Aces High Bulletin Board
General Forums => Aircraft and Vehicles => Topic started by: Rich46yo on May 25, 2009, 05:53:54 PM
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I always loved the Mossie but the front view is set to low for optimum views. I always wanted to sit up higher, and would do so. However when I went to sight an enemy, or even use other views, I would have to return to default vew which is simply to low. I noticed this with the ME-163 too. When viewing forward, and in order to use the sights, you have to sit down like your in a bathtub. You could set all the other views higher and/or farther back but not the front view, "again you were slaved to the default in order to use your sights. So heres what I did.
First I put this cursor sight into the game as my default cursor. (http://i478.photobucket.com/albums/rr149/Rich46yo/cursor.jpg)
Then I went to my Mossie, upp it, brought up a target and set it to 400 away. I leveled my Mossie, paged up and back until I got the view I wanted, from this (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-36-53-57.jpg) To this (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-36-31-60.jpg) And I played with the cursor sight until I could hit dead center target with it zeroed at 400 yrds in level flight. The distance from the bottom of the cursor to the top of the sight base was 7/8'th an inch. Then, and this is very important, I landed the thing without touching the cursor and then measured the distance from the top of the sight base to the bottom of the cursor as 1.1/8" . So now when I upp a Mossie, and before I take off, I take my sight/cursor, center it on the sight base, and make sure the bottom base of the sight is 1&1/8th " apart. I'll be dead on every time.
Now look at the ME-163 views. First the regular/default front view (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-38-07-21.jpg)
Now look at your enhanced view using the cursor sight. (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-37-56-00.jpg)
This should help deflections shots an awful lot. Using it will certainly help your S/A. And now with both sight planes measured, while the airplane is level and when its angled for takeoff, you'll be right on shooting dead on.
:salute
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Yup, you can do this in any of the un-updated planes, the newer ones have more realistic restrictions on head movement.
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Move that head position to the side.. On many planes it's a matter of habit/preference/trade-off, but in the 163 you can definitely afford to look over the nose on one side for more leading angle visibility, since it is so easy to nudge the nose out of the way with the rudder or by flying a bit more oblique a trajectory than you would otherwise.
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You can set your cursor by holding it over the gunsight and pressing H. From there due to the way the snap view system works you can move your view to anywhere in the cockpit you want and your rounds will still go to where your cursor is held.
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You can also that with the P38.
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I can't help to think its an exploit.
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Everyone can do it. I used to do it and.. Now I don't even need it anymore. I know exactly where the rounds are going without the cursor. In the 152 and 262 anyway.
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You can also that with the P38.
You can do it in any plane, but only in the unupdated planes does it provide a significant advantage.
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I can't help to think its an exploit.
Compared to the gamey stuff we got in the game already this isnt even a misdemeanor.
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This is breaking the spirit of the game in my opion. HTC should make the mouse cursor disappear after it hasn't moved for ~15 seconds.
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What'll really blow the idea away is the fact that you don't NEED an aiming reference when shooting under the nose with head position moved like that. You're praying anyways, and with a little practice (it's quite easy) you can memorize where the "center" of the screen is.
Forcing yourself to shoot at the "X" is just a crutch. You can get past it.
I've even heard from several players using TrackIR that they don't need the crosshair anymore.
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I've even heard from several players using TrackIR that they don't need the crosshair anymore.
You don't need it, because it doesn't work anymore when your head is free floating around the cocpit.
The cursor stays in center of the screen. However, often, if not most of the time, this isn't related to the gun axis in any way.
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After flying the P51D for a very long time and no other plane the aim point becomes instinctive and after lining up a shot you can even look back over your shoulder while firing. The cursor thing works but it can also lead you into some bad positions where you miss a crossing snapshot and the other guy reverses lead into lag and then into pure.
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First I put this cursor sight into the game as my default cursor.
noob here, how do you do that?
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The mossie has an excellent over the nose view - an expected from a short nose and high sitting position. If you move all the was forward and some up, it is almost a no-cockpit view.
Also, you do not need to measure anything. Lower the head position till you see your real aimpoint in the hud, put the cursor on it and move your head to where ever you want - the cursor will stay at the aimpoint.
Buy yes, this is kind of exploit and the cursor should disappear after a few seconds.
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People will just put a dot on their screen. A real fix would be head bobbing/shifting under Gs.
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I see all the cockpit I need to see. I can see speed, Alt, compass heading, flaps, gear, gas, I can even see boost and RPM. I tried this yesterday using the Mossie to its best advantage. I came into a target at 10k, and very fast, took out a VH and exited, again very fast. I stretch out against a corsair and then shot him down. This is going to take some getting used to but already I can see that you can see better and shoot angles better.
The mossie has an excellent over the nose view - an expected from a short nose and high sitting position. If you move all the was forward and some up, it is almost a no-cockpit view.
