Aces High Bulletin Board
General Forums => Custom Skins => Topic started by: WWhiskey on March 05, 2009, 01:21:02 PM
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any chance that someone has or would make me some sights,such as the tiger main gun sight?
i would like to use that sight in another gv, so as to get a better spread out range marker.
when i am in the tiger, my range shot will show 400 meter at 400 meter target,
the Sherman shows the same target at 800/ 1000 out,
my idea is to replace the gun sight in the Sherman with the one from the tiger, i know they look the same , but i think the tiger one is larger in size and therefore gives a better, sight picture, and if nothing else,this will give me some commonality!
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Heya Whiskey,
The GV gunsights (main guns) are only on the server side of the game. There are no .bmp's for a skinner to manipulate like we do for the aircraft. Sorry bud. :(
ReDhAwK
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It's not server side. It's a hard coded shape, the game doesn't look for any file to replace those sights with. And the GV sights are made to match each gun/round's ballistics. If you want to get some flexibility out of them, push your head position up/down, and switch to F8 pan mode. You'll be able to zoom into the part of the sight where your rounds are landing, and range further out.
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this is the problem
same shot same distance
two different tanks
first is the Sherman
second is the tiger
distance is 400 or so
yet Sherman is crop ed in its gun sight
(http://i249.photobucket.com/albums/gg229/WWhiskey/shermansight.jpg)
(http://i249.photobucket.com/albums/gg229/WWhiskey/tigermain.jpg)
both are maxed out
notice that in the Sherman 3200 is vi sable yet not hitable
the tiger has only 1600 visibly without f-8 and down keys for range
every trick and or zoom feature i know does not help the Sherman
if i am missing something i don't know what it is!
at that range they should be the same
also for the tiger to range at long shots, say 3500 or more you must use f-8 to move down the gun ,
the Sherman does not need that , all gun distance is in the first sight without f-8 movement yet it will not hit at the same distance,
so the mouse pointer is the only way to get long range,
the range finder should be the same no matter how far the gun will shoot, before the last update the range finder was the same for all tanks,
after that the Sherman was porked,
i can mark my screen to replace the Sherman gunsight shortfall,
but i use both of my puters for other things than aces high
i only want for the rangefinders in all tanks to be the same!
i will post more pics as needed to show the diff. in shortfalls
i would love to drive the sherman, the tiger costs to much considering that it cannot stand up too the sherman any better than it does!!!
hope the panther is in the next update, maybe then things will be more equal!!
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here are two more shots,
farther out but at the same distance one from the other
(http://i249.photobucket.com/albums/gg229/WWhiskey/sherman2.jpg)
(http://i249.photobucket.com/albums/gg229/WWhiskey/tiger2.jpg)
tiger gets the kill at 600
Sherman has to elevate to 1200 for the same kill
yet still close enough for the velocity to not play a difference,
and if i am not mistaken the speed of the Sherman round is faster,,
( might be wrong) but i doubt it
and even if the round is slower or faster the range finder should look the same,
but it does not!!
Sherman round is more effective at this range yet needs more elevation?? :noid :noid :noid
if i am wrong please tell me!!
if not please fix!!
all due respect thanks Jeff
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Whiskey I don't understand what you mean. The tiger and sherman rounds have different ballistics. Their sights are tailor made for their respective ballistics. That means the standard 3.2K sight is shrunk to match the M4's flat ballistics and longest for the mediocre Tiger HE ballistics. There's nothing amiss there. Just move your head up with PageUp to bring the sight out of the dark keyhole area if necessary (e.g. on the tiger HE rounds). Then pan down in F8 mode with the view hat or numpad.
You don't need the mouse cursor for any of this.
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Whiskey I don't understand what you mean. The tiger and sherman rounds have different ballistics. Their sights are tailor made for their respective ballistics. That means the standard 3.2K sight is shrunk to match the M4's flat ballistics and longest for the mediocre Tiger HE ballistics. There's nothing amiss there. Just move your head up with PageUp to bring the sight out of the dark keyhole area if necessary (e.g. on the tiger HE rounds). Then pan down in F8 mode with the view hat or numpad.
