Aces High Bulletin Board
Help and Support Forums => Help and Training => Topic started by: Alpha202 on December 23, 2008, 05:21:21 AM
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Well, I can't stall this any more, I'm having multiple issues :frown:.
1. Aircraft I want to stick to, I just cant Choose. They all look so good to me
I Usually want to learn:
P47 (any Variant)
F4U(any Variant)
Ki-84
Yak(Both)
109(F4, G6 or K4)
Mosquito
(If there's another aircraft you have recommendations for please share)
2.The Problem:
I need Pointers on what To Choose
Things To Avoid In them
Strong Points (I.e Climb Turn)
ACM
Convergence
And Avoiding stalls.
3.BnZing Im Not Good at this at all and usually End up were I don want to be.
4.Gvs
Also I tend To Stay out Of GVs But If I'm In one what should I choose and why,
as well as what to avoid in them (Repetitive, I know)
Any Info Is appreciated, I'm just a rookie pilot wanting to get better, If at all possible keep personal Criticism to a minimum
Thank you.
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A good place to start is netaces.org. Check it out.
The jug (p47s) place set is a favorite of mine for several reasons. 1st of all 8 .50 cals is a beautiful thing :D Awesome attack aircraft and real good fighter if you fly it right. IMO the P47-D11 is the best dogfighter because it turns the best, and you can really rack up the kills and perk points with it.The best all around IMO is the P47-D40 because of it's perk value 20eny, which means eny will very rarely affect you being able to up it, and the ord loadout is as good as it gets with 2500lbs of bombs and 10 rockets. The P47N is the fastest and gets the best fuel mileage. The P47-D25 is also good too. It compares to the D11. Convergence is a matter of preference and how you'll use the plane. For attack runs I.E. strafing ack guns and strats, I like the convergence out to 600-650. I'll fire at these targets from 1000 out. For dogfighting I bring the convergence in to 250 and not fire on targets until within 400 and closer. The jugs are stable, very forgiving and tough. Although they do feel heavy and sluggish down low. Keep em' high, keep em' fast. Cockpit views are great in the 40 & N models, so that's a plus for good SA.
The F4Us....although I don't fly them much I have to say that they are probably the best "overall" plane in the game. Ord loadout varies widely from 1 bomb to 2 bombs and 8 rockets. The F4U-4 is IMO the best plane in the game right now. Super fast and the higher it goes, the better it gets. They're harder to land and rearm because the landing gear is more narrow then alot of the other american planes. It's very easy to break the gear on landing..atleast for me anyway. I don't like the cockpit views and that's the only reason I don't fly them. All of them turn very well and are hard to beat in a fight.
The other planes I don't fly for they're not american iron and I tend to lend that way.
As far as avoiding stalls, listen to your stall buzzer and learn the "feel" of the aircraft. The trick in a close turning dogfight is to keep your aircraft at the edge of a stall and put it in one when the time is right to gain angles on your opponent. Pulling a plane out of a stall is done stick and rudder. That's something you'll just have to learn depending on the plane you go with. Some planes like the P40s, you won't pull out of a stall unless you have altitude to work with.
Anyway, that's my take on the jugs and F4Us. :salute
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Have you been out to the Trainers Site (http://trainers.hitechcreations.com/) ? They have some great information ready for the "rookie pilots wanting to get better". There is also a great link there to get to Soda's Aircraft Evaluations (http://members.shaw.ca/soda_p/models.htm) where he takes each plane and points out tips on how to fly it, and how to fight against it.
One last thing, spending 1 hour with a trainer is about the same as spending 15-20 hours getting your butt handed to you in the main arenas when it comes to learning. Do your self a favor, hook up with a trainer. Welcome to Aces High ! <S>
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None of the planes you've chosen are really beginners planes. If you're new you're going to have a hard enough time learning ACM much less the subtleties of flap, throttle and rudder use required in some of the models you've chosen. That's not to say you can't get there; it's just going to be a longer harder road. Of the planes you've picked I'd stick with the 109F-4 for a while. It's the most forgiving of the group and will provide the best platform for getting comfortable with ACM.
As to GV's, for now use a Panzer for ground attack and a Wirblewind for anti-air work.
Other than that follow Fugatives advice above.
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If you're having trouble figuring out what plane to learn, one deciding factor can be your style. You say you have trouble in the BnZ so I'm assuming you have had more success mixing it up in turn fights. I would think trying to learn the P-47 would be slightly harder due to it being a pure E-fighter (at least at the altitudes fought in the MA). Not saying you CAN'T turn with it, it just doesn't have a great zoom ability and basically you have to fight downhill with it most of the time.
