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General Forums => Wishlist => Topic started by: thndregg on March 15, 2009, 09:52:04 PM

Title: Late War Mapwide Radar
Post by: thndregg on March 15, 2009, 09:52:04 PM
HiTech:

Enable dot dar all across the map. :rolleyes:

Eliminate 500ft and under NOE. :rolleyes:

Cater to the unethical.

Fire away.

Thank you.
Title: Re: Late War Mapwide Radar
Post by: LLogann on March 16, 2009, 01:05:09 PM
Sorry I woke you up this morning sir........

 :D
Title: Re: Late War Mapwide Radar
Post by: Saurdaukar on March 16, 2009, 01:36:07 PM
HiTech:

Enable dot dar all across the map. :rolleyes:

Eliminate 500ft and under NOE. :rolleyes:

Cater to the unethical.

Fire away.

Thank you.

Best idea Ive heard all year.
Title: Re: Late War Mapwide Radar
Post by: thndregg on March 16, 2009, 06:52:20 PM
Point being it has been proven there are those that do not want any "fog of war" in the main arena, and are not opposed to "jumping the fence" to stop it. So, since nothing can (or will) really be done to deal with anonymous "tough" guys that choose this type of behavior, why not go the other way and dispose of any semblence of surprise and covertness. This would have the effect of "unemployment" for the spy populus. Every mission large or small would be expected and advertised.

How entertaining would the arena be if the scope were narrowed that much?
More importantly I suppose, what does your pocketbook say, HiTech?
Title: Re: Late War Mapwide Radar
Post by: Stang on March 16, 2009, 10:03:22 PM
Is that the best you can do?

 :lol
Title: Re: Late War Mapwide Radar
Post by: trigger2 on March 17, 2009, 01:24:03 AM
Eliminate 500ft and under NOE. :rolleyes

The phrase "Flying under the radar" is a litural one... ;)

If anything, the mossy (at the time) didn't show up on radar... make it so it doesn't show up on ours, it's a hanger queen as it is, give it that little extra *nudge* to get out of there, and hey, maybe a small perk value would be nice as well (givin the not showing on radar, that is). (:
Title: Re: Late War Mapwide Radar
Post by: Lusche on March 17, 2009, 01:24:39 AM
The phrase "Flying under the radar" is a litural one... ;)

If anything, the mossy (at the time) didn't show up on radar...

This is a myth.
Title: Re: Late War Mapwide Radar
Post by: thndregg on March 17, 2009, 07:21:33 AM
Is that the best you can do?

 :lol

I don't have the time or desire to make a career (main hobby) out of this game, so yes I suppose so.
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 17, 2009, 08:20:41 AM
I will sometimes log when the HQ has been knocked out and there isn't a way to resupply it.  It becomes a chore to find red planes.

Maybe you should think about the people who aren't in this for the "strategic" side of things too?   :rolleyes:
Title: Re: Late War Mapwide Radar
Post by: Slade on March 17, 2009, 08:53:54 AM
Quote
Enable dot dar all across the map.

I know this never happens to anyone else but I hate spending vast amounts of time looking for a fight.  Sometimes I get to one only to find it went somewhere else!  :furious

Great idea!  :aok

+1
Title: Re: Late War Mapwide Radar
Post by: waystin2 on March 17, 2009, 09:05:24 AM
Hello Thndregg,

I am actually intrigued by this...  To be able to find the red guys anywhere anytime might be fun!


Have a great day,

Way
Title: Re: Late War Mapwide Radar
Post by: ImADot on March 17, 2009, 09:50:21 AM
I'd rather things be left the way they are; it adds a little more to the game for me.  I'm all about the fight, so care nothing for score or "who's winning the war".  I'm usually trying to defend bases, but take part in captures since it generates fights.  The hunt (whether you are the hunter or hunted) is a good way to get into the right mental zone and makes the ensuing fight all the more satasfying.
Title: Re: Late War Mapwide Radar
Post by: caldera on March 17, 2009, 10:09:45 AM
I would just like to see more radar towers on each base. Say 4 on a big base, 3 on medium and 2 for a small/gv/port. And NOE changed to under 100 feet AGL.