Also, you do not need to measure anything. Lower the head position till you see your real aimpoint in the hud, put the cursor on it and move your head to where ever you want - the cursor will stay at the aimpoint.
Buy yes, this is kind of exploit and the cursor should disappear after a few seconds.
What'll really blow the idea away is the fact that you don't NEED an aiming reference when shooting under the nose with head position moved like that. You're praying anyways, and with a little practice (it's quite easy) you can memorize where the "center" of the screen is.
Forcing yourself to shoot at the "X" is just a crutch. You can get past it.
Yeah probably. Then again the Mossie has so many rounds to shoot you can probably just walk your rounds in too. And if you have flown it enough you probably dont need any kind of sight. I prefer having a sight. But remember using this sight will change your point of aim for dive bombing some. You can do one of two things, 1, release bombs a little shorter of the target or 2, use your regular sight base and release at a shallower angle.
Next Im going to try it on is the A-20. Which, btw, I dont often fly and doubt if this tactic will work on other airplanes. Or, if theres a need for it. There seems to be a special need on the Mossie and 163 to sit higher.
noob here, how do you do that?
You have a "cursor" file in your AH folder right now. Go name it "cursor2" and then right click the cursor sight, save it to the same AH file, and name it "cursor" if it already isnt so named. Now the cursor sight will be your regular cursor in the game. If you dont like it just switch names around and rename "cursor2" to "cursor" again, "naming the cursor sight "cursor3" or anything you want. The game defaults to the cursor you have named "cursor" in your AH file.
Mostly I use the cursor sight for the IL-2.
If people want to end exploitation and gaminess then maybe they should start with gamy play. I fly in historical correct fashion no matter where I put the cursor sight on my little cartoon airplane.
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Works well with Osti and wirb.
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Next Im going to try it on is the A-20. Which, btw, I dont often fly and doubt if this tactic will work on other airplanes. Or, if theres a need for it. There seems to be a special need on the Mossie and 163 to sit higher.
It will work in any aircraft. It works particularly well in the 110 as well, used to work well with the N1K and Ta 152H as well before they got updated. Any aircraft benefits from shifting your head position up.
I have my up-down axis set very sensitive with my TIR. I can't use the mouse trick, however it does allow me a better over the nose view where I can just estimate the shot. I used to have the forward view of my hat switch set to the full up position as well, I never used the mouse though.
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The 152 pov range didn't change... I think we got slightly more room towards the back. The canopy bars were the biggest difference.
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The 152 pov range didn't change... I think we got slightly more room towards the back. The canopy bars were the biggest difference.
I remember being able to shift up to the point where the gunsight was all but completely off of the glass.
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I guess your FWD position is different from mine.. I use back/left/up. It's a negligibly different pov from there, compared to the old model.
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A clear piece of tape with a cross drawn on it, taped to your screen works really well.
Zazen had a write up on this when aiming the osti.
Works really well in tiffy/tempest too.
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I always loved the Mossie but the front view is set to low for optimum views. I always wanted to sit up higher, and would do so. However when I went to sight an enemy, or even use other views, I would have to return to default vew which is simply to low. I noticed this with the ME-163 too. When viewing forward, and in order to use the sights, you have to sit down like your in a bathtub. You could set all the other views higher and/or farther back but not the front view, "again you were slaved to the default in order to use your sights. So heres what I did.
First I put this cursor sight into the game as my default cursor. (http://i478.photobucket.com/albums/rr149/Rich46yo/cursor.jpg)
Then I went to my Mossie, upp it, brought up a target and set it to 400 away. I leveled my Mossie, paged up and back until I got the view I wanted, from this (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-36-53-57.jpg) To this (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-36-31-60.jpg) And I played with the cursor sight until I could hit dead center target with it zeroed at 400 yrds in level flight. The distance from the bottom of the cursor to the top of the sight base was 7/8'th an inch. Then, and this is very important, I landed the thing without touching the cursor and then measured the distance from the top of the sight base to the bottom of the cursor as 1.1/8" . So now when I upp a Mossie, and before I take off, I take my sight/cursor, center it on the sight base, and make sure the bottom base of the sight is 1&1/8th " apart. I'll be dead on every time.
Now look at the ME-163 views. First the regular/default front view (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-38-07-21.jpg)
Now look at your enhanced view using the cursor sight. (http://i478.photobucket.com/albums/rr149/Rich46yo/aceshigh2009-05-2517-37-56-00.jpg)
This should help deflections shots an awful lot. Using it will certainly help your S/A. And now with both sight planes measured, while the airplane is level and when its angled for takeoff, you'll be right on shooting dead on.
:salute
I move the mossie view to the centre of the cockpit, and on the 163 you can fully leave the cockpit to the right. Great tips though - when i posted about changing the in game cursor and moving position of head, i got accused of cheating, so be warned.
http://bbs.hitechcreations.com/smf/index.php/topic,246066.0.html
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Yup, you can do this in any of the un-updated planes, the newer ones have more realistic restrictions on head movement.
