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General Forums => Wishlist => Topic started by: 1sum41 on March 15, 2008, 12:50:01 AM

Title: battle ships
Post by: 1sum41 on March 15, 2008, 12:50:01 AM
whaT DO YOU THINk. i think it would be cool. it would help on assults on ports and bases off the coast. and you could sink other ships
Title: Re: battle ships
Post by: SuperDud on March 15, 2008, 12:58:55 AM
ROXXOR! :rock :devil
Title: Re: battle ships
Post by: Wingnutt on March 15, 2008, 01:01:03 AM
Not a bad idea

perhaps have task forces in addition to CV groups..

replace the carrier with a battleship..

great for field bombardment and cv group hunting..
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 01:03:19 AM
that was wat i was thinking
Title: Re: battle ships
Post by: Latrobe on March 15, 2008, 01:05:10 AM
What's wrong with the Task Force we have now? HT already "Pimped the CV" . That not good enough?  :lol
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 01:07:44 AM
it is good but i still think we need a task group with a battle ship.
Title: Re: battle ships
Post by: DiabloTX on March 15, 2008, 01:11:19 AM
zOMfG!1!1! YESSSSsss n stff....has 2 b teh yahmatoe!1!!1!!!  BOOM BOOMBOOM!!111!!11
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 01:14:13 AM
ummmm ok
Title: Re: battle ships
Post by: Yossarian on March 15, 2008, 01:45:29 AM
I try very hard NOT to be a newbie or a dw33b, but:

USS IOWA!!!!!!!!!!!!!!! :D :D :D :D :D :devil

(with her 1945 armament, of course)

<S>

Yossarian
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 01:49:46 AM
i dont know the uss Arizona and the uss Nevada were pretty amazing.
Title: Re: battle ships
Post by: DiabloTX on March 15, 2008, 02:00:29 AM
They were amazing in which way?
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 02:02:24 AM
blowing stuff up
Title: Re: battle ships
Post by: DiabloTX on March 15, 2008, 02:05:40 AM
zOMG thn u neeed to see my post on teh yahmatoe!1!11!!!11

To paraphrase Jenna Jemison on her favorite co-star, "Eighteen inches of goodness, baby!"
Title: Re: battle ships
Post by: angelsandair on March 15, 2008, 02:07:23 AM
They were amazing in which way?

Well lets see, they were ships, they could float, they could shoot shells 5 or 6 feet tall and weighing hundreds of pounds. They have other guns on them, they 5 inch guns on them. I dont know about the Arizona, but i dont want the Arizona class out of respect for the 1,100 people who died serving on it. Kind of disrespectful to have something that an American plane can sink if it wanted to. But i think that a ship that can float, that can shoot 16 inch shells, and can also hold tons of other guns is good enough. It's not a b29 thread lol. plus, dude leave him alone, he's knew. I'm sure he feels very welcome in the AHII community like a hippy in a Slayer concert
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 02:10:35 AM
angels and air(buddy) do you want a battleship
Title: Re: battle ships
Post by: DiabloTX on March 15, 2008, 02:15:01 AM
lawlz!

Priceless!
Title: Re: battle ships
Post by: Latrobe on March 15, 2008, 02:27:03 AM
angels and air(buddy) do you want a battleship

It's not if he WANTS to have one, it's if he CAN have one.  :D
Title: Re: battle ships
Post by: SD67 on March 15, 2008, 02:30:19 AM
I can has BATTLESHIP???
Title: Re: battle ships
Post by: DiabloTX on March 15, 2008, 02:33:55 AM
I can has BATTLESHIP???