Less hiding and more fighting.
Title: Re: Late War Mapwide Radar
Post by: Wingnutt on March 17, 2009, 11:45:49 AM
warning isnt the problem, an incoming NOE is not hard to spot..  but what happens?  2 or 3 people call out "Axx is flashing..."  but very seldom do people do much after that 1 maybe 2 guys make take off to check it out, the rest ignore the warning.. . then later piss and cry about their base being taken..

I find it equally hilarious and idiotic myself.
Title: Re: Late War Mapwide Radar
Post by: BaDkaRmA158Th on March 17, 2009, 12:17:27 PM
What...just remember everything is a two way street, If you can see them, they can see you.

This will just add to the horde mentality,if every move you make is matched or doubled by your enemy.
Imagine lauching a 15+ strong fighter wave (For fun mind you), only to have a 30+ strong intercepter force come directly up and at you each time, E V E R Y time. EVERY...TIME.

Can you say no joy?


And how is it you people cant find a fight, join the knights you can useualy find yourself gang banged hard by two sides.


So what your sayin' is you want me to see my country's arse rape coming?


Great.  :(



BTW .move is the command you need to find good battle, you can just look for the "sea" of green dots headed from one base to the other, doesnt take alot to know these are the horde combat zones. And the only thing these changes will effect, is how that "swarm" go's from field to field depending on where they are needed to attack, or defend. and regardless the second that force takes off, everyone else on each country knows exactly what to do,where to go to stop it.


Staaaaaaaaalemaaaaate!
Title: Re: Late War Mapwide Radar
Post by: Kev367th on March 17, 2009, 12:31:53 PM
This is a myth.

Wasn't invisible you are correct, however the German radar operators did admit to it being difficult (not impossible) to track.

As for the original post -
No thanks, and no thanks.

The problem with NOE's isn't that they are hard to stop.
You just need to get guys to get into the air <------ THATS THE PROBLEM.
Title: Re: Late War Mapwide Radar
Post by: thndregg on March 17, 2009, 01:49:18 PM
My initial post was out of anger (yes, flawed human emotionalism). What lead to it, for what it was worth, was the result of an NOE mission I posted with eight (8 ) (as in less than a horde) players to take a base across the pond in LWO this last weekend. It did not fare well. We showed absolutely no dar, and as we were still a sector out from base the enemy dar started to appear. We soon had vis on one con heading straight for one of our goons well to our south.

Early on, we suspected one guy of switching and/or informing his contact(s) after he left our mission. The advantageous aspect about the internet is that we have difficulty proving such behavior, which works in a coward's favor flawlessly.

Therefore, that is the reason I posted what I did. Sarcasm? Perhaps. But it shows that no matter the size of your NOE strike, the anonymous cowards feel compelled to stop it the easiest way they know how.

So, late war arenas at least have no place for any fog-of-war tactics whatsoever. :rolleyes:
Everyone's radar dots can just be visible anywhere, any alt.

Title: Re: Late War Mapwide Radar
Post by: Spikes on March 17, 2009, 02:27:34 PM
The phrase "Flying under the radar" is a litural one... ;)

If anything, the mossy (at the time) didn't show up on radar... make it so it doesn't show up on ours, it's a hanger queen as it is, give it that little extra *nudge* to get out of there, and hey, maybe a small perk value would be nice as well (givin the not showing on radar, that is). (:
It's not a hanger queen in my book, love the thing!
Title: Re: Late War Mapwide Radar
Post by: Hap on March 17, 2009, 03:00:08 PM
I'm all for it!  I think bringing a slew of folks 20 miles noe is goofy anyway.
Title: Re: Late War Mapwide Radar
Post by: Saurdaukar on March 17, 2009, 04:36:15 PM
Hello Thndregg,

I am actually intrigued by this...  To be able to find the red guys anywhere anytime might be fun!