Hence the decline in use of the N1K post update.
Despite the advantage it affords, I can't bring myself to use this "tactic."
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Hence the decline in use of the N1K post update.
Despite the advantage it affords, I can't bring myself to use this "tactic."
You think, for example, the omnipresence and advantages afforded to various low-alt interceptor rockets by MA conditions is any less unrealistic? :D
And honestly, I don't think it is all that advantageous vs. setting up deflection shots the regular way.
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You think, for example, the omnipresence and advantages afforded to various low-alt interceptor rockets by MA conditions is any less unrealistic? :D
And honestly, I don't think it is all that advantageous vs. setting up deflection shots the regular way.
Nope, shooting blind is almost the same as actually being able to see your target.
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Nope, shooting blind is almost the same as actually being able to see your target.
I was comparing your typical "blind lead" deflection shot where raising your head might helps vs. 1. Setting up the shot as a more cross angle so you *can* see your target and 2. getting so close you can't miss.
Thing about the "cursor cheat", it really helps in planes where you can't raise your head all that much anyway, but moving the head position around some helps get frames out of the way, such as the 190 or P-47D-11.
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I've even heard from several players using TrackIR that they don't need the crosshair anymore.
Yup, because I'm left eye dominant my sight is always off too the right. So you learn to do without. Thought I do suck and dead 6 shots. I would say the mossie view is actually quite good when the aircraft is fast, it's only when it's slow the nose comes up to intefere with shooting.
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This type of thing is high in the "gaming the game" ranking.
If one needs to do this in order to get an "edge" over their opponent ... ... ... :huh
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Everybody does it. You give an edge if you don't do it.
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Everybody does it. You give an edge if you don't do it.
No, and yes.
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It's pretty smart really, gamey, but smart.
However, as soon as you move your mouse (to select E6B or what not) the sight will be ruined right?
Then again, who checks his E6B in the middle of a fight?
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Head positions need to be corrected on all older models that allow this gamey aspect of play. No insult intended to any of the posters, but I do not care for "unrealistic" realism.
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It's pretty smart really, gamey, but smart.
However, as soon as you move your mouse (to select E6B or what not) the sight will be ruined right?
Then again, who checks his E6B in the middle of a fight?
I always open E6B before setting mouse location, e6b stays open on clipboard. The really annoying thing is having to turn CV while fighting and then trying to get your sight back in place :)
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Then again, who checks his E6B in the middle of a fight?
Constantly. Have E6B open all the time.
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It's pretty smart really, gamey, but smart.
However, as soon as you move your mouse (to select E6B or what not) the sight will be ruined right?
Then again, who checks his E6B in the middle of a fight?
Whats so gamey about it? WW-ll pilots never put a phone book under their arse to sit up higher? If its the sight your talking about, and you want to see "gamey", then just cycle thru all your hundreds of point and click to select sights you have here in cartoonLand. :lol Gee, thats real realistic.
Like I said before to use the word "gamey" in this game you have to address a whole lot of gameplay before you get to my tip of the week. But go ahead and pose as a purist anyways since its always good for a laugh.
Frankly your not getting much of an edge over any opponent whose worth 2 cents in a fighter. You cant turn the Mossie any better, cant climb any faster, cant bomb any better, cant fly any faster. You can simply look out the window better. And all of you have fiddled with your computer game views vis-a-vis your joysticks until you got the result you want, which is already completely unrealistic. In the actual airplane you got what was delivered and that was the end of it, "minus the phone book".
Listening to some of these poseurs gives me a giggle however. Therev are some who would think this is cheating where'as upping a Mossie and repeatedly killing helpless airplanes on the runway as fine game play. :huh Want to see something funny? Watch a dozen of these heros slaughter helpless airplanes, "of course while a nearby town is untouched", for 1/2 hour and then watch what happens when a few high cons come in from an adjacent enemy airfield. :lol Its like a flock of chickens getting kicked. They all run for home, "of course no gas or ammo", in order to land their kills and if you hang around, all of a sudden, your all alone. :rofl
So "gamey" in this game is a word used way to often. It should be saved more for types of game play instead of where you set your hat-1 views.
Actually saving and brining up your E6B is a problem. If you are on a strike mission you need it up and if you bring it down, then up again, the map defaults your airplane to the center again, which makes you need to move your cursor again. I solved this by making the E6B smaller, putting it in low left of the screen, and zooming out on the map so I can see the entire route. The compass helps a lot too. I always pay atttention to my compass heading.
This tip is no panacea for all the other aspects of successful Mossie flying. It doesnt change anything on the airplane and doesnt really give you an edge against fighters. It just lets you look out the window better, a thing all of you have already done with your views anyways.
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This tip is no panacea for all the other aspects of successful Mossie flying. It doesnt change anything on the airplane and doesnt really give you an edge against fighters. It just lets you look out the window better, a thing all of you have already done with your views anyways.
