic (2x 20mm cannons, 2x 30mm cannons) was also sent to air units in China to intercept 14th AF bombers.  But as the same problem with the Ki-84-Ib, service records are scarce and the exact number isn't known, also again like the Ki-84-Ib, it probably wasn't sufficient enough to equip a full Sentai.

cc thanx for info....

IIRC 500 or so of the quad 20's went into service...none of the 30's saw service.....
Title: Re: N1k and other planes.
Post by: icepac on February 28, 2015, 09:42:05 AM
I'd prefer the j2m2 or J2m3 over the J2m5.

The J2m2 outperforms both the later variants.
Title: Re: N1k and other planes.
Post by: RotBaron on February 28, 2015, 10:26:39 PM
I'd prefer the j2m2 or J2m3 over the J2m5.

The J2m2 outperforms both the later variants.

All 3 even better  :aok

Like the Yak release...
Title: Re: N1k and other planes.
Post by: FLOOB on March 01, 2015, 12:22:32 AM
Omg I thought perk the n1k2 threads had gone extinct around the turn of the century.
Title: Re: N1k and other planes.
Post by: Rich46yo on March 01, 2015, 10:06:52 PM
I find the KI-84 a far superior fighter. If not "far" then certainly superior. The KI climbs better, is faster, has better guns, and I find it sturdier. I admit I dont have much experience in a N1K but I would rate the KI-84 one of the 5 best non-perked fighters in the game.

Quote
the quad 20's in my opinion are by far the easier gun package to use, extremely devastating firepower...much easier to use...
making it the deadliest gun package in game....
now just attach them to my Ki84 and I will be quite happy.

Different 20mms. The KI's had the HO-5's, a much better 20mm then the type 99, along with a couple 0.50s. Thats plenty of bang for the buck. The N1k's 4 type 99s werent really worth the weight, which is probably what makes the N1k "feel" more cumbersome. The HO-5 had an insane ROF, more I bet then any other 20mm in the war I bet. Which is what makes the KI-67 so dangerous to fighters. If two HO-5s and 2 0.50s dont do the trick, most of all against other fighters, then nothing will.
Title: Re: N1k and other planes.
Post by: ink on March 02, 2015, 04:02:13 AM
I find the KI-84 a far superior fighter. If not "far" then certainly superior. The KI climbs better, is faster, has better guns, and I find it sturdier. I admit I dont have much experience in a N1K but I would rate the KI-84 one of the 5 best non-perked fighters in the game.

Different 20mms. The KI's had the HO-5's, a much better 20mm then the type 99, along with a couple 0.50s. Thats plenty of bang for the buck. The N1k's 4 type 99s werent really worth the weight, which is probably what makes the N1k "feel" more cumbersome. The HO-5 had an insane ROF, more I bet then any other 20mm in the war I bet. Which is what makes the KI-67 so dangerous to fighters. If two HO-5s and 2 0.50s dont do the trick, most of all against other fighters, then nothing will.

I was actually referring to the quad 20's on the Hurri not the N1k....

and ya I love the 20's on the Ki.... :grin:


I agree with your assessment of the Ki against the N1k.
Title: Re: N1k and other planes.
Post by: Karnak on March 02, 2015, 06:05:19 AM
I disagree about the N1K2's Type 99 Model IIs.  While their RoF is not very good on a per gun basis, as modeled in AH it is the second hardest hitting 20mm cannon.  That coupled with its insane amount of ammo is what makes it so dangerous in spray and pray situations.  The Type 99 Model IIs of the N1K2-J and A6M5b hit with 98 or 99% of the power of the Hispano Mk II 20mm and, unlike the Type 99 Model Is of the A6M2 and A6M3 also have decent ballistics roughly on par with the MG151/20 20mm, SHvAK 20mm and Ho-5 20mm.  The Ho-5, in comparison, has a much higher rate of fire, but it is also the lightest hitting 'good' 20mm cannon by a fair margin, meaning individual stray hits are not as likely to cause catastrophic damage.  The lighter ammo load coupled with the much higher RoF require the pilot to be much more judicious with their shooting.  The Ki-84 is the better duelist, but as a brawler there are strong points in favor of the N1K2-J and strong points in favor of the Ki-84, but firepower is most certainly on the N1K2-J's side.
Title: Re: N1k and other planes.
Post by: Vinkman on March 02, 2015, 03:05:00 PM
The Quad-20mm hizooka gun-package is, in my opinion, the best gun-package in game.

the Quad 30mm in the 262 are better imo.
Title: Re: N1k and other planes.
Post by: Vinkman on March 02, 2015, 03:07:02 PM
-1

The N1ki doesn't need to be perked because it isn't over used, so there is no need to artificially limit its use.
Title: Re: N1k and other planes.
Post by: glzsqd on March 02, 2015, 03:15:20 PM
the Quad 30mm in the 262 are better imo.

