Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: AWwrgwy on January 22, 2009, 02:27:29 PM
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There's a new poll up when you log into the Arena's. Someone wanted a bone? A hint? Isn't this more fun than a developer's update?
wrongway
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Nope!
:D
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I had no idea when I posted this earlier.
If HTC wants to move into other era's of air combat, like is often suggested, that's cool. I don't require it to keep my interest.
I better go buy a lottery ticket.
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All the squeakies could ruin it when they log in and answer the poll. "Mommy, what's WWI?" lolz.
Vote yes!
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All the squeakies could ruin it when they log in and answer the poll. "Mommy, what's WWI?" lolz.
Or "lolz, those dweebs spelled Wii wrong"
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:) :aok :rock :salute :pray
Oh Great Ones, I am not worthy!
(http://homerderby.com/wp-content/uploads/2007/09/were-not-worthy.jpg)
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[token disappointment] if that means what it probably does.
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Heck. I like WWII air combat. When they gonna offer something along that line?
(note" the arenas are a fantasy slap fest circus "flying" simulated WWII aircraft.
It is not a venue for anyone who wants to experience WWII aircombat. IMO
that's what scenarios do (somewhat) and what CT was hopefully to provide)
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Heck. I like WWII air combat. When they gonna offer something along that line?
(note" the arenas are a fantasy slap fest circus "flying" simulated WWII aircraft.
It is not a venue for anyone who wants to experience WWII aircombat. IMO
that's what scenarios do (somewhat) and what CT was hopefully to provide)
"Westy! Westy? Where'd he come from?"
"No idea. He hasn't been seen for years."
"I heard they had him declared dead so they could divide up his belongings."
"Belongings? All he had was that big drum of Ugly Juice. Remember? He drank it all the time, that's why he wrote the things he did."
"Yeah, that's what they wanted to divide up, that drum of Ugly Juice, it gave you a real interesting perspective on the world. Least that's what they were saying...."
- oldman
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I'd be all over it. A WWI sim/arena that is.
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I will be so PO'ed if they stray off on something like WW1, after dumping CT.........wow
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Heck. I like WWII air combat. When they gonna offer something along that line?
(note" the arenas are a fantasy slap fest circus "flying" simulated WWII aircraft.
It is not a venue for anyone who wants to experience WWII aircombat. IMO
that's what scenarios do (somewhat) and what CT was hopefully to provide)
I thought I read somewhere that HiTech said this is not a WWII simulation, it is a flight sim/game that lets people fly WWII aircraft.
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Or "lolz, those dweebs spelled Wii wrong"
:rofl
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I'd like to get a new terrain with the WWI arena as well. New Terrain, new Arena, and new planes.
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I'd like to get a new terrain with the WWI arena as well. New Terrain, new Arena, and new planes.
flanders map
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One thing's for sure, WWI planes are ugly as hell. They should be asking, do you like WWII Air Combat the best? Then they'll realize people playing this game do........................... ...................
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Gotha bombers, Sopwith Camels, TriPlanes, SE5, even the Eindecker. I am all in favor of it.
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I wouldn't mind seeing something like this, but I don't see it being much of a success unless they can add a large number of planes in a short period of time. If there is only 3 to 5 planes to choose from it would get stale pretty quick. I doubt it wouldn't be any more popular than the EW arena is. HTC only has a few developers on hand to do anything I would rather they work on some of the things Pyro mentioned in development update.
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Nope. WW2. Maybe a Korean theatre if anything.
But no WW1.
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I love World War I, that's why I have "Over Flanders Fields". They have online multiplayer games hosted regularly, and they just came out with Phase III. I'd order it tonight, but I'm having to hold my money, my dog needs surgery. They're already working on Phase IV, by the way.
I'd be pretty unhappy if they've dropped CT, and are looking at doing World War I stuff. One of the main reasons I was hanging around is, or was, CT.
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rockets and incendiaries for the balloons in f1 camel
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II'd be pretty unhappy if they've dropped CT(...) One of the main reasons I was hanging around is, or was, CT.
"would"?... "if they dropped"? Don't tell me you didn't notice CT actually has been dropped (or better: been put on hold indefenitely)? :huh
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I think he means diverging to WWI after CT imploded, rather than giving AHII as much attention as it used to before CT, for a couple of months at least.
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Personally, I'd like to see a minimum of a WWII plane a month added for the next year.
Then if they want to do WWI, or Korea, sure, give it a shot.
But if past history is anything to go by, they'll do it THEIR way. Which is cool.
Rock on HTC.
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I think he means diverging to WWI after CT imploded, rather than giving AHII as much attention as it used to before CT, for a couple of months at least.
after reading his posting again...this makes sense :)
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I've played enough WWI flight sims to know that they don't really hold my interest..
What I WOULD like to see would be a Korean Conflict Era Arena.. That way(among the rides we have now that were used in Korea like the P-51, etc) you could add all those uber piston-prop rides like the F7F, F8F, Hawker Seafury, LA9, etc...
Then add the jets of that era... F80, F86, Mig15... You get the gist... Maybe try to balance everything out somewhat as far as
what is available from that era.. Put a progressive perk cost on all the jets except entry level rides that wouldn't fair much better than piston rides..
Just an idea, and maybe not even a good one...?
Heck, I'd rather them concentrate on what we already have and adding to that than a WWI arena...
:salute
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I'd probably forgo WWII for a while if this were to be implemented.
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I wouldn't mind seeing something like this, but I don't see it being much of a success unless they can add a large number of planes in a short period of time. If there is only 3 to 5 planes to choose from it would get stale pretty quick.
Kind of like the 3-5 planes that make up 50% of the total used right now? :devil
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I think it would hold an interest for lots of guys and even bring in new people . Hey if it doesn't work shelve it or sell it on disk . I would luv to have an alternative to the same old same old .
Nuute :devil
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I want to see it. I've already been looking for a WWI game to play even if it's offline as long as it's got decent missions and AI.
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would be like DOA but better?
then :aok
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No thanks. I think they should focus on enhancing what we have now. They've got a good thing going besides splitting the LW community and doing absolutely nothing with strat in game.
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I'd like to get a new terrain with the WWI arena as well. New Terrain, new Arena, and new planes.
Personally I've always felt that the current terrain was more befitting WWI then WWII.
I think a WWI arena would be a fine addition to the game
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zeppelin fights would be fun. a little poison gas maybe.
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Sounds like HTC is backpedelling from Combat Tour...Finally listening to the demands for another theatre..Adding some wing-struts,cable wire & an upper wing(or two) too the MA situation.
This is progress baBy..!
:aok
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I would have thought that there is a very large overlap between people who like WWII and WWI air combat. It is not that different. Much less overlap would be between people who like modern jet-age combat vs. propeller driven, slug shooting fights. The first is all about a million buttons, complicated systems and countermeasures, the latter is all about ACM - WWI, WWII, all the same.
I would like WWI for a change of atmosphere, but I can't see how the gameplay would be any different from what can be done in WWII era. I hate modern "fly level and work the radar" modern air combat.
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I bet the response to the WWI question is overwhelmingly, 'YES'!
