Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: infowars on March 11, 2009, 12:41:53 PM
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I can't seem to get consistant kills in it... I get plenty of alt and speed before I enter a fight but still can't capitalize. I think every one has caught on to the whole bnz thing. All they need to do is a little sweep either direction and I over shoot. Or I'll burn all my E trying to saddle up then I get picked... Hmmm...
So I have been flying the Yak-9U. Gosh I love this plane. Not much ammo but it forces me get close. It turns well and goes fast. I feel like I am cheating on my pony though...
Any thoughts...?
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Just tell your pony you have to work late. :rofl
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I would establish a second identity for when you are the Pony. God forbid if they ever met up! :uhoh
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Not much ammo but it forces me get close.
Are you doing this in your Pony? The most important thing I learned from flying a Yak is to get close. What convergence are you using in a Pony? Maybe get closer to your intended victim before opening up on them.
wrongway
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I know how ludicrous this sounds but.... you could actually try fighting with it.
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I know how ludicrous this sounds but.... you could actually try fighting with it.
:lol that does seem to work the best :lol
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You're probably not setting up high probability shots. If you're like most 51 pilots I see, they're impatient and force the issue too quickly, getting nothing but a weak front quarter shot which they totally blow, and then run away. Instead, when you see the bandit begin his break turn, pitch up into a high yo-yo and use your roll in the vertical to match his turn. Then you come down right on top of him and not even an A6M can turn hard enough to out-match your roll rate for lining up the shot.
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The pony isn't a "one trick" pony unless all you use it for is one trick ( BnZ) Use yo-yos to keep your speed, but press the attack. Make a pass, anticipate where the target will be, pull into the turn to keep your lead, take your shot, and yo-yo watching what he does. Move right in on the next attack. Repeat till target is dead, or you start getting below too many of his friends. Then reset. Attack with it, don't just fly around cherry picking.
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You don't need plenty of alt, please do not buy into the stereotype that all a pony can do is hover over a fight and BnZ. If people are avoiding your attmepts, chances are you are just taking bad angles and also allowing them to be fast. This is a very simplified response but start there.
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The pony is a lousy choice for a bnz ride - the guns are too weak for it unless you're a good shot. Keep it moderately fast, make your direction changes in the vertical, use a zero-G pushover for quicker acceleration when you get slow and don't pull high G for extended periods of time. Energy management, SA and planning are the keys to successful fighting in a pony. The P51's aren't the best at anything in the game but they are good enough at everything to be a very dangerous fighter in the right hands.
The pony's picked up a bad rap in the game because most players (maybe it just seems like most) seem to want to only HO-bnz with it. It sounds like that's what you've been (mis)using it for. Try fighting it - it will suprise you.
Cheers
asw
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I can't help with how to do what I have come across but the Pony is scary in the right hands. You just need to find somebody who can fly them...like the guy laughing up there (Uptown), Grmrpr, AKDG,....just a few names and there are more. When you come up against somebody that uses a pony properly it certainly makes you fear them, and see that it is actually a formidable opponent even if you are in a good turner.
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A big part for me is knowing when to lead someone in a turn, or to follow their turn. Most will try to keep their gunsight on the enemy no matter what. However the problem with this is you blow tons of E in a high-g small radius turn, while they are in a low-g large radius turn. Makes it easy for them to go vertical after one or two turns and bait you into a stall. Wait for them to blow their E, follow their turn PATH, don't just point your guns at them. Once they give you the opportunity to get a good burst in em is when you should pull lead. :)
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Pull your convergence way in. Don't shoot until d400 or less. Also look at what you are doing wrong. I am in a slump and its all me...just having a hard time shaking the monkey. Taking bad angles, crappy merges, etc.
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I think its my gunnery with the 51. I can fight in them too. I actually think I can do pretty good turning with it with just about anything. I can't seem to get my bullets on thier target... By the time I finally land enough lead I am getting picked.
I also am not a cherry picker or an alt tard, I try not to HO. I really try to saddle up.
I have been messing with convergance. 1st I had them out to 500 now between 250-300.
You're probably not setting up high probability shots. If you're like most 51 pilots I see, they're impatient and force the issue too quickly, getting nothing but a weak front quarter shot which they totally blow, and then run away. Instead, when you see the bandit begin his break turn, pitch up into a high yo-yo and use your roll in the vertical to match his turn. Then you come down right on top of him and not even an A6M can turn hard enough to out-match your roll rate for lining up the shot.