Of course they hit harder, but thats about the only advantage they have. The Hispano has a higher rate of fire, higher muzzle velocity, better ballistic properties and usually comes with a larger ammo clip per gun.

There's a reason why the 262 is the only German plane with 4 m108s. It's because the closure where rates that they need the high volume of fire to be effective.
Title: Re: N1k and other planes.
Post by: Vinkman on March 02, 2015, 04:26:17 PM
Of course they hit harder, but thats about the only advantage they have. The Hispano has a higher rate of fire, higher muzzle velocity, better ballistic properties and usually comes with a larger ammo clip per gun.

There's a reason why the 262 is the only German plane with 4 m108s. It's because the closure where rates that they need the high volume of fire to be effective.

The scatter pattern of a 30mm is actually an advantage. When it only takes 1 round to down a bandit, it is optimum to cover as much area of the sky as possible with the rounds being fired instead of concentrating them because there is no need for 2 rounds to land in the same place. So the randomization of the 30mm actually creates a very large Kill pattern/sec for the Quad 30mm. And in my estimation, produces a larger Kill Pattern than the quad 20mm, or must other gun packages.

Because most are so un-used to firing the 30mm, their lead computation is so far off that the Huge Kill Pattern can't make up the difference. This leads people to under rate the Quad 30mm gun package.

 :salute
Title: Re: N1k and other planes.
Post by: Wiley on March 02, 2015, 05:42:24 PM
The scatter pattern of a 30mm is actually an advantage. When it only takes 1 round to down a bandit, it is optimum to cover as much area of the sky as possible with the rounds being fired instead of concentrating them because there is no need for 2 rounds to land in the same place. So the randomization of the 30mm actually creates a very large Kill pattern/sec for the Quad 30mm. And in my estimation, produces a larger Kill Pattern than the quad 20mm, or must other gun packages.

Because most are so un-used to firing the 30mm, their lead computation is so far off that the Huge Kill Pattern can't make up the difference. This leads people to under rate the Quad 30mm gun package.

 :salute

I'd submit that 'user friendliness' factors into the equation for 'best gun package' though.  It's pretty easy to make the case that quad hizookas are the easiest package of cannons to hit with, even if other packages have more raw power.  The combination of ease of gunnery, trajectory, and power is what makes them good.

Wiley.
Title: Re: N1k and other planes.
Post by: ink on March 02, 2015, 05:47:50 PM
I disagree about the N1K2's Type 99 Model IIs.  While their RoF is not very good on a per gun basis, as modeled in AH it is the second hardest hitting 20mm cannon.  That coupled with its insane amount of ammo is what makes it so dangerous in spray and pray situations.  The Type 99 Model IIs of the N1K2-J and A6M5b hit with 98 or 99% of the power of the Hispano Mk II 20mm and, unlike the Type 99 Model Is of the A6M2 and A6M3 also have decent ballistics roughly on par with the MG151/20 20mm, SHvAK 20mm and Ho-5 20mm.  The Ho-5, in comparison, has a much higher rate of fire, but it is also the lightest hitting 'good' 20mm cannon by a fair margin, meaning individual stray hits are not as likely to cause catastrophic damage.  The lighter ammo load coupled with the much higher RoF require the pilot to be much more judicious with their shooting.  The Ki-84 is the better duelist, but as a brawler there are strong points in favor of the N1K2-J and strong points in favor of the Ki-84, but firepower is most certainly on the N1K2-J's side.

I always thought that the 20's on the KI were some of the fastest firing guns in game...(which makes up for their lack of punch but like you say, you gotta conserve....)..

strange though trying to find info on the  quad 20 ki... I found a few write ups from WT....their KI84 has very slow firing 20's. (at least that is what players are saying)
Title: Re: N1k and other planes.
Post by: glzsqd on March 02, 2015, 05:48:50 PM
I'd submit that 'user friendliness' factors into the equation for 'best gun package' though.  It's pretty easy to make the case that quad hizookas are the easiest package of cannons to hit with, even if other packages have more raw power.  The combination of ease of gunnery, trajectory, and power is what makes them good.

Wiley.

