Aces High Bulletin Board

General Forums => Wishlist => Topic started by: falcon23 on June 29, 2008, 09:05:21 AM

Title: Whirblewind fix
Post by: falcon23 on June 29, 2008, 09:05:21 AM
I was shooting at a WW the other day,hit him right in the tracks with a HVAP from a t-34 and got nothing,he did not even get tracked,I have hit WW's with Ap many times and cant seem to kill em in one shot very often..Also,it seems to me that the pintle is way overmodeled and I dont believe I have ever seen it destroyed on any WW I have ever upped.

 If the pintle was that tough,then so be it,but it seems to not be able to get destroyed..
                                                       Thanks,
                                                           Falcon23 :salute
Title: Re: Whirblewind fix
Post by: KTM520guy on June 29, 2008, 09:13:55 AM
I agree, the Wirble needs a fixin'. You can put round after round in them from a tiger and they still keep shooting and driving. It used to be that if you got a GV smoking then either the engine was out or that the turret was out. With the wirble, that is not the case anymore.
Title: Re: Whirblewind fix
Post by: 442w30 on June 29, 2008, 10:17:21 AM
Thats wierd, I put round after round into them with a panzer and they blow up...   :noid  The lower hull of the WW is a panzer lower hull and can take a hit sometimes.  Like any of the GVs there are strong points and weak points to hit.  Aim where you will hit the weaker points. Others may diasagree but I feel that, from the front, the upper hull of the WW is the aim point to kill it. Hitting it in the lower hull or too near the sides, such as above the tracks seems harder to get a kill.  Of course, since WW are not often concerned with hull facing direction, you often get side an rear shots which are fairly easy kills to make. 

Or what I have started doing lately, hit the turret with a round, that kills the quad 99 times out of a 100 (or more) then ignore it if there are targets that can kill you, like tanks.  When the tanks are all gone, finish off the WW unless it has towered out. 
Title: Re: Whirblewind fix
Post by: falcon23 on June 29, 2008, 12:56:52 PM
Well,I feel if I hit one with an AP round in the tracks,it should be tracked,and the pintle gun is way too tough I believe.
                                                    Falcon23 :salute
Title: Re: Whirblewind fix
Post by: angelsandair on June 29, 2008, 03:23:32 PM
Well,I feel if I hit one with an AP round in the tracks,it should be tracked,and the pintle gun is way too tough I believe.
                                                    Falcon23 :salute

Uh-oh.... Now the WW needs to be fixed if it got to FALCON.... :O



(I'm all for it, I've shot a WW in the back 3 times w/ AP from a Pnzr, nothing)


Oh and FALCON, if it's close, dont use HVAP, use AP. Only use HVAP for long distances. :aok
Title: Re: Whirblewind fix
Post by: Motherland on June 29, 2008, 03:54:25 PM
Oh and FALCON, if it's close, dont use HVAP, use AP. Only use HVAP for long distances. :aok
No. High-Velocity Armor Piercing rounds are well... higher velocity than regular AP rounds. But to go along with this they are lighter so they lose effectiveness at long range.

I've never had trouble with WW's. Every time I've hit one under say 2,400 yards, either the first on kills it or disables its turret or engine and then the second shot kills it. I can kill their turret from aircraft rather easily as well.
Title: Re: Whirblewind fix
Post by: Masherbrum on June 29, 2008, 04:23:49 PM
No. High-Velocity Armor Piercing rounds are well... higher velocity than regular AP rounds. But to go along with this they are lighter so they lose effectiveness at long range.

I've never had trouble with WW's. Every time I've hit one under say 2,400 yards, either the first on kills it or disables its turret or engine and then the second shot kills it. I can kill their turret from aircraft rather easily as well.

Shhh, turreting flaks with plane MG's and Cannon are now deemed "Cheap kills" by some.   
Title: Re: Whirblewind fix
Post by: Lye-El on June 29, 2008, 04:45:14 PM
I was shooting at a WW the other day,hit him right in the tracks with a HVAP from a t-34 and got nothing,he did not even get tracked,I have hit WW's with Ap many times and cant seem to kill em in one shot very often..Also,it seems to me that the pintle is way overmodeled and I dont believe I have ever seen it destroyed on any WW I have ever upped.