HT already did this right once.
Imagine how cool it might be done now.
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2 clues:
A book titled, "The Wind in the Wires."
A book titled, "Bristol Fighter 4516." (or some other 4 digit number)
The two best first person accounts about WWI aerial combat. Both are out of print: you'll actually have to go to a library.
BRING IT ON HTC!
(Yes, better than anything about Mannock and Bishop combined.) I am not kidding!
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I'd rather HTC didn't add WWI aviation for a bit and instead experiment adding biplanes used in WWII instead (Gloster Gladiator, Swordfish).
I much as I like new content, I think they need to complete the WWII aspect/game first.
As Pyro said;
The main news is that we have decided to put Combat Tour on an indefinite hold. The reason for this is that we have decided that it is better to steer our development in a way that allows us to implement our CT developments first as part of the regular game.
The way we’ve been going has been like trying to fight a two front war with only one army. It’s stretched us too thin and has hurt our overall level of productivity. It also has handcuffed us in a lot of our development decisions by forcing us to indefinitely postpone a lot of other things.
So instead of fighting France/Brit on one side and Africa on the other, they pull out of Africa and attack Russia instead, to use his analogy. I don't understand it...
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I voted second bottom,
If they want to experiment and model a couple of WW1 planes and setup one arena to dogfight go for it. I just think it will detract more time away from the core game.
Soon as the novelty wears off flying 30 circle turn fights with one BB shooter the new ww1 arena will be left with minimal participants.
Now what we all want to see is the filling of the WW2 planeset :rock. If this can't be done alongside making ww1 stuff no way. Same goes for any korean addons. FA listened to the vocal minority and produced both ww1 and Korean planes. Hardly anybody uses them and its just wasted time. I'm sure HtC would do a better job of it but we are here for WW2 action :aok
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WWI
Hell ya!
Nothing sweeter than cruising along in your DR1....only to get entangled in a grueling dogfight with a Camel.
I sure hope HT moves forward with this. Always thought AH graphics, mixed in with WWI would be PERFECT.
:aok
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:aok WWI dogfighting is a blast...leave out the base capture aspect, it would be great. They could add every WWII plane there is and still not change how the game is played in the MA. FSO and Squad night is really what makes it for me for now.
<S>
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Why not Korea ? Would add 46 AC that everyone loves + mig 15 and teh F-86. :O
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I'd rather HTC didn't add WWI aviation for a bit and instead experiment adding biplanes used in WWII instead (Gloster Gladiator, Swordfish).
I much as I like new content, I think they need to complete the WWII aspect/game first.
As Pyro said;
So instead of fighting France/Brit on one side and Africa on the other, they pull out of Africa and attack Russia instead, to use his analogy. I don't understand it...
Ditto.
:salute
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I'd rather HTC didn't add WWI aviation for a bit and instead experiment adding biplanes used in WWII instead (Gloster Gladiator, Swordfish).
This is a great idea. Spanish Civil War. Faith, Hope and Charity at Malta. Even some Claudes and Hawks in China.
Problem would be: where to put them? The Spit 5s and Hurri IICs that are presently the mainstay of the early war arena would not go well with the biplanes.
Of course, the AvA people would know what to do with such lovely new planes....
- oldman
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"Do you like WWI Air Combat?"
More than I like Taffy. And I'm a man who enjoys his Taffy...
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ww1 is so much fun - you actually has to work enemy planes over, and dont kill with snapshots
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Something nice about a heavily armed fighter having.... 2 .30 cal machine guns.
And bombers not being much slower than the fighters.
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I would rather see effort put toward the current WWII arenas rather than developing a WWI arena. If another "conflict" were to be setup I would be more interested in a Korean arena. AW had WWI and Korea arenas and IIRC they were both virtually empty most of the time.
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I'll give it a shot, and take it from there. Maybe it will hold my interest, I can't say for sure. When I used to play Warbirds I tried their WW I game a few times and had fun.
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In all seriousness, I don't think that WW1 a/c lend themselves particularly well to arena style gameplay. *maybe* scenarios, and *definitely* a DA setup- a WW1 "corner" as it were.
The bombers were for the most part innefective, and the fighter combat really served no purpose other then the rapid technological advance associated with it.
Sopwiths, Dr1's, Se5As, Nieuports, all of 'em- they really do nothing special.
But, they're still a hell of a lot of fun- forcing to get inside of 50 yards to get a good shot, incredible amount of skill needed if accurately modeled.
If we had a WW1 scenario or a dueling arena sector, then cool, but the flight times to get to, and the repetitive nature of the fights developed would seriously hinder any kind of full blown arena development.
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after reading his posting again...this makes sense :)
Believe me, I'm as aware, and as upset and disappointed, of CT being tanked, as anyone.
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I'd rather HTC didn't add WWI aviation for a bit and instead experiment adding biplanes used in WWII instead (Gloster Gladiator, Swordfish).
I much as I like new content, I think they need to complete the WWII aspect/game first.
As Pyro said;
So instead of fighting France/Brit on one side and Africa on the other, they pull out of Africa and attack Russia instead, to use his analogy. I don't understand it...
Agreed!
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I'd rather HTC didn't add WWI aviation for a bit and instead experiment adding biplanes used in WWII instead (Gloster Gladiator, Swordfish).
I much as I like new content, I think they need to complete the WWII aspect/game first.
Agreed X 2! :aok
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Wonder why the survey wasn't on "improvements" to the existing program, such as improvements to the Graphics engine, damage model, etc??
With or without WW1 programing, I suspect a price increase is just over the horizon...imho.
I couldn't care less about WW1 Aircraft..."low & slow..fabric `n` dope "..no thanks.
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ww1 is so much fun - you actually has to work enemy planes over, and dont kill with snapshots
Completely agree. If HTC does the FMs correctly, people might actually get to experience ACM as a matter of general gameplay.
Remember guys, you especially shuffler...(you are a smart fella), Oswald Boelcke developed the "Dicta Boelke"
during the first World War. Tactics that are still as relevant today as they were nearly 100 years ago.
1: Try to secure advantages before attacking. If possible keep the sun behind you.
2: Allways carry through an attack when you started it.
3: Fire only at close range and only when your opponent is properly in your sights.
4: Allways keep your eye on your opponent and never let yourself be deceived by ruses.
5: In any form of attack it is essential to assail your opponent from behind.
6: If your opponent dives on you, do not try to evade his onslaught but fly to meet him.
7: When over the enemy's line never forget your own line of retreat.
8: For the Squadron: Attack on principle in groups of four or six. When the fight breaks up into a series of single combats take care that several do not go for one opponent.
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Relax, it's just a poll. It's not the opening of the seven seals. Another thing I said at the con was that we had a number of things for various projects that have been sitting in our virtual garage collecting dust. We're not looking to move off in a whole new direction or make a new game. We have plenty of big projects in the queue. If we do something along these lines, we would not make it into a big project.
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I voted that I don't care...and I don't. I see the current arenas needing attention more than adding WW1 AC. But if there was a DA type ,as someone else said, corner that would be cool. No land grabbing, no gvs, and just pure air combat would be lots of fun. Set-up of 6-8 bases each side I think would be the best.
