Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: montein on January 11, 2008, 09:24:32 AM
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Ok what do we have that they dont? Why are we better?
Nick172
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to paraphrase HiTech...
I created them both. AcesHigh is better
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Hard to say anything to that
Nick172
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Originally posted by montein
Ok what do we have that they dont?
Players :rofl :lol :D
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Originally posted by montein
Ok what do we have that they dont? Why are we better?
Nick172
Hi Nick172,
i flown 6 Years Warbirds, from 2001 to 2007! AH2 is in every aspect better!
Personaly as an official WB Trainer, i was real deep integrated inside the WB scene. When i was realy frustrated at mid 2007, because of lack of Development for more than a year, and much more other Stuff, low Playernumbers, like mass Discos and so on, i decide to make a chart to find out what to do.
I wrote down 30 single keyfeatures, splitted them into 6 Categorys.
At the End my personal Voting goes with 5:1 for AH2
There is a big movement of whole Squadrons like us Parrots with 28 Players over to AH2. Maybe that can be an Answers itself ;)
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us
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I have minty breath.
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Same Scenario for me I played Fighter Ace for 5 years and came to a similar conclusion as Dhyran nearly 3 years ago now.
I will say I did try AH1 for a week and thought it sucked but things change. They have most certainly changed for the better whilst others have stood still.
There is still room for improvement though and I hope HTC doesnt rest easy ;)
Bruv
~S~
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Originally posted by montein
Ok what do we have that they dont? Why are we better?
Nick172
VansCrew.
:rolleyes:
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Originally posted by Solar10
VansCrew.
:rolleyes:
And his trust slightly smaller sidekick ZoosCrew:aok
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I used to fly WB's, but was fed up with lack of development, problems with the damage model (Elevator is one piece and always seems to fall of, it falls off, it FALLS THE "F" OFF!!!!), and lack of strategy concept.
AH is superior in just about every aspect, although the skins in WB's are a bit more crisp. However you don't notice a difference because of a little thing called "minrender".
The ONLY other thing WB's really offers, is a platform for Mac users to fly on.
If you're looking for a flight sim, AHII is the one to go with in my opinion. It's updated, and maintained, and has a LOT more players.
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Originally posted by dhyran
Hi Nick172,
i flown 6 Years Warbirds, from 2001 to 2007! AH2 is in every aspect better!
Personaly as an official WB Trainer, i was real deep integrated inside the WB scene. When i was realy frustrated at mid 2007, because of lack of Development for more than a year, and much more other Stuff, low Playernumbers, like mass Discos and so on, i decide to make a chart to find out what to do.
I wrote down 30 single keyfeatures, splitted them into 6 Categorys.
At the End my personal Voting goes with 5:1 for AH2
There is a big movement of whole Squadrons like us Parrots with 28 Players over to AH2. Maybe that can be an Answers itself ;)
You could've just tried it you know :lol
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It's good to see the warbirds guys starting to show up. I've seen alot of new faces in all the events, and I personally think we have that area locked up tenfold over any one else :)
But hey, I may be a bit biased in that area :D
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Originally posted by Solar10
VansCrew.
:rolleyes:
I now have a reaon to try out WB!!!
:lol :rolleyes: :lol
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Originally posted by dhyran
Hi Nick172,
i flown 6 Years Warbirds, from 2001 to 2007! AH2 is in every aspect better!
Personaly as an official WB Trainer, i was real deep integrated inside the WB scene. When i was realy frustrated at mid 2007, because of lack of Development for more than a year, and much more other Stuff, low Playernumbers, like mass Discos and so on, i decide to make a chart to find out what to do.
I wrote down 30 single keyfeatures, splitted them into 6 Categorys.
At the End my personal Voting goes with 5:1 for AH2
There is a big movement of whole Squadrons like us Parrots with 28 Players over to AH2. Maybe that can be an Answers itself ;)
I am interested in what your conclusions are dhyran... could you expand on your post with specifics?