Having sat in a Mossie, the nose over and moved forward view is by far more realistic to what the actual pilot would see than the default sight view. The default view just allows you to see all of the dials. I have also been in quite a few other WW2 aircraft, the view system in AH where you can move head position is by far the most realistic in my opinion.
The argument that it is gamey is stupid in my opinion. I agree that certain aircraft should have the movement 'box' reviewed, but there are many such as the Spitfire where it should be increased.
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Methinks he doth protest too much.
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Edit: if any of you play Il-2, where you cannot adjust your seat position, you will have an entirely different experience of SA and deflection gunnery.
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I don't need it, I know where me bullets go.
I still vote gamey....cmon modify the game files to add a gunsight where you shouldn't have one reminds me the people modifying their Counterstrike client files to cheat before Punk Buster existed.
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Methinks he doth protest too much.
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Edit: if any of you play Il-2, where you cannot adjust your seat position, you will have an entirely different experience of SA and deflection gunnery.
If you play Il2, at least without TrackIR, deflection gunnery becomes practically *impossible* with certain plane's views and the average level of ACM suffers for it, good example being the guy who said "I was in a hard turn in a Spitfire, how on earth could a 110 hit me?" Basically the viewing modeling and the gunnery modeling in Il2 practically limits you to saddling under 200 off of dead six and hammering away, which tremendously limits what an E fighter can do against an Angles fighter.
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Nah, that's a huge exaggeration. What is true is that gunnery is more difficult because you actually have to shoot with the intended point of view.
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Nah, that's a huge exaggeration. What is true is that gunnery is more difficult because you actually have to shoot with the intended point of view.
Dude, have you seen the Fw-190's forward cockpit view in IL2? A lot worse than AHII's. Crossing shot=not happening. And the gunnery modeling is flawed as well...combined with the constant nose bounce, it can be difficult to hit straight and level targets co-speed in perfect trim! Like a lot of things in that game, I suspect the designer fudged a little because a certain segment of the population thinks "Harder=more realistic". When you get war veterans telling you the sim is harder to fly and shoot with than an actual bird, you might have a slight problem... :uhoh
Anyway, it is rapidly becoming a non-issue for AHII, the newer cockpits all have more reasonable limitations on how far above the nose one can raise the head.
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I don't have the nose bounce problem you speak of.
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I don't have the nose bounce problem you speak of.
Huh...well lots of people do. Maybe it is a matter of joystick type...though I play AHII and most everything besides IL2 just fine with $20 dollar Saiteks.
Anyway, my take: Problem will be solved with new cockpits and more reasonable restrictions on how far up you can elevate the viewpoint, don't get rid of the "cursor" cheat,it is too darn hard for seeing around frames with snapviews (which in reality I could do by simply moving my head 3 inches to the side).
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To fix that stupid nose bounce, you need to get Il2's stupid HOTAS configuration interface to display the joystick. You can do this by changing (IIRC) the "preferred controller" assignment in Windows, or futz with some stupid cfg text files in Il2's directory. Then you get to have the stupid planes do what you tell em to without any nosebounce in Il2's stupid FM and cream your shorts cause the graphics are so stupidly nicer than what you're used to.
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To fix that stupid nose bounce, you need to get Il2's stupid HOTAS configuration interface to display the joystick. You can do this by changing (IIRC) the "preferred controller" assignment in Windows, or futz with some stupid cfg text files in Il2's directory. Then you get to have the stupid planes do what you tell em to without any nosebounce in Il2's stupid FM and cream your shorts cause the graphics are so stupidly nicer than what you're used to.
Yeah, I've long since done that Moot...thanks for the tip though...sorry, I don't think I'll be getting QUITE that excited about it. ;)
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Whats so gamey about it? WW-ll pilots never put a phone book under their arse to sit up higher?
Sitting on a phone book or a USGI seat cushion to raise the pilot up so he could see a bit better is one thing, changing the mouting position of the gunnary sight on the dashboard by use of some funky chicken dance moves is another. The LOS for those guns sights, phone book or no phone book, were the same. I'd be willing to bet that only the shorter pilots used any type of riser, there is only so much room before a tall guy's head is going to nudge the canopy.
Like I said before to use the word "gamey" in this game you have to address a whole lot of gameplay before you get to my tip of the week. But go ahead and pose as a purist anyways since its always good for a laugh.
Frankly your not getting much of an edge over any opponent whose worth 2 cents in a fighter. You cant turn the Mossie any better, cant climb any faster, cant bomb any better, cant fly any faster. You can simply look out the window better. And all of you have fiddled with your computer game views vis-a-vis your joysticks until you got the result you want, which is already completely unrealistic. In the actual airplane you got what was delivered and that was the end of it, "minus the phone book".
Sooo.... just because AH2 is already "gamey", doing a manipulation of the gun sight to give a bigger FOV makes it laughable when someone says this "hidden feature" is even that much more gamey???