I'd still say that the Quad-Hizookas are still all around more effective than the Quad-mk108s. Sure the 30mm is very dangerous once someone become proficient with them, But the Hispano is dangerous without a good gunner behing the stick. the 30mms biggest weakness is its terrible muzzle velocity. The round is Slow and it drops off alot. This means you need to pull that much more lead on target which in turns makes you more vulnerable to overshoots and gives him more room to get out of your guns.
Title: Re: N1k and other planes.
Post by: Volron on March 03, 2015, 12:45:31 AM
Makes me wonder what kind of perk tag would be needed on a 262 with quad Mk103's. :noid
Title: Re: N1k and other planes.
Post by: shake307 on March 03, 2015, 08:55:56 AM
We should perk all these planes:

All Spitfire because they are Uber.
Mustang cuz it is a noob plane.
Brewster and Zero cuz they turn good.
All P-38s cuz they have 2 engines.
109 K4 cuz it can climb.
FW-190 cuz it can roll.
37mm P-39 cuz 37mm.

Actually, perk all the aircraft and ground vehicles except C-47 and Jeep.  All the noobs and dweebs should only get to fly the C-47. 
This should alienate anybody who dares play in way I don't agree with.   :noid
Title: Re: N1k and other planes.
Post by: Vinkman on March 03, 2015, 09:17:26 AM
I'd still say that the Quad-Hizookas are still all around more effective than the Quad-mk108s. Sure the 30mm is very dangerous once someone become proficient with them, But the Hispano is dangerous without a good gunner behing the stick. the 30mms biggest weakness is its terrible muzzle velocity. The round is Slow and it drops off alot. This means you need to pull that much more lead on target which in turns makes you more vulnerable to overshoots and gives him more room to get out of your guns.

True, but Very tough to trade that off with the ability to kill 3 B-17 on a single high speed pass. And have enough ammo to do that 3 times. 
Title: Re: N1k and other planes.
Post by: kvuo75 on March 03, 2015, 05:20:10 PM
We should perk all these planes:

All Spitfire because they are Uber.
Mustang cuz it is a noob plane.
Brewster and Zero cuz they turn good.
All P-38s cuz they have 2 engines.
109 K4 cuz it can climb.
FW-190 cuz it can roll.
37mm P-39 cuz 37mm.

Actually, perk all the aircraft and ground vehicles except C-47 and Jeep.  All the noobs and dweebs should only get to fly the C-47. 
This should alienate anybody who dares play in way I don't agree with.   :noid

perk jeep too. it has a gun.

 :aok

Title: Re: N1k and other planes.
Post by: shake307 on March 03, 2015, 10:47:22 PM
perk jeep too. it has a gun.

 :aok

Perk the guy in the chute, he also has a gun. :pray
Title: Re: N1k and other planes.
Post by: Karnak on March 03, 2015, 11:24:13 PM
I always thought that the 20's on the KI were some of the fastest firing guns in game...(which makes up for their lack of punch but like you say, you gotta conserve....)..

strange though trying to find info on the  quad 20 ki... I found a few write ups from WT....their KI84 has very slow firing 20's. (at least that is what players are saying)
Then WT has them wrong, at least the wing mounted guns.  Synchronized Brownings, and Browning derived guns like the Japanese 12.7mm Ho-103 (Ki-43, Ki-61 and Ki-84 in AH) and 20mm Ho-5 (Ki-61 and Ki-84 in AH) suffered a 40-60% loss of RoF.  In AH such guns only lose 10% of their RoF.  That said, the wing mounted guns on the Ki-84 are not synchronized and would have their full rate of fire.

Per Anthony Williams and Emmanuel Gustin in Flying Guns of WWII, the AH 20mm cannons fall out like so when unsynchronized:

Ho-5: 750-850rpm
B-20: 800rpm
ShVAK: 800rpm
Hispano Mk V: 750rpm
MG151/20: 700rpm
Hispano Mk II: 600rpm
MG/FF: 530rpm
Type 99 Model I: 520rpm
Type 99 Model II: 490rpm

Larger guns, just for kicks:

MK108 30mm: 600-650rpm
VYa 23mm: 550rpm
MK103 30mm: 360-420rpm
NS-37 37mm: 250rpm
BK37 37mm: 160rpm
M4 37mm: 140-150rpm
Class S 40mm: 100rpm
BK5 50mm: 45rpm
Title: Re: N1k and other planes.
Post by: Kruel on March 10, 2015, 09:08:56 AM
Spit 16 is ranked #32 in top speed @ sea level.

Post the full list please :)
Title: Re: N1k and other planes.
Post by: hgtonyvi on March 10, 2015, 10:17:12 AM
I flew KI-84 for many years. The guns do fire quickly and you do need to conserve your Ammo as INK Stated. N1k has great guns once you get use to them. Most of you don't understand the capabilities that N1k has in the right hands.
Title: Re: N1k and other planes.
Post by: Avanti on August 02, 2015, 07:14:44 AM
Sorry to bump an old thread here but there is a valid point here to be made

N1k should be perked because of the nature of aces high fights, 90% of all fights are below 10k where the n1k can dominate

Sure, it's not that great above 10k

But every plane has its weakness, 262's aren't great when slow, tempest's can't turn n burn very well, in fact I chased 2 down today in a spit 8 which isnt perked and the torque in those things in phenomenal... You need to know how to fly it right before you can get kills in it....

