Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Belial on June 15, 2009, 05:11:48 PM
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Hitech I believe 33.33% of the current players would be tickled pink if a 3rd map was added. 33.3% may not seem like much, but this would make the Orange arena less congested and provide yet another alternative to the Blue arena.
May I suggest Ndisles or Ozkansas which are both well know tank town maps. Both of these maps would allow constant Air battles as well as Land battles.
You could call it Late War Red and try it for a short period and see the response from the community.
<Salute>
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Seriously....
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Id enjoy an Ndiesel. :aok
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Id enjoy a Vin diesel. :aok
You would
:D
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What would the point be? I don't think there are enough people to keep three arenas with an adequate number of players except maybe during prime time- during off times there's already a lack of players with the 2 arena system.
I don't think I've ever seen a time when the two arenas are congested like on Tuesdays.
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I'd like to see new maps but another LWA? Like the ones we already have?
Tonight I was thrilled to see some actual historically accurate missions using the correct air craft. I wish the game would go that route somehow. Not that they dont try but it would be nice to see the player base play the game per history more. If somehow a 3rd arena could be made to follow that type of play then I'd be for it.
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My point is the arena would be popular because it would employ more popular maps that would ease the pressure on the late war orange sydrome. If theres a gnarly furball in orange on the map ozkansas then there could also be a wicked furball goin on ozkansas in LW Red.
Say you are flying with your squad and you dont care for the map in blue and orange is full, hey what about LW Red I hear theres an awsome gv fight goin on in Ndisles.
Or hey guys I got discoed and cant get into orange i'm stuck in blue, whanna go to Red as a squad and fly together?
There are certain maps that invariably arent that popular, Ndisles and Ozkansas are both excellent maps for creating fun.
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My point is the arena would be popular because it would employ more popular maps that would ease the pressure on the late war orange sydrome. I
No it would not.
How do I know that? Because when Ndisles or Ozkansas are up in Blue, it's still the same as if it would be any other map - 90% of players are in Orange until arena caps go into effect. And even after that there is no difference in distribution of player numbers between Orange and Blue compared to days when those two maps are not up.
If it doesn't change player behaviour now, how should it work when there's an additional 3rd arena?
BTW, TT isn't really Tank Town anymore. TT concept died 2 years ago. A few guys still tanking on NDisles, but it's only a shadow of it's past. And do you even know that the Tank Town area on Trinity was once the busiest part of the map, with a hundred players & more? Now it's completely empty...
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"Heavy metal" arena. Have the same settings except...
No capturable bases in Tanktown or fighter town. No ords in Tt or ft. No whirbles/ osti's, or Il2's/B25's enabled in FT or TT.
Rest of the map would be normal as far as base taking.
Of course, it might get more popular than either Orange or blue. :huh
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No capturable bases in Tanktown or fighter town. No ords in Tt or ft. No whirbles/ osti's, or Il2's/B25's enabled in FT or TT.
Server would probably crash due to all of the high activity that would be going. That arena would bring more #s in 1 arena, than Titanic Tuesday. :)
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BTW, TT isn't really Tank Town anymore. TT concept died 2 years ago.
:( But true. :(
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Well, isnt it the same as the DA.
A tank town in the lower corner of the map and a huge furball in the middle :x :x :x :x :x :x :x :x :x :x
yaaaaaayyyy
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I'd like to see new maps but another LWA? Like the ones we already have?
Tonight I was thrilled to see some actual historically accurate missions using the correct air craft. I wish the game would go that route somehow. Not that they dont try but it would be nice to see the player base play the game per history more. If somehow a 3rd arena could be made to follow that type of play then I'd be for it.
:aok
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I wouldnt go as far as to get rid of ordinance as much as I hate getting bombed Hitech doesnt want his arenas split up. I do however believe uncapturable bases in TT would promote greater and more fun fights.
I think it would be different than what we have now lusche, if the people who enjoy gv battles and furballs over Ndisles have a choice they will come. If all the die hard gv'ers are in LW RED the Orange arena crowd might go man wheres the gv fight at? I think if Hitech puts this in place for one month we can get a good crowd going.
This would only be enticing with maps that promote good gv fights Ndisles is the closest we have to perfection.
Calling it a Heavy Metal arena would be OK, I'm not suggesting airplanes wouldnt be allowed in.
I dont think theres a problem with how things are now, however this would provide more options.
