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Help and Support Forums => Help and Training => Topic started by: BnZ on April 04, 2008, 02:01:34 PM

Title: Fighting the AI Hurri
Post by: BnZ on April 04, 2008, 02:01:34 PM
So I've been fighting the AI in the 190D vs. various airplanes in the list. Really, AI is no pushover when flying a better-turning fighter, better gunnery practice than shooting drones anyway. Various interesting findings...for instance, an AI-flown Tempest is alot easier to defeat than an AI-flown LA7...but I digress.

Interestingly, the HurricaneIIc seems to be the AI's best plane. The AIs good qualities, it doesn't get nervous in defense, it won't try to climb after you till it runs out of E, it just keeps up maneuvering speed and tries to turn and face you as you close, are quite formidable in the Hurri. Seems like most of the time in this fight, no matter what I do, the AI can always swap ends and get his nose more or less pointed at me before I come into firing range. One must break off firing to avoid at this point (Against a human MA player in a HurriIIC, pressing the attack would result in  M.A.D.). Thus most of the time it is turning into a stalemate.

So what is the best way for one to shoot down flying of this "style" if one is flying the Dora in this match, without resorting to possibly suicidal front-quarter/HO shots?
Title: Re: Fighting the AI Hurri
Post by: Ghosth on April 04, 2008, 02:38:13 PM
AI seems to be very weak on throttle work, or overshoot situations.
Scissors, lag roll, barrel roll defense all work very very nicely.

However in your case I'd try a classic rope, watch for him to run out of E.
At that point if he tries to put nose up chances are he's going to stall.
Title: Re: Fighting the AI Hurri
Post by: Krusty on April 04, 2008, 02:49:47 PM
AI can actually pull harder and more sustained Gs than you can. This has been mentioned for a while now (even before we got offline AI missions, that was the scuttlebutt).

The AI in offline missions seems to have the ability to pull high speed zooms, dives, climbs, without as much E-loss as a similar plane. They can dive, instantly pull up, and zoom back to their start with no loss of alt. My first test-fight (p51 vs p51) was basically the AI pulled moves no human player could ever have pulled, but still didn't help him because the moves still didn't put him on my six.

You can outthink it, for sure, but you won't out-fly it (same plane, same manuver situation). It's following a different set of rules than you are.
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 04, 2008, 03:28:31 PM
AI seems to be very weak on throttle work, or overshoot situations.
Scissors, lag roll, barrel roll defense all work very very nicely.

However in your case I'd try a classic rope, watch for him to run out of E.
At that point if he tries to put nose up chances are he's going to stall.

i've noticed i can get it in front of me in a scissors, almost every time. i've ALSO noticed it seems to like dragging me into scissors when i get on it's six.......if there's alt, they do a verticle scissors on the way down. it seems as if it can turen much much tighter than i can too.
Title: Re: Fighting the AI Hurri
Post by: dentin on April 04, 2008, 06:00:30 PM
AI can actually pull harder and more sustained Gs than you can. This has been mentioned for a while now (even before we got offline AI missions, that was the scuttlebutt).

The AI in offline missions seems to have the ability to pull high speed zooms, dives, climbs, without as much E-loss as a similar plane. They can dive, instantly pull up, and zoom back to their start with no loss of alt. My first test-fight (p51 vs p51) was basically the AI pulled moves no human player could ever have pulled, but still didn't help him because the moves still didn't put him on my six.

You can outthink it, for sure, but you won't out-fly it (same plane, same manuver situation). It's following a different set of rules than you are.



The AI has the "G tolerance" of a Humming Bird

dentin  :D


Title: Re: Fighting the AI Hurri
Post by: Messiah on April 04, 2008, 09:03:43 PM
So I just fought the AI for the first time and killed it in about 1 minute like I expected, but it did fly better than 75% of the MA.
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 05, 2008, 04:38:15 PM
So I just fought the AI for the first time and killed it in about 1 minute like I expected, but it did fly better than 75% of the MA.

any chance of film from any of you that say ya beat the AI so easily? i find it a challenge, although i don't claim to be that good to begin with.

<<S>>
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 07, 2008, 07:04:54 PM
any chance of film from any of you that say ya beat the AI so easily? i find it a challenge, although i don't claim to be that good to begin with.

<<S>>
so i'm guessing that no one is beating the AI quite as easily as they claim?
Title: Re: Fighting the AI Hurri
Post by: A8Thumpr on April 07, 2008, 08:02:06 PM
So where does one get to fight these AI pilots?.....

Are you all testers of some sort?

Cant wait!!!!! :pray
Title: Re: Fighting the AI Hurri
Post by: Marshal on April 07, 2008, 08:07:07 PM
A8Thumper go to offline mode and then into pratice mission on the clipboard.
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 07, 2008, 08:24:31 PM
So where does one get to fight these AI pilots?.....

Are you all testers of some sort?

Cant wait!!!!! :pray
click offline practice. then in the lower right of your clipboard, click practice missons. the only one included is p51-p51 1 v 1.....but if you do a search for offline missons here, you'll find some that were created and are really fun.....