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Completely agree. If HTC does the FMs correctly, people might actually get to experience ACM as a matter of general gameplay.
Remember guys, you especially shuffler...(you are a smart fella), Oswald Boelcke developed the "Dicta Boelke"
during the first World War. Tactics that are still as relevant today as they were nearly 100 years ago.
1: Try to secure advantages before attacking. If possible keep the sun behind you.
2: Allways carry through an attack when you started it.
3: Fire only at close range and only when your opponent is properly in your sights.
4: Allways keep your eye on your opponent and never let yourself be deceived by ruses.
5: In any form of attack it is essential to assail your opponent from behind.
6: If your opponent dives on you, do not try to evade his onslaught but fly to meet him.
7: When over the enemy's line never forget your own line of retreat.
8: For the Squadron: Attack on principle in groups of four or six. When the fight breaks up into a series of single combats take care that several do not go for one opponent.
Many will question your intelligence for calling me smart. :P :rofl
True on the tactics. But when I think about it, I realize that before WWI the planes had only flown a few years and never in battle with eachother. So as I see it if the tactics are still as valid today, then we are already using them in WWII. I only wish them to flesh out the WWII part before going off on another area.
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Relax, it's just a poll.
I am one of those that have been hoping you guys would add a WW1 component to your game since 99.
Also hope you can add a F86-Mig15 component just because it would be so natural an evolution and require the same proven formula you have used for many dozens of other virtual models.
For me, the current setup is great but like anything, adding new layers always keeps the game interesting. The way I see things...you guys could continuously add new components for years to come. It all feels like a natural progression. Plz don't stop :)
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Many will question your intelligence for calling me smart. :P :rofl
True on the tactics. But when I think about it, I realize that before WWI the planes had only flown a few years and never in battle with eachother. So as I see it if the tactics are still as valid today, then we are already using them in WWII. I only wish them to flesh out the WWII part before going off on another area.
Shuff, when you go back and remember what AH was like in December of 99 the game looks damned near done by comparrison. the WW1 stuff and Korea stuff, assuming that is part of the natural progression, should be coming along sooner rather than later. Far as Im concerned, there is room for everything under the sun regarding guns combat in AH.
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i voted no. i dont want them spending more time on that WWI sim then this one. UPGRADE THE GRAGHICS :salute
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To answer their question: HELL NO.
WW1 may be an interesting idea to some, but most WW1 games out there really suck. Most of the planes even sucked by their own standards. The speed difference between the fastest plane and the average "rest of the pack" was often on the lines of 120mph to 130mph. (just to show a comparison) Only the last year's planes actually started getting any speed, and the earlier planes were more deathtraps than anything else. You all complain of PWs and instant kills now? Most kills in WW1 went through the aircraft and killed the pilot. Armor did not exist.
WW1 games just don't succeed. I don't want HTC to blow/waste any time on a dead end, when there's much more that could be done in other areas.
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upgrading graphics means higher more demanding computing resources that will put more people out of the game. If you bring in a broader spectrum of gameplay choices you are bringing more people into the game. besides, graphics are fine.
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To answer their question: HELL NO.
WW1 games just don't succeed. I don't want HTC to blow/waste any time on a dead end, when there's much more that could be done in other areas.
completely HELL disagree with your selfish and shortsighted opinion :eek:
Hopefully HTC is smarter than that.
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I have no interest in WWI aircraft.
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Yeager, name one successful WW1 online flight sim. Red Baron doesn't count because it was offline.
.....
I thought so.
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Yeager, name one successful WW1 online flight sim. Red Baron doesn't count because it was offline.
.....
I thought so.
I think what we are looking for here Krusty, is more options for more people.
There is NO WAY adding a few WW1 kites is going to deprive you of ANYTHING in this game. All you would have been saying "yes" to would be for more people to have more enjoyable options in our shared online community.
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Well one thing HTC does not want to do I imagine is take no more than a certain percentage of players from the existing base. The revenue to pay for the WW1 setup should come from new markets, new player revenue.
Additionally advertising for a new product should help bring in enough new players to pay for WW1 and excite new players to the existing expanded product. New products are a must in any business, some company's maintain that 15-25% of the yearly revenue must come from new products.
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I would love to see WW1 come to Aces High. The first implementation of it would be relatively simple too. Just take a Stuka and go like this ;) and you have a Spad 13. Go from there. I'd love it!
My first experience with MMOLG was Red Baron II (which evolved into RB3D and RB3D-online). There were hundreds of guys online, squadrons, the whole nine yards. I was in the Lafayette Escadrille squad and these were some serious folks! Being my first experience and such a long time ago (mid 90's) I probably have more of a romantic memory of that experience than a realistic one but I'm telling you, it was a blast! Having to worry about your wings flying off in your Niuport 11 or not pulling G's while firing your guns else risking jams was very immersive. One of the coolest features of the online play was how they handled "radar" which of course, did not exist in any form IRL. Naturally, not having any way to see planes on the map would ruin online play, so the way they handled it was to use the least capable aircraft on both sides (Morane Bullet for the Allies, Fokker E.III for the Axis) to be used as recon planes. In order to "turn on radar" in a sector, a player had to fly a recon mission (unarmed) from one border of the sector to the other. If he made it successfully, radar would come on in that sector for a period of time (don't recall how long). You could then see all the planes from both countries once that sector was recon'd. Ah, how I loved that game!
I have always wished for a WW1 game to emerge and IMO no one could do it better than HTC.
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I think what we are looking for here Krusty, is more options for more people.
There is NO WAY adding a few WW1 kites is going to deprive you of ANYTHING in this game. All you would have been saying "yes" to would be for more people to have more enjoyable options in our shared online community.
Exactly, its called growth, if he can successfully expand the player base with a new product it enables him to grow in revenue and personnel. The personnel so needed to maintain and expand Krustys precious ww2 version.
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You think 1 WW1 plane is going to make a WW1 arena? No. They need a whole planeset, then a special terrain to accomodate the ludicrously slow flight speeds, and then they need another arena (which would have less action than the AvA is my guess), all of which would take a lot of thought and planning, and wind up being unused by 99% of the arena.
P.S. You're assuming any new blood will come in just for WW1 games. More than likely a small minority that already subscribe will try it out. That's little to no new revenue, and a lot of expended time/effort.
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name one successful WW1 online flight sim. Red Baron doesn't count because it was offline.
WWII online sims are rather scarce when you add the magical term "SUCCESSFUL".
Now as already suggested place some biplanes in EW that actually fought in the war. Interesting... and EW gets a shot in the arm. Won't be a 6 man sqad fighting no one just capturing anymore. :aok
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You think 1 WW1 plane is going to make a WW1 arena? No. They need a whole planeset, then a special terrain to accomodate the ludicrously slow flight speeds, and then they need another arena (which would have less action than the AvA is my guess), all of which would take a lot of thought and planning, and wind up being unused by 99% of the arena.