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I think it would be different than what we have now lusche, if the people who enjoy gv battles and furballs over Ndisles have a choice they will come. If all the die hard gv'ers are in LW RED the Orange arena crowd might go man wheres the gv fight at?
Why don't they do that already?
At my prime time, arena numbers are usually like 2000 Orange 30 Blue. If Ndisles is up in blue or not makes no difference. If the tankers do not go to blue for NDisles now, why would the go into a 3rd arena?
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Of course, there's always the "SECRET" arena :t
(http://img25.imageshack.us/img25/7944/35606220.jpg) (http://img25.imageshack.us/i/35606220.jpg/)
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I think you exxagerate Lusche its normally 300 Orange to 236 Blue
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I think you exxagerate Lusche its normally 300 Orange to 236 Blue
Im not. I said "at my prime time". That's the time when arena caps are not yet in effect, or just went into.
Your numbers are at later times, when caps have forced a more even distribution between arenas.
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We need a Milkrun Arena for the score potatoes :aok
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Ndisles is not a score padding map it puts 3 countries at equal opposition in the triangle nugget center of goodness.
My k/d in Ndisles isnt that great its a tough place to tank in but very fun.
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We need a Milkrun Arena for the score potatoes :aok
Take out perkies from this new arena. :aok Ill go, and Im sure a lot others would too. You could still spend perkies, but not earn them. That ought to keep the score potatoes out.
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I think were really on to something here Assi I think its worth implementing for a month or so for a trial run with some modifications to Hitechs specs.
Guess will know his thoughts on it tomorrow.
:salute
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I think were really on to something here Assi I think its worth implementing for a month or so for a trial run with some modifications to Hitechs specs.
Guess will know his thoughts on it tomorrow.
:salute
Yeah, I think so too. I don't know why an arena w/o perks wouldnt be supported by all of those that are trying to achieve "good gameplay". I think it would keep a lot of certain types out, and attract a certain type creating a nice split.
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Yeah, I think so too. I don't know why an arena w/o perks wouldnt be supported by all of those that are trying to achieve "good gameplay". I think it would keep a lot of certain types out, and attract a certain type creating a nice split.
DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there? :noid ;)
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DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there? :noid ;)
I think a Main arena that has both uncapturable tank town and capturable bases everywhere else would be very different than the DA. I think a lot of people would enjoy being able to have both w/o switching arenas.
I know it does suck when both maps have a Tanktown that's been taken from 1 or two countries. That's prolly going to get some "shoulda dufindud it!...whur ma teeth at." response. :uhoh
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Hitech I believe 33.33% of the current players would be tickled pink if a 3rd map was added. 33.3% may not seem like much, but this would make the Orange arena less congested and provide yet another alternative to the Blue arena.
May I suggest Ndisles or Ozkansas which are both well know tank town maps. Both of these maps would allow constant Air battles as well as Land battles.
You could call it Late War Red and try it for a short period and see the response from the community.
<Salute>
i actually agree qwith this. it'll help keeo the lw dudes out of our fun arenas. :D :aok
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There's absolutely no point to add OzKansas as a 3rd arena map with the exact same settings that it has when it is in normal rotation. Now, if you would have suggested creating a really small furball/tank war map for a third experimental arena, I might have given a +1. :)
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There's absolutely no point to add OzKansas as a 3rd arena map with the exact same settings that it has when it is in normal rotation. Now, if you would have suggested creating a really small furball/tank war map for a third experimental arena, I might have given a +1. :)
A few different suggestions have been made that would make it different.
From your post, I think that the idea of a really small furball/tank war map for this arena would be great too. :aok
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I'm just starting the ball rolling I want to hear hear you guys suggestions and let Hitech see if there plausible.
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DA has no perks, a furball area and a tank area...
Why aren't all the "good gameplay" guys there? :noid ;)
F3 mode being enabled really hinders the GV gameplay. It was a problem when we ran tank klub in their too.
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I guess this new map would be a kickback to TT of old, uncapturable bases and ords disabled around TT optional. I think if Hitech tried this for a month it may get good numbers possibly even surpassing the Orange arena.
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I think it is a great idea, but I do not think it would surpass Orange in attandance.
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We need a Milkrun Arena for the score potatoes :aok
With rainbows everywhere.
ack-ack
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I guess this new map would be a kickback to TT of old, uncapturable bases and ords disabled around TT optional. I think if Hitech tried this for a month it may get good numbers possibly even surpassing the Orange arena.