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That makes the most sense. I am not yo yo-ing enough. I burn my E within like 3-4 merges then I am defensive. Thanks. Thats probably why other 51s kill me...
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It's all about concentration of fire. If your convergence is to far and only 3 of your 50s are hitting your target while the other 3 are flying past it takes twice as long to get lethal damage. It's not like tossing taters where 1 hit can drop an enemy.
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If you are good at deflection shooting and shooting at moderate to long ranges, the Pony's views plus adequately powerful and very accurate guns make it easy to get lots of kills.
If you are a poor shot, you are better off in an airplane that turns better (for saddling up and following them around abit while shooting) and has cannons for greater short burst lethality, which you you can use to take advantage of brief but very close range gun solutions. Its hard to miss when they fill the windscreen.
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I cant say I don't bnz in my Pony's B or D if I'm going 300 and your not I'm probably going to shoot you anyway but that's not My preferred method of combat how I fly my birds depends on what My SA or mood is at the time but turn fighting anything in the weeds or stall fighting a U4, K4 or 47 is my FAV. and it dose get me killed once in a wile but usually not by the guy or guys I'm fighting, I spend allot of time washing grass stains off the bottom of my wing tips, the stall warning screaming and fly out of the pony's envelope, some of guys will say that's stupid, maybe but you cant say its not a rush....
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The problem with most players that fly the P-51 is that they don't know how to BnZ properly. Most think BnZ means to make a high speed pass and then 'extend' half a sector away, rinse, wash and repeat. BnZ is a very aggressive tactic, it has to be in order to achieve its aim of setting up an angle for the kill. If you extend beyond d2.0 all you do is give the target a change to reclaim whatever energy was lost in breaking to avoid the attack and gain a little bit of the altitude that was also lost.
The goal of the BnZ attack is to force your opponent to bleed his energy so that he can't maneuver sufficiently to avoid your next BnZ pass. You do this by keeping the pressure on, not letting the target regain his energy or altitude. You'll see the good, aggressive P-51 drivers 'tap dance' on the head of the target before they go for the kill shot.
BnZ properly done is hardly the timid tactic the majority seem to think it is. It only become a timid tactic at the hands of a timid pilot.
ack-ack
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The goal of the BnZ attack is to force your opponent to bleed his energy so that he can't maneuver sufficiently to avoid your next BnZ pass. You do this by keeping the pressure on, not letting the target regain his energy or altitude. You'll see the good, aggressive P-51 drivers 'tap dance' on the head of the target before they go for the kill shot.
That's a good analysis. It's almost to say that Boom n' Zoom is a total misnomer.
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The goal of the BnZ attack is to force your opponent to bleed his energy so that he can't maneuver sufficiently to avoid your next BnZ pass. You do this by keeping the pressure on, not letting the target regain his energy or altitude. You'll see the good, aggressive P-51 drivers 'tap dance' on the head of the target before they go for the kill shot.
ack-ack
This is fun.. fun to push them down to the deck where all they are left with is basically flat turns. Problem is, during busy times in the MA, it's hard to get enough time to play with your food like this so I end up just dispatching them immediately.
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This is fun.. fun to push them down to the deck where all they are left with is basically flat turns. Problem is, during busy times in the MA, it's hard to get enough time to play with your food like this so I end up just dispatching them immediately.
It's a frustrating thing if you get caught by someone that knows how to BnZ and they do just that, force you to the deck and there is really nothing you can do about it. The only thing you can hope for is for the guy to mess up somehow and get lucky with an overshoot but, like I said, if the guy knows what he's doing, not very likely he's going to make a mistake you can capitalize on.
ack-ack
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I honestly usually find myself turning on the deck when in a Pony. Not like full flaps or anything, but I get to slower speeds, and use the Pony's advantages over other planes to mine. It's great when you're making high speed turns especially.
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It's a frustrating thing if you get caught by someone that knows how to BnZ and they do just that, force you to the deck and there is really nothing you can do about it. The only thing you can hope for is for the guy to mess up somehow and get lucky with an overshoot but, like I said, if the guy knows what he's doing, not very likely he's going to make a mistake you can capitalize on.
ack-ack
Well, I know you can do it, you've caught me on the way up a time or two. lol
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The Yak9U is a great training plane for the pony in my opinion. :aok
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The Yak9U is a great training plane for the pony in my opinion. :aok
9U is a pony killer.
