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General Forums => Aces High General Discussion => Topic started by: oHOGo on July 31, 2009, 01:43:45 AM

Title: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: oHOGo on July 31, 2009, 01:43:45 AM
I try not to complain but this is to much.  The way the new spawn points are set it took twenty five minutes to drive from A1 spawn point to the town at A19 (blue map)in a panzer. When I finally got there it took only pings from the new 37mm guns on the IL-2 Type 3M to kill my tank. The terrain has no hills,mounds or low spots to hide in the few trees that are there you can't even drive into for cover. Planes with bombs have no trouble finding you because your in the open 90% of the time. So if two pings for the IL-2 kill a panzer guess what it will do to the other gv's except maybe the tiger. There are a couple of other things but if you look at it almost seems like it was set that way to discourage people from the ground game. If some one can tell me why it's this way I would be very great full. thank you. :mad: :salute
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: StokesAk on July 31, 2009, 01:48:09 AM
i i
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Lusche on July 31, 2009, 02:02:36 AM
I admire your clever argumentation.

Ahh... nice edit ;)
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: rvflyer on July 31, 2009, 02:04:35 AM
i


the ones that shot me down did not seem useless.  :rofl
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: texastc316 on July 31, 2009, 02:07:09 AM
- i
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: 100hooch on July 31, 2009, 02:47:00 AM
Yes!  Why does this new "detailed" terrain have so many fewer features?  So we can see the sun's refection in the water?

Seems like we're chewing up a helluva lot more computing power for a nicely detailed prairie!
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: A8TOOL on July 31, 2009, 03:02:11 AM
I wonder if all the maps will be like that? Yesterdays map had the same complaint on this board. Tomorrow AHer's will get another map to try out and every day after until all are loaded as I understand.

Strange that they would strip the terrain like that.

Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Rich46yo on July 31, 2009, 05:00:13 AM
Actually its a little harder to see Gvs as long as you have the proper skin and are hidden in the proper terrain.

I have found the Sherman, inside the green Sherman skin, to be especially hard to see when hideing in trees. Pretty much its your shooting that gives you tankers away. As do the WWs when they start shooting their tracers at insane ranges when they have no chance of hitting you. Even the red icons appear to have a bit shorter range on them. Or the terrain seems to hide them a bit better.

Either way its the same game. Go into an air base alone and without support and your prospects are dim.

Panzer are about the easiest GV in the game to kill. They sometimes seem even easier then M3s. M8s are about a tad easier then Panzers. After Panzers come WWs. Then Shermans. Then followed by T34s and Tigers. If I were going into an enemy airbase the only thing I'd drive is a T34. Course the Panzers gun is probably a better tank killer.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: JunkyII on July 31, 2009, 05:07:52 AM
Actually its a little harder to see Gvs as long as you have the proper skin and are hidden in the proper terrain.

I have found the Sherman, inside the green Sherman skin, to be especially hard to see when hideing in trees. Pretty much its your shooting that gives you tankers away. As do the WWs when they start shooting their tracers at insane ranges when they have no chance of hitting you. Even the red icons appear to have a bit shorter range on them. Or the terrain seems to hide them a bit better.

Either way its the same game. {Go into an air base alone and without support and your prospects are dim}.

Panzer are about the easiest GV in the game to kill. They sometimes seem even easier then M3s. M8s are about a tad easier then Panzers. After Panzers come WWs. Then Shermans. Then followed by T34s and Tigers. If I were going into an enemy airbase the only thing I'd drive is a T34. Course the Panzers gun is probably a better tank killer.
there that is nuff said
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: PK1Mw on July 31, 2009, 05:16:52 AM
Actually its a little harder to see Gvs as long as you have the proper skin and are hidden in the proper terrain.

I have found the Sherman, inside the green Sherman skin, to be especially hard to see when hideing in trees. Pretty much its your shooting that gives you tankers away. As do the WWs when they start shooting their tracers at insane ranges when they have no chance of hitting you. Even the red icons appear to have a bit shorter range on them. Or the terrain seems to hide them a bit better.

Either way its the same game. Go into an air base alone and without support and your prospects are dim.

Panzer are about the easiest GV in the game to kill. They sometimes seem even easier then M3s. M8s are about a tad easier then Panzers. After Panzers come WWs. Then Shermans. Then followed by T34s and Tigers. If I were going into an enemy airbase the only thing I'd drive is a T34. Course the Panzers gun is probably a better tank killer.

