Aces High Bulletin Board

General Forums => Wishlist => Topic started by: TheZohan on March 22, 2009, 10:28:32 AM

Title: new type of kill category
Post by: TheZohan on March 22, 2009, 10:28:32 AM
camp kills .. any kill say within 3000 yards of a spawn your defending would be a considered a camp kill.  you get credit for the kill but no perk points would be awarded. and wouldnt way in on any stats you have. air or ground.
Title: Re: new type of kill category
Post by: AirFlyer on March 22, 2009, 11:02:04 AM
No offense but this problem is easily avoided by not spawning at a camped base. He should only get you once at best if your smart about it.
Title: Re: new type of kill category
Post by: USRanger on March 22, 2009, 11:23:23 AM
Maybe you should play the game for more than 2 months before continuously spamming the forums with your absurd wishes.  Try going outside and playing with the other kids. 
Title: Re: new type of kill category
Post by: The Fugitive on March 22, 2009, 12:38:09 PM
Maybe you should play the game for more than 2 months before continuously spamming the forums with your absurd wishes.  Try going outside and playing with the other kids. 

ohh he's been here for more than a few months..... right DR ?   :D
Title: Re: new type of kill category
Post by: TheZohan on March 22, 2009, 12:51:14 PM
Maybe you should play the game for more than 2 months before continuously spamming the forums with your absurd wishes.  Try going outside and playing with the other kids. 

maybe you should know more about the person posting before making a post.. i've got almost 1 year of playing time under my belt.
Title: Re: new type of kill category
Post by: TheZohan on March 22, 2009, 12:51:45 PM
ohh he's been here for more than a few months..... right DR ?   :D

and your wrong i am not DR
Title: Re: new type of kill category
Post by: bj229r on March 22, 2009, 02:00:35 PM
Quote
maybe you should know more about the person posting before making a post.. i've got almost 1 year of playing time under my belt.
Well now you're gonna HAVE to tell us who you were....if your name change was to get a 'new start', like so many have, ya messed that up. If it WASN't for said new start, no reason to hide it
Title: Re: new type of kill category
Post by: TheZohan on March 22, 2009, 04:51:08 PM
i dont have to say nothing about who i am and it shouldnt make a difference.
Title: Re: new type of kill category
Post by: 1pLUs44 on March 22, 2009, 05:06:14 PM
i dont have to say nothing about who i am and it shouldnt make a difference.

your avatar says enough for you  :lol



Now, back on topic, ehh... No. You could just as easily get a P-47, load it up with bombs, and kill the spawn camper.
Title: Re: new type of kill category
Post by: 1Boner on March 22, 2009, 06:45:08 PM
your avatar says enough for you  :lol



Now, back on topic, ehh... No. You could just as easily get a P-47, load it up with bombs, and kill the spawn camper.


That would be the "attack " mode yes?

I think attack mode should be for "ground attack" only.

You don't get kills for shooting anything down in 'bomber" mode.

Why do guys get kills for shooting down planes in attack mode?

I personally use fighter for air to air and attack for attacking ground targets.

I think that might also stop the 3 sortie 18:1 kd ratio you see alot of.

Guys will fly a couple sorties in "fighter" mode and then the rest of the tour in "attack" mode to protect their precious fighter score.

Keep attack scores for ground attack only.

Air to air kills will not be added to your score, just like bomber mode.

I guess I just may have a different perception of what "attack" mode means.



Just sayin. :salute

Title: Re: new type of kill category
Post by: USRanger on March 22, 2009, 06:45:22 PM
Poor guy.  A shade can't catch a break anywhere these days.
Title: Re: new type of kill category
Post by: Spikes on March 22, 2009, 06:52:00 PM

That would be the "attack " mode yes?

I think attack mode should be for "ground attack" only.

You don't get kills for shooting anything down in 'bomber" mode.

Why do guys get kills for shooting down planes in attack mode?

I personally use fighter for air to air and attack for attacking ground targets.

I think that might also stop the 3 sortie 18:1 kd ratio you see alot of.