The n1k on the other hand, can be flown from any skill level, its guns can shoot down aircraft from up to 1k no problem, it can turn better than most planes including the f4u 1c and that's a perked plane! But the n1k isn't?

Now I don't get shot down by these very often, but every time I fly against one I think it should be perked, or other planes should be unperked such as the f4u1c because they are essentially the same thing, a corsairs flat acceleration sucks where a n1k does quite well, and don't even get me started on how well n1k's zoom climb or even just climb up to targets!

So to conclude my rant, the f4u1c is perked.... But not the n1k and I would argue it's a better plane

Cheers
Mitch
Title: Re: N1k and other planes.
Post by: DmonSlyr on August 02, 2015, 07:37:21 AM
Sorry to bump an old thread here but there is a valid point here to be made

N1k should be perked because of the nature of aces high fights, 90% of all fights are below 10k where the n1k can dominate

Sure, it's not that great above 10k

But every plane has its weakness, 262's aren't great when slow, tempest's can't turn n burn very well, in fact I chased 2 down today in a spit 8 which isnt perked and the torque in those things in phenomenal... You need to know how to fly it right before you can get kills in it....

The n1k on the other hand, can be flown from any skill level, its guns can shoot down aircraft from up to 1k no problem, it can turn better than most planes including the f4u 1c and that's a perked plane! But the n1k isn't?

Now I don't get shot down by these very often, but every time I fly against one I think it should be perked, or other planes should be unperked such as the f4u1c because they are essentially the same thing, a corsairs flat acceleration sucks where a n1k does quite well, and don't even get me started on how well n1k's zoom climb or even just climb up to targets!

So to conclude my rant, the f4u1c is perked.... But not the n1k and I would argue it's a better plane

Cheers
Mitch

I agree that it is a great trainer plane as well as easier to fly than the Chog. It has an amazing vert zoom climb so beating it in the merge with a rope is very difficult.

I disagree though because actually the Chog outperforms the nik in almost every category. And the Chog actually turns better than the Nik. The Chog dives better, is faster overall, has better 20mm, can climb almost just as good as the nik in the zoom climb, can roll off a CV, and has lots of ord.

The two planes are similar, but actually the Chog has the better all around performance and would win in a 1v1 duel.
Title: Re: N1k and other planes.
Post by: Karnak on August 02, 2015, 11:58:06 AM
Sorry to bump an old thread here but there is a valid point here to be made

N1k should be perked because of the nature of aces high fights, 90% of all fights are below 10k where the n1k can dominate

Sure, it's not that great above 10k

But every plane has its weakness, 262's aren't great when slow, tempest's can't turn n burn very well, in fact I chased 2 down today in a spit 8 which isnt perked and the torque in those things in phenomenal... You need to know how to fly it right before you can get kills in it....

The n1k on the other hand, can be flown from any skill level, its guns can shoot down aircraft from up to 1k no problem, it can turn better than most planes including the f4u 1c and that's a perked plane! But the n1k isn't?

Now I don't get shot down by these very often, but every time I fly against one I think it should be perked, or other planes should be unperked such as the f4u1c because they are essentially the same thing, a corsairs flat acceleration sucks where a n1k does quite well, and don't even get me started on how well n1k's zoom climb or even just climb up to targets!

So to conclude my rant, the f4u1c is perked.... But not the n1k and I would argue it's a better plane

Cheers
Mitch
The N1K2-J is also very slow, barely breaking 320mph on the deck and topping out at below 370mph.  In a game increasingly dominated by fast, maneuverable fighters perking aircraft like the N1K2-J or Spitfire Mk XVI that give new players a chance to be marginally effective before being killed by a coordinated gang of BnZ runners is a very good thing.  The game already has an excessively steep learning curve that costs a lot of potential subscriptions.  Making that learning curve steeper would be counter productive to the health of the game.

If you want to kill the N1K in a maneuver fight then you'll just have to step out of your speed demon and use something slower, but more maneuverable such as the Spit IX or Bf109F-4.
Title: Re: N1k and other planes.
Post by: Skyyr on August 02, 2015, 12:19:00 PM
. . .

If you so strongly believe this, then fly an N1K and DA someone competent in the aircraft you listed (Spit, F4U-1c, etc.). Your N1K will get stomped.