On that list, I would highly recommend learning the Ki-84 and 109. Both have fairly rounded abilities. The Ki-84 is deadly in a slower turn fight but is also fairly quick and climbs well too. The 109 (all of its varients) are pretty good knife fighters and have the ability to BnZ fairly well. The only issue with the 109 is compression in a dive, you really don't want to come in faster than about 400mph or you may lose control. But the 109 family has one great advantage over most aircraft and that is it's climbing ability. If you can learn to use that advantage in a fight you'll learn to love it. The 109 in general has some really nice varients. I'm in the process of learning the 109 myself (mainly the G-2 and G-14) and I'm enjoying it thoroughly.
Good luck!
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I would say learn the Ki first. Then 109
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I agree with fud. Ki-84 probably the easiest of that bunch, followed by the 109 F. Lately I've been having a BLAST with the 109 K though :D
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I Do appreciate all of the Tips. There is one thing However, I'm Not Brand New, I've Been Here For An OK (But not enough as it seems) Amount Of Time, Enough To get A Few Kills on Luck, and Unaware Enemies, But I do want to have more than reliance on Luck and Surprise.I Am still a Rookie, Maybe a slow learner perhaps. I'm Sorry if I mislead you to thinking Ive Only Just arrived.
I will Look into The evaluation Page As You've stated and the Trainers page.
I've Done Mostly TnB (Such as the zero) But that is no use for any High speed and acceleration aircraft(as I seem to Get Burned every Time)
I Seem To have Ranging issues( To narrow it down to a Better Point) In GVs If there are any Tips on that.
:salute And Thank you For the assistance.
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Depending on how experienced you are, you may wish to consider the option of grabbing a spitfire and dtaying in the horde for safety till you have learned the basics, otherwise, you'll get isolated and then shot down, this can have a negative effect on confidence, so like I said earlier, stay with the pack, learn the basics and never fly alone. Once you have a grasp of what's going on then you'll know what type of plane you want to fly as you will have come up against them while in the spit,
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if not in a squad join one it will help. 353rd has 3 Canadians so if interested go to www.slybirds.com
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As far as GV range is concerned, its really a matter of practice. Use your aiming lines to "walk" your rounds longer or shorter as needed, until you've got distance narrowed down. For me, it helps to actually talk to myself out loud when I'm ranging a GV. For example, "2400 was too short, try 2800. 2800 just long, kick back to 2700" By walking myself through the ranging process out loud, I seem to have better luck with it. That being said, my roomates think I'm crazy :rolleyes:
Also keep in mind if there are friendlies around, don't be afraid to ask "what range do you have to X target" Then add or subtract the amount of difference in distance and take a shot. :aok
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Depending on how experienced you are, you may wish to consider the option of grabbing a spitfire and dtaying in the horde for safety till you have learned the basics, otherwise, you'll get isolated and then shot down, this can have a negative effect on confidence, so like I said earlier, stay with the pack, learn the basics and never fly alone. Once you have a grasp of what's going on then you'll know what type of plane you want to fly as you will have come up against them while in the spit,
I totally disagree with this!! this will only teach you to be timid, and having to depend on the crowd for your safety,
screw that, that IS NOT how you should learn,read every thing you can about every plane, not how it was in history but how it is here in AH, history does not match up. also as some others have said, seek out a trainer, from what I hear there are some very good trainershere in AH. once you have done those take up,-
LA7 or 5, Both are very good turners and you can chase down those that run(most of them)
N1k or Ki-84
Yaks are great little planes just low ammo and fuel.
of course there is the HurriMK2C,(my favorite) you wont run from anyone but the cannons are very deadly, and you can out turn pretty much every thing else. in the right hands its extremely dangerous and fully capable of taking on the hourde with some ALT, backing you. set your convergence short, say around 300, fire at that distance and you will be amazed at how quickly planes explode.
then go into the main Arena, STAY AWAY from the friendly hourde, and fly towards a red dar, this will, as time goes by very much improve your SA, Merge tactics, you will learn to depend on your self to chk your 6, not others.
remember ALT is your friend, take off from a base NOT under attack,(until you are ready for that)
DONT worry about dying there are nice new shinny planes in the Hanger just for you.
most importantly fly the way that fits you, don't worry about those that whine or complain about how you fly, enjoy yourself and have fun.
