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General Forums => Aces High General Discussion => Topic started by: Anaxogoras on October 02, 2008, 11:46:36 AM

Title: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 02, 2008, 11:46:36 AM
Now find the culprits and let's burn them! :devil

Seriously, why aren't those airfields uncapturable?  I don't care about the vbases so long as the airfields remain up.  It's the most fun part of the whole map (LWO) and it never lasts for more than a day or two.

FYI, we've been able to designate airfields as uncapturable in the ava, so it doesn't require a map update.
Title: Re: Tank Town griefed by rooks, again
Post by: DMBEAR on October 02, 2008, 11:51:30 AM
 :aok
Title: Re: Tank Town griefed by rooks, again
Post by: waystin2 on October 02, 2008, 12:31:35 PM
Tank town should be treated as any other base type on the map.  If tank town is important to folks though, I would highly recommend that those who find it important spend time defending it.  It matters little to me one way or another.
Title: Re: Tank Town griefed by rooks, again
Post by: sunfan1121 on October 02, 2008, 12:40:10 PM
Tank town should be treated as any other base type on the map.  If tank town is important to folks though, I would highly recommend that those who find it important spend time defending it.  It matters little to me one way or another.
Spoken like a true land grabbing, gang twit.
Title: Re: Tank Town griefed by rooks, again
Post by: whiteman on October 02, 2008, 12:45:41 PM
I don't spend more than 2 min's a month there but it's a large map, there are plenty of other fields to take.
Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 02, 2008, 01:03:59 PM
Spoken like a true land grabbing, gang twit.

 :rofl :aok :rofl

Seriously though, it is a shame that some which to be such griefers.

Would be nice to get the map back that had the 30k hills around FT and if I remember correctly, ord disabled.  The good old furball lake days.
Title: Re: Tank Town griefed by rooks, again
Post by: waystin2 on October 02, 2008, 01:29:32 PM
Spoken like a true land grabbing, gang twit.

Obviously missed the point Sir, so I will give you a chance to retract your insult before we begin a totally useless flame thread. 

Seriously though, it is a shame that some which to be such griefers.
I don't WHICH (LOL) or WISH (I think you meant to say) to be a griefer.  So make sure of what has been said and what was intended before you start stroking someones ankles with smilies Sir.


Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 02, 2008, 01:32:45 PM
let the flaming begin... :devil
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 02, 2008, 01:44:08 PM
Tank town should be treated as any other base type on the map.  If tank town is important to folks though, I would highly recommend that those who find it important spend time defending it.  It matters little to me one way or another.

What, am I supposed to be up at 4am defending Tank Town? :huh
Title: Re: Tank Town griefed by rooks, again
Post by: waystin2 on October 02, 2008, 01:49:59 PM
let the flaming begin... :devil

Obviously thick and spoiling for something to harp about.  Here is your explanation...I fly Knights, and I am pretty sure GAVAGAI does also.  It was the Knights portion of tank town taken last night.  So obviously the griefers are from the Rooks, as it is impossible for me to capture friendly fields on behalf of the enemy.  So as I said, it matters little to me if it was taken, and it obviously matters little to the majority of the Knights that it was taken.  If it mattered, the Knights would have defended or attempted to recapture the bases.  Now do you understand where I am coming from?  If not will I gladly provide informational books with short sentences made of simple words and lots of pictures for you to understand the Knights obvious lack of concern about this situation.
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 02, 2008, 01:53:33 PM
If it mattered, the Knights would have defended it.
False conditional.  Just because I like tank town to be playable doesn't mean I'll pay attention to it all the time, nor should I have to.

HTC can fix this problem so easily, why won't they do it?
Title: Re: Tank Town griefed by rooks, again
Post by: stodd on October 02, 2008, 01:56:11 PM
First off I agree with gavagi. Waystin, the people who like it arnt defending it because they have spawned away from there field to the center of the map WHERE the fight is.

Im a gang twit.