Have a great day,

Way

I agree with a pig.

So they'll be flying outside of my windows, shortly, I imagine.
Title: Re: Late War Mapwide Radar
Post by: Plazus on March 17, 2009, 07:40:16 PM
Ah.... Now this is a good point to ponder on. I bet youd be finding one massive furball with 200 planes fraggin the hell outa eachother until the server crashes and dies.
Title: Re: Late War Mapwide Radar
Post by: Lusche on March 17, 2009, 07:48:48 PM
Ah.... Now this is a good point to ponder on. I bet youd be finding one massive furball with 200 planes fraggin the hell outa eachother until the server crashes and dies.

I doubt that.. most action/missions are not NOE now, so other than no noe raids not much would change in that respect. "Surprise" raids on remote and hopefully undefended would still happen, and quite likely you would see an increase in extre-large buff raids to simply smash base & town at the same time. But hardly more furballs.
Title: Re: Late War Mapwide Radar
Post by: FYB on March 17, 2009, 09:21:46 PM
My initial post was out of anger (yes, flawed human emotionalism). What lead to it, for what it was worth, was the result of an NOE mission I posted with eight (8 ) (as in less than a horde) players to take a base across the pond in LWO this last weekend. It did not fare well. We showed absolutely no dar, and as we were still a sector out from base the enemy dar started to appear. We soon had vis on one con heading straight for one of our goons well to our south.

Early on, we suspected one guy of switching and/or informing his contact(s) after he left our mission. The advantageous aspect about the internet is that we have difficulty proving such behavior, which works in a coward's favor flawlessly.

Therefore, that is the reason I posted what I did. Sarcasm? Perhaps. But it shows that no matter the size of your NOE strike, the anonymous cowards feel compelled to stop it the easiest way they know how.

So, late war arenas at least have no place for any fog-of-war tactics whatsoever. :rolleyes:
Everyone's radar dots can just be visible anywhere, any alt.


I did the same thing but with spawn campers. Its fine with me.

-FYB
Title: Re: Late War Mapwide Radar
Post by: WarTooth on March 18, 2009, 08:52:46 AM
thndregg,

You might have posted this out of frustration but to some (including me) this game is more fun when I actually find planes to engage in combat.  We all know there were spies in WWII.

If your purpose in playing this game includes engaging in Air Combat, knowing where enemy planes are lets you do this quicker and easier.  I once again spent a significant part of my time last night going to sectors that anyone would have guessed (via dar, country communications etc.) would have had a good chance at combat only to almost run out of fuel trying to find a plane to attack.

WarTooth  :salute
Title: Re: Late War Mapwide Radar
Post by: thndregg on March 18, 2009, 01:29:16 PM
When I have time to play, I venture in to whatever comes up at the moment. Sometimes air-to-air, lots of times in bombers, other times in GV's, and still other times I post and participate in missions both above and under radar. I don't stick to any one thing. I try to enjoy all the aspects HiTech & crew have created.
Title: Re: Late War Mapwide Radar
Post by: 1Boner on March 18, 2009, 03:11:27 PM
thndregg,

You might have posted this out of frustration but to some (including me) this game is more fun when I actually find planes to engage in combat.  We all know there were spies in WWII.

If your purpose in playing this game includes engaging in Air Combat, knowing where enemy planes are lets you do this quicker and easier.  I once again spent a significant part of my time last night going to sectors that anyone would have guessed (via dar, country communications etc.) would have had a good chance at combat only to almost run out of fuel trying to find a plane to attack.

WarTooth  :salute


I find myself chasing dots all over the map (and have the kph and kps to prove it) only to find some punkstang or set of bombers cruising around at 20k or higher.

