Aces High Bulletin Board

General Forums => Wishlist => Topic started by: sandwich on June 17, 2009, 07:11:22 PM

Title: Rearm
Post by: sandwich on June 17, 2009, 07:11:22 PM
I (as a new player) feel that the rearm circles should be without the building next to it.

i cant tell you how many times ive had 2 kills and go to rearm quickly just take my wing off while crippling my engine so that i have to ditch

its not a big deal its just annoying to try and rearm to keep my streak alive and then i destroy your plane and lose potential perk points
Title: Re: Rearm
Post by: AWwrgwy on June 17, 2009, 07:31:49 PM
Where are the ammo and fuel going to come from if there is no building?  It's as simple as parallel parking.

By the way, did you know F3 view works while you are on the ground taxiing?  Go to F3 and look down, or forward/down to see what your wings are going to hit next.


wrongway
Title: Re: Rearm
Post by: moot on June 17, 2009, 07:33:52 PM
Learn to taxi?
Title: Re: Rearm
Post by: Spikes on June 17, 2009, 07:35:45 PM
I can rearm bombers....fighters should be simple.
Title: Re: Rearm
Post by: Beefcake on June 17, 2009, 07:46:12 PM
Correct me if I'm wrong, but wasn't fuel, ammo, & ord, usually delivered on carts or trucks? I mean I used to watch the old show "wings" and they'd show footage of fuel and ammo being delivered by trucks, or tractor carts, in the case of bombers the bombs rode on those little bomb "trains" where they tow 5 or so carts behind a tractor. I think the OP has a good point, planes didn't pull up to a gas station and fill up like in "1941".
Title: Re: Rearm
Post by: AWwrgwy on June 17, 2009, 07:48:09 PM
Correct me if I'm wrong, but wasn't fuel, ammo, & ord, usually delivered on carts or trucks? I mean I used to watch the old show "wings" and they'd show footage of fuel and ammo being delivered by trucks, or tractor carts, in the case of bombers the bombs rode on those little bomb "trains" where they tow 5 or so carts behind a tractor. I think the OP has a good point, planes didn't pull up to a gas station and fill up like in "1941".

You're wrong.  It's exactly like it was in 1941.


 :rofl

Or, have it your way.  More trucks rolling across the runway when you are trying to take off.

 ;)



wrongway
Title: Re: Rearm
Post by: vonKrimm on June 17, 2009, 07:58:33 PM
Correct me if I'm wrong, but wasn't fuel, ammo, & ord, usually delivered on carts or trucks? I mean I used to watch the old show "wings" and they'd show footage of fuel and ammo being delivered by trucks, or tractor carts, in the case of bombers the bombs rode on those little bomb "trains" where they tow 5 or so carts behind a tractor. I think the OP has a good point, planes didn't pull up to a gas station and fill up like in "1941".

Who is going to drive the vehicles out to you?  It is hard enough to get someone to bring GV supplies out of the spawn hanger & drop them on the main pad!

I seriously suggest the OP practice re-arming/taxing.  Until then OP, land your 2 kills safely & get a new plane.
Title: Re: Rearm
Post by: Beefcake on June 17, 2009, 08:08:46 PM
I never said people had to bring stuff out to you, I'm saying that the rearm pad should be a marked, open, flat pad that has no obstructions around it that works just like it does now.
Title: Re: Rearm
Post by: Lusche on June 17, 2009, 08:09:02 PM
I (as a new player) feel that the rearm circles should be without the building next to it.

i cant tell you how many times ive had 2 kills and go to rearm quickly just take my wing off while crippling my engine so that i have to ditch

