Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Sunka on February 17, 2009, 03:24:43 PM
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My assist number seems really high lately,i have messed with convergence but this has not helped.I fly anything with 50 Cal's and most of the time i only have 4 guns ,and wonder if they are undermodeled.So what is you assist number to kills,and what do you fly?
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Something like 10:1 ratio of kills to assists.. I fly the k4 so I'm usually only landing a few hits on the enemy. But I don't fly in a horde so there's rarely someone stealing my kill.
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Last full tour I flew, had 408 total kills with only 31 assists. A tad high for me, usually average 20 assists for a tour. I attribute my low number of assists due to the fact that usually my hits on the enemy does catastrophic damage on the first burst. Usually leave nothing left for anyone else to take and I also fire in close to ensure maximum amount of damage to the enemy plane.
ack-ack
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The FM2 kills nicely. But the P51 and some others are my assist plane.
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You're probably getting more tracking shots with the FM2 than the 51.
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Just took a look at your scores...yeah almost as many assts as kills. I would say your main problem is your hit%. Second I am assuming your a BnZ type flier and with that you need more than 4 guns. Going to get blasted for that but those guys that can do it have a much better hit% too. You can saddle up on people with the P51B..IMO it's a much better dogfighter than the D. Don't be the 5th guy in line on a single con. Pick your targets better....ie If I go to a base and dive in on a lower con and see another knight diving I pull off. If he wants them so bad he can have it. or if I see a smoking/hurt plane I let it go....his day has been bad enough without me jumping him.
I don't know your flying style but work on that gunnery!
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You may be doing all the work in slowing down a con and some helpful country mates come along with cannons to clear your 12 for you. :mad:
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I fly mg planes as well. Takes a good steady burst. I don't shoot at damaged planes if I can avoid it. If several are on a formation of buffs I shoot for one the drones since most go for the icon. And like some else said dont be the 5th in line on a con.
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Just took a look at your scores...yeah almost as many assts as kills. I would say your main problem is your hit%. Second I am assuming your a BnZ type flier and with that you need more than 4 guns. Going to get blasted for that but those guys that can do it have a much better hit% too. You can saddle up on people with the P51B..IMO it's a much better dogfighter than the D. Don't be the 5th guy in line on a single con. Pick your targets better....ie If I go to a base and dive in on a lower con and see another knight diving I pull off. If he wants them so bad he can have it. or if I see a smoking/hurt plane I let it go....his day has been bad enough without me jumping him.
I don't know your flying style but work on that gunnery!
I don't B-n-z unless I'm in a 51D and i don't fly that much anymore,I'm in the b turning ,and my other bird is a f4f ...so no booming or zooming with that,and i hate hording for many resions.It is not my hit % that's bothering me (though it should) its just the hits that do no real damage im getting sick of.
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It is not my hit % that's bothering me (though it should) its just the hits that do no real damage im getting sick of.
Both things can be closer related to each other as one might think. A relatively low hit % can not only mean that few bullets are hitting the enemy plane. It's also frequently a hint that the distribution of hits itself may be less than perfect.
A pilot with a high hit % will more often be able to concentrate his hits on a specific spot (preferably at convergence range), quickly inflicting catastrophic damage that way. A pilot with a low hit % will much more often find himself raking bullets all over the plane, but not enough on any single location to cause fatal structural failure.
Both pilots may even land the same number of bullets on their targets, but the better shooter will still kill his enemy more often due to steady aim & concentrated hit distribution.
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So though i may be hitting a bird it my not be concentrated on one spot thus the lack of flaming .......interesting.
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So though i may be hitting a bird it my not be concentrated on one spot thus the lack of flaming .......interesting.
Yup.. but hard to judge by just looking at your stats. Perhaps you should film your sorties to examine where you are hitting, at what range (and if you convergence setting matches your usual firing distance)
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My guns are set at 275 or 300..i think that's good.I might just have to stop shooting at planes to far away.
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I fly the 6 gun wildcat as well..
Getting a steady shot is crucial, or the target just keeps flying..
For me the problem is the transition between wild maneuvering
on the guys tail, and steadying down to make the shot count
when the chance presents itself.. Too often my hits are spread
out over a too large area.. My own fault...
Still workin on it, but getting better..
RC
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some luck (good and bad) can factor into kills too. Last night I had 2 seperate instances where I sent a plane spiraling down missing vital parts (wing, tail, all of the above) only to have a friendly dive in and following the cripple all the way to the ground blasting away and thus leaving me with the assist. One of the tards augered in the process so that one was worth it to me. I find the more mg birds I fly the better (laugh) my hit % is but I have alot less vaporization kills than with cannon birds. Death by bb vs dropping a 2-ton rock on his head. Focusing on each planes weak spot helps too for me (wings on spits, wingtips on lancs, wing root on 24s, etc).