Listening to some of these poseurs gives me a giggle however. Therev are some who would think this is cheating where'as upping a Mossie and repeatedly killing helpless airplanes on the runway as fine game play. :huh Want to see something funny? Watch a dozen of these heros slaughter helpless airplanes, "of course while a nearby town is untouched", for 1/2 hour and then watch what happens when a few high cons come in from an adjacent enemy airfield. :lol Its like a flock of chickens getting kicked. They all run for home, "of course no gas or ammo", in order to land their kills and if you hang around, all of a sudden, your all alone. :rofl
So "gamey" in this game is a word used way to often. It should be saved more for types of game play instead of where you set your hat-1 views.
Actually saving and brining up your E6B is a problem. If you are on a strike mission you need it up and if you bring it down, then up again, the map defaults your airplane to the center again, which makes you need to move your cursor again. I solved this by making the E6B smaller, putting it in low left of the screen, and zooming out on the map so I can see the entire route. The compass helps a lot too. I always pay atttention to my compass heading.
This tip is no panacea for all the other aspects of successful Mossie flying. It doesnt change anything on the airplane and doesnt really give you an edge against fighters. It just lets you look out the window better, a thing all of you have already done with your views anyways.
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Gosh Loon I actually feel guilty now with my phony little sight, in my phony little cartoon airplane.
You couldnt begin to comprehend the guilt.
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Mouse pointer should vanish after a few seconds of inactivity.
I cant possible get away with saying what I want about people who participate in the exploitative crap such as this..
but this pic sort of reflects my feelings
(http://i40.tinypic.com/20u7250.jpg)
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I can't help to think its an exploit.
This is breaking the spirit of the game in my opion. HTC should make the mouse cursor disappear after it hasn't moved for ~15 seconds.
It's because they "need the exploit" and without it, they still are inept and lazy. It's pathetic that this Community is so hell bent on flying for score you "have to keep coming up with more gaming the game BS" and spew it to the masses.
Everybody does it. You give an edge if you don't do it.
I completely disagree. I'd rather have integrity and honesty before "cashing in on some BS" of moving the gunsight.
To all: Mind you the talk evolved from "changing the height of the gunsight, to quickly being called "moving the head positions". If people cannot even be honest with themselves, don't bother posting.
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The point is that you're letting those dweebs cash in on the exploit at your loss. What good reason is there to let some dweeb crutch his way to a win over my fair tactics? I'm a step ahead of them and don't need the magic cursor anymore. I know where the bullets go.
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The point is that you're letting those dweebs cash in on the exploit at your loss. What good reason is there to let some dweeb crutch his way to a win over my fair tactics? I'm a step ahead of them and don't need the magic cursor anymore. I know where the bullets go.
I lose nothing. I am not only probably better than those that used/need it, but I keep my honesty/integrity. The latter means more to me than anything.
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This whole thread is just sad. Can't say I'm surprised to find Moot championing exploits though.
Pathetic.
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Hehe.. What exploit? I don't use it. I'm saying you'd be giving the 733t gamers an edge if you didn't do it too. I'm not championing anything.
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Hehe.. What exploit? I don't use it.
So you don't look above the gun sight when shooting anymore?
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I look around the bars all the time. It's mandatory to keep SA and guide the nose to the snapshot in the Ta152. I know where the bullets are going. It works just like spider sense. I know when the target is in the bullseye. I know where the nose is pointing. So, effectively, I'm shooting without a gunsight. If that's an exploit...
Anyway.. I find it ridiculous to make a big deal out of this, even if it's admittedly really cheesy to go thru the trouble of a gunsight cursor instead of actually learning to not need that crutch, when there's everything else that's gamey about the game. Neg G redout threshold, no head bobbing or shifting, Linda Blair head freedom, etc etc. Do you guy also restrict your head positions to realistic spots, e.g. no further than you could crane your neck while pulling into blackouts?
And like I said. If you really want to get rid of this loophole, HTC could make the fwd head position much more susceptible to Gs. Make it bob and shift all over in maneuvers. No more cheapo glass cockpit.
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Yes that's an exploit, and I find it fascinating that you think "gaming the game" somehow is HTC's fault. If by not putting my "head" outside the airplane I give you an advantage, then that's an advantage I'm more than willing to give you for the satisfaction of knowing that at least I'm not so pathetic that I have to game the game to get kills.
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You're incredible.. You come up with the most erroneous interpretations.. I never even considered that it's HTC's fault. You can't put your head outside the airplane. The only plane that could do this was the F6F. And I don't need to game the game to get kills.. If inability to do that is what's pathetic.. You're certainly more pathetic than me.
What a stupid discussion.
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And I don't need to game the game to get kills..
The why do you do it?
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How am I gaming the game? Are people who use TrackIR gaming the game? You really are totally clueless. What's your game handle?