As AWwrgwy already mentioned, use external view F3, then adjust with F8 and keypad to see your plane from above
And use differential braking to steer, not rudder: C and V
Title: Re: Rearm
Post by: moot on June 17, 2009, 08:48:03 PM
And don't pull back on the stick, it locks the tail wheel.
Title: Re: Rearm
Post by: SoonerMP on June 18, 2009, 12:47:59 AM
We have re-arm pads?? :huh
Title: Re: Rearm
Post by: Masherbrum on June 18, 2009, 12:52:35 AM
Where are the re-arm pads?   Never seen em.   :confused:
Title: Re: Rearm
Post by: sandwich on June 18, 2009, 01:18:16 AM
Where are the re-arm pads?   Never seen em.   :confused:
at the end of the runway there is a small building with a fuel tank next to it

there is a yellow circle next to that and thats where you rearm
Title: Re: Rearm
Post by: Larry on June 18, 2009, 01:32:10 AM
wow
Title: Re: Rearm
Post by: Strip on June 18, 2009, 01:40:40 AM
Internet humor eh Larry?

Having said that the original post has a point....in WW2 did they even have rearm areas? Or were they brought to the plane?

Regardless seems silly to have a plane get that close to buildings.
Title: Re: Rearm
Post by: WMLute on June 18, 2009, 03:36:57 AM
wonder if they have figured out the c,v brake keys and a little throttle?

spins the plane on a dime (ish)
Title: Re: Rearm
Post by: Beefcake on June 18, 2009, 03:45:10 AM
Most of the time I never use the rearm pad as I'm always changing what I'm doing, except for in FSO's or Scenarios where there is a life count. As far as I'm concerned it's rather easy to rearm your plane, just a little c / v key control and you're there, even with planes like the B17. The problem is if you nick a wing or come in at a bad angle you're screwed. To be honest weather or not they're removed doesn't matter to me, it's just I think it's a good idea too remove them and "I" don't see any game breaking events that would happen. Like many have said they're rarely used anyway.
Title: Re: Rearm
Post by: Infidelz on June 18, 2009, 05:28:53 AM
Rudder Pedals
Title: Re: Rearm
Post by: frank3 on June 18, 2009, 05:34:52 AM
+1 good wish

It's silly you have to risk clipping your wing off, just so the rearm trucks don't have to drive so far!
Title: Re: Rearm
Post by: moot on June 18, 2009, 07:11:46 AM
There's no risk. Just practice a bit very basic taxiing..
Title: Re: Rearm
Post by: chewiex on June 18, 2009, 07:15:54 AM
Not only that, but, you don't have to be completely on the pad. I've foud if most of your A/C is on the pad, rearm and refuel begins no problem. Try keeping as far from the building as possible and you won't lose your wings.

 :salute
A8Chewey
Title: Re: Rearm
Post by: frank3 on June 18, 2009, 09:42:28 AM
Still, this is not the Help & Training forum, and it's a sensible wish.
Of course it's easy to avoid hitting the buildings, but why should they be there in the first place?
Title: Re: Rearm
Post by: Lusche on June 18, 2009, 09:53:45 AM
Of course it's easy to avoid hitting the buildings, but why should they be there in the first place?

Yup. And while we are at it, remove the trees too. I often fly into them when fighting on the deck. Why are they there in the first place?
Title: Re: Rearm
Post by: Nemisis on June 18, 2009, 12:39:18 PM
Hey guys, I have a question, *Nem mumbling to himself* oh my god this is embarasing, how do you use a rearm thingy?, and more embarasing still, how do you find and them. I wasn't even aware of their existance untill just a weeks ago when I hear them mentioned in a thread. I'm kind confused, was this added since chrismas or somethin, I wouldn't know, my computer dosen't work with AH2, and I still don't want to shell out a couple hundred bucks for a new one. But can anyone fill me in? IN DETAIL, please.
Title: Re: Rearm
Post by: Lusche on June 18, 2009, 12:50:39 PM
Hey guys, I have a question, *Nem mumbling to himself* oh my god this is embarasing, how do you use a rearm thingy?, and more embarasing still, how do you find and them. I wasn't even aware of their existance untill just a weeks ago when I hear them mentioned in a thread. I'm kind confused, was this added since chrismas or somethin, I wouldn't know, my computer dosen't work with AH2, and I still don't want to shell out a couple hundred bucks for a new one. But can anyone fill me in? IN DETAIL, please.

