Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: choker41 on January 08, 2009, 06:44:05 PM
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Look at bomber ranks. Can you trust some of them to Drop a hanger at 15K alt. Probably not. This is the weakest scoring category of all. One could have just 5 sorties and probably make #1. I don't consider myself a great buff pilot but at least I'll get my hangers down. Cmon how tough is it to put ords down onto a city. Not to hard. Guys that can shoot you from every gun station from top, tail, and ball. You know as a fighter that this guy is pinging me constantly from 800-1000 out from his waist gun, that your in trouble. Then when they kill you or knock out an engine they take out whatever they wanted. These guys may not have the Bombing % or Damage % but they are truly the best of the best of Bomber Pilots. I know guys on my side like Floatsup and some other (+) fellers. How about your thoughts as to what makes a good bomber pilot, and who they are.
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Idk, I think bombing hangars is easiest for score. During december, I bombed once (shows as 6 sorties though, I took up a B-25C for attack and it was marked as bomber), in a set of B-24s. Took down hangars as I saw them in front of me, and I think I got like 400K points. I made a pass on a city, but I only got a corner of it.
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Idk, I think bombing hangars is easiest for score. During december, I bombed once (shows as 6 sorties though, I took up a B-25C for attack and it was marked as bomber), in a set of B-24s. Took down hangars as I saw them in front of me, and I think I got like 400K points. I made a pass on a city, but I only got a corner of it.
You got the points from the city, not from bombing hangars.
Someone playing strictly for bomber score will never attack fields. Bombing hangars or porking bases will "ruin" his bombing hit % and damage/sortie.
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A few sorties in a stuka with the MOAB to an enemy city will do the trick. Or you can just do one sortie and just rearm a few times. Another way is to get large amounts of base captures.
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999000
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I know how to score but lets not make this about that. I'm curious who really is a good bomber pilot. Who can you depend on to drop those hangers when you need them to go down. Yes I've done the Stuka MOAB to enemy city. I also take down hangers. I know it hurts more of your score but bombing score can easily be improved on after you hurt your score.
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999000 is tough to get through his guns that's for sure
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Being able to hit a turning CV after drinking 8 or 10 beers :D
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I know how to score but lets not make this about that. I'm curious who really is a good bomber pilot. Who can you depend on to drop those hangers when you need them to go down. Yes I've done the Stuka MOAB to enemy city. I also take down hangers. I know it hurts more of your score but bombing score can easily be improved on after you hurt your score.
I can hit most everything someone asks for, at any alt, in any bomber, including the 234. Only thing I really can't hit is a CV.
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A few sorties in a stuka with the MOAB to an enemy city will do the trick. Or you can just do one sortie and just rearm a few times. Another way is to get large amounts of base captures.
You seem to know alot about it :D
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A good buff pilot is someone that can change coarse the of a battle by what he hits and when. Not by the points awarded. Knowing when to hit troops or ammo. When to hit what factories to slow the rebuild time down on that strat for the zone. That's the difference in strategic bombing and mindless milkrunning for score, points, and rank.
Hitting a CV and sinking it when it's in a turn and having enough ord left to come back around and get the cruiser. Being able to de-ack a field with 100 pounders. These are the things I think make for a good buff pilot.
Guys with a 500 or 600 hit % make me laugh because I doubt they even find the VH on a field.
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1.Can hit a structure any alt
2.Can sink a turning CV at 20k
3.Can shoot down alot of fighters
4.Can fly close formation with other bombers
5.Can hit a moving GV from high alt
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1.Can hit a structure any alt Most always.
2.Can sink a turning CV at 20k Best I've done was at 15K.
3.Can shoot down alot of fighters Yeppers!
4.Can fly close formation with other bombers Always.
5.Can hit a moving GV from high alt Working on it.
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A good buff pilot is someone that can change coarse the of a battle by what he hits and when. Not by the points awarded. Knowing when to hit troops or ammo. When to hit what factories to slow the rebuild time down on that strat for the zone. That's the difference in strategic bombing and mindless milkrunning for score, points, and rank.
Hitting a CV and sinking it when it's in a turn and having enough ord left to come back around and get the cruiser. Being able to de-ack a field with 100 pounders. These are the things I think make for a good buff pilot.