Thanks in advance
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Originally posted by MajIssue
I am interested in what your conclusions are dhyran... could you expand on your post with specifics?
Thanks in advance
no, sorry,
it just took enough time and effort to do it, trying, testing dicussing, i would need hours to explain it in the full closer look up. So if you like to meet me at the eurocon, we can have some beer and i can explain it all :rolleyes: :)
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Originally posted by 5PointOh
And his trust slightly smaller sidekick ZoosCrew:aok
:aok :aok :aok :aok :aok
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I was an active WB pilot when HT and Pyro were bought out by iEN. That was way back in 1998? I'm not sure. Maybe earlier than that. Besides the fact that the community entered a general state of panic, there was a noticeable change in how the product was developed and managed. You really got the feeling that the new ownership did not appreciate that it had bought a high-fidelity flight simulator, and instead viewed the product as mere entertainment like other computer games. Wildbill was laughable in his attempts to convince the player-base that he cared about the same things they did, and that he understood force-based flight models just as well as HT. It is a long, sad story.
Ironically, one thing that really seemed to drive people away from WB was something I really liked: the rolling plane set. The whining and wailing was insufferable. Consequently, AH suffers from the same defect as the original WB: the utter lack of use of its mid-war and early-war aircraft.
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Originally posted by Anaxogoras
I was an active WB pilot when HT and Pyro were bought out by iEN. That was way back in 1998? I'm not sure. Maybe earlier than that. Besides the fact that the community entered a general state of panic, there was a noticeable change in how the product was developed and managed. You really got the feeling that the new ownership did not appreciate that it had bought a high-fidelity flight simulator, and instead viewed the product as mere entertainment like other computer games. Wildbill was laughable in his attempts to convince the player-base that he cared about the same things they did, and that he understood force-based flight models just as well as HT. It is a long, sad story.
Ironically, one thing that really seemed to drive people away from WB was something I really liked: the rolling plane set. The whining and wailing was insufferable. Consequently, AH suffers from the same defect as the original WB: the utter lack of use of its mid-war and early-war aircraft.
I think that the Eary-War and Mid-War solves that problem for those who really want to "fly" within those time frames, and not jam it down the throats of those who don't want to "fly" within those time frames.
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the utter lack of use of its mid-war and early-war aircraft.
We have the Early War dedicated arena, Mid War dedicated arena, Late war dedicated arena, and rolling planesets in the AvA.
Utter lack I'd have to disagree with :)
They are there, it's up to the players to take advantage of it, nothing any code will fix.
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the utter lack of use of its mid-war and early-war aircraft.
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Addressed with the Early War and Mid War arenas....
It seems about as good a situation as your going to get. RPS was great but I think HTC really found the best compromise with the E, M and L war arena concept. The nice thing about it is that no planes from earlier arenas are disabled as you progress through to late war.
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Originally posted by Anaxogoras
Consequently, AH suffers from the same defect as the original WB: the utter lack of use of its mid-war and early-war aircraft.
I fly many EW and MW planes in the LWA's, as do many others. It's not the utter lack of use as much as the utter lack of skill for many to even try these planes and I don't really blame them.
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In the earliest versions of WB there was a mid-war arena, but it was mostly used once the late-war arena was full. So the way AH has things set up isn't anything new.
As for ramming things down the throat, the argument can be reversed to say that early/mid war fans have the late-war arena shoved down their throats, because it's the only place where you can consistently find a fight. That's just logic.:cool:
I'm not calling for a RPS for AH, I know the majority wouldn't like it. But it's a nice example of how the majority is rigid and won't branch out and try the unfamiliar, all the while saying "it's my $15," "I like the P51D so get lost," etc. I like all the stages of the war, they are all fun... It is doubtlessly for the good of all WW2 sim pilots to try all stages of the war; most never will....but now I'm really digressing to a different topic than the original thread.