I think a new map would have to be created with the TT concept in mind on a much smaller scale. Any recycled old maps just thrown in there with the expectation that the players will 'figure it out' would be a terrible idea imo. It does have promise though. Kind of like a Furball Lake setup with uncapturable bases, F3 mode disabled, vehicle bases in the center with strategic landscape and balanced with counters. For example if a tank fights his way to a hill to get the upper ground, have there be a defensive hill back behind base to be able to climb up to fire long range at him or something. (I'm just thinking outloud here) I'm sure tankers could come up with an idea for a really good tank map.
Then maybe you could cap the arena at 100 players at all times since it would be such a small setup. I think this would be fun.
Or even maybe have it be a capture the flag game. Once you get your flag back to your base, the map resets itself again. There would have to be autobalancing population with this though. In fact, I think capture the flag would be incredibly fun and strategic with tanks. Planes might have to be disabled and have it be purely capture the flag with tankz, I don't know but the hamster is running on the wheel in my brain now!
You could autobalance the arena by making every tank in it Eny 3 or so, meaning that if Eny is out of whack just a little bit, you won't be able to drive your tank.
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Would be ok as long as they change certain things.
1. posted missions limited to less than 10 slots when set up from the tower.
2. radar detects NOE missions.
That will help stop the posted mass horde missions and sneaking noe's on undefended bases. keep the horde monkeys and NOE queens in the blue and orange.
maybe in a perfect world this will happen so im not holding my breathe. I expect the same ole same ole if another arena is added.
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All very good ideas and I am not leaning any particular way, I think overall some sort of 3rd LW arena would be refreshing. Seems like were focusing on the ground aspect of it which I like, but remember the planes, they CANNoT be excluded.
Hitech any thoughts on all of this? I think this could be accomplished and possibly by the next update if you like the ideas.
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Then maybe you could cap the arena at 100 players at all times since it would be such a small setup.
While I agree with everything else you said, and I see why with a small map their would be a need for some type of CAP I bet putting it at such a low level would leave a lot of people wanting in. Or once in, just staying logged in to avoid having to deal with a CAP issue once they try and get back on.
Id love to see a map with a large furball area and a large GV area (both area's with the 3 sided triangle base set up that is in use as Ndiesel map. That would work best IMO).
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While I agree with everything else you said, and I see why with a small map their would be a need for some type of CAP I bet putting it at such a low level would leave a lot of people wanting in. Or once in, just staying logged in to avoid having to deal with a CAP issue once they try and get back on.
Id love to see a map with a large furball area and a large GV area (both area's with the 3 sided triangle base set up that is in use as Ndiesel map. That would work best IMO).
Yes Stodd, but my idea was that it would be a very small setting with high action. Any more than 100 players in this small area would be bad for gameplay. I think the premise of the idea is that it would be something on the side, not intended to take over the game. As for people staying logged in, I also suggested in another thread that HiTech boot players that have been idle for 30-60 minutes without moving the mouse.
Any comments on the capture the flag idea? I'm going to make a thread in the wishlist and see where it runs.
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Or even maybe have it be a capture the flag game. Once you get your flag back to your base, the map resets itself again. There would have to be autobalancing population with this though. In fact, I think capture the flag would be incredibly fun and strategic with tanks. Planes might have to be disabled and have it be purely capture the flag with tankz, I don't know but the hamster is running on the wheel in my brain now!
You could autobalance the arena by making every tank in it Eny 3 or so, meaning that if Eny is out of whack just a little bit, you won't be able to drive your tank.
That actually sounds fun, id love to see all these idea's tried out, at least as a short 2 week experiment. Not only does it give the "Win the map" crowd something to go for, it would also promote fights for those seeking more action. I think that is a great way to balance the teams too. :aok :aok
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Yes Stodd, but my idea was that it would be a very small setting with high action. Any more than 100 players in this small area would be bad for gameplay. I think the premise of the idea is that it would be something on the side, not intended to take over the game. As for people staying logged in, I also suggested in another thread that HiTech boot players that have been idle for 30-60 minutes without moving the mouse.
Any comments on the capture the flag idea? I'm going to make a thread in the wishlist and see where it runs.
Edit: I don't like a cap of 100.
I'm thinking that not allowing you to earn perks would help elude "bad gameplay" while still allowing high #'s. Just seems the kill at all costs and milky way would not even bother coming over.
I'm still stuck on the no perky thing. Why would a milker come over? It would be like suckin my teeeeeeet... Useless, unless thats what you're into. :D
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I'm thinking that not allowing you to earn perks would help elude "bad gameplay" while still allowing high #'s. Just seems the kill at all costs and milky way would not even bother coming over.