LAWLZ!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Title: Re: battle ships
Post by: trigger2 on March 15, 2008, 04:09:56 AM
OOOOOOOOH OH OH OH OH OOOOOOOOOOH
I wouldn't have to risk my points now to take a base!! I'd just have to get in a gun from 5 miles off shore and go BOOOOOM!! yus! It's like, boom, then my guns would go BOOM, then a CV would come then I'd laugh and go BOOM then I'd blow up the town and LVT it, man, genious!!
Title: Re: battle ships
Post by: snowey on March 15, 2008, 07:54:27 AM
any of the iowa class or the yamoto
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 10:44:45 AM
i think it would be nice to have
Title: Re: battle ships
Post by: Yossarian on March 15, 2008, 11:34:48 AM
I have to agree with angelsandair's post about the USS Arizona battleship.
Title: Re: battle ships
Post by: Wingnutt on March 15, 2008, 12:04:47 PM
hard for anyone to cry "not historically significant" (as they like to do)
Title: Re: battle ships
Post by: Motherland on March 15, 2008, 01:03:57 PM
I have to agree with angelsandair's post about the USS Arizona battleship.

All you guys do realise that the USS Arizona exploded at Pearl Harbor, right?
Title: Re: battle ships
Post by: Selino631 on March 15, 2008, 07:15:04 PM
I think it would be cool, how about the USS Winsconisn it is IWOA Class and it is still afloat today, fought in the Atlantic during WW2, Korea, Vietnam, and even Desert Storm. It is now retired in Norfolk Virginia.
Title: Re: battle ships
Post by: Pannono on March 15, 2008, 07:24:10 PM
All you guys do realise that the USS Arizona exploded at Pearl Harbor, right?
i hope so
Title: Re: battle ships
Post by: SD67 on March 15, 2008, 07:25:27 PM
I we are going to get battleships, we should get three, the MO, the Bismark and the Yamato
Title: Re: battle ships
Post by: Pannono on March 15, 2008, 07:30:01 PM
USS Iowa specifications in 1943
9 16 in (406 mm) 50 cal. Mark 7 guns
20 5 in (127 mm) 38 cal. Mark 12 guns
80 40 mm 56 cal. anti-aircraft guns
49 20 mm 70 cal. anti-aircraft guns
holy mother of god lol good luck B5Ns
If its added, replace the cruiser with it
Also, make it take same amount of damage as CV can
Title: Re: battle ships
Post by: 1sum41 on March 15, 2008, 10:48:15 PM
Do yall think we need this
?
Title: Re: battle ships
Post by: Krusty on March 16, 2008, 01:01:27 AM
hard for anyone to cry "not historically significant" (as they like to do)

They're significant the way nuclear weapons in the coldwar were. They were the grand standoff threat. They were the ultimate status symbol for budding superpowers, so they simply had to be had.

However, the first major battle in WW2 with 'em, both sides were too afraid to commit them to battle, for fear of LOSING any!!!

You'll find cruisers, destroyers, and carriers went into harms way and got the job done a LOT more than battleships did.

I'd like to see one in-game, sure, but there were relatively few battleship-v-battleship actions in the war (compared to most action you'd find).

Japan seemed to be the only nation that really relied on them as the spearhead, and even at the end they pulled them away from the fight so they couldn't get destroyed by the US Navy.
Title: Re: battle ships
Post by: 1sum41 on March 16, 2008, 01:05:50 AM
Arnt  we amazing
Title: Re: battle ships
Post by: 1sum41 on March 16, 2008, 01:10:36 AM
We are like little bullies
Title: Re: battle ships
Post by: EskimoJoe on March 16, 2008, 12:37:42 PM
zOMfG!1!1! YESSSSsss n stff....has 2 b teh yahmatoe!1!!1!!!  BOOM BOOMBOOM!!111!!11
n00 ITZZ GOTASZ TBEE D@ BIZ@M@RK CUZ ITZ DUIH B1GUST SHIPPPG YAH1!11!1!! BOOBMOOMBOMBOBOBOMBOOOBOBOMBO MBMOB!12221!!1!!11!!!111!
Title: Re: battle ships
Post by: Krusty on March 17, 2008, 09:12:00 AM
You see, this is why we can't have civilized discussions on these forums anymore...  :rolleyes:
Title: Re: battle ships
Post by: DaddyAck on March 17, 2008, 09:18:04 AM
KMS Bismarck.

