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General Forums => Aces High General Discussion => Topic started by: Nemisis on June 20, 2009, 07:09:56 PM

Title: Fudging the Rules
Post by: Nemisis on June 20, 2009, 07:09:56 PM
I have noticed that a lot of ideas (and most of mine) in the wishlist forum get said "no" to mostly because the would be too real or would cause some small "disruptions", "inconveniences", and "annoyances" to some players. Mostly it is things along the line of an increase in radio chatter, or the runway or for 5 minutes, or even that it would affect playability in SMALL ways; and I mean small, like, "oh, you can't land on this runway for another 60 secs or you can't take off from that runway for another 2 Min's.

I know playability is a big concern, but we have gotten to the point were we are saying no to planes because the weren't used QUITE long enough, or not QUITE enough were used, all to keep the game as real as possible and still playable. While at the same time we are saying no to things that would inconvenience them or would be too real and make it hard to respond to an enemy plan that caught them napping and would succeed in real life, or that would make it harder to supprise the enemy if they are feeling nervous about a particular flank that they don't want to be attacked.

Well anyway, I started this to discuss and see how far the whole playability trumping realism should be taken.
After all, a lot of these ideas would add a nice and realistic strategical aspect to the game without making it required or encroaching on the playability aspect of the game.
Title: Re: Fudging the Rules
Post by: PFactorDave on June 20, 2009, 07:41:06 PM
but we have gotten to the point were we are saying no to planes because the weren't used QUITE long enough, or not QUITE enough were used,

I honestly think that most everyone would agree that in an ideal situation, modeling every plane that was used in the war would be great.  But since creating these planes is time consuming, the more rational of us would prefer that HTC filled holes in the plane set that are needed for various setups and scenarios that are popular among the player base.
Title: Re: Fudging the Rules
Post by: Rino on June 20, 2009, 07:42:16 PM
     Strange I hadn't noticed very realistic ideas coming from you.
Title: Re: Fudging the Rules
Post by: Captfish on June 20, 2009, 08:06:30 PM
Quote
I have noticed that a lot of ideas (and most of mine) in the wishlist forum get said "no" to mostly because the would be too real or would cause some small "disruptions", "inconveniences", and "annoyances" to some players.

Can you give an example of these ideas you had that would be too real/disruptive/inconvenient/annoying? or do you mean the b29 you wished for? Or the artillary scout plane, the amphibious jeep, tanks that can drive in 10ft of water, "the bazooka tooting paratrooper", anti-bomber rockets, armoured trees,   :rofl





Title: Re: Fudging the Rules
Post by: Nemisis on June 20, 2009, 08:17:36 PM
I agree, but that is not my point, my point was that in an attempt to keep things real, we have kept out some things that would be pretty easy and realistic, but the main reason we kept them out is that they might be slightly inconvinent or disrurtive to people who hate 5 Min waits, detours, and having to move to a diffent base untill their normal one is fixed.


Rino, tell me how a scout plane, downed pilot pickup, arty, AA on flat cars on trains, differnt types of ord, and a hole in the carrier deck that would be caused by a 1,000lb bomb coming down on wood or whatever the carrier decks are made of are unrealistic ideas.

Capt, I never wished for armored trees, I wished for trees that would make it harder for planes to see a jeep through. Paratroopers did carry bazookas (some of them did while most carried guns), there were artillary spotters did exist, again, I said tanks could cross water up to a certian depth, I don't know how much water, I just remember that number and said I don't know exactly how much or if it was total depth or water above the top of the turret. I do know that at least one german tank could be submerged with the use of special snorckle attachments. The germans did have an amphibious jeep or at least an amphibious car, and they did work on the anti bomber rocker. So all my ideas are valid as far as realism goes (in real life, maby not our cartoon world though).
Title: Re: Fudging the Rules
Post by: crazyivan on June 20, 2009, 08:49:13 PM
"the bazooka tooting paratrooper",

I'll take 10 plz. :x
Title: Re: Fudging the Rules
Post by: A8TOOL on June 20, 2009, 08:52:01 PM
I have noticed that a lot of ideas (and most of mine) in the wishlist forum get said "no" to


Don't feel so bad. Out of 232 threads, tens of thousands of views and maybe close to 31,000 replies maybe 5 wishes became reality.

My advise would be to stop wasting time posting in there and save yourself some aggravation or start your own game and increase it.
Title: Re: Fudging the Rules
Post by: dstrip2 on June 20, 2009, 08:58:05 PM
it would be nice to be able to call in arty fire if 'big guns' like from a cv group were in range. arty bases would also add a whole new part of strategy to the game.

