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General Forums => Aces High General Discussion => Topic started by: molybdenum on November 01, 2023, 06:48:56 PM

Title: Should mods have the right to bail players at will when dislike player strategy?
Post by: molybdenum on November 01, 2023, 06:48:56 PM
Discuss.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: TryHard on November 01, 2023, 07:07:50 PM
That may possibly be the worst idea I've heard on this message board.

Like holy cow no, just no.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Devil 505 on November 01, 2023, 07:11:26 PM
Like when you fly off the map, Moli?

Sure.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: GasTeddy on November 02, 2023, 03:54:43 AM
Rather give them tools to spot possible aimbotters and those perhaps using assisting software. I dislike being shot down but that might not be reason enough to kick someone out. Just donate their kill to my account...     :D
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Eagler on November 02, 2023, 07:04:37 AM
Rather give them tools to spot possible aimbotters and those perhaps using assisting software. I dislike being shot down but that might not be reason enough to kick someone out. Just donate their kill to my account...     :D

Please show me this as in over 23 years I have not seen it myself in AH

Eagler

Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Max on November 02, 2023, 07:48:18 AM
Could you paint a clearer picture of what you're asking? I don't quite grasp the question.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: GasTeddy on November 02, 2023, 02:33:18 PM
Please show me this as in over 23 years I have not seen it myself in AH

Eagler

Neither have I any proofs but it does not mean it does not or will not happen. Even in modern games, let alone in old ones.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: The Fugitive on November 02, 2023, 03:57:45 PM
To me it sounds like the OP was "bailed" from his plane and blames a MOD with out any proof it could happen.

I believe MODs have the power to warn, mute players, and I think eject players from the arena. In the 22 years I have been playing and browsing the boards I have never heard of a MOD being able to "bail" a player from their plane. Skuzzy posted one time about the rules MODs have to follow. If they dont follow them in any way they are removed as MODs and Im sure could be suspended or banned from the game. Why would a player/MOD risk getting banned from the game just to tick of another player by abusing what power Hitech has given them? I just doesnt make sense.

MODs are not in the game to control game play. They are there to make sure the players maintain a reasonably fun atmosphere in the arena.   
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: LCADolby on November 02, 2023, 03:59:06 PM
Like when you fly off the map, Moli?

Sure.

Agreed.

Off map flying is dweebism :old:
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Shuffler on November 02, 2023, 04:53:26 PM
To me it sounds like the OP was "bailed" from his plane and blames a MOD with out any proof it could happen.

I believe MODs have the power to warn, mute players, and I think eject players from the arena. In the 22 years I have been playing and browsing the boards I have never heard of a MOD being able to "bail" a player from their plane. Skuzzy posted one time about the rules MODs have to follow. If they dont follow them in any way they are removed as MODs and Im sure could be suspended or banned from the game. Why would a player/MOD risk getting banned from the game just to tick of another player by abusing what power Hitech has given them? I just doesnt make sense.

MODs are not in the game to control game play. They are there to make sure the players maintain a reasonably fun atmosphere in the arena.

Exactly...... and not just anyone can be a Mod.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: mERv on November 03, 2023, 08:28:28 AM
Once a player flies off the map for any reason and stays off map for more than a few minutes both the ammunition and ordinance should be rendered ineffective.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Meatwad on November 03, 2023, 11:39:55 AM
Once a player flies off the map for any reason and stays off map for more than a few minutes both the ammunition and ordinance should be rendered ineffective.

Id rather have invisible gremlins make the plane take damage in random places and/or random parts of the plane fall off
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: molybdenum on November 03, 2023, 07:12:35 PM
To me it sounds like the OP was "bailed" from his plane and blames a MOD with out any proof it could happen.

I believe MODs have the power to warn, mute players, and I think eject players from the arena. In the 22 years I have been playing and browsing the boards I have never heard of a MOD being able to "bail" a player from their plane. Skuzzy posted one time about the rules MODs have to follow. If they dont follow them in any way they are removed as MODs and Im sure could be suspended or banned from the game. Why would a player/MOD risk getting banned from the game just to tick of another player by abusing what power Hitech has given them? I just doesnt make sense.

MODs are not in the game to control game play. They are there to make sure the players maintain a reasonably fun atmosphere in the arena.

Okay, here's what happened. And I agree with you, Fugi, concerning what mods SHOULD do. But their powers may make them feel like demigods who can exercise their moral wills with impunity? I honestly don't know.

But here's what happened.