Only tards capture TT bases.
Title: Re: Tank Town griefed by rooks, again
Post by: waystin2 on October 02, 2008, 01:56:46 PM
What, am I supposed to be up at 4am defending Tank Town? :huh

Nope. Unfortunately there will always be those that enjoy the feel of grabbing dirt in ACES High that is uncontested.  If I remember correctly, the Knights fields in tank town were gone when I logged in around 11:00 PM Eastern Time last night.  Did they get captured during Prime Time hours?
Title: Re: Tank Town griefed by rooks, again
Post by: Ack-Ack on October 02, 2008, 02:03:38 PM


HTC can fix this problem so easily, why won't they do it?

Because he gave the players the necessary tools to do it, it's called 'Defense'.  I know, a novel concept for those that expect everything handed to them without putting forth any effort. 


ack-ack
Title: Re: Tank Town griefed by rooks, again
Post by: waystin2 on October 02, 2008, 02:06:55 PM
First off I agree with gavagi. Waystin, the people who like it arnt defending it because they have spawned away from there field to the center of the map WHERE the fight is.

So if you folks lost it and it was important to you, then you should have kept the rabid Rook horde at bay by defending it.  I will not coddle those who feel that they need a portion of the map reserved for their personal DA stlye use in the middle of a three way battle in the Late War Arena.  This is what the DA is for.  HTC made them capturable.  The rooks took them away.  So take them back if you want them.
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 02, 2008, 02:08:05 PM
Because he gave the players the necessary tools to do it, it's called 'Defense'.  I know, a novel concept for those that expect everything handed to them without putting forth any effort. 


ack-ack

This was nearly one of your worst posts ever.  Nice to see you had the sense to edit out the 37mm comment. :rolleyes:
Title: Re: Tank Town griefed by rooks, again
Post by: stodd on October 02, 2008, 02:08:44 PM
Agree.
Title: Re: Tank Town griefed by rooks, again
Post by: Ack-Ack on October 02, 2008, 02:14:19 PM
This was nearly one of your worst posts ever.  Nice to see you had the sense to edit out the 37mm comment. :rolleyes:

Don't blame me if the solution is simple.  If there are enemy planes attacking TT town, up some planes to drive them off.  No reason to cry to HTC for them to code it out of the game.  *shrug*


ack-ack
Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 02, 2008, 02:19:29 PM
If it's already been taken at 4 in the morning it's a little hard to defend for some of us.   :rolleyes:

HTC gave us a protected TT/FT before, no reason for everyone to get all bent outta shape.
Title: Re: Tank Town griefed by rooks, again
Post by: Rich46yo on October 02, 2008, 02:37:59 PM
Thats funny cause I'd have to look all over the map to find a Rook who cares about TT. Most of all last night when weren't weren't grabbing bases anywheres. But, I signed off at 2300 CST so who knows what happened overnight?

And who cares? I can remember signing in and seeing every Dar at ever Rook TT base taken down. Which means some mope spent the better part of an hour shooting down every dar on the Island. :huh And with the side switchers who switch sides like socks its kinda stupid to blame Rooks in the first place. In fact it was probably scoe 'ho Bish or Nit side switchers looking for easy perks.

I dont know any regular full time Rook who gives a darn about TT.
Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 02, 2008, 03:22:34 PM
And who cares? I can remember signing in and seeing every Dar at ever Rook TT base taken down. Which means some mope spent the better part of an hour shooting down every dar on the Island. :huh And with the side switchers who switch sides like socks its kinda stupid to blame Rooks in the first place. In fact it was probably scoe 'ho Bish or Nit side switchers looking for easy perks.

Not to refute your entire response, but: I'd say the majority of people who side switch are the LEAST likely to want to ruin TT.  Usually the cartoon real estate types are the ones to grief everyone by taking TT and are also usually the type to take the chess piece country icon more seriously.

Just my 2 cents.
Title: Re: Tank Town griefed by rooks, again
Post by: Dadsguns on October 02, 2008, 03:27:55 PM
let the flaming begin... :devil

TT is a great place for Bombing Practice  :devil..... :rofl :rofl
Title: Re: Tank Town griefed by rooks, again
Post by: stodd on October 02, 2008, 04:31:15 PM
it was probably scoe 'ho Bish or Nit side switchers looking for easy perks.