Main Armament-

Designation: 38 cm SK C/34
Number: 8 (2 x 4) in four twin turrets two forward, two aft
Barrel length (L/52): 19.630 meters
Bore length (L/48.5): 18.405 meters
Barrel weight: 110.7 metric tons
Barrel rifling:
 · Groove depth:
 · Groove width: 90 grooves, right handed twist.
4.50 mm
7.76 mm
Turret weight (without barbette):
 ·  Anton:
 ·  Bruno:
 ·  Cäsar:
 ·  Dora:
1,048 metric tons (without 10.5-m rangefinder)
1,056 metric tons
1,056 metric tons
1,056 metric tons
 
Elevation range: between -5.5° and +30°
Training range:
 ·  Turrets Anton and Bruno:
 ·  Turrets Cäsar and Dora:
215º - 0º - 145º
035º - 180º - 325º
Training rate: 5.4°/second
Elevation rate: 6°/second
Rate of fire: 2.4+ rounds/minute/barrel
Maximum range: 35,550 meters at 30° = 38,880 yards at 30°
Muzzle velocity: 820 meters/second = 2,690 feet/second
Shell weight: 800 kg = 1,764 lbs
Propellant charge weight: 212 kg = 467.3 lbs
Ammunition supply:
 ·  38cm Psgr. L/4,4 (m.Hb):
 ·  38cm Spgr. L/4,5 Bdz (m.Hb):
 ·  38cm Spgr. L/4,6 Kz (m.Hb):
Total:
353 base fused AP shells
338 base fused HE shells
313 nose fused HE shells
1,004
Barrel life: 200-300 rounds
Loading angle: 2.5°

Secondary Armament-

Designation: 15 cm SK C/28
Number: 12 (2 x 6 ) 3 twin turrets by side
Barrel length (L/55): 8.25 meters
Barrel weight: 9.08 metric tons
Barrel grooves: 44
Turret weight (without barbette): 108 metric tons
110 metric tons (central)
Elevation range: between -10° and +40°
Training rate: 8°/second
Elevation rate: 9°/second
Rate of fire: 8 rounds/minute/barrel
Maximum range: 23,000 meters at 40° = 25,150 yards at 40°
Muzzle velocity: 875 meters/second = 2,871 feet/second 
Shell weight: 45.3 kg = 99.8 lbs
Propellant charge weight: 23.5 kg = 51.8 lbs
Ammunition supply:
 ·  15cm Spgr. L/4,5 Bdz (m.Hb):
 ·  15cm Spgr. L/4,6 Kz (m.Hb):
622 shells
666 shells
Barrel life: 2,500 rounds

Heavy AAA Guns-

Designation: 10.5 cm SK C/33
Number: 16 (2 x 8 ) in 4 double mounts by side
Barrel length (L/65): 6.825 meters
Barrel weight: 4.56 metric tons
Mount weight: Mounting C31: 27.350 metric tons
Mounting C37: 26.425 metric tons
Elevation range: Mounting C31: between -8° and +80°
Mounting C37: between -10° and +80°
Angular velocity: Mounting C31: vertical: 10°/sec, horizontal: 8°/sec
Mounting C37: vertical: 12°/sec, horizontal: 8.5°/sec
Rate of fire: 18 rounds/minute/barrel
Maximum range: 17,700 meters = 19,357 yards
Vertical range: 12,500 meters at 80º
Muzzle velocity: 900 meters/second = 2,952 feet/second
Shell weight: 15.1 kg = 33.1 lbs
Ammunition supply: 6,825 shells

Medium AAA Guns-


Designation: 3.7 cm SK C/30
Number: 16 (2 x 8 ) in 4 double mounts by side
Barrel length (L/83): 3.071 m
Elevation range: between -10º and +80º
Rate of fire: 80 rounds/minute/barrel
Maximum range: 6,750 meters = 7,382 yards
Muzzle velocity: 1,000 meters/second = 3,281 feet/second
Shell weight: 0.745 kg = 1.64 lbs
Ammunition supply: 34,100 projectiles