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SHEEP
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(DeForrest Kelly Voice On)
RPS is............... he's..... .........gasp,cough,.......Dammit Jim its DEAD!
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Friday Squad Operations
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Well there's a rolling plane set now in the Axis Vs. Allies arena and personally I love it. It provides a great challange, and judging from my squad, we're there to stay!
It's a great change, and actually makes GOOD use of the AvA now.
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- Hit sprites in WBs are better.
- Ack is better.
- Scoring is better.
- Fifty Calibers are better.
- Maps are better.
- Bomb fuse settings rule.
- Kills are more of a challenge there--one hit doesn't blow the whole wing off.
_________
Everything else in WBs is lame.
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Originally posted by Skull-1
[B- Fifty Calibers are better.
- Kills are more of a challenge there--one hit doesn't blow the whole wing off.
_________
Everything else in WBs is lame. [/B]
I'm assuming you're talking about the 6X50's on the pony D? Of course they're better, they're freakin lasers! There's NO dispersion whatsoever, and that allows you to take off parts (mainly the entire elevator) in one short burst at D15 (1.5K).
Seems silly to me, to be drilling planes a mile out with convergences that insane. As far as 1 hit blowing off the wing, you're correct. That's because WB's doesn't model the HE shells of most cannons in the game. Instead a few .50's takes off the elevator. Which is just as good as taking off the wing.
WB's was very frustrating to play with it's flight models and damage models. That's why i'm here. =)
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I miss "Otto" calling out con locations on text and covering you while in the bombsight. Oh and there was absolutely nothing better than busting up a vulchfest by upping the "Blood Dragons".:D
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Originally posted by Ghosth
(DeForrest Kelly Voice On)
RPS is............... he's..... .........gasp,cough,.......Dammit Jim its DEAD!
You mean...
"Captain. She's only a flight sim. She can't take much more."
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Anaxogoras where in CA are you?
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Played WB from 1996-2002. Was +taur+ in 416 RCAF.
They just stopped any serious development. They had a great player base, "had", but they have moved on.
"Player Development Corps" is code for "the company no longer cares but we will take your money". Forget that.
...Aces High is at least updated, and supported by players with some #s.
IEN (the company that owns WB) can kiss my a**.
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Early and Mid war used to be perfectly fine. When they split the scores up between the arenas the players in the EW and MW pretty much dissappeared. Too hard to score multiple kill sorties in the early maps withe the slow planes there I suppose.
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I was hoping someone would mention our pretty sheep..........and they did, my work here is done.:cool:
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Originally posted by BaldEagl
I fly many EW and MW planes in the LWA's, as do many others. It's not the utter lack of use as much as the utter lack of skill for many to even try these planes and I don't really blame them.
Nail right on the head.
I fly EW and MW planes in LW arenas no problem.
Anyone can fly and have good success in any fighter in the game provided they take the time to develop the skill to learn how to fly them reguardless of plane.
Late war planes tend to be easier to fly so you see alot of people in them
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The only two things I miss from Warbirds was being able to tell your drones where to fly in formation (distance position ect) and delayed fuses. The rest of it all seems hokie to me now for too many reasons to list. The best thing I like about AH is that I have limited time to fly during the week. This game, you just fire up and play. No tweaking ini files, configs, mass disco's (I mean to the tune of half of your squad disco'ing during an event), or other crap. I just wish there was an S3 type scenario that was ESP prime time centric , or even close. 11:00 PM is just too late for most of us to start an event.
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Originally posted by Squire
Played WB from 1996-2002. Was +taur+ in 416 RCAF.
They just stopped any serious development. They had a great player base, "had", but they have moved on.
"Player Development Corps" is code for "the company no longer cares but we will take your money". Forget that.
...Aces High is at least updated, and supported by players with some #s.
IEN (the company that owns WB) can kiss my a**.
