Aces High Bulletin Board

General Forums => Wishlist => Topic started by: grumpy37 on June 04, 2008, 06:27:51 PM

Title: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 06:27:51 PM
I feel the player in command of the carrier group should be allowed to close the flight deck and landing craft access to prevent newbs from upping and giving the carrier possition away to early. 
Title: Re: Close Carrier deck......
Post by: moot on June 04, 2008, 06:32:10 PM
That wouldn't work...  There's no way to guarantee the player in command's judgement would be infallible.

Maybe allow it on a smaller CV, with minimal defenses, and a reduced plane/lvt/something volume available?  Sort of like the other small grass airfield suggestion.  Maybe you could only roll from it as part of a mission.
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 06:35:49 PM
thats where rank comes into play.  Someone with higher rank could take over and open the deck if needed.  If you have  rank high enough to keep the CV odds are you know what your doing with it. My opinion anyway.  Yours is a good sugestion though
Title: Re: Close Carrier deck......
Post by: moot on June 04, 2008, 06:57:26 PM
But that's just a strong statistical possibility.. It's not a guarantee.
Title: Re: Close Carrier deck......
Post by: chrish483 on June 04, 2008, 07:48:27 PM
one thing that comes to mind is someone switching sides and locking down the CV untill a buff can get there.
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 07:50:52 PM
I see your point on that, lame that some looser just trying to cheat could screw this idea up.  AA guns would still be available.  I just feel it would add more realism to the game.  CV comanders in the real world choose when planes can or cannot take off.
Title: Re: Close Carrier deck......
Post by: moot on June 04, 2008, 08:06:21 PM
I think it would work if it was limited to missions, with some arbitrary cap on the number of planes the mission has.  You could only take command if your mission had > x players signed up..
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 08:12:22 PM
true, but keeping in mind if your sneaking up on a base, as soon as you up you set the radar off. carrier can be parked right off the coast shelling the town and airfield and not set any dar off at all.  I guess that was my whole reason for closing it.  sneaking up on basses and shelling them in my opinion is the best way to utilize a carrier group.
Title: Re: Close Carrier deck......
Post by: moot on June 04, 2008, 08:15:04 PM
That's right, I was thinking only of NOE missions.. IMO the base should flash when you shell it.
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 08:22:24 PM
did WW2 radar pick up ships?
Title: Re: Close Carrier deck......
Post by: Motherland on June 04, 2008, 08:27:08 PM
did WW2 radar pick up ships?
No, but I think someone on base would notice when theres high explosive shells landing all around them.
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 08:35:52 PM
you would think so!!! 
Title: Re: Close Carrier deck......
Post by: stephen waldron on June 04, 2008, 09:40:59 PM
    I like this idea.  It could kill several birds with one stone, if, a responsible CV commander could use this perogative wisely.  I've had some heated arguments in this forum about CV's making radical 180 course changes while pilots are taking off and landing.  Some argue players should spend hours learning how to operate off a Carrier "from hell"..  i think that should be an unnecessary waste of game time.  Others recommend patience.. just wait for the CV to take a straight course.  But no matter how long you wait, there's no guarantee a CV won't turn in the next two seconds. 
    However, if the CV commander could shut down the flightdeck before radically changing the plot and keep it shut down until the CV assumes a straight course, the problem is solved.
    Naturally there's always going to be cheating.  But cheats can be reported to AH and banned.  I don't think this would become a common occurance in the MA unless players themselves tollerated it.   I have one caveate, since i don't command CV's, i don't know if there's any way to identify the current commander of a CV.  You'd need that information to report suspect behavior.
Title: Re: Close Carrier deck......
Post by: grumpy37 on June 04, 2008, 09:47:19 PM
you can see who is the commander and if you have a better rank than him or her you can take command from them.
Title: Re: Close Carrier deck......
Post by: Soulyss on June 04, 2008, 09:53:42 PM
No, but I think someone on base would notice when theres high explosive shells landing all around them.

Actually I believe you're incorrect here.  Radar was a valuable tool during surface engagements at night. 
Title: Re: Close Carrier deck......
Post by: Saxman on June 04, 2008, 10:19:51 PM
Actually, I don't think CVs should be allowed to approach any closer than a sector for shore PERIOD. No fleet commander in his right mind would park his boat that close to any enemy airfield, and it's ridiculous taking off and be taking fire from enemy puffy ack over your own airfield.
Title: Re: Close Carrier deck......
Post by: moot on June 04, 2008, 10:38:19 PM
Sax, if the VH, ord, and SBs are down, and there's air superiority, the closer the CV is, the stronger the cap on the field..
Title: Re: Close Carrier deck......
Post by: Lusche on June 04, 2008, 10:39:20 PM
No fleet commander in his right mind would park his boat that close to any enemy airfield, and it's ridiculous taking off and be taking fire from enemy puffy ack over your own airfield.