The one thing I would like to see go away, is the ability to see enemy GV's icons from the air. You can't see TIGR or PNZR if you are in a GV and are lookin at an enemy GV. I don't think you should be able to see the enemy icons from the air either.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: moot on July 31, 2009, 05:18:50 AM
Default skin for the Panzer is orange.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: LYNX on July 31, 2009, 07:37:23 AM
I try not to complain but this is to much.  The way the new spawn points are set it took twenty five minutes to drive from A1 spawn point to the town at A19 (blue map)in a panzer. When I finally got there it took only pings from the new 37mm guns on the IL-2 Type 3M to kill my tank. The terrain has no hills,mounds or low spots to hide in the few trees that are there you can't even drive into for cover. Planes with bombs have no trouble finding you because your in the open 90% of the time. So if two pings for the IL-2 kill a panzer guess what it will do to the other gv's except maybe the tiger. There are a couple of other things but if you look at it almost seems like it was set that way to discourage people from the ground game. If some one can tell me why it's this way I would be very great full. thank you. :mad: :salute

Firstly the only thing that's changed is the terrain.  These maps have been around years and the spawn points are exactly the same.   The only issue you really have is one of adaptiveness.  You'll need to learn new tactics on these, lets face it, smaller COMPACT terrains.  The larger terrains will still allow you to sneak around without air cover and they'll have the same shorter Gv spawns.

As for the IL-2 37mm's you must have missed all the whines by Gv'ers when that was released some time ago.   Tigers are 1 pass kills if you know how and where to shoot.  Bombrich is correct when he tells you Icons are harder to see.  1.5k seems to be the standard but if your low in a plane sometimes alot less like 400. 

The new European / north American tree's give good cover from IL-2 fire both in a tank and ostie.  Examples of which I couldn't get kill hits on a M4 from my IL-2 although I could see part of it to shoot.  I was tucked under a tree in an Ostie shooting almost flat level to a town and was strafed several times by a niki and a spit.  My turret wasn't knocked out until I made a move into the open.

Sorry chap but it seems more geared to fighting than sneaking .....welcome once again to Aces HIGH.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: CAP1 on July 31, 2009, 07:50:14 AM
Actually its a little harder to see Gvs as long as you have the proper skin and are hidden in the proper terrain.

I have found the Sherman, inside the green Sherman skin, to be especially hard to see when hideing in trees. Pretty much its your shooting that gives you tankers away. As do the WWs when they start shooting their tracers at insane ranges when they have no chance of hitting you. Even the red icons appear to have a bit shorter range on them. Or the terrain seems to hide them a bit better.

Either way its the same game. Go into an air base alone and without support and your prospects are dim.

Panzer are about the easiest GV in the game to kill. They sometimes seem even easier then M3s. M8s are about a tad easier then Panzers. After Panzers come WWs. Then Shermans. Then followed by T34s and Tigers. If I were going into an enemy airbase the only thing I'd drive is a T34. Course the Panzers gun is probably a better tank killer.

in mw last night, they took my turret in my wirbel, but there were about 4 or 5 jg straffin me..........it took a bomb from storchie to finally kill me.  :rofl :lol
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: kvuo75 on July 31, 2009, 08:31:06 AM
Actually its a little harder to see Gvs as long as you have the proper skin and are hidden in the proper terrain.



i have detailed terrain off.. nobody can hide!


Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: GREric on July 31, 2009, 09:48:09 AM
I also agree, I love to GV and kill noobcakes but this is messing me up alot.  :confused: I hope 85 and 135 spawns dont get messed up with the new terrain. :mad: But at least I can see threw all smoke now.  :devil
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: R 105 on July 31, 2009, 12:30:06 PM
I don't like the fact that the trees next to the map room and shrubberies by the main VH at the V-Bases are gone. This makes it very hard to land a goon because all the enemy has to to in make it out of the spawn hanger and start shooting. It makes defence too easy and the skilled goon pilot that can land by the trees and take a base under fire a little less in demand now. I hope the trees will be back on the next patch. While I know this is Aces High and not Tanker High I enjoy GVs or did. The game play for the GV is getting harder and less and less fun all the time. It is like cigarettes either band them or let um alone. Bring me a Shrubbery.