From the Warbirds (CK) Beta to 2000ish here, around 2000 the wheels started to wobble. I remember one holidays IEN had server issues and were like "f u players" while it got sorted, about the same time AH went open beta - and a half completed game that worked all of the time was better than a completed game that worked some of the time imho. Never looked back since (tho I did take a break from AH in WW2OL, which was... interesting...)
-vlcn- in CK
-vlkn- in WB
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-vlkn-
Yup I remember you there.
For me, it was just realising one day that "Wild Bill" didnt give a s*** about us or the game and was just milking the thing for all it was worth. I wont spend another bent nickel keeping him in food and lodging.
I rate Warbirds on par with Timeshares and Life Insurance for money well spent.
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The thing I miss least is having everything from FM's to arena settings vary wildly from whim to whim and day to day with no notice - no consistency and no sense. There are some good joes that work over there (Skydiver and Target are top notch in my book) but it's like bailing the tide with a tin cup.
AH II is the what "Warbirds III" was supposed to be.
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Originally posted by Ghastly
AH II is the what "Warbirds III" was supposed to be.
That about sums up what I've heard from just about all of the folks I talk with who moved over.
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I for one, love this game...in my opinion there isnt one better out there...AcesHigh is like a bad drg that you just cant kick...here it is im going on 1 week of not playing, and im freaking out for it
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Originally posted by Bubbajj
Too hard to score multiple kill sorties in the early maps withe the slow planes there I suppose.
Honestly, I think it's more due to the lack of "fast late war rides" that is keeping the numbers down. Personally, the best plane match ups are in the MW, with really not one plane being overly dominate over another.
ack-ack
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Can someone post some screenies of Warbirds? Never flown it and the pics they have on their site are utter trash. Just curious what it looks like compared to AH.
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I dig out this old threat because after some month of flying in AH i would like to share my impression. I flew Warbirds for more than 6 years and i love(d) this sim. I left WB because of many reasons, but this is not so interesting. Maybe it is more interesting to see the pov of a forme WB player after switching sides ;).
1. Players numbers: In AH - overwhelming. 10-20 times more players online in the european prime time than in WB.
2. Arenas: Nice arenas, but some points are less than optimal. First only the "all planes available"-arenas are well used in euro-time. The mid and early war and the axis vs allied arenas are always nearly empty. I strongly miss this like i did in WB, Most europeans seem to prefer late war rides. They don`t know what they miss.
3. Maps: The maps are a littlebit - mh - lets say funny. I don´t like maps wich have no real life counterpart. Some are o.k. and some are .. i don`t want to use the word with s ;).
4. Scenarios: I strongly miss an euro friendly scenario. This is one of the biggest advantages WB has. Without scenarios it`s only half the fun and a lot of WB players stay ther only because of the great scenarios. I was told that the AH scenarios are realy good, too but due to the inacceptable time i could not participate until now :(.
5. Community: The community is much bigger so it is not as personal as in WB wich i liked very much, but there are a lot of very kind players in this game so i would not say, that the community is not as good as in WB.
6. Developement: One word --- great.
7. Gunnery/Damage model: The damage model is much better than in WB but could be better. I would like to have an IL2 like dm. The gunnery is split in two parts. The lethality of the guns is imho better modelled. The dispersion .. i think it`s slightly worther in AH. The trajectory of the bullets seems to flat from my pov.
8. Flight model: I am not an expert, but the AH FM feels more realistic. In WB the FM sucks if you look at some planes like the KI84, JM2 f.e. They fly beyond their real life data. Much to good and IEN does not fix it in more than one year. In AH every plane is a capable opponent in a well trained players hand, but you always feel the differences between the planes and you can use the advantages very effective if you know them ;).
9. Support: Outstanding fast and reliable. If you have a problem or a question, you get the answer immediately. In WB the support is not too bad, but you notice, that only one person does it. So if he is busy or afk it takes much longer than in AH.