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9U is a great plane, great acceleration to catch BnZ planes zooming up off guard. Been flying it almost exclusively lately, and loving it. Great climb, acceleration, speed, and manueverability in general.
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The number one problem in the MA is that you will never find the fight you want or if you do it will be rare that some noob doesnt come along and pick at the fight. I finally ended the streak I was on yesterday so today I was relaxing and just having fun with my squadies and I was amazed at some of the antics of cons and friendlies alike. I gave one of my squadies a good chewing out for shooting a con I had just killed and then saw another bish do the same thing. Not two minutes later a knit shot one of my kills so I shot him too.
I find the P51 is amazing when its light. For some reason if I fly it heavy and then get light it just doesnt feel the same anymore. The first time you are low E and point the nose straight up it all changes and you start to get into the mood of fighting and then its all over way too soon. Against a single con a pony that isnt afraid to mix it up scares people. Against multiple cons the cons will start to get stupid really quick but if not everyone is in the mix the 51 will get picked because its easy meat.
Best advice infowars is to hunt up a pony pilot that is dedicated to it and ride his wing. Dont try to protect him just stick to him like glue. The best wingman I ever had could follow me through the hottest spot on earth and stick to my wing the whole time. Eventually the methods will come to you and then you will start to have fun in the best ride in the game.
:salute
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I can't seem to get consistant kills in it... I get plenty of alt and speed before I enter a fight but still can't capitalize. I think every one has caught on to the whole bnz thing. All they need to do is a little sweep either direction and I over shoot. Or I'll burn all my E trying to saddle up then I get picked... Hmmm...
So I have been flying the Yak-9U. Gosh I love this plane. Not much ammo but it forces me get close. It turns well and goes fast. I feel like I am cheating on my pony though...
Any thoughts...?
I don't fly the pony but I know theres plenty of guys I have come across that can give a great fight in it beyond BnZ there is no magic answer just get better at fighting in it, its the pilot that counts not the plane.
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That's a good analysis. It's almost to say that Boom n' Zoom is a total misnomer.
In away, Boom 'n Zoom is a total misnomer because the masses have misinterpreted what Zoom means. The Zoom refers to 'zooming out of guns range' of the target, not 'zooming half a sector away and only to come back and engage when the target is engaged with another plane and picking it'.
ack-ack
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Well, I know you can do it, you've caught me on the way up a time or two. lol
Only because you became impatient after a few passes and tried to force a quick kill on a deflection shot. That's really my only hope, if the attacker makes a mistake like that.
ack-ack
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The goal of the BnZ attack is to force your opponent to bleed his energy so that he can't maneuver sufficiently to avoid your next BnZ pass. You do this by keeping the pressure on, not letting the target regain his energy or altitude. You'll see the good, aggressive P-51 drivers 'tap dance' on the head of the target before they go for the kill shot.
BnZ properly done is hardly the timid tactic the majority seem to think it is. It only become a timid tactic at the hands of a timid pilot.
ack-ack
What do you think about a HO shot in this situation? If you can't get the BnZ guy to bleed down his E, or drop his altitude, and all he's going to do is keep pinning you down, what else is there.?
I've HO'd guys like that before. It's no fun to be the mouse, or food, with no chance of survival. So if i can store just enough energy to climb into him while he's diving, i'll take the HO shot without any reservations. It's not like it's a fair fight anyway.
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It's not like it's a fair fight anyway.
Bollocks!
If he's forced to use E-tactics, instead of just using his positional advantage to saddle up, reduce throttle, and kill you easily by plugging away from close dead-six, that means one of two things: Either he doesn't dare slow down too much because your airplane has a decided maneuverability advantage, or he doesn't dare slow down because too many of your buddies are in the area. Either way, his use of E is what makes an otherwise unfair situation closer to being "fair".
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What do you think about a HO shot in this situation? If you can't get the BnZ guy to bleed down his E, or drop his altitude, and all he's going to do is keep pinning you down, what else is there.?
I've HO'd guys like that before. It's no fun to be the mouse, or food, with no chance of survival. So if i can store just enough energy to climb into him while he's diving, i'll take the HO shot without any reservations. It's not like it's a fair fight anyway.