R-105
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: gyrene81 on July 31, 2009, 12:38:10 PM
Bring me a Shrubbery.

Here ya go

(http://i107.photobucket.com/albums/m317/mrsnesbitt_2006/GARDEN/Shrubbery.jpg?t=1249061830)


 :aok
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: CAP1 on July 31, 2009, 12:39:23 PM
I don't like the fact that the trees next to the map room and shrubberies by the main VH at the V-Bases are gone. This makes it very hard to land a goon because all the enemy has to to in make it out of the spawn hanger and start shooting. It makes defence too easy and the skilled goon pilot that can land by the trees and take a base under fire a little less in demand now. I hope the trees will be back on the next patch. While I know this is Aces High and not Tanker High I enjoy GVs or did. The game play for the GV is getting harder and less and less fun all the time. It is like cigarettes either band them or let um alone. Bring me a Shrubbery.

R-105

when i first logged on last night, i wasn't gonna do anything, besides go off to the side of the map, and mess with stick settings, etc.

 a squaddie was calling for troops. i took a goon, and flew a few miles north of the battle. landed on the downhill, with engines off, and coasted right to the edge of town. the red guys never saw me.

 i'm a sneaky bastage i tells ya...... :rofl :aok :rofl :rofl
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: 1MADDOG1 on July 31, 2009, 12:49:22 PM
The one thing I would like to see go away, is the ability to see enemy GV's icons from the air. You can't see TIGR or PNZR if you are in a GV and are lookin at an enemy GV. I don't think you should be able to see the enemy icons from the air either.

 :rofl Shut Up! Shut Up! Shut Up! :rofl
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: B4Buster on July 31, 2009, 12:52:39 PM
I like the new terrain for GVing. The light green panzer skins blend in perfectly. There seems to be more trees and shrubs around spawn points aswell (Might just be me though). You spawn campers might have to actually fight  :aok
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Lusche on July 31, 2009, 12:58:25 PM
I like the new terrain for GVing. The light green panzer skins blend in perfectly.

Unfortunately, it doesn't help the Panzer much as his (and the Tigers) default skin is still orange. On the other hand, the M4's default blends in even better than ever before. I had a long-range fight 2 days ago with an enemy Sherman that I could only spot indirectly by his muzzle flash. I doubt he had the same problems with my orange skin.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: RipChord929 on July 31, 2009, 01:07:05 PM
When you are flying overhead, The GV's still have that "twinkle" that gives them away for miles....
Like shootin fish in a barrel... Tooo easy!!!

Some ppl like it that way tho... I won't be GV'ing any time soon.. Don't like feeling like a steak,
just waitin for someone to stick a fork in me...

RC

Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: stodd on July 31, 2009, 01:08:42 PM
Yep, il2 with unperked 37mm is BS, completely lob-sides the air vs gv.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Strip on July 31, 2009, 01:13:33 PM
You can keep the IL2...I will take the 75mm.

Can kill tanks/gv's without ever getting in range (save the osty)....
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: KG45 on July 31, 2009, 01:22:41 PM
GV game working fine for me.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: B4Buster on July 31, 2009, 01:25:04 PM
very true Snailman. I hope they fix that (even though they shouldn't have to, it's too bad people disable player skins so they can game it a bit.)

Here is a screenshot from just a few minutes ago in TT. Nobody can say that there's no place to hide.


(http://i419.photobucket.com/albums/pp278/B4B/ahss5.jpg)
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: stodd on July 31, 2009, 01:27:35 PM
Why are their no hills in TT?
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: hitech on July 31, 2009, 01:30:34 PM
WE did not move any spawn points that we know of other than some PT spawn points as the shore line changed slightly. What points on what terrains have changed?


HiTech
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Belial on July 31, 2009, 02:16:44 PM
But what did you do to the Shermans 3 Inch POUNDER?   Its shells dropping far shorter then it did previously.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: batch on July 31, 2009, 02:40:08 PM
ROFL...... noticed that did ya....... not only are GV smoke rounds invisible now........ but so is object smoke such as hangers

no more diving through the smoke to take out a WW turret........ I SEE YOU
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: LYNX on July 31, 2009, 02:49:16 PM
Yep, il2 with unperked 37mm is BS, completely lob-sides the air vs gv.

Come off it chap.  IL-2 v wirlies at best is 50 / 50.  Against unfriendly air even less.