Light AAA Guns-

Designation: 2 cm MG C/30
2 cm Flak C/38
Number: 10 (1 x 10) in 10 single pedestals
8 (4 x 2) in 2 quadruple mounts 
Barrel length (L/65): 1.3 meters
Elevation range: +90º
Rate of fire: 200 rounds/minute/barrel
Maximum range: 4,800 meters = 5,249 yards
Muzzle velocity: 900 meters/second = 2,952 feet/second 
Shell Weight: 0.132 kg = 0.291 lbs
Ammunition supply: 44,000 projectiles


(http://www.secondworldwarhistory.com/imgs/kms_bismarck.jpg)
Also make the cruiser the KMS Prinz Eugen
(http://www.lexikon-der-wehrmacht.de/Bilder/SchwKreuzer/PrinzEugen-2.jpg)
Title: Re: battle ships
Post by: Krusty on March 17, 2008, 09:19:06 AM
FYI: those are both heavy battlecruisers, if I recall. Not battleships, really.
Title: Re: battle ships
Post by: DaddyAck on March 17, 2008, 09:35:42 AM
Prinz Eugen was a modified Admiral Hipper-class Battle Cruiser of 18,400 tons
The Bismarck is most definately a BB. weiging in at a then prohibited 50,900 metric tons.
Title: Re: battle ships
Post by: DPQ5 on March 18, 2008, 03:50:49 AM
BISMARK AND YAMOTO CLASS!!!!, spelled yamoto rong i bet.
Title: Re: battle ships
Post by: DiabloTX on March 18, 2008, 04:16:41 AM
BISMARK AND YAMOTO CLASS!!!!, spelled yamoto rong i bet.


BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Got them both wrong.
Title: Re: battle ships
Post by: angelsandair on March 18, 2008, 11:30:04 AM
All you guys do realise that the USS Arizona exploded at Pearl Harbor, right?

Uhh thats why i dont want that class of ship. I think we should get the BB-35 class ship. Err New York class. (Battle ship Texas) But we dont nessicarily need a battle ship but then again, we didnt nessicarily need the La-7's 3rd 20mm..... We didnt really need the Spit 14 even though it can do "high alt fights" (14-19k if i recall). Just let it be an added protection to the CV. Could help solve the problem of those suicide bombers bombing the CVs all the time for extra perkies.
Title: Re: battle ships
Post by: Meatwad on March 18, 2008, 12:20:15 PM
O O I wanta twy


squekkky squeekekek  sququeueubd squekkkk


YAY!!1ELEVENTYONE!1112


 :rofl


How did I miss this thread
Title: Re: battle ships
Post by: Larry on March 18, 2008, 12:27:46 PM
Can wez hav da f22 cuz id b coolz.





WTF is it with every squeaking thread having "it would be cool"? It would be cool for you kids to stop asking for stuff because "it would be cool".
Title: Re: battle ships
Post by: Krusty on March 18, 2008, 12:29:45 PM
Larry, Meat, it doesn't help to post like that.

Angel, you should check your facts sometimes:
http://www.gonzoville.com/ahcharts/index.php?p1=spit5&p2=spit9&p3=spit16&p4=spit14


Regarding the Arizona:

The Arizona was a pre-war class, pretty much obsolete. It had undergone several refits to add "modern" designs to it (including the masts and tower), but was very limited as compared to an Iowa-class or later design. It would be a very bad idea to include it as the basis of any battleship included in AH.

Title: Re: battle ships
Post by: Larry on March 18, 2008, 12:34:36 PM
Larry, Meat, it doesn't help to post like that.

