Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Arlo on April 16, 2008, 04:35:21 AM

Title: New players not trying so hard ...
Post by: Arlo on April 16, 2008, 04:35:21 AM
... to come up with "new" stuff to wish for all the time. Take it nice and slow. Read the forum for awhile. Do a search every now and then. Get a feel for not just relevant WWII history but the history of the game ... the community. Meet a fossil or two. Appreciate what's already here. Get a feel for what's really missing versus what really isn't critically absent.




































Then join me in petitioning HTC to start work on a Spanish Civil War planeset, dedicated arena and a full Spanish/Portugal terrain.




















Ahem ....
Title: Re: New players not trying so hard ...
Post by: DaddyAck on April 16, 2008, 04:41:27 AM
Bwa ha ha, thats funny.... :rofl

I would not object to the Legion Condor.  It might actually help in my quest for the He-111.  :aok
Title: Re: New players not trying so hard ...
Post by: Arlo on April 16, 2008, 04:46:42 AM
I stand with you on the He 111. He111 yeah.  :D
Title: Re: New players not trying so hard ...
Post by: DaddyAck on April 16, 2008, 04:49:53 AM
Cool, I have a thread on the wish list about He-111.  I think it is now on page 2 I think.
Title: Re: New players not trying so hard ...
Post by: croduh on April 16, 2008, 04:56:14 AM
a full Spanish/Portugal terrain.

Now you got me thinking.I was out of ideas for a next map.Until now...
Title: Re: New players not trying so hard ...
Post by: Arlo on April 16, 2008, 05:00:29 AM
Welcome to the dark side. We have cookies.  :aok
Title: Re: New players not trying so hard ...
Post by: DaddyAck on April 16, 2008, 05:10:13 AM
We have cookies....  :rofl
Throw in some boosoms and Im sooo there.  :D
Title: Re: New players not trying so hard ...
Post by: SectorNine50 on April 16, 2008, 07:08:05 AM
Last time I was offered a cookie here, the offerer ate it right in front of my face... :cry
Title: Re: New players not trying so hard ...
Post by: Ghosth on April 16, 2008, 07:21:15 AM
Arlos right, you should spend most of your first year learning. Listen much, talk seldom, pay attention not just to whats being said. But also who is saying it, and why.

Be conservative, understatement is the rule of the day.
Don't brag yourself up, in fact don't be self absorbed at all.

When it comes to new ideas and suggestions. Think things all the way through.
If we ask for (this), and we get it, how is that going to change things?

What is that going to do to gameplay? Balance? Immersion?
Title: Re: New players not trying so hard ...
Post by: moot on April 16, 2008, 08:52:53 AM
The "What do you want removed" sort of threads are always funny.
Title: Re: New players not trying so hard ...
Post by: BaldEagl on April 16, 2008, 09:22:55 AM
Then join me in petitioning HTC to start work on a Spanish Civil War planeset, dedicated arena and a full Spanish/Portugal terrain.

At least then I'd finally get my I-16.
Title: Re: New players not trying so hard ...
Post by: Denholm on April 16, 2008, 11:13:58 AM
This sounds nice. :aok
Title: Re: New players not trying so hard ...
Post by: Impakt on April 16, 2008, 12:20:22 PM
You're gonna need French AC for the Spanish Civil War----some Blochs and Amiots.

   I suppose the "new players" condescension is in jest. (1) Conceivably one could be new to AH and a tenured professor of History at Oxford specializing in WWII; (2) the fact that one is new to AH doesn't mean one is new to this kind of sim---since I did WBs version 1 I guess I feel I have some "sense" of these games; (3) you are correct that one should get a feel for the community. (4) It is an open forum---perhaps you should ask HTC not to allow postings by anyone below "Gold Level"----until then I guess I'll post and assume people take my remarks for what they are----Zinc remarks. Finally, I guess I view these wishlists as little more than a venue to vent idle fantasies---I am assuming no one is actually gonna act on what I think----safe bet---I'm guessing.

