Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Boxboy on July 19, 2008, 03:38:16 PM

Title: Arena cap and being booted when it is changed
Post by: Boxboy on July 19, 2008, 03:38:16 PM
Twice now in the last couple of days I have logged into an arena, then after abit bang host disconnection come back only find the arena cap has been lowered and I can no longer get into the arena I chose to begin with. 

Needless to say this is annoying, if I had logged on and the arena is full that is one thing, but have it changed by a person/program and be booted off so they can force me to a different arena with a different map is just madding.

If this is going to continue make BOTH maps the same, I hate the tanktown map and NEVER fly that map if I can avoid it.  I know there are guys who love the GV game and that is fine I say make an arena for them since the mid war and early war are so under used (obiviously the Big Fast Iron is all anyone wants to play).

We could retain the DA and AVA and other stuff but drop the early and mid and make them tanker/tank buster maps for those of that ilk.
Title: Re: Arena cap and being booted when it is changed
Post by: Sunka on July 19, 2008, 03:47:43 PM
o that is not going to go over well :O
Title: Re: Arena cap and being booted when it is changed
Post by: Lusche on July 19, 2008, 04:34:53 PM
Arena cap resizing doesn't boot anyone.
Title: Re: Arena cap and being booted when it is changed
Post by: The Fugitive on July 19, 2008, 06:26:07 PM
Arena cap resizing doesn't boot anyone.

....except when Boxboy comes on. We all know Skuzzy has it out for him and has set it up to boot him as often possible.  :huh
Title: Re: Arena cap and being booted when it is changed
Post by: acfireguy26 on July 19, 2008, 06:28:16 PM
Arena cap resizing doesn't boot anyone.
I call BS it happens to me ALOT.
Title: Re: Arena cap and being booted when it is changed
Post by: Rolex on July 19, 2008, 06:31:16 PM
That is not what he is saying. He's saying that after a disconnect, the arena cap size has reduced and he can't get it. Yes, that happens. For example, the arena was 267/400 when he was discoed (for any reason). The arena selection screen then shows 251/200 for that arena and he can't get in.
Title: Re: Arena cap and being booted when it is changed
Post by: Lusche on July 19, 2008, 06:50:36 PM
That is not what he is saying.

I'm still thinking he did:

 
but have it changed by a person/program and be booted off so they can force me to a different arena with a different map is just madding.

To me that's implying that someone is actively booting him to attain a certain effect.(If not, correct me Boxboy)

Arena cap resizing doesn't boot anyone.
I call BS it happens to me ALOT.

Arenas are resizing all the time. People disco all the time vor a plethora of reasons. Just because someone disco's and CAP resized, it doesn't mean the two things are related.

If it the server would do such thing.. boot people when arena cap comes down, why do you still see numbers like 260/200? Why aren't the other players booted? Why only you?

 :noid
Title: Re: Arena cap and being booted when it is changed
Post by: Boxboy on July 19, 2008, 06:51:50 PM
Thanks Rolex you got it, and I couldn't careless HOW I got booted just results after.

As for the board bullies (a big bronx cheer)
Title: Re: Arena cap and being booted when it is changed
Post by: hubsonfire on July 19, 2008, 06:52:36 PM
What people think happens:
The arena cap boots them and lowers to make them go to another arena pissed off.

What really happens:
The arena cap changes while they're in, they lose their connection, and see the lower cap upon logging back in.
Title: Re: Arena cap and being booted when it is changed
Post by: Lusche on July 19, 2008, 06:54:56 PM
Thanks Rolex you got it, and I couldn't careless HOW I got booted just results after.


I got you wrong then :)
Title: Re: Arena cap and being booted when it is changed
Post by: Boxboy on July 19, 2008, 06:59:19 PM
Still doesn't address the issue of changed Maps Hub, why don't you old Hacks read the post instead of trying to wax wise all the time as you can see by my post numbers I hardly ever come in here and post.
Title: Re: Arena cap and being booted when it is changed
Post by: DoNKeY on July 19, 2008, 10:21:55 PM


If it the server would do such thing.. boot people when arena cap comes down, why do you still see numbers like 260/200? Why aren't the other players booted? Why only you?

 :noid


Come on lusche, we all know the answer to that one...

 :noid
Title: Re: Arena cap and being booted when it is changed
Post by: BaldEagl on July 19, 2008, 10:45:41 PM
I was going to post almost the exact same thing today.

I logged into LW Orange today (arena at ~225 of 300 or 350).  I flew a goon to where a base capture attempt was happening, landed by the town and was sitting there waiting as a couple of GV's approached to finish off the town when I got discoed.

When I went to try to log back on the arena was at 225 of 100!  I banged on the server for a half hour before I got back in, although I did check into the other arena and I too won't play on NDIsles unless I absolutely have to.

I was PO'd.

LW Orange was acting up today.  There were a few times I'd click on something and the delay was several seconds before it would respond (tower to hanger, inside the hanger, airfield to airfield, etc.).
Title: Re: Arena cap and being booted when it is changed
Post by: Vudak on July 19, 2008, 10:51:24 PM
It's frustrating, but really, how can you solve it?
Title: Re: Arena cap and being booted when it is changed
Post by: Rolex on July 19, 2008, 10:59:19 PM
None of us here speak for HTC, but I have always found them to be reasonable people. If a better way of doing something is presented, I trust they will consider it. They don't wake up every day and think of ways to make life miserable for their customers.

However, if there is no real problem, but a childish, love muffin method is used to whine about it (think collision thread), it won't get much attention. I'm not saying that is the case here.