It doesnt help to ask for it because they think it would be cool eather. Post some facts about what you want with a description of it and what it will be used for. Typing in english also helps it out.
Title: Re: battle ships
Post by: Yossarian on March 18, 2008, 01:12:45 PM
All you guys do realise that the USS Arizona exploded at Pearl Harbor, right?

ahh...yeah...that's why I posted that

<S>
Yossarian
Title: Re: battle ships
Post by: John Hynds on March 18, 2008, 03:30:21 PM
Posted in another thread about a new task group. A bombardment group with no capabilities to launch aircraft or lvt. Just flatten coastal and near coastal bases/towns.(http://i273.photobucket.com/albums/jj240/bigjohn1967/bombardmentgrp.jpg)[img]
Title: Re: battle ships
Post by: John Hynds on March 18, 2008, 03:33:36 PM
Iowa class would be kinda overkill. No planes or pt boats should be able to get close to an Iowa class BB because of it's armament. The North Carolina class were built in the Late 30's and would be quite adequate.
Title: Re: battle ships
Post by: FrodeMk3 on March 18, 2008, 03:51:43 PM
Well, they have 'em in other sims, like IL-2 and Targetware; Only as targets, though. Not something you can use yourself. (Although I saw in Target:Tobruk that there is a work in progress, on being able to use the Vittorio Venetto.)
Title: Re: battle ships
Post by: DaddyAck on March 18, 2008, 04:16:26 PM
Iowa class would be kinda overkill. No planes or pt boats should be able to get close to an Iowa class BB because of it's armament. The North Carolina class were built in the Late 30's and would be quite adequate.

Um the armament of BB.55 was almost the same as the Iowa, minor differences.

Hull Number:  BB 55
Keel Laid: October 27, 1937
Launched:  June 13, 1940
Commissioned: April 9, 1941
Decommissioned:  June 27, 1947
Length: 728 feet 5/8 inches long
Extreme Beam: 108 feet 3 7/8 inches wide
Mean Draught:  31 feet 7 inches normal, 35 feet 6 inches maximum
Displacement: 36,600 tons standard, 44,800 tons full load
Complement:  2,339 (144 officers and 2,195 enlisted)
Speed:   28 knots
Armament:  9 16-inch/45 caliber guns
20 5-inch/38 caliber guns
60 40mm/56 caliber guns
48 20mm/70 caliber guns
Title: Re: battle ships
Post by: BaldEagl on March 18, 2008, 04:25:39 PM
I think it would be nice to see.
Title: Re: battle ships
Post by: DaddyAck on March 19, 2008, 03:59:53 AM
Sure would, a nice KM surface fleet with KMS Bismarck BB KMS Prinz Eugen CA and a host of Z.99 DDs (if you want to get hypothetical throw in a functional KMS Graf Zeplin CV complete with Bf.109Ts)....
Ok I know Im just kidding with the KMS Graf Zeplin, as it was floated but never finnished out and the Bf.109t cancelled shortly there after.  But the surface fleet the the KM admralty dreampt of but would never have would be a sweet sweet thing.  :aok
Title: Re: battle ships
Post by: Hitman20 on March 19, 2008, 11:21:22 AM
I think we should take the task force we have now, and just replace the CA with a BB. :aok
Title: Re: battle ships
Post by: DaftDog on March 21, 2008, 07:22:18 AM
Yeah! I think so, but maybe only up to Pennsylvania class, cuz Iowa class ( Missouri)
would be REAL tough to fight.

Check on Wiki for the Info in battleship classes above, for all concerned.