I often take Tu2s to strats. They are fast, have a good bombload, and cannon at the end if I have to try to fend my planes off from bad guys.
This time around no bad guys intercepted. So I bombed, dove, then strafed damaged factories to get additional damage. Still no uppers, and I lacked the fuel to rtb, so I ditched my planes and went afk to prepare dinner.

So! When I got back half an hour later, I saw two or three resup goons circling, and saw that I'd accrued a number of kills! I guess the previous goons had dropped their sups and bailed, thus giving me proxies. But the current goons weren't resupping, they were actively trying to locate my pilot for a fighter pilot who'd been drawn into the action!

So I commented on country words to the effect "Lol, look at the goons at nit AAA strat trying to find me!"  And a minute or two after that my pilot "crashed."

I mean: "crashed?" I was just standing there, .45 pointed to the sky, wondering it i could hit a goon from 400 out. "Crashed?"

Someone with more power than sense decided he didn't like what I had done and "crashed" me.

C'mon, mods. Reign yourselves in.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Spikes on November 03, 2023, 07:56:09 PM
Post the film.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: molybdenum on November 03, 2023, 08:26:35 PM
Post the film.

I don't have film (who does, for lengthy afk sorties?) but I do have evidence.
Go to my player stats for this tour (osmium), and see who I "killed" in a chute. HOVE was the main goon resupper. Of the 7 players I got kills in a chute this tour, he was four of them.

If that's not good enough for you, then you're just being contrary for the sake of being contrary.

But that avoids my primary point. Should mods be allowed to do this sort of thing? If indeed that's what happened?
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Spikes on November 03, 2023, 08:35:14 PM
I don't have film
Nobody ever does when accusing, it seems.

So just to be clear: you got a few proxies on someone, then you 'died', so your immediate jump to a conclusion is that they are a mod that was upset that they gave you proxies after bailing in a C47 and ended your sortie?

lol
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: molybdenum on November 03, 2023, 11:06:45 PM
Nobody ever does when accusing, it seems.

So just to be clear: you got a few proxies on someone, then you 'died', so your immediate jump to a conclusion is that they are a mod that was upset that they gave you proxies after bailing in a C47 and ended your sortie?

lol

Deliberately misrepresenting my position, and then scoffing at the straw man argument you prop up, suggests to me you realize damn' well there is something to this. Are you the moderator in question?

Or maybe you're just stupid. That's equally possible.

To (re)summarize:

I got a total of six (I think) proxies on that Tu2/pilot sortie, four on the person who bailed after resupping the strat I'd recently hit. The kills in this tour are in the database for all to see. Of the seven pilot" kills" I have this tour, four were from HOVE (the resupper) and I think (not sure, I was afk some of the time) two of the other three were from another resupping goon. That's also checkable in the database should you need additional data but the HOVE thing should be evidence enough.

And when I mentioned on country ("look at the goons looking for me"), ~2 minutes later I "crashed" (not "died," as you inaccurately represent) while standing still, arm raised high, aiming at a C47 and wistfully hoping it would get closer.

When does a pilot on the ground EVER "crash"? How could that even happen? Pilots die...and disco...and get captured. But crash?

Something seems rotten in Denmark here.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Devil 505 on November 04, 2023, 12:13:09 AM
None of that is proof of anything. Period.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Drane on November 04, 2023, 02:24:17 AM
[SNIP]...When does a pilot on the ground EVER "crash"? How could that even happen? Pilots die...and disco...and get captured. But crash?
Something seems rotten in Denmark here....[SNIP]

The internet is a mysterious place and it's between you and other players...look to the internet for answers...the internet mystique will set you free...
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Shuffler on November 04, 2023, 06:28:09 AM
Sounds boring. Have you checked you checked your connection at the time. You may have had some event. Nothing you are posting points to a mod.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Lazerr on November 04, 2023, 07:16:32 AM
I think a more valid question is if a mod is even capable of doing this.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: The Fugitive on November 04, 2023, 08:13:07 AM
Deliberately misrepresenting my position, and then scoffing at the straw man argument you prop up, suggests to me you realize damn' well there is something to this. Are you the moderator in question?

Or maybe you're just stupid. That's equally possible.

To (re)summarize:

I got a total of six (I think) proxies on that Tu2/pilot sortie, four on the person who bailed after resupping the strat I'd recently hit. The kills in this tour are in the database for all to see. Of the seven pilot" kills" I have this tour, four were from HOVE (the resupper) and I think (not sure, I was afk some of the time) two of the other three were from another resupping goon. That's also checkable in the database should you need additional data but the HOVE thing should be evidence enough.

