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General Forums => Aces High General Discussion => Topic started by: BiPoLaR on July 03, 2008, 07:30:15 AM

Title: puff ack
Post by: BiPoLaR on July 03, 2008, 07:30:15 AM
HTC the puff ack is WAY out of control. cant even fly anywhere close to a strat without being blown out of the sky.  :furious :furious :furious :furious
Title: Re: puff ack
Post by: RTHolmes on July 03, 2008, 07:35:56 AM
yeah, really bored of being oneshot pw'd by auto puffy :mad:

getting to the stage where I'll just land and reup somewhere else when theres puffy ack around, doesn't exactly "promote air combat" does it?
Title: Re: puff ack
Post by: Helm on July 03, 2008, 08:46:09 AM
Puffy ack is pretty easy to fool.  Just put your plane in a slight climb or a dive.  This should buy you enough time to get clear. 



Helm ...out
Title: Re: puff ack
Post by: Saurdaukar on July 03, 2008, 08:53:59 AM
 :noid

The black helicopter pheerz the puffy ack.
Title: Re: puff ack
Post by: DaveJ on July 03, 2008, 08:54:34 AM
Puffy ack is pretty easy to fool.  Just put your plane in a slight climb or a dive. 

Never works either.

And puffy ack does seem to love P-38s very much. Most of the time it's 1 puff, blown out of the sky for me- not just a PW.
Title: Re: puff ack
Post by: Max on July 03, 2008, 08:59:03 AM
P-38 = bigger target.
Title: Re: puff ack
Post by: TonyJoey on July 03, 2008, 09:07:23 AM
Agreed... My friend was goin 500 at 15k in a 262 atleast 4 or so miles away from cv and was picked off...bogus :furious    Ya cant have good battles when ya got laser guided puffy ack blasting away at ya...no matter what ya do. :furious
Title: Re: puff ack
Post by: Overlag on July 03, 2008, 09:49:56 AM
HTC the puff ack is WAY out of control. cant even fly anywhere close to a strat without being blown out of the sky.  :furious :furious :furious :furious

totally agree, its kinda BS how the first few puffs kill you at 25k now days me and lacuna was chasing buffs up there... and both ended up damaged due to flying within 25miles of a cv.
Title: Re: puff ack
Post by: Wingnutt on July 03, 2008, 11:32:55 AM
it irks me when a friendly is in bombers.. flying at 10k straight and level, while im in a maneuvering fighter above him..

I get vaporized, he goes on untouched.


it shouldent even TRY to shooting a maneuvering fighter, much less be able to hit on at extreme ranges.
Title: Re: puff ack
Post by: BMathis on July 03, 2008, 11:38:57 AM
I agree. Puff ack had its way with me last night  :(
Title: Re: puff ack
Post by: Rusty88 on July 03, 2008, 11:54:31 AM
Yeah Puff Ack sucks Ive been 15k up in a bomber and even when the boats about to disappear behind me I'm still getting pieces blown off.  :frown:
Title: Re: puff ack
Post by: Dragon on July 03, 2008, 11:56:04 AM
On the other hand, I'll work the strats in a p-47 all month long and 1 out of 5 times get a fuel leak, but able to land every sortie.
Title: Re: puff ack
Post by: Helm on July 03, 2008, 12:00:19 PM
Never works either.

And puffy ack does seem to love P-38s very much. Most of the time it's 1 puff, blown out of the sky for me- not just a PW.

My method works great for me.


Helm ...out
Title: Re: puff ack
Post by: 1Boner on July 03, 2008, 12:01:33 PM
I've found that if you're 2k(pretty sure its 2k) or under, the ack stops firing at you from strat factories.
Title: Re: puff ack
Post by: BigR on July 03, 2008, 12:23:56 PM
you know what the BEST part about puffy ack is?? Getting killed by your own puffy ack while trying to defend a CV against incoming bombers! oh...Twice in 2 weeks!
Title: Re: puff ack
Post by: dedalos on July 03, 2008, 01:12:01 PM
Agreed... My friend was goin 500 at 15k in a 262 atleast 4 or so miles away from cv and was picked off...bogus :furious    Ya cant have good battles when ya got laser guided puffy ack blasting away at ya...no matter what ya do. :furious

Hehe, was he looking for a good batle at 15K doing 500mph in a 262?  :D
Title: Re: puff ack
Post by: ZetaNine on July 03, 2008, 01:14:05 PM
I wasn't here that long to get used to the old ways.......but I sure noticed after the last update....the lean toward beefing up the punch of puff ack, ships...and most particularly...gv flack.
Title: Re: puff ack
Post by: Guppy35 on July 03, 2008, 01:27:33 PM
Not much question that puffy ack was a pain :)

From the cruise book of the USS California BB44
(http://i152.photobucket.com/albums/s199/guppy35/Flak-2.jpg)
Title: Re: puff ack
Post by: SlapShot on July 03, 2008, 02:23:07 PM
Agreed... My friend was goin 500 at 15k in a 262 atleast 4 or so miles away from cv and was picked off...bogus :furious    Ya cant have good battles when ya got laser guided puffy ack blasting away at ya...no matter what ya do. :furious

Look at that picture that Guppy just posted ... there is nothing "laser guided" about flak.