But still, I say we do it! :rock

Title: Re: battle ships
Post by: DiabloTX on March 23, 2008, 01:44:50 AM
No wa dood.  Teh texas would PWN joooo!1!!!!!!


pffft, noobz.
Title: Re: battle ships
Post by: chrish483 on March 23, 2008, 02:11:16 AM
I try very hard NOT to be a newbie or a dw33b, but:

USS IOWA!!!!!!!!!!!!!!! :D :D :D :D :D :devil

(with her 1945 armament, of course)

<S>

Yossarian

hay are you from IOWA?  i live 35 mils SE of DesMoines.  hell ya  the USS IOWA :aok
Title: Re: battle ships
Post by: chrish483 on March 23, 2008, 02:23:09 AM
You see, this is why we can't have civilized discussions on these forums anymore...  :rolleyes:

I'll agree with that, most havent looked but we do have a battleship in the CV's or most of them that is,  tho it only has 8inch guns but still a battleship.
Title: Re: battle ships
Post by: DaddyAck on March 23, 2008, 04:14:39 AM
No wa dood.  Teh texas would PWN joooo!1!!!!!!


pffft, noobz.

USS Texas BB.35 was a veteran of both WWI and WWII.  However to say that it would own is a little much.  She is after all a reagular dreadnought laid down in 1911 and completed in 1914, not forgetting her many modernizations she is still an aged desighn compared to the later super dreadnoughts of 60,000 - 70,000 tons.
(http://www.subsim.com/house/meet2054.jpg)
Title: Re: battle ships
Post by: Lukanian-7 on March 23, 2008, 06:09:17 PM
zOMG thn u neeed to see my post on teh yahmatoe!1!11!!!11

To paraphrase Jenna Jemison on her favorite co-star, "Eighteen inches of goodness, baby!"

zOMFGZ!!!1!1ElevtieUNO~! Pr0n?!?!?  :rofl
Title: Re: battle ships
Post by: DiabloTX on March 24, 2008, 04:20:00 AM
No way mang, the texas was teh uber!  I mean it had to be it was named TEH TEXAS!1!1!!!eleventyoneunoeinetc...!11!1!
Title: Re: battle ships
Post by: Lukanian-7 on March 24, 2008, 09:45:56 AM
Does It Have To Be American? Viva Bismarck.

Just Don't Ask For Little Biplanes w/ Torpedoes, Nor Rudder Repairs.
Title: Re: battle ships
Post by: DaddyAck on March 24, 2008, 12:03:54 PM
The KMS Bismarck carried the Arado Ar.196 A-2 and A-3 serries.
(http://www.warbirdsresourcegroup.org/LRG/images/ar196-9.jpg)

Arado Ar196 and Crew
Werk.No.052, markings T3+IH Pilot: Unteroffizier Ernst Lange.
Observer: Leutenant Günter Lademann.
 
Werk.No.110, markings T3+AK Pilot: Feldwebel Oskar Andersen.
Observer: Leutenant zur See Rolf Hambruch.
 
Werk.No.123, markings T3+DL Pilot: Feldwebel Josef Kempfle.
Observer: Oberleutenant Siegfried Mühling.
 
Werk.No.150, markings T3+MK Pilot: Feldwebel Werner Seeliger.
Observer: Leutenant Martin Lange.
Title: Re: battle ships
Post by: Lukanian-7 on March 24, 2008, 04:17:49 PM
:huh Do You Like It?
Title: Re: battle ships
Post by: DaddyAck on March 25, 2008, 08:20:10 AM
It is not meant to be a combat plane, it is a scout/spotting plane.
Title: Re: battle ships
Post by: Lukanian-7 on March 25, 2008, 08:42:58 AM
:confused: I'm Talking About The German Battleship
Title: Re: battle ships
Post by: Meatwad on March 25, 2008, 09:25:06 AM
No way mang, the texas was teh uber!  I mean it had to be it was named TEH TEXAS!1!1!!!eleventyoneunoeinetc...!11!1!

OMFGHAXORUBERAWESOMEZ  !!1!1!!1111!!!!11!!0.9999999999!!111!!!

Yes a battleship would be most excellent.
Title: Re: battle ships
Post by: DaddyAck on March 25, 2008, 10:21:25 AM
:confused: I'm Talking About The German Battleship

Yeah, I like it.  If the KM had time to establish the surface fleet it wanted it would be a magor player in the Atlantic.  The Bismarck class was an impressive ship.
Title: Re: battle ships
Post by: Lukanian-7 on March 25, 2008, 10:23:06 AM
Too Bad Those Fabric Biplane's Shot It's Rudder, In The Game, I Am Soooo Tying PT Boats To Create A "Shield" Around It.