No more sneaking about the place is all that's likely to have changed on these smaller maps.  When the larger ones are converted it'll be sneaky GV's as usual.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Belial on July 31, 2009, 03:04:17 PM
But the real question is WHAT HAPPENED TO THE SHERMAN!!!!!!!!!!!!!!!!!!!!!!!!!?
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: OKIEE on July 31, 2009, 04:00:50 PM
Have not spent much time in the gvs. but the terrain is wide open around gv bases now. No hedges to interfere with camping the vh, no grove of trees to sweetly plunk a goon on the ground unseen... However it all boils down to tactical changes in the game and that is not so bad now is it?
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: alskahawk on July 31, 2009, 04:15:18 PM
Come off it chap.  IL-2 v wirlies at best is 50 / 50.  Against unfriendly air even less.

No more sneaking about the place is all that's likely to have changed on these smaller maps.  When the larger ones are converted it'll be sneaky GV's as usual.

 50/50? Sorry gotta raise the BS flag on that one. Even I get better than 50/50 against wirblys w a IL2. And I am really bad at it. Few weeks ago there was a post about a one shot kill on a T34 with a IL2. Now your really going to say that someone of your experiance only gets 50/50? IL2 and all these aircraft can kill many a good GV fight. The game balance between GVs and aircraft is way off.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Rich46yo on July 31, 2009, 04:42:08 PM
50/50? Sorry gotta raise the BS flag on that one. Even I get better than 50/50 against wirblys w a IL2. And I am really bad at it. Few weeks ago there was a post about a one shot kill on a T34 with a IL2. Now your really going to say that someone of your experiance only gets 50/50? IL2 and all these aircraft can kill many a good GV fight. The game balance between GVs and aircraft is way off.

Sorry mate gotta raise the flag back onya. Your chances against wirlies in an IL2 are so dim I basically leave them alone unless there is some over-riding need to come into them. By "Dim" I mean getting shot bad enough that you have to break off your attack, not only killed. Unless your one of these types that figures on suicide every time you go up then you had better find other things to do then come into experienced wirlie shooters when in IL2s.

But I only make a living hunting armor and Lynx is even better at it then I am. Both of us are easy to check up on and if your going to start waving the BS flag then put up your game name too to back up your flag.  A big, slow airplane like the IL2 looks like a big Turkey from the gunsight of a wirlie.

Sure I have tricks against wirlies. But its easier to just let your own tanks take them. The thing is a properly constructed armored attack, with supporting flak, is a difficult nut to crack with air power alone, "especially with ords down". We have some wirlie shooters in the game who make the 1 on 1 odds, 1 wirlie vs 1 IL2, more like an 80 or 90% on the wirlies side.

Think a WW-2 tank or two would trot off on their own to attack an enemy airbase? So then why would you expect them to be able to do it in the game?
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Saxman on July 31, 2009, 04:54:59 PM
The one thing I would like to see go away, is the ability to see enemy GV's icons from the air. You can't see TIGR or PNZR if you are in a GV and are lookin at an enemy GV. I don't think you should be able to see the enemy icons from the air either.

This should be left just as it is. A vehicle moving in open country is GOING to paint a big bull's-eye on it. A vehicle moving with limited cover overhead is also going to be noticed from the air. Even under dense cover a spotter from the air has a better than average chance of seeing a vehicle on the move. The only time I can see removing icons from GVs in the air is if the vehicle is sitting completely still with its engine off UNDER COVER.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: stodd on July 31, 2009, 05:38:18 PM
Come off it chap.  IL-2 v wirlies at best is 50 / 50.  Against unfriendly air even less.

No more sneaking about the place is all that's likely to have changed on these smaller maps.  When the larger ones are converted it'll be sneaky GV's as usual.
Respectfully disagree here, when a Tiger tank(around 35 points) (the most heavily armored tank option in the game) is able to be taken out in ONE pass by an il2 (free) then that is evidence that the ground/air game is unbalanced in my opinion.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Belial on July 31, 2009, 05:55:55 PM
Respectfully disagree here, when a Tiger tank(around 35 points) (the most heavily armored tank option in the game) is able to be taken out in ONE pass by an il2 (free) then that is evidence that the ground/air game is unbalanced in my opinion.