You have other options than taking a cheap shot.
If you guys are at altitude, dive away to equalize "E" states as much as you can. Check out Murdrs move for getting bounced by a high "E" and alt bogie. If your on the deck he has to come at you in a shallow angle...so he don't bounce it off the ground... use the same maneuver from Murdr film, but keep your barrel roll tight and quick and you will have a shot at him.
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Yeah, I've tried to follow Steve around before. :noid I couldn't keep up... hahaha
I'll keep working on it.
I love good one on ones in my 51. You're in the MA and the DA for that matter they're hard to come by.
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So if i can store just enough energy to climb into him while he's diving, i'll take the HO shot without any reservations. It's not like it's a fair fight anyway.
What's unfair about it? You both started in the tower with the same tools at your disposal. As far as manuevering to get a HO shot while he's diving, well no offense but you are cherry to any skilled pilot. A simple yoyo back up and then re-time the dive so I have a gun solution as your nose falls and you are toast. Additionally, if you are fighting to merely go for a HO shot, a coin flip at best, you are never going to have much success in the MA.
Lastly, a plane who is Zooming you and has an E advantage really shouldn't offer you any HO shots.
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best advice to anyone trying to learn how to fly the pony is to furball in it. Learn everything about it, low, slow, stall in it, die in it, which you will. Alot. Then everything else will fall into place. Anyone thinking the pony is a weak ride to furball in is in for a big surprise.
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best advice to anyone trying to learn how to fly the pony is to furball in it. Learn everything about it, low, slow, stall in it, die in it, which you will. Alot. Then everything else will fall into place. Anyone thinking the pony is a weak ride to furball in is in for a big surprise.
Friggen A. I upped one w/25% into a CV raid, and in about 10 minutes had 3 sorties for 14 kills. Never got above 3k the whole time. You get the right shape on a guy and you can saw him up. Fantatstic plane when it wants to be. :aok
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best advice to anyone trying to learn how to fly the pony is to furball in it. Learn everything about it, low, slow, stall in it, die in it, which you will. Alot. Then everything else will fall into place. Anyone thinking the pony is a weak ride to furball in is in for a big surprise.
Isn't that the truth. The guys who actually learn to fly the thing can really work it down low and slow too.
I prefer the 51B to the D. It's great fun on the deck and it can turn and so can the D. The guys who just hang above the fight and come in at light speed and then 'extend' a sector before coming back, just give the 51 a bad name.
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What do you think about a HO shot in this situation? If you can't get the BnZ guy to bleed down his E, or drop his altitude, and all he's going to do is keep pinning you down, what else is there.?
I've HO'd guys like that before. It's no fun to be the mouse, or food, with no chance of survival. So if i can store just enough energy to climb into him while he's diving, i'll take the HO shot without any reservations. It's not like it's a fair fight anyway.
I think the last four or five guys that tried this against my rope died as they were trying to build their E again. Turning into the enemy is good but going for the HO only makes sense against a 262 (because they deserve it) and only if you have the energy for the guns to remain stable and otherwise you are better off turning into your attacker only until you have the chance to get out of his line of fire and tag him at the bottom of his attack.
Infowars I could not find you in the roster but if you PM me I will go to the TA with you and a couple of squaddies if you like. In the TA no one explodes but you dont get the DA behavior either.
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best advice to anyone trying to learn how to fly the pony is to furball in it. Learn everything about it, low, slow, stall in it, die in it, which you will. Alot. Then everything else will fall into place. Anyone thinking the pony is a weak ride to furball in is in for a big surprise.
PREACH! That's how i learned my 190. Now i piss off spitfier pilots when i out maneuver them. ;)
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Just tell your pony you have to work late. :rofl
:rofl :rofl :rofl
I'm so glad I visited this thread.
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B/Z is fun, and if stituation is allowed, I'll turnfight, stall fight, etc, etc. I usually lose but fun to do regardless.
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I don't like to take the HO, don't get me wrong, but i won't lie and say i've never taken a HO shot either.
What i meant basically was, if i'm pinned down by a BnZ guy that knows what he's doing, he'll never let me get a good shot on him. If i can time the attacks right, he'll never get guns on me either though, and the situation will never end.