Guys will fly a couple sorties in "fighter" mode and then the rest of the tour in "attack" mode to protect their precious fighter score.

Keep attack scores for ground attack only.

Air to air kills will not be added to your score, just like bomber mode.

I guess I just may have a different perception of what "attack" mode means.



Just sayin. :salute


It seems good but it does have some quirks. I know a lot of people that go over drop the VH then fly CAP...it's what most people do, either or kill GVs then CAP. Either way they would lose kills and perks with the idea you have.
Title: Re: new type of kill category
Post by: bj229r on March 22, 2009, 07:13:44 PM

That would be the "attack " mode yes?

I think attack mode should be for "ground attack" only.

You don't get kills for shooting anything down in 'bomber" mode.

Why do guys get kills for shooting down planes in attack mode?

I personally use fighter for air to air and attack for attacking ground targets.

I think that might also stop the 3 sortie 18:1 kd ratio you see alot of.

Guys will fly a couple sorties in "fighter" mode and then the rest of the tour in "attack" mode to protect their precious fighter score.

Keep attack scores for ground attack only.

Air to air kills will not be added to your score, just like bomber mode.

I guess I just may have a different perception of what "attack" mode means.



Just sayin. :salute


Not sure I follow...are you saying folks get fighter stats by egging gv's with combo planes?
Title: Re: new type of kill category
Post by: Spikes on March 22, 2009, 07:36:20 PM
Not sure I follow...are you saying folks get fighter stats by egging gv's with combo planes?
No...you get guys that will fly 3 sorties in a target rich environment, usually picking, and they'll get 6-8 kills per sortie then land, and never touch fighter mode again.
Title: Re: new type of kill category
Post by: 1Boner on March 22, 2009, 07:45:30 PM
Not sure I follow...are you saying folks get fighter stats by egging gv's with combo planes?


No.

I'm sayin some (not all) guys will fly literally a "couple" sorties in fighter mode and get get a fantastic KD, Kph, Kps score and Stop flying in fighter mode the rest of the tour.

To protect that fighter score, they will fly the rest of the tour in "attack" mode.

They will shoot down mostly planes and very few if any ground targets.

If you're gonna shoot down planes, it should be in fighter mode.

Its that way with bombers for example, you only get credit for hitting  ground targets.

There are guys who can take down a formation of bombers in 1 or 2 passes,yet if you're defending said formation and you get lucky enough to shoot one of these guys down you will receive no credit for those kills. Ground only.

Again its just my interpretation of the word "attack" as it is proposed in this game to mean "ground attack", otherwise it just might as well be in fighter mode.

Imho the attack mode is being misused.

Just like in the bombers, if you happen to get a ground kill, yaay! If you happen to shoot down a plane? Tough luck, it doesn't count.

If you should choose to check out the stats, I think you will find quite a few guys with a few "fighter sorties and with correspondingly low scores and their "attack" scores will show 150 air kills and 3 ground kills.

I don't think the "attack" mode is being use as its description might imply.

I don't think I can make it any clearer than that.


No big deal, just sayin.
Title: Re: new type of kill category
Post by: bj229r on March 22, 2009, 09:08:04 PM
Yah, I can buy that, and there are a LOT of guys who do just that..would be interesting to see effect on gameplay
Quote
No.

I'm sayin some (not all) guys will fly literally a "couple" sorties in fighter mode and get get a fantastic KD, Kph, Kps score and Stop flying in fighter mode the rest of the tour.