:rofl :rofl
TT is a great place for Bombing Practice  :devil..... :rofl :rofl
Cause you sure as hell wont be killing anything in tanks. :devil :rofl :rofl
Title: Re: Tank Town griefed by rooks, again
Post by: uptown on October 02, 2008, 04:32:54 PM
Tank town should be treated as any other base type on the map.  If tank town is important to folks though, I would highly recommend that those who find it important spend time defending it.  It matters little to me one way or another.

best reply in the thread  :aok  :salute that's just how i feel about it. If someone takes something from you......take it back. Bish on a friday nite roll can wipe that island up in two hours. :salute
Title: Re: Tank Town griefed by rooks, again
Post by: rip033 on October 02, 2008, 04:39:47 PM
Because he gave the players the necessary tools to do it, it's called 'Defense'.  I know, a novel concept for those that expect everything handed to them without putting forth any effort. 


ack-ack
  Make sense to me. Good point ACK ACK :salute
Title: Re: Tank Town griefed by rooks, again
Post by: Iron_Cross on October 02, 2008, 05:37:53 PM
I brought some gram crackers, marshmallows, and chocolate bars.  S'mores should be done in a minute. ;)

Seriously folks, if it is in the process of being taken, defend it.  If it has already been taken, take it back.  Simple.  Stop :cry  to Hitech about how TT gets rolled by one side, or the other, and defend it or take it back.  Doesn't take a rocket scientist to figure that one out.
Title: Re: Tank Town griefed by rooks, again
Post by: culero on October 02, 2008, 05:42:38 PM
Anaxagoras, its like this - the game is all about The Hate. The object of the game is to piss the enema off as much as possible. Once your enema realize you will be pissed off by taking TT, well, you've made your bed.
Title: Re: Tank Town griefed by rooks, again
Post by: Ack-Ack on October 02, 2008, 06:45:49 PM
Anaxagoras, its like this - the game is all about The Hate. The object of the game is to piss the enema off as much as possible. Once your enema realize you will be pissed off by taking TT, well, you've made your bed.

Unfortunately, The Hate has been weak in this new generation of players, though they are strong in the ways of The Whine.


ack-ack
Title: Re: Tank Town griefed by rooks, again
Post by: Bronk on October 02, 2008, 06:49:28 PM
Unfortunately, The Hate has been has been weak in this new generation of players, though they are strong in the ways of The Whine.


ack-ack
Old player hate = (http://www.irvinehousingblog.com/wp-content/uploads/2007/06/darth-vader.jpg)

New player hate=(http://manolomen.com/images/Dark%20Helmet.jpg)
Title: Re: Tank Town griefed by rooks, again
Post by: MORAY37 on October 03, 2008, 03:47:41 AM
I don't do it.  I don't condone it.  (Taking TT bases.)  I agree with you, it's pretty lame.




















But I sure do find it funny the same thread shows up every week or two.    :rofl
Title: Re: Tank Town griefed by rooks, again
Post by: Adonai on October 03, 2008, 06:26:03 AM
Don't blame me if the solution is simple.  If there are enemy planes attacking TT town, up some planes to drive them off.  No reason to cry to HTC for them to code it out of the game.  *shrug*
ack-ack

Well here's your typical whine - knits were hording blue arena with over 60 more players then either country at time, and they wonder why they lost
tank town in Orange arena. I wonder what jesus would do? probably tell knits not to all horde in 1 arena just to win the "map" and reset it.