<<S>>

still no film from the guys that beat the AI in les than a minute though. i wanted to see what they're doing, as it takes me a few minutes to get them..if i do. it also appears as if they're not limited by g forces as i know a ki84 can outturn a p38....and on the deck the AI driven 38 was able to stay out of my guns....barley, but it did it
<<S>>
Title: Re: Fighting the AI Hurri
Post by: A8Thumpr on April 07, 2008, 09:39:13 PM
Found it thanks fellas only have a P51 mission though nothin else :aok
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 07, 2008, 10:36:30 PM
Found it thanks fellas only have a P51 mission though nothin else :aok
look just above your last post.....directions to where to fid more
<<S>>
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 07, 2008, 10:37:34 PM
i've just developed a new problem.....when i launch..on any of the missions, the lead doesn't give me instructions....and i don't get ?"warped" to the engagement area? was this changed? thanks!!!!

>>S<<
Title: Re: Fighting the AI Hurri
Post by: Marshal on April 07, 2008, 10:37:53 PM
Thumpr check out the offline mission forum. Some gentlemen have made up a bunch of different missions with different plane sets.  :aok
Title: Re: Fighting the AI Hurri
Post by: DoNKeY on April 07, 2008, 10:44:02 PM
i've just developed a new problem.....when i launch..on any of the missions, the lead doesn't give me instructions....and i don't get ?"warped" to the engagement area? was this changed? thanks!!!!

>>S<<

Have gotten that too.

donkey
Title: Re: Fighting the AI Hurri
Post by: goober69 on April 08, 2008, 02:26:31 AM
well ill put it this way, to me the ki-84v.s p38 mission was easy for me but i got destroyed the other way around
and the d3a vs p40 mission was a challenge as the d3a but dang near imposible for me in the p40.

i found a very easy way to gain the enemeys six at the first merge though.

the two enemey planes will not seperaate till after the first merge. and they pertty much always do a split-s
if you go off to the right about 1000 yards from your wingman premerge and as they get about 3-2k out start a gentle nose high left turn which turns into a splits onto their 6 as they merge with your wingman. this usualy splits them up as one goes defensive with you on him but sometimes they will stay together as you kill one of em and the other gets your wingman. it tends to split them up easily.


if someone would make them i would like to fly a few of me 1vs 2 with me in a great turner (nik huri spit)against something like p51's 190's and your usual ma bnz crowd could be more intense than ever lol.

oh and the trick to get them to work is to restart ah (alt-F4 out and then restart ah)
Title: Re: Fighting the AI Hurri
Post by: mechanic on April 08, 2008, 10:52:01 AM
any chance of film from any of you that say ya beat the AI so easily? i find it a challenge, although i don't claim to be that good to begin with.

<<S>>


so i'm guessing that no one is beating the AI quite as easily as they claim?





for your viewing pleasure CAP:

http://www.freeroleentertainment.com/AIpwnd.ahf


 :rock
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 09, 2008, 12:20:04 AM




for your viewing pleasure CAP:

http://www.freeroleentertainment.com/AIpwnd.ahf


 :rock

nice....and thanks!!...i really didn't think anyone was killing it that quickly........so where's more?
we have one in a row :D
Title: Re: Fighting the AI Hurri
Post by: goober69 on April 09, 2008, 09:39:14 AM
i guess if i have time tonight ill do a few runs and film em.
Title: Re: Fighting the AI Hurri
Post by: CAP1 on April 09, 2008, 12:07:51 PM
i guess if i have time tonight ill do a few runs and film em.

thanks...and PLEASE understand, i'm not trying to be a wise asss..wait...yes i am.. :rofl

seriously, i just want to see how you guys are doing it, as it seems that no matter what i do, these things turn inside me with relative ease. if i prevent that, they're always flying straight at me. if i manage to get their 6, they always seem to do some form of scissors, at seemingly impossible speeds.

so to mechanic, and you..and whoever else is doing this.....thanks!!

<<S>>
Title: Re: Fighting the AI Hurri
Post by: BnZ on April 09, 2008, 11:07:21 PM
http://www.mediafire.com/?uwo4qj09dt4 (http://www.mediafire.com/?uwo4qj09dt4)

190 Dora vs. the AI P-51D. Took about a minute.

Cap, I'll have to admit that I filmed seven fights before I manage to outright kill the P-51 with the first snap-shot, though. :devil
Title: Re: Fighting the AI Hurri
Post by: Simaril on April 11, 2008, 11:33:37 PM
i've just developed a new problem.....when i launch..on any of the missions, the lead doesn't give me instructions....and i don't get ?"warped" to the engagement area? was this changed? thanks!!!!

>>S<<

It's a bug.

In my experience, when that happens all I can do is shut down AH, return to desktop, and start the program all over. Once that's done, everything resumes normal behavior and can get back to fighting.
Title: Re: Fighting the AI Hurri
Post by: mechanic on April 12, 2008, 12:44:46 PM
lol. this should raise the bar a few notches.


http://www.freeroleentertainment.com/AIpwn2.ahf




enjoy!
Title: Re: Fighting the AI Hurri
Post by: ink on April 12, 2008, 01:49:52 PM
lol. this should raise the bar a few notches.


http://www.freeroleentertainment.com/AIpwn2.ahf




enjoy!


well ill say good friggin shooting thats for sure, and very good control at around 65 mph.
Title: Re: Fighting the AI Hurri
Post by: mechanic on April 12, 2008, 07:10:28 PM
 :D shot all 10 down before the first kill CTAI0009's chute hit the water :D

combat tour is going to be fun.