Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Fatboy26 on July 07, 2008, 11:27:39 PM

Title: Indesructible Hangars in DA
Post by: Fatboy26 on July 07, 2008, 11:27:39 PM
Generally I go to the DA to work on fighter skills and for some good fights.  I was in there tonight and as usual the Rook side had more people than both the Bish and Knights combined...no big deal more targets.  Then I get ready to take off on my second sortie and 3 sets of Rook bombers shut down the FH's at the Knight base.  When they eventually go down they up again and shut down the FH's at the Bish base.  Those that did it may think it was funny but all it does is prove what kind of jerks you are.  There was really no point other than to piss people off.  So my wish is to have indestructible hangars or sector walls so that the jets and bomber can't get in.  On a side note unlock D3A's, Ju87's, and SBD's but lock the ords.
Title: Re: Indesructible Hangars in DA
Post by: ian5440 on July 07, 2008, 11:34:28 PM
Generally I go to the DA to work on fighter skills and for some good fights.  I was in there tonight and as usual the Rook side had more people than both the Bish and Knights combined...no big deal more targets.  Then I get ready to take off on my second sortie and 3 sets of Rook bombers shut down the FH's at the Knight base.  When they eventually go down they up again and shut down the FH's at the Bish base.  Those that did it may think it was funny but all it does is prove what kind of jerks you are.  There was really no point other than to piss people off.  So my wish is to have indestructible hangars or sector walls so that the jets and bomber can't get in.  On a side note unlock D3A's, Ju87's, and SBD's but lock the ords.

Im all for it, i personally thought you couldnt knock out the hangers,

that seems kinda lame that you can  :mad:
Title: Re: Indesructible Hangars in DA
Post by: BarryBD on July 08, 2008, 12:58:40 AM
Although I fly rooks (by squad for the next 3 months), I do not approve this kind of behaviour...

Nore the vulching in the DA, nore the alt monkeys,...

Title: Re: Indesructible Hangars in DA
Post by: angelsandair on July 08, 2008, 12:58:52 AM
You probably should report them. Get em into trouble. Just film it, find out who it is and tell HTC.  :aok
Title: Re: Indesructible Hangars in DA
Post by: Fatboy26 on July 08, 2008, 01:48:49 AM
While it might make me feel better to report them, I see no other point to it.  By reporting them it still does not fix the initial problem.  I'm not even sure if it is against the arena rules.  If you'll notice I did not name names nor do I wish to because all that will do is start a flaming session and make me look like a troll.  All I am doing is requesting that a problem be fixed permanently.
Title: Re: Indesructible Hangars in DA
Post by: AirFlyer on July 08, 2008, 03:11:18 AM
I've always been up for a 70,000 ft. mountain surrounding the furball area, then make it that you lose all your fuel at 69,999 ft. Should really piss of any idiot who tries to get in there with bombers.  :devil
Title: Re: Indesructible Hangars in DA
Post by: Rich46yo on July 08, 2008, 03:16:16 AM
Am I reading this right? They shut down FHs at a Nit base and then shut them down at a Bish base? Oh, I see, your talking about the DA.

Why would they even allow ords in the DA anyways? Really, for that matter, why even allow bombers?

I cant wait for school to start again.
Title: Re: Indesructible Hangars in DA
Post by: hammer on July 08, 2008, 07:53:39 AM
Indestructable hangars and no ords makes sense to me. I'd allow bombers, though, or at least the ones that can have an attack mode.

Regards,

Hammer
Title: Re: Indesructible Hangars in DA
Post by: Saxman on July 08, 2008, 08:51:51 AM
Bombers and ordinance are available in part of the map in the SE corner, I believe. can they set hangars as indestructable at specific fields? If it's a global setting I'd say NO because of the bombing range in the SE corner. It's the only place other than the Mains to practice a bombing run and actually see RESULTS.