+1
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: JunkyII on July 31, 2009, 06:12:25 PM
Respectfully disagree here, when a Tiger tank(around 35 points) (the most heavily armored tank option in the game) is able to be taken out in ONE pass by an il2 (free) then that is evidence that the ground/air game is unbalanced in my opinion.
+2
very true Snailman. I hope they fix that (even though they shouldn't have to, it's too bad people disable player skins so they can game it a bit.)

Here is a screenshot from just a few minutes ago in TT. Nobody can say that there's no place to hide.


(http://i419.photobucket.com/albums/pp278/B4B/ahss5.jpg)
How is turning off skins to make the game semi playable gaming? :huh
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: RipChord929 on July 31, 2009, 06:24:55 PM
Is turning off skins, gaming the game, any more than custom gunsights or cursor aiming...?
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: DREDIOCK on July 31, 2009, 06:28:54 PM
I try not to complain but this is to much.  The way the new spawn points are set it took twenty five minutes to drive from A1 spawn point to the town at A19 (blue map)in a panzer. When I finally got there it took only pings from the new 37mm guns on the IL-2 Type 3M to kill my tank. The terrain has no hills,mounds or low spots to hide in the few trees that are there you can't even drive into for cover. Planes with bombs have no trouble finding you because your in the open 90% of the time. So if two pings for the IL-2 kill a panzer guess what it will do to the other gv's except maybe the tiger. There are a couple of other things but if you look at it almost seems like it was set that way to discourage people from the ground game. If some one can tell me why it's this way I would be very great full. thank you. :mad: :salute

They did it just to annoy the hell out of you  ;)
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Lusche on July 31, 2009, 06:30:08 PM
Is turning off skins, gaming the game, any more than custom gunsights or cursor aiming...?

I had never enabled other player skins in the first place. I did this for performance reasons long time before realizung it could be an advantage in tank combat.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Ack-Ack on July 31, 2009, 06:32:27 PM
Yep, il2 with unperked 37mm is BS, completely lob-sides the air vs gv.

B-25H is far better for taking out AA ground vehicles than the Il2 is.  Can turret them far beyond their gun range and render them useless.  With the ability to take out GVs in a single shot beyond d1.5, I would think the B-25H is far more a threat to GVs than an IL2.


ack-ack
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: B4Buster on July 31, 2009, 06:33:10 PM
Is turning off skins, gaming the game, any more than custom gunsights or cursor aiming...?

You twist my words little one.

Some dishonest people disable other player's skins while GVing so they can see them easier  :aok
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: RipChord929 on July 31, 2009, 06:38:59 PM
I didn't twist any words,  I asked a simple stand alone question!!!
And the answer is?

Take it easy Tavarich Twinky!!!
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Rich46yo on July 31, 2009, 06:43:24 PM
Respectfully disagree here, when a Tiger tank(around 35 points) (the most heavily armored tank option in the game) is able to be taken out in ONE pass by an il2 (free) then that is evidence that the ground/air game is unbalanced in my opinion.

1 pass kills are uncommon against Tigers. Trust me, I really do drop on them.

Free 30 eny fighters take out ME-262s that cost 200 perks or more. Cost and eny has nothing to do with it...respectfully. Tanks, even heavy ones, really were vulnerable when hit in the weak spots of their armor

Before we got an actual tank killer all we used to get was one suicidal run by a Typhie to drop Ords. Then the tanks had their own way. It was common for a few tanks to control an airbase once they got position. How balanced is that? How realistic is it?

You dont really see many IL2s at GV base vs GV base battles. Most dont want to meander that far, that slow. Or like me they prefer to allow Tanks to have their spots to fight other tanks out of consideration.

Actually, and Im not talking about anyone here, I am often appalled at the lousy tactics many GV'ers use when IL2s are around them. They either out run their flak cover, or try impossable shots that allow us to locate them, or dont use cover effectively. Or they bring the wrong tool for the job. Want attention? Then just bring a Tiger to an airfield spawn. Everyone enemy with a joystick will drop what they are doing and come after you. The Tiger is in its element on the defense. In my opinion the T-34/85 is the best tank to spawn into an airfield with.

Want a tip? When you find a spot to sit not only use cover but also dont sit level. A T-34, or any tank, thats stopped at an angle makes it far harder for an IL2 to find your weak spots. Most players, "not I", start shooting 37mm's far to early and further the difficulty. If your moving your T-34 then weave your way to cover, "use your ears and swirve when you hear the IL2 getting close", then find another piece of cover and make for that.