WB had it. had to be in a bomber or gv, you called in a spotting round, waited the time it took for the shell to travel, looked for it to hit, typed in a correction in degrees and distance, waited for the shell to land, corrected again, and had them "fire for effect"

again, you had to be in a gv or bomber, and within range of arty guns.
Title: Re: Fudging the Rules
Post by: Nemisis on June 20, 2009, 09:53:35 PM
That would be a good idea dstrip, A8TOOL, I was just using that as an example, this thread is to discuss how far the whole playability trumps realism or vice-versa thing should be taken and where it applies. I have no problem with people rejecting ideas as long as they have actual reasons like "it would give fighters too big an edge against bombers" or "It would make it too hard to kill bombers," But not just because they don't want to wait 5 mins to land or take off because someone bombed the carrier before they got into the air. The odds you would have to wait a full five minutes is probably pretty low, you will probably be flying when the runway is geting fixed. AND if you kill all the bombers like you were suppost to then you will be able to land as you please. But the point is we are letting total playability get in the way realism.
Title: Re: Fudging the Rules
Post by: BaldEagl on June 20, 2009, 10:36:03 PM
In case anyone's interested Nemisis' posts currently start at the bottom of this page:

http://bbs.hitechcreations.com/smf/index.php/board,287.3475/sort,starter.html

And topics include:

    Rescue of downed pilots « 1 2 3 »  Nemisis  38  286   Today at 10:15:15 PM
by bravoa8 
    New or revamped medium or heavy bomber  « 1 2 3 »  Nemisis  39  533   April 26, 2009, 06:11:14 PM
by Motherland 
    amphibious jeep  « 1 2 »  Nemisis  26  356   April 29, 2009, 06:09:57 PM
by 100goon 
    improved damage to carriers by bombs  « 1 2 »  Nemisis  24  243   Today at 09:47:56 PM
by AKP 
    AA on flat cars   Nemisis  2  86   May 29, 2009, 09:39:52 PM
by Castle51 
    Amphibious tanks   Nemisis  3  98   April 30, 2009, 05:50:18 PM
by Nemisis 
    dedicated scout plane  « 1 2 3 »  Nemisis  35  398   April 22, 2009, 06:00:20 PM
by Nemisis 
    improved cover for gv's   Nemisis  2  93   June 03, 2009, 05:08:39 PM
by Nemisis 
    Addition of weather in AH2  « 1 2 3 4 »  Nemisis  54  689   June 18, 2009, 12:20:19 PM
by Nemisis 
    new C47 "cargo"  « 1 2 »  Nemisis  26  321   May 07, 2009, 05:06:53 PM
by Nemisis 
    Vultee A31/A35 Vengance  « 1 2 »  Nemisis  27  361   June 17, 2009, 02:17:09 PM
by Nemisis 
    Improved position change in flight   Nemisis  0  46   Yesterday at 05:18:09 PM
by Nemisis 
    use of damaged buildings   Nemisis  9  187   May 12, 2009, 04:50:31 PM
by Nemisis 
    Damage Control  Nemisis  0  4   Today at 10:13:22 PM
by Nemisis 
    Wasserfall anti buff rocket  « 1 2 3 »  Nemisis  43  591   May 23, 2009, 09:38:50 PM
by CountD90 

Just looking at your post titles without actually reading the posts my first inclination is to say that, with a limited development staff, there are a lot of things more central to the game than some of the item's you've wished for.  Not that they are bad wishes nessesarily, just low on the priority list.
Title: Re: Fudging the Rules
Post by: Nemisis on June 20, 2009, 10:57:31 PM
I never said they were high on the list, and again my problem is that people don't give any real reason for saying no to them,  I would accept "not a high enough priority right now" as a real reason.

I think they are all things we need, but not RIGHT now, I was just bringing these up to see what people though, see if it had any chance of being in the game and I thought "if it gets into the game because of what I said then geat, if not then oh well, nothing to be done for it, still a good game even without the stuff I suggest.



And AGAIN, this thread is to discus to what extent playability should trump realism and where it should. So if you want to make this into a thread where you attack my other threads then you shoud start your own and I will be happy to defend my position. If you want to discuss how far the whole playability thing should be taken the post about THAT.
Title: Re: Fudging the Rules
Post by: The Fugitive on June 20, 2009, 11:00:38 PM
The problem is this is a game. The owner of the company has stated that being TOO realistic effects playability. If the the game is not FUN and it to much WORK to play, people are NOT going to play it. Seeing as the owner is in it to make money and NOT the most realistic sim around you are not going to see too many of your requests.
Title: Re: Fudging the Rules
Post by: BaldEagl on June 20, 2009, 11:12:05 PM
So if you want to make this into a thread where you attack my other threads then you shoud start your own and I will be happy to defend my position.

Where did I attack your other threads?  I just thought it appropriate to list the threads you referenced in your OP since they were the focus of two paragraphs and about 80% of your OP.  I thought I also gave a reasonable explanation of why you may see negative reaction to some of them even though it may not nessesarily be a playabilty issue.
Title: Re: Fudging the Rules
Post by: Nemisis on June 20, 2009, 11:14:48 PM
I kinda gussed that. And WHAT did I JUST say at the end of my post? And I also think that people should stop squeaking and moaning about the radio chatter, and the small weight for a runway to get back up if you don't stop all the bombers from getting through and droping eggs on your carrier.

