Aces High Bulletin Board

General Forums => Aces High General Discussion => Topic started by: Pyro on February 06, 2009, 02:51:59 PM

Title: Terrain changes and low end systems
Post by: Pyro on February 06, 2009, 02:51:59 PM
Many of you have been wondering about how the upcoming terrain changes will affect the performance on machines that are just getting by in the current version.  Graphically low end systems (such as anything with an onboard Intel graphics chip) should not see any decline in performance because they won't be able to utilize the new enhancements.  They will still be able to run the game and without a performance hit, but they will take a hit to how the terrain looks.  This is due to the fact that different types of terrain will not blend in to each other where they touch.  Instead, there will be a hard line where that terrain transition occurs and it will result in checkerboard look in the terrain textures.  It won't look as good but it will still be playable and that is the best we can do while still moving forward.

Title: Re: Terrain changes and low end systems
Post by: B4Buster on February 06, 2009, 02:53:44 PM
Thanks, had been wondering about this myself
Title: Re: Terrain changes and low end systems
Post by: daddog on February 06, 2009, 03:04:10 PM
Thank Pyro. Been wondering about that myself. :)
Title: Re: Terrain changes and low end systems
Post by: Getback on February 06, 2009, 03:10:10 PM
Don't make me go out and buy the ATI 4850 I want so bad. Just don't do it.  :rofl :rofl
Title: Re: Terrain changes and low end systems
Post by: Shuffler on February 06, 2009, 03:28:06 PM
So the folks who still have to turn the crank to start their machines will still be happy. :)

Good of you to post this as there seems to be some folks stressing a bit.
Title: Re: Terrain changes and low end systems
Post by: rabbidrabbit on February 06, 2009, 03:43:11 PM
Great! 
Title: Re: Terrain changes and low end systems
Post by: USRanger on February 06, 2009, 03:45:19 PM
   In my 5 years playing, I've upgraded my video card 4 times and bought a whole new system.  Just to get the most out of my AH addiction.  So it's hard for me to feel sorry for those that complain about their rig being hurt by much needed updates like this.  HTC & AH have to move forward sometimes.  They can't base their business around the peeps with the lowest end systems forever.  Graphically, AH is years behind IL2 & others.  They need to stay semi-current, or they won't attract new customers, who year by year are getting used to other games with kick-arse graphics, especially the younger generations.  They expect eye candy more, because it is now the norm.  I'm not looking forward to buying a new vid card (actually, I get excited about it)  but I know it's the nature of gaming.  You don't need the latest vid card or system for here.  My PC is 3 years old, my card is a 7600GT(same age),  I have 2 gigs of RAM and 50 processes running, yet, I can run AH with hi-res graphics, sliders on full detail, and I still get 75 fps, the max for my monitor.  So, you don't need a huge i.e. expensive hardware upgrade or a top of the line vid card to get the most out of this game, but like every other hobby, it's gonna cost some money to stay up to date with the hobby.

    I didn't mean to say "it's hard to feel sorry" for some of these people.  What I really meant is that I've been there too.  Hell, I've still haven't gotten out of being there..  But I do know that this game will continue to upgrade and update over time, and that I will have too also in order to get the most out of my hobby here.  So I feel for some of ya, and I'm probably with ya, but some need to realize they can't play using an abacus forever.

This is a much needed, if not fairly late graphic upgrade for the game.  I for one can't wait.

 :salute
Title: Re: Terrain changes and low end systems
Post by: Kazaa on February 06, 2009, 04:00:52 PM
The colours still seem to dark Pyro, are you aware that it was a hot topic last time the terrain was redone ?
Title: Re: Terrain changes and low end systems
Post by: Spikes on February 06, 2009, 04:15:25 PM
Many of you have been wondering about how the upcoming terrain changes will affect the performance on machines that are just getting by in the current version.  Graphically low end systems (such as anything with an onboard Intel graphics chip) should not see any decline in performance because they won't be able to utilize the new enhancements.  They will still be able to run the game and without a performance hit, but they will take a hit to how the terrain looks.  This is due to the fact that different types of terrain will not blend in to each other where they touch.  Instead, there will be a hard line where that terrain transition occurs and it will result in checkerboard look in the terrain textures.  It won't look as good but it will still be playable and that is the best we can do while still moving forward.