Seriously I can understand your frustration, im sure you were to defend it if you were on, but whats stopping knits from running an NOE and
recapturing it? Anytime rooks are being gang-banged knits have no problem sending waves of planes to gobble up bases,
try sending an noe during one of your easy-times to recapture it.
Title: Re: Tank Town griefed by rooks, again
Post by: lyric1 on October 03, 2008, 06:59:08 AM
Are we talking about TT on the OZKANSAS map or the other one?
Title: Re: Tank Town griefed by rooks, again
Post by: SD67 on October 03, 2008, 07:31:34 AM
We just took back TT in orange (well the bish bit anyway...)
only took 4 people :lol
Title: Re: Tank Town griefed by rooks, again
Post by: lyric1 on October 03, 2008, 07:48:12 AM
Because he gave the players the necessary tools to do it, it's called 'Defense'.  I know, a novel concept for those that expect everything handed to them without putting forth any effort. 


ack-ack
Clearly you are not aware of a quirk on the OZKANSAS map that makes defending TT bases all but near impossible.
Title: Re: Tank Town griefed by rooks, again
Post by: Adonai on October 03, 2008, 10:19:12 AM
Clearly you are not aware of a quirk on the OZKANSAS map that makes defending TT bases all but near impossible.

And what Quirk is that? all 3 countries have nice close bases to up and come in from 15k so I don't see a problem defending it.

besides fact rooks did NOT noe the TT base, it was simply taken with an aircraft carrier, with at the most 5 knits defending it.
Title: Re: Tank Town griefed by rooks, again
Post by: BaldEagl on October 03, 2008, 10:59:43 AM
In defense of those who didn't put up a defense I know that with my old computer going near tank-town would have killed my frame rates.  It's sooo nice to finally have a good computer.

In the end I could care less abount tank town but I did notice the Rooks were rolling it last night.  It must have been all the ones Rich46yo doesn't know.   ;)
Title: Re: Tank Town griefed by rooks, again
Post by: lyric1 on October 03, 2008, 11:30:06 AM
And what Quirk is that? all 3 countries have nice close bases to up and come in from 15k so I don't see a problem defending it.

besides fact rooks did NOT noe the TT base, it was simply taken with an aircraft carrier, with at the most 5 knits defending it.

You will have to ask your fellow rooks who exploit this quirk. When they log off I come back & take the bases right back in the same manner. Oh & not a defender in sight. So far this tour 3 captures & only day 2.
Title: Re: Tank Town griefed by rooks, again
Post by: Overlag on October 03, 2008, 11:40:03 AM
HTC can fix this problem so easily, why won't they do it?

because its not a problem?


if you dont like TT from being captured, defend it...... simple really.
Title: Re: Tank Town griefed by rooks, again
Post by: CAP1 on October 03, 2008, 11:48:21 AM
Because he gave the players the necessary tools to do it, it's called 'Defense'.  I know, a novel concept for those that expect everything handed to them without putting forth any effort. 


ack-ack

BUT......but........they may die in defense, and ruin their spawncamp earned score....... :noid
Title: Re: Tank Town griefed by rooks, again
Post by: lyric1 on October 03, 2008, 12:00:41 PM
because its not a problem?


if you dont like TT from being captured, defend it...... simple really.
If you understood the Quirk the only way this is possible is to sit on each & every base that belongs to you & do it 24-7. If not you will lose TT bases on current late war map for those who know how to exploit it.
Title: Re: Tank Town griefed by rooks, again
Post by: Overlag on October 03, 2008, 12:31:42 PM
If you understood the Quirk the only way this is possible is to sit on each & every base that belongs to you & do it 24-7. If not you will lose TT bases on current late war map for those who know how to exploit it.

if its so easy for them to take it, surely its easy for you to retake it???
Title: Re: Tank Town griefed by rooks, again
Post by: Adonai on October 03, 2008, 01:10:42 PM
if its so easy for them to take it, surely its easy for you to retake it???