And BaldEagl, I never said you were attacking my threads. It just seems that the attitude or atmoshpere of this thread is starting to lean in that direction.

<S> BaldEagl
Title: Re: Fudging the Rules
Post by: NoBaddy on June 20, 2009, 11:38:44 PM
 :confused:

Trying to figure out how the title is related to the questions asked????

Title: Re: Fudging the Rules
Post by: smokey23 on June 21, 2009, 12:39:58 AM
The wishlist is a good place to put youre ideas about things that can improve the game.I've posted a few myself.However everytime you do just be prepared to be beat over the head with the idea you had. All you have to do is have youreself a better argument for why it should be included than the one trying to bash it and argue why it shouldnt be included. Keep the faith brother :salute
Title: Re: Fudging the Rules
Post by: rvflyer on June 21, 2009, 12:56:02 AM
I have noticed that a lot of ideas (and most of mine) in the wishlist forum get said "no" to mostly because the would be too real or would cause some small "disruptions", "inconveniences", and "annoyances" to some players. Mostly it is things along the line of an increase in radio chatter, or the runway or for 5 minutes,


I won't play the game If I have to wait for some random time before upping again, this game wastes enough time without waiting.
What the point of small disruptions or inconveniences? Personally I think the majority of people are happy to play the way it is. It seems to always be the same crowd
that complains about the game. It is a WW2 scenario not a simulator.
Title: Re: Fudging the Rules
Post by: A8TOOL on June 21, 2009, 04:53:17 AM
The 7 year unanswered wish list.....  a few of them anyway.

The F6 to go as fast as it's supposed too...

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby

Zoom settings to remember like our standard set plane views already do

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. :cry

Three uncapturable bases in TT & FT ( place the red square on them)

Squelch on/off choices for range

Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.

Auto boot of tower sitters after 45 min to 1 hour

Hills and trees to be impenetrable by tank rounds when hiding behind them

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord.

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.



Some of these are just CM issues. Just a click or two of the mouse and done but none answered :frown:  :frown:  :frown:.
Title: Re: Fudging the Rules
Post by: crazyivan on June 21, 2009, 05:12:45 AM
zoom settings .  :aok
Title: Re: Fudging the Rules
Post by: The Fugitive on June 21, 2009, 09:04:16 AM
The 7 year unanswered wish list.....  a few of them anyway.

The F6 to go as fast as it's supposed too... Prove it. HTC uses the data they have though a bunch of research they do. Just having some scrap of paper with a number on it isn't going to change their minds. Also, whats an extra 20-25 mph going to do for you?

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)wouldn't work for two reason I can think of... whos time zone are they going to use? this game is played all around the world, wouldn't want to offend the customers. Second if they did lock it to real time...using Dallas as the match that means the euro people would ALWAYS be fling in the dark.... sounds fun to me.

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobbyDon't know what you mean here, I havn't changed my radio settings in years, 1 is 138, 2 is country, 3 is local, 4 is 200, and 5 is 138 vox.

Zoom settings to remember like our standard set plane views already doI don't use zoom much except in GVs, but this might be a good idea for those who do.

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. :cryya they were pretty, but I'm sure the guys with the low end computer really hated them.

Three uncapturable bases in TT & FT ( place the red square on them)Never going to happen, tho I wish it would. There is too much trouble between the win the war types and the people who just want instant fight and couldn't care less about the war.

Squelch on/off choices for rangethis is another one I doubt we will ever see. I'm thinking its about the same as the "perminate squelch" wish. HTC doesn't want people isolated....even if they are annoying little squeekers  :D

Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.So little a deal that it gets forgotten each update I'll bet

Auto boot of tower sitters after 45 min to 1 hourWon't happen again, because it would alienate the customers

Hills and trees to be impenetrable by tank rounds when hiding behind themnever seen this happen, but I know that shells can be lobed OVER hills and such.

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the timenever land a GV in the field, I always die  :D

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord.playability issue, the game should be fun and challenging, not more difficult and frustrating

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.This would be one of HTC favorites. What he would say is.... "What your really asking for is the plane that catches fire become no longer a treat and the kill be award to you who started the fire"  :D Technically if your plane is on fire you should take the initiative and bail immediately. Not that the other guy is going to do it so you loose a kill and possibly get killed waiting for his plane to explode.



Some of these are just CM issues. Just a click or two of the mouse and done but none answered :frown:  :frown:  :frown:.


People who wish for things must remember that this GAME is a BUSINESS. Just because you wish for things isn't going to make it so.... or we would all be living on some tropical island with T1 lines directly into HTCs servers  :aok HTC has to weight the request with playability, and fun factor. If it isn't going to add to the fun, or heaven forbid make it more like work...like engine management systems  :rolleyes: they are not going to waste the man hours to add it.