10. Vehicles: There are a lot of planes, ground vehicles and water vessels avail. Much more than in WB, but i seldom missed them there, except the russion aircrafts like the IL2 f.e. On the other side planes like the Yak 3, the I16, PE2 and PE8 would be a great improvement, especially in easter europe scenarios. The P39Q was a good idea, i hope they will not stop the developement at this point :).
Conclusion:
WB was a great game, but sufferes in developement and players numbers. It is not realy a threat for AH, but never the less i hope that both sims will stay, because no developement without a competetitor :).
This is only my humble opinion. I don`t want to bother anyone so i will apologize in advance to anyone who dos not agree my opinion :).
Regards
Flubby
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Ok what do we have that they dont? Why are we better?
Nick172
Flying Pigs! OINK
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I believe the only reason most fly warbirds is for the MAC platform. Other than that AH is all around better
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Ok what do we have that they dont? Why are we better?
Nick172
easy targets such as myself :O :D
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Same here, WB 1996-2002.
When IEN took over, they just sat on it and did nothing. Its a waste of time. Any time a game has a "Player Development Corps" thats code for "the company itself wont make any improvements", beware, and move on.
The players were a fun bunch, but most of them I think are here now, like me.
AH has a viable business, and therefore, a future.
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-vlkn-
Yup I remember you there.
For me, it was just realising one day that "Wild Bill" didnt give a s*** about us or the game and was just milking the thing for all it was worth. I wont spend another bent nickel keeping him in food and lodging.
I rate Warbirds on par with Timeshares and Life Insurance for money well spent.
Hmmmm should I mention that I told you so before I left? You didn't notice that he FIRED/got rid of all the original programmers?
That he was blowin smoke? That he was NOT going to do anything but collect your money?
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The thing I miss least is having everything from FM's to arena settings vary wildly from whim to whim and day to day with no notice - no consistency and no sense. There are some good joes that work over there (Skydiver and Target are top notch in my book) but it's like bailing the tide with a tin cup.
AH II is the what "Warbirds III" was supposed to be.
<S>
I complained about the FM DM SEEMING to change daily many times BEFORE I left.
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VansCrew.
:rolleyes:
:rofl :rofl
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well i think the only thing better in WB, is the graphics, and yes they are better, BUT and thats a big BUT, everything else is crap compared to AH.
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Thanks for the perspective, flubby!
bubbaj: The reason the numbers dropped when the scores were split is because people were using the un-populated EW and MW to score-pad and vulch their second accounts, steal dozens of bases without opposition, and basically get ranked #1, #2, get their name on the front page, for no real work. The second HTC split the scores up it dropped because these folks realized they can't do that anymore.
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Well I played back when it was 19.95 ...for the first what was it ..5 hrs and a $1.25 a hr after that spent more then i should but had lot fun ...Ht/pyro ..started AH it was a death blow to WB ...but id say the owner of WB ...killed it . Thats my short version of the game lol .
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im of the old wbs school in 2.77 was best hands down for its time i remember guys like taurus ebola fender
vettma and so on but like squire said when ien kicked out Dale and wildbill came charging in it was over
367th moved here 32 strong went from a number 1 squad to gettin out butts whooped AH has a better
company and player base now
Dh367th AH
Deadhe WBs
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So I never played WB, but who made WB?
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Well for me the final straw was HS telling me unless I had an engineers degree nothing I said mattered.
Well yeah ok HS, I see your point, time to hit the road.
Hit the ground running here and never looked back.
To all the people who complain about early and midwar aircraft. Go right ahead and jump into one in Early or Mid War arena.
Its not hard at all to find a fight, especially if your willing to switch to the low side.
Someone is always milk running something in there. Just spend a minute looking at the map to see where they are.
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I have flown WB since version 1.07 1997 and I'm still a trainer over there.
My player id in WB is =save=
My player id in AH2 is gr8sh0t
AH2 is a better GAME than WB - period.
It is in all respects not a better sim though IMO.