I've augured purposely, or just put it on autolevel and let the guy get the kill because after the 5th pass i was getting bored.
I think one of the last times i flew, it was the pony and i got into a good 2v1 fight verse a spit16 and another pony on the deck.
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What do you think about a HO shot in this situation? If you can't get the BnZ guy to bleed down his E, or drop his altitude, and all he's going to do is keep pinning you down, what else is there.?
I've HO'd guys like that before. It's no fun to be the mouse, or food, with no chance of survival. So if i can store just enough energy to climb into him while he's diving, i'll take the HO shot without any reservations. It's not like it's a fair fight anyway.
I see this a lot from guys that pull vertical to HO as I dive in. If this type of HO is done against someone who's paying attention, not fixated, and has a clue, then it's simply suicide. If I'm in a BnZ mode for a particular fight, nothing yells "I give up, just shoot me..." more than seeing the low guy pull up into an HO. All I need to do to defeat that HO is roll so my wings are 90 degrees off of his (makes his shott much harder), and pull up into a yo-yo or loop. I'll be diving out of my yo-yo or loop about 1000yds above him as he stalls/wallows at the top of his HO zoom. I'll have an easy shot on a nearly stationary, helpless, target.
An HO isn't an effective move in this situation, but if you've read the previous posts you should see what is... The experienced guys who've described effective BnZ attacks have mentioned that it's important to set up directly above your target, adjust your turns via vertical rolling, pressure your lower opponent so he can't recover E and SA between your attacks, and avoid extending out too far. If you do this as an attacker, you opponent gets helpless real quick.
However, if you're the low guy all you need to do to defeat this BnZ attack is stop you attacker from effectively following that doctrine. Remove his ability to do one of those things, and his attack weakens. Remove his ability to do two of those things and his attack falls apart. All you really need to do is get him to make a mistake, get careless, and you can come out on top or at least defeat his attack.
The easiest way to do this is to pay close attention to your attacker, and pull just hard enough to dodge his attacks, and when he zooms back up make sure you go in a direction that keeps you out from under him. In other words, you need to extend out to the side each opportunity you get, and increase horizontal seperation. Don't dive away, but lower your nose a bit if you need to to keep your speed up, try not to pull too hard in your dodges, and watch for him to lose sight of you by blocking his vision of you with one of his wings as he zooms back up. This allows you to subtly adjust heading a bit to keep him guessing. When he does dive back in, turn a bit, so he comes from your side instaed of on your direct six. This allows you to turn on your own terms, bleeding less E.
Doing that a few times will hopefully cause him to burn enough of his excess E that he doesn't have such a great advantage over you. It also puts you in a state of causing him to react to your dodges, instead of you reacting to his attacks. You may be disadvantaged, but that doesn't mean you can't dictate at least some of the terms of the fight.
Do this right, and you'll probably end up with him behind you, but nearly co-E. Get him to make one more mistake and you'll bag him... Doing this successfully against a good stick is tough, for sure. But not impossible... And remember, most guys don't effectively BnZ anyway, so are good practice.
On the other hand, if you're BnZing, don't let your opponent get away with any of that stuff I just mentioned!
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I've augured purposely, or just put it on autolevel and let the guy get the kill because after the 5th pass i was getting bored.
Bored? How could you be bored?
You're basically set up with an opportunity to totally "own" your opponent! What better way than to survive his attacks from a severely disadvantaged state, turn the tables on him, and send him back to the tower???
IMO, those are often some of the best fights in the game!
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I don't like to take the HO, don't get me wrong, but i won't lie and say i've never taken a HO shot either.
What i meant basically was, if i'm pinned down by a BnZ guy that knows what he's doing, he'll never let me get a good shot on him. If i can time the attacks right, he'll never get guns on me either though, and the situation will never end.
I've augured purposely, or just put it on autolevel and let the guy get the kill because after the 5th pass i was getting bored.
I think one of the last times i flew, it was the pony and i got into a good 2v1 fight verse a spit16 and another pony on the deck.
A good stick wont let it go that long. 5 Passes is about 3 too many for one kill. And on the third, if im the low guy, I know that the guy in the pony doesnt know how to shoot or fly or both. At that point I give him a shot he cannot resist, but one that I know he'll never make, or have very little chance of making and drain all the E out of him while he's going for it. It may not give you a shot right away but atleast it will help to level the feild out.