Thats one of the reasons people trash a lot of suggestions. Most are not very well thought out and can be easily shot down even by just us bozo's who prowl the boards. Just because someone thinks "Wouldn't this be cool!" isn't going to make it so.
Title: Re: Fudging the Rules
Post by: hitech on June 21, 2009, 09:27:26 AM
The 7 year unanswered wish list.....  a few of them anyway.

The F6 to go as fast as it's supposed too...

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby

Zoom settings to remember like our standard set plane views already do

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. :cry

Three uncapturable bases in TT & FT ( place the red square on them)

Squelch on/off choices for range

Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.

Auto boot of tower sitters after 45 min to 1 hour

Hills and trees to be impenetrable by tank rounds when hiding behind them

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord.

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.



Some of these are just CM issues. Just a click or two of the mouse and done but none answered :frown:  :frown:  :frown:.


Quote
The 7 year unanswered wish list

What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Title: Re: Fudging the Rules
Post by: Spikes on June 21, 2009, 09:29:54 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech



(http://topicpulse.com/docs/internet_slang_list/pwnd.jpg)
Title: Re: Fudging the Rules
Post by: moot on June 21, 2009, 09:36:02 AM
Tool - I won't pretend anything with it, but take it at face value.. I posted this wishlist in a few different iterations and about a dozen items eventually made it to the game.
http://bbs.hitechcreations.com/smf/index.php/topic,202114.0.html
Title: Re: Fudging the Rules
Post by: RTHolmes on June 21, 2009, 09:37:49 AM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

Tool has a fair point - only a very small % of wishlist items get an "official" response. I'm not suggesting at all that you guys should waste time by having to answer every B29 + nook post but there are some quite sensible suggestions which remain "unanswered."
Title: Re: Fudging the Rules
Post by: BaldEagl on June 21, 2009, 10:19:28 AM
The 7 year unanswered wish list.....  a few of them anyway.

The F6 to go as fast as it's supposed too...

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)  You really want it to be night for 6-9 hours at a time?  I don't.

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby  Mine have stayed set the way I set them for years.

Zoom settings to remember like our standard set plane views already do

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. :cry

Three uncapturable bases in TT & FT ( place the red square on them)

Squelch on/off choices for range  I have no trouble squeching someone on range.

Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.  Umm... start with rockets then cycle to bombs?

Auto boot of tower sitters after 45 min to 1 hour

Hills and trees to be impenetrable by tank rounds when hiding behind them  They are, and quite frankly do you really think a tree should be able to stop an armor piercing tank shell?

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time  You only get a crash if you... crash.  You only get a capture if there's enemy's within 6K.

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord.

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.  Red-outs are supposed to simulate blood rushing to your head.  I don't recall that happening to me last time I was hot.



Some of these are just CM issues. Just a click or two of the mouse and done but none answered :frown:  :frown:  :frown:.


HT was right when he said in the past that what players ask for and what they really want sometimes aren't the same thing.


A lot of wish list items do become reality; the split hangers on VB's, the VB tank bunkers coming back, more troop barracks, more ord bunkers, more field ack and my favorite; the I-16 among others.  It seems to me that HT is very reasonable at implementing wish list items if they make sense.
Title: Re: Fudging the Rules
Post by: moot on June 21, 2009, 11:34:14 AM
Just a few nitpicks-
"American time" sounds like he wants to have the game clocks display local real time.
Lobby channels - They do stay reset when you come out of the lobby.
Sunsets - I can't recall AH1 sunsets being anything special.  Dusk & dawn were always much worse than night because of the totally diluted contrast from orange glow and single light source system.  Hopefully with the new graphics, now that we have true shadows, they raise the ambient lighting.
Indestructible trees - You just have to learn the collidable shapes. They don't exactly match the visual textures.
Rockets first - It would make sense to have a universal convention.. Unless what we have's supposed to be historical.
Red outs - It's a legitimate recycling of a piece of code we already have (i.e. a new feature for "free"): heat, smoke, and pain from BBQing inside the cockpit would have consequences on the pilot that're equivalent in effect to his vision redding out.
Title: Re: Fudging the Rules
Post by: TEShaw on June 21, 2009, 12:17:33 PM
This is great!

Plus, the original post is such a pile of gibberish; eventually, these monkeys will write "Hamlet."

Hang in there! You're halfway there! It's only been 500 years since the original; but monkeys have only had typewriters for 100 years. Keep pounding, dudes!

regards, teshaw
Title: Re: Fudging the Rules
Post by: Ratpack1 on June 21, 2009, 01:23:35 PM
What utter and compete BS, quite frankly I should kick you off this bbs for this post.

The real truth is you do not like the answer.

HiTech

That's Great!  :aok How long before that populates sig lines all over town lol.