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Small question: As a TrackIR user, my head is moving around in the cockpit all the time. Up down, left right, looking around those pesky canopy bars, within the limits HTC has set for the planes.
Is that "gaming the game" too?
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Do you use the gun sight, or do you deflection shoot with your virtual face planted in the canopy top/side while pulling 6 G's?
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Do you use the gun sight, or do you deflection shoot with your virtual face planted in the canopy top/side while pulling 6 G's?
In close clombat I rarely use gunsight.
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Do you consider that to be realistic?
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Do you consider that to be realistic?
Not all the time, but I haven't flown a fighter in RL yet.
Now I guess you wan't me not to move my head? In other words, disabling my TIR in a dogfight, as moving my head is being a instinctively and naturally thing? Or in other words, I should impose on myself a kind of "realism" that the game itself doesn't provide for whatever reasons?
BTW, a real pilot did have a similar choice too: he could look through the gunsight, or he could just shoot when the enemy filled his windscreen without using the sight...
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DH - Are you somehow intermitently illiterate? I said I constantly look around the bars. It's almost spastic, unless the target is especially slow. I NEED to keep re-evaluating the target. I NEED to get those stupid fockwulfe cockbit bars out of the way. I don't need the stupid gunsight. I can tell exactly which way the nose is pointing, the same way I don't need to hear the stall horn or buffet (music on full blast) because I know that part of the plane by heart too.. Hell.. I could probably (and I've done it before but never planned to specifically make the shot that way, on purpose) shoot those snapshots while looking in one of the 45deg+fwd views. I know exactly where the bullets are going. Having the trigger disabled while in anything but the HOME head position would make no difference. If for no other reason because my aim is only a bit over average. I don't need extraordinary aim because I can fly myself to easy shots at least 3/4 of the time.
What a stupid argument. As if it's "gamey" or a crutch for people to shoot from the hip in reality. Hell yes you can know a tool so well that you can use it almost blindfolded.
What's your handle?
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Not all the time, but I haven't flown a fighter in RL yet.
Now I guess you wan't me not to move my head? In other words, disabling my TIR in a dogfight, as moving my head is being a instinctively and naturally thing? Or in other words, I should impose on myself a kind of "realism" that the game itself doesn't provide for whatever reasons?
Not at all: in your case TIR doesn't keep the center of your screen perfectly aligned with the gun sight at all times like it does with Moot's "aim around the nose" approach. If everybody used TIR there would be no issue. And in any case I'm not going to tell you how to play your game... However I reserve the right to voice my opinion on it at any time.
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As if it's "gamey" or a crutch for people to shoot from the hip in reality.
Shooting from the hip is not something you do in real life and expect to hit anything (though it does work as suppressive fire).
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Yeah whatever. I need to look around the bars. All I have is a single I/O switch to do it with. Shooting from there when the nose is so obviously pointing in one precise direction is no exploit. I don't need to be sitting a mile up, I just need the bars to move a couple degrees in some direction. I can shoot in flowing padlock too. Your argument is bogus.
What's your handle?
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My last handle was DieHard2 I think, why?
I've heard that there is another DieHard flying now, so next time I subscribe I'll have to get creative.
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Yeah whatever. I need to look around the bars.
You know very well that's not what we're talking about.
Everyone can do it. I used to do it and.. Now I don't even need it anymore. I know exactly where the rounds are going without the cursor. In the 152 and 262 anyway.
Yeah you used to "do it", as in used the mouse pointer as a sight, but now you don't need it anymore because you've learned where the sight line is in relation to the magical always-in-line-with-the-sight forward view.
That's what we're talking about.
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It IS what we're talking about, because you can't reliably tap the fwd hat button to reproduce the natural head movement that's enabled by e.g. TIR, which is the REAL benefit of that button. Whether some schmoe exploits it or not with some cheesy cursor is just a red herring. You're hooked on that red herring so hard that you can't hear me say this: I know where the guns are pointing the same way you can take a fork to your mouth blindfolded or looking away, in snap or padlock modes. But then that's not surprising when you're the guy that argued the A8 is competitive, or that the 110G can give a P38 a run for its money, etc.
Yes, I used to do it because it would be stupid, in a damn GAME, to let the other competitors win only because they could do that. You stuck to this argument like to fly paper and won't look at the real big picture: That crutch makes no difference either way, because my flying does at least 75% of the work towards winning a fight, and because I could shoot without any gunsight whatsoever, on the majority of the shots I set up for myself.
It's also stupid to not show players this ability that'll help them keep good SA so that they outgrow this crutch sooner than later. This is pretty much exactly in line with the other arguments above, but you're too myopic to see it, or refuse to admit it.
What is your handle in the game?
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Yes, I used to do it because it would be stupid, in a damn GAME, to let the other competitors win only because they could do that.
I think that pretty much says it all. You game the game because other dweebs do it. Do you regularly HO and gang as well? Do you fly in the horde a lot? Other people are, so I guess you should do too, lest they gain an advantage.