That Is If We Ever Get It.
Title: Re: battle ships
Post by: minke on March 25, 2008, 10:34:33 AM
leave the swordfish alone man  ;) if the ship wasnt so freackin big and hadn't blown the hood to pieces, then half the atlantic fleet wouldnt have mobilised after it.

The Tirpitz was better, although it spent its career in a norweigian fjord it tied up so many allied resources it paid for itself anyway :rock
Title: Re: battle ships
Post by: Alpha202 on March 25, 2008, 03:05:48 PM
Well, The Iowa would be a Primary target. Im pretty sure it was built as basically a battleship that could keep up with the carriers, it would be good for the task force I would think.
Title: Re: battle ships
Post by: DaddyAck on March 25, 2008, 04:45:03 PM
Too Bad Those Fabric Biplane's Shot It's Rudder, In The Game, I Am Soooo Tying PT Boats To Create A "Shield" Around It.

That Is If We Ever Get It.

At the point where her unarmored rudders were jammed by the torp hit, she was alone and leaking fuel oil from her previous engagement with Prince of Whales and Hood and was steaming to France for repair.  The Prinz Eugen was no longer with her at that point.  Her anti aircraft weponry was substantial, but she was also stuck in a turn allowing the Brittish to bring all guns to bear where hers could not.  Tragic ending to an awesome Fighting Vessel.
Title: Re: battle ships
Post by: Lukanian-7 on March 25, 2008, 07:14:15 PM
Are You Really Are A Walking Encyclopedia, Or Do You Use The Power Of Google Like I Do. :noid
Title: Re: battle ships
Post by: DiabloTX on March 27, 2008, 02:35:43 AM
TEH BIZ-MARKY WAS TEH SUXXXXORZ!1!!1!!!11  IT GOT JWNED!1!11!!

Title: Re: battle ships
Post by: RoGenT on March 27, 2008, 11:21:21 PM
I like this idea and the one that was suggested while back ago about LCT so we can land Tanks when trying to capture base from the CV group.
Title: Re: battle ships
Post by: kennyhayes on March 29, 2008, 06:08:00 PM
ONLY AFTER WE DOUBLE AA/AAA ON TASK FORCES
Title: Re: battle ships
Post by: C(Sea)Bass on March 29, 2008, 06:18:24 PM
ONLY AFTER WE DOUBLE AA/AAA ON TASK FORCES

Why? the current lazer ack is plenty
Title: Re: battle ships
Post by: SD67 on March 29, 2008, 08:20:09 PM
Man, the current ack is deadly, I cannot get within cooee of a TG without getting nailed by the ack
Title: Re: battle ships
Post by: james on March 29, 2008, 11:56:58 PM
I read that the game itself doesn't want to recreate WWII in the forums here in another post. We use historic skins on everything. Why not have pretty much everything (as long as it has been in combat) in the game anyway? I don't mean a trickle of items either. Everything from a transport truck to a battleship should be in this game. To ponder wether or not an item deserves to be modeled is really old. It limits the creativity of the people playing in a sense. Put it in the game and use it on eachother. the time spent on deciding what should be added to the game would be  Better spent on tweaking. If it fired a shot in anger in rl then it should be here. Stop making weaker variants of things that end up sitting in the hanger anyway. Make the best variants of the weapons from the start and fill in the gaps later on to support the eny thingy. Don't like how someting takes you out, then change your tactics if you're fighting a fair fight. Just my logic is all. Yes to the BB as well. Two weeks? Lol. 
Title: Re: battle ships
Post by: Motherland on March 30, 2008, 01:24:49 AM
The problem is not whether or not everything should be added. I'm sure HTC would love to see every aircraft that saw service in the game, just like the rest of us.