The N1K's only advantage is it's guns. Turn performance is decent, but it's outmaneuvered by LA's, Spit 8/16's, and it's combined climb+turn performance is worse than a Spit 9, Yak 3/9's. It's slower than Typhoons, P-51's, D9's and 152's, 109G14/K4. Its only advantage is how much hitting power it can bring. It's an aircraft suited for very aggressive players that typically come into fights with extra altitude/airspeed. Co-alt at cruise speed, it's fairly average, and its performance only gets worse as you climb above 12k (performance drops off significantly there).

It is very much the Japanese version of the Typhoon, with all of the performance it implies. With alt and E on the opponent, they seem great. Take that away and force a co-alt fight, and you'll quickly find how poorly they perform in general.

Watch someone like 2cmex who flies it, and you'll notice from the moment he engages, his overall flight path is almost entirely downhill. It doesn't have the energy on its own to be a threat. Meet one co-alt and you'll find they're hardly the monster you make them out to be.

In this situation, it seems your real problem isn't the N1K, it's a lack of SA combined with N1K's who are taking advantage of you being low and slow.
Title: Re: N1k and other planes.
Post by: Avanti on August 02, 2015, 03:48:25 PM
I'm not saying I struggle to fly against them, in just saying that as a low alt fighter, they are brilliant, they can up off the deck and be brilliant from the get go, and yes they aren't fast but they get to their top speed very fast, c hog can't do that unless in a dive, sure a c hog could turn better, but only with flaps from which a n1k can't just extend for a bit and converter the fight back and dispatch them using energy

Also skyyr I'm more talking about the MA, no plane is perked in the DA

Saying this in Japan's 'typhoon' is comparing apples to oranges, the planes are nothing alike

I'm also more focusing on it's below 10k performance
You need to know how to fly every plane and majority of all MA engagements are below 10k

For instance, you most likely wouldn't up a c hog or a tempest to engage a iminent base attack, you would get downed very quickly. But you would up a n1k because it can survive those situations, it also can engage ground vehicles and doesn't need ord to do it either

Though I do agree it could maybe damage the game for the newer players

Title: Re: N1k and other planes.
Post by: Avanti on August 02, 2015, 03:53:04 PM
And also an important thing I forgot to add

Yes the c hog is a marginally better plane

BUT in a co alt merge, the n1k has the potential to finish the fight before the c hog has the opportunity to (this is not including any ho'ing tactics)
Title: Re: N1k and other planes.
Post by: Lusche on August 02, 2015, 03:58:43 PM
There was a time when both planes were unperked... and the F4U-C ended up being the perked one (the first and for a long time the only one) for a reason...

Theoretical "duel" performance is one thing, actual MA environment and the practical usage & impact is another one. The perk system was created to adjust arena imbalances.
Title: Re: N1k and other planes.
Post by: Avanti on August 02, 2015, 04:25:24 PM
MA and DA sure are two very different places, but I'm mainly talking about MA performance

Even if it was a light perkng on the n1k, this is just what I think on the matter, it was the best that Japan had to offer and it shows
Title: Re: N1k and other planes.
Post by: Karnak on August 02, 2015, 04:41:21 PM
MA and DA sure are two very different places, but I'm mainly talking about MA performance

Even if it was a light perkng on the n1k, this is just what I think on the matter, it was the best that Japan had to offer and it shows
The Ki-84 is, in both reality and AH, significantly superior to the N1K2-J.

You did not acknowledge or address my statement about needing newbie friendly aircraft in the game.  Newbies will not stick around to become experienced players if they are just forced to be cannonfodder.  Having some easier planes like the Spitfires, N1K2-J and P-38L helps new players have fun, which makes them much more likely to stick around and become paying customers who learn and are then able to move on to more challenging aircraft.

The N1K2-J is also not at all dominating the charts.

The game is more and more favoring fast, unmanueverable fighters that can run away when danger rears its ugly head.  Perking one of the few semi-capable turn fighters in such an environment would be a mistake.
Title: Re: N1k and other planes.
Post by: Rich46yo on August 02, 2015, 06:12:33 PM
I find the KI-84 to be far more capable then the Nik.
Title: Re: N1k and other planes.
Post by: glzsqd on August 02, 2015, 08:16:42 PM
N1K is a pig above 7k and even at its target alt its simply a slow plane. Skyyr is correct when he says its guns are its only outstanding feature, and even then it has more to do with the ammunition capacity. The N1K is simply not that great of a performer compared to something like an F4U1n. C, not to mention the fact that it doesn't have the same range, Ord capacity or availability from Carrier groups.
Title: Re: N1k and other planes.
Post by: Skyyr on August 02, 2015, 08:29:43 PM
And also an important thing I forgot to add

Yes the c hog is a marginally better plane

BUT in a co alt merge, the n1k has the potential to finish the fight before the c hog has the opportunity to (this is not including any ho'ing tactics)

That simply isn't true. The 1c dominates the N1K in every aspect, except for turn radius. The catch here is that the 1c can dump speed faster than the N1K and go to flaps, so even then it's a wash.