And when I mentioned on country ("look at the goons looking for me"), ~2 minutes later I "crashed" (not "died," as you inaccurately represent) while standing still, arm raised high, aiming at a C47 and wistfully hoping it would get closer.

When does a pilot on the ground EVER "crash"? How could that even happen? Pilots die...and disco...and get captured. But crash?

Something seems rotten in Denmark here.

None of the data you throwing around "proves" anything but that you have some proxies.

Cybro makes a living on proxies and Ive never seen him/her complain about getting "crashed" because he was too hard to find.

I am VERY sure that a MOD can NOT "bail/crash" a player. If they could there would have been a lot of talk about it on the boards over the last 22 years, and I miss very little that goes up on the boards.

IF <----- and thats a big IF   :P  it happened the way you say it did I would think it more likely that it was a glich with the internet connection, your computer, or the game in that order.

Your internet connection is the easiest thing to blame as it has so many variables. How many servers, switches, connections, fiber connection and converters and power station does your signal go through to get from your place to HTC?

Your computer may have had a burp and dropped you easily.

Could there be something in the game? I doubt it. First there is cybro. Then there are all those tankers that would hide in the trees and collect their proxies ( I know its about the only way I can get a kill in a GV  :mad: ). And if it had happened before or frequently like I said you certainly would have heard it here. There was a number of people who complained about cybro flashing dars and doing nothing but picking up proxies and Hitech said something along the lines or "he was breaking no rules and if that how he wanted to play the game, it was his $15", so there is no reason, even if they could for a MOD to "crash" you.

 
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: TequilaChaser on November 04, 2023, 11:42:43 AM
I think a more valid question is if a mod is even capable of doing this.

As Fugi posted above... Skuzzy posted long ago what the Moderators could/ couldn't do and have specific guidelines and rules to follow

NO they can not!  Only Hitech and HTC employees have that capability last I remember

Hope this helps

Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: molybdenum on November 04, 2023, 04:28:41 PM
As Fugi posted above... Skuzzy posted long ago what the Moderators could/ couldn't do and have specific guidelines and rules to follow

NO they can not!  Only Hitech and HTC employees have that capability last I remember

Hope this helps

It does. If you're correct, that is exactly the response I was looking for when I started this thread. I'm not 100% convinced but you seem to know more about AH than I do.

Coincidence does happen sometimes....
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: haggerty on November 04, 2023, 07:29:56 PM
Did you happen to be hiding in or around a building?  Once buildings are re-upped they can throw you around.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: 1ijac on November 04, 2023, 10:40:01 PM
And just maybe an enemy pilot shot you in da head with his .45  :rofl   Kinda cheesy sitting on the ground collecting proxies.

One-eye
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: TequilaChaser on November 05, 2023, 10:33:12 AM
It does. If you're correct, that is exactly the response I was looking for when I started this thread. I'm not 100% convinced but you seem to know more about AH than I do.

Coincidence does happen sometimes....

Yes indeed, coincidence does often happen...

When I was a AH Trainer, we all had the ability to eject an unruly player from the Training Arena and the same goes for The CM Staff in special event arenas...

But no other Arenas,  only as I said above and I doubt it has changed

Has nothing to do with like or dislike of another player...
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Kini on November 05, 2023, 10:59:03 AM
So after reading this thread a question comes to mind. There is no inactive timer on the server or the UI to boot the connection after a set period player idleness?
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: The Fugitive on November 05, 2023, 11:48:51 AM
So after reading this thread a question comes to mind. There is no inactive timer on the server or the UI to boot the connection after a set period player idleness?

Correct. It has been request a million times for players who sit in the tower for hours on end while they sleep just in case their team wins the war so they can get the perk points.

Hitech has always said no to a "kicker"
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: waystin2 on November 06, 2023, 03:43:39 PM
Like when you fly off the map, Moli?

Sure.
:aok  :rofl
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Animl-AW on November 06, 2023, 05:37:36 PM
Back in band camp (AW) IMO since a lot of AW was implemented in AH, I recklessly assume its the same here,…mods do not have every privy, they are limited in actions they can take. When I was moderator if there was a problem that MAY require an ejection I would need to call in  someone higher up with those privs to make a judgement call. My case it only happened once.

That said, mods are not just some goofs wandering around in god mode looking for fires to start. The job is taken seriously, and seriously enforced.