I list a few things that comes into my mind
AH2 pro:s
#of players online
Development
can be run on a mediocre machine
strategic bombing and strategy as a whole much better
weather implementation
loses more parts and pilot wound etc
you can jump from plane to plane with command in buffs
30mms and 20mms gives good results.
WB pro's:
MAC support
Planes looks better if you have a highend computer
shock waves of bombs + smoke + fires nice looking
AI otto and 6-calls - formation flying with buffs
Dispersion better and kills are much harder to achieve
new FM's of new 109e and spit1 outstanding
Very seldom ""#LAnoob¤&BS%&#gay" language on international channel = mature community
Scenarios Eurotime
Both games has its FM flaws :
WB ki84 and j2m FM UFO
AH early planes like hurricane and 110c are just not believable - they can hang on to a 109g2 for a loong time speed wise and acceleration.
remember both where considered outdated 1941 for a good reason.
Ground war in both sims can be considerer to be bad jokes compared with ww2onlines extensive modelling - flying sucks over there though
conclusion : competition is good for us customers
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I complained about the FM DM SEEMING to change daily many times BEFORE I left.
So. Let me get this straight. All I need to do is somehow get the WB people to get off their collective rear ends and I won't have to hear you sing on squad vox anymore?
:O
Anyone got a phone number for WB?
NwBie
:devil
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:rofl :rofl
Now that Vanscrew is a Bish, I guess I have to take back all the nasty things I've said about him in the intrest of Bish Harmony! :salute
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I am interested in what your conclusions are dhyran... could you expand on your post with specifics?
Thanks in advance
:MOUTH:COFFEE:MONITOR:
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Planes looks better if you have a highend computer
Dont agree, especially where the bombers are concerned. Much more detail here, and much much more damage detail.
shock waves of bombs + smoke + fires nice looking
Agree on this one.
AI otto and 6-calls - formation flying with buffs
Otto in Wb's is basically useless, unles your flying in an event arena where its tweaked. Just the same I (and most all I fly with) will gladly take the trade off of gunning from a solidly mounted 50 cal (not the "mounted on rubber bands" feeling WB's has) with the ai's guns slaved over the OTTO Any day. Wish we could adjust the formations here like WB's though.
As far as the bomber game goes AH wins ..miles ahead and hands down. The FM's don't all feel like your flying a sheet of plywood like WB's. Theres no "hoverbombing" like WB's or any bombing from the site in the climb with pinpoint accuracy here either. The bombsite requires you to not only calibrate for speed and altitude, it also requires you to maintain a 0 ROC throughout the bomb run like WB's, or your drop will be off. The bombers take multiples of different dammage here as well. Not the *plink *plink* model falls apart in 5 pieces like we were used to.
Overall the name of the game is ballance. Can actual effects be produced realistically in an MMO flight sim?Probably not. That being said, there has to be a concerted effort to bring ballance into the mix. A simple explanation from a historical hi alt bomber perspective is that all the pieces here fit. Generally were escorted by 51's or 47's with DT's on long missions.Because the game is designed in such a manner that they are generally the only aircraft that have the legs for it...like it was in RL. The best interceptor aircraft are any of the heavy cannon armed LW rides. Because the game is designed in a manner that they are the best tool for the job since the cannons here actually work They haven't been nerfed (and coincidently LW squads here are thriving). Any allied AC like 51's or 47's trying to intercept dont quite have the firepower to bring down a bomber (in both cases) and will only take a couple hits to the engine and are out (51's case).
Theres been obvious thought put into the balance of things here. And it doesn't matter what profile you fly , Hi alt run, med alt run, noe attack, jabo ect ect...all the pieces fit and make sense.And then theres regular development on top of all that.
I guess thats why were here.