Tool, I can't believe your gripes include being too lazy to switch weapons and squeakin (did not type squeakin  :D )about it and also that the game clock isn't in real time as it relates to you or someone else. Who gives a frogs fat bellybutton what time it is in the game. Also you can land successful at a spawn as long as you are stopped and no enemy is within the allotted distance. Once again more lazy from you not wanting to take a few extra seconds to take a look around and stop your ride. A few other of those complaints also indicate you not taking a few extra minutes to check out how to actually do it. I pop in the lobby all the time and see whats doin with my squad and when I log on to an arena my channels are exactly as they were the day before and the day before that and so on.... Sounds to me most of those are less of an AH issue and more of a "you" issue.

My only gripe about AH is when I land 4 feet from a runway and get a ditch lol. Are there no ground crews with ropes at these bases  :rofl

Title: Re: Fudging the Rules
Post by: bj229r on June 21, 2009, 01:37:48 PM
I'd be happy with Greenwich time, as that is what all time zones reference anyhow, as far as I know.....(would be problematic having it be 3AM with sun high in sky)
Title: Re: Fudging the Rules
Post by: Ratpack1 on June 21, 2009, 02:12:18 PM
I'm still amazed that time in the game is in any way a complaint. I think we officially have run out of stuff to complain about.

I'm even further astounded that someone gets upset because what they type in the wish list doesn't get in the game. It 's after all a "wish" list not a "so let it be written, so let it be done" list.

Some people have to much idle time. Try napping instead.
Title: Re: Fudging the Rules
Post by: A8TOOL on June 21, 2009, 02:38:11 PM
The 7 year unanswered wish list.....  a few of them anyway. Not enough to call a few, my mistake  :noid  We don't get many answers to some of the common complaints but since Fugitive seems to be answering how he thinks  HTC might, ....I'll just respond directly to him and I'll let you read it.

The F6 to go as fast as it's supposed too... Prove it. HTC uses the data they have though a bunch of research they do. Just having some scrap of paper with a number on it isn't going to change their minds. Also, whats an extra 20-25 mph going to do for you? What would and extra 25mph do for you when needed most. There have been multiple tests and posts on the subject that have already proven the F6 to be slower here than it actually was. The F6 has been a topic of debate for many years 

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)wouldn't work for two reason I can think of... whos time zone are they going to use? this game is played all around the world, wouldn't want to offend the customers. Second if they did lock it to real time...using Dallas as the match that means the euro people would ALWAYS be fling in the dark.... sounds fun to me. THIS ONE I FULLY UNDERSTAND NOW  :rolleyes:. The game clock represents where the sun is....it has nothing to do with saving the feelings of some other country Fugitive.

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby Don't know what you mean here, I havn't changed my radio settings in years, 1 is 138, 2 is country, 3 is local, 4 is 200, and 5 is 138 vox. Maybe this is only a problem for some of us. I for one can not enter the lobby without having all my channels set back to the default and previous posts over the last couple of years say's I'm not the only one.


Zoom settings to remember like our standard set plane views already do ....I don't use zoom much except in GVs, but this might be a good idea for those who do. ZOOM has never remembered on any of my computers as far back as i can remember and has always been a complaint

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. Cryya they were pretty, but I'm sure the guys with the low end computer really hated them. I don't ever remember the angle or color of the sun ever affecting my frame rate. This is not such a big deal but would be nice to see again as stated in previous posts

Three uncapturable bases in TT & FT ( place the red square on them)Never going to happen, tho I wish it would. There is too much trouble between the win the war types and the people who just want instant fight and couldn't care less about the war. So your saying that if there was ONE EXTRA Uncapturable Base Added To Each Country People would complain? I think you have it backwards. Over the years more people have complained about not being able to fight in FT (or TT especially) because of griefers who  enjoy taking from them and dening them that particular area of enjoyment which was afforded to us by HTC and the maker of the map.


Squelch on/off choices for range....this is another one I doubt we will ever see. I'm thinking its about the same as the "perminate squelch" wish. HTC doesn't want people isolated....even if they are annoying little squeekers Big Grin...You missed the point again. There are many squads that once get close enough to target have to compete with the guys on Range while trying to get their information out. The same can be said of wingman pairs. Having the choice of squelching Range has nothing to do with isolating people or hurting their feelings.  I'm about to be permanently isolated from these boards for making this post, why don't you help me ,   :eek:   :frown:


Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.So little a deal that it gets forgotten each update I'll bet Never knew it was even considered but again, no big deal

Auto boot of tower sitters after 45 min to 1 hour Won't happen again, because it would alienate the customers....     AH has never had this that I can remember so I don't know why your saying "won't happen again"

HTC's customers are being treated unfairly IMO since they allow people to game the game by switching to another country to increase someone elses ENY while they sleep for the night. It also affects Arena Caps that does deny paying customers entrance to a certain arena because some guy fell asleep, wants to save himself a spot for when he gets home from work, store, dinner, mowing the lawn ect. ect.  A 1hr non attended boot should be expected ......and who would complain really?. This is a complaint as old as ENY and the Arena Caps themselves

Hills and trees to be impenetrable by tank rounds when hiding behind them. never seen this happen, but I know that shells can be lobed OVER hills and such.I am one of the many who have been killed while sitting deep in the woods trying to hide. I am also one of many who can shoot through the tops of hills and score a kill even when i can't see the enemy anymore.