Guys with a 500 or 600 hit % make me laugh because I doubt they even find the VH on a field.
You've hit the nail on the head. :cool:
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Not that I care too much about bomber score or anything but I think the stats for it would become more meaningful if there was a category that took into account how many enemy planes you shoot down, mabey that would encourage less milking/ bomb n bail.
Some good bomber gunners that I have run into-
999000,
Serenity,
Floatsup,
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1.Can hit a structure any alt Yup
2.Can sink a turning CV at 20k I like dive bombing too much :D
3.Can shoot down alot of fighters Oh Yeah!
4.Can fly close formation with other bombers Isnt Hard
5.Can hit a moving GV from high alt Can hit from 1k dive bombing
Can also fire rockets and deack from 6k maybe highier :cool:
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999000
Can't get through his guns.
The entire bomber score category is a joke. It needs a major overhaul. I definitely think fighters shot down should be a category in some fashion, and there should be more of a reflection of bombing bases on the score card.
I think a simple fix would be to make each factory building only worth like 1/10th of a building, so if you take out 20 with one stuka bomb on a milk run, your bomb % is only 2%. Make each town building worth 1/5th a building or something. Not sure if this is the answer, but this category needs serious retooling.
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So you guys want to just get rid of the point of bombing factories all together? Why?
And about the guns, a B17 carries about 8 guys, and thats vs 1 guy flying a fighter.
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So "what makes a bomber pilot good"?
....Switching to fighters, of course!
:devil :D
[/endtroll]
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So you guys want to just get rid of the point of bombing factories all together? Why?
And about the guns, a B17 carries about 8 guys, and thats vs 1 guy flying a fighter.
Bombing factories is a key part of the game, although most don't know what effect it has on game play except for the fact that they get easy points. So Grizzs' suggestion makes the most sense to me. Just cut down on all the points awarded and give more points to field and town targets.
As far as all the guns in a bomber, only the guns from the turret you're in and the drones turrets fire. Not every gun on the plane. So, if you're attacking from a high 6 position and I'm in the top turret I have a total of only 6 guns firing at you. 2 less then a P47 which is shooting 8 .50 cals at me. :salute
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Personally, Bombing is not my favorite thing. It seems to me a good bomber will bomb in a way that helps his countrymen and squad. I think I had 7.5 million bomber points last camp all without bombing a factory. You can see that from my hit %. Which was a hair over 150%. That is only me though. Bomb the way you like. When I was going for score I use to bomb factories in a Stuka, get that 1000% and above hit % and then bomb no more.
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As far as all the guns in a bomber, only the guns from the turret you're in and the drones turrets fire. Not every gun on the plane. So, if you're attacking from a high 6 position and I'm in the top turret I have a total of only 6 guns firing at you.
Not quite. For example: I fly a set of Ki67's with a con coming up at my low six within firing range. The only guns that can train on him are the tail trurrets unless he goes high. When that happens, the 20mm top turret is added into the equation and fires along with the tailguns you are manning. If he goes high and, say, to my 8:00, then the left waist guns also fire along with whatever turret you are manning.
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As far as all the guns in a bomber, only the guns from the turret you're in and the drones turrets fire. Not every gun on the plane. So, if you're attacking from a high 6 position and I'm in the top turret I have a total of only 6 guns firing at you. 2 less then a P47 which is shooting 8 .50 cals at me. :salute
Not quite. For example: I fly a set of Ki67's with a con coming up at my low six within firing range. The only guns that can train on him are the tail trurrets unless he goes high. When that happens, the 20mm top turret is added into the equation and fires along with the tailguns you are manning. If he goes high and, say, to my 8:00, then the left waist guns also fire along with whatever turret you are manning.
To illustrate this:
(http://img57.imageshack.us/img57/3605/clipboard03dj7.jpg)
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Well, I learn something every week about this game :lol I've never noticed the ammo used. I don't like that. I only want the guns firing from the turret I'm in. Thanks for the correction fellas :salute
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Stop and take a look at the top 50 bombers... now look at those who are in teh top 50 with few mission and a high hit %. They are not hitting bases and towns, they are hitting cities where they can knock down 7-12 buildings with a single bomb. The old fashioned carpert bombing is void in this sim because it messes up the scores of the points hoarders. As effective as it is, just how often do we see a couple 2-3 flights of Lancs flying over an airfield dropping all of their ord in one pass over the entire airfield? Everything would be down in a matter of seconds. But, it doesnt happen because those good enough to do it (line up, set salvo, set delay, etc) dont do it for fear of ruining their score.