Or you spot a flashing base with a dot closing in on it, then you up only to find its just a base baiter waiting for guys to up one at time so he can pick them off as they try to get up to "fight" him. ( Don't bother, these guys don't want to fight, they just want the kills)

Dots on radar aren't gonna tell ya what alt. they are at.

I find that I spend most of my time climbing to ridiculous alts to find planes to fight, only to have them run and climb,run and climb.

I look forward to upping against noe missions or Cv attacks, you actually get to fight on fairly equal terms.

So, just because you can see con dots on radar doesn't mean you're gonna get a fight out of it.

Chances are you'll run out of fuel 1st. Or die to some sissy alt monkey score boy in the usual Tempest, Punkstang, 190 etc.

Title: Re: Late War Mapwide Radar
Post by: SectorNine50 on March 18, 2009, 05:11:19 PM
This just sounds like the DA... :confused:

Late-war is meant for those that like strategy and surprise as well to add to the challenge, the environment is ever-changing.  Furball lake was added for those that just wanted to mob about.
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 18, 2009, 07:28:56 PM
This just sounds like the DA... :confused:

Late-war is meant for those that like strategy and surprise as well to add to the challenge, the environment is ever-changing.  Furball lake was added for those that just wanted to mob about.

I remember MA maps that were basicly the DA lake.  3 bases around a basin, 3 pt spawns towards the middle.  It was amazing.
Title: Re: Late War Mapwide Radar
Post by: simshell on March 18, 2009, 08:43:35 PM
I thought this game was about fighting people :confused:
Title: Re: Late War Mapwide Radar
Post by: trap78 on March 20, 2009, 05:04:04 PM
Originally posted by Thndregg
Quote
Enable dot dar all across the map.

Eliminate 500ft and under NOE.

An interesting twist to this idea would be to have all seeing dot available in the tower only. You'd log into the arena and be able to study the action happening across the map, move to your field and launch. Once airborne your intelligence starts to become "old" and when you arrive at your destination the situation won't be exactly as it was when you spawned.

Another angle to this is when people take turns providing GCI. Directing their countrymen to the fight in such a way that they arrive in a good position to attack. The GCI could also provide intel to ib friendlies about wildcard threats and the air defense status of a target airfield, town, etc. This plays out really well in certain events like BOB and the strategic bombing campaign over Europe.
Title: Re: Late War Mapwide Radar
Post by: 1pLUs44 on March 20, 2009, 05:13:24 PM
warning isnt the problem, an incoming NOE is not hard to spot..  but what happens?  2 or 3 people call out "Axx is flashing..."  but very seldom do people do much after that 1 maybe 2 guys make take off to check it out, the rest ignore the warning.. . then later piss and cry about their base being taken..

I find it equally hilarious and idiotic myself.
:aok
Title: Re: Late War Mapwide Radar
Post by: Plazus on March 22, 2009, 08:49:49 PM
Good point Lusche. I would always love seeing huge buff raids on bases!  :devil

Aint nothin better than seein a hi altitude base raid with a storm of 17s and 24s escorted by ponys and jugs...

But thats just me...
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 23, 2009, 09:48:14 AM
Good point Lusche. I would always love seeing huge buff raids on bases!  :devil

Aint nothin better than seein a hi altitude base raid with a storm of 17s and 24s escorted by ponys and jugs...

But thats just me...

And even better if it gets intercepted by a few 262s, and a schwarm or two of 190s and 109s

:D
Title: Re: Late War Mapwide Radar
Post by: Plazus on March 23, 2009, 10:46:59 AM
And even better if it gets intercepted by a few 262s, and a schwarm or two of 190s and 109s

:D

Bring it!  :rock
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 23, 2009, 01:37:38 PM
Bring it!  :rock

My earlier comment was mostly in context to the thread disscussion.  With radar having such a pathetic range how are you ever going to get these epic fights?  Your not.  Your high alt mission will be long gone and done with their bombing by the time any interceptors get to altitude and speed to have any fun.