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My guns are set at 275 or 300..i think that's good.I might just have to stop shooting at planes to far away.
I think this is the root of your problem, especially looking at your hit percentage. You're taking desperation shots too far away. Get closer before you shoot.
I used to to the same thing until I started flying Yaks. No spare ammo to spray at targets. I also seem to manage to hit wingtips quite often. That'll get you an assist right there.
wrongway
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My Kills/Assist ratio seems to hang around 7:1 and I fly everything. I've got my convergences set fom 400-650 (mostly 650) depending on the plane and am usually somewhere over 10% hit rate.
I do tend to ping guys up then let them go in active areas.
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My guns are set at 275 or 300..i think that's good.I might just have to stop shooting at planes to far away.
I have my 50 cals set out to around 400 but this probably isn't the problem. Try a little harder to steady your guns when you fire and get concentrated bursts in. For example, if you are tracking a guy in a flat turn, it is important to minimize the vertical sway in your gun sight when you are firing. It has to be steady, when you fire with a steady sight and connect you will see concentrated sprites and it is much more likely to be lethal. If you scatter your hits all around the plane, you could potentially hit him over 20 times and not take him down and only muster out an assist. The key to Kills over Assists is engaging and disposing of the enemy on your first pass.
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Zazen posted an excellent thread on this very subject. I wish I could remember every thing he said. basically staggering your machine guns starting at either 600 or 550 and move them in by 50 for each gun. The reason is that most of the time you are closing in on the enemy and it gives the guns a chance to hit the same spot on the con. Hope I have that right.
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I don't fire on someone randomly anymore, if I fire I intend to kill. My assist to kills went down, to what level I don't know as I don't really check the stats.
Kinda useless when you spend 50% of your time trying to stop the vulchers and take missions that are usually hopeless.
It's all about the fun ya know. But yea I hear you - I can't tell you how many times I spray with my ki84 cannon rounds only to have the same effect with the small guns. Doesn't make sense but I dig that plane so.
I really don't think they have many of the weapons modeled properly at all. I've played other games were there are differences in what you see/feel just changing speeds on different planes with the same weapons.
I do notice that if you drive hard on someone with 50cals they are far more effective in this game for some reason...
I too have messed with calibration to nausea - I'm set around 350-400 personally.
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Personally, my aimpoint is 400yds..
So my convergences are 375, 400, 425...
This is a compromise that lengthens my field of fire
to get more hits, but will give me a decent concentration
if I keep my aim steady...
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Its hard to beat a good HO with a cannon plane! (http://i447.photobucket.com/albums/qq197/Chalenge08/costumed-smiley-011.gif)
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On average every month I get alittle over 500 kills and about 150 assists. Best tour I've had in resent months I got 834 kills and 203 assists.
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My assist number seems really high lately,i have messed with convergence but this has not helped.I fly anything with 50 Cal's and most of the time i only have 4 guns ,and wonder if they are undermodeled.So what is you assist number to kills,and what do you fly?
they calll meeee.....................
Captain Assist :aok
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Well i don't know.Tonight playing and one of my country men was chasing a enemy and he hit the enemy's fuel tank,and i then shot his wing off and got a assist.%$#$@#!@!^%$...no i don't have the film,but i will next time!
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Well i don't know.Tonight playing and one of my country men was chasing a enemy and he hit the enemy's fuel tank,and i then shot his wing off and got a assist.%$#$@#!@!^%$...no i don't have the film,but i will next time!
most planes fuel tanks are in the wings, which means the wing was already weak with the 75% damage needed for it to part. Your shot gave it the other 25% so the wing came off and the other guy....who did a higher percentage of damage... got the kill. The percent numbers used are a guess, but you get the idea.
Learn to get close, and learn to concentrate your fire on a single spot. I'm just starting to get my hit percent to stay over 5, and my numbers of assists is starting to drop. Aim is more important than being able to fly. You can be an average flyer, but with a great aim everything dies, but being the best flyer in the game won't help you if you can't hit the broad side of a barn.... even if they did let them barns fly!
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My guns are set at 275 or 300..i think that's good.I might just have to stop shooting at planes to far away.
I use these convergences and rarely do I shoot beyond 400....unless it's a sitter. All guns set to same spot is better than over lapping i.e some at 275 mixed with 300.
Check the nose bounce of your stick and if it's too up n down add some damper to the "Y" axis.