Bomber socring needs to be more heavily weighed on damage deliverd, than percentage, etc. I also think the higher the number of sorties one has should play in their favor. This tidbit of having 13 missions, a % of 7.5 or better, 400,000 dmg points, 0 deaths, and a rank of 32 is about as legit as me being in the top 100 for fighter ranking.
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I only want the guns firing from the turret I'm in.
"Fire Primary" - only your turret will fire.
"Fire All" - every gun that bears on the enemy will fire
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Yes, but if I fire primary only the 1 turret will fire and not the other two....correct?
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Yes, but if I fire primary only the 1 turret will fire and not the other two....correct?
Yes.
You can either fire one (your) turret's guns (for long range "sniping" well beyond convergence range) or all of them (volume fire)
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Stop and take a look at the top 50 bombers... now look at those who are in teh top 50 with few mission and a high hit %. They are not hitting bases and towns, they are hitting cities where they can knock down 7-12 buildings with a single bomb. The old fashioned carpert bombing is void in this sim because it messes up the scores of the points hoarders. As effective as it is, just how often do we see a couple 2-3 flights of Lancs flying over an airfield dropping all of their ord in one pass over the entire airfield? Everything would be down in a matter of seconds. But, it doesnt happen because those good enough to do it (line up, set salvo, set delay, etc) dont do it for fear of ruining their score.
Bomber socring needs to be more heavily weighed on damage deliverd, than percentage, etc. I also think the higher the number of sorties one has should play in their favor. This tidbit of having 13 missions, a % of 7.5 or better, 400,000 dmg points, 0 deaths, and a rank of 32 is about as legit as me being in the top 100 for fighter ranking.
Now your talking about two different things. Are we talking about good buff pilots, or are you talking about scores? Good buff pilots, much like good fighter pilots and good GVers don't give a crap about score. They are in the game to have fun fighting.
Score potatos are just that, people who ONLY go after scores and of course won't stray out of that optimum scoring zone for anything.
If you ask me, it sounds more like you are a "win the war type" of player and are here to complain about those who are NOT and won't help you win the war. Stop worrying about what other people are doing. If they weren't helping you then, much like in the real war, you didn't have those resources anyway. Use what you have to accomplish what you want to do. Don't both trying to change how people play the game.
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If I ever make a pass on bombers and get a kill to see it was 999000 I just leave and assume I got lucky. He's a great shot.
Put me in a bomber and I'll hit anything. It's just knowing how to get a good calibration. I'm not the best of shots though. I find the gameplay rather boring in a bomber. I'd much rather be dropping a 30mm shell from a 109K on its wing roots than being the one in the bomber.
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If I ever make a pass on bombers and get a kill to see it was 999000 I just leave and assume I got lucky. He's a great shot.
Put me in a bomber and I'll hit anything. It's just knowing how to get a good calibration. I'm not the best of shots though. I find the gameplay rather boring in a bomber. I'd much rather be dropping a 30mm shell from a 109K on its wing roots than being the one in the bomber.
Me too!! I can tell even before that. If you give him even a millisecond of a shot you will at least lose 2 guns. It's time for a secondary target.
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What makes a Bomber Pilot good?
The guy that can land his sortie with the knowledge that before he set off he could accomplish his mission premise and defend himself adequately as he did so.
Some thoughts on bombering.
Rightly so in my opinion that fighters kills are NOT in the bomber equation. From other sims I have seen bomber pilots use formations as "ack stars". Flying through furballs for the sake of a few points. The idea of a bomber is to bomb. The reason bombers have guns is for defence NOT offence or to furball.
Bomber score is skewed and in my opinion really needs looking at. If we are to award rank in bomber mode it should be done with a heavy leniency towards damaged caused. It's unfair that a few nuker stuker sorties achieve a higher rank than say the equal amount of B17's sorties. If a regular B17 bomber pilot damages 70% of a factory surely he's contributing to his sides effort more so than a nuker stuker that causes 18%. Is that not a fair assessment?
Perhaps damage caused could be based like this for points and perks with reference to percentage there of.