Maybe its me, but I can't let guys like this just kill me without a fight. Its a lame way to fly/fight (pass after pass after pass) and I for one know the pony is fully capable of something other than just BnZ. Guys who fly them as such need to learn the other way or die not knowing.
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Bored? How could you be bored?
You're basically set up with an opportunity to totally "own" your opponent! What better way than to survive his attacks from a severely disadvantaged state, turn the tables on him, and send him back to the tower???
IMO, those are often some of the best fights in the game!
Agreed, except that it's rare that you'll get the guy to commit to a fight once his advantage is lost. I love it when i'm able to get the BnZ guy to continue to fight once he's off his perch, and i'll always <S> the guy win or lose.
- Morpheus- A good stick wont let it go that long. 5 Passes is about 3 too many for one kill. And on the third, if im the low guy, I know that the guy in the pony doesnt know how to shoot or fly or both. At that point I give him a shot he cannot resist, but one that I know he'll never make, or have very little chance of making and drain all the E out of him while he's going for it. It may not give you a shot right away but atleast it will help to level the feild out.
I'm not even sure what a good stick is anymore, the guy ranked 1, or the guy that ranks 3456 but gives everyone a good fight. What usually happens is that the BnZ guy sees he's losing his advantage, dives to the deck at 400mph and flies a half sector away. You'll see another con, engage, get into a great fight, and see the running man coming back in for the pick.
Just to make myself clear, i'm talking about a 1v1 situation, not a furball, or where the BnZ guy is outnumbered.
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Its a lame way to fly/fight (pass after pass after pass) and I for one know the pony is fully capable of something other than just BnZ. Guys who fly them as such need to learn the other way or die not knowing.
This is all you see anymore,,,,, ZOOM ZOOM MISS,,,,,,,,, ZOOM ZOOM ZOOM MISS, ZOOM ZOOM RUN :lol
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Bored? How could you be bored?
You're basically set up with an opportunity to totally "own" your opponent! What better way than to survive his attacks from a severely disadvantaged state, turn the tables on him, and send him back to the tower???
IMO, those are often some of the best fights in the game!
Amen! To that! I always consider my disadvantage as an advantage. :aok
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I used to fly a Pony when I was young too.
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I used to fly a Pony when I was young too.
ya, now all he does is horde ! :rofl
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ya, now all he does is horde ! :rofl
Heheh, he probably had a hard time getting kills in it, switched to a roundy round plane.
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I know how ludicrous this sounds but.... you could actually try fighting with it.
Just blabbin in any general direction,....and I have two brain cells that choose to communicate today,...
Ya know,. I'm totally burnt out on the P-51 runner stufff. It's a cop-out for lacking skills to do anything but TnB. Your not suppose to give him an opportunity to run. The first thing a BnZ plane should be doing is looking for a break to extend,... anyone who denys that has no clue what they are talking about.
I'd like to see a 109K do something besides a rope and a snap turn. Every time I see a 109 it's attempting a rope. Can the plane do anything else? <runs>
A ""Vet"" in a Spit16 (for perks) makes me cry. Same people will be in here whining about runners. What is the difference what you do to get\keep perks, run or fly a uber plane> Same fixation, different method?
If someone doesn't turn and burn giving the enema prime advantage he's a runner. That's just kinda stick a needle in my brain and scramble it kinda stupid silly. What a lot of Vets want is someone to dump common logic as to get them to keep a BnZ plane in a TnB fight for their advantage. And if he runs he burned you on perks or something???? ROFLMAO,.... If you're not Steve, a 51 dumps a crap load of ammo to get a kill,... bingo ammo plays it's roll. I DO NOT like the P-51 guns, the plane is suppose to be superior and I just don't see it that way.
Most noobs are going to choose a spit or a 51. Steve happens to be a great 51 pile-it prolly one of the best in the game, and from what I've seen he's not totally alone, there's a few of them. But if you get out numbered a lot and are newish you want something to get away, no one takes off withthe vision of giving someone a kill. It's just common logic. At least they aren't flying a spiteen.
So for all you P-51 Runstang bellowers,.... SHUT UP!!, you bore me!. <snork!> dam whiners <hmmmp!>
Animl <looks to see if anyone is watching and runs>
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There are a lot of decent Pony pilots, not many on Steve's level, but I've flown against several that are outstanding. The 6 x 50 cals on the P-51 are way more than adequate and you really should tear a plane apart in no time with very little ammo. Hell even the 4 x 50 cals on the B model gets the job done (not so much in snapshots, of course).