I'm still stuck on the no perky thing. Why would a milker come over? It would be like suckin my teeeeeeet. Useless, unless thats what you're into. :D
So what about the 3 gv's that cost perk points? That's three main battle tanks that wouldnt be in use then! Unless you allowed everything to be free, in which case you would see tons of tigers and m4's.
Allow perk points to be earned unless you can find a solution to that problem IMO.
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So what about the 3 gv's that cost perk points? That's three main battle tanks that wouldnt be in use then! Unless you allowed everything to be free, in which case you would see tons of tigers and m4's.
Allow perk points to be earned unless you can find a solution to that problem IMO.
Take out perkies from this new arena. :aok Ill go, and Im sure a lot others would too. You could still spend perkies, but not earn them. That ought to keep the score potatoes out.
I still love you Billy. :D
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Ah I see! Woops I must of missed that. :o
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We wouldnt be tryin to exclude anyone and removing perks would be a bad idea.
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Why not just put a TT in the DA?
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Why not just put a TT in the DA?
There is already an area they can play with their GVs in the DA.
ack-ack
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There is already an area they can play with their GVs in the DA.
ack-ack
I would think that this would be better then a whole third arena anyway, it has it's own stat system and no perks to worry about.
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I would think that this would be better then a whole third arena anyway, it has it's own stat system and no perks to worry about.
Nobody wants to play in the DA this idea was suppose to be a third LW option over Orange the herd, Blue the stepchild, and the new LW Red The New Breed.
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Nobody wants to play in the DA this idea was suppose to be a third LW option over Orange the herd, Blue the stepchild, and the new LW Red The New Breed.
OOP's sorry, didn't mean any disrespect!
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This thread originated in one of the Arena cap threads.
There is already an area they can play with their GVs in the DA.
ack-ack
This idea isn't for GV'ers any more than it is for Pilots. The fact that the middle bases in the arena are uncapturable would seem to benefit those that enjoy flying in FT or TT before one country takes em over (late at night, usually undefended) equally.
I don't see how it would be like the DA or current MA. The difference from both the current MA's is that the TankTown/ FighterTown bases would be uncapturable.
The difference from the DA is that you can't just grab a Tempy or Chog and go blasting or use F3 view.
IMO the ability to buy perk rides, but not earn perkies would enhance the experience by eliminating Milk Duds. Though I am all for the setup even if you can earn perks.
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Well said Assi
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My "guess" is that if HTC won't open a strictly fighter arena, there isn't going to be a strictly GV arena.
HTC split the arenas to keep the population down to promote more fun. He has always been apposed dedicating an arena to one thing, there by removing the fun of some players.
I hope you have fun talking about it tho :aok
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Late war pink:anti bomb**** arena
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My "guess" is that if HTC won't open a strictly fighter arena, there isn't going to be a strictly GV arena.
HTC split the arenas to keep the population down to promote more fun. He has always been apposed dedicating an arena to one thing, there by removing the fun of some players.
I hope you have fun talking about it tho :aok
I already said neither will be focused on more than another.
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I would think that this would be better then a whole third arena anyway, it has it's own stat system and no perks to worry about.
Yep, but some people insist on tilting their lances at windmills.
ack-ack
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My "guess" is that if HTC won't open a strictly fighter arena, there isn't going to be a strictly GV arena.
HTC split the arenas to keep the population down to promote more fun. He has always been apposed dedicating an arena to one thing, there by removing the fun of some players.
I hope you have fun talking about it tho :aok
Usually you are a stickler for others reading before they post. :aok
Again...
This thread originated in one of the Arena cap threads.
This idea isn't for GV'ers any more than it is for Pilots. The fact that the middle bases in the arena are uncapturable would seem to benefit those that enjoy flying in FT or TT before one country takes em over (late at night, usually undefended) equally.
I don't see how it would be like the DA or current MA. The difference from both the current MA's is that the TankTown/ FighterTown bases would be uncapturable.
The difference from the DA is that you can't just grab a Tempy or Chog and go blasting or use F3 view.
IMO the ability to buy perk rides, but not earn perkies would enhance the experience by eliminating Milk Duds. Though I am all for the setup even if you can earn perks.