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time.....never land a GV in the field, I always die  Big Grin If no one is around and your firmly planted in the yellow arrow you should get a successful landing mesg as intended . Really not a huge deal but has always been a question of complaint

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord. playability issue, the game should be fun and challenging, not more difficult and frustrating If this was implemented it woould definitely make things tough on me. I'm killing ord every time I log on. One F6 can kill four of them with no problem at a medium field and at the small ones it's not even a challenge

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.This would be one of HTC favorites. What he would say is.... "What your really asking for is the plane that catches fire become no longer a treat and the kill be award to you who started the fire"  Big Grin Technically if your plane is on fire you should take the initiative and bail immediately. Not that the other guy is going to do it so you loose a kill and possibly get killed waiting for his plane to explode. I'm saying a burning plane would  absolutely be less of a threat as it should be. A zeke for instance should not be able to fly around without some sort of obstacle in the way preventing it from making kills like nothing was wrong with it. IT"S ON FIRE! For this game a red out could be used 6-8 seconds after you've been set on fire. The coding of that may or may not be tough to do and possibly the reason it's not here yet. It's an old complaint but we still enjoy the game


BTW, These are not only my complaints or wishes I have posted.  I have not posted this without reading or hearing of them first either in game or on the board. This Thread is not about me and what I WANT, It's about what I see the community asking for without response. With HTC being the Boss I'm not sure they even owe us one.... but I do know they give us a place to ask for and complain about them without restriction. (http://illiweb.com/fa/i/smiles/icon_silent.png)



Maybe I'll see you later and maybe I won't. (http://illiweb.com/fa/i/smiles/icon_neutral.gif) 




Title: Re: Fudging the Rules
Post by: moot on June 21, 2009, 03:13:20 PM
What exactly was the difference with AH1's dusk and dawn?
Title: Re: Fudging the Rules
Post by: NoBaddy on June 21, 2009, 04:35:05 PM
What exactly was the difference with AH1's dusk and dawn?

It's as simple as East and West..... :devil

Title: Re: Fudging the Rules
Post by: The Fugitive on June 21, 2009, 04:45:17 PM
Tool, I don't know if you understand this, or you just want to be argumentative. Do you remember "donut"? it was the map that had the FT in the middle. It was alway being hit by the win the war type because they believed it took resources (players) away from the war. They complained about FT and got no where so they bombed it every chance they got, Furballers complained about it and got nowhere as well. HTC solved the problem....no more donut map.

The sun is in the east when the game clock shows morning, strait above at noon, and in the west in the evening. The game clock works fine. Tying that clock to real time would be stupid. As said in my example if it was tied to Dallas time. prime time for Euro would ALWAYS be in the middle of the night in game time. It would always be "dusk" when I log on. No variaty, pisses off the customers. Again, IT'S A BUSINESS! you don't want to piss off the customers.

When I said "again" I put the comma in the wrong place. I didn't mean that it had happened before, I meant that , again, it would alienate the customer. WHen AW was on AOHell, it was tough to get into arenas due to the technology at the time limiting the number of people in an arena. Many people use to sit in the tower to save their spot. AOHell built in a boot timer, so geeks built programs to simulate activity. I'm sure HTC doesn't want to open that door again. Even so if your sitting in the town chewing out some newb for HOing you and you get booted because of the timer you'll be one of the first to be in here crying to get it changed.

You fly the F6 of course you want more speed, I fly the 38 I want to not have so many pilot wounds. The game is designed and modeled around the information HTC believes is the most accurate. I can live with that, can you?

To you this is an important pass time, and you need it tweaked to increase YOUR enjoyment. HTC on the other hand is a business and as long as people keep paying the monthly fees HTC is going to keep goin along as he always has. He has lead his company pretty well so far. If you don't like the game, maybe its time for you to move onto something new.

Remember this is a business, it NOT a game made just for you.
Title: Re: Fudging the Rules
Post by: mike254 on June 21, 2009, 05:27:48 PM

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby  This happens to me ONLY when I type in the lobby. If i type, for example, .sr to see what arena my squadies are in, when i go into the arena, my channels are reset. Try it

Three uncapturable bases in TT & FT ( place the red square on them) Personally I don't tank in tank town anymore. I used to before the update with the sherman, and I liked it the way it was back then. I won't go there now.

Squelch on/off choices for range Sometimes it does get way to chatty on range and when you are trying to talk to people on vox, it gets anoying. So I personally think it should be an option.