P.S. You're assuming any new blood will come in just for WW1 games. More than likely a small minority that already subscribe will try it out. That's little to no new revenue, and a lot of expended time/effort.
Sorry but who are you responding to? If its me see my first post. I need to go back and see who may have suggested one plane.
I'm sure HT knows how to analyze cost vs expected return.
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I wonder what the dweeb plane would be?
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Sorry but who are you responding to?
You and Yeager, but I didn't read through 5 pages of the thread so it may apply to previous discussions also.
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Guess you missed Pyro's post then. :)
"Relax, it's just a poll. It's not the opening of the seven seals. Another thing I said at the con was that we had a number of things for various projects that have been sitting in our virtual garage collecting dust. We're not looking to move off in a whole new direction or make a new game. We have plenty of big projects in the queue. If we do something along these lines, we would not make it into a big project."
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Well, you could hardly just make one model (i.e. Se5A) without some sort of framework to fly it in. It won't exactly fit in any arena in-game, and if it were just a 1-off (AH Con special ride?) then yall wouldn't be polling about "WW1 air combat" -- which implies more than 1 plane and a WW1 framework :devil
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personally I would love it-true raw air combat-I played red baron for years and it was one of my favorites
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upgrading graphics means higher more demanding computing resources that will put more people out of the game.
Ummm, the present code allows one to "turn down" the graphics, no reason that particular switch/slider can't/wont be included in a graphics update.
If you bring in a broader spectrum of gameplay choices you are bringing more people into the game.
Perhaps initially, but IF the graphics are mediocre at best, ya'll darn sure will not retain players.
besides, graphics are fine.
There is certainly room for improvement..imho. Forget the "WW1" stuff, bring the present game to it's full potential.
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P.S. You're assuming any new blood will come in just for WW1 games. More than likely a small minority that already subscribe will try it out. That's little to no new revenue, and a lot of expended time/effort.
I think your assertions continue to be shortsighted and just plain wrong, when applied to the larger user base.
In my case: After nearly 10 years of this AH WW2 thing I have developed a pattern over the past several years where I typically pay for 3 or 4 months before burnout sets in and I break for 3 or 4 months sometimes longer. I have long ago stated if this game was more inclusive of the total history of air warfare, more interesting in the larger sense, then I would have alot more in the larger game to keep me intersted. I know from talking to many other subscribers that this approach, although unfortunate for HTCs bottom line, is a practice more people use more often as they age through the game.
Bottom line: You are simply on the wrong foot here Krusty. But I respect your opinion.
I hope HTC knows better, and does "better" with the game by adding in this important content.
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I think your assertions continue to be shortsighted and just plain wrong, when applied to the larger user base.
In my case: After nearly 10 years of this AH WW2 thing I have developed a pattern over the past several years where I typically pay for 3 or 4 months before burnout sets in and I break for 3 or 4 months sometimes longer. I have long ago stated if this game was more inclusive of the total history of air warfare, more interesting in the larger sense, then I would have alot more in the larger game to keep me intersted. I know from talking to many other subscribers that this approach, although unfortunate for HTCs bottom line, is a practice more people use more often as they age through the game.
Bottom line: You are simply on the wrong foot here Krusty. But I respect your opinion.
I hope HTC knows better, and does "better" with the game by adding in this important content.
I on the other hand am quite the opposite. Flying is Flying. Some biplanes isn't gonna change getting burnt out. I'd rather be flying WW2 planes as well...
"Bottom line: You are simply on the wrong foot here Krusty. But I respect your opinion."
He's on the wrong foot because you say so? Interesting...
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I remember when Dawn of Aces came out. It held the masses interests for about 2 months, then DOA arena's population fell to about 5% to 10% of the main arena's population at any given time.
And I remember why, too.
WWI air combat was terribly boring and repetitive compared to WWII air combat.
For starters, the planes are amazingly slow. It took forever to get into a fight.
Secondly, there wasn't enough difference in the different plane's top speeds to make disengaging from a fight a possibility. As such, you would think that this would lead to lots of "fights to the death" but...
...The planes are made of wood and fabric and the guns are few and weak. You could unload your entire ammo supply into a plane and do nothing but poke holes in the fabric all over it, and it could still keep on flying as if nothing happened. You would occasionally hit something critical, like the engine, fuel, or pilot, bit it seemed 75% of your hits had no appreciable effect.
So typical 1v1 dogfights frequently had their winner determined by who still had plenty of ammo. Or...
...who brought along the most friends. 4v1 fights seemed very typical, and it seemed the only reliable way to actually shoot an enemy down due to the sheer weight of ammo that could be aimed at a target.
Anyway, like I said: very repetitive and boring.
-Llama
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LLAMA has spoken! :aok
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He's on the wrong foot because you say so? Interesting...
Please don't read too much into it. Just stating an opinion. Krusty is a good guy capable of sorting through opinions that disagree with his own.
I really believe, I believe STRONGLY that AcesHigh would be a better product with more choices. I know it would be, I just don't share the concern that
by adding WW1 content you are necessarily harming the development of WW2 content, or Korea era content......
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I'd like to get a new terrain with the WWI arena as well. New Terrain, new Arena, and new planes.
Check the front page.
:lol
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Yeager, name one successful WW1 online flight sim. Red Baron doesn't count because it was offline.
.....
I thought so.
Simguilds Flying Circus.
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Simguilds Flying Circus.
looks like someone registered just to post that ..
:lol
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see! just the rumor of WWI has brought in new blood!
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WW1 combat would ROCK!!!!!!! :aok :aok :aok :aok :aok :aok :aok
Thats where it all started. It is the true father of aerial combat. I am surprised so many people objected. I figured it would be a sure hit with everyone.
And besides I am kinda getting bored with all the MA hording, picking dweebery. DA furball looked promising when it started but thats been taken over by a gang who hangs out on the block making sure nobody has any fun except them.
I would also like to see a Korea version as well but If I have to pick I want WW1
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The problem with WWI is the same as WWII, Korea, Vietnam, etc.- they're all niche markets. WWI enthusiasts are admittedly a much smaller percentage of the market than any other period, for all the reasons Llama posted. Most of the non-Jet set gravitate to WWII, for the faster planes, better armament and more glamorous planes. Even though they usually fly them slowly and around and around in circles, like WWI combat was, not WWII.
I for one loved DoA for the same reasons Llama just badmouthed it- most of the people in there were ENTHUSIASTS, not GAMERS. You could get a good, long, hard fight in there and usually it would stay 1v1. A fight above any help usually meant that they were out of the equation, and a fight out of icon range meant any help was several minutes away. Plus with most planes being similar in performance, tactics meant much more that crank and bank fighting- anything you could do, your target could do. You had to outsmart him before you could outfly him. You didn't just scream in with your hair on fire and all guns blazing and expect to blow off your targets tail or wing with a half second burst- you had to WORK for it. And you had to learn to shoot, not just spray-and-pray. The difference between a guy with a 20% hit rate and guy with a 3% rate was obvious and dramatic. I often landed 4 or 5 kills with ammo left over once I learned how to shoot and aim in my ride of choice (Albatros D.V). The limiting factor was usually fuel and finding oppsition.