You don't need the mouse cursor for any of this.
if the sherman round has a flater trajectory, then why would it take more elevation to hit a target only 600 yards away?
and the sight in the sherman is not accurate, no matter what the ballistics of the round, the distance to target, is always the same!
the lines on the screen should read 600 yard at a target impact of 600, the lines on the screen read 1000 yards in the sherman but only 600 on the tiger,
if the sherman round is faster, then the fall of the round would be less or flater, this in turn would make the range finder larger, not smaller, because the gun would be more acurate, at longer distances.
now go and fire the sherman at a target 3000 yard away, read the range finder and see if it says 3000 yards, then do the same with a tiger.
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Why are you not zoomed in consistently? I just did this off line with the Firefly, T34/76, Panzer, Tiger, and M-8. From the same spot, zoomed all the way in, it was dead on for all, AP, HVAC, or HE. Even Smoke in the Panzer.
I can post screen shots also, if you like. I used a AA gun for reference, lining up the range line on the top of the gun shield. Same range line for all tanks and hit the same place on the turret each time.
Maybe it's just you?
wrongway
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Why are you not zoomed in consistently? I just did this off line with the Firefly, T34/76, Panzer, Tiger, and M-8. From the same spot, zoomed all the way in, it was dead on for all, AP, HVAC, or HE. Even Smoke in the Panzer.
I can post screen shots also, if you like. I used a AA gun for reference, lining up the range line on the top of the gun shield. Same range line for all tanks and hit the same place on the turret each time.
Maybe it's just you?
wrongway
that's what i am trying to figure out, the tiger is all the way zoomed in, but the Sherman will not go any closer than what the pic shows, i have been around a long time and don't think i missed any steps to get zoomed in as far as possible, obviously since i have the tiger set right
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kilz addressed this problem back some time ago, but i don't think he got an answer, maybe we can get this moved to help forum,
if your gun is zooming in all the way "AWwrgwy" then it is me, but i have one system with xp and another with vista and both are the same, the Sherman will not zoom any more than the picture shows, yet all my other tanks zoom in correctly
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I have a harder time making range shots with a tiger or panzer, you have to zoom out to get same veiw as sherman, I wish all the sites were the same.
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I have a harder time making range shots with a tiger or panzer, you have to zoom out to get same veiw as sherman, I wish all the sites were the same.
all you have to do is press f-8 then use the numbers pad 2 or 8 to scroll up and down the sight
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Whiskey reset your head positions for all tanks. That's the only way to be sure you're on the same page as everyone to start with.
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ok done! still the same on my computer, will check the store machine in 15 minutes
all my sights have been recycled yet the sherman will still not zoom in as far as all the other tanks,
have had this problem since a month or two after the sherman was new, was a fix it patch of some sort i think.
maybe Skuzzy will move this to the help forums
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The magnification is the same for all tank turrets. Max. magnification being the same, and ballistics being different, at maximum zoom the sherman's sight will consequently appear smaller than e.g. the Tiger's HE gunsight. If you need more precision at longer ranges, you can pan down to see the rounds land at max. zoom using F8. With the Tiger's HE or the LVT4, the lowest ranges of the gunsight are burried in the optics' edge. You can get around that by raising your head position, or moving it back and forth, then panning down. That's all you can do..
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The magnification is the same for all tank turrets. Max. magnification being the same, and ballistics being different, at maximum zoom the sherman's sight will consequently appear smaller than e.g. the Tiger's HE gunsight. If you need more precision at longer ranges, you can pan down to see the rounds land at max. zoom using F8. With the Tiger's HE or the LVT4, the lowest ranges of the gunsight are burried in the optics' edge. You can get around that by raising your head position, or moving it back and forth, then panning down. That's all you can do..
What moot said. The hash marks in the sight will look bigger or smaller depending on the tank or ammo but, equally zoomed, the target will appear the same size no matter the tank.
In your screenshots, the sights are "different" due to the ammo's ballistics but the size of the tank you are shooting at is the same. It should work if you can hit with one tank/ammo aimed with the 800 hash mark, you should hit the target on the same hash mark from the same distance no matter the platform.