<S> Impakt
Title: Re: New players not trying so hard ...
Post by: BaldEagl on April 16, 2008, 12:27:01 PM
I am assuming no one is actually gonna act on what I think----safe bet---I'm guessing.

This is where you are wrong.  These wishlists are responsible for us getting the Wirbelwind for one.

HT and staff monitor the wishlists, general discussion, bug reports, etc. forums and act on them as they see appropriate.  I've seen many ideas from the forums implemented in the game over time.

Other notable changes have included:

No more night
No more weather
Splitting the vehicle hangers up on VB's
Increased field ack
Increased troop barracks
The return of big maps

and the list goes on and on.

I personally appreciate that HT and crew are as responsive as they are to the suggestions of the community.
Title: Re: New players not trying so hard ...
Post by: Impakt on April 16, 2008, 12:30:24 PM
Great news!! I await the Dewoitine 520 with eager anticipation. I stand corrected---good to hear.
Title: Re: New players not trying so hard ...
Post by: 5PointOh on April 16, 2008, 12:33:39 PM
You're gonna need French AC for the Spanish Civil War----some Blochs and Amiots.

   I suppose the "new players" condescension is in jest. (1) Conceivably one could be new to AH and a tenured professor of History at Oxford specializing in WWII; (2) the fact that one is new to AH doesn't mean one is new to this kind of sim---since I did WBs version 1 I guess I feel I have some "sense" of these games; (3) you are correct that one should get a feel for the community. (4) It is an open forum---perhaps you should ask HTC not to allow postings by anyone below "Gold Level"----until then I guess I'll post and assume people take my remarks for what they are----Zinc remarks. Finally, I guess I view these wishlists as little more than a venue to vent idle fantasies---I am assuming no one is actually gonna act on what I think----safe bet---I'm guessing.

<S> Impakt
Now that's nice <S>
Title: Re: New players not trying so hard ...
Post by: hubsonfire on April 16, 2008, 12:35:24 PM
Then join me in petitioning HTC to start work on a Spanish Civil War planeset, dedicated arena and a full Spanish/Portugal terrain.

Search, newb!

 ;)
Title: Re: New players not trying so hard ...
Post by: 633DH98 on April 16, 2008, 12:38:30 PM
Other notable changes have included:

No more night
Then why does the Film Viewer pop into night at random on my laptop?   ;)
Title: Re: New players not trying so hard ...
Post by: Denholm on April 16, 2008, 12:41:37 PM
This is a bug. ;)
Title: Re: New players not trying so hard ...
Post by: DPQ5 on April 16, 2008, 01:16:01 PM
Welcome to the dark side. We have cookies.  :aok

wu whoo!
Title: Re: New players not trying so hard ...
Post by: Impakt on April 17, 2008, 07:28:35 AM
Question for the precious metal ranked players from a "countertop" metal player (the local Cafe or bar in France is called "le zinc"---because the countertops were traditionally made of zinc).

   What criteria, if any, are used in determining which "wishes" are good candidates for instantiation into the game?? I assume that large code changes are to be avoided (i.e., "realistic radar" which takes account of mountains would be out due to the code required). I assume that it can't simply be a matter of the historical importance of the weapon system---since the game has some rare and exotic items (Ta-152, Sherman Firefly, Arado). Why would I call the firefly exotic---well as a retro fitted M4a4 that comprised 1 tank in a "squad" of 4 (the other 3 Brit tanks remained mere Shermans)---if the criterion was historical significance then it would be better to have a Cromwell or an M4a4. German pilots flew more sorties in French Dewoitine 520s than they did in Ta-152s, etc.. So, is it a 'coolness' factor? Game playability? The firefly is an odd choice since it gives a sense of allied tank "potency" that simply is grossly inaccurate vis a vis the historical reality. Anyway, I'm curious just how these things are determined since that would influence the kinds of posts it would be sensible to make.

Thanks,

             Impakt
Title: Re: New players not trying so hard ...
Post by: Ghosth on April 17, 2008, 07:55:50 AM
First, did it see general combat service in WWII (not as prototype, but as planes introduced to squadron level)

Second was it produced in decent numbers. (figure over 100, although planes have been modeled which had less)

(Snippage).....I assume that large code changes are to be avoided (i.e., "realistic radar" which takes account of mountains would be out due to the code required)............
Exactly! You can wish for it, but the chances getting it in this decade are going to be slim.