Eventually many IL2 drivers will get impatient and come in flat. Then you can take him with your main gun.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Lusche on July 31, 2009, 06:44:06 PM
B-25H is far better for taking out AA ground vehicles than the Il2 is.  Can turret them far beyond their gun range and render them useless.  With the ability to take out GVs in a single shot beyond d1.5, I would think the B-25H is far more a threat to GVs than an IL2.

That's disputable in so far as the required skill level to utilize that advantage in the B-25 is much higher than simply blasting tanks with a il-2.
It's similar to the "old" Il-2 and the Hurricane 2D years ago: In theory, the 2D was much better as it's guns had better penetration and could t-34'S and Tiger where the IL-2 could not, but the demands on the pilot were much higher.

All in all, Il-2's are a bigger threat for tanks as B-25s

Tour 113
Il-2 vs Panzer   2307-643 (K/D 3.6)
Il-2 vs T34/85   361-392 (K/D 0.9)

B-25H vs Panzer   601-335 (K/D 1.8 )
B-25H vs T34-85   89-173 ((K/D 0.5 )
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: JunkyII on July 31, 2009, 06:58:52 PM
You twist my words little one.

Some dishonest people disable other player's skins while GVing so they can see them easier  :aok
Been playing like 2 years and never heard of that...interesting :salute
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Saxman on July 31, 2009, 07:06:09 PM
That's disputable in so far as the required skill level to utilize that advantage in the B-25 is much higher than simply blasting tanks with a il-2.
It's similar to the "old" Il-2 and the Hurricane 2D years ago: In theory, the 2D was much better as it's guns had better penetration and could t-34'S and Tiger where the IL-2 could not, but the demands on the pilot were much higher.

All in all, Il-2's are a bigger threat for tanks as B-25s

Tour 113
Il-2 vs Panzer   2307-643 (K/D 3.6)
Il-2 vs T34/85   361-392 (K/D 0.9)

B-25H vs Panzer   601-335 (K/D 1.8 )
B-25H vs T34-85   89-173 ((K/D 0.5 )

I wouldn't be surprised if those numbers change if HTC ever gives the B-25H its 5-6 AP rounds.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Ack-Ack on July 31, 2009, 07:35:24 PM
1 pass kills are uncommon against Tigers. Trust me, I really do drop on them.


If you know the spot to hit them, a Tiger will go down in one pass to an IL2 or B-25H. Someone posted a film just after the B-25H was released showing multiple one shot kills on Tigers. 


ack-ack
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Ratpack1 on July 31, 2009, 07:38:36 PM
Its right around the second wheel in from the back. A good shot in ttha area will pop it. I think also if you come directly on top it will as well.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: stodd on July 31, 2009, 07:42:52 PM
B-25H is far better for taking out AA ground vehicles than the Il2 is.  Can turret them far beyond their gun range and render them useless.  With the ability to take out GVs in a single shot beyond d1.5, I would think the B-25H is far more a threat to GVs than an IL2.


ack-ack
Good points, however I think the Il2 is more a threat because, one it fires AP rounds and two it fires more rapidly then the b25 allowing you to adjust your shots accordingly. While I understand that range of the gun would be more important for attacking AA vehicles against tanks, you can get as close as you want with little danger from the tank.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: stodd on July 31, 2009, 07:53:33 PM
1 pass kills are uncommon against Tigers. Trust me, I really do drop on them.

Free 30 eny fighters take out ME-262s that cost 200 perks or more. Cost and eny has nothing to do with it...respectfully. Tanks, even heavy ones, really were vulnerable when hit in the weak spots of their armor.Yes but that is air vs air right their, another example would be a panzer killing a tiger (ground vs ground). But air vs ground
Before we got an actual tank killer all we used to get was one suicidal run by a Typhie to drop Ords. Then the tanks had their own way. It was common for a few tanks to control an airbase once they got position. How balanced is that? How realistic is it? It sounds like it was unbalanced, favoring the ground as apposed to air. However im guessing that is why they brought in tank killers? To make the Air/ ground battle more balanced. I am saying that with the introduction of the 37mm IL2 it has become unbalanced once again, this time favoring the Air (IMO).You dont really see many IL2s at GV base vs GV base battles. Most dont want to meander that far, that slow. Or like me they prefer to allow Tanks to have their spots to fight other tanks out of consideration.

Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: texasmom on July 31, 2009, 08:37:23 PM
The spawn into A19 has always been that long of a drive.  As soon as I see that as the next base over I always go elsewhere. :)
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Delirium on July 31, 2009, 08:45:28 PM
I don't understand the complaining about the Il2, if you don't have aircover or flaks you can expect to get decimated.

Have some sympathy for the Germans caught in the open after the weather cleared in Dec 44/Jan 45, they experienced it first hand.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: alskahawk on July 31, 2009, 09:59:07 PM
Sorry mate gotta raise the flag back onya. Your chances against wirlies in an IL2 are so dim I basically leave them alone unless there is some over-riding need to come into them. By "Dim" I mean getting shot bad enough that you have to break off your attack, not only killed. Unless your one of these types that figures on suicide every time you go up then you had better find other things to do then come into experienced wirlie shooters when in IL2s.
But I only make a living hunting armor and Lynx is even better at it then I am. Both of us are easy to check up on and if your going to start waving the BS flag then put up your game name too to back up your flag.  A big, slow airplane like the IL2 looks like a big Turkey from the gunsight of a wirlie.
Sure I have tricks against wirlies. But its easier to just let your own tanks take them. The thing is a properly constructed armored attack, with supporting flak, is a difficult nut to crack with air power alone, "especially with ords down". We have some wirlie shooters in the game who make the 1 on 1 odds, 1 wirlie vs 1 IL2, more like an 80 or 90% on the wirlies side.
Think a WW-2 tank or two would trot off on their own to attack an enemy airbase? So then why would you expect them to be able to do it in the game?
Oh Pleeze! You just don't want to lose your source of easy kills. There are a very few guys who kill very well in wirblys. The rest are spray and pray.  If tanks arn't such easy kills then why are the so many planes in TT? So your IL2 doesnt have bombs? You really think all those attack scores are from taking bases? Its a feeding frenzy for the planes. P51s tracking tanks with MGs and your trying to say that a 37mm isn't that deadly. Yeah!!? Let me get my raincoat, cause whats comin down aint rain.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: alskahawk on July 31, 2009, 11:48:20 PM
I don't understand the complaining about the Il2, if you don't have aircover or flaks you can expect to get decimated.

Have some sympathy for the Germans caught in the open after the weather cleared in Dec 44/Jan 45, they experienced it first hand.

 Germans had night and they also had real camouflage and trees. Our game is numerically balanced generally speaking.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: bravoa8 on August 01, 2009, 12:23:04 AM
i like the new terrain for gvs its detailed no hedgerows and panzers can camo in better the only problem is that my frame rates are lower but its still pretty playable :)
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Delirium on August 01, 2009, 12:23:21 AM
Germans had night and they also had real camouflage and trees. Our game is numerically balanced generally speaking.

Night doesn't last 24 hours.

The historic trees didn't block bombs.

The game may be balanced numerically. However, the lack of troops and supply lines in the open makes the tanks even more able since they no longer rely on these two soft targets to support them.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Rich46yo on August 01, 2009, 03:56:16 AM
Oh Pleeze! You just don't want to lose your source of easy kills. There are a very few guys who kill very well in wirblys. The rest are spray and pray.  If tanks arn't such easy kills then why are the so many planes in TT? So your IL2 doesnt have bombs? You really think all those attack scores are from taking bases? Its a feeding frenzy for the planes. P51s tracking tanks with MGs and your trying to say that a 37mm isn't that deadly. Yeah!!? Let me get my raincoat, cause whats comin down aint rain.

Once again. What is your screen name so we can find out what your killing and what you aint.