Cities, Factories, HQ, Towns, Cv's, cruisers, BH's, FH's, VH's, escorts ships, SB's, ammo bunkers, radar towers, barracks, fuel bunkers, trains / barges / convoys, ack.
Also GV kills in bomber mode should be set the same as fighters are now. Infact I could suggest some draconian messure to diswade the "score don't matter", "what ever it takes" bomb n bail crowd but I would only be ranting on :mad:
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Look at bomber ranks. Can you trust some of them to Drop a hanger at 15K alt. Probably not. This is the weakest scoring category of all. One could have just 5 sorties and probably make #1. I don't consider myself a great buff pilot but at least I'll get my hangers down. Cmon how tough is it to put ords down onto a city. Not to hard. Guys that can shoot you from every gun station from top, tail, and ball. You know as a fighter that this guy is pinging me constantly from 800-1000 out from his waist gun, that your in trouble. Then when they kill you or knock out an engine they take out whatever they wanted. These guys may not have the Bombing % or Damage % but they are truly the best of the best of Bomber Pilots. I know guys on my side like Floatsup and some other (+) fellers. How about your thoughts as to what makes a good bomber pilot, and who they are.
hitting his intended target. patience. bringing his ships home. it's about the only time i REALLY worry 'bout gettin home.
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I like to bomb. Mainly I like hittin CVs especially when you have a Captain Buckmaster at the helm doin crazy evasives. I like hiiting towns more than bases because they stay down longer. Hangars are a waste of time unless its timed right for a capture and needed.
The thing is though, unless I have plenty to shoot at, I generally release the eggs on the town and drop to the deck and gunship the rest of the town down. Gamey? Ya you betcha, but its fun and normally someone ups to try to kill ya. It saves a long trip home.
Bomber events? Now thats where I try to get all realistic and stuff and survive the battle and get home. MA play is just about cramming as much fun into the time I plan to be on.
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To illustrate this:
(http://img57.imageshack.us/img57/3605/clipboard03dj7.jpg)
That picture unavoidably shows a fighter attacking the wrong way and deserves what he gets. Should the fighter approach from above at 400MPH not only would he draw less guns from the bomber, he'd make the slower lumbering bomber go boom.
Fire all guns should stay because bombers are no match for a fighter or swarms there of.
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That picture unavoidably shows a fighter attacking the wrong way and deserves what he gets. Should the fighter approach from above at 400MPH not only would he draw less guns from the bomber, he'd make the slower lumbering bomber go boom.
Fire all guns should stay because bombers are no match for a fighter or swarms there of.
I don't think anybody has asked for this in this thread so far...
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Mostly I go after strats and usually it will be an isolated base or maybe two linked bases. Last night I took out a cv at 13 and then bombed ord or what was left plus radar. If I had enough eggs I would have taken out troops. As a bonus I got a couple of kills. Nice 13 perkie run. Oh they left that cv going nice and straight for ol Getback.
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LMAO when they gave us the "New" bomb site calibration stuff a few years back, I was at 25K bombing ACK on feilds with 100lb bombs just to try and prove a point as to how rediculously easy bombing was... TOO easy. Hangers are in no way "tough" to kill at any alt in a lvl bomber.
This is one old horse.
Take a Ju87 with its MOAB and drop on city, get score up... yadda yadda yadda.... Score schmore.
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LMAO when they gave us the "New" bomb site calibration stuff a few years back, I was at 25K bombing ACK on feilds with 100lb bombs just to try and prove a point as to how rediculously easy bombing was... TOO easy. Hangers are in no way "tough" to kill at any alt in a lvl bomber.
This is one old horse.
Take a Ju87 with its MOAB and drop on city, get score up... yadda yadda yadda.... Score schmore.
YA......killing hangars is really easy....but worthless really, as they're back up in 15 minutes.
i have gone, and flown runway heading at enemy bases, to de-ack from the safety of my altitude. a small base only requires a couple passes.
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Having tried 1 time to go for the top bomber rank in Late war (a miserable experience to I might add) & ended up second. All you have to do is hit the city strat with the bigest bomb & this will you get the most damage, keep your death's to a minimum. Then get 20 plus goon captures to get the number 1 rank. The bomber capture needs to be changed when you have nothing but guys running m3's with troops to v-bases in the unpopulated arenas & bailing then upping bombers waiting for the troops to take is a joke. This practice in my opinion should never count to the bomber score. If you want rank in bombers though you will have to do it.