You use a little Kentucky windage along with some luck and lob the shells out there. Why do a lot people think that they have been "directly" hit by the "puffy ack".

Our puffly ack uses radio proximity fuses ...

A proximity fuze (also called a VT fuze, for "variable time") is a fuze that is designed to detonate an explosive device automatically when the distance to target becomes smaller than a predetermined value or when the target passes through a given plane. There are different sensing principles:

    * radio frequency sensing
    * optical sensing
    * acoustic sensing
    * magnetic sensing
    * pressure sensing

Radio frequency sensing is the main sensing principle for shells and this is mostly in mind when one speaks of "proximity fuzes".

The WWII patent works as follows: The shell contains a micro-transmitter which uses the shell body as an antenna and emits a continuous wave of roughly 180 - 220 MHz. As the shell approaches a reflecting object, an interference pattern is created. This pattern changes with shrinking distance: every half wavelength in distance (a half wavelength at this frequency is about 0.7 meters), the transmitter is in or out of resonance. This causes a small oscillation of the radiated power and consequently the oscillator supply current of about 200 - 800 Hz, the Doppler frequency. This signal is sent through a band pass filter, amplified, and triggers the detonation when it exceeds a given amplitude.

The proximity fuze was developed mainly by the U.S. (with British collaboration) during World War II. Vannevar Bush, head of the U.S. Office of Scientific Research and Development (OSRD) during this war, credited it with three significant effects. It was important in defense from Japanese Kamikaze attacks in the Pacific. It was an important part of the radar-controlled anti-aircraft batteries that finally neutralized the German V-1 bomb attacks on England. Third, it was released for use in land warfare for use in the Battle of the Bulge, where it decimated German divisions caught in the open. The Germans felt safe from timed fire because the weather prevented accurate observation. Bush cites an estimated seven times increase in the effect of artillery with this innovation.


So ... you are never hit DIRECTLY with a shell ... when you and the ack shell get within a certain range of each other ... BOOM ... people need to stop thinking that it's impossible to get taken out by puffy ack because ... "I was going 6 trillion miles per hour ... BS !!1!!".

Think of as ... You flew into it's flight path range, and got too close. These types shells are a rare example where ... "Close is good enough".

I don't have a problem dying to puffy ack ... I have a problem when it senses you and continues to fire at you even though you may have ducked behind mountains or flown far enough away where, in real life, they wouldn't be bothered trying to shoot you down.
Title: Re: puff ack
Post by: AirFlyer on July 03, 2008, 03:02:39 PM
Was chasing an enemy 109(I think) in my A6M5b and we were about 20,000 Ft doing at least 300MPH, all of a sudden my right fuel tank catches on fire, look around only to see black smoke clouds everywhere, and at 20k I never had the slightest clue a CV was under us(my fault though). The second shot hit my wing again, needless to say my whole wing came off now. And then as I'm tumbling 20,000 ft to the ground it hit me again! Puffy ack is out of control IMO.
Title: Re: puff ack
Post by: whiteman on July 03, 2008, 03:09:44 PM
you know what the BEST part about puffy ack is?? Getting killed by your own puffy ack while trying to defend a CV against incoming bombers! oh...Twice in 2 weeks!

No joke, i have been killed or damaged bad enough i was forced to ditch 10 times in since the Uber Ack was updated. every time chasing bombers near our own CV, misses the bombers and hits me, bombers fly untouched sink cv and me missing half a wing.
Title: Re: puff ack
Post by: SunBat on July 03, 2008, 04:10:25 PM
No joke, i have been killed or damaged bad enough i was forced to ditch 10 times in since the Uber Ack was updated. every time chasing bombers near our own CV, misses the bombers and hits me, bombers fly untouched sink cv and me missing half a wing.

Is there some kind of a bug or something that will randomly give friendlies damage?  I know that you can sit in a flak gun and shoot friendly uppers all day long and not damage them.  Try it.  Maybe something else killed u?  Bombers can be very laggy and u may never see their tracers but u are dead on their end therefore u become dead on your end.  Is it a coincidence that it is always bombers that you are chasing when this happens?  Food for thought.