A noob may chose a P-51, but he certainly won't live in it.
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The 6 x 50 cals on the P-51 are way more than adequate and you really should tear a plane apart in no time with very little ammo. Hell even the 4 x 50 cals on the B model gets the job done (not so much in snapshots, of course).
A noob may chose a P-51, but he certainly won't live in it.
You are right and so is Animl, IMHO. What I mean is, the 50's are easy to get hits with but it does take some practice to become proficient in landing that fatal squeeze. It also takes discipline to hold fire until you know you are going to hit and that you are in convergence.
Newer pilots, not just noobs but guys who have only been in the game a year or two, tend to get a little over eager and fire too soon, too long, too often. This isn't "wrong" per se but it does lead to the opinion that the .50's aren't adequate. With time and practice, anyone can be a crack shot with the .50's. FWIW, when shooting at fighters, I almost never squeeze over 400 yards out, even on a stationary(not evading) target. I can hit well beyond 400 yards just like anyone else but I don't want to fire unless I'm going to knock a part off the plane.
Another factor is equipment, IMHO. Cheaper joysticks can be jittery and cause nose bounce.. .etc. I realize not everyone can/wants to spend a fortune on equipment but it is my opinion that poor equipment can adversely effect the lethality of one's shots by scattering rounds
I appreciate the kind words and several people who have come with me on ride alongs have said they could never make the shots I make. I will say the same thing I tell them.(no offense) Bull. I'm not special. I'm not more talented than anyone else. I'm not a prodigy. I don't make shots that everyone else in the game can't make too. It just takes stick time. :salute
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Don't let Steve lie to you. Those rugrats of his DO play the game. 2 on rudders, 1 on trim, 1 trigger man. Steve just moves the stick..... :noid :t
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I'm not even sure what a good stick is anymore, the guy ranked 1, or the guy that ranks 3456 but gives everyone a good fight. What usually happens is that the BnZ guy sees he's losing his advantage, dives to the deck at 400mph and flies a half sector away. You'll see another con, engage, get into a great fight, and see the running man coming back in for the pick.
Just to make myself clear, i'm talking about a 1v1 situation, not a furball, or where the BnZ guy is outnumbered.
You're so right. And its usually never the guy ranked number "1" who give a good fight in a 1v1 situation. The guy with nothing to lose (his rank) does.
It has gotten very tough to find a good 1v1 fight. Tho I dont expect it, Never had. 2v1 has always been the most fun to win. You know they're both working together to fight you. Not to take this convo away from the pony.
But most just dont realize what the pony can do slow. Either because they've never tried or are just afraid to hurt their rank. Both are sad.
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snip.
Another factor is equipment, IMHO. Cheaper joysticks can be jittery and cause nose bounce.. .etc. I realize not everyone can/wants to spend a fortune on equipment but it is my opinion that poor equipment can adversely effect the lethality of one's shots by scattering rounds
Snap to center sticks are a real pit fall to flight sims. I know I own one, love it, but crossing center to change a direction can be, well, challenging at times to get a line up to hold steady. Which is why I place my trigger on the throttle stick, so pulling trigger (squeezing or jerking it) doesn't effect what the yoke is doing. Right hand steers, left hand fires.
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Took the 51 up some more this weekend... I can't give up on it, I love that crate too much.
I did more over the top direction changes to some success. I realized my large sweeping turns were burning all my E... So I bagged a couple kills and fell back in love with her...
Thanks for the input guys...
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Took the 51 up some more this weekend... I can't give up on it, I love that crate too much.
I did more over the top direction changes to some success. I realized my large sweeping turns were burning all my E... So I bagged a couple kills and fell back in love with her...
Thanks for the input guys...
large sweeping turns don't burn "E", but it does give your target time to regain his "E". You need to push the fight to make him burn MORE than you burn pushing the fight :)
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Took the 51 up some more this weekend... I can't give up on it, I love that crate too much.
I did more over the top direction changes to some success. I realized my large sweeping turns were burning all my E... So I bagged a couple kills and fell back in love with her...
WTG. These sweeping turns aren't bad when you add a little yo-yo to the move.