This brings up my whole gripes with the MOM guys.  If you don't advertise what will be going on you'll never have anything but a milkrun.

I really wish we could have a DGS type scenario running once a week.  I'd attempt to attend every single one.
Title: Re: Late War Mapwide Radar
Post by: ToeTag on March 23, 2009, 02:01:46 PM
Well the easiest thing to do is not muck with the radar but muck with the dummy who gave you up to the bad guys.  If in a mission no communication should be allowed either on 200 or by pm to anyone, even squadies.  If your in the mission your a secret squirrel. That only leaves the people with a phone call.  I don't have one single persons phone number nor would I give mine out and I think the whole process of having to exchange numbers would alleviate allot of the problem.  No outside communication software should be allowed either.  Lastly no country changes should be allowed without a 30 minute waiting period. That would stop allot of the country jumpers right there. :salute
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 23, 2009, 02:07:46 PM
This is an air combat game, right?  Why wouldn't you want combat?

Lastly no country changes should be allowed without a 30 minute waiting period. That would stop allot of the country jumpers right there. :salute

It's already an hour and sometimes I find that too long. 
Title: Re: Late War Mapwide Radar
Post by: ToeTag on March 23, 2009, 02:09:02 PM
shows you the last time a changed countries :lol
Title: Re: Late War Mapwide Radar
Post by: SectorNine50 on March 23, 2009, 04:31:23 PM
Well the easiest thing to do is not muck with the radar but muck with the dummy who gave you up to the bad guys.  If in a mission no communication should be allowed either on 200 or by pm to anyone, even squadies.  If your in the mission your a secret squirrel. That only leaves the people with a phone call.  I don't have one single persons phone number nor would I give mine out and I think the whole process of having to exchange numbers would alleviate allot of the problem.  No outside communication software should be allowed either.  Lastly no country changes should be allowed without a 30 minute waiting period. That would stop allot of the country jumpers right there. :salute
Spying really doesn't happen as much as people think.  People that change countries are just looking for a good fight 99.9% of the time.
Title: Re: Late War Mapwide Radar
Post by: bongaroo on March 24, 2009, 07:19:54 AM
Spying really doesn't happen as much as people think.  People that change countries are just looking for a good fight 99.9% of the time.

QFT.  When I log in and realize that the chess piece I've signed in on is overpowering both fronts with only small dar bars vs full green ones, I have to switch.  Who wants to fight with 8 or 9 green planes to get the kill on 1 or 2 red ones...   :rolleyes:
Title: Re: Late War Mapwide Radar
Post by: Patches1 on March 24, 2009, 10:26:45 AM
Just some questions....

Above Ground Level, at 500 Feet bases begin flashing at 25 Miles, the edge of the DAR Circle, and DAR Bar is shown in that sector?

AT 499 Feet and below,  bases begin flashing a 12.5 Miles, 1/2 way through the DAR Circle, and no DAR Bar is shown unless someone
pops up above 500 Feet Above Ground Level?

Ground Vehicle  Attacks start the Town flashing at 12.5 Miles from the Base and no DAR Bar is shown?

Am, I correct?

Title: Re: Late War Mapwide Radar
Post by: Anaxogoras on March 24, 2009, 10:42:56 AM
I will sometimes log when the HQ has been knocked out and there isn't a way to resupply it.  It becomes a chore to find red planes.

Maybe you should think about the people who aren't in this for the "strategic" side of things too?   :rolleyes:

Yup, most of the time when the "win teh war" guys knock out HQ, I go to another arena or log off entirely.
Title: Re: Late War Mapwide Radar
Post by: Plazus on March 24, 2009, 04:05:55 PM
Yup, most of the time when the "win teh war" guys knock out HQ, I go to another arena or log off entirely.

Hey, dont blame ya.