Now if they could set up the Training Arena to give you the "Target Destroyed" message when you successfully knock out an object that would be different....
Title: Re: Indesructible Hangars in DA
Post by: moot on July 08, 2008, 09:55:48 AM
Yeah I was talking to Humble a while back about A20s not being allowed to duel.. If the ordnance could be disabled, it'd add a few of the fun bombers to the list of duelig tools..  Sort of like a .showrv8, but .ShowNoOrd instead, where you can fly at least some of the bombers without any bombs.  Then again if all the objects were indestructible, bombs wouldn't matter, and the only reason not to have bombers on the can-fly list is ackstars.  The TA has the practice ranges for bombing, so that wouldn't be anything lost, as far as I know.  IIRC it even has airspawns near the targets, so you don't even spend much time flying to them.
Title: Re: Indesructible Hangars in DA
Post by: Saxman on July 08, 2008, 10:32:26 AM
Moot,

Something IS lost. As I said in my post, the Training Arena doesn't let you know if your ordinance would have destroyed the target, so there's no way to tell if a near miss would have been sufficient.
Title: Re: Indesructible Hangars in DA
Post by: Husky01 on July 08, 2008, 10:49:15 AM
This is a very easy fix, just turn the object hardness all the way up.
Title: Re: Indesructible Hangars in DA
Post by: BaldEagl on July 08, 2008, 10:54:32 AM
That is just lame.  Why would you even try to close down the opponents in the DA?  I'd be sending a film of that to HT.  Those are the types who deserve a perma-boot.  What dweeberie.
Title: Re: Indesructible Hangars in DA
Post by: moot on July 08, 2008, 11:05:19 AM
That is just lame.  Why would you even try to close down the opponents in the DA?  I'd be sending a film of that to HT.  Those are the types who deserve a perma-boot.  What dweeberie.
Hey "the DA is fine", "quit whining", etc :P
Moot,

Something IS lost. As I said in my post, the Training Arena doesn't let you know if your ordinance would have destroyed the target, so there's no way to tell if a near miss would have been sufficient.
The objects are indestructible in the TA?  Why?  Would very short rebuild times be a good alternative?  Could make a good suggestion to HTC.. It'd allow the indestructible objects/A20s enabled solution in the DA.
Title: Re: Indesructible Hangars in DA
Post by: Coolguy0730 on July 08, 2008, 11:53:02 AM
Why would you bomb the FHs in the DA???? Im sorry but whoever did that is sad and needs  to get a life!
Title: Re: Indesructible Hangars in DA
Post by: hammer on July 08, 2008, 11:56:12 AM
...The objects are indestructible in the TA?  Why?  Would very short rebuild times be a good alternative?  Could make a good suggestion to HTC..
See Saxman's Target Destroyed in Training Arena (http://bbs.hitechcreations.com/smf/index.php/topic,240589.0.html) thread.

Regards,

Hammer
Title: Re: Indesructible Hangars in DA
Post by: Saurdaukar on July 09, 2008, 01:52:10 PM
Generally I go to the DA to work on fighter skills and for some good fights.  I was in there tonight and as usual the Rook side had more people than both the Bish and Knights combined...no big deal more targets.  Then I get ready to take off on my second sortie and 3 sets of Rook bombers shut down the FH's at the Knight base.  When they eventually go down they up again and shut down the FH's at the Bish base.  Those that did it may think it was funny but all it does is prove what kind of jerks you are.  There was really no point other than to piss people off.  So my wish is to have indestructible hangars or sector walls so that the jets and bomber can't get in.  On a side note unlock D3A's, Ju87's, and SBD's but lock the ords.

More evidence of general DA douchbaggery.
Title: Re: Indesructible Hangars in DA
Post by: Latrobe on July 09, 2008, 08:16:19 PM
I would like to see atleast indestructable hangars in the furball area. That's where everyone goes to have good fights, and they shouldn't have to wait 15 mins because someone decided the DA was the MA. I even saw someone trying to take the Knights furball base yesterday!  :O
Title: Re: Indesructible Hangars in DA
Post by: Baitman on July 10, 2008, 01:43:13 AM
Even if the hangars were destructable but only stayed down for one or so minutes :aok
Bombers would be able to knock them down but they would pop quick, removing any use to knock them down.