Auto boot of tower sitters after 45 min to 1 hour My thought on this was to not boot people out, but to mark them as AFK so that people wouldnt be talking to them. When they get back and move the mouse, unmark them as AFK

Hills and trees to be impenetrable by tank rounds when hiding behind them This hasn't happened to me. I think A tree should NOT be able to stop a tank or an AP round, especially not the leaves on a tree. And for a bush to stop a tank or a round is just dumb...

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time. I dont' know about tanks, but when your plane is a few yards off of the runway, it should be considered landed succefuly, not a ditch. IMO

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal. I agree that if your plane is on fire, you should have some sort of restricction.



I only commented on a few. The others I didn't have an opinion on.
Title: Re: Fudging the Rules
Post by: BaldEagl on June 21, 2009, 08:18:14 PM
What exactly was the difference with AH1's dusk and dawn?

AHI's dusk and dawn had a mottled red sky which also reflected off the bottoms of the clouds and the shadows through the valleys really added to the effect.  Imagine a multi-shaded red and white streaked sky with ahadows in appropriate places.  It really was quite pretty.
Title: Re: Fudging the Rules
Post by: moot on June 22, 2009, 12:49:10 AM
I don't remember that... And they've removed the AH1 screenshots from the homepage.
Title: Re: Fudging the Rules
Post by: A8TOOL on June 22, 2009, 01:26:51 AM
It looked something like this. I'm to tired to make a screen shot of it now but you can recreate it in offline mode fairly easy. Change the time to around 6:00 and sun/cloud colors too..???? ... you'll have to mess with it.

Anyway, It would only last's for about 8-10 min twice an AH day. The glow off the planes, cockpit's, mountains, sky and cv's was truly nice to see. Was my favorite time of day and a very classy touch by the old CM crew.


(http://i265.photobucket.com/albums/ii226/A8TOOL/ah1ld3.jpg)

Title: Re: Fudging the Rules
Post by: A8TOOL on June 22, 2009, 01:29:30 AM
Double post..(http://thesquad.forumotion.net/users/a9/77/24/39/smiles/786161.gif)


When H2H was around I'd make plenty of maps. Almost all of them that I hosted featured this time of day with plenty of mountains and pointy peaks to fly in and around.

Some of the coolest maps made were from those H2H guys.


Edit:  Found this post from Kweassa. He posted some numbers he used for colors. Not sure what it looks like but you can try it offline. http://bbs.hitechcreations.com/smf/index.php/topic,104708.msg1074678.html#msg1074678

Quote
After setting the values, adjust the arena time with a multiplyer of 100 - that will make the clock tick very fast, and you can check the transition of colors of the sky going dawn->day->dusk.
Title: Re: Fudging the Rules
Post by: Guppy35 on June 22, 2009, 02:03:37 AM
I don't remember that... And they've removed the AH1 screenshots from the homepage.

Made me nostalgic.  From 2003. My son Drew and I pretending to be low level intruder Mossie pilots, ala "Terror in the Starboard Seat"
(http://i152.photobucket.com/albums/s199/guppy35/Intruder2.jpg)

(http://i152.photobucket.com/albums/s199/guppy35/Intruder1.jpg)


We tried out low level desert A20s too.  Don't remember this map at all, but clearly lots of tan
(http://i152.photobucket.com/albums/s199/guppy35/A20s.jpg)

Interesting destructions of the buildings :)
(http://i152.photobucket.com/albums/s199/guppy35/Buidlings.jpg)
Title: Re: Fudging the Rules
Post by: moot on June 22, 2009, 04:46:48 AM
Nice.. That does look better.. It looks like the difference is either less fog and/or higher ambient lighting.  I'm pretty sure this is good proof that the game was much better with the AH1 level of lighting.  At some point in AH2 development the lighting was toned down and everything since then has looked really dark. 
I think that tan map is AKPizza. Thanks Dan.
Title: Re: Fudging the Rules
Post by: Squire on June 22, 2009, 09:37:34 AM
Everybody knows you only get 3 wishes.
Title: Re: Fudging the Rules
Post by: BaldEagl on June 22, 2009, 09:50:10 AM
Yep, the desert map is Pizza.  I had forgotten about those old buildings.  That was a short trip down memory lane.
Title: Re: Fudging the Rules
Post by: moot on June 22, 2009, 10:04:36 AM
Bombers looked better exploding that way too.
Title: Re: Fudging the Rules
Post by: Nemisis on June 22, 2009, 11:05:48 AM
Everybody knows you only get 3 wishes.

I didn't even get THOSE answered officialy, I think some administrators wrote back, but nothing official. Kinda like HT saying he should kick that guy in the ribs.