The problem is, that that is an unrealistic goal. The harsh reality of things is that the game is created & run by a company with a staff of what... 7 people? And, beleive it or not, aircraft take time to model, especially when you consider the tiny staff of HTC, compared to a larger company like EA or something. So it's not so much what aircraft should be modeled- as they will hopefully all be in game 200-300 years from now- but, in what order they should be added, from most important to least.
Title: Re: battle ships
Post by: james on March 30, 2008, 12:47:32 PM
I do realize it takes time to make things for the game. Look at CT.  Been in development for a while. When it comes out they should all go on a trip to lake tahoe or something for a couple of weeks and celebrate. What I'd  like to see is 5 aircraft, 5 gv, and 5 ships. Dumped into the toybox all at once with each update. The items should be the best variants of its kind if this applies. The next patch should be the weaker varia nts if possible. This way when eny hits the weaker items are available to still use. Iam not saying they need to model everything in existance all at once. That would have been the way to go during the initial creation of the game. Don't get me wrong, I like getting vehicles in the game. I see the new planes and work put into the game. I feel it takes so much talk and banter and time to see the end result of a few vehicles at a time is all. I do believe this company is far better at listening and answering questions than ea and novalogic though. Without that interaction this game would fall into the "been there done that"pile of games that most of us probably have. >
Title: Re: battle ships
Post by: Motherland on March 30, 2008, 05:40:59 PM
The items should be the best variants of its kind if this applies.
Whats the point in that? Beside the fact that we pretty much have the best variants of all the aircraft that flew in World War II, NOTHING will be used as much as 'teh uber leet' spitfires, Lalas, and nikis. Even if it is, it just renders another obsolete. So, it doesnt do anything for gameplay. What we NEED are aircraft that were used in large numbers-  He111's, Yak's, Ju52's, etc.- that add to the most entertaining part of gameplay, historical scenarios- since nothing will add to the MA's. Beside the Wirbelwind :aok

What I'd  like to see is 5 aircraft, 5 gv, and 5 ships.
You want to wait two years between updates? Seriously, this is the biggest update we've had for a long time, and even then we came far short of that goal.
Title: Re: battle ships
Post by: james on March 30, 2008, 06:21:08 PM
I believe that once CT is complete they would have more time to do some building no? The idea of having the different variants of planes and such would help out the eny. If eny is kicking in it could allow you to up a variant of lesser performance is what I was getting at. I said I know making   equipment for the game  takes time. they might have the time after CT comes out. It seems like they are at the testing phase now. I also would like to see he111 planes as well. I just don't want that 1 plane in a patch. Give us a few toys at a time to play with is all. Is my post hard to understand? Iam using a cell phone to read and type since I can't use the pc while on duty .  
Title: Re: battle ships
Post by: Motherland on March 30, 2008, 06:26:40 PM
It seems like they are at the testing phase now.  
>
They've been in the testing phase for at least two years  :aok

BTW, your posts are fine to read.
Title: Re: battle ships
Post by: james on March 30, 2008, 06:36:52 PM
Oh good got worried after seeing it disected. I agree completly about having things that were used a lot in wwii. Just want to see more than a plane a ground vehicle at a time in this trickle of things. The idea of a battleship is really good. I don't think it should be so simple to sink a ship. I have done damage control on ships. It would surprise a lot of people how hard it really is to get a ship to sink even after suffering a lot of damage. We might just want some bigger maps to provide some room for the clash when groups start hunting eachother on the water with them. >
Title: Re: battle ships
Post by: SD67 on March 30, 2008, 08:42:25 PM
Anyone else here get the full implication of the training missions in the offline practice mode?
These are testing out the system by which CT will work. Notice the briefing room where you start, and the instructions from the flight lead?
I reckon CT is well and truly in the mix and may be here sooner than you think :D
Title: Re: battle ships
Post by: james on March 30, 2008, 09:42:30 PM
That's why iam thinking the testing phase is here. They gave us a taste of what's coming.