Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: chancevought on March 21, 2008, 04:11:57 AM

Title: Turn left cross, turn left downwind
Post by: chancevought on March 21, 2008, 04:11:57 AM
Turn left cross...for what???  theres 3 runways!!!...Turn left downwind...for what???  How do I know which runway they want me to land on....I see the red lines, but it doenst really correspond w/ where i am at.  Jus a lil confusing. turn left cross on SW runway, or turn left downwind for runway 180 would be helpful...  And now I dont get those vectors at all...not to the AI, not to land... I jus have to find the AI all by myself...

Other than that, nice start!!! The AI (when workin properly) should give a nice challenge and a great tool for one to practice when offline.
Title: Re: Turn left cross, turn left downwind
Post by: Balsy on March 21, 2008, 08:01:51 AM
Turn left cross...for what???  theres 3 runways!!!...Turn left downwind...for what???  How do I know which runway they want me to land on....I see the red lines, but it doenst really correspond w/ where i am at.  Jus a lil confusing. turn left cross on SW runway, or turn left downwind for runway 180 would be helpful...  And now I dont get those vectors at all...not to the AI, not to land... I jus have to find the AI all by myself...

Other than that, nice start!!! The AI (when workin properly) should give a nice challenge and a great tool for one to practice when offline.

Turn on computer, login it AH website, Type whine, turn off computer.  take sledgehammer to computer so we dont have to read this drivel.
Title: Re: Turn left cross, turn left downwind
Post by: lagger86 on March 21, 2008, 08:15:13 AM
 :huh I just land....

When the AI becomes self aware we are all DOOMED!
Title: Re: Turn left cross, turn left downwind
Post by: thndregg on March 21, 2008, 08:22:41 AM
Did it ever occur that flight path/altitude/speed directions in the text buffer are given in a manner approximating realistic aviation? The visual flight path & "idiot" arrow dumbs it down for us on the clipboard.
Title: Re: Turn left cross, turn left downwind
Post by: Scca on March 21, 2008, 10:30:54 AM
I had read somewhere that CT will have training missions you will have to pass to move on to bigger and better things.  Correct landing procedures I bet are part of it. 

Food for thought...
Title: Re: Turn left cross, turn left downwind
Post by: Alky on March 21, 2008, 10:46:50 AM
I had read somewhere that CT will have training missions you will have to pass to move on to bigger and better things.  Correct landing procedures I bet are part of it. 

Food for thought...
If I needed that kind of "fun", I'd start up Microsoft Flight Sim, not AH!! :rolleyes: :( :confused:
Title: Re: Turn left cross, turn left downwind
Post by: Warspawn on March 21, 2008, 10:58:21 AM
It's actually pretty fun, and if you take a few seconds to learn aviation terminology it's really neat stuff.  Your base leg is the turn before you're on final for the runway.  If you turn left for the base, it's a left base.  In the picture below, it's a right turn to the base leg, so it's right traffic--right crosswind, right downwind, right base, then final.

(http://infao5501.ag5.mpi-sb.mpg.de:8080/Wikipedia-Lip6-MM/images/65169)

The tower will generally tell you to "make left traffic for runway 28 and report midfield downwind" for example.  That means you'll be landing on the runway that's facing 280 degrees on the compass.  You'll be making a left turn for the base leg before turning once more for final.  Your directional gyro/compass will be pointing to 280 when you're on final to land.

I'm sure that little things like stalls, leading shots with cannon/MG's are things some folks complain about.  Heck, why all that stuff when we could just have a game that we play with a mouse or gamepad from 3rd person view?  Because it's more immersive and realistic maybe.

Take a second and learn about things like this and you'll benefit hugely in the future.  Especially if you've ever for one second thought about going and earning your pilot's license.
Title: Re: Turn left cross, turn left downwind
Post by: thndregg on March 21, 2008, 01:35:41 PM
If I needed that kind of "fun", I'd start up Microsoft Flight Sim, not AH!! :rolleyes: :( :confused:

Your choice.
Title: Re: Turn left cross, turn left downwind
Post by: Anaxogoras on March 21, 2008, 01:40:30 PM
If I needed that kind of "fun", I'd start up Microsoft Flight Sim, not AH!! :rolleyes: :( :confused:

That's why you'll be in the arenas when the rest of us are flying missions over Europe in CT. :rofl
Title: Re: Turn left cross, turn left downwind
Post by: Eagler on March 21, 2008, 04:41:56 PM
it helps to super zoom in on the map and view the suggested flight path.

then just follow that until you get "cleared to land"

it is very good practice for better things yet to come.
Title: Re: Turn left cross, turn left downwind
Post by: Elfie on March 21, 2008, 05:35:09 PM
Personally, if I cared to learn all this terminology and follow these types of instructions, I'd go buy MS Flight sim.

