Aces High Bulletin Board
General Forums => Wishlist => Topic started by: FlyGhost on June 23, 2008, 02:46:44 AM
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So you just fended off an attack with ur one can of fuel... now you want to go meet them halfway when they try again. if only you could tell they guy puttting gas in your plane to fill it up all the way instead of being stuck with one can.... maybe you want some bombs too this time....
I think it's reasonable to have the ability to re-fit planes on re-arm pad.
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Take bombs with you from the hangar, ditch them as you take off...
If you need bombs later and you don't wish to (or cannot) land and reup, just hit the pad and you're golden :aok
Changing a gun package is a major refit, not possible on a rearm pad.
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Take bombs with you from the hangar, ditch them as you take off...
If you need bombs later and you don't wish to (or cannot) land and reup, just hit the pad and you're golden :aok
Changing a gun package is a major refit, not possible on a rearm pad.
The part where the bombs would be attached would create some drag and hinder the performance of the plane. I like the idea of when you rearm an option pops up on your clipboard map that would allow you to change your gun load our and attach bombs and or rockets. Maybe use the same screen for the ability to repair damage?
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8.5/10
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Planes are free (except perk planes, and they are free if you land them.)
So exit and get another plane.
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Ghosth,
What if hangars are down? :P
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What I like most about this idea is that it would only make sense to implement it in such a way that if ordinance is down at a field, then you can't "re-arm" with bombs the field no longer has.
I think net though more people would complain about the change than would want it, though.
<S>
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The part where the bombs would be attached would create some drag and hinder the performance of the plane ...
On planes with removable pylons, this would also be a re-fit which shouldn't be done on the re-arm pad. On planes with permanent pylons / hardpoints it kind of makes sense but is it really worth the coading effort?
Regards,
Hammer
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100% agree with Ghosth on this but...
Kill potato's don't land their planes, they always rearm. This is a kill potato post having no real bearing on the game.
Planes are free (except perk planes, and they are free if you land them.)
So exit and get another plane.
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Ghosth,
What if hangars are down? :P
you would want to land at a capped field and sit on the rearm pad for 30 secs?
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Hangers can be down without a good cap...
A lone buff can do that!
Strip
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Hell, my squadron ran a hit and run raid in F4Us a couple months ago and shut down fighters at two different small airfields on one sortie. Three of us rolled in on the first target while the rest stayed at altitude, then provided escort for the others on the next one.
All it takes is coordination and good aim, and it's not that hard to close out fighters on one pass.
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you would want to land at a capped field and sit on the rearm pad for 30 secs?
And...who said it was a capped base?
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well, usually, when all the hangars are down on a base, a mission/furball/cv/vulchfest is there or one is coming.
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Asked this question, HiTech said (years ago) "we won't be doing that".
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well, usually, when all the hangars are down on a base, a mission/furball/cv/vulchfest is there or one is coming.
In that case, yes, I do risk sitting on the rearm once in a while.
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the main reason i posted this was for gas not ord. so its more legitimate than you made it seem.
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Changing gun packages or ord loadouts would be far more time consuming than most think. So no. Leave it as is.
However.... I do think that if one ups with %50 fuel for base defense and they get the job done and land to refuel, they should be able to fill the tank up (but not add drop tanks, that takes much more prep time than just filling the tanks).
a... and since we're on the subject: ... if one were to look at the "realism" aspect of it, very rarely did ANY plane ever take off with less than %100 fuel in WWII. It just didnt happen. I am surpirsed that AH2 even allows less than %75. I know for a fact that my G'pa never took off in his B24 (PTO Oct-42/Dec-44) without max fuel. Too easy to veer off course or over shoot the airbases due to cloud cover or bad weather so the extra fuel was always a safeguard. Even when he ferried bombers from San Fran to Hawaii they always had %100. Now, with all that said I am not advocating for mandatory %100 fuel, but taking a Lanc, B17, or B24 with %25 fuel on a bombing run is about as far away from sim country as one can get. I am vouching for a minimum of %50 with me leaning leaning towards %75. Or.... restrict the hvy and med bombers from the light airfields. That will throw a monkey wrench into the plans of the "maxordload%25fuelditchafterdropord" crowd.
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Take bombs with you from the hangar, ditch them as you take off...
If you need bombs later and you don't wish to (or cannot) land and reup, just hit the pad and you're golden :aok
Changing a gun package is a major refit, not possible on a rearm pad.
you get a hit on your score when you ditch your bombs. i am for the new rearm set up where you can choose from the rearm pad. it help if you take off from a field when the ord is down and when it comes up you can rearm without ending sortie and reupping.
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Oh noes! Not the score! :O
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ditching bombs on the runway is more unrealistic than GETTING A LITTLE MORE FUEL WHEN YOU RE ARM!
a simple request
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So you just fended off an attack with ur one can of fuel... now you want to go meet them halfway when they try again. if only you could tell they guy puttting gas in your plane to fill it up all the way instead of being stuck with one can.... maybe you want some bombs too this time....
I think it's reasonable to have the ability to re-fit planes on re-arm pad.
I agree 100% with the fuel... but not the ord...
I have one question though...
On the re-arm pad are we payin for gas at the current rate, or as it was in WWII... cause if it's current... I know my planes gonna be gettin alot of those... 'uh... well... give me half a tank' fill up's :aok