And I'm still a big fan of non-cannon armed planes. That is a BIG selling point for me when it comes to WWI.
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finish making AHII first before making WWI.....
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Having tried "Dawn of Aces" when I was at Warbirds----it is quite boring. IMO, technology reached a perfect balance in WWII from the standpoint of a combat simulation. I find WWI and post WWII equally tedious.
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All the squeakies could ruin it when they log in and answer the poll. "Mommy, what's WWI?" lolz.
WWII Beta, they will probably understand that one :D
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You think 1 WW1 plane is going to make a WW1 arena? No. They need a whole planeset, then a special terrain to accomodate the ludicrously slow flight speeds, and then they need another arena (which would have less action than the AvA is my guess), all of which would take a lot of thought and planning, and wind up being unused by 99% of the arena.
P.S. You're assuming any new blood will come in just for WW1 games. More than likely a small minority that already subscribe will try it out. That's little to no new revenue, and a lot of expended time/effort.
Kinda like your "knowledge" on the Polish Air Force. You know little about of which you speak. The sooner you realize this, the easier life will be for you.
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Said the person that exaggerated the Polish Air Force's history to the point he made it sound like they were the most important and numerous fighting force the world has ever seen?
:rolleyes:
Quit believing your own press. The sooner you do, the easier it will be on you.
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Said the person that exaggerated the Polish Air Force's history to the point he made it sound like they were the most important and numerous fighting force the world has ever seen?
:rolleyes:
Quit believing your own press. The sooner you do, the easier it will be on you.
I never said such a thing. Dig up the quotes.
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Hmmm I bet 1st 3 aircraft are the Dr1, camel and 1 1/2 strutter ! :devil
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No cannons and slow planes. Probably not alot would like it.
Id love it.
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No cannons and slow planes. Probably not alot would like it.
Id love it.
No GV's. Tanks supported infantry.
No Base Taking. No paratroops nor transports.
Cavalry?
wrongway
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Polish Air Force? What's that, a couple of guys with a Piper Cub who once saw Top Gun on cable? :aok
As for WWI air combat, sure, sounds fun, just one more arena for me to be reminded of how badly I suck. I just want the opportunity to say on 200 "Did you see what that Fokker just did!"
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I see Krusty and Karaya are "bonding" again :uhoh
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No cannons and slow planes. Probably not alot would like it.
Id love it.
For the same reason many of us in Battleground Europe enjoy the first Tier of each campaign, where the Luftwaffe has the Bf 110C-4, Bf 109E-1, Bf 109E-4 . And the Allies get the Hawk 75 , Hurri I, Spit Ia, and Dewoitine 520. (recent change, recently it was just the 110 v Hawk 75 and Hurri I)
Aircraft in that tier are slower, generally not as lethal. Combats are more thrust and parry and counter attack then just everyone zooming around in their lazor instant kill x wings Spit IXs/P 38Fs/Fw 190A-4s.
Edit - BTW looking through some of the Fokker, Albatros , etc designs, were there any single seat fighters or fighter/scouts with more than 2 Foward firing LMGs as armament (that were produced in number and saw service).
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So typical 1v1 dogfights frequently had their winner determined by ...who brought along the most friends. 4v1 fights seemed very typical, and it seemed the only reliable way to actually shoot an enemy down due to the sheer weight of ammo that could be aimed at a target.
Damn! He just described the MA we have now! :rofl
As Phan said to me once, "there are a lot of 1v1s in Aces High, 1v1+1+1+1+1."
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well......... im in for a ww1 game.......have yet to vote in the game cause im currently playing Enigma: Rising Tide (another good "old" game) but count this as my yes.
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What are you so afraid of?
An Early Early War Arena?
And despite the bitter tears here, I'll bet the polling is 70% in favor of WWI Air combat.
Cry your eyes out.
TEShaw won't be killing you in the Late War Arena; he'll be killing everybody else in the monoplane, biplane, pusher arena.
Please enjoy.
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oh baby yes, yes. yes. oh baby.
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Can we have the F4 Phantom ? With rear aspect only missles, she sure would be so much fun to fly and fight in!
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oh baby yes, yes. yes. oh baby.
Looks like Bat does his 'stick stirring' offline. :rofl
j/k Bat :aok
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:lol
Offline from ah maybe, but it still requires an internet connection :p
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Edit - BTW looking through some of the Fokker, Albatros , etc designs, were there any single seat fighters or fighter/scouts with more than 2 Foward firing LMGs as armament (that were produced in number and saw service).
Most didn't even start out with 2, that was basically from late 1916 on, once the Albatros came out. Fokker Eindecker, DH.2, Nieuport, Morane... all had a single .303. Many also had drum fed guns, not belt fed ones, that required the pilot to change an ammo drum every 80 rounds or so.
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And despite the bitter tears here, I'll bet the polling is 70% in favor of WWI Air combat.
I would be interested to see the results if there was a poll "Are you interested in flying aircraft against their historical opponents"- I would imagine there would be a lot of interest, however you don't see a soul in the AvA.
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I would be interested to see the results if there was a poll "Are you interested in flying aircraft against their historical opponents"- I would imagine there would be a lot of interest, however you don't see a soul in the AvA.
You did for a while, until certain groups took it over, and many folks got tired of the same matchups or same opponents in every setup (like Spits in EVERY setup).
I still think the old WWII arena in WB, with its rolling plane set, was a much better option than the "planeset" style used in our AvA.
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As long as I get the one with the Blue-Ray player, I'm all for this new venture!
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IIRC, Max Immelmann had his Eindecker outfitted with 3 Spandaus, which may have been responsible for the interrupter malfunction that lead to his death (at least, that's one of the theories).
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Simguilds Flying Circus.
Indeed! That was a great game while it lasted!
Flying Circus never appeared to me to be a serious effort. They freely admitted it was a proving ground for various network technologies and techniques. Almost like a grad school thesis project or something. I was coming out of Fighter Dual at the time and many other FD'ers were playing that game too. Lots of fun even though it was played on a pool table.
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Indeed! That was a great game while it lasted!
Flying Circus never appeared to me to be a serious effort. They freely admitted it was a proving ground for various network technologies and techniques. Almost like a grad school thesis project or something. I was coming out of Fighter Dual at the time and many other FD'ers were playing that game too. Lots of fun even though it was played on a pool table.
Fighter Duel!? :O
Now theres a blast from the past.
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I see Krusty and Karaya are "bonding" again :uhoh
Nah, he's knows he bases his crap on insinuations and nothing more.
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I voted no.
I would like HTC to stay focused on filling the many holes in the ww2 planeset, update the older models and give us new ord options before spending time on ww1. It should keep em busy for years and years.
:)
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First of all, I am very excited by this news. I believe there is an opening for a WWI flight sim, and if it came from HTC, who has crafted what is the best all-around WWII flight sim, so much the better.
Like it or not, I believe HTC has more customers to gain by expanding into WWI than it does by adding the Heinkel, or the Oscar, or the Brewster. The latter will serve to satisfy customers who are already here, the latter will attract new ones.