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Ok here's my gripe. 1.the late war server has 3 arenas on it any way. 2.it would be a mini DA with a "late war" tag to it. 3. People gripe about how the AVA. Is our playground for us regulars.basically giving this third arena would giving a playground to no one. 4. The only gv battles I see are spawn camping/hanger camping/spawn battles. That's it, it would be ludcris for an arena that basically promotes this. IE. The first time I was called a bomb**** is when the rooks and bish had this no bombing pact or whatever. All it was is 25 bish tanks over running 2 rook tankers. Then camping the field.DR7 is the only SKILLED tanker I've fought. More tommorow
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Ok here's my gripe. 1.the late war server has 3 arenas on it any way. 2.it would be a mini DA with a "late war" tag to it. 3. People gripe about how the AVA. Is our playground for us regulars.basically giving this third arena would giving a playground to no one. 4. The only gv battles I see are spawn camping/hanger camping/spawn battles. That's it, it would be ludcris for an arena that basically promotes this. IE. The first time I was called a bomb**** is when the rooks and bish had this no bombing pact or whatever. All it was is 25 bish tanks over running 2 rook tankers. Then camping the field.DR7 is the only SKILLED tanker I've fought. More tommorow
So you are saying that this would be a problem because its already a problem? At least in this case 1 side won't get all the bases and end it all.
It has everything your little heart desires that's already in the LW MA's, + an area with other options. So, it would promote both instead of one or the other.
I still think people are focusing on the GV aspect too much. I see people flyin around Tanktown and Fighter town all the time. Especially when #'s are low which is why this whole topic was created.
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4. The only gv battles I see are spawn camping/hanger camping/spawn battles. That's it, it would be ludcris for an arena that basically promotes this.
:rofl You must not GV much then.
DR7 is the only SKILLED tanker I've fought.
Their is a lot of good/great tankers out their, you must not tank much.
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BTW, TT isn't really Tank Town anymore. TT concept died 2 years ago. A few guys still tanking on NDisles, but it's only a shadow of it's past. And do you even know that the Tank Town area on Trinity was once the busiest part of the map, with a hundred players & more? Now it's completely empty...
It's still pretty active on NDISLES. But you are right on Trinity. It's very odd no one GV's on it. It's a perfect map for GV'ing too.
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:rofl You must not GV much then.
Their is a lot of good/great tankers out their, you must not tank much.
Ditto. Apparently Fudgums does not GV much.
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It's still pretty active on NDISLES. But you are right on Trinity. It's very odd no one GV's on it. It's a perfect map for GV'ing too.
True, some times their is a good amount of players at Ndisles however, ive never seen it at around 70-100+ like their almost always was at the old TT.
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There are 3 kinds of people, those who gv exclusive, those who fly exclusive, and those who do both. The guys that dont care for gv's always seem to reply negatively about anything other than flying.
Hitech has yet to comment on all of this, can we get a feeling from the man himself?
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Hitech has yet to comment on all of this, can we get a feeling from the man himself?
We have been thru this in a similar request some time ago asking for a separate arena just for the "furballers".
HiTech's response was along the lines of (not exact words but I think the meaning is accurate) ... He didn't want to create an arena for just one aspect of the "total" game. He didn't remove the "furballer" element from the main arenas because they are an integral part of the "whole" experience within the game design.
I know for a fact (cause NB told me :D) that HiTech doesn't even like the notion of having a "Tank Town" or "Fighter Town" in a map for the same reasons, but has allowed it only because it is contained within a map in an arena that offers all the other aspects of the game.
I would think that this request would fall into the same area as the "furballer" request ... on the other hand, that was in the past, times are different now so maybe he has a different outlook, but personally, I don't think so.
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1. I do GV, not alot but I do
2. All your so called "tank battles" are spawn camps or spawn battles.
3. Either way, you guys ask for "tank towns" and etc. Trinity map is perfect for it, and yet I still no one there
4.All your basically asking for is the NDisles map or the trinity map for a tank town.
5. Assi, it would be like a DA in the arena. Except with GVs on the deck and ordinance.
6. I really don't see a blunt reason to create a 3rd arena.
Have a nice day
fud
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We have been thru this in a similar request some time ago asking for a separate arena just for the "furballers".
HiTech's response was along the lines of (not exact words but I think the meaning is accurate) ... He didn't want to create an arena for just one aspect of the "total" game. He didn't remove the "furballer" element from the main arenas because they are an integral part of the "whole" experience within the game design.
I know for a fact (cause NB told me :D) that HiTech doesn't even like the notion of having a "Tank Town" or "Fighter Town" in a map for the same reasons, but has allowed it only because it is contained within a map in an arena that offers all the other aspects of the game.
