Aces High Bulletin Board

General Forums => Wishlist => Topic started by: SEraider on June 07, 2008, 03:40:12 PM

Title: CV Locking option
Post by: SEraider on June 07, 2008, 03:40:12 PM
I like to see a feature where you can "Lock" a CV for 1 - 10 minute period every 2 hours.  Reason:  If a squad such as ours want to run a mission and do not want the base to flash, we could lock the CV for 10 minutes and nobody could go on the deck of the CV.  That way when the CV "unlocks" several planes could up and there is that element of surprise.

1. .lock CV###
2. CV would be locked for 10 minutes.
3. Only the gun batteries could be used.
4. However, if enemy is in auto-anti-aircraft range and begins fire (not by player), the CV automatically "unlocks" as a safety feature.  Also if there is a "spy", they can't lock the CV to help the enemy per-se.
5. If the following occurs:
  a. You can unlock CV: .unlock CV###, SYSTEM: CV Unlocked
  b. If CV is locked: .lock CV###, SYSTEM: CV is currently locked, 5 minutes remaining
  c. If CV was locked within past 2 hours:  SYSTEM: CV cannot be locked, 67 minutes remaining.

Any thoughts?
Title: Re: CV Locking option
Post by: Captfish on June 07, 2008, 04:04:22 PM
http://bbs.hitechcreations.com/smf/index.php/topic,237559.0.html
Title: Re: CV Locking option
Post by: waystin2 on June 07, 2008, 05:38:11 PM
Nope.  Bad Idea to give control of a country wide resource to a single group of persons or a single armchair general.
Title: Re: CV Locking option
Post by: BaDkaRmA158Th on June 07, 2008, 07:17:49 PM
Yes, it is much better to have 4 or five people fight over the single fleet, while everyone else try's to defend,take off and land on that dang thing.  :huh

Whatever would we do to have some chain of command for a task force.


I would even go as far as to have squad commanders and such register with HTC to become arm chair generals for Cv fleets, if none are around, then anyone else can command them like it is now.

new things should be tryed and investigated.
Title: Re: CV Locking option
Post by: Spikes on June 07, 2008, 08:48:04 PM
Sometimes it's good to have a squad where everyone has a score of 10 or lower :P
Title: Re: CV Locking option
Post by: WWhiskey on June 07, 2008, 10:29:35 PM
Sometimes it's good to have a squad where everyone has a score of 10 or lower :P

yep score is chain of comand, for CV at least!  so if you don't like how the CV is being sailed you must either get a better score or find someone sympathetic to your cause with a better score!
 this comes with time and practice, and others trust in your ability!
Title: Re: CV Locking option
Post by: stephen waldron on June 08, 2008, 09:17:25 PM
    I like the idea.  I'm tired of investing planes in base takeover missions, just to have some dimwhit sail the CV onto an nme spawn point cause he thinks it's cool to shoot PT boats with a 5" naval gun.   Predictably the CV is soon sunk, and all the bombers i lost knocking down the town and the base were thrown away for absolutely NOTHING. 
    The problem has become so prevalent in the MA, i rarely respond to requests for bomber support for a naval action against bases anymore.   The guys who think the game should be all about having "FUN" with Carriers, are ruining the game for people who take their wargaming and losses Seriously.   
    Serious missions, around which co-operation, co-ordination and planning by a dozen or more players should not be allowed to be scuttled by some prankster or individual who is NOT part of the plan. 
    HiTech needs to give this suggestion some careful thought.  If Combat Tour wasn't coming out in September, I would have already decided to drop my subscription to Aces High in July over this one issue.  I'm sure many others agree.
Title: Re: CV Locking option
Post by: SD67 on June 08, 2008, 09:28:02 PM
:cry
Title: Re: CV Locking option
Post by: mensa180 on June 08, 2008, 09:32:56 PM
    I like the idea.  I'm tired of investing planes in base takeover missions, just to have some dimwhit sail the CV onto an nme spawn point cause he thinks it's cool to shoot PT boats with a 5" naval gun.   Predictably the CV is soon sunk, and all the bombers i lost knocking down the town and the base were thrown away for absolutely NOTHING. 
    The problem has become so prevalent in the MA, i rarely respond to requests for bomber support for a naval action against bases anymore.   The guys who think the game should be all about having "FUN" with Carriers, are ruining the game for people who take their wargaming and losses Seriously.   
    Serious missions, around which co-operation, co-ordination and planning by a dozen or more players should not be allowed to be scuttled by some prankster or individual who is NOT part of the plan. 
    HiTech needs to give this suggestion some careful thought.  If Combat Tour wasn't coming out in September, I would have already decided to drop my subscription to Aces High in July over this one issue.  I'm sure many others agree.