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I use these convergences and rarely do I shoot beyond 400....unless it's a sitter. All guns set to same spot is better than over lapping i.e some at 275 mixed with 300.
Check the nose bounce of your stick and if it's too up n down add some damper to the "Y" axis.
yep i don't overlap ,and my nose bounce is not bad ...i have a good stick
, but being the best flyer in the game won't help you if you can't hit the broad side of a barn.... even if they did let them barns fly!
that's some of my problem ,i can out fly a lot of sticks on the game ...its just the shooting that is not my strength.
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I'm sitting with my converegence set at 275, and seldom try for a real kill-shot beyond D200. I may try to "steer" my opponent with a few sprinklers beyond that though. I'd say the majority of my kills occur on the first instance I pull the trigger, rather than several firing passes later.
F4U with .50's (of course)
I'm basically running at a 9.9/1 Kill to assist ratio if you average my last 6 months.
I'd recommend making sure you're close enough, firing at convergence, and able to land a sustained burst on the bad guy.
I also will almost always simply fly past/ignore a bad guy that has been or is in a fight. If he turns for me, or if I get asked to help then I'll shoot him, but I'm normally looking for a "fresh" plane to fight. If I end up attacking an enemy after he's fought, it's almost invariably after the friendly dies, so any damage he's racked up won't count against me anyway. I often suspect I'll get an assist before I actually see the message if I'm violating that pattern.
As a result, 99% of assists for me come as a result of not killing the guy on my first pass, and someone else cleaning him up for me. Getting close, firiing at convergence, and landing a sustained burst on a plane eliminates that for the most part. If the guy you shoot explodes, you're kill can't be "stolen" either...
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I always have a ton of assists. I guess its because of all the wierd snapshots i take with the mg's in my g14 and when i run out of those 30mms i just go around pinging lots of folks without getting the killshot.
I dont mind though. The fun is in the fight not always the kill :)
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You may be doing all the work in slowing down a con and some helpful country mates come along with cannons to clear your 12 for you. :mad:
This happened to PK1 last night over 156. :rofl I wasn't the culprit either. But the exchange on range was priceless.
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This happened to PK1 last night over 156. :rofl I wasn't the culprit either. But the exchange on range was priceless.
I love it when your on someone and have worked to get on thier 6. Your still working the SA and you see a high con diving to pick all the while your "friendly countrymate" is diving on your con and completely ignoring the high con diving on you. I get vocal sometimes on range also. Or your on someone and you get a check 6, break only to have the guy that gave the check 6 get the kill...pretty underhanded.
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Easy Fly a cannon bird And knock him even when hes spinning
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Easy Fly a cannon bird And knock him even when hes spinning
....and you wonder why "kids" get treated like crap? If a plane is going down, you let it go down, even if someone stole the kill from you. Of course you won't learn things like that at "quake island" in the DA.
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As one can see by my lousy fighter scores I pretty much suck one on one. My assist is almost 50%. I have my conv set 400 with guns in wings, and all the way out in planes with guns in the nose. My question is at 400- 600 on the enemy icon is he actually at 400-600?
And where in the Heck can i get better at dog fighting? Since April 2008 Ive spent an average of 100-170 hours a month on line: and at least 10-20 hours offline shooting those little red guys at my base , and don't seem to get below 2000 -3000 fighter rank. :cry
Anny help would be appreciated Thank You; Angels10 :salute
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My question is at 400- 600 on the enemy icon is he actually at 400-600?
0 - 99 = d0
100 - 299 = d200
300 - 499 = d400
500 - 699 = d600
700 - 899 = d800
900 - 999 = d1000
1000 - 1249 = d1.0K
1250 - 1749 = d1.5K
1750 - 2250 = d2.0K
To answer your main question: The best thing you can do to get better @ dogfighting is by getting someone better to show you. Could be a a trainer or just an experienced player - many of the best dogfighters in AH2 are more than willing to help other players.
The second best way (and the one that I went) is to film all your fights and examine afterwards what went right and what went wrong. If there's a film you find particularly notable, you may post it in Help & Training forum and ask for reviews.
A final note: It may be helpful to look at your stats to get a rough idea how you are doing and if you are getting any better... but forget about the rank numbers for now ;)
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Ty Sir :salute Guess my time in offline practice against the little red airplanes would have been better spent on line with a trainer. "Angels10 crawls off with tail between legs to the training arena"
Angels10
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I spent a lot of time doing of line missions when my account was not running,which i found good for keeping me loose.The only problem with of line is the drones get very predictable and real pepole don't.(And thank you to all who helped me)