Aces High Bulletin Board

General Forums => Wishlist => Topic started by: Scherf on June 04, 2009, 02:14:19 AM

Title: Player-Developed Objects
Post by: Scherf on June 04, 2009, 02:14:19 AM
I know we''ve had this before, but I'd still love it if folks were allowed to develop 3D objects for AH.

Hell, players do maps now, so there's a precedent.

C'mon AH, you know you want us to.





"Let me put my love into you baby..."


 :rock
Title: Re: Player-Developed Objects
Post by: Furball on June 04, 2009, 03:42:50 AM
That would be great, we desperately need a pub developed for the town :D
Title: Re: Player-Developed Objects
Post by: Scherf on June 04, 2009, 03:57:51 AM
LOL. On Saturdays, the vulch-fest of the Brits and Euros sitting mesmerized by the (ahem) soccer on the TV would be something to see.
Title: Re: Player-Developed Objects
Post by: Bruv119 on June 04, 2009, 07:46:50 AM
LOL. On Saturdays, the vulch-fest of the Brits and Euros sitting mesmerized by the (ahem) soccer on the TV would be something to see.

cough*  football.

Croduh did some good stuff.  Pay him slave labour in croatian currency and get him banging out new content 24/7/365.   :D
Title: Re: Player-Developed Objects
Post by: Masherbrum on June 04, 2009, 08:12:27 AM
That would be great, we desperately need a pub developed for the town :D

No bases would ever be captured.   :uhoh
Title: Re: Player-Developed Objects
Post by: Furball on June 04, 2009, 12:31:47 PM
No bases would ever be captured.   :uhoh

Of course, the war would have the much more important task of 'Capture the Pub'.  No doubt people would be much more willing to defend their pubs than silly bases.

(http://farm4.static.flickr.com/3639/3300717278_6e648e38b0.jpg)

Protect the pub!
Title: Re: Player-Developed Objects
Post by: ImADot on June 04, 2009, 02:40:08 PM
I can see it now...

Instead of "I refuse to destroy the church for religious reasons..."

We'll hear: "I refuse to destroy the pub...come have a frothy one on me..."
Title: Re: Player-Developed Objects
Post by: Furball on June 04, 2009, 02:41:38 PM
 :lol

They should make the drunks go into the pub instead of the maproom.  Would make much more sense.
Title: Re: Player-Developed Objects
Post by: Denholm on June 04, 2009, 02:55:16 PM
I certainly do wish we were allowed to submit custom objects for approval.
Title: Re: Player-Developed Objects
Post by: Clone155 on June 04, 2009, 03:27:47 PM

Instead of "I refuse to destroy the church for religious reasons..."


I pretend that it is a muslim church or some cult church  :D
There are no markings on it that tell you what kind of church it is  :)
Title: Re: Player-Developed Objects
Post by: Tec on June 04, 2009, 03:28:27 PM
I certainly do wish we were allowed to submit custom objects for approval.

Me too, some of you have come up with a lot of cool stuff over the years.  St. Waffles cathedral for example, which I saw screenshots of, but never actually saw used on a map.
Title: Re: Player-Developed Objects
Post by: Motherland on June 04, 2009, 03:28:37 PM
I pretend that it is a muslim church or some cult church  :D
Muslim church. Genius.

There are maps with custom objects, but they're not used in the MA, apparently because of FR issues. There are SEA maps with custom objects, though.
Title: Re: Player-Developed Objects
Post by: Lukanian-7 on June 04, 2009, 06:50:46 PM
I pretend that it is a muslim church or some cult church  :D
There are no markings on it that tell you what kind of church it is  :)

I tell myself it's full of angry krauts executing babies...

Then again I would be bombing babies... huh?

... I have an ordeal on my hands.
Title: Re: Player-Developed Objects
Post by: Boxboy on June 05, 2009, 04:42:38 AM
This reminds me of days gone by when a certain AW player (who shall go nameless) :O :O made just such an argument for "player made skins"
Title: Re: Player-Developed Objects
Post by: frank3 on June 05, 2009, 05:22:44 AM
Of course, the war would have the much more important task of 'Capture the Pub'.  No doubt people would be much more willing to defend their pubs than silly bases.

(http://farm4.static.flickr.com/3639/3300717278_6e648e38b0.jpg)

Protect the pub!

That sounds like fun!
Ofcourse we should change our current factories into breweries. Fueltanks will become giant beer-kegs, and, when bombed, you can't up any drunks :D
Title: Re: Player-Developed Objects
Post by: Sakai on June 05, 2009, 06:27:13 AM
I pretend that it is a muslim church or some cult church  :D
There are no markings on it that tell you what kind of church it is  :)
\

And hospitals and orphanages, don't forget to model those for bombing.
Title: Re: Player-Developed Objects
Post by: frank3 on June 05, 2009, 07:06:13 AM
Now the ultimate object to model would be the HTC office

...can you imagine the milkrunners on that target!
Ofcourse each player will get banned after they bomb it :D
Title: Re: Player-Developed Objects
Post by: Furball on June 05, 2009, 08:14:25 AM
That sounds like fun!
Ofcourse we should change our current factories into breweries. Fueltanks will become giant beer-kegs, and, when bombed, you can't up any drunks :D

 :lol
Title: Re: Player-Developed Objects
Post by: ImADot on June 05, 2009, 09:32:36 AM
Now the ultimate object to model would be the HTC office
Isn't that the huge building at the HQ strat?
Title: Re: Player-Developed Objects
Post by: hubsonfire on June 05, 2009, 12:56:28 PM
A pub could revolutionize the base capture aspect of gameplay- instead of trying to get 10 drunks in, you'd have to drag the other sides' drunks out. Imagine the epic struggles that would ensue!