LOL.

I applaud your fishing skills.  Very elaborate.  Was the extra 15 bucks a month worth it?  You sure caught alot.
Title: Re: CV Locking option
Post by: angelsandair on June 09, 2008, 02:32:02 AM
Have to be registered with a mission. And CV cant be under attack.
Title: Re: CV Locking option
Post by: SEraider on June 09, 2008, 10:56:23 AM
Nope.  Bad Idea to give control of a country wide resource to a single group of persons or a single armchair general.

Why?  It is only for 10 minutes and it is designed for optimal surprise and coordination? 
Title: Re: CV Locking option
Post by: Lusche on June 09, 2008, 01:16:11 PM
Why?  It is only for 10 minutes and it is designed for optimal surprise and coordination? 

What if the "wrong people" lock it at the wrong time?
Is the lock time limit period of 2h per person that locks, or is the CV lockable only 10 mins per 2h at all?

If former, you may see it constantly locked. If the latter one, the lock feature would easily be rendered useles by someone locking the CV 1h before it would be "necessary" or "feasible": "I still can't lock that %&%&& CV, which ***** did lock it earlier?"
Title: Re: CV Locking option
Post by: stephen waldron on June 09, 2008, 03:13:39 PM
    Fishing ?  As in "fishing" to fulfill some dark nefarious agenda ?  LOL. I don't don't think so Mensa.  I have cancer eating up my liver, and my doctor is telling me not to make any long term plans.  I have about a one in five chance of even being alive 9 months from now.   Hey !  Maybe after i'm DEAD you can channel me and i'll give you a hand figuring out what people are REALLY thinking and you can get it RIGHT for a change.
Title: Re: CV Locking option
Post by: SEraider on June 09, 2008, 03:58:46 PM
What if the "wrong people" lock it at the wrong time?
Is the lock time limit period of 2h per person that locks, or is the CV lockable only 10 mins per 2h at all?

If former, you may see it constantly locked. If the latter one, the lock feature would easily be rendered useles by someone locking the CV 1h before it would be "necessary" or "feasible": "I still can't lock that %&%&& CV, which ***** did lock it earlier?"

If the wrong people lock it?  Such as maybe in the wrong situations - if nmy is close by and auto/soft-ack starts firing, cv is unlocked such as a saftery precaution so countrymen can up and defend if need be.

The lock time is 10 minutes every 2 hours.  So, when let's say I lock it at minute 1, CV (if its up and out of harms way), it cannot be locked until 120 minutes later.  In all practicallity, CV's that are locked would probably be sunk within those 2 hours anyways.
Title: Re: CV Locking option
Post by: SEraider on June 09, 2008, 04:01:51 PM
    Fishing ?  As in "fishing" to fulfill some dark nefarious agenda ?  LOL. I don't don't think so Mensa.  I have cancer eating up my liver, and my doctor is telling me not to make any long term plans.  I have about a one in five chance of even being alive 9 months from now.   Hey !  Maybe after i'm DEAD you can channel me and i'll give you a hand figuring out what people are REALLY thinking and you can get it RIGHT for a change.

I have 2 squadies with cancer in my squad.  I pray for them and I'll pray for you. :salute
Title: Re: CV Locking option
Post by: VonMessa on June 09, 2008, 04:02:26 PM
Here, I believe this is yours.

(http://i239.photobucket.com/albums/ff107/tymekeepyr/BigJ.jpg)
Title: Re: CV Locking option
Post by: Lusche on June 09, 2008, 04:17:33 PM
The lock time is 10 minutes every 2 hours.  So, when let's say I lock it at minute 1, CV (if its up and out of harms way), it cannot be locked until 120 minutes later.  In all practicallity, CV's that are locked would probably be sunk within those 2 hours anyways.

Which makes the "lock" actually pretty useless as most probably the CV isn't "lockable" at all when you want to use that feature, because someone else had already expended the lock time available.
If there is a "lock" button, people will click it - just because they can. So it will be extremely rare that you will be able to lock it when you need it.
Title: Re: CV Locking option
Post by: NoBaddy on June 09, 2008, 04:40:31 PM
HiTech needs to give this suggestion some careful thought.  If Combat Tour wasn't coming out in September, I would have already decided to drop my subscription to Aces High in July over this one issue.  I'm sure many others agree.