Normally I'd never ask that but normal people dont accuse experienced players they are talking BS.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: R 105 on August 01, 2009, 06:58:00 AM
As a tanker type I like the B-25 too it seems much easier to shoot down with the main gun than the IL-2.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: crazierthanu on August 01, 2009, 07:28:06 AM
Oh Pleeze! You just don't want to lose your source of easy kills. There are a very few guys who kill very well in wirblys. The rest are spray and pray.  If tanks arn't such easy kills then why are the so many planes in TT? So your IL2 doesnt have bombs? You really think all those attack scores are from taking bases? Its a feeding frenzy for the planes. P51s tracking tanks with MGs and your trying to say that a 37mm isn't that deadly. Yeah!!? Let me get my raincoat, cause whats comin down aint rain.
I hardly doubt he wants to loose his "easy kills", because strafing is so much more
fun than actually dogfighting.   :uhoh The reason there are so many planes in TT is because theres usually a pretty good furball.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: LYNX on August 01, 2009, 07:35:21 AM
Respectfully disagree here, when a Tiger tank(around 35 points) (the most heavily armored tank option in the game) is able to be taken out in ONE pass by an il2 (free) then that is evidence that the ground/air game is unbalanced in my opinion.

I sympathise with your logic but the fact remains that without AIR cover your asking for it.  Hence my reference to IL-2's being less than stellar against unfriendly air.....Cover.  I do agree that the tiger does seem to have a tin lid but have no knowledge if this was true on the real thing.  Can't comment more than state an abservation.

Now I'm not a nintendo fly till I die suiciding rinse and repeat player.  Taking on a wirlie is 50/50.  IL-2's suffer radiator hits real bad.  The amount of times I'v glide landed is countless.  The ele's seem to get shot off an awfull lot which is uncoverable save for a lucky ditch.

However, to bring some clarity I once had the privilege of shooting down a 262 in of all things, a Hurri 1  :rock
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: DREDIOCK on August 01, 2009, 07:56:49 AM
You twist my words little one.

Some dishonest people disable other player's skins while GVing so they can see them easier  :aok

One possible solution to this would be to change the default skins of these vehicles to something greener
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Saxman on August 01, 2009, 09:03:26 AM
As a tanker type I like the B-25 too it seems much easier to shoot down with the main gun than the IL-2.

Again, give the B-25 the couple AP rounds WHICH IT HAD and you'd see that change DRASTICALLY. Right now the B-25 has to make some very dangerously low and level gunnery passes, or very tricky diving shots on tanks, both of which need to be fired from relatively close ranges. Give her the missing AP rounds and you're going to be seeing tank kills out from 1500yds or more and from higher altitude. Sure, you'll only have 5-6 of those shots before you have to get in close, but with good aim and include 500 or 1000lb bombs and you'd still be looking at as many, if not more, chances for kills than any other tank buster in the game.
Title: Re: :mad:WHY IS NEW GAME SET TO MAKE GV'S ALMOST USELESS
Post by: Rich46yo on August 01, 2009, 03:49:42 PM
If you know the spot to hit them, a Tiger will go down in one pass to an IL2 or B-25H. Someone posted a film just after the B-25H was released showing multiple one shot kills on Tigers. 


ack-ack

Was it Tigers in the offline arena? They are much easier to kill. Besides we were talking about IL2s.

I never said it was impossable either. Ive done it myself maybe 1/2 dozen times. But it is uncommon with IL2s, and Ive seen a lot of them strafing a lot of Tigers.

Its probably more possible with B-25Hs. I dont know, I dont fly them. But no doubt a lot of guys make one shot, or one pass, kills on Tigers that already took a lot of hits and they fly off thinking they got the one shot kill. I only count undamaged Tigers that nobody has every shot at. Im no good with 25Hs anyways tho Ive seen them flown to good effect. I wish I was as good as our top 25H cannon shooters.

Quote
I hardly doubt he wants to loose his "easy kills", because strafing is so much more
fun than actually dogfighting.    The reason there are so many planes in TT is because theres usually a pretty good furball.

Right, "easy kills". :lol Take a look at my stats and fighters shot down, and death from fighters, and then tell me I get "easy kills". Still waiting for your game name Hawk. :) anyone know this guy can you send me his ingame name in PM so I can check and see if his stats back up his mouth?

I bet Ive been in TT, in an IL2, less times then I got fingers on one hand. 3 of them have been in the last week when we have had maps so bad for hunting tanks I got desperate. I have never seen another IL2 in TT during those runs, "more nonsense from Hawkie"? I like the IL2 cause I got tired of the same furball rinse and 110 mission. 95% of my sorties have been on defense with enemy fighters, sometimes a lot, much higher then my IL2. Easy kills? :D I bet I was shot off the runway 30 times last month.

From what I can see the GV war is going to be enhanced by the new game. Im just glad more guys dont turn off tracers and wait for my IL2 to get in range.