It requires 10 Me-110s, a Few N1k2's to cap the town and field, and a goon or two with troops.
This is how you take a base knits, it does work from time to time, you should try it.
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 03, 2008, 01:34:59 PM
You have all missed the point that the fun of TT is not taking bases, or at least leaving the airfields alone, and simply fighting.  Funny that in most other threads, it's supposed to be about the fight, base rolling is dumb, and we'd be better off with the Trinity map.  Formulate the same thing as a complaint, and most are against it, there's a chorus of "whiner" repeated by half the people because they're just following one or two bellicose nay-sayers.  The lack of independence of thought and inconsistency never ceases to amaze me.
Title: Re: Tank Town griefed by rooks, again
Post by: lyric1 on October 03, 2008, 01:39:35 PM
if its so easy for them to take it, surely its easy for you to retake it???
Very easy.
Title: Re: Tank Town griefed by rooks, again
Post by: A8TOOL on October 03, 2008, 01:46:47 PM
Tank town should be capturable to a point IMO

FACT: Our V-bases are currently set up to be taken. If they weren't there would be just 3 to 6 of them having no air support and each having a red square around them.

If HTC cared at all about what your all crying about they would have added a red square to all TT and FT airfields on the maps containing them.

At this point It matters not and has always been up to you to defend or retake them for (how many?) years. IMO I think TT's and FT's  add to the fun of the game and are great places to hang around for quick all out three country mayhem.
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 03, 2008, 01:51:53 PM
Check out this thread: http://bbs.hitechcreations.com/smf/index.php/topic,244418.msg2985916.html#msg2985916 (http://bbs.hitechcreations.com/smf/index.php/topic,244418.msg2985916.html#msg2985916)

Quote
Quote from: VansCrew1
Amazing a few sweetheart bag's can kill the fun to 20-30+ people.
wtg jerk off's.

Quote from: VansCrew1 on August 18, 2008, 09:47:47 AM
knights were not using it (ed.: Tank Town), so why not take it. And there was no one in there i took it at like 9am. Thumbs UP!

Quote from: VansCrew1 on August 18, 2008, 10:12:31 AM
I just like to see people cry about it really.

Quote from: Lusche
Dear jury, I rest my case.  Thumbs UP!
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 03, 2008, 01:55:10 PM
But this is the best quote of all:

I just like to see people cry about it really. If people dont want TT to be taken they should watch the base better. Not long ago the rooks always took Tank Town.

Wow, so you're no better than the little twits that are griefing in the DA.  Always figured you for an arse, this just confirms it.


ack-ack

I rest my case.
Title: Re: Tank Town griefed by rooks, again
Post by: whiteman on October 03, 2008, 02:02:58 PM
You have all missed the point that the fun of TT is not taking bases, or at least leaving the airfields alone, and simply fighting.  Funny that in most other threads, it's supposed to be about the fight, base rolling is dumb, and we'd be better off with the Trinity map.  Formulate the same thing as a complaint, and most are against it, there's a chorus of "whiner" repeated by half the people because they're just following one or two bellicose nay-sayers.  The lack of independence of thought and inconsistency never ceases to amaze me.

3 reasons: Sheeple, medication and the lack of medication
Title: Re: Tank Town griefed by rooks, again
Post by: Murdr on October 03, 2008, 02:15:02 PM
Now find the culprits and let's burn them! :devil

Seriously, why aren't those airfields uncapturable?
Your answer came before the question.  HTC has talked about the gameplay dynamics that result when one country steamrolls the others out of a dedicated part of the map (ie. "let's burn them!).  It appears they like the stories of when the other 2 countries call a truce long enough to restore the three way fight.  With all that said, AKAK's reply seems resonable to me, though none of us are really thrilled when one country decides to grief the furball area of the map.
Title: Re: Tank Town griefed by rooks, again
Post by: Ack-Ack on October 03, 2008, 02:33:17 PM
But this is the best quote of all:

I rest my case.

That comment was in reference to Vanscrew's admission to purposely go there and grief players, not capturing TT bases.  Why don't you post the link to the thread so others can read that post in the correct context?

The fact remains, you don't want your base taken, then defend it.  It really is that simple and to cry, pout and whine for HTC to code something in the game that can be easily remedied by the players themselves speaks volumes about the sniveling player. 

ack-ack
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 03, 2008, 02:41:23 PM
The link is already posted at the top of this page.