JETSOM
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None of the planes you've chosen are really beginners planes. If you're new you're going to have a hard enough time learning ACM much less the subtleties of flap, throttle and rudder use required in some of the models you've chosen. That's not to say you can't get there; it's just going to be a longer harder road. Of the planes you've picked I'd stick with the 109F-4 for a while. It's the most forgiving of the group and will provide the best platform for getting comfortable with ACM.
Couldnt agree more, 109F is one of the best planes in the game to cut your teeth on...
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I would say learn the Ki first. Then 109
Agreed with that, that would be my first choice. Personally, after you learn how to fly the KI-84, the next best plane is a P-38, which realy, is what a KI-84 is. Only thing wrong with a KI, is that it has a very short WEP, last only 2 mins or so. It turns very well, and has a pretty good climb. Its a dangerous plane to fly against.
109s are a tough planes to fly. It takes a lot of ACM to get things done, and its hard to get good ACM, with hard cockpit to see out of. The G6, my personal favorite, is a mid plane in all of the mix of 109s. It has pretty good turn, if you know how to use it. It has good climb, and can almost beat spits at their own game. If you are to try the 109s out, I would go with the 109F-4, it turns as good as the spit, and has the same climb.
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Have you been out to the Trainers Site (http://trainers.hitechcreations.com/) ? They have some great information ready for the "rookie pilots wanting to get better". There is also a great link there to get to Soda's Aircraft Evaluations (http://members.shaw.ca/soda_p/models.htm) where he takes each plane and points out tips on how to fly it, and how to fight against it.
One last thing, spending 1 hour with a trainer is about the same as spending 15-20 hours getting your butt handed to you in the main arenas when it comes to learning. Do your self a favor, hook up with a trainer. Welcome to Aces High ! <S>
I'd go even further, a good 5 hour foundation with a trainer will make a huge difference....
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You have to build your foundation first. Learn BFMs, basic flight maneuvers, build that into ACM, air combat maneuvering, and learn that first. My opinion, which goes against some of the above is to pick a plane you can build that foundation in, when I was in the AHTC a usual suggestion was the Spitfire. That lets you learn the BFMs and ACMs fairly quickly because it is a forgiving ride and doesn't have many quirks you have to work around.
Once you have that solid foundation you can then try those other planes and learn their strengths and weaknesses. Sodas site is good at helping you learn them quicker. You can then spend some time on the rides you mentioned and learn each one and find one you really like.
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I totally disagree with this!! this will only teach you to be timid, and having to depend on the crowd for your safety,
screw that, that IS NOT how you should learn,read every thing you can about every plane, not how it was in history but how it is here in AH, history does not match up. also as some others have said, seek out a trainer, from what I hear there are some very good trainershere in AH. once you have done those take up,-
LA7 or 5, Both are very good turners and you can chase down those that run(most of them)
N1k or Ki-84
Yaks are great little planes just low ammo and fuel.
of course there is the HurriMK2C,(my favorite) you wont run from anyone but the cannons are very deadly, and you can out turn pretty much every thing else. in the right hands its extremely dangerous and fully capable of taking on the hourde with some ALT, backing you. set your convergence short, say around 300, fire at that distance and you will be amazed at how quickly planes explode.
then go into the main Arena, STAY AWAY from the friendly hourde, and fly towards a red dar, this will, as time goes by very much improve your SA, Merge tactics, you will learn to depend on your self to chk your 6, not others.
remember ALT is your friend, take off from a base NOT under attack,(until you are ready for that)
DONT worry about dying there are nice new shinny planes in the Hanger just for you.
most importantly fly the way that fits you, don't worry about those that whine or complain about how you fly, enjoy yourself and have fun.
JETSOM
Would you not agree that my post covers about 99% of flyers in the MA? Would you not agree that a new guy being shot down a lot will have a negative effect on confidence? Would you not agree that watching how a fellow chess piece disptaches someone will help you learn? I'd also add that spending time with a trainer is probably the best thing to do.
I don't know his intentions for AH, If he is into scores and stats then my advice is good. If he is like very small % of us who flys for the fight then he should do otherwise, but overall I'd say survival is key for any new guy.
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Would you not agree that my post covers about 99% of flyers in the MA? Would you not agree that a new guy being shot down a lot will have a negative effect on confidence? Would you not agree that watching how a fellow chess piece disptaches someone will help you learn? I'd also add that spending time with a trainer is probably the best thing to do.