To protect that fighter score, they will fly the rest of the tour in "attack" mode.
Title: Re: new type of kill category
Post by: Bronk on March 22, 2009, 09:11:56 PM
i dont have to say nothing about who i am and it shouldnt make a difference.
A numpty in a previous incarnation can be a numpty in this incarnation..... yup no difference.
Title: Re: new type of kill category
Post by: Cajunn on March 22, 2009, 11:30:02 PM
I sat there with others and killed you about 15 times myself the other night and it really makes you wonder why would you keep spawning in when you know we are there waiting for you :confused:. And then you complain about us camping the spawn :huh, well we are going to camp the spawn because we know that your going to keep spawning in. You don't want us to get the perks then don't keep spawning in......  :aok
Title: Re: new type of kill category
Post by: LCCajun on March 22, 2009, 11:37:07 PM
I agree with you Cajunn also have you had any crawfish yet. MMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMM
Title: Re: new type of kill category
Post by: JunkyII on March 22, 2009, 11:39:52 PM
Camping a spawn is harder then what people make it to be, sometimes the enemy tanks are shooting at you before you even see them  :noid
Title: Re: new type of kill category
Post by: Cajunn on March 22, 2009, 11:45:34 PM
I agree with you Cajunn also have you had any crawfish yet. MMMMMMMMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMM

Nope, not yet there to small and expensive !  :salute
Title: Re: new type of kill category
Post by: TheZohan on March 23, 2009, 12:03:03 AM
there was no less then 10 people at the spawn plus 5-10 AC .. before i could even turn my turret i was dead.. matter of fact most of the time i didnt have time to even try to turn my turret and i was dead.  i hit N and then i was back in my hanger.

i dont mind them killing me. thats not the issue and if you read what i wrote.. you get credit for kills just within 3000 yards or fair distance from spawn would be considered camping kills .. 

the only people that do this is for thier score and perks. so by moving said kills to a new category it will show who really isnt a score potato and actually trying to defend their base.



Title: Re: new type of kill category
Post by: Belial on March 23, 2009, 12:58:08 AM
I think your problem is your not as good in a GV as you think you are.  It's no problem to up at a camped spawn and get 2-3 kills before they see you and "camp" you.

The solution, become Quicker at aiming your panzer, or bring back lancs and carpet bomb the spawn.
Title: Re: new type of kill category
Post by: TheZohan on March 23, 2009, 01:08:17 AM
trust me i killed enough campers to know .. but when you cant even turn your turret to aim .. theres no way. again i am not worried about the being killed. but camp kills are a dime a dozen . i've landed my share of 20 + kills. and they couldnt swing thier turret around quick enough to shot me. there was multiple people with 20+ kills and i wasnt the only one upping so it wasnt just me that couldnt swing thier turret around. the only people that where even there where people that wanted the easy kills and score potatos. otherwise they wouldnt have even bothered camping.
and another problem is people connections are so bad when you spawn in you dont see them til after you've turned your turret passed the spot where they are and then they appear and you get shot. 
Title: Re: new type of kill category
Post by: Belial on March 23, 2009, 01:16:29 AM
Hmmm....my internet is nothing special my frame rate is usually 12 but somehow I almost AlwaYs get off the first shot.
Title: Re: new type of kill category
Post by: AWwrgwy on March 23, 2009, 02:05:41 AM
You know what they say, "if you're stupid enough to up from a capped spawn...."

Go away for a while.  They'll land.


wrongway
Title: Re: new type of kill category
Post by: Cajunn on March 23, 2009, 02:59:05 AM
there was no less then 10 people at the spawn plus 5-10 AC .. before i could even turn my turret i was dead.. matter of fact most of the time i didnt have time to even try to turn my turret and i was dead.  i hit N and then i was back in my hanger.

i dont mind them killing me. thats not the issue and if you read what i wrote.. you get credit for kills just within 3000 yards or fair distance from spawn would be considered camping kills .. 

the only people that do this is for thier score and perks. so by moving said kills to a new category it will show who really isnt a score potato and actually trying to defend their base.