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It says you'll spin something out of context to support your arguments. You're clueless. On the arguments you twist out of their original stated phrasing, and on what you report yourself. A8s are dogmeat, 110Gs aren't competitive with P38s, I don't think this stupid cursor exploit is HTC's fault, I don't use it anymore, I do know how to fly the P47, A8 and 110G to their strength, and so on. Do I regularly HO and gang and fly in the horde... LOL
lest they gain an advantage.
:rofl Yeah.. I'd never do things like .. almost exclusively fly into fights from a defensive position in one of the worst turners in the game, and fly the TnB planes' fight.
This is a stupid discussion. I'm done.
And FYI. The cursor exploit is taught at least sometimes in one of the official Trainer clinics. Don't miss out on getting all indignant to HTC about it.
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Bye. :)
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Shooting from the hip is not something you do in real life and expect to hit anything (though it does work as suppressive fire).
If I may interject here, literally "shooting from the hip" is innacurate...BUT...show me the sights on most bows and arrows made before the 20th century :D. More relevant to aerial gunnery, many shotgunners use a style where they focus entirely on the target and only see the barrel peripherally.
And the cockpits in AHII where you can raise your view position enough to get insane amounts of over-the-nose view are being phased out as they are updated, so this will soon be a non-issue I think.
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If I may interject here, literally "shooting from the hip" is innacurate...BUT...show me the sights on most bows and arrows made before the 20th century :D.
Henry had approximately 5,000 archers at Agincourt, and a stock of about 400,000 arrows. They didn't "aim" these arrows, they were volley fired saturating a large area. Mastering the bow and arrow to any kind of "accuracy" was a lifetime achievement, even for the Samurai.
(http://medieval.co.uk/medieval/images/23.jdw.8.30.jpg)
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Mastering the bow and arrow to any kind of "accuracy" was a lifetime achievement, even for the Samurai.
(http://medieval.co.uk/medieval/images/23.jdw.8.30.jpg)
Uh, no. I could hit a paper plate out to 40 yards with my recurve, back when I was bowhunting. No sights. There are some people who can shoot birds golf-balls, and aspirin tablets out of the air with a bow. Both eyes open, focus on the target. I can still point and shoot a 12'' target reliably out to 15yards with a handgun, no reference to the sights
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I'm not sure they had many samurai's in Hastings :D , not sure samurai's ever used a bow also
Ok I'm off topic
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Uh, no. I could hit a paper plate out to 40 yards with my recurve, back when I was bowhunting. No sights. There are some people who can shoot birds golf-balls, and aspirin tablets out of the air with a bow. Both eyes open, focus on the target. I can still point and shoot a 12'' target reliably out to 15yards with a handgun, no reference to the sights
Did you/they use a pre-20th century bow and arrow?
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I'm not sure they had many samurai's in Hastings :D , not sure samurai's ever used a bow also
Ok I'm off topic
You're not sure about a great many things then.
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Did you/they use a pre-20th century bow and arrow?
Recurved bows of composite construction were used well before the birth of Christ. Also, many of these archery feats have been replicated with simple longbows. You saying that it is unusual or especially difficult to achieve accuracy with a bow and arrow simply isn't so...although I guess it depends on how you define "accuracy". Man sized target at 200 yards though? Very doable by a good archer. Many people hunt big and small game successfully with bow and arrow, and like I say, a few can even do things like bring down flushing pheasant reliably enough to not be a fluke. And many of these people use the "instinctive" shooting method, to say nothing of shotgunners who commonly use a similar method for wingshooting.
Bringing things back to topic, IN *any* kind of close-range shooting of a moving target with significant angular problems to solve, a sight is merely a reference point whose value may be quite limited.
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Recurved bows of composite construction were used well before the birth of Christ. Also, many of these archery feats have been replicated with simple longbows. You saying that it is unusual or especially difficult to achieve accuracy with a bow and arrow simply isn't so...although I guess it depends on how you define "accuracy". Man sized target at 200 yards though? Very doable by a good archer. Many people hunt big and small game successfully with bow and arrow, and like I say, a few can even do things like bring down flushing pheasant reliably enough to not be a fluke. And many of these people use the "instinctive" shooting method, to say nothing of shotgunners who commonly use a similar method for wingshooting.
Bringing things back to topic, IN *any* kind of close-range shooting of a moving target with significant angular problems to solve, a sight is merely a reference point whose value may be quite limited.
BS. You're trying in vain to "accept" this BS of moving the gunsight mounted on a dashboard. You think every aviator was like Bob Vila and tore apart the dash during each engagement and shimmed the watermelon out of it accordingly?
"This is just a game". When you have to "game the game/cheat/exploit" to win, you're not as good as you think you are.
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Man sized target at 200 yards though? Very doable by a good archer.
While moving and against a moving target... I doubt it.