I would think that this request would fall into the same area as the "furballer" request ... on the other hand, that was in the past, times are different now so maybe he has a different outlook, but personally, I don't think so.
Yes but Ndisel and trinity do both have excellent fights other than TT when they are in circulation.
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You have to be kidding, relieve congestion? ok first of all if you want a arena that is not congested then go to the OTHER ONE.
Basicly what this thread is boiling down to is you would have to have another Late war arena so that you can MOOCH your score up without alot of enemy presence.
The blue arena is rarly ever congested, and the fact that the orange most often uses the LARGE maps with 400 plus bases ussually means that on off peak hours you can never really find a fight.
I noticed that when the scores were split up by arena, that the early and mid war arenas saw alot less people in them.
I think Hightech has a arena incorperated for every type of style play that you could thing of.
Why dont you ask for what you really want:) a arena you can have to yourself;)
I am not really trying to bash you here but merly poke fun, but even if you looked at it from their end you would see there would be no reason to add a third late war arena especally at the dollar amount it would cost hightech to supply another server. either A they would have to get more bandwitdth for the new server, or B they would steal bandwidth from the servers already in service, I think we can all agree less bandwith per server is BAD MMMKAY.
Remember at one time there was only ONE late war arena, and most people complained when it was devided because of the arena caps put in place to keep us from getting into the arena all our buddies are playing on. which is another problem all in its own.
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Yes relieve congestion in orange because LW red would be more appealing than LW blue, or just modify Blue to same specs.
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Yes relieve congestion in orange because LW red would be more appealing than LW blue, or just modify Blue to same specs.
wtf.. really.. whats wrong with blue?
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wtf.. really.. whats wrong with blue?
Nothing is wrong with blue. Blue is the same exact arena as orange. HT said they even switched the arenas a while ago and no one noticed... because they're the same.
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"Heavy metal" arena. Have the same settings except...
No capturable bases in Tanktown or fighter town. No ords in Tt or ft. No whirbles/ osti's, or Il2's/B25's enabled in FT or TT.
Rest of the map would be normal as far as base taking.
Of course, it might get more popular than either Orange or blue. :huh
Im sorry, when I read this quote I thought the "idea" had morphed into what the OP had really wanted.... a GVer's arena.
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But you are right on Trinity. It's very odd no one GV's on it. It's a perfect map for GV'ing too.
Because the MA is mostly made up by a new player generation that never has seen "tank town" in action. Trinity was gone for about 3 years, and TT on NDisles went down about 2 years ag- That's a friggin long time for a video game.
When Trinity came up again I was very exstatic, I jumped immediately to the TT area. But other than me, only about a half dozen "vets" were there. Some of us tried to start a good battle again a few times, but it wasn't possible with so few players.
I'm very sad about it, and I miss the action there a lot. :(
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Don't think we need a 3rd LW. Seems like EW could be replaced tho.
A two country MW would be great! :aok :aok :aok
A ranked arena would be cool.You'd need to be an accomplished Sim pilot to enter and might be determined by LW MW fighter and or Attack rank. Under 500 you get in.....Doubt that would fly... but might be the basis for a better idea that will never be implemented that we could only wish for.
Would just be nice to hang out and fly with people that had respect for fights. Roscoroo set something like that up a while back and it was a blast.
http://bbs.hitechcreations.com/smf/index.php/topic,258869.msg3210392.html#msg3210392
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A ranked arena would be cool.You'd need to be an accomplished Sim pilot to enter and might be determined by LW MW fighter and or Attack rank. Under 500 you get in..
Potato Arena? :huh
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moin
you guys talking about to get a 3rd new late war arena??? only a thought but we are not enought people to have fun in 3 btw 5 arenas. 4 arenas are bad enought because the numbars are realy small on this mabs.
wisch we get someday one big arena back, like in the old days. as 600 people were online on a very small map, there was hard fights everywere.
cu chris3
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Don't think we need a 3rd LW. Seems like EW could be replaced tho.
A two country MW would be great! :aok :aok :aok
A ranked arena would be cool.You'd need to be an accomplished Sim pilot to enter and might be determined by LW MW fighter and or Attack rank. Under 500 you get in
:rofl
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I can see how the word ranked could make you laugh but I couldn't think of a way to keep MA/Da gangtards out and the good guys in. Waste of time I suppose :frown:
Still think it'd be cool to have a Roscoroo type arena set up that had rules we could follow. King of the Hill works but an event, not an arena.