That is my point and it was put very well if you go away for a while and stop upping there going to land there kills and you know who's been killing you there watch when they land then try again, myself if I spawn into a base and dye right away I'm not going back. Or If I really want in there I'll come back at a later time... :salute
Title: Re: new type of kill category
Post by: LCCajun on March 23, 2009, 02:59:22 AM
Come on now Cajunn I already been to 4 boils so far. However they are high right now. The last boil we had we got medium to large for 2.00 a lb. That was a couple of weeks ago though. I have 9 sacks reserverd for the Saturday before Easter. I am hoping they don't jack the prices up to high. I have Forker to thanks for the contact.
Title: Re: new type of kill category
Post by: jolly22 on March 23, 2009, 06:37:15 AM
3000yds?   OMG i wouldnt have any gv points!!!!!!     :cry :cry
Title: Re: new type of kill category
Post by: 1Boner on March 23, 2009, 04:48:03 PM
Yah, I can buy that, and there are a LOT of guys who do just that..would be interesting to see effect on gameplay


Lmao!

It would bring outcries of biblical proportions!!

How will i protect my fighter score!!!!

And am I wrong in assuming that "Attack" means "ground attack" ??

I think its being taken advantage of and is just as bad as spawn camping to beef up your score.

The minute you load any bombs onto your plane the sortie should be scored as "attack' only.

And only ground targets count.
Title: Re: new type of kill category
Post by: Spikes on March 23, 2009, 04:51:58 PM

No.

I'm sayin some (not all) guys will fly literally a "couple" sorties in fighter mode and get get a fantastic KD, Kph, Kps score and Stop flying in fighter mode the rest of the tour.

To protect that fighter score, they will fly the rest of the tour in "attack" mode.

They will shoot down mostly planes and very few if any ground targets.

If you're gonna shoot down planes, it should be in fighter mode.

Its that way with bombers for example, you only get credit for hitting  ground targets.

There are guys who can take down a formation of bombers in 1 or 2 passes,yet if you're defending said formation and you get lucky enough to shoot one of these guys down you will receive no credit for those kills. Ground only.

Again its just my interpretation of the word "attack" as it is proposed in this game to mean "ground attack", otherwise it just might as well be in fighter mode.

Imho the attack mode is being misused.

Just like in the bombers, if you happen to get a ground kill, yaay! If you happen to shoot down a plane? Tough luck, it doesn't count.

If you should choose to check out the stats, I think you will find quite a few guys with a few "fighter sorties and with correspondingly low scores and their "attack" scores will show 150 air kills and 3 ground kills.

I don't think the "attack" mode is being use as its description might imply.

I don't think I can make it any clearer than that.


No big deal, just sayin.
Hmm...well maybe Ground Attack and Fighter Attack might fit somewhere along those lines?
Ground Attack: GVs, PTs, buildings, the like, ONLY.
Fighter Attack: Planes, GVs, NO BUILDINGS.
Title: Re: new type of kill category
Post by: AWwrgwy on March 23, 2009, 06:21:18 PM
Hmm...well maybe Ground Attack and Fighter Attack might fit somewhere along those lines?
Ground Attack: GVs, PTs, buildings, the like, ONLY.
Fighter Attack: Planes, GVs, NO BUILDINGS.

Vultches should go in the attack category.  after all, they're still on the ground.

 :P   :noid   :rofl 



wrongway
Title: Re: new type of kill category
Post by: E25280 on March 23, 2009, 07:56:00 PM

Lmao!

It would bring outcries of biblical proportions!!

How will i protect my fighter score!!!!

And am I wrong in assuming that "Attack" means "ground attack" ??

I think its being taken advantage of and is just as bad as spawn camping to beef up your score.

The minute you load any bombs onto your plane the sortie should be scored as "attack' only.

And only ground targets count.
Why, boner, I had no idea you had begun catering to your inner score potato.

You are wrong that attack means only ground attack, at least in this game.  If I drop my two bombs on a town and then fight off 5 different aircraft trying to protect my goon -- why should either my bombs or my 5 kills be denied me? I've done both, correct?
Title: Re: new type of kill category
Post by: 1Boner on March 23, 2009, 08:17:32 PM
Then why bother having an "attack" category at all?

With the exception of bombers ( which don't get credit for killing planes) why not just have a category called "Plane", and do what ever you want with it.

I always assumed that "attack" mode meant ground attack. Killing Gvs, ack, buildings etc.