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Man sized target at 200 yards though? Very doable by a good archer. Many people hunt big and small game successfully with bow and arrow.
man sized target at 200 yards? with any consistency?? maybe on a calm day with a rest and a modern crossbow.
and yes, many people hunt with bow and arrow. and the preferred shooting distance is 20 yards or less, with shots beyond 50 being very rare.
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I was actually more defending the feasibility of shooting with no reference to a gun sight whatsoever. And then, tangentially, the accuracy of bows and arrows.
The cursor thing? It gives no unfair advantage except in old-style cockpits that allow you to raise the head position five feet over or some absurd distance over the nose. Getting around a frame in the forward view you could move your head two inches to see around in RL or with TrackIR is *not* an unfair advantage. Views are one of the many things HTC has done in a basically smarter way than the "Il2" series.
BS. You're trying in vain to "accept" this BS of moving the gunsight mounted on a dashboard. You think every aviator was like Bob Vila and tore apart the dash during each engagement and shimmed the watermelon out of it accordingly?
"This is just a game". When you have to "game the game/cheat/exploit" to win, you're not as good as you think you are.
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While moving and against a moving target... I doubt it.
Fortunately, one is not expected to try and shoot down airplanes with a bow and arrow. :D
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man sized target at 200 yards? with any consistency?? maybe on a calm day with a rest and a modern crossbow.
and yes, many people hunt with bow and arrow. and the preferred shooting distance is 20 yards or less, with shots beyond 50 being very rare.
Howard Hill used to do the stunt of shooting several arrows at a target at such a distance and having the last one in the air before the first one struck the target. Of course, he was far beyond merely a good archer.
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Howard Hill used to do the stunt of shooting several arrows at a target at such a distance and having the last one in the air before the first one struck the target. Of course, he was far beyond merely a good archer.
yes... "stunt shooting"... practically indistinguishable from the type used for hunting and war.
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TrackIR is not what I'm discussing. Again, that is yet another example of "grasping at straws" in defense of the exploit.
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TrackIR is not what I'm discussing. Again, that is yet another example of "grasping at straws" in defense of the exploit.
Huh..
Well I'm specifically thinking of moving the view over to look through the front window pane on the other side of the frame in the P-47D-11 so you can pick up a plane that had disappeared momentarily. Or scooting the head position way forward to help get those monstrous frames out of the way in 190 cockpits. In neither of these planes can you raise your head position enough to see a plane that you should be "belly blinded" to during an in-plane deflection shot. If you think using the snapviews like this to get around an unfortunate artifact of flying in sims is just awful and ruining the game... :rofl And doing the exact same thing by moving your head with TrackIR instead of thumbing a hatswitch is *not* an exploit? What, are you a TrackIR's sales rep or something?
EDIT: I've probably sampled a half-dozen combat flight sims...Il2, CFS, some of ThirdWire's stuff, etc. I'm telling you, the choice to *not* lock the head positions in the snap views in as rigidly as it is in Il2 or CFS was a brilliant choice on HTC's part. The ACM level in AHII is probably higher than in any other sim in large part because even with simple equipment you can easily keep eyes on the bandit and get around unfortunate artifacts of sim flight (like not being able to lean your head 2 inches to see around a frame). AHII lets you concentrate on the flying, instead of the looking.
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Gents,
Moot and I have had a few arguments, but he is correct about shooting 30mm. A few years back Platano taught me to fly the K4. I flew it almost exclusivly for a month to learn how to aim the 30mm. By the end of the month I knew where the 30mm round would impact. It screwed up my timeing with MG and 20mm. But I could land 2-3 kills in the K4. The best advice he gave me on the 30mm was to learn how to fire one shot to kill one plane. Moot flys the 152 so much he can't help but hit other planes with it's 30mm. In the K4 I reached the point that I stopped tracking the con and pointed my pipper where it was going to be and pull the trigger. It's like skeet shooting with a pumkin ball round.
You guys should feel lucky Moot dosent start using an M8 as an Osti. That would raise gamey to a new level in AH. :lol
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Gents,
Moot and I have had a few arguments, but he is correct about shooting 30mm. A few years back Platano taught me to fly the K4. I flew it almost exclusivly for a month to learn how to aim the 30mm. By the end of the month I knew where the 30mm round would impact. It screwed up my timeing with MG and 20mm. But I could land 2-3 kills in the K4. The best advice he gave me on the 30mm was to learn how to fire one shot to kill one plane. Moot flys the 152 so much he can't help but hit other planes with it's 30mm. In the K4 I reached the point that I stopped tracking the con and pointed my pipper where it was going to be and pull the trigger. It's like skeet shooting with a pumkin ball round.
You guys should feel lucky Moot dosent start using an M8 as an Osti. That would raise gamey to a new level in AH. :lol
(http://www.artful.ca/images/Estall,_Lyn-_Irrelevent_Elephant.jpg)
and my post is more on topic.
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So what if you belive you are or are not. My point about Moot and 30mm is 100% dead on.