Vanscrew was not supporting griefing Tank Klub in the DA, he was gloating about taking TT in the main arena, and you skewered him for it.  In this thread you haven't totally contradicted yourself, but if the quote didn't have the same name next to it a neutral reader would infer that it wasn't from you.
Title: Re: Tank Town griefed by rooks, again
Post by: Murdr on October 03, 2008, 02:55:29 PM
Why don't you post the link to the thread so others can read that post in the correct context?
Actually the link to the original post is always embedded in the quote header when the "quote button" is used.
Title: Re: Tank Town griefed by rooks, again
Post by: Yenny on October 03, 2008, 03:28:14 PM
Tank town keeps me away from hoping onto my D9 =/ if they take TT away I'm break the D9 out for revenge. On a serious note, I do hope they make those air field at TT uncapatureable. It's lame at 3 AM PST when some of us play and there are no place to fight when TT is taken by some country.
Title: Re: Tank Town griefed by rooks, again
Post by: Overlag on October 03, 2008, 03:51:15 PM
It requires 10 Me-110s, a Few N1k2's to cap the town and field, and a goon or two with troops.
This is how you take a base knits, it does work from time to time, you should try it.

knits take bases? hahaha :(
Title: Re: Tank Town griefed by rooks, again
Post by: Kev367th on October 03, 2008, 06:21:45 PM
That comment was in reference to Vanscrew's admission to purposely go there and grief players, not capturing TT bases.  Why don't you post the link to the thread so others can read that post in the correct context?

The fact remains, you don't want your base taken, then defend it.  It really is that simple and to cry, pout and whine for HTC to code something in the game that can be easily remedied by the players themselves speaks volumes about the sniveling player. 

ack-ack

Spot on.
Too many things have already been changed to accomodate the 'its not my job' or 'someone else can do it' brigade.
Easier to defend a base, than try to retake it.
Ive seen a handful of guys stop a huge number of attackers, yup your gonna die, a lot, but hell is it fun.
Title: Re: Tank Town griefed by rooks, again
Post by: FALCONWING on October 04, 2008, 09:19:46 AM
ANAX,

i think the real thing is that even though WE refer to certain areas on certain maps as TT or FT...HTC does not.  No MA is set up as a furball or gv haven...planes and tanks are supposed to be used in the context of the game...of which basetaking is a motivator to encourage fighting interactions.  There are also "scoring" rewards to taking bases so some may see bases grouped closely together as opportunities to improve that portion of their rank and NOT as  pure GV or fiter haven.  Its all in the eye of the beholder....
Title: Re: Tank Town griefed by rooks, again
Post by: Anaxogoras on October 04, 2008, 10:34:04 AM
ANAX,

i think the real thing is that even though WE refer to certain areas on certain maps as TT or FT...HTC does not.  No MA is set up as a furball or gv haven...planes and tanks are supposed to be used in the context of the game...of which basetaking is a motivator to encourage fighting interactions.  There are also "scoring" rewards to taking bases so some may see bases grouped closely together as opportunities to improve that portion of their rank and NOT as  pure GV or fiter haven.  Its all in the eye of the beholder....

Interesting point.  Before I started playing AH I read the training pages and this is one of the things I saw:

Quote
“FIGHTER-TOWN” and “TANK-TOWN”: Another topic which gets people heated up. Some maps have a ring of either airfields or vehicle bases, one from each country, in the middle of the map surrounded by high mountains. These bases are referred to as either Fighter-Town (airbases) or Tank-Town (vehicle bases). These bases, like all bases on the map, are capturable and can contribute to the overall count of bases needed to “win” the war. Having said that, it is important to note these bases are not needed to win the war. The debate arises from the question of whether or not it is alright to bomb and/or capture the bases in Fighter-Town or Tank-Town. We could devote pages to the discussion but the bottom line is leave fighter-town for fighters and tank-town for tanks. Don’t bomb / capture / pork / vultch in those locations. You will find your own countrymen helping the enemy kill you.