Rearm pads are at the end of every runway. Small building and some fuel trucks next to it, the pad itself has a big yellow circle on it. Just taxi onto the pad and stop. A message in text buffer will tell you you are being rearmed. Wait 30 seconds. Text message will say "Rearm complete".

That's all.
Title: Re: Rearm
Post by: Nemisis on June 18, 2009, 02:44:12 PM
Thank Lusche.
Title: Re: Rearm
Post by: Denholm on June 18, 2009, 03:00:30 PM
I like my eye candy.
Title: Re: Rearm
Post by: comet61 on June 18, 2009, 03:01:48 PM
Quote
i cant tell you how many times ive had 2 kills and go to rearm quickly just take my wing off while crippling my engine so that i have to ditch

its not a big deal its just annoying to try and rearm to keep my streak alive and then i destroy your plane and lose potential perk points

Yup...as said before. F3 is your friend. Hit F3 then F8 and raise your view so that you have a field of view up high to see and taxi unto the pad. Also the use of the left and right wheel brakes help a great deal. Most planes pivot in a tight radius on the ground with rudder and wheel brakes. Practice in the offline arena or TA.
Title: Re: Rearm
Post by: minke on June 18, 2009, 08:38:58 PM
practice landing a lancaster on a cv to rearm,back it up a bit,then take off. You'll have no problems with field rearms then
 :salute
Title: Re: Rearm
Post by: frank3 on June 19, 2009, 04:26:17 AM
Yup. And while we are at it, remove the trees too. I often fly into them when fighting on the deck. Why are they there in the first place?

Just to be a sucker for sarcasm I'll take the bait. Trees are generally not found near re-arm pads, let alone on airfields, or other places aircraft might taxi/take-off/land or being maintained.
Title: Re: Rearm
Post by: moot on June 19, 2009, 05:03:43 AM
No taxiing at all isn't realistic.
Title: Re: Rearm
Post by: frank3 on June 19, 2009, 05:07:32 AM
Lost me there, what do you mean?
Title: Re: Rearm
Post by: moot on June 19, 2009, 05:48:19 AM
Not any more realistic than it is to operate a ground vehicle and never come across impassible obstacles.  Which indestructible sheep, trees, and houses sub for.  Same thing with taxiing for a rearm.  No plane in reality ever was serviced without a minimum of taxiing.  Nevermind all of the taxiing between storage and runway for everything else.
Title: Re: Rearm
Post by: frank3 on June 19, 2009, 05:59:05 AM
Found a random picture on google of a typical WWII airfield, in this case Boxted.

Clearly marked are the ammunition/fuel dumps, and visible are the parkinglots for the aircraft.
Now, following the taxi-ways around the airfield, I see no obstructions whatsoever anywhere near them.
Ofcourse I'm not saying our own airfields should look exactly like these, but having buildings near places where aircraft taxi would seem dumb. Even 70 years ago.

(http://i153.photobucket.com/albums/s205/FrankTimmerman/boxted2.jpg)
Title: Re: Rearm
Post by: Twizzty on June 19, 2009, 06:45:05 AM
See Sig   :aok
Title: Re: Rearm
Post by: moot on June 19, 2009, 06:45:36 AM
Frank- You'd have to taxi to get yourself refueled on that field.  More carefully than you have to in AH.  What seems dumb to me is not knowing how to do some dead simple taxiing without ramming an innanimate object, and saying it's the object's fault.  You can effectively remove the risk of snagging your wings against those objects by learning some basic controls, the same way you learn not to ground loop or bend your prop.  Even the brakes are dumbed down so you really have to try to nose your plane into the ground when you brake to a stop at the end of a landing.
Title: Re: Rearm
Post by: frank3 on June 19, 2009, 08:34:06 AM
Yes yes, I understand all of the above. However;
I think the majority of the players knows how to do some proper taxiing. This is not the problem.
But what I am implying, is that it shouldn't be neccessary to avoid the buildings, since they never should've been the there in the first place.