The split arena concept has been here for a while now. I think many people have left an arena and not been able to return to it soon after that. The over capacity usually doesn't last very long until the arenas begin to balance again. It may seem irritating that the arena numbers will not update while you are sitting there. You have to log off completely, then log in again with your login name. I'm not sure everyone knows that and a message explaining it might help. Or, having the arena screen update every 10 seconds or so would be nice.
Title: Re: Arena cap and being booted when it is changed
Post by: Vudak on July 19, 2008, 11:12:58 PM

The split arena concept has been here for a while now. I think many people have left an arena and not been able to return to it soon after that. The over capacity usually doesn't last very long until the arenas begin to balance again. It may seem irritating that the arena numbers will not update while you are sitting there. You have to log off completely, then log in again with your login name. I'm not sure everyone knows that and a message explaining it might help. Or, having the arena screen update every 10 seconds or so would be nice.

You can also go into another arena and then exit back to the arena menu.  That's worked for me a few times.
Title: Re: Arena cap and being booted when it is changed
Post by: angelsandair on July 19, 2008, 11:15:47 PM
If this is going to continue make BOTH maps the same, I hate the tanktown map and NEVER fly that map if I can avoid it.  I know there are guys who love the GV game and that is fine I say make an arena for them since the mid war and early war are so under used (obiviously the Big Fast Iron is all anyone wants to play).


Are you kidding? Ndisles is t3h l33t!
Title: Re: Arena cap and being booted when it is changed
Post by: SlapShot on July 20, 2008, 09:43:13 AM
I know there are guys who love the GV game and that is fine I say make an arena for them since the mid war and early war are so under used (obiviously the Big Fast Iron is all anyone wants to play).

We could retain the DA and AVA and other stuff but drop the early and mid and make them tanker/tank buster maps for those of that ilk.

The Mid War arena is just fine and healthy, and those of us who spend most of our time in there, like it just the way it is. Why is it when people have a "problem" ... one of the solutions is to get rid of EW and MW arenas ? ... and how would that solve their problem ?

Ummm ... "obviously the Big Fast Iron is all anyone wants to play" ... that is an incorrect assumption.

As far as making the 2 LW arenas having the same map ... you obviously missed the many whiny threads complaining when the LW arenas did have the same "stinky" map.

You say you don't like the "TT Map" ... if we were to use your request ... how would you feel when both LW maps had the TT map ?
Title: Re: Arena cap and being booted when it is changed
Post by: Simaril on July 20, 2008, 10:37:42 AM
It's frustrating, but really, how can you solve it?

We all run into this, but honestly its pretty simple to overcome. If the cap is just a few under current numbers, then try logging off, but without closing the AH client log right back on again. Check the numbers, rinse, and repeat. As people log off, the numbers drop steadily and within a couple minutes you'll have a slot. (And that's how the numbers can pop up again...if 5 people happen to log on when the server is seeing "198/200" they all get a slot reserved for them. So, if you don't check repeatedly you'll see the totals go from 201 to 200 to 203.)

If the low arena totals are far from the high arena, and the low arena is right on the border of being identified as critically lower, you can run into another problem. Say you get booted with the two being at 300/300 and 201/350. (Just making these numbers up.) If the low arena/high arena proportions fall too far out of whack the system will apply more pressure to the high arena by cutting the allowable slots, so things might suddenly change to 299/250 in high and 199/425. This makes it look like there'll be a long wait for the bigger arena, but usually what happens is that the limits will pop back into line within a few minutes...so you'll see 299/350 and 203/450 if you just keep trying.

At worst you can go to another arena for a sortie, and expect things to be reasonable in your preferred arena when finished.
Title: Re: Arena cap and being booted when it is changed
Post by: Simaril on July 20, 2008, 10:39:32 AM
The Mid War arena is just fine and healthy, and those of us who spend most of our time in there, like it just the way it is. Why is it when people have a "problem" ... one of the solutions is to get rid of EW and MW arenas ? ... and how would that solve their problem ?

Slappy:

Have had some nice fights in the MW, but most of the time when I take a look there not much is going on (or there's an unbalanced base rolling swarm working). I'm betting this is a matter of timing...so what times do you tend to find the good stuff going on?
Title: Re: Arena cap and being booted when it is changed
Post by: SlapShot on July 21, 2008, 08:02:35 AM
Slappy:

Have had some nice fights in the MW, but most of the time when I take a look there not much is going on (or there's an unbalanced base rolling swarm working). I'm betting this is a matter of timing...so what times do you tend to find the good stuff going on?

Usually prime time (Eastern) ... It seems that Knights and Rooks are always banging head so I look to that front for fights. The Bish have been pretty low on numbers at times when I log on, so I have jumped to their side to try and help out.

At times, it is hard to find a fight, but then I will usually then try to start one ... I get an F6F with bombs and rockets and take pot shots at a town and that will usually garner a response.

Also, as you have pointed out ... I try to find where the "unbalanced base rolling swarm" is "working" and see if I can put a stop to them.
Title: Re: Arena cap and being booted when it is changed
Post by: Ghastly on July 21, 2008, 09:22:34 AM
It's frustrating, but really, how can you solve it?

I think that the best way to fix it is to hold a person's place in the arena for about 5 minutes after they exit the game or disco.  If they enter another arena, this reservation is automatically canceled, but otherwise, they continue to "count" toward the current arena total and can reenter the arena until this reservation expires.   

This does two things - it fixes the disco problem, and prevents gaming the totals by jumping in and out of arena's as is currently done at times.

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