Granted these are the words of trainers, not HTC, but they're on HTC's website http://trainers.hitechcreations.com/etiquette/etiquette.htm (http://trainers.hitechcreations.com/etiquette/etiquette.htm).  Perhaps the training pages should be updated to say something different about fighter/tank-town, since our community has apparently changed over the years and it's OK to capture it.
Title: Re: Tank Town griefed by rooks, again
Post by: Tr0jan on October 04, 2008, 10:39:34 AM
Now find the culprits and let's burn them! :devil

Seriously, why aren't those airfields uncapturable?  I don't care about the vbases so long as the airfields remain up.  It's the most fun part of the whole map (LWO) and it never lasts for more than a day or two.

FYI, we've been able to designate airfields as uncapturable in the ava, so it doesn't require a map update.

Me and my squad took the south bases on TT last night after rooks owned the whole island  :) :lol
Title: Re: Tank Town griefed by rooks, again
Post by: Spikes on October 04, 2008, 11:07:30 AM
Vbases are easy to defend, as well as easy to take. Don't whine on the BBS about it being taken, just take it back.
Title: Re: Tank Town griefed by rooks, again
Post by: Murdr on October 04, 2008, 11:13:46 AM
Granted these are the words of trainers, not HTC, but they're on HTC's website http://trainers.hitechcreations.com/etiquette/etiquette.htm (http://trainers.hitechcreations.com/etiquette/etiquette.htm).  Perhaps the training pages should be updated to say something different about fighter/tank-town, since our community has apparently changed over the years and it's OK to capture it.
Nothing has changed.  Most don't want the dedicated areas steamrolled.  Some griefers still wish to do it anyways.
Title: Re: Tank Town griefed by rooks, again
Post by: Kev367th on October 04, 2008, 11:45:49 AM
Nothing has changed.  Most don't want the dedicated areas steamrolled.  Some griefers still wish to do it anyways.

Or, its guys playing the game to win the war, doesn't neccessarily make them 'griefers'.

Fundemtal differences between the two main groups who play the game, and I don't think they will ever peacefully co-exist in the same arena.
 
Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 04, 2008, 01:57:55 PM
Sure we can.  Give the furball and fighter types a protected TT/FT, give the rest of the map to the land grabbers.  2 different types, 1 arena.  Amazing!

 :aok
Title: Re: Tank Town griefed by rooks, again
Post by: Kev367th on October 04, 2008, 03:47:26 PM
Sure we can.  Give the furball and fighter types a protected TT/FT, give the rest of the map to the land grabbers.  2 different types, 1 arena.  Amazing!

 :aok

Problem with the map in question -
1) The homeland for each 3 sides has the two high alt bases uncaptureable. Was supposed to help.
2) Even if you take the low alt bases on the homeland it makes them almost impossible to hold.
3) QED you go for the other bases first and use those bases on the homeland for the reset.

Before the uncaptureable bases you could take the low lieing bases on the homeland and have a crack at taking the high alt ones, now its pointless.
Same goes for the vbase on each homeland, pointless taking it.
By making 2 bases on the homeland uncaptureable it has basically taken 6 bases out of game the until the very late stages.

Can't have it all ways!!!!!


Title: Re: Tank Town griefed by rooks, again
Post by: Iron_Cross on October 04, 2008, 04:00:50 PM
STOP WHINING AND DEFEND IT YOU PETULANT CHILD!!!  Shesh!
Title: Re: Tank Town griefed by rooks, again
Post by: Murdr on October 04, 2008, 04:34:00 PM
doesn't neccessarily make them 'griefers'.

It does if there are pleanty of other bases to take, which is usually the case.
Title: Re: Tank Town griefed by rooks, again
Post by: bongaroo on October 04, 2008, 06:12:59 PM
It does if there are pleanty of other bases to take, which is usually the case.

he speaketh the truth
Title: Re: Tank Town griefed by rooks, again
Post by: BaldEagl on October 04, 2008, 06:28:22 PM
Why care?  I see plenty of furballs and GV battles going on all over the map, none of which take any longer to get to than those at tank town/fighter town.  You do have to bounce around the map a little to find them but... oooooh.