Even in CT, who cares how I land as long as I do land?
Title: Re: Turn left cross, turn left downwind
Post by: Warspawn on March 22, 2008, 01:03:10 AM
Personally, if I cared to learn all this terminology and follow these types of instructions, I'd go buy MS Flight sim.

Even in CT, who cares how I land as long as I do land?

True.  Might be better yet to just stick to the playstation or x-box, yeah?
Title: Re: Turn left cross, turn left downwind
Post by: Elfie on March 22, 2008, 02:36:50 AM
True.  Might be better yet to just stick to the playstation or x-box, yeah?

I don't own a console game system of any type. :)

I'll probably just do this and ignore the instructions in text.  :rock

Quote
it helps to super zoom in on the map and view the suggested flight path.

then just follow that until you get "cleared to land"
Title: Re: Turn left cross, turn left downwind
Post by: Scca on March 22, 2008, 05:21:20 AM
I don't own a console game system of any type. :)

I'll probably just do this and ignore the instructions in text.  :rock

It's his $15 guys, let him be..

I think it's pretty cool.  I understand you will have to complete missions like this correctlly to move on in CT, so I think it's good practice.

Warspawn, nice write up. 
Title: Re: Turn left cross, turn left downwind
Post by: BlauK on March 22, 2008, 05:34:48 AM
If some day the friendly collisions will be enable at CT, all this stuff will become more meaningful and important. Good for immersion anyways  :aok
Title: Re: Turn left cross, turn left downwind
Post by: Scca on March 22, 2008, 06:02:28 AM
If some day the friendly collisions will be enable at CT, all this stuff will become more meaningful and important. Good for immersion anyways  :aok
I am okay with friendly collisions, but the spawn issue would be difficult to address.  I would be PO'ed if I spawned and instantly crashed because there was already a plane there..
Title: Re: Turn left cross, turn left downwind
Post by: lengro on March 22, 2008, 06:28:11 AM
I am okay with friendly collisions, but the spawn issue would be difficult to address.  I would be PO'ed if I spawned and instantly crashed because there was already a plane there..

Possibly friendly collision could be on - but disabled when on runway.
Title: Re: Turn left cross, turn left downwind
Post by: Elfie on March 22, 2008, 06:42:31 AM
Quote
It's his $15 guys, let him be..

 :salute
Title: Re: Turn left cross, turn left downwind
Post by: fuzeman on March 22, 2008, 10:42:24 AM
Possibly friendly collision could be on - but disabled when on runway.

Could this be tied to external view in fighters on runway? As long as you have external view, no collisions.

Sorry, I'm still working on first cup of coffee for the day. Takes 4 or 5 before my cogitations become worthwile.
If they ever are worthwile that is.
Title: Re: Turn left cross, turn left downwind
Post by: hubsonfire on March 22, 2008, 10:50:07 AM
"Flight two oh nine now arriving gate eight. Gate nine. Gate ten... "
Title: Re: Turn left cross, turn left downwind
Post by: Anaxogoras on March 22, 2008, 01:48:56 PM
It's his $15 guys, let him be..

I'm not a fan of witch-hunts, but did he not insist that basic landing pattern knowledge was superfluous for CT?  $15 is for AH as we have it now, not CT.  Ehhh, we all have our opinions, but mine is better. :lol
Title: Re: Turn left cross, turn left downwind
Post by: Elfie on March 22, 2008, 03:24:18 PM
I'm not a fan of witch-hunts, but did he not insist that basic landing pattern knowledge was superfluous for CT?  $15 is for AH as we have it now, not CT.  Ehhh, we all have our opinions, but mine is better. :lol

Insist? Hardly.....

I gave an opinion and then posed a question.  :lol
Title: Re: Turn left cross, turn left downwind
Post by: mensa180 on March 22, 2008, 03:44:27 PM
Personally, I enjoy these types of instructions.  Then again, I'm that guy who went and bought Microsoft flight sim and has no problems flying on it for hours in little imaginary airport routes, listening to the boring ATC. 
Title: Re: Turn left cross, turn left downwind
Post by: EskimoJoe on March 22, 2008, 03:53:04 PM
Personally, I enjoy these types of instructions.  Then again, I'm that guy who went and bought Microsoft flight sim and has no problems flying on it for hours in little imaginary airport routes, listening to the boring ATC. 
With your avatar bouncing up and down on your I-Pod  :lol
Title: Re: Turn left cross, turn left downwind
Post by: TEShaw on March 23, 2008, 12:39:14 AM
The squeaker gerbils are gonna fly and land the pattern first; then they will command all missions in Cobat Tour.

Sounds like fun, don't it?