What I am in a non-official status is NOT how I behaved as a GA/Mod. In fact many questioned me being made one. Two different worlds, two different people, especially under official rules and NDAs. In fact, I avoided forums as much as possible (except BigWeek), as to not get caught up in heated drivel. Unless you had a technical problem you’d be lucky to get a convo out of me.
 
People who devote their time to the position take it seriously and professionally, including myself. TC and Fugi are much more informed than myself. They are honest brokers. Listen to them.

In software and InTardNet, glitches are a dime a dozen.

Relax, no one died.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: capera on November 10, 2023, 12:28:44 AM
Discuss….sure.

You have put up posts like this in the past. Even let your paranoia run so far to think I am a mod and responsible, a few times. 🙄

One would think, after several posts where the guys always tell you to grow up/wake up …..that you would learn.

Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Dadtallica on November 10, 2023, 08:53:51 AM
Animl you’re one of the problems. Buy some mirrors.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: captain1ma on November 10, 2023, 08:19:13 PM
for the record: you can ground a player or eject a player. you can NOT force a bail on a player. that player ejected himself and then cried foul.

if you dont believe me, go into a custom arena with a friend. try it on your own. its NOT possible.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Animl-AW on November 10, 2023, 10:05:23 PM
Animl you’re one of the problems. Buy some mirrors.

I know, I'm a horrible human being for voicing my disdain for certain repeat actions that hurt our numbers while we try to drive them up. You seem to be on both sides of the fence, which contradict each other, and can't seem to keep your foot out my belliebutton. You ridicule everything single thing I do to try to help this game, from the back seat. Proving my point by throwing this thread off the rail to do so. All 3 of you, if it's not your way I'm an idiot. No narcissism there. Nuff said to you. Your approach to me flips flops, unpredictable, lacking reason or merit. If you don't like me, ignore me. If you think what I tried sucks, then you do it. Easy to complain about what others do while one does nothing, while supporting the very things that hurt us. As far as mirrors go, yall can't take it when I hold up the mirror to you, ya can't stand your own meds, instant professional victim flips in. If you don't like me fine, I'm not missing out on anything, ignore me, leave me alone and we won't have a problem I need to dish back. I'm not your baby seal. I am what YOU present to ME.
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Dadtallica on November 10, 2023, 11:23:56 PM
I know, I'm a horrible human being for voicing my disdain for certain repeat actions that hurt our numbers while we try to drive them up. You seem to be on both sides of the fence, which contradict each other, and can't seem to keep your foot out my belliebutton. You ridicule everything single thing I do to try to help this game, from the back seat. Proving my point by throwing this thread off the rail to do so. All 3 of you, if it's not your way I'm an idiot. No narcissism there. Nuff said to you. Your approach to me flips flops, unpredictable, lacking reason or merit. If you don't like me, ignore me. If you think what I tried sucks, then you do it. Easy to complain about what others do while one does nothing, while supporting the very things that hurt us. As far as mirrors go, yall can't take it when I hold up the mirror to you, ya can't stand your own meds, instant professional victim flips in. If you don't like me fine, I'm not missing out on anything, ignore me, leave me alone and we won't have a problem I need to dish back. I'm not your baby seal. I am what YOU present to ME.

Good grief you’re lost. Do you even know what you say to people? I don’t do that, not even close. Everyone has receipts on you, myself included. Ask the rest to find mine? I will wait, take your time. I’m on the side of reality.

Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: mERv on November 10, 2023, 11:43:41 PM
Good grief you’re lost. Do you even know what you say to people? I don’t do that, not even close. Everyone has receipts on you, myself included. Ask the rest to find mine? I will wait, take your time. I’m on the side of reality.
Love how thats your go to in EVERY SINGLE ARGUMENT

YOU REALITY IS BASED ON YOUR OWN PERCEPTION OF REALITY  :neener:

Weaksauce
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: diaster on November 18, 2023, 01:15:46 AM
Once a player flies off the map for any reason and stays off map for more than a few minutes both the ammunition and ordinance should be rendered ineffective.
atubeath after 30 seconds just like the big games do. bail out of undamaged buffs, zero points regardless of target success
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: oboe on November 18, 2023, 07:50:14 AM
atubeath after 30 seconds just like the big games do. bail out of undamaged buffs, zero points regardless of target success

+1
Title: Re: Should mods have the right to bail players at will when dislike player strategy?
Post by: Rascal43 on November 18, 2023, 11:51:58 AM
atubeath after 30 seconds just like the big games do. bail out of undamaged buffs, zero points regardless of target success

Good luck with having anything major implemented.  Maybe when the game had 2 full servers it could have been continued to be updated, but not now.