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It's my humble opinion that to be a good bomber pilot you need to know how to make great margaritas.
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When I fly my favorite B17's, either by myself or in a mission, it is with the intention of getting home after I complete my objective(s). Much the same as in WW2. Aces High has that realism incorporated in the game, and I treat it that way. It takes patience. There's still a fight to be had if the other side of the fence is watching the darbar migrate across the map. That is where the fun is. All sides benefit- bombers, escorts, and enemy intercept.
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I can see why some folks would be into flying buffs, You have a dog for example, you can up, go on auto climb and take your dog for a long walk, come back, drop some eggs, fly back to rtb, make some coffee and so on.
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It's my humble opinion that to be a good bomber pilot you need to know how to make great margaritas.
:rofl best advice I've seen so far :aok
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I can see why some folks would be into flying buffs, You have a dog for example, you can up, go on auto climb and take your dog for a long walk, come back, drop some eggs, fly back to rtb, make some coffee and so on.
i use my climbout for 2 things.
1) bs with squaddies, and catch up on stuff i've missed...i don't get on much.
2)take note of the poopoo on 200, and stir to a nice simmer when needed. :devil
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Thanks guys, but almost all of you have owned me!!!!!!!!!!If I ever land kills count it as just dumb luck.
Like many have said just play the game for fun........I have never ever even been close to top bomber status...but I do have lots of fun and thats what always brings me back. kill or being killed really doesn't matter its the individual personalities that make whatever is happening great fun!!!!!
<S>999000
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You got the points from the city, not from bombing hangars.
Someone playing strictly for bomber score will never attack fields. Bombing hangars or porking bases will "ruin" his bombing hit % and damage/sortie.
Huh, I only got the bombs on the very edge. Guess I got lucky?
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Look at bomber ranks. Can you trust some of them to Drop a hanger at 15K alt. Probably not. This is the weakest scoring category of all. One could have just 5 sorties and probably make #1. I don't consider myself a great buff pilot but at least I'll get my hangers down. Cmon how tough is it to put ords down onto a city. Not to hard. Guys that can shoot you from every gun station from top, tail, and ball. You know as a fighter that this guy is pinging me constantly from 800-1000 out from his waist gun, that your in trouble. Then when they kill you or knock out an engine they take out whatever they wanted. These guys may not have the Bombing % or Damage % but they are truly the best of the best of Bomber Pilots. I know guys on my side like Floatsup and some other (+) fellers. How about your thoughts as to what makes a good bomber pilot, and who they are.
Dead is what makes a bomber good ! At least from my point of view. Bombing is the easiest part of this game. You can become with the correct fundamentals good in a very short time. It may take a little practice to become a good gunner but that also doesn't take the time that other aspects of this game does.
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ahhh buffs, nice targets for 110 rockets :aok
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The only "kills" that show in bomber score are GVs. Fighters are just to increase perks and get your name in lights. Heck I even slow down when I see a lone fighter closing unless its a g-14...friggin snails. It's even more fun to let a guy get close when in 26s, allow him to try to "duck under" since you have no ball turret. While he is diving nose up hard, hit autopilot and wonder what he's thinking when the tail laser waxes him when he thought he wasn't in range of it. :D
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The only "kills" that show in bomber score are GVs.
Actually, you have that backwards. Those are aircraft kills you see in score. Vehicle kills are not recorded in score, but do show in text after landing. Kills are not used in calculating bomber rank.
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a good bomber pilot can drop a medium size Field with one set of lancs :aok ,, or a small Field and a town together, :huh he can take out the manned gun, standalone hanger, map room hanger, and auto ack, in his first pass, do a short, stalled, turn and get the main hanger and the other gun, in less than a minute! on a vehicle field.