In a co-alt merge, the F4U-1c will have between 20 and 50 mph on the N1K, so even in a neutral merge, the N1K loses.
Title: Re: N1k and other planes.
Post by: Avanti on August 02, 2015, 09:34:17 PM

Though I do agree it could maybe damage the game for the newer players



I entirely agree with you, This is the biggest problem in aces high right now and why I think numbers are low but this is due to a lack of training for the new players

Not enough current players offer their help to newer players to help them become better! Sure they can go read on the aces high website.... But who wants to do that? They are here to read and study.... They are here to play! A spitfire/p38/n1k/p51 will be dispatched just as quickly as any other plane in a new players hands!

More players need to help new players become half decent before they can become better! Almost every single player still playing the game today has at some stage been taken under the wing of a player/squad and shown how it's done

And if the HTC crew reads this, I don't think it can be done with video's. I think people need to be put in a situation where they can ask questions

Little of topic but sort of relevant
Title: Re: N1k and other planes.
Post by: glzsqd on August 02, 2015, 09:36:40 PM
Most people who play video games as a leisure activity don't want to be "Trained" to play a video game.
Title: Re: N1k and other planes.
Post by: DmonSlyr on August 03, 2015, 07:53:34 AM
The Ki84 really isn't that much more capable than the Nik. The Nik is just a little slower, buttt it can dive way better, so which is more important? The Nik and the Ki84 are extremely close at equal E. It really does come down to the pilot. The high Nik to a low Ki84 is very very dangerous, and a low nik has better defensive measures than the ki84, and can out dive it in case of emergencies at higher alts, is easier to control, and will climb to the KI84 after an over shoot and kill them. Think of diving speed to alt success people use in the MA. Not being able to dive effects a lot of players and their SA, which is why the Ki84 isn't as deadly as people make it out to be. The F4Us can actually get inside both planes on the rolls and during flat turns in a stall fight with full flaps. I've had, and proven, these fights vs really good oponents, it is the reason I fly the F4U more than Ki84s and Niks, it is a better plane period, now the 50 cals don't help as much in quick death shots or rope attempts. I'll say the Ki84 is among the best defenders in the game because of its quick acceleration and roll rate. The Nik is also a better defender than the F4U because of its guns, its quick ability to gain alt over a base, and because the F4Us biggest weak spot is low and slow on the deck, the Jap planes are just a little more versatile low on the deck. For the F4U to be successful it needs 10K (preffered to be higher than all enemies) at least 340 mph, and not get low n slow on the deck. The Nik should fly exactly the same way if you want to be more successful. I'm talking MA here. In the DA or equal co alt speeds, the F4U will beat both of them.

The Nik and the F4U are in a sense, almost identical up to an extent, however, with the F4Us faster speed and better dive, it is highly difficult for the Nik to win. But the thing about Niks is that they are very good in the zoom climb, even better than the ki84 if you ask me. So on the merge you have to break a lot of E to make the fight tight, instead of going for a rope merge against the Nik. The rope merge spells disaster with those large cannons and its ability to climb straight up.  You have to be a really good defensive flyer in the Nik. Cmex is a great defensive flyer and gets 85% of his kills making people overshoot and try to rope him in a Nik. The reason is because 95% of the fighters in the MA will catch you.

Personally, I think the Nik is easier to fly and learn than both the Ki84 and F4U. My reasons being that, 1. The Nik is the easiest to control, 2. The Nik can turn well and dive well, this makes it great for attacking fighters at enemy bases. 3. The Nik has much better cannons and allows for quick easy kills. 4. It has a lot of gas. And 5. It's allows newer players to get away with over controlling, much more than the other 2 planes. Although, the Chog is extremely close to the same fighting style, the Chog has slightly better output making it a more capable plane, yet, the F4Us are much more difficult to learn IMHO, because they are not as capable on the deck, where most new players end up fighting most of the time.
Title: Re: N1k and other planes.
Post by: JVboob on August 07, 2015, 05:56:29 AM
  Having some easier planes like the Spitfires, N1K2-J and P-38L  helps new players have fun, which makes them much more likely to stick around and become paying customers who learn and are then able to move on to more challenging aircraft.



P38L easy mode??? how so?
Title: Re: N1k and other planes.
Post by: mthrockmor on August 07, 2015, 05:58:43 AM
Perking....