I don't know his intentions for AH, If he is into scores and stats then my advice is good. If he is like very small % of us who flys for the fight then he should do otherwise, but overall I'd say survival is key for any new guy.
I can see what you are saying, only because I try to look through others eyes, when I started I flew the same way I do now, by my self and fightin the Hourd, I would very die so often, I think my first month was 360ish sorties with 40 killz, :rofl
All it did was make me try harder, read more about the planes, and learn as much as I could, watched all the films I could,and just never storpped trying.
I would also say less than 80% of MA is how you describe, I am finding alot more fights, more people are willing to put it on the line. IMO
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Stop by the DA sometime and I will help you with the American iron. We can have cold guns and I will walk you thru the small things that matter.
<S> Steele
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Ki84, learn to E-fight in it as that is what it does best. It also turns very well and climbs extremely well. Don't BnZ in it as it has poor high speed handling. Learn to master the spiral climb as it will be your saving grace in 1vX situations.
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IMNSVHO, you have several issues that no one "plane" is going to resolve. The first question is "can you fly?". If you don't understand what your planes controls do, and how to visualize what is going to happen in 3D, everything else is going to be harder, if not impossible.
I'd suggest some time in the venerable FM2. It is reasonably tough, and can stand up to just about anything, and more importantly can teach you how to control your plane and yourself. Some people are natural T&B pilots, while others instictively use and understand B&Z.
Learn the basics of flight, then some ACM, and then try a few fighters (and some bombing, etc.) to see what fits you. If I were a trainer, I'd train you in Spit 9, 38, and a couple 47s. Don't get wrapped up in cool, or what I and others think, to have fun just be comfortable.
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IMNSVHO, you have several issues that no one "plane" is going to resolve. The first question is "can you fly?". If you don't understand what your planes controls do, and how to visualize what is going to happen in 3D, everything else is going to be harder, if not impossible.
I'd suggest some time in the venerable FM2. It is reasonably tough, and can stand up to just about anything, and more importantly can teach you how to control your plane and yourself. Some people are natural T&B pilots, while others instictively use and understand B&Z.
Learn the basics of flight, then some ACM, and then try a few fighters (and some bombing, etc.) to see what fits you. If I were a trainer, I'd train you in Spit 9, 38, and a couple 47s. Don't get wrapped up in cool, or what I and others think, to have fun just be comfortable.
Well, I'm Not as much as wrapped Up In what Is the "Cool" aircraft.
I Like The ones I suggested, and would Like To learn them. I Didn't Even realize the planes I mentioned were Considered Cool.
also There are other aircraft I do like, as I said, I just Think out of the ones I have listed I would Prefer Them over most.
Yes I seem To succeed In TnB Usually, and I Do Know How To get My Plane up and all the way to landing a few kills( Three at Most), But I rarely land Them Because I Get over my own Head Because I think I can Do more because I haven't finished all of my ammo. If your all Not understanding I Will Try to Explain.
I Can Get my aircraft in the air Sufficiently without Problems (Unless its a SBD on a turning carrier)
I Can Aim Well, But it takes several bursts To Get the Enemy shot down if even I stay on its Six.
I Can Somewhat now Dive Bomb, But nothing to rely on.
I know Two basic Maneuvers.
I know How To Use Torpedoes Efficiently, and To level bomb
I have very little problems gunning (Cv 8,5", Or gunner Positions i.e B17's. However field manned ack is a hassle for me)
I'm Steadily learning throttle Control as well as The times To deploy Flaps.
This is really Just something that I Hoped can Get Tips or more help on Skill Or tactics Or even wing up To see How its Done Well With No Competition (I may be wishing to much But... I DO Want to be unbeatable. If even Very Hard To Beat Or Even at least So I can Give a good show, If that is even achievable For me.) Because My Kill/death isn't very Good, and as I stated I'm A rookie That just wants to get better ( So I can survive a lot more Than I try To already).
(P.S. I Do like the Fm2, very reliable little plane)
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If you can make it this would be a good thing to attend.
http://bbs.hitechcreations.com/smf/index.php/topic,254999.0.html
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P-47 would be slightly harder due to it being a pure E-fighter (at least at the altitudes fought in the MA).