Having said that, puffy ack is a pain but it keeps CV’s alive longer so where is the happy medium?  CV task groups were dangerous places for enemies in the war, they prolly should be in AH too.     
Title: Re: puff ack
Post by: moot on July 03, 2008, 04:23:30 PM
Look at that picture that Guppy just posted ... there is nothing "laser guided" about flak.[...]
Look at the fine print:
(http://farm4.static.flickr.com/3273/2635008690_5dcde44afd_o.png)
Where v is the speed of the flak shells. AH flak isn't just laser guided but ignores the laws of physics, namely the universal speed limit - c.  Give the puffy ack (d/v) time lag in its aim and it would act a lot more realistic..  It'd zero in on targets flying straight and at constant speed, and would fail to hit small, distant, and very mobile targets as it ought to.
Title: Re: puff ack
Post by: Slash27 on July 03, 2008, 04:56:00 PM
Is there some kind of a bug or something that will randomly give friendlies damage?  I know that you can sit in a flak gun and shoot friendly uppers all day long and not damage them.  Try it.  Maybe something else killed u?  Bombers can be very laggy and u may never see their tracers but u are dead on their end therefore u become dead on your end.  Is it a coincidence that it is always bombers that you are chasing when this happens?  Food for thought.

Having said that, puffy ack is a pain but it keeps CV’s alive longer so where is the happy medium?  CV task groups were dangerous places for enemies in the war, they prolly should be in AH too.     


You can be hit by your own flak.
Title: Re: puff ack
Post by: Agent360 on July 03, 2008, 05:07:25 PM
I agree. Puffy ack is totally out of control. I am getting killed by it from cv's I can't even see...didint even know they were there. Get an enemy CV within a sector of an airbase and you can't get above 2k

The stuff fires and hits from just way too far.

Title: Re: puff ack
Post by: ShrkBite on July 03, 2008, 05:09:15 PM
especially the 5' they added. RAWR PUFFY ACK
Title: Re: puff ack
Post by: DaveJ on July 03, 2008, 06:06:42 PM

I don't have a problem dying to puffy ack ... I have a problem when it senses you and continues to fire at you even though you may have ducked behind mountains or flown far enough away where, in real life, they wouldn't be bothered trying to shoot you down.


The accuracy of the puffy ack is absolutely ridiculous even if you aren't ducking behind mountains. or whatever. Countless people on here can attest to this. Getting hit at 15k+ going 400 mph+ with puffy ack, while not unreal, just makes life very frustrating.
Title: Re: puff ack
Post by: whiteman on July 03, 2008, 06:48:54 PM
Is there some kind of a bug or something that will randomly give friendlies damage?  I know that you can sit in a flak gun and shoot friendly uppers all day long and not damage them.  Try it.  Maybe something else killed u?  Bombers can be very laggy and u may never see their tracers but u are dead on their end therefore u become dead on your end.  Is it a coincidence that it is always bombers that you are chasing when this happens?  Food for thought.

Having said that, puffy ack is a pain but it keeps CV’s alive longer so where is the happy medium?  CV task groups were dangerous places for enemies in the war, they prolly should be in AH too.     


Not the manned 5in puffy ack or any manned guns, the auto puffy ack is what I'm talking about. It has also has happened while I was on a con's 6, F6F not a buff. It's not lag or tracers turned off, it's a bang and a cloud of smoke next to my plane and missing parts falling to the water.
Title: Re: puff ack
Post by: Slash27 on July 03, 2008, 07:40:38 PM
I agree. Puffy ack is totally out of control. I am getting killed by it from cv's I can't even see...didint even know they were there. Get an enemy CV within a sector of an airbase and you can't get above 2k

The stuff fires and hits from just way too far.



 Flew by a strat the other night in a '38. I got hit with the very first shot then twice more while whining about the ack on vox. The best part was all the buffs in icon range that flew through with no issue.
Title: Re: puff ack
Post by: FTDEEP on July 03, 2008, 08:30:34 PM
i'm fighting 3 spits low and slow on the deck...puffy kills me in the middle of the pack robbing 3 paying customers of the kill.get close to a factory or cv its right there in front of me..no matter what moves i do. mind reading or being controlled by my stick? it doesnt have to be this strong. and why would it rob paying customers?or how many times puffy gets me right when its the perfect time to drop...? like my trigger activates my death. yea i've been avoiding cvs'. even spending more time in the DA. but how many times can you get picked off by an outnumbering enemy ho by a kid? its getting old.
Title: Re: puff ack
Post by: SteveBailey on July 03, 2008, 08:51:50 PM
I agree. Puffy ack is totally out of control. I am getting killed by it from cv's I can't even see...didint even know they were there. Get an enemy CV within a sector of an airbase and you can't get above 2k

The stuff fires and hits from just way too far.