 

Don't forget the M-8 turrent is way over modeled. I bounced two rounds from an M-4 off of one last night, point blank range. One round to the body killed it. So it must be over modeled. Only explanation. A round from the Firefly should not bounce off an M-8 turret.

Or it could be something else........... :t
Title: Re: Whirblewind fix
Post by: KTM520guy on June 29, 2008, 04:57:34 PM
The M-8's are super uber. I once over 20 rounds into one from less than 100 yards (he got stuck on a beach). I didn't get the kill until he towered out  :mad:
Title: Re: Whirblewind fix
Post by: h338 on June 30, 2008, 01:40:31 AM
well id say that there toughness is pretty historiclly acurrate...they just need to be a perked vehicle
Title: Re: Whirblewind fix
Post by: falcon23 on June 30, 2008, 06:33:19 PM
still wondering if ANYONE has ever lost use of the pintle gun,and wonder if it is even possible.???

                                     Falcon23 :salute
Title: Re: Whirblewind fix
Post by: Motherland on June 30, 2008, 06:34:08 PM
still wondering if ANYONE has ever lost use of the pintle gun,and wonder if it is even possible.???

                                     Falcon23 :salute
It's impossible, as the Wirbelwind has no pintle gun. Not sure what you're referring to.
Title: Re: Whirblewind fix
Post by: Ack-Ack on June 30, 2008, 06:59:07 PM
Shhh, turreting flaks with plane MG's and Cannon are now deemed "Cheap kills" by some.   

Some twit in MW was claiming that when I picked off his weeble wobble in a B-25H.  Demanded I up a weeble wobble myself and 'prove' myself.  Ghost66 can be a laugh.


ack-ack
Title: Re: Whirblewind fix
Post by: dkff49 on June 30, 2008, 08:33:08 PM
It's impossible, as the Wirbelwind has no pintle gun. Not sure what you're referring to.

I believe he is referring to the front MG
Title: Re: Whirblewind fix
Post by: h338 on June 30, 2008, 09:12:50 PM
no hes meaning the main quad 20MM gun
Title: Re: Whirblewind fix
Post by: Sgtlead on June 30, 2008, 09:14:48 PM
Cant help you out on surviability.  Does not mater what I up weather is a ww flak m8 or Panzer, The first round that hits me kills me :(
Title: Re: Whirblewind fix
Post by: Masherbrum on June 30, 2008, 09:41:23 PM
Some twit in MW was claiming that when I picked off his weeble wobble in a B-25H.  Demanded I up a weeble wobble myself and 'prove' myself.  Ghost66 can be a laugh.


ack-ack

Ack-Ack, if you REALLY wanna good laugh look at the "WW vs Ostie" thread in Aircraft & Vehicles.   It delivers as promised.   
Title: Re: Whirblewind fix
Post by: falcon23 on June 30, 2008, 10:26:34 PM
OK I mis-named it,it is the front MG..Not the quads..The quads are easily killed,but the fron MG..dont believe I have ever had it go down on me..

                                                            Falcon23 :salute
Title: Re: Whirblewind fix
Post by: SKYGUNS on July 01, 2008, 12:33:28 AM
it all depends were you hit them, look it up. and the WW should be low perked anyways in my opinion
Title: Re: Whirblewind fix
Post by: valdals on July 01, 2008, 12:37:15 PM
the wirble is fine. even though hes hard to kill you can render him usless in one shot. the t34 needs upgraded.
Title: Re: Whirblewind fix
Post by: Ack-Ack on July 01, 2008, 01:57:00 PM
Ack-Ack, if you REALLY wanna good laugh look at the "WW vs Ostie" thread in Aircraft & Vehicles.   It delivers as promised.   

Yeah, I noticed that.  I really can't believe someone actually believes that, it had to have been a troll.


ack-ack