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I was in the original Warbirds beta (and am not the only one here) aka Confirmed Kill somewhere back in the 90's. Then continued to play WB until version 2. When HT and Pyro left the game went downhill, one christmas there were issues with their servers and I could not login. I came to the AH beta and have never looked back. I took a break in ww2ol for a year or so but came back to AH.
Warbirds will never get any $$$ from me, primairly because of their past actions and their CEOs money grabbing attitude (ie lawsuits).
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So. Let me get this straight. All I need to do is somehow get the WB people to get off their collective rear ends and I won't have to hear you sing on squad vox anymore?
:O
Anyone got a phone number for WB?
NwBie
:devil
<begains warming up his vocal cords for the next time he a NwBie are flyin> :devil :devil :devil :t :t :t
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Well for me the final straw was HS telling me unless I had an engineers degree nothing I said mattered.
Well yeah ok HS, I see your point, time to hit the road.
Hit the ground running here and never looked back.
....
Yeah, Dan definitely had a way with people that made a Spanish Inquisitor seem sensitive and compassionate by comparison. And his way was definitely the only right way, too. Heck, forget right - it was the only possible way. Even when it made no (absolutely no) sense...
You reap what you sow though. Look at the state of the sim now. WarBirds III was going to be virtually "plug and play" development - once the code was redone they'd add a plane a month, remember?
Still - it may be a one-time boom town turned ghetto headed toward a ghost town but it was still my first online "home" - and I'd be rooting for them in a heartbeat if I thought that there was an ice cube's chance in Hades that it would turn around for them.
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WB was my first sim also. Back in the day it was a wonderful sandbox where you had to wait to get in. This sim is an extension of what that sim was long ago.
The sandbox is bigger now and I remember the first time I flew online here it was like finding an old friend.
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NoPoop! We miss you... come fly sometime my friend!
<S>
Elvene aka -Ghost in the olden days. P.S. Mury, Cuff and Skudoi fly on Wednesdays.... :)
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HERE ?????? You GOT to be kidding !!! That would be GREAT !!
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I BS you not. Mury flies as Pokeee, and they fly with some of the other ATC's as the "Miserable Pudknockers". I try to catch them up, but don't do a good job of it... I don't tend to fly mid week much and I forget that they use TS until I see one of them in the buffer half the time.
Anyway, it would be really good to see you in the air again...
<S>
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Sorry all I don't have time to read this thread but if you want my two cents.
It's simple Warbirds is dead. They have peaked in development and the community seem's to be giving up for the most part.
Just try to give the WB converts a better reception the the AW guy's were given :)
MGD
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I flew WB's from '98 to '02 , mostly 2.77 great times :aok
The training is WB's was better, with guys like Daddy, Tech and some of the best sticks in WB
who would spend lots of time working with peeps in the TA.
I also really liked the rolling plane set in our 2.77 Fighter Ops arena.
with that said, AH is better now (IMO)
The rivalries between countries was pretty intense too, Greens and Reds seemed to truly hate each other and rarely did you see anyone switch sides ( not that thats a good thing, but kinda added to the imersion)
we have about a dozen 367th still with us from those days
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We should have a WB's reunion mission some night or weekend.
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....
The rivalries between countries was pretty intense too, Greens and Reds seemed to truly hate each other and rarely did you see anyone switch sides ( not that thats a good thing, but kinda added to the imersion)
....
May they never make such a mistake here. The Axis/Allied split seemed like an awesome idea at the time that it was implemented as the "main arena", but it contributed greatly to the self destruction of the community. Those of us who supported it (and I was one) failed to realize the implications of it on the community, and we paid dearly. Perhaps in some ways even worse than the Easymode fiasco...