I think you only think you have a problem and you actually don't.
wrongway
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more pics
tiger shot shows impact at a range of 13 according to range finder
(http://i586.photobucket.com/albums/ss301/wwhiskey1/tiger4.jpg)
Sherman shot impacts the same spot at a range of 21 on the range finder
(http://i586.photobucket.com/albums/ss301/wwhiskey1/sherman4.jpg)
both shots are from in front of the vh just outside the door to the top of the hill
that distance is the same no matter what you shoot it with.
i agree that the ballistics are different, so you would need less elevation to fire the Sherman round, yet my range finder shows that you need more, as if the round drop is greater,
but the distance from the center of the piper (+) is less in the sherman , which it should be
if you measure the distance on both and used the tiger sight for the sherman shot the range would be 10 instead of 13 that would make sense, not the other way around
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You aren't shooting at a target that's at equal ground elevation. The sights' range references are for targets level with you. For shots off-level like this one, you need to range using the horizontal size (not really possible with plain empty ground) of the target.
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well i wanted to put a target out 5000 or so but i didn't have anyone with a plane that could watch the shots lol,
i dont think you are getting my point,
yes the Sherman round is different, and yes the sight marker should be different, the round should travel with less arc than the tiger,that's not the point!
look at my range finder and tell me what the difference is, one zooms in farther than the other
!!
if the ballistics of the Sherman provide less fall off of the round then it should not take more elevation to shoot it!
it has nothing to do with shooting up a hill, that is just the focal point of the last shot,all the flat shots are the same way, i also took shot at a target at 4000, 5000, and 6000, and found the same thing, the Sherman round hit higher up the target but well below the range finder, while the tiger hit within the range finder almost every shot.
the problem may not lay with the range finder itself, but more likely in the fact that you cant push forward in the gun barrel as far as you can with all the other tanks in the game,so i am getting a false reading, on the Sherman! any way i dont think there is going to be a fix, this has been an issue for a long time now, i can remember when the range finder was correct in the sherman,(i used it as much as possible then) the reason it was changed was because you could see out around the outside of the gun barrel so you didnt need to go the #3 gun to look around!!kind of like the lvt 4 or the m-8, it was a quik fix that never got fixed again. altleast thats my opinion!!
i sure wish the next release was ready, we need some new stuff to complain about
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The sights are marked for level ballistics. You have to find an example that exludes this. I've seen HE and AP on a same turret land at different sight ranges but identical turret elevation, on a level target. Maybe you can try that.
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The sights are marked for level ballistics. You have to find an example that exludes this. I've seen HE and AP on a same turret land at different sight ranges but identical turret elevation, on a level target. Maybe you can try that.
Um he has a point... the first image is zoomed in WAY farther than the second...
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The images look like they've got altered front-back head positions.
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The images look like they've got altered front-back head positions.
On second look, I have to agree.
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ty
jeeese
i was wondering if any one else would figure it out!
the sherman will not zoom the right amount!
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Whiskey the magnification is the same for all tanks. Can you think of any reason for them to be changed from this fairness standard other than historical accuracy? Historical optics or at least magnification amount will only happen if all tanks get it. And then it'll raise arguments about some tanks having an unfair advantage because IRL magnification wasn't the only factor in tank optics' effectiveness. E.G. a tank in AH that IRL had relatively low magnification may have had other features not modeled in the game that added up to an overall better package.
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the Sherman in the game was the same as all other tanks in the beginning1
for almost a week the Sherman was aw some,
the reason it was changed,(after much head shrinking i figured it out) was because the sights , if set like all others , would not let you see out if you just logged in without zooming in, the plate on the front of the gun blocked the sight pic. until you zoomed in, alot of people who did not understand complained and it was changed, with a quick fix, (Not allowing it to zoom in all the way)
the thing is, we where told that they would fix it again as soon as they figured out how!!
that was o ,, at least a year or more ago, i just want it fixed,
the reason i brought it up was because some of the people that use the Sherman more than most have somehow gotten past this shortsighted,nes (lol), but i have been using it too as of late (because i have run out of gv points) and i have found that it is not as big of a hindrance than i thought it was,
still it is not correct !! the Sherman will not zoom in as far as all other tanks in the game.
and since you cannot change the sights ( my solution to the problem) it must be fixed somewhere else!
hopefully in the next update