The hard line is for low end systems only? I've got a pretty high-end system and I'd hate to see the graphics put to shame because of the low end users. I assume that high end users will not see the checkerboard affect.
Title: Re: Terrain changes and low end systems
Post by: Banshee7 on February 06, 2009, 04:18:52 PM
The hard line is for low end systems only? I've got a pretty high-end system and I'd hate to see the graphics put to shame because of the low end users. I assume that high end users will not see the checkerboard affect.

umm...that's what he said isn't it?  :)

I might just go out and buy some RAM and a video card anyway.  God knows I need it
Title: Re: Terrain changes and low end systems
Post by: uptown on February 06, 2009, 04:27:12 PM
I say bring it on! I'll buy what I need to keep up. :aok
Title: Re: Terrain changes and low end systems
Post by: CAP1 on February 06, 2009, 04:27:16 PM
So the folks who still have to turn the crank to start their machines will still be happy. :)

Good of you to post this as there seems to be some folks stressing a bit.

NAH...they'll complain.
Title: Re: Terrain changes and low end systems
Post by: CAP1 on February 06, 2009, 04:28:20 PM
thank god i got my puter fixed.....it moves much faster now.....if not, i have a new one in the works just in case. the one i had the virus in is 6 years old now.
Title: Re: Terrain changes and low end systems
Post by: Spikes on February 06, 2009, 04:31:10 PM
umm...that's what he said isn't it?  :)

I might just go out and buy some RAM and a video card anyway.  God knows I need it
Actually he didn't. He did not mention what would happen with high end comps.
Title: Re: Terrain changes and low end systems
Post by: Shuffler on February 06, 2009, 04:32:40 PM
High end you'll see it as advertised. Pyro was only addressing the low end comps as folks were already fearing the worst.
Title: Re: Terrain changes and low end systems
Post by: Banshee7 on February 06, 2009, 04:34:12 PM
From what I get out of it:  He is discussing low end systems and the new terrain updates.  He says that these systems will see the checkerboard effect.  So, using context clues, etc.., high end computers won't have any (should really say  many) problems with the new terrain.  :)


I may be wrong, but that's what I get out of it.



Darn it shuffler...you responded the same thing...only quicker  :)
Title: Re: Terrain changes and low end systems
Post by: Saxman on February 06, 2009, 04:34:55 PM
The colours still seem to dark Pyro, are you aware that it was a hot topic last time the terrain was redone ?

As opposed to the overly bright and cartoony look now?  :rolleyes:

There's a BIG difference between the previews for the new terrain and when we got the last texture update. The "dark" terrain we had last time had almost no contrast or variation. It was a monotonous expanse of nearly uniform overly-dark green that killed depth-perception. The preview we have for the new terrain shows a LOT more contrast. I don't think it's going to have nearly the same problems as before.
Title: Re: Terrain changes and low end systems
Post by: Motherland on February 06, 2009, 04:35:11 PM
Actually he didn't. He did not mention what would happen with high end comps.
He said that the quality would be decreased from the panic inducing screenshots that they posted... which means that you'll see this on high end...
(http://www2.hitechcreations.com/screenshots/terrain/tertest.jpg)
(http://www2.hitechcreations.com/news/images/terrtest/wss.jpg)


And I'd imagine something similar to what we have now for low end users.
Title: Re: Terrain changes and low end systems
Post by: Cobra516 on February 06, 2009, 06:35:20 PM
I like how there are more small clumps of shrubbery (2d) sharply depicted on the new terrain, those subtle cues really enhance the feeling of speed when you're flying on the deck. 

What's the ETA on the terrain?
Title: Re: Terrain changes and low end systems
Post by: MajWoody on February 06, 2009, 06:37:33 PM
The terrain near the water looks very dark. Other than that it looks awesome.   :aok
Title: Re: Terrain changes and low end systems
Post by: AKDogg on February 06, 2009, 06:39:42 PM
The terrain near the water looks very dark. Other than that it looks awesome.   :aok

Sun is behind the mountain.
Title: Re: Terrain changes and low end systems
Post by: fudgums on February 06, 2009, 06:43:58 PM
im on dialup, what is there to fear
Title: Re: Terrain changes and low end systems
Post by: LePaul on February 06, 2009, 06:45:06 PM
Good news, nice to seem some graphical enhancements are coming.