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I flew Confirmed Kill when it first came out.I then tried AW,staying there except for a short tryout of AH Beta.When AW was shutdown,I tried WB's,didn't like it and went back to AH.I agree with HT,he made AW and WB's,and AH is better.If it were possible I would have AW and it's outdated grahics and it's great cameraderie #one.WB's had a very loyal following,because paying for it by the hour,gleaned out the A...holes,squeakers,one person shooter types,etc.I found them to be cliqueish, and I never felt comfortable there.That WB's is still running is incredible to say the least.Again attributed to loyal player base.I forgot to add that I tried Fighter Ace for a few days....it sucked.I will make this statement,and even tho it won't happen, one can always dream.Give me the money,the right people,and all the legal stuff,and I'd redo AW,and make a good living from it.
IronDog
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Just try to give the WB converts a better reception the the AW guy's were given :)
MGD
I arrived in AH about a month or so before the mass AW migration. As I recall, the Kesmerados were given a red carpet welcome. Entire Mega-Skwads such as The Damned and MAW arrived with 50+ players. The MA dynamic soon and forever changed despite some effort to keep the chess pieces roughly balanced.
The WB folks who've introduced themselves on the forum or the arenas, IMHO, have received an outpouring of welcome, help and support.
If your experience was contrary, sorry to hear.
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Now that Vanscrew is a Bish, I guess I have to take back all the nasty things I've said about him in the intrest of Bish Harmony! :salute
Don't tap dance. You lose integrity. Stick to your guns and don't let anyone sway you.
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WB's had a very loyal following,because paying for it by the hour,gleaned out the A...holes,squeakers,one person shooter types,etc.I found them to be cliqueish, and I never felt comfortable there.
I find AH to be no more or less cliqueish than WB. In fact, AH might be more so because new players are scolded and berated more than I ever remember in WB. That said, I remember paying $200 for warbirds one month, and for some people that was standard. :O
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image from WB
(http://img.photobucket.com/albums/v672/Stan25/Warbird%20Beta%20Screenshots/Picture5.jpg)
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No, this is an image from WB :lol(http://www.rdrop.com/users/hoofj/Fw190D9.gif)
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even Hitech will have tears in his eyes the 190D9 !!
It was the uberplane of Warbirds some 10 years ago.
They neutered by adding 500lb or so- call it candicap :)
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Yeah, but they can still single handedly close anything but a large AF. Must be a trade off for the extra weight.
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Yeah, the 500lbs was the change from 1.1 to 1.11 (the last version before 2.0). Some guys were smart and started flying with a 500lb bomb before the change.
The amazing thing was that they never changed the ufo P-38L until much later. Somewhere in the 2.x's the masses switched to the Spit9. In 1.x, the P-38L rolled like a 190, turned like a Spitfire5, and had a top speed on the deck comparable to the P-47D--and people defended it, said it was based on real data, etc. blah, blah, blah. Funny how the same programmer has given us a P-38L in AH that is much, much different. Really, some of you wouldn't believe me if I told you that HT's old 38L used to be the newbie plane of choice: the ultimate furballer.
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Someone reminded me I have several screenshot from warbirds on my blog :http://www.steveroot.co.uk/2006/12/warbirds.html (http://www.steveroot.co.uk/2006/12/warbirds.html), they're a year or so old, but not alot had changed when I moved to AH2 about 3 months ago.
And don't worry, I've seen the light and fly AH now ;)
One other thing, There are sheep in Warbirds :salute
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The Warbird's community was great, and it was with sorrow that I left in late 2000 as it became apparent that there would be no new development. I tried the early AH, along with WW2OL, and even Fighter Ace, before taking a long break. Thankfully, the current incarnation of AH is alive and well, so I'm flying again.
There was even a book - "Warbirds: The Story So Far" published by one of my former squadmates - Michael "Burbank" Hyde (who specialized in boutique publishing), that had good history about Warbirds development.
And just for fun, here's a web site of Warbirds easter eggs that will be fun for any old WB pilots out there:
http://www.virtualpilots.fi/feature/articles/warbirdseastereggs/
Cheers!
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Don't tap dance. You lose integrity. Stick to your guns and don't let anyone sway you.
<Salute> Karaya
now if I can get the coffee and spit off of my monitor...