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The lack of popularity of the other arenas might suggest that HTC thinks the customer wants them even though the customers are asking for something else. :uhoh I know that a few of you are agasp, but it is possible.
How long untill a different arena will be presented?
If all you can say is "We already have x many arenas why add more??" At least give a reason they should be kept. Use the glorious "human nature" argument and tell me why they are necessary when they are hardly populated with more than a dust fart.
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Hummm,....
Well let's take it slow and start from the beginning. Try and think of what we liked and how or why that changed. My time line might not be exact but I'm sure I'll get some help on that.
I want to say first that I know many of the people in AH don't read these boards and of the ones who do, only a handful really do post here so that may be a problem. The ones who do post are mostly long timers, or at least remember how things used to be and what it was we used to really like about the game.
That I remember, in Ah1 we had a different type of crowd..that would probably be the biggest difference I think. The evolution and popularity of online games has grown considerably. Almost anyone can get on now and find a favorite game to play with the majority of them being of a younger generation.
I also remember we used to like the DA, it had it's purpose and was very fun to visit. That changed with the dismantling of H2H which not long after made a huge difference in game play, not only there but in the main as well.
We used to have only one arena to play in and I'm not sure exactly when Mid War started but a lot of people really liked going there.
There was some complaining that there was a lot of score hoarding going on in MW to build perks for LW so the scoring for the arenas were split. For the most part MW was a great place to go and I can remember many good posts about it.
After the split tho, many people just left to play in LW which was good in a way for all those dedicated MW people. MW for a good while was a great place to find some great fights and quite a few people switched between the LW and MW arenas. I think good fights might be the key word here.
It became apparent that a new arena should be opened and we got both orange and blue for LW. People complained about the maps and wanted some of the older large ones to be re installed and what a relief that was. This of course allowed even more players to join and HTC grew.
Over the months people began complaining again as always but i think it all comes back to missing the good fights whether it was in TT, FT or the smaller maps. What I notice about the posts over the last couple years is that people want to go back to the way it was while others who have no idea what we are talking about think things are fine just the way they are.
Many posts are about fair game play while others are about respect. There have also been many post about wanting a new area to play in to conduct such types of game play. FSO, AVA, SEA, KOTH and the snap shots I believe were all created out of what the players were always asking for and had wanted something better. They are all mostly rule oriented games to play but none are a daily fixture and some are to stringent in rules to be so. One life games won't work of course on a daily basis. AVA was a good idea but doesn't work for why I don't know? Close but no cigar I think.
A new arena would be cool but that would mean throwing out the old to make room for the new.
I think changing MW to a two sided arena while keeping it's full plane set IS a good idea.
Orange would stay of course but is in need of some CM changes.
Blue in it's own way is somewhat close to what MW used to be IMO. This is the arena that I think would benefit htc most from by making experimental changes to it. It's a perfect place to do that with but the changes have got to be good.
Maybe a poll from HTC would be in order. The last one that I remember was about a WWl arena being added. How bout one asking if a non score non base take arena is needed....or something on those lines. Basically a fighter map of some sort.
Whether good or bad, thats all I got so flak on or whatever your going to do.
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Id enjoy an Ndiesel. :aok
Had some fun on there tonight, Pigs on the Wing owned TT :rock
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Had some fun on there tonight, Pigs on the Wing owned TT :rock
(http://i295.photobucket.com/albums/mm134/waystin2/owned28.gif)
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I think the split to the different "types" (EW, MW, LW)of arenas was to give players more options. People who like early war birds would have a place to fly without getting hammered by the late war birds all the time, and so on. We always had AvA, but it was called the Combat arena back then.
- Special Event Arenas - Used for a number of events, Scenarios, FSO and the like. Well populated by a dedicated crowd.
- AvA (Axis vs Allies) - 2 country arena with set plane sets changed often. The idea is to simulate periods/fronts of WWII as mini scenarios with out the "scenario objectives". Lightly attended, due more than likely to skill being a major factor in fighting there (no longer able to save your bacon due to an uber ride). Also "Regulars" come off sounding like "prim-a-donnas" turning people off from flying there.
- Early War Arena - Was set up for those wishing to fight early war birds with out having to always fight late war birds. Used for perk farming, and getting your name on the HT website at the end of the month as one of the "top players" by score. Lightly attended, hit or miss on fights. Sometimes they will fight you for the bases, other times they will jump to the other front knowing you can't change teams due to the time restrictions so they will run unopposed untill you can.