a good scoring bomber pilot can get 1,000,000 damage points in the same one set of lancs! :noid
i used to play bombers for score and once got 6,000,000 (roughly)damage points and multiple captures, no deaths in one month, of course it was in midwar.#1 that month :rock
i also used too take out cv's with arado's at 350 feet with ease until they rearmed those darn boat's, now there is only one way to do it, and that remains classified :noid :noid :noid ( and it doesn't always work like before)
now i just try to get the hangers down, me and my squaddies rarely miss, but it does happen on occasion
when i go bombing , i like to be with other bombers that know there stuff, so i don't have to go back and cleanup the mess, we all have shot clocks as well so as to know exactly when the Field will come up again, once i drop ed a vh, because of fierce resistance, i had to drop it again, i turned the bombs loose before the hanger popped, it popped right before they hit, two uppers both died in the drop, base captured! :aok
i know I'm bragging a bit, but i really can't fly fighters all that well, so i kind of like to take pride in the few things i can do well in this game!
i also will ditch them sometimes,, but only if i am not being chased, i figure if you went to the trouble of upping to get me, i should stay and fight, if you win great , if you lose i will usually ditch before you get a second chance, just don't think i want to give anybody more than one chance to kill my bombers!
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Score Potatoe :noid :lol
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I don't mean to brag, but I'm the 2nd best bomber gunner.
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I don't mean to brag, but I'm the 2nd best bomber gunner.
guess that would make me third than. :rofl
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Idk, I think bombing hangars is easiest for score. During december, I bombed once (shows as 6 sorties though, I took up a B-25C for attack and it was marked as bomber), in a set of B-24s. Took down hangars as I saw them in front of me, and I think I got like 400K points. I made a pass on a city, but I only got a corner of it.
Hangars (at alt) are the hardest things to kill, most defended, and award the fewest points, compared to cities, etc
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Actually, you have that backwards. Those are aircraft kills you see in score. Vehicle kills are not recorded in score, but do show in text after landing. Kills are not used in calculating bomber rank.
Let me rephrase then. The only kills that show in stats are gvs. I misspoke by saying score. And by stats I mean if you check your stats while in game it only lists gv kills. I've never checked in extended format on the website to see if fighters are on there as well. Forgive me..don't bring out the thumbscrews. :salute
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Now your talking about two different things. Are we talking about good buff pilots, or are you talking about scores? Good buff pilots, much like good fighter pilots and good GVers don't give a crap about score. They are in the game to have fun fighting.
Score potatos are just that, people who ONLY go after scores and of course won't stray out of that optimum scoring zone for anything.
If you ask me, it sounds more like you are a "win the war type" of player and are here to complain about those who are NOT and won't help you win the war. Stop worrying about what other people are doing. If they weren't helping you then, much like in the real war, you didn't have those resources anyway. Use what you have to accomplish what you want to do. Don't both trying to change how people play the game.
Wrong.
Wrong again.
Yeap, wrong again.
People can play thier game as they wish, I dont care. I'm not trying to change them, I'm tyring to change the scoring. What I care about more is how the lack of a legit use of certain historical tactics are void due to the monkey on your back ways of scoring. Lots of good players would relax a bit and use bombers for carpet bombing, etc vs just using them to deliver a bomb or 2 to a city for max OBJ destroyed. I dont play to "winz warz" and I certinaly dont cry like some when a CV is sunk, a base capture opportunity is missed, or a "chk six" is not called, etc. I play to have fun and when I see dive bombing lancs, milk runnin' nook Stukas, and a lack of what should be normalized bombing tactics due to a scoring issues (and yes, it is because of scoring issues those good enough to accurate carpet bombing dont)... I speak up.
Actually, the whole bomber scoring/perk situation is AH2 is screwy. There is nothing to spend perk points on for how easily the points are earned (the Ar234 is quite a minimal cost). In the LW MA, the Lancs, B24's, B17's, and B26's should all be perked to a small degree. Scoring is based too heavily on bombing %, not high enough on dmg delievered, not high enough for landing, not low enough for bailing, getting shot down, etc. There is no repercussion for bombing and bailing. Perk the bombers above and that will drastically be reduced. No doubt about it. Increase the importance for landing, increase the perk/scoring penalty for not landing, decrease the importance of accuracy %, etc.
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I think we need to settle this buff shooting contest. We should set up a snapshot or KOTH buffs and let's get it on! :lol
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Let me rephrase then. The only kills that show in stats are gvs. I misspoke by saying score. And by stats I mean if you check your stats while in game it only lists gv kills. I've never checked in extended format on the website to see if fighters are on there as well. Forgive me..don't bring out the thumbscrews. :salute
Sorry, but I think you still misunderstand. To be consistent, let's not use the word "stats." The data in game is "score." You can call it up from the roster or type ".score" in text.