I think some planes were put in like you say, "ohhh wouldn't it be great to have ........"
Others might have balance issues, or have been done elsewhere.

To me just because a plane or vehicle is not "late war 44" or wouldn't see general usage in the late war mains is NOT a reason to not ask for it. I think as a general rule more early and mid war planes would be a good thing. Example, when is the last time you saw a D3a1 in late war? Some would say the ultimate in hanger queen. Yet it is a must have for early war carrier actions.
Not to mention that I fly one in the TA almost every day. Its slow speed, large ammo load, and easy handling make it a great trainer plane. Because it slows the fight down, mistakes on merge, or keeping sight are almost instantly apparent. While its ease of flying at the stall edge, or in maneuvers builds confidence in new pilots.

As to why they picked the Firefly, its impossible for us to say.
I suspect they wanted a better allied tank, that they knew the Sherman would be toast for the German ground units.
And so ended up with a compromise solution. But thats just what I think.

Title: Re: New players not trying so hard ...
Post by: Impakt on April 17, 2008, 08:06:02 AM
Thanks ghost!! For the info and I'll try that D3a1----I need to work on my ACM in this game a bit---the FMs don't do the "cr-p" that you can do in a Spit IXe in WBs so I've basically been BnZ/ picking----when I dogfight in AH---I pretty much am toast since I'm bringing WBs e retention to (I think) a more 'realistic' game where the planes won't do it. A 'trainer ride' might be of great value.

<S> Impakt
Title: Re: New players not trying so hard ...
Post by: minke on April 17, 2008, 09:16:57 AM
Then why does the Film Viewer pop into night at random on my laptop?   ;)


are you sure the battery hasnt died?
Title: Re: New players not trying so hard ...
Post by: BaldEagl on April 17, 2008, 09:27:36 AM
I'm curious just how these things are determined since that would influence the kinds of posts it would be sensible to make.

You can wish for whatever you like.  Just don't expect to see them all.

I-16 please?
Title: Re: New players not trying so hard ...
Post by: Anaxogoras on April 17, 2008, 11:16:50 AM
It's a great idea except for one thing: our WWII planeset isn't close to complete yet.  I'd like to see that finished first.
Title: Re: New players not trying so hard ...
Post by: Larry on April 17, 2008, 11:44:44 AM
Bring the F-86 and Mig15 to AH. After all those were the only jet vs. jet fights during WWII.
Title: Re: New players not trying so hard ...
Post by: Arlo on April 17, 2008, 11:51:45 AM
   What criteria, if any, are used in determining which "wishes" are good candidates for instantiation into the game??

Close enough. I would say there's more than black and white ("good" and "bad"). But then there's woefully, practically painfully obviously trollishly bad. Some never really have that in them and could pass for clueful fossils on their first day finding the forums. I could care less what their bling bling reads and'll just assume they've brought experience with them through the door or are returning knuckle-draggers. Then there's even some who've been in AH since beta who couldn't tell you whether a Sherman tank of any variety was an asset to the game or not because there's still not a Panther and, well, everyone knows that any new GV should be one more better German one.

Ok ... *ShuG* ... perspectives and priorities differ (ala players looking for historical additions to fill out gaps for scenario-sake vs. players who's main concern is whether or not the time and energy HTC puts into a new model creates another "hangar queen" for MA players who generally only choose from a half dozen uber-machines of various flavor). But I certainly wouldn't look for novelty ... for novelty's sake or for attention. Take, for instance, asking for snipers because snipers are cool or a dam buster bomb when there aren't even dams modeled in the game. Some things just really aren't given enough thought before sharing with the rest of us. It just fills this forum with so much flotsum and jetsum that the treasures are lost in the mess. And it's really not the occasional vain attempt to be a contributor that's the problem. It's the occasional driven individual that walks into eight years of discussions and is so eager to add something new or to be recognized as an asset to the community that they just randomly chuck out the damnedest things and you suddenly see fourteen threads they've started that ... well .... erm ... don't really draw the appreciation that one really carefully thought-out one could.