- Mid War Arena - Set up for those wanting to fight mid war time birds with out having to fight the late war birds all the time. Lightly attended, by a dedicated group. Again, skill may be an issue with turning some people away (the old "I can't compete with those guys" excuse), and the lack of a crutch in the uber rides. Lately has become used as a perk farming arena more and more.
- Late War Arena - Originally was set up to have only the late war rides, but lack of players in EW prompted complains from many that they would like to be able to fly them in LW as well....just to have someone to fight. Most populated arena due to the uber rides. Most players believe that you MUST have the fastest plane with the biggest guns to win the fight. As popularity of on line games increased, more and more people joined AH. The increase in population caused stagnation in the arena as well as contributing to a poor community type atmosphere. HTC split the LW arena into two arenas to combat this. "Herd mentality" causes everyone to populate one arena to its max, and then the "over flow" uses the second arena. HTC adds the dynamic caps to regulate "how" the arenas are populated, trying to increase the population "equally" between the two arenas. It works, but does have some limitations.
Each of the arenas has it following even if it is "the name in lights boys" in EW. Removing any of the arenas they have now is going to effect one group or another. Adding a third arena for late war right now isn't going to do anything to "ease the pressure" on Orange. People have already proven that they have to play where everyone else is playing by the number of people complaining about NOT being able to get into orange, and by those saying how long they sit in the login screen trying to log into orange instead of just going "instantly" to blue. Adding "red" isn't going to change that. I hope for HTC sake that there will be another LW arena because at that time it will mean that 2 LW arenas will not be enough to hold all of the players WITHOUT falling into that "poor community" type arena again.
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Very well said Fugitive. I merely meant this third LW arena would be LIKE the two others, but it would have popular maps running instead of the less flown ones. With a couple of changes from the other two that could maybe draw a crowd. After flying in Blue on the Ndisles map I realize maybe it wouldn't be that populated and maybe its an overall bad idea.
Cant blame me for trying. :(
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Still think it'd be cool to have a Roscoroo type arena set up that had rules we could follow.
Those fights were awsome however, think about those players that were involved in it, I dont think most of em are under 500 rank. Had some fun on there tonight, Pigs on the Wing owned TT :rock
:rock Hey Junky I beat your record hehe died with 26.
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Those fights were awsome however, think about those players that were involved in it, I dont think most of em are under 500 rank.
I think the majority of players that attended that night had under a 500 fighter or attack rank Stodd. I was not speaking of over all rank. Either way it probably would not work...I just thriough it out there.
Nice write up Fugitive
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I think the majority of players that attended that night had under a 500 fighter or attack rank Stodd. I was not speaking of over all rank. Either way it probably would not work...I just thriough it out there.
Nice write up Fugitive
Make an arena that requires a 500 fighter or attack rank to qualify and I think you guarantee gameplay would suffer.
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Very well said Fugitive. I merely meant this third LW arena would be LIKE the two others, but it would have popular maps running instead of the less flown ones. With a couple of changes from the other two that could maybe draw a crowd. After flying in Blue on the Ndisles map I realize maybe it wouldn't be that populated and maybe its an overall bad idea.
Cant blame me for trying. :(
I don't blame anyone for trying. I don't think Hitech does either. Some idea may look great when you first look at them, but once you "flesh them out" it doesn't pan out the way you though. I love reading well thought out suggestion, no matter how far fetched they might be. A really good idea may come from a really stupid sounding one. Never be afraid to try.
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Those fights were awsome however, think about those players that were involved in it, I dont think most of em are under 500 rank. :rock Hey Junky I beat your record hehe died with 26.
But you died!!! haha :D I loved the remarks made by people after I landed my 23,"camp tard" or something like that,fact is the tanks had to drive to us and I know i killed like 8 different people at least, no skill aye :rock
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Everyones a hater if you land kills in a gv you HAD to have been camping.....forget em.
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Because the MA is mostly made up by a new player generation that never has seen "tank town" in action. Trinity was gone for about 3 years, and TT on NDisles went down about 2 years ag- That's a friggin long time for a video game.
When Trinity came up again I was very exstatic, I jumped immediately to the TT area. But other than me, only about a half dozen "vets" were there. Some of us tried to start a good battle again a few times, but it wasn't possible with so few players.
I'm very sad about it, and I miss the action there a lot. :(
ditto