FWIW... 3k is the  puffy hard deck
Title: Re: puff ack
Post by: Husky01 on July 03, 2008, 10:02:38 PM
Wow just got got wacked taking off from my own base, never saw the CV soon as I got above 3k boom I died.
Title: Re: puff ack
Post by: uptown on July 03, 2008, 10:16:26 PM
I can fly over a CV with B17s at 10K and not get hit by puffy ack, but i get nailed everytime it seems in a pony going 375mph at 15K. Diving or climbing, I can't get it off me until I'm on the deck. I don't get it. :huh
Title: Re: puff ack
Post by: Banshee7 on July 03, 2008, 10:23:12 PM
why do i never get hit by puffy ack?
Title: Re: puff ack
Post by: weazely on July 03, 2008, 10:51:32 PM
Because no one loves you. :D

i dunno
Title: Re: puff ack
Post by: SlapShot on July 04, 2008, 07:44:53 AM
The accuracy of the puffy ack is absolutely ridiculous even if you aren't ducking behind mountains. or whatever. Countless people on here can attest to this.

I believe that I attested to the same.

Getting hit at 15k+ going 400 mph+ with puffy ack, while not unreal, just makes life very frustrating.

Well ... we wouldn't want you to be frustrated now would we.
Title: Re: puff ack
Post by: DaveJ on July 04, 2008, 10:25:10 AM


Well ... we wouldn't want you to be frustrated now would we.

Not at all!  :D
Title: Re: puff ack
Post by: Masherbrum on July 04, 2008, 10:58:28 AM
Never works either.

And puffy ack does seem to love P-38s very much. Most of the time it's 1 puff, blown out of the sky for me- not just a PW.

It DOES work.   
Title: Re: puff ack
Post by: Anaxogoras on July 04, 2008, 01:13:21 PM
I can fly over a CV with B17s at 10K and not get hit by puffy ack, but i get nailed everytime it seems in a pony going 375mph at 15K. Diving or climbing, I can't get it off me until I'm on the deck. I don't get it. :huh

Yes, this is the paradox, isn't it.

At the very least, puffy ack should be more accurate when targets are closer, and less accurate when they are further away.  As it is, distance does not seem to make a difference.
Title: Re: puff ack
Post by: Oleg on July 04, 2008, 01:55:35 PM
It DOES work.   

No, it doesnt. I tried to circle around CV in shallow dive/climb for several minutes. Got 6 hits :eek: Maybe it can decrease chances a little, but result still same.

Atleast, they decreased lethality of puffies, old acks blown me in pieces with 1-2 hits mostly :huh
Title: Re: puff ack
Post by: angelsandair on July 04, 2008, 02:07:48 PM
Oh yesterday, I was at the HQ when the rooks had a CV by it. I was otw to keep enemy fighters upping off the carrier and I looked down, saw an A6M about 6k away, and then 2 auto puffy ack hits and I'm dead...  :O
Title: Re: puff ack
Post by: Masherbrum on July 04, 2008, 02:17:10 PM
No, it doesnt. I tried to circle around CV in shallow dive/climb for several minutes. Got 6 hits :eek: Maybe it can decrease chances a little, but result still same.

Atleast, they decreased lethality of puffies, old acks blown me in pieces with 1-2 hits mostly :huh


Helm and I responded to "Strat targets".    CV is different as a lot of it is manned ack.   
Title: Re: puff ack
Post by: Banshee7 on July 04, 2008, 02:35:52 PM
I have the greatest solution to stop being shot by puffy ack at strats......Stay away from strats.
Title: Re: puff ack
Post by: weazely on July 04, 2008, 02:37:29 PM
that would never work.
Title: Re: puff ack
Post by: BMathis on July 04, 2008, 02:39:37 PM
Flying formation last night with Kermit in a Yak-9u... Puff ack exploded infront of him (He was lead) and Took his engine out. 1/2 secong later I lost my main cannon... Same Puff ack explosion?

Rediculously accurate if so.
Title: Re: puff ack
Post by: Banshee7 on July 04, 2008, 03:23:30 PM
that would never work.

nope. 
Title: Re: puff ack
Post by: Masherbrum on July 04, 2008, 10:25:49 PM
I have the greatest solution to stop being shot by puffy ack at strats......Stay away from strats.

....and genius there are times where things happen and you find yourself near one.   Better you aren't near one when I'm on.   "Dad" is gonna have some fun.   :devil

Title: Re: puff ack
Post by: Oleg on July 05, 2008, 03:06:44 AM
Helm and I responded to "Strat targets".    CV is different as a lot of it is manned ack.   

I beleive i was hit by auto acks not manned. CV just have more puffies than strat, as far as i remember.
Title: Re: puff ack
Post by: BiPoLaR on July 05, 2008, 04:22:08 AM
once again i was pwnd by puff ack over a strat =/
gave me a pw and took out my cannon... its getting a bit on the goofy side now. :furious :furious :furious
Title: Re: puff ack
Post by: moot on July 05, 2008, 04:29:23 AM
Strafe it ?  Grab an La7 and in ~5min it's taken care of for however long it is.. 15/45min.