Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Mugzeee on January 02, 2006, 09:38:38 AM

Title: Tank Acceleration Control
Post by: Mugzeee on January 02, 2006, 09:38:38 AM
I Wish that Tank/Vehicle acceleration were controlled by the Throttle (slider axis), instead of the Pitch (Y Axis). Flying AC is enough wear and tear on our Joysticks. If we could control Vehicle acceleration with the Throttle, it would increase the longevity of our Hardware.
Title: Tank Acceleration Control
Post by: mussie on January 02, 2006, 05:06:06 PM
this would be nice IMO
Title: Tank Acceleration Control
Post by: Simaril on January 02, 2006, 09:27:19 PM
I'd like it too.
Title: Tank Acceleration Control
Post by: Tilt on January 03, 2006, 06:45:03 AM
Agreed...........  or allow us to map it where we wish.............
Title: Tank Acceleration Control
Post by: Airscrew on January 03, 2006, 02:59:33 PM
you know its kinda odd,  you can control the PT boat, use the throttle for engine control and use joystick and rudder for movement and change of direction,   I wonder why that isnt used for the vehicles.   Maybe it can be mapped?
Title: Tank Acceleration Control
Post by: 665AcE on January 03, 2006, 03:56:03 PM
I totally agree!   I have to say one more thing.  After a while of pushing up on the stick, its start to hurt my wrist then into my arm.
Title: Re: Tank Acceleration Control
Post by: pallero on December 10, 2010, 12:09:21 PM
So, when can we have this option?
Title: Re: Tank Acceleration Control
Post by: RTHolmes on December 10, 2010, 12:37:12 PM
yes!

+1 :aok
Title: Re: Tank Acceleration Control
Post by: 321BAR on December 10, 2010, 12:38:56 PM
you know its kinda odd,  you can control the PT boat, use the throttle for engine control and use joystick and rudder for movement and change of direction,   I wonder why that isnt used for the vehicles.   Maybe it can be mapped?
cant be mapped into GVs. trust me ive tried...

wouldnt mind it but the gear shift works enough for me not to care much
Title: Re: Tank Acceleration Control
Post by: ImADot on December 10, 2010, 12:52:26 PM
After a while of pushing up on the stick, its start to hurt my wrist then into my arm.

You do realize that once you get to top speed for the gear you're in, you don't need to hold the joystick forward to keep going...right?
Title: Re: Tank Acceleration Control
Post by: SDGhalo on December 10, 2010, 01:03:45 PM
i know its wear in tear on the hard ware but if you look at it, its actuakky realistic. Most of the vehicles in ww2 were driven and steered by tiller bars and/or Handle. actually our M-113's are using the old 2 handle system to go forward and steer while the new upgraded ones went to pedals and a yoke.

just my opinion
Title: Re: Tank Acceleration Control
Post by: DeadStik on December 10, 2010, 01:10:53 PM
+1 to this.

Many times I've wanted to manipulate speed WHILE turning/operating the turret at the same time. If we're debating realism, wouldn't there be two people operating the tank? Since tanks in our game are single driver ops, it would make sense to have this feature, really for convenience sake.
Title: Re: Tank Acceleration Control
Post by: redwing7 on December 10, 2010, 03:30:15 PM
+1 :aok
Title: Re: Tank Acceleration Control
Post by: The Fugitive on December 10, 2010, 04:12:08 PM
So, when can we have this option?

Well seeing as this was asked for in 2006 by Mugz, I'm guessing it isn't on anyones "hurry up and do" list.
Title: Re: Tank Acceleration Control
Post by: EskimoJoe on December 10, 2010, 04:37:26 PM
you know its kinda odd,  you can control the PT boat, use the throttle for engine control and use joystick and rudder for movement and change of direction,   I wonder why that isnt used for the vehicles.   Maybe it can be mapped?

PT boats have rudders too  ;)
Title: Re: Tank Acceleration Control
Post by: jolly22 on December 10, 2010, 06:10:08 PM
I dont think its a priority by any means........It's only a 5-7 mph difference between gears.
Title: Re: Tank Acceleration Control
Post by: ImADot on December 10, 2010, 06:57:08 PM
you know its kinda odd,  you can control the PT boat, use the throttle for engine control and use joystick and rudder for movement and change of direction,   I wonder why that isnt used for the vehicles.   Maybe it can be mapped?

PT boats have forward and reverse...GV's have lots of different gears with no automatic transmission - you have to somehow shift gears.
Title: Re: Tank Acceleration Control
Post by: Dichotomy on December 10, 2010, 07:17:56 PM
completely for this

One of the reasons I don't spend a lot of time in GV's unless I'm looking at a terrain or arena baiting is my reflexes have been honed around the flying aspect of the game. 

I think if a player was able to map his equipment as close as possible between the platforms as possible you might find more people cross pollinating the entire game. 

Sure it's only a small difference in speed but, being able to turn the gun and fire with one hand while simultaneously controlling your speed in order to up or down shift with the other would be pure gold in my book. 

So +50

Title: Re: Tank Acceleration Control
Post by: ImADot on December 11, 2010, 12:40:33 AM
completely for this

One of the reasons I don't spend a lot of time in GV's unless I'm looking at a terrain or arena baiting is my reflexes have been honed around the flying aspect of the game. 