There are only two score modes where your GV kills are recorded - when you select Attack Mode in the hanger, and when you select a vehicle/boat.
If you select "Fighter" or "Bomber" scoring modes in the hanger, you receive no credit for GV kills. None at all. They are not recorded or listed anywhere. The "kills" you see listed under Bomber scoring are aircraft kills, not GV kills. They will show up in the text buffer when you land, but are not recorded after that.
I hope this clears it up. ;)
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I think we need to settle this buff shooting contest. We should set up a snapshot or KOTH buffs and let's get it on! :lol
compete with formations winner must have all drones at the end or maybe an obsticle race of some sort complete with ords, needing to be droped on target!! or you must go around all the while gunners firing at one another :aok
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What makes a bomber pilot good.
1. Accuracy.
2. Coolness under fire from enemy cons.
3. The patience to get to a reasonable drop alt.
4. Not bailing from a perfectly good aircraft, just to re-up to pad the score.
5. The ability to abort a strat run, if someone asks for help within' your range.
my $.02
Coogan :salute
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compete with formations winner must have all drones at the end or maybe an obsticle race of some sort complete with ords, needing to be droped on target!! or you must go around all the while gunners firing at one another :aok
Hey, this may catch on. I'd like to try it.
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For the Rooks, my top three for accuracy of drop, willingness to go in harms way, good gunning, able to kill CV, & will answer the call for help:
1) Cobra521 :salute
2)DOM :salute
3)CptDell (formerly SumyFly) :salute
For those that can't hit a CV for love nor money:
1) Yours Truely :D
2) Kamando :rofl
3) BudGrey :devil
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The 80th once upped single B24s and met another Squad off the map to dogfight. Was some great fun and lasted a long time.
I fly a bomber almost exclusively.
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Sorry, but I think you still misunderstand. To be consistent, let's not use the word "stats." The data in game is "score." You can call it up from the roster or type ".score" in text.
There are only two score modes where your GV kills are recorded - when you select Attack Mode in the hanger, and when you select a vehicle/boat.
If you select "Fighter" or "Bomber" scoring modes in the hanger, you receive no credit for GV kills. None at all. They are not recorded or listed anywhere. The "kills" you see listed under Bomber scoring are aircraft kills, not GV kills. They will show up in the text buffer when you land, but are not recorded after that.
I hope this clears it up. ;)
I pulled up some stat info on myself for reference Rolex. I do not want for this to look like an arguement, I just want to show how I came to the conclusion of my statements before. I just logged in game to late war and checked my pilot score and it shows zero kills in a bomber and zero assists with a bombing percentage of 124.5%. Now when I go to the score page on the website and pull up the current tour in LW it shows 1 kill of a seafire flown by moops. That is why my statement was that only gv kills show up. Feel free to reference me yourself...but there aren't any impressive stats since it is well known that I stink. :salute sir.
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What makes a bomber pilot good.
1. Accuracy.
2. Coolness under fire from enemy cons.
3. The patience to get to a reasonable drop alt.
4. Not bailing from a perfectly good aircraft, just to re-up to pad the score.
5. The ability to abort a strat run, if someone asks for help within' your range.
my $.02
Coogan :salute
6. Good course choice, very few bearings corrections OTW to tgt.
7. Keeping the formation (if winging with someone) before and after the drop.
I would like to add that a good couple of b-17s set bombers can take down a strat much below 15% in 2 passes :noid
my €.02
:salute
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Bomber stats need a redo, an addition or change i would put it is. Separate
Bomb hit% from Bomb damage%, Bomb hit % should never ever be greater
then 100%, and for a hit to be considered a hit, it should actually have to
hit the target building/GV/hanger/Ship its self.
Bombs that miss the target structure/GV but hit close enough to inflict damage,
goes to bomb damage % and this can go over 100% since 1 bomb can damage multiple
things.