I believe it has to be done right to be worthwhile though. The immersion is a must factor for anyone attracted to this arena. First and foremost, to make it challenging and hold the interest, the planes need to have all their quirks and flaws modeled in. Flying a Camel doesn't need to be like flying a 100mph Spit, etc and so forth. The terrain graphics update underway will help, and since AHII planes are already so graphically detailed and the new cockpits are so nice, I think we can check this box. I believe any WWI arena should be an axis vs. allied setup, for the reasons already mentioned. A historical map with the nice new terrain, aerodromes, ballons, and of course, No man's land. I believe that because almost week by week innovations was such a part of WWI, RPS should also be used.
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I still prefer the Master Plan I unveiled in another thread several weeks ago (rather than diverting resources from mainline AH development), but I'll be happy when I get my wood and canvas, however it comes. :salute
When I win the lotto, I will be starting a subsidiary company to HTC that will use the same engine and graphics to make a WWI sim. Call it Aces High: Wind in the Wires or something like that.
And it will be Central vs Allied arenas, not the massive free-for-all mess we have now. :)
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Like it or not, I believe HTC has more customers to gain by expanding into WWI than it does by adding the Heinkel, or the Oscar, or the Brewster. The latter will serve to satisfy customers who are already here, the latter will attract new ones.
I'd be satisfied, and I'm already here... :aok
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Heck. I like WWII air combat. When they gonna offer something along that line?
(note" the arenas are a fantasy slap fest circus "flying" simulated WWII aircraft.
It is not a venue for anyone who wants to experience WWII aircombat. IMO
that's what scenarios do (somewhat) and what CT was hopefully to provide)
I think the ragwings will do nicely in the current arenas...
It't the historical setups I'm curious about. Like what types planes are the thinking? Will they have bombers? the mighty Opel even? Derigibles and zepps?
This idea, while I love it, died over at the other game company due to lack of updates and new material. In fact it's so dead there, that you only find 3 to 7 players max at any given time.
So... What's HTC's take on keeping there version fresher than the old WB one?
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I think the ragwings will do nicely in the current arenas...
It't the historical setups I'm curious about. Like what types planes are the thinking? Will they have bombers? the mighty Opel even? Derigibles and zepps?
This idea, while I love it, died over at the other game company due to lack of updates and new material. In fact it's so dead there, that you only find 3 to 7 players max at any given time.
So... What's HTC's take on keeping there version fresher than the old WB one?
DOAIII is definitely a pale comparison to DOA II which was vastly popular. So much so that they had to kill it to get people to try DOA III....and eventually (in a short time) leave. Sound business, eh?
If its complete and done right, a WWI sim would be very popular . Besides, it would be cool to see the 1337 dewdz reaction after they surpass 150 ias in a dive, hehe.
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Red Barron was a pretty fun game......I love WW2 aircraft by far!.......I think WW1 next,, in order of preference. and then jets.
Jets never seemed that fun .....radar lock on something you can't really see ..a distant explosion you barely see.....not so fun
Much more fun to see the bullets ripping through your enemy...the smoke the flames.........
<S> 999000
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999000 in a Gotha or Caproni, maybe a Farman...
I'd hit that! :lol
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Personally I've always felt that the current terrain was more befitting WWI then WWII.
I think a WWI arena would be a fine addition to the game
I wasn't aware that the terrain in Europe had upgraded itself to a more modern look in the time span between WWI an WWII.
Learn somthin new every day........
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hellz no. WW1 air combat was more a act of sucide and survival. but it would be cool to see a zeplin try and bomb HQ's lol
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I wasn't aware that the terrain in Europe had upgraded itself to a more modern look in the time span between WWI an WWII.
Learn somthin new every day........
Actualy, considering a large area of France was ruined during WW1, the difference in pre and post 1918 is quite noticable in places, some chateux and villagees were obliterated completely. But then you would have to have been to France to have seen this of course.
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Nah, he's knows he bases his crap on insinuations and nothing more.
Karaya likes to mislead people on topics by grossly taking things out of context. This thread is just another example. His initial insult thrown at me was baseless as well, but I let it slide. Then he keeps harping on it.
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nope,.....i'd be a ww1 online,. I have been a ww2 buff since kindergarden...(got in trouble checking out a time life book) instead of cat in the hat. Somehow I've felt drawn to ww2 since a youngin.
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Karaya likes to mislead people on topics by grossly taking things out of context. This thread is just another example. His initial insult thrown at me was baseless as well, but I let it slide. Then he keeps harping on it.
"Out of context"? Wrong, you posted incorrect information in regards to aircraft. But even worse, brought up the untrue: "They charged tanks with swords."
"Insult"? Hardly, we're sick and tired of you getting smacked down by the truth in almost every thread you post. Examples? Glacier Girl.
"Baseless"? Save face, you have no retort because any quote you dig up on me, is fact.
"Mislead"? You make a pointless comment and routinely get called on them. Whether it be in the Aircraft and Vehicles, Hardware, GD, it doesn't matter. You rarely know of what you speak and this thread proves that point.
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oh boy here we go again.
Jay, most people reply and post gibberish on this forum and there are hundreds of know it all know nothings on any given sunday. Krusty has been a target for too long now. Sure he sometimes gets his info wrong, but hell at least he is bold enough to make a go of it.
When was the last time anyone quoted krusty for one of his many relavent and accurate posts to say "good point kursty, well said". Yep, basically never.
just my 2cent, im not taking sides, you guys rip each other to bits for all i care :)
S!
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. Sure he sometimes gets his info wrong, but hell at least he is bold enough to make a go of it.
S!
Sometimes....? :noid :D
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oh boy here we go again.
Jay, most people reply and post gibberish on this forum and there are hundreds of know it all know nothings on any given sunday. Krusty has been a target for too long now. Sure he sometimes gets his info wrong, but hell at least he is bold enough to make a go of it.
When was the last time anyone quoted krusty for one of his many relavent and accurate posts to say "good point kursty, well said". Yep, basically never.
just my 2cent, im not taking sides, you guys rip each other to bits for all i care :)
S!
I know exactly what you're saying, he's now on my pay no mind list. He's an idiot and will be ignored for it. I just had to set the record straight. :devil
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Krusty is my friend. simple as that
if that makes me ghey or something so be it :D
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(http://www.military-aircraft.org.uk/ww1-fighter-planes/nieuport-17.jpg)
(http://www.military-aircraft.org.uk/ww1-fighter-planes/fokker-dr1-triplane.jpg)
(http://www.military-aircraft.org.uk/ww1-fighter-planes/spad-s.xiii.jpg)
(http://www.military-aircraft.org.uk/ww1-fighter-planes/fokker-dvii.jpg)
(http://airforce.gov.au/raafmuseum/exhibitions/tech_hang/images/display/Technology%20Hangar%20Instruments/SE5-cockpit.jpg)
(http://www.jastaboelcke.de/books/images/dr1cockpit.jpg)
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finish making AHII first before making WWI.....
A game like AHII might never be "finished". The subject matter is so huge that to game every aspect of it would take many many programmers decades to model and add graphics for everything.