That's tactic #1 on Ndisles map in EW. Defending side has one or two players only (so that none can grab a buff from another base), all the islands have no SB, and enemy  CV ack all over the field...
Title: Re: Close Carrier deck......
Post by: Rosscoe1 on June 04, 2008, 11:08:49 PM
Actually I believe you're incorrect here.  Radar was a valuable tool during surface engagements at night. 
ship to ship radar?
Title: Re: Close Carrier deck......
Post by: gaiacidemusic on June 05, 2008, 06:04:05 AM
Perhaps the CG commander could designate a waypoint along the plotted course of the CV where the deck is automatically opened.  If an enemy acft comes along and discovers the carrier, the commander could manually open it up.  This way, there's an amount of strategy involved in plotting the CGs course. 
Title: Re: Close Carrier deck......
Post by: Bruv119 on June 05, 2008, 06:38:54 AM
Problem is with the ranking system itself. 

You can have a very low rank by just manipulating the score.   Then think of the chaos of the first few days of the tour when anyone can have a very low rank.  The armchair general will have a field day :D.  Most of these guys think they know exactly what "needs" to be done but have very little skill themselves to actually achieve it, then start cussing everyone out on range when it goes wrong.

I believe the TG should have a commander to be able to close the deck but he would have to remain at the helm and not be manning any guns or be able to fly.  If you have ever played battlestations midway I believe that system would work well with the commander assigning a flight to cap, de-ack, or bomb town then allow them to launch once say 4 slots are filled.  He could also work on the battle damage to help repair the carrier quicker by assigning crew to the appropriate damage.

I dont think HTC would want to re-work the whole ranking/scoring system just so that we have a fair way for wannabee Admirals to play with their bath toys.  Its kinda like the GV guys crying out for more tanks!   Aces High people lets not forget that.  New planes to fill the gaping holes in the planeset.

Tu-2/pe-2  (no level russian bombers at all)
yak3
i16
ki -43
g4m2 (betty)
Dewoitine D.520  (for the french)
heinkel 111  (something a hurri mk1 can catch)
dornier-217  (decent german twin engined bomber/attack plane)



The list could go on.
Title: Re: Close Carrier deck......
Post by: Cthulhu on June 05, 2008, 09:49:20 AM
ship to ship radar?
Absolutely. The US Mk 8 radar introduced in '42-'43 had a max range of 40,000 yards (when mounted 120ft above water). Apparently it could even detect shell splashes out to about 35,000 yards. Kind of a poor man's closed-loop fire control system.
(http://img184.imageshack.us/img184/7828/mk8radaraz0.jpg) (http://imageshack.us)
Title: Re: Close Carrier deck......
Post by: Old Sport on June 05, 2008, 10:13:43 AM
I think HTC could add a new feature of setting up missions for Task Groups.

It would cost a perk price that a squad might want to cough up.

The availability of TGs for missions is displayed when there are no "Admirals" in control of TGs

Once a mission starts, no one can bump it till the mission commander ends the show.

The perk cost for the TG mission can be redeemed by perks gained during the mission.
Title: Re: Close Carrier deck......
Post by: Hitman20 on June 05, 2008, 11:47:35 AM
This was wished before, and that thread stated it would not be a good idea. :salute
Title: Re: Close Carrier deck......
Post by: waystin2 on June 05, 2008, 12:20:57 PM
Previous thread or not, it is a horrible idea to lock up a country wide resource to a single person's decision making.  With that said I deliver a "NO" to this idea.
Title: Re: Close Carrier deck......
Post by: whiteman on June 05, 2008, 12:30:49 PM
Problem is with the ranking system itself. 

You can have a very low rank by just manipulating the score.   Then think of the chaos of the first few days of the tour when anyone can have a very low rank.  The armchair general will have a field day :D.  Most of these guys think they know exactly what "needs" to be done but have very little skill themselves to actually achieve it, then start cussing everyone out on range when it goes wrong.

I can think of one dimwit that was cussing people out for taking off and giving the cv away, only problem was there were already buffs flying over the cv and the dude couldn't avoid the bombs. Of course it was everyone else's fault as he cussed everyone out.
Title: Re: Close Carrier deck......
Post by: Rino on June 05, 2008, 01:29:05 PM
ship to ship radar?

     Was pretty common for the US anyway, heck even PT boats mounted surface radar by
war's end.
Title: Re: Close Carrier deck......
Post by: Captfish on June 05, 2008, 02:04:02 PM
dont forget sonar
Title: Re: Close Carrier deck......
Post by: Motherland on June 05, 2008, 02:09:15 PM
No, but I think someone on base would notice when theres high explosive shells landing all around them.
I was thinking of something else. Never mind.
Title: Re: Close Carrier deck......
Post by: moot on June 05, 2008, 08:32:25 PM
Previous thread or not, it is a horrible idea to lock up a country wide resource to a single person's decision making.  With that said I deliver a "NO" to this idea.
Hence reformulation of the wish to: a smaller mission-dedicated CV.