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a good bomber pilot can drop a medium size Field with one set of lancs :aok ,, or a small Field and a town together, :huh he can take out the manned gun, standalone hanger, map room hanger, and auto ack, in his first pass, do a short, stalled, turn and get the main hanger and the other gun, in less than a minute! on a vehicle field.
a good scoring bomber pilot can get 1,000,000 damage points in the same one set of lancs! :noid
i used to play bombers for score and once got 6,000,000 (roughly)damage points and multiple captures, no deaths in one month, of course it was in midwar.#1 that month :rock
i also used too take out cv's with arado's at 350 feet with ease until they rearmed those darn boat's, now there is only one way to do it, and that remains classified :noid :noid :noid ( and it doesn't always work like before)
now i just try to get the hangers down, me and my squaddies rarely miss, but it does happen on occasion
when i go bombing , i like to be with other bombers that know there stuff, so i don't have to go back and cleanup the mess, we all have shot clocks as well so as to know exactly when the Field will come up again, once i drop ed a vh, because of fierce resistance, i had to drop it again, i turned the bombs loose before the hanger popped, it popped right before they hit, two uppers both died in the drop, base captured! :aok
i know I'm bragging a bit, but i really can't fly fighters all that well, so i kind of like to take pride in the few things i can do well in this game!
i also will ditch them sometimes,, but only if i am not being chased, i figure if you went to the trouble of upping to get me, i should stay and fight, if you win great , if you lose i will usually ditch before you get a second chance, just don't think i want to give anybody more than one chance to kill my bombers!
:lol even if one of you guys do miss there's 5 more sets of Lancs on the way in.
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You still havent been shot down by the best gunner though!
Some good bomber gunners that I have run into-
999000,
Serenity,
Floatsup,
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:lol even if one of you guys do miss there's 5 more sets of Lancs on the way in.
:noid :noid :noid lol
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Look at bomber ranks. Can you trust some of them to Drop a hanger at 15K alt. Probably not. This is the weakest scoring category of all. One could have just 5 sorties and probably make #1. I don't consider myself a great buff pilot but at least I'll get my hangers down. Cmon how tough is it to put ords down onto a city. Not to hard. Guys that can shoot you from every gun station from top, tail, and ball. You know as a fighter that this guy is pinging me constantly from 800-1000 out from his waist gun, that your in trouble. Then when they kill you or knock out an engine they take out whatever they wanted. These guys may not have the Bombing % or Damage % but they are truly the best of the best of Bomber Pilots. I know guys on my side like Floatsup and some other (+) fellers. How about your thoughts as to what makes a good bomber pilot, and who they are.
its a shame old days u had to practice to bomb. most wouldn't defend HQ because alot couldn't bomb from 30k. Till Kev367th and I use to come to HQ at 34k take out 3/4 hq which couldn't be rebuilt by supplies. Then u had alot of raids to HQ and alot of defenders. Now with instant calbration anyone that takes time to learn simple 3 rules can bomb from any alt. But hqs now safe untill its bases near by in enemy hands, 183 stop alot of bomber guys takeing time to go to hq. Kev and I would beg for uppers. record was 7 kills for kev as gunner and 3 for me as pilot and hq useless for 2 hrs.
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Put me in a bomber and I'll hit anything. It's just knowing how to get a good calibration. I'm not the best of shots though. I find the gameplay rather boring in a bomber. I'd much rather be dropping a 30mm shell from a 109K on its wing roots than being the one in the bomber.
same here. I can bomb fields (hangars, ord, and the such) effectivly, I just prefer not to as its so boring. and the bombers are so slow at climbing and then you level and your lucky to 300 mph, takes for ever to get some place.
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I brought the b26 so I could run... :aok
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I don't mean to brag, but I'm the 2nd best bomber gunner.
tatertot....
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I brought the b26 so I could run... :aok
they replaced your b38 with a b26?
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All hail 999000! :rock
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they wouldnt install my chin turret. Told them to shove the b38 where the sun doesnt shine and give me the b26.
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Doh...... but the b38 is the only one allowed to use the torque of a blender.
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Are you back to flying any lazer? I miss trying to figure out how you fly with just a mouse.
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Are you back to flying any lazer? I miss trying to figure out how you fly with just a mouse.
Raptor flew with just a mouse too.
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Raptor flew with just a mouse too.
I did not know that.
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Playing WOW instead :aok
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Thanks for all the responses :aok Now who bails the most out of there bombers :mad: I'll be surprised to get some honesty on this one :P :P :P