Strongly disagree
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Hey Alpha, get with me when you see me, Einhorn, and we'll wing up. I'm no uber stick but I can stay out of my own way most of the time. Find a trainer. A lot of the stuff you need to know isn't intuitive and is hard to just "figure out" on your own. I never spent any time with a trainer and it has been a long hard road. When I do get to work with someone who knows what they're doing, I learn stuff and that "A-HA!" light goes on. I can tell you what I know and you can add that to your base. Find a trainer, they will show you stuff that will knock your socks off. This isn't a physical sport or really even a game that requires an excess of mental horsepower. The uber sticks are using the same set of rules everyone else is, they just know when to apply them. There is no reason anyone can't be just as good as anyone else with the proper training and practice.
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If you can make it this would be a good thing to attend.
http://bbs.hitechcreations.com/smf/index.php/topic,254999.0.html
Yes, I've seen that, Sounds Like a plan to me.
Is It the whole day or is there specific Times?
*EDIT* Oh Ok I see The time, Sorry.
Hey Alpha, get with me when you see me, Einhorn, and we'll wing up. I'm no uber stick but I can stay out of my own way most of the time. Find a trainer. A lot of the stuff you need to know isn't intuitive and is hard to just "figure out" on your own. I never spent any time with a trainer and it has been a long hard road. When I do get to work with someone who knows what they're doing, I learn stuff and that "A-HA!" light goes on. I can tell you what I know and you can add that to your base. Find a trainer, they will show you stuff that will knock your socks off. This isn't a physical sport or really even a game that requires an excess of mental horsepower. The uber sticks are using the same set of rules everyone else is, they just know when to apply them. There is no reason anyone can't be just as good as anyone else with the proper training and practice.
Sure Einhorn Always up For a Wing-up... I may not be A Reliable Wingman Though.
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Wait on the Mosquito until you have learned some good ACM. Without a solid grasp of how to get an aircraft to do what you see in your mind it will teach you bad habits, such as going for the earliest desparation shot you can get knowing its very heavy punch can carry a fight then and there and if you are forced to maneuver you'll be hard pressed due to its size and handling.
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That's OK, we can talk on our way down in our chutes. :aok
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I've been in for for a week and a half (a lot of hours previously on the old Air Warrior at Gamestorm) and the Spit IX has been my crutch for the most part. Kill/Death ratio is horrible right now but that mostly due to the battles I choose and massive furballs over enbattled airfields I take off from. Target rich. I just recently moved to the 109 that I hadn't flown previously at all. I pretty much stick with Allies but you only live once so I broke down the other night and had some very enjoyable H2H battles in the reich bird in which I actually surprised myself by what I was able to do. Came out with immediate victories. But even the ones I lost were fun. It all depends on what you wanna do. I escort in a Mustang or La5/7 and maybe a Spit on short hops. Dogfight in a Spit, 109 and dive bomb with a Mustang, Hellcat or F4U. It just depends and flying the same bird all the time is boring so to each his own I guess. It's deinitely safer when flying in pairs but alone at alt is fun too when the bombers are heading home. /endrant
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I've been in for for a week and a half (a lot of hours previously on the old Air Warrior at Gamestorm) and the Spit IX has been my crutch for the most part. Kill/Death ratio is horrible right now but that mostly due to the battles I choose and massive furballs over enbattled airfields I take off from. Target rich. I just recently moved to the 109 that I hadn't flown previously at all. I pretty much stick with Allies but you only live once so I broke down the other night and had some very enjoyable H2H battles in the reich bird in which I actually surprised myself by what I was able to do. Came out with immediate victories. But even the ones I lost were fun. It all depends on what you wanna do. I escort in a Mustang or La5/7 and maybe a Spit on short hops. Dogfight in a Spit, 109 and dive bomb with a Mustang, Hellcat or F4U. It just depends and flying the same bird all the time is boring so to each his own I guess. It's deinitely safer when flying in pairs but alone at alt is fun too when the bombers are heading home. /endrant
That is most likely A lot of my case.... I either get Bored of seeing the same Cockpit 100 Times or I switch it up to have Something New, But the ones I listed are the ones I USUALLY Switch To.
But it also Could be the fact that I'm losing more so than winning, that my mind says get something Different it'll do better than the one I'm in.
Maybe its that I'm To dependent on the planes abilities and not my own. (Which is what this is all about)
as they say its not the plane its the Pilot.
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Definitely work with a trainer. I played for almost a year and a half "the hard way" before getting with a trainer. It really helps accelerate learning ACM and makes the game more enjoyable. If you wanna go the F4U route get with Mtnman or TequilaChaser they are awesome Corsair sticks.
Good Luck
:salute Thing