In my opinion the only two birds that should be perked are the Me-262 and the Me-163. Other than that, nothing....we need more B-29s and at lower altitudes. We need more Temps. And the C-Hog is just fun to kill. If everyone ups in one, they'll get bored and move into more challenging mid- or early- war birds.

Life is good

boo
Title: Re: N1k and other planes.
Post by: Lusche on August 07, 2015, 06:45:21 AM
We need more Temps. And the C-Hog is just fun to kill. If everyone ups in one, they'll get bored and move into more challenging mid- or early- war birds.


This is not what happened when the C-Hog was unperked. The Tempest would be even worse.
Title: Re: N1k and other planes.
Post by: Karnak on August 07, 2015, 08:22:32 AM
P38L easy mode??? how so?
It is easy.  Turns well, climbs well, good firepower on the centerline, no torque.

Has some down sides, but that is true of most fighters.

My experience in using it in AH was that it was very easy, one of the easiest fighters to succeed in.  Certainly easier than something like the Ki-84 or Bf109K-4.
Title: Re: N1k and other planes.
Post by: Zoney on August 07, 2015, 08:42:32 AM
Except that the P38 is an enemy magnet and you can count on being engaged by everyone within icon range, at the same time.  It's flaw is it is just too big a target, and an irresistible one when I see it around.  Most of the time it is an easy kill, except when you run into those few who have mastered it.
Title: Re: N1k and other planes.
Post by: Karnak on August 07, 2015, 09:50:25 AM
Except that the P38 is an enemy magnet and you can count on being engaged by everyone within icon range, at the same time.  It's flaw is it is just too big a target, and an irresistible one when I see it around.  Most of the time it is an easy kill, except when you run into those few who have mastered it.
No worse that the Spit's excessive fragility.

Both are easy.

There is a P-38 mafia on these forums that like to talk the P-38 up as being extremely challenging and drawing a crowd.  It just isn't so.  If you want to draw a crowd fly, in order of crowd drawing potential, an Me410 or something really rare or a Bf110 or a Mossie.
Title: Re: N1k and other planes.
Post by: JVboob on August 08, 2015, 01:48:30 AM
Except that the P38 is an enemy magnet and you can count on being engaged by everyone within icon range, at the same time.  It's flaw is it is just too big a target, and an irresistible one when I see it around.  Most of the time it is an easy kill, except when you run into those few who have mastered it.

aside from it being my favorite this is why i fly it and the P40.
Title: Re: N1k and other planes.
Post by: ink on August 13, 2015, 02:30:46 PM
It is easy.  Turns well, climbs well, good firepower on the centerline, no torque.

Has some down sides, but that is true of most fighters.

My experience in using it in AH was that it was very easy, one of the easiest fighters to succeed in.  Certainly easier than something like the Ki-84 or Bf109K-4.


 :headscratch:

I don't normally disagree with ya....

but the 38 any of them....I would not think it is remotely close to the "easy" category...certainly not easier then the Ki84....hell that thing gets kills all by itself from what some say... :D


for a noob.. the 38 "easy mode"..no way......for guys like AKAK definitely easy but the guy has what 20 years flying it....


you forget you cant say what is "easy mode" by what You personally can do in it...


the 38 compresses easier then the Ki....I would highly doubt it turns tighter then the Ki at any given configuration(havnt looked could be wrong)

yes the center line guns are easier to Aim then wing mounted guns..but you still have to get used to firing them...(I actually have better aim using wing mounted guns)

it is a Giant target....once slow turns horrible...

you really have to know the plane to get the most out of it...

where as true "easy mode" rides a noob can get in and get kills within a short time...

spit 16
spit 9
La7
Ki84
temp
P51D
190D
109K4(except the guns make it not easy haha)


to me those are the true "easy mode" rides....

I would say the Brew- Hurri2C-and zero.... but they are way to slow to be really dangerous in the hands of a noob.

of course this is my opinion and we all know what opinions are like..... :cheers:
Title: Re: N1k and other planes.
Post by: DmonSlyr on August 13, 2015, 04:36:59 PM
P38 takes a lot of SA experience.

You have really know ACM simply because you have to learn how to predict the fight to perform the right manuevers.

While it does turn sorta well, it won't out turn anything better turning than a 109g14 no matter how hard you try.

It has mediocre speed so while it can out run some planes, other planes can still catch it. Especially when you run out of wep and have to RTB with 5 cons on your 6.

I wouldn't no where near call it an easy mode plane because you really have to understand E management and SA, while also not compressing in dives, and being able to predict manuevers using the correct ACM Vs better rolling planes.  It's not a plane some noob is going to have an easy time in.
Title: Re: N1k and other planes.
Post by: icepac on August 14, 2015, 06:37:42 PM
I'll go after a P38 when flying a TU2.