As for the system requirements, do what you must....every other game lists the system requirements and doesn't cow to the angry Commodore 64 fanboy   :) 
Title: Re: Terrain changes and low end systems
Post by: Ack-Ack on February 06, 2009, 06:47:28 PM
Actually he didn't. He did not mention what would happen with high end comps.

It's pretty much implied through his statement that the checkerboard effect will only be on those low end systems that have to lower the graphic quality.  Those with high end systems will not have this issue.


ack-ack
Title: Re: Terrain changes and low end systems
Post by: Spikes on February 06, 2009, 07:13:50 PM
It's pretty much implied through his statement that the checkerboard effect will only be on those low end systems that have to lower the graphic quality.  Those with high end systems will not have this issue.


ack-ack
Indeed. Thanks for the clarification. :)

I might install AH on my laptop when it comes out to see how "low" "low end" is for them.
Title: Re: Terrain changes and low end systems
Post by: Sincraft on February 06, 2009, 11:48:01 PM
From what I get out of it:  He is discussing low end systems and the new terrain updates.  He says that these systems will see the checkerboard effect.  So, using context clues, etc.., high end computers won't have any (should really say  many) problems with the new terrain.  :)


I may be wrong, but that's what I get out of it.



Darn it shuffler...you responded the same thing...only quicker  :)

lol by the time you see a terrain change in 2012..I THINK you will probably have a newer system right?
Title: Re: Terrain changes and low end systems
Post by: Delirium on February 06, 2009, 11:52:18 PM
Luckily, I have a new system built by TilDeath, for once I welcome the new eye candy.  :devil
Title: Re: Terrain changes and low end systems
Post by: kilz on February 06, 2009, 11:54:49 PM
outstanding news pyro. thanks alot of my squadies where worried about this issue :rock
Title: Re: Terrain changes and low end systems
Post by: skribetm on February 07, 2009, 04:28:26 AM
im playing on an onboard intel 945 video chip (for now), and i get random black dots everywhere on screen with everything on low settings. i still get 30-35 fps average though, very playable. processor is an intel core2duo e7300 2.67GHz, 2GB DDR2 667, 1TB maxtor 7200rpm 32mb cache hdd, in a shuttle K45 barebone system.

good news is i'm on newegg right now to buy components for a new pc build specifically for this AHII terrain update.  =)

would there be foam effects on those waves? getting a water trail spray when flying low on the deck 30-40 ft above water would really be impressive coding!



Title: Re: Terrain changes and low end systems
Post by: Max on February 07, 2009, 07:37:13 AM
im on dialup, what is there to fear


(http://img25.imageshack.us/img25/206/yeagerzy0.th.jpg) (http://img25.imageshack.us/my.php?image=yeagerzy0.jpg)
Title: Re: Terrain changes and low end systems
Post by: skullman on February 07, 2009, 07:38:49 AM
I just hope they fix it where a branch wont stop a tank
Title: Re: Terrain changes and low end systems
Post by: Banshee7 on February 07, 2009, 10:54:51 AM
lol by the time you see a terrain change in 2012..I THINK you will probably have a newer system right?

By 2012 I won't be playing AH much if any at all, as I will be heading to college in the fall of 2010  :aok
Title: Re: Terrain changes and low end systems
Post by: iTunes on February 07, 2009, 11:54:17 AM
I just hope they fix it where a branch wont stop a tank
I was thinking the same.
Title: Re: Terrain changes and low end systems
Post by: rabbidrabbit on February 07, 2009, 03:41:53 PM
What's the ETA on the terrain?

Two weeks.
Title: Re: Terrain changes and low end systems
Post by: Plawranc on February 08, 2009, 04:17:46 AM
Bring it in soon guys The new terrain Will finally Complete Aces High For me

The one thing i had a problem with was the terrain

Now with new water and Ground I think tht AH2 Will Be the biggest sim on the web

 :rock :rock :rock
Title: Re: Terrain changes and low end systems
Post by: bustr on February 08, 2009, 07:02:43 PM
And once we used to dump $300-$600 a month on dial-up to fight each other over 16 color terrains with giant pyramids for mountains. The fight was all we needed.............. :devil
Title: Re: Terrain changes and low end systems
Post by: StokesAk on February 08, 2009, 10:24:31 PM
So basicly what you mean is that we wont have any loss in FPS but not see the terrains as clearly as others would?