Branching off makes sense from a business sense. People like Filth who would like a time frame that is almost exclusively ACM. With all the whining that goes on within this forum about squeakers, tool shedders, etc. I suspect that a WWI game would not have squeaker or tool shedders. It would have a more pure ACM environment though.
All that said, someone else's idea of adding biplanes to the EW planeset would be a good launching point. It would add to the WWII planeset/scenarios/EWA and it would give HTC a test ground for biplane modeling within the AH game design.
Suddenly I am think of a Spanish Civil War FSO... I-16, Early 109, Some bi-planes, HE111
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If almost they will give us an arena and two planes (Fokker dr1 and camel F1) it must be great and full of fun.
I hope it will get reallity someday
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I would love to see WW1 aircraft added to the plane set and even a WW1 specific arena.
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I would love to see WW1 aircraft added to the plane set and even a WW1 specific arena.
You just want to fight a Bf-109 in a Camel, we all know what you're thinking. :)
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for the 109 that would be like trying to not overshoot an average Ford Mondeo that can fly and is lighter than most seagulls...
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And for the Camel, like trying to catch a GT-500 with a Dodge Omni going uphill. :)
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pure stalemate :cry
enter picker from stage left in albatros.
bye bye camel
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And for the Camel, like trying to catch a GT-500 with a Dodge Omni going uphill. :)
Which Omni? My buddy in HS had a GLH. He beats Vettes all weekend long.
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Which Omni? My buddy in HS had a GLH. He beats Vettes all weekend long.
If I'd meant anything other than the baseline econobox, I'd have said so. The one my dad had couldn't hit 55 going downhill with a tailwind and your arm out the window.
:D
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Video that includes footage of a Spitfire struggling to stay in formation with a Camel. Some other interesting bits about the Camel as well. The Spitfire seems so modern and professionally built in comparison.
http://www.youtube.com/watch?v=qtprTL66-FY
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Video that includes footage of a Spitfire struggling to stay in formation with a Camel. Some other interesting bits about the Camel as well. The Spitfire seems so modern and professionally built in comparison.
http://www.youtube.com/watch?v=qtprTL66-FY
Great stuff!
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Now wheres the D.VII in formation with a Fw-190? :aok
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Now wheres the D.VII in formation with a Fw-190? :aok
I think the top speed there is literally hopelessly far below the 190's stall speed... :D
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I get a kick out of folks talking about the Red Baron and the triplane he's kown for. In actuality he scored most of his kills before aquireing the DR1. The DR1 was actually built because sopwith had a triplane on the front lines that was doing well. There were not that many sopwith triplanes built but the few that made it to the lines were doing the job. The fokker DR1 was a poorly built machine. Fokker did not believe in engineering calculations. The DR1 was almost as dangerous for the germans as they were for the brits. They had a terrible problem with the top wing leaving the aircraft.
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I get a kick out of folks talking about the Red Baron and the triplane he's kown for. In actuality he scored most of his kills before aquireing the DR1. The DR1 was actually built because sopwith had a triplane on the front lines that was doing well. There were not that many sopwith triplanes built but the few that made it to the lines were doing the job. The fokker DR1 was a poorly built machine. Fokker did not believe in engineering calculations. The DR1 was almost as dangerous for the germans as they were for the brits. They had a terrible problem with the top wing leaving the aircraft.
Yeah, but they'd have to include it in the initial release, or the whining would be B-29 to the Nth power.
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I get a kick out of folks talking about the Red Baron and the triplane he's kown for. In actuality he scored most of his kills before aquireing the DR1. The DR1 was actually built because sopwith had a triplane on the front lines that was doing well. There were not that many sopwith triplanes built but the few that made it to the lines were doing the job. The fokker DR1 was a poorly built machine. Fokker did not believe in engineering calculations. The DR1 was almost as dangerous for the germans as they were for the brits. They had a terrible problem with the top wing leaving the aircraft.
The D-VII would be fun. I hope that HTC does this.
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A game like AHII might never be "finished".
With all the whining that goes on within this forum about squeakers, tool shedders, etc. I suspect that a WWI game would not have squeaker or tool shedders. It would have a more pure ACM environment though.
:aok
:rock
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I think the top speed there is literally hopelessly far below the 190's stall speed... :D
Nah, a D.VII could do about 120mph. Now a DR1 triplane, that is hopeless. I think it tops out at about 75mph.
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Nah, a D.VII could do about 120mph. Now a DR1 triplane, that is hopeless. I think it tops out at about 75mph.
Yes...turns out you are right...."First Eagles" gives the airspeed in knots for some bloody reason. :huh
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HMMMMM how long would it take for you to kill an entire town with a few .30 cal bi-planes... :rofl :rofl :rofl
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And 40lb bombs and hand grenades, :)
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HMMMMM how long would it take for you till kill an entire town with a few .30 cal bi-planes... :rofl :rofl :rofl
I doubt this would have a "WIN T3H W0R!!!" involved. It'd be straight up ACM.
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I doubt this would have a "WIN T3H W0R!!!" involved. It'd be straight up ACM.
Winning the war with feats of arms kinda goes against the whole WWI theme.
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The thing is that the name of this game is Aces High, not WWII. So technically we could have all era's of aircraft.
It could be a customer base of 20,000 members then. EEEEEEKKKKK
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This would likely bring me back
Miska aka Vlasov
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Winning the war with feats of arms kinda goes against the whole WWI theme.
Indeed, the very definition of a good battle in the AHII mains is a stalemated quagmire with massive casualties on both sides.
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I'd like to get a new terrain with the WWI arena as well. New Terrain, new Arena, and new planes.
Yeah im with you plus I miss a game called Flying corps and it gives AH to attract some players from Red baron 3D and the new terrain might grab some ppl from battleground europe
We need more ppl more planes and above all A WW1 Arena
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Maybe try to balance everything out somewhat as far as
what is available from that era.. Put a progressive perk cost on all the jets except entry level rides that wouldn't fair much better than piston rides..
My parameters would be 1)No missiles, 2)Make a "Jet combat" arena. No jets in our current arenas!
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(http://80thfs.homestead.com/WWITimeline.jpg)
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This would likely bring me back
Miska aka Vlasov
Grim says he'd buy a new flight controller for this. :)
<S>
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New sig says it all. (http://www.theaerodrome.com/forum/images/smilies/goggleson.gif)
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BRING ON THE WWI AIRCRAFT. CAMELS, FOKKER DR1'S, SPAD XIII'S, SE5a'S, SOPWITH SNIPES, SPAD VII'S, ALBATROS DVa'S, SIEMONS SCHUCKERTS, BRISTOL F2B'S, HABE'S CL2'S, N-17'S , N-24'S, FOKKER D.VII'S (BMW ENGINE), MORAINE BULLETS, AIRCO DH2'S, SOPWITH TRIPLANES..........AND THE LIST GOES ON AND ON.