TU2 get's one chance at landing 20mms and possibly one more fleeting moment before it's overwhelmed.
Title: Re: N1k and other planes.
Post by: Karnak on August 14, 2015, 07:44:55 PM
All I can say is that I found the P-38 to be one of the easiest planes to succeed in.  Right up there with the N1K2-J.  I did not feel picked on any more than I do in a Spit, 109 or 51 and its performance was good with great guns.
Title: Re: N1k and other planes.
Post by: Lusche on August 14, 2015, 11:27:20 PM
I very much disagree with that.
You need quite a good SA and grasp of ACM to succeed in the P-38. As it has no single quality that could be instantly (and instinctively) be exploited by a beginner or even average player. Speed, flat turning radius, climb rate, nothing of all that is any special on its own. You gotta be able to combine several aspects to succeed, instead of augering you locked up fighter.
Title: Re: N1k and other planes.
Post by: Ack-Ack on August 17, 2015, 11:43:46 AM
It is easy.  Turns well, climbs well, good firepower on the centerline, no torque.

Has some down sides, but that is true of most fighters.

My experience in using it in AH was that it was very easy, one of the easiest fighters to succeed in.  Certainly easier than something like the Ki-84 or Bf109K-4.

You also probably flew the P-38L when you already had experience flying other planes, which made the P-38L flying easier for you.  Had you not already had the experience prior to flying the P-38L, you'd be singing a different tune.
Title: Re: N1k and other planes.
Post by: Ack-Ack on August 17, 2015, 11:46:48 AM


There is a P-38 mafia on these forums that like to talk the P-38 up as being extremely challenging and drawing a crowd.  It just isn't so.  If you want to draw a crowd fly, in order of crowd drawing potential, an Me410 or something really rare or a Bf110 or a Mossie.

Flying the P-38 is challenging, try turn fighting planes like Spitfires, N1K2s, Zekes, etc.  If you strictly BnZ in the P-38, then yeah, it's really not a challenge to fly.  The only reason why I've stuck with the P-38 for so long is that is always provides me a challenge each time I fly it.  YMMV.
Title: Re: N1k and other planes.
Post by: Zimme83 on August 17, 2015, 11:59:06 AM
B-239 is the most awesome plane of AH.
Anyone disagreeing is wrong and must send me an apology and $10.  :old:
Title: Re: N1k and other planes.
Post by: save on August 17, 2015, 12:36:33 PM
IMO the only un-perked plane that should deserve a perk status would be the LA-7 with 3 guns.

Its should have 2-guns un-perked, a great majority of them used in WW2 ETO had 2 guns only.

Its like some have asked in wishlist to equip the A20 with Hispano's. Noone would fly anything else but the Hispano version, much like the 3-gun LA-7.

It catches most planes  up to 10k, have acceleration like few other, dive up to 550mph, turn ok but not good, have 50% more power than the 2-gun version of LA-7, can carry bombs.

Only a few other unperked planes have same k/d and have a  high usage (very understandably), only P51d are higher this TOD.

Range is the only snag I can find on it. If more experienced players flew it in MA it would already be perked.
Title: Re: N1k and other planes.
Post by: Karnak on August 17, 2015, 03:07:52 PM
You also probably flew the P-38L when you already had experience flying other planes, which made the P-38L flying easier for you.  Had you not already had the experience prior to flying the P-38L, you'd be singing a different tune.

Flying the P-38 is challenging, try turn fighting planes like Spitfires, N1K2s, Zekes, etc.  If you strictly BnZ in the P-38, then yeah, it's really not a challenge to fly.  The only reason why I've stuck with the P-38 for so long is that is always provides me a challenge each time I fly it.  YMMV.
Yes, the L.  For a lot of the time that I spent in the P-38 only the L was available.  I agree the G is a challenge to the point where I was once doing some top cover for GVs in a Mossie VI when a P-38 dove in on me and I was mentally prepping for a hard fight that was going to be tough to win, then it got within 1000 yards and IDed it as a G and my thoughts changed to "Oh, easy kill" and I shot it down in about 10-15 seconds..

As to how I fought, aggressively in the vertical, same as in the Mossie.  38 is better at it though.  I'd mix it up more than in the Mossie.  I have to be a lot more disciplined in the Mossie than in the P-38, had a lot more confidence in the 38 when mixing it up with 109s and Las than I do in the Mossie.
Title: Re: N1k and other planes.
Post by: JVboob on August 18, 2015, 03:45:53 AM
I just love the 38 period