I think if a player was able to map his equipment as close as possible between the platforms as possible you might find more people cross pollinating the entire game. 

Sure it's only a small difference in speed but, being able to turn the gun and fire with one hand while simultaneously controlling your speed in order to up or down shift with the other would be pure gold in my book. 

So +50



I've cross-pollinated plenty.  I can gun on the run...  I turn the gun with joystick, turn the tank with my rudder pedals.  Push a button on my stick to go back to driver, shift if I need to, push button on stick to jump back to gunner.  Takes all of 1 second.  But, I do agree it would be more convenient to be able to shift gears from the gunner...we are after all a 4-man tank crew of 1.
Title: Re: Tank Acceleration Control
Post by: Dichotomy on December 11, 2010, 05:41:01 AM
 :P

ya ya you > me

 :lol

If I have to deal with more than 3 buttons in an hour I get all confuzzled :D
Title: Re: Tank Acceleration Control
Post by: hitech on December 11, 2010, 10:15:46 AM
you know its kinda odd,  you can control the PT boat, use the throttle for engine control and use joystick and rudder for movement and change of direction,   I wonder why that isnt used for the vehicles.   Maybe it can be mapped?

PT Boats do not have brakes.

If we make a change it would be written more like a fps control system for the tank with auto shifting.

HiTech
Title: Re: Tank Acceleration Control
Post by: Meatwad on December 12, 2010, 04:44:16 PM
Auto shifting is bad. Think about how bad it would be trying to climb a steep hill
Title: Re: Tank Acceleration Control
Post by: LLogann on December 12, 2010, 04:50:24 PM
 :uhoh
Title: Re: Tank Acceleration Control
Post by: Vinkman on December 13, 2010, 09:02:15 AM
+1

I like this idea and I would go one step further.

Used rudder pedals to turn the Tank and leave the joystick only for Turret/gun elevation control. Then when driving from the turret, I could Throttle and steer the tank with the left hand [throttle] and foot controls [including toe function of pedals as brakes] and operate the gun with the joy stick.

I can pump back and forth now, but when you do you lose zoom in the views in teh various positions and this makes it hard to maintain a visual fix on a target, which is crucial.
Title: Re: Tank Acceleration Control
Post by: Vinkman on December 13, 2010, 09:02:47 AM
PT Boats do not have brakes.

If we make a change it would be written more like a fps control system for the tank with auto shifting.

HiTech

What is an fps control?
Title: Re: Tank Acceleration Control
Post by: bj229r on December 13, 2010, 09:13:38 AM
Get the tank rolling forward, plunk it in high gear, jump in pintle, it will accelerate to top speed by itself
Title: Re: Tank Acceleration Control
Post by: RTHolmes on December 13, 2010, 09:35:34 AM
I dont see the need for a new control system for GVs, what we already have for planes and PT boats is fine. we have throttle, digi/analogue overall brakes and individual brakes.

the current joystick pitch axis for throttle on/off or brakes is completely unintuitive. hence every noob who tries a gv types "my tank wont move" on country ch. I usually say RTFM but in this case ...
Title: Re: Tank Acceleration Control
Post by: Chilli on December 13, 2010, 11:07:18 AM
PT Boats do not have brakes.

If we make a change it would be written more like a fps control system for the tank with auto shifting.

HiTech

Channeling the Great ChilliCarniak .... :pray :pray :pray

The answer is......  :uhoh envelope please.

What is the auto climb control system for AH planes?    ;)
 :aok HiTech
Title: Re: Tank Acceleration Control
Post by: Penguin on December 14, 2010, 07:08:13 PM
+1 for this idea, since you can remap the gear up and gear down commands to your joystick.  I love driving tanks in Battlefield: Bad Company 2, since I can run and gun at the same time.  Shifting wouldn't be hard to model at all, in fact, it could be the throttle itself doing the shifting.

For instance:
6 gears, 180o of throttle pitch

0-11 Brakes
12-21 Reverse
21-30, 1st gear
31-60, 2nd gear
61-90, 3rd gear
91-120, 4th gear
121-150, 5th gear
151-180, 6th gear

Now you can run and gun in peace.

-Penguin

Title: Re: Tank Acceleration Control
Post by: Mano on December 15, 2010, 01:30:16 PM
Yes

 :aok
Title: Re: Tank Acceleration Control
Post by: Jayhawk on December 15, 2010, 01:52:01 PM
Think the OP will log in someday (his last post was well over a year ago) and be shocked that some thread he started 5 years ago has HiTech commenting in it?  :lol
Title: Re: Tank Acceleration Control
Post by: bj229r on December 15, 2010, 05:01:43 PM
Think the OP will log in someday (his last post was well over a year ago) and be shocked that some thread he started 5 years ago has HiTech commenting in it?  :lol
I'll be darned, never noticed
Title: Re: Tank Acceleration Control
Post by: Jayhawk on December 15, 2010, 05:50:12 PM
I'll be darned, never noticed

Yeah me either, I rarely look at the dates on these.  If Fugi didn't point it out I wouldn't have known.