You know .... like my own personal Spanish Civil War planeset/arena idea does. ;)
Title: Re: New players not trying so hard ...
Post by: Iron_Cross on April 17, 2008, 03:38:25 PM
Bring the F-86 and Mig15 to AH. After all those were the only jet vs. jet fights during WWII.

 :rofl :rofl :rofl :rofl 


Oh, wait, you were serious?   :cry :cry :cry :frown:
Title: Re: New players not trying so hard ...
Post by: 633DH98 on April 18, 2008, 05:57:46 PM

are you sure the battery hasnt died?

It has a battery?   :confused:
Title: Re: New players not trying so hard ...
Post by: WOOD1 on April 18, 2008, 10:34:46 PM
(4) It is an open forum---perhaps you should ask HTC not to allow postings by anyone below "Gold Level"----until then I guess I'll post and assume people take my remarks for what they are----Zinc remarks.
<S> Impakt

I think ranking by number of post is ridiculous. All that proves is that you like to type a lot.

AKwoodee
Title: Re: New players not trying so hard ...
Post by: Arlo on April 19, 2008, 12:49:38 AM
I think ranking by number of post is ridiculous. All that proves is that you like to type a lot.

AKwoodee

But of course. Some here have been around since ... oh, I dunno ... 2000 ... and they post rarely ... and when they do it's carefully thought out and presented. ;)
Title: Re: New players not trying so hard ...
Post by: WOOD1 on April 19, 2008, 01:14:43 AM
But of course. Some here have been around since ... oh, I dunno ... 2000 ... and they post rarely ... and when they do it's carefully thought out and presented. ;)

Exactly!

AKwoodee
Title: Re: New players not trying so hard ...
Post by: zorstorer on April 19, 2008, 01:20:35 AM
Watch it woody, your post count is climbing ;)
Title: Re: New players not trying so hard ...
Post by: Saurdaukar on April 19, 2008, 02:24:13 AM
Bwa ha ha, thats funny.... :rofl

I would not object to the Legion Condor.  It might actually help in my quest for the He-111.  :aok

Cant do a proper BoB without it.
Title: Re: New players not trying so hard ...
Post by: DaddyAck on April 19, 2008, 04:39:50 AM
I know, I would love a BoB FSO with He-111 being escourted by Bf.109 Vs. some Spits and Hurris.

Mmmmmm..............   :pray
Title: Re: New players not trying so hard ...
Post by: EskimoJoe on April 19, 2008, 06:44:16 AM
The "What do you want removed" sort of threads are always funny.
I take that as a compliment, thank you, you made my 3:44am  :)

Hmm, I would like the Heiney-111 to be added. The Germans need some more bombers, IMO.
Title: Re: New players not trying so hard ...
Post by: Impakt on April 19, 2008, 07:23:01 AM
The hard truth is there is no correlation between length of involvement and quality of posts. Sadly, at fora of this sort MANY, MANY people: (1) don't read what others have written with care, and attention to detail; (2) nor have they mastered the basic skills of critical thinking and logical argumentation. So, we see logical fallacy piled upon logical fallacy: argument ad hominem, followed by argument by assertion, with some appeals to authority thrown in for good measure. "Old player" bombast and condescension is really little more than that---an appeal to authority. So, I suggest that the content of each post be carefully scrutinized, and NOT its origin or genealogy. Really this whole thing smells like "fratenity/ country club" snobbishness----"I was dumped on and went through hell as a newb---so you are too!"----basically a coward's and a crawler's creed with little sense of justice. So, to be clear---this newb ain't crawling---and if I stick around long enough---I ain't gonna dish either.

<S> Impact
Title: Re: New players not trying so hard ...
Post by: Helm on April 19, 2008, 12:21:50 PM
There are no hanger Queens.  The plane has enuff guts to head out for a mission.  It's the pilots who are too scared to take them out for a ride.  The planes are ready and eager to go.



Helm ...out