YOU THINK WWII IS FUN........WWI IS EVEN MORE INTENSE. PLANES RUNNING AROUND AT 100 MPH.......WOOD AND CANVAS.......GOGGLES TO KEEP THE BUGS AND SMOKE OUT OF YOUR EYES. THE RED BARON WITH HIS KILL STREAK OF 80.......A TURN FIGHT THAT LASTS FOR 10 MINUTES......FIGHT SO INTENSE YOUR ARM IS SHAKING !!!!!!!! CAN YOU HANDLE THAT?
:salute
MANO
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Wow, this is REALLY bringin' folks out of the woodwork!
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Another thing I said at the con was that we had a number of things for various projects that have been sitting in our virtual garage collecting dust.
Dust or Vapor?
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Bring more World War II aircraft and do more with the present game, by adding new different tanks, carrier, battleships and destroyers task groups, landing craft, and u-boats. Add some dirt runway airfields. Have a English, Germany and Japanese Navy task group also.
Just have a battleship and destroyer task groups.
Turn the edge and get some good additions and do more of a combat simulator.
Stop the hangers popping up after 6 minutes. This is making the game act like an arcade game.
World War I = slow & boring
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(http://members.cox.net/dstruse/8.jpg)
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(http://members.cox.net/dstruse/12.jpg)
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Having read Pyro's post I just can't help wondering why all the additional posts???
Maybe because like me, many folks are looking for a good WWI online game like DoA was before IEN wrecked it?
I know for a fact that there are alot of WWI grogs out there that want a good WWI game and think they would come here for it IF HTC decides to go that route (sounds like they are just looking for some base input tho)
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I am in favor of the WWII camp. Bring on more WWII planes and how about the addition of submarine warfare? Also what about the addition of gliders with troops? You could release the gliders out of range of the gv's and attempt to land troops.
DAGO
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I would LOVE WW1 birds, provided going that route didnt put the ww2 (current game) on the shelf.. which Im guessing is probably what would happen.
the current game is getting a bit.. very.. tired for me, my schedule is too spastic to reliably make any events so im pretty much stuck in the MA grind... some old school.. im mean really old school dogfighting would be a real shot in the arm..
and insted of the RV8 hitech could add the wright flyer.
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BRING ON THE WWI AIRCRAFT. CAMELS, FOKKER DR1'S, SPAD XIII'S, SE5a'S, SOPWITH SNIPES, SPAD VII'S, ALBATROS DVa'S, SIEMONS SCHUCKERTS, BRISTOL F2B'S, HABE'S CL2'S, N-17'S , N-24'S, FOKKER D.VII'S (BMW ENGINE), MORAINE BULLETS, AIRCO DH2'S, SOPWITH TRIPLANES..........AND THE LIST GOES ON AND ON.
YOU THINK WWII IS FUN........WWI IS EVEN MORE INTENSE. PLANES RUNNING AROUND AT 100 MPH.......WOOD AND CANVAS.......GOGGLES TO KEEP THE BUGS AND SMOKE OUT OF YOUR EYES. THE RED BARON WITH HIS KILL STREAK OF 80.......A TURN FIGHT THAT LASTS FOR 10 MINUTES......FIGHT SO INTENSE YOUR ARM IS SHAKING !!!!!!!! CAN YOU HANDLE THAT?
:salute
MANO
>
:aok
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Wow! Airplanes that go 100 mph ,climb 800 fpm, and shoot two deer rifles at a time?
I can just hear the EWA hordes running to the WW-1 arena.
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Actually, I believe the slowness could add to the intensity. What is done at 200 yards with the WWII set would be done at 50 with WWI planes.
Also, comparing EW and, not so sure. EW ACM is not qualitatively different than LW ACM. Same thing with planes that top out ~50mph slower and a limited plane set. Actually, for all intents and purposes it is the same thing except with mostly HurricaneIIcs. Combat in planes that top out not too far above where WWII planes stall though...that will be qualitatively different. The fact that your computer monitor (not your gunsight, not your windscreen, your *monitor*) is half-filled with whatever you are killing is quite visceral.
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Most players wont take the performance step down of the EWA. What makes you think they will run to the WW 1 arena where the airplanes in it can be outraced by the slowest of WW-ll planes? How many 10 min climbs to 10,000' you think they will endure? Only to be HO'd and pilot wounded and forced to climb again.
No, I think 9 out of 10 might fly the arena once and never do so again. These airplanes were so slow theres really no way you could fight them on a regular map. Even worse AH will be spending all those man hours creating a different sim when their main sim needs so much more work. More updates, more airplanes, more vehicles. Mostly tho I just think almost all their players just wont like the performance step down of a WW-l sim. Especially if it was modeled realistically. I think Korea would get far, far more use.
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Most players wont take the performance step down of the EWA. What makes you think they will run to the WW 1 arena where the airplanes in it can be outraced by the slowest of WW-ll planes? How many 10 min climbs to 10,000' you think they will endure? Only to be HO'd and pilot wounded and forced to climb again.
No, I think 9 out of 10 might fly the arena once and never do so again. These airplanes were so slow theres really no way you could fight them on a regular map. Even worse AH will be spending all those man hours creating a different sim when their main sim needs so much more work. More updates, more airplanes, more vehicles. Mostly tho I just think almost all their players just wont like the performance step down of a WW-l sim. Especially if it was modeled realistically. I think Korea would get far, far more use.
Why do you note that they were slower and climbed slowly, yet assume the combat altitudes will be the same as the WWII arenas and that the bases will be as far apart? That is silly and it grossly underestimates the ability of others to think.
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Why do you note that they were slower and climbed slowly, yet assume the combat altitudes will be the same as the WWII arenas and that the bases will be as far apart? That is silly and it grossly underestimates the ability of others to think.
Nope! I'm guess in that we see so few maps in the WW-ll sim that nobody is going to bother making new ones for a few WW-l planes.
10,000' was not the combat altitudes of WW-ll. Mostly it was fought higher. Even in WW-l there was a race to build better and better performing airplanes in the 10,000' to 16,000' altitude range. 10,000' is an entirely realistic altitude for a WW-l fighter sweep. Even then altitude= energy and energy= life. Service ceilings of WW-l aircraft were generally in the 20,000' range. Think there wont be cherry pickers in a WW-l flight sim?
The ultimate expression of air power in the war, the Fokker DVII , was dominating largely because of its high alt performance, roll rates, and dive characteristics.
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People are sitting here talking about the slowness of WWI airplanes in terms of flat out top speed, which is accurate. What they do not realize is that because everything is done so much closer in, and because the airplanes can turn so well at low speeds, on a visceral level the combat feels "faster".
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Sorry for resurecting the dead, but I missed this one!
I REALLY wish HTC would give this serious consideration. I would sooo break out the credit card. Not having an active account, I wasn't able to vote in the original poll.
I think seeing how many of the current WWII players want a WWI arena might only give you part of the data. What you're not seeing is the size of the unserved WWI avaition fan that wouldn't have been on your WWII server to vote. This genre is currently almost completely unserved.
Although I heard WildBill is thinking of revamping DOA. :t
:salute,
Wab
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http://www.facebook.com/home.php#/group.php?gid=65144217716&ref=nf
:salute