It's like building some kind of obstacle-course your GV has to follow in order to get in the open. Everyone knows how to navigate through, but the silly thing being that it's neccessary.

I am merely supporting the original wish.

EDIT: Was it comon practise back in the days to taxi the aircraft to the fueldump, or having a fueltruck drive up to the aircraft?
(that was a real question, not a sarcastic one)
Title: Re: Rearm
Post by: moot on June 19, 2009, 09:52:07 AM
You neither spawned at the runway nor teleported out after braking to a stop at the end of landing. I really doubt that you could just taxi from runway to hangar without a single obstacle to keep track of. So they taxied around those.  Along specific paths and avoiding obstacles between you and the hangar/runway.  Just like you have to now with the rearm pad, except what we do now is way simpler and easier.  So what we're left with is players who want a tiny building removed because they don't want to taxi.  If those players did know how to taxi, they wouldn't ask for this.  Avoiding the rearm structures is child's play.  It's a non-issue.
Title: Re: Rearm
Post by: Motherland on June 19, 2009, 09:54:05 AM
Now, following the taxi-ways around the airfield, I see no obstructions whatsoever anywhere near them.
That's because you can't see anything on that map, barely even the hangars.
Title: Re: Rearm
Post by: frank3 on June 19, 2009, 09:58:40 AM
The issue is not people not wanting or able to taxi. And you're right, avoiding the buildings is, indeed, child's play.

Somehow we brought the subject to taxiing, instead of the original wish; removing the buildings around a re-arm pad.
Title: Re: Rearm
Post by: moot on June 19, 2009, 10:21:56 AM
+
It makes it quicker to rearm

+-
It's "more realistic" from a blind reproduction of historical rearming procedure (why move a mostly blind and awkward vehicle (plane) when more agile one (truck) could just drive up to and away), but also less realistic: You did need to watch your step once you were on the ground.

-
You barely gain anything from it. Taxiing right now costs ~5 seconds.
It's a non-issue once you learn some very basic taxiing.
You'll have players following even less realistic patterns: just drive straight to the pad, ignore runway since field's grass is unrealistically a non-hazard to taxiing.
Title: Re: Rearm
Post by: AWwrgwy on June 19, 2009, 12:38:48 PM
Just to be a sucker for sarcasm I'll take the bait. Trees are generally not found near re-arm pads, let alone on airfields, or other places aircraft might taxi/take-off/land or being maintained.

Some jokester likes to put a tree right at the end of a runway on some of these fields.  Aesthetically pleasing I'm sure.


wrongway
Title: Re: Rearm
Post by: Enker on June 19, 2009, 01:15:35 PM
Some jokester likes to put a tree right at the end of a runway on some of these fields.  Aesthetically pleasing I'm sure.


wrongway
Just like having the base in a gully with either end facing a hill? A hill that could be called a mountain if it had snow on the top?
Title: Re: Rearm
Post by: ACE on June 19, 2009, 01:34:09 PM
its not that hard to use your throlthe  and rudder to miss the building near the pad :)
Title: Re: Rearm
Post by: Banshee7 on June 19, 2009, 02:15:05 PM
And while we are at it, remove the trees too. I often fly into them when fighting on the deck. Why are they there in the first place?

Best....wish....EVAH!
Title: Re: Rearm
Post by: Belial on June 19, 2009, 02:20:06 PM
Ive clipped wings rearming a lanc on a long hard strat run.....oh wait I SAW Pacerr do that.
Title: Re: Rearm
Post by: grizz441 on June 19, 2009, 02:31:18 PM
I (as a new player) feel that my airplane should have rear energy shields.

i cant tell you how many times ive had 2 kills and go to rtb and some guy gets on my tail and shoots me and I die.

its not a big deal its just annoying to try to keep my streak alive and then i get shot down and lose potential perk points.