And "fighter" was for killing other planes.

If you can do it all in attack mode, why bother having a fighter mode? :rolleyes:
Title: Re: new type of kill category
Post by: E25280 on March 23, 2009, 08:23:38 PM
If you can do it all in attack mode, why bother having a fighter mode? :rolleyes:
My point exactly.   :rofl

Late War Tour 110 Fighter Scores for SWtarget
 Score   Rank   
Kills per Death + 1 0.00 0
Kills per Sortie 0.00 0
Kills per Hour of Flight 0.00 0
Kills Hit Percentage 0.00 0
Kill Points 0.00 0

Late War Tour 109 Fighter Scores for SWtarget
 Score   Rank   
Kills per Death + 1 0.00 0
Kills per Sortie 0.00 0
Kills per Hour of Flight 0.00 0
Kills Hit Percentage 0.00 0
Kill Points 0.00 0

Late War Tour 107 Fighter Scores for SWtarget
 Score   Rank   
Kills per Death + 1 0.00 0
Kills per Sortie 0.00 0
Kills per Hour of Flight 0.00 0
Kills Hit Percentage 0.00 0
Kill Points 0.00 0
Title: Re: new type of kill category
Post by: 1Boner on March 23, 2009, 08:29:50 PM
Geeeez, I think thats STILL better than mine! :aok



 :salute
Title: Re: new type of kill category
Post by: bj229r on March 24, 2009, 08:19:42 PM
Then why bother having an "attack" category at all?

With the exception of bombers ( which don't get credit for killing planes) why not just have a category called "Plane", and do what ever you want with it.

I always assumed that "attack" mode meant ground attack. Killing Gvs, ack, buildings etc.

And "fighter" was for killing other planes.

If you can do it all in attack mode, why bother having a fighter mode? :rolleyes:
After last night, it occurred to me we need another caveat--if you get kills with more than 25 countrymen within 2k, NO POINTS FOR YOU! :aok
Title: Re: new type of kill category
Post by: LLogann on March 25, 2009, 11:33:36 AM
Over 300 posts in less then a month...... Are they all this silly?

camp kills .. any kill say within 3000 yards of a spawn your defending would be a considered a camp kill.  you get credit for the kill but no perk points would be awarded. and wouldnt way in on any stats you have. air or ground.

Don't worry new person, once you get the hang of it, you won't be spawning into a camped situation.

 :aok
Title: Re: new type of kill category
Post by: ToeTag on March 25, 2009, 12:32:08 PM
there was no less then 10 people at the spawn plus 5-10 AC .. before i could even turn my turret i was dead.. matter of fact most of the time i didnt have time to even try to turn my turret and i was dead.  i hit N and then i was back in my hanger.

i dont mind them killing me. thats not the issue and if you read what i wrote.. you get credit for kills just within 3000 yards or fair distance from spawn would be considered camping kills .. 

the only people that do this is for thier score and perks. so by moving said kills to a new category it will show who really isnt a score potato and actually trying to defend their base.





What about the people that sit on the base and wait for incoming?  Are they camping at their spawn?
Title: Re: new type of kill category
Post by: Murdr on March 25, 2009, 05:28:50 PM
<sarcasm>How novel</sarcasm> another proposal based on worrying about how others got their score.
Title: Re: new type of kill category
Post by: Dm6 on March 25, 2009, 05:52:39 PM
and your wrong i am not DR



oHHH MY.............. :rofl :rofl :rofl :rofl   why would DR. care about how someone else gets their score.......  Spawn camping doesnt do as much for score as killing a couple hundred buildings......
Title: Re: new type of kill category
Post by: Ack-Ack on March 26, 2009, 12:53:26 PM
Not sure I follow...are you saying folks get fighter stats by egging gv's with combo planes?

For an example, look at Biggamer's score for this tour and look at Tr0jan's score last tour in the Mid-War Arena.  Can't get a better example than those two, who will tell you that they never play for score or rank and it comes as a natural progression of their 'skill'.


ack-ack