Heck, why wait....TIME'S A WASTIN'!!!!




Title: Re: CV Locking option
Post by: SEraider on June 09, 2008, 06:09:16 PM
Which makes the "lock" actually pretty useless as most probably the CV isn't "lockable" at all when you want to use that feature, because someone else had already expended the lock time available.
If there is a "lock" button, people will click it - just because they can. So it will be extremely rare that you will be able to lock it when you need it.

Why would it be useless?  If you are 10-15 minutes away from CV optimal stiking distance defined: Enough time to climb and get speed up and commence attack, then it is a coordinated tool option that would be efficient. 

On your point, maybe the 2 hour feature plus radar ring - radar ring edge tip when you could turn it on (overlapping dar rings another words).  That way some noob won't lock it at the "wrong" time.
Title: Re: CV Locking option
Post by: grumpy37 on June 09, 2008, 09:13:25 PM
I still feal the commander should be able to lock it period.  We give him the ability to control the direction it goes, why not allow full control.  Countless times ive tried to set a CV up for a base attack for it all to end when some noob ups from it while half a sector away or just by himself, giving away the position and ruining a perfect attack plan.
Title: Re: CV Locking option
Post by: NoBaddy on June 09, 2008, 09:56:01 PM
Lock? No. Too easily abused.

Now, if you want to give priority to the highest ranked player ON the CV.....

In the end, I don't see HTC giving players the ability to prevent other players from using a field when they want to, with a simple command.
Title: Re: CV Locking option
Post by: Lusche on June 09, 2008, 09:57:14 PM
I still feal the commander should be able to lock it period. 

Cool. Commander with fancy top 10 rank locks it, then goes afk because of wife ack... there is that base, ripe to be taken... but nobody can up from CV.  :D
Title: Re: CV Locking option
Post by: grumpy37 on June 09, 2008, 10:19:28 PM
well, i would ventur to think that if he has a rank of 10 he has learned how to avoid the wife ack.....  lol
Title: Re: CV Locking option
Post by: Lusche on June 09, 2008, 10:22:47 PM
well, i would ventur to think that if he has a rank of 10 he has learned how to avoid the wife ack.....  lol

You can dodge auto ack, you can run under puffy ack alt, you can give 5" gunners a fast target they can't track, you can bomb wirbels... but as a "(currently) top10 ranked pilot and a married creature I can assure you:

Wife ack is invincible!
Title: Re: CV Locking option
Post by: grumpy37 on June 09, 2008, 10:54:11 PM
lol,  well i havnt played hardly at all this month so my score sucks, but i was ranked in the top 10 last month and I can assure you wife ack is avoidable  lol
Title: Re: CV Locking option
Post by: Lusche on June 09, 2008, 10:55:50 PM
lol,  well i havnt played hardly at all this month so my score sucks, but i was ranked in the top 10 last month and I can assure you wife ack is avoidable  lol

Inflatable "wifes" do not count ;)
Title: Re: CV Locking option
Post by: grumpy37 on June 09, 2008, 10:59:25 PM
damn,  i tried.  Still think its a good idea to come up with some way to keep unwanted use of the CV during an operation.  There has to be some sort of compromise that would work.  maybe they could make it so once the cv is in dar range that is when its lockable and only for a mission?  and put a 15 minute time limit on each lock period?  that would give enough time to shell the town and fielf before planes up?
Title: Re: CV Locking option
Post by: Motherland on June 09, 2008, 11:11:39 PM
    HiTech needs to give this suggestion some careful thought.  If Combat Tour wasn't coming out in September, I would have already decided to drop my subscription to Aces High in July over this one issue.  I'm sure many others agree.
CT's coming out in September?
Title: Re: CV Locking option
Post by: VonMessa on June 09, 2008, 11:37:21 PM
You can dodge auto ack, you can run under puffy ack alt, you can give 5" gunners a fast target they can't track, you can bomb wirbels... but as a "(currently) top10 ranked pilot and a married creature I can assure you:

Wife ack is invincible!

Especially the laser-guided PMS rounds
Title: Re: CV Locking option
Post by: VonMessa on June 09, 2008, 11:37:57 PM
CT's coming out in September?

2 weeks from September.
Title: Re: CV Locking option
Post by: Motherland on June 09, 2008, 11:39:21 PM
2 weeks from September.

:lol