A solution would be to add a thread or forum, ya lets make it a whole new forum link, posted at the top of the page in the wishlist forum. It would have a page to a half page worth of threads in it and HTC could answer them "officialy" and it would cut down on a lot of useless threads (beaufight, I have seen a lot of those and it dosen't look like were gona get that any time soon, B29, I know I posted one, but that was my first wishlist post and on my first day, again, were not gona get that anytime time soon either) if HT said no personaly (people could read the threads and responses, just not post any new threads).   After 1 day the threads could be deleted and that would allow new threads to be posted. Or it could be every week to allow HTC more time. It would be more work for HTC but once done I think it would be worth it.
Title: Re: Fudging the Rules
Post by: hubsonfire on June 22, 2009, 04:01:40 PM
Or maybe people could just accept that their ideas either aren't new, or don't have merit, and could let it go at that.
Title: Re: Fudging the Rules
Post by: NoBaddy on June 22, 2009, 04:13:50 PM
I didn't even get THOSE answered officialy, I think some administrators wrote back, but nothing official. Kinda like HT saying he should kick that guy in the ribs.

What part of "small staff" do you not understand? If HT feels that your idea merits a response...he would respond. I know from experience that his BBS time is spent reading...not responding. Just about the only times anyone gets a response is when they post something that pisses him off.....or something that is so dumb it makes him spit his soda on the monitor!! :devil

Frankly, the game is better off from him spending his time more productively.

Title: Re: Fudging the Rules
Post by: Shuffler on June 22, 2009, 04:30:57 PM
Since it is so easy... I suggest writing your own game and implement your ideas. Don't forget to setup a BBS so you can read other folks ideas too. Then implement them also. I figure within 2 weeks you could have a real popular game on your hands.



Since this game here is based mainly on aircraft I think your asking way too much.
Title: Re: Fudging the Rules
Post by: bustr on June 22, 2009, 04:54:47 PM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.  :) 
Title: Re: Fudging the Rules
Post by: Captfish on June 22, 2009, 04:59:29 PM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.  :) 

 :rofl That would be great
Title: Re: Fudging the Rules
Post by: Shuffler on June 22, 2009, 05:27:39 PM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.  :) 

DOH!   :rofl
Title: Re: Fudging the Rules
Post by: NoBaddy on June 22, 2009, 08:21:15 PM
I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.  :) 

I LIKE IT!! :x

Title: Re: Fudging the Rules
Post by: AWwrgwy on June 22, 2009, 09:26:24 PM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.  :) 


Bravo!!


wrongway
Title: Re: Fudging the Rules
Post by: A8TOOL on June 24, 2009, 01:22:00 AM
Be nice to go back in time and relive it...but we can't.

I'm sure I'd get real board playing the old AW but I sure do miss the people. It was a good time.  :aok
Title: Re: Fudging the Rules
Post by: DH367th on June 24, 2009, 01:51:12 AM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.   

Close but dont forget to add the 1.99 an hour way it used to be also then you can REALLY here em whine.  :x
Title: Re: Fudging the Rules
Post by: DH367th on June 24, 2009, 01:52:24 AM
HiTech,

I have a hard time understanding anyone being upset or wanting more from your current offerings in this game at the rate you update it.  The constant share holder ownership entitlement mindset that $14.95 a month engenders in this community brings to mind 30 year old bloggers in their mothers basement whining on blogs in thier jammies, but..... I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

I mentioned this once a few years back. Could you put in a special arena using the AW2 vintage 16 color terrain RR Small Europe map limited to the same plane set please? When players complain you can limit their arena privleges to the bad old days arena for a week to gain perspective on how well they have it in 2009 for $14.95 a month.   

Close but dont forget to add the 1.99 an hour way it used to be also then you can REALLY here em whine.  :x
Title: Re: Fudging the Rules
Post by: hitech on June 24, 2009, 08:15:06 AM
Quote
I don't hear from many of them in the same conversation extending to you the respect you are due for what you have created and what you have to put up with to provide this game.

Just call me Rodney.
Title: Re: Fudging the Rules
Post by: Paladin3 on June 24, 2009, 08:29:16 AM
I just read this thread and I have some comments. First I am disappointed by the way in which a member of the company responded to constructive criticism in order to stimulate conversation. I have been away for awhile because of classes and funding and after reading this I question the wisdom in coming back now that I do have the money and was trying to get caught up on the happenings within the community.

Instead, I would respectfully ask for an apology and ask for the answers to the questions, I for one do not know what the answers are. I love this game and the community both. It is really amazing what can be done with computers these days compared to the days when there was no internet, but it is surprising that tech folks are not open to improvements as the field is constantly evolving and some good ideas can sometimes be gleaned from the end user.

I further am rather disappointed in no one else expressing such frustration with a representative of the company to a paying member for so many years.


Back on topic: I think that some of the ideas that float around the boards are good, some are bad, and many are just plain not something that can be implemented without a whole revamp of the game which honestly I know is allot of time and money which may not be beneficial from a business standpoint. Someday the time will come when the company will begin work (if they have not already at some level) for AHIII which will be ground breaking in new ways.

I would encourage folks to post their ideas and just remember that there are many ways to skin a cat, and that changes must be within business concept as well as that of what is realistic to do with modifications to the existing game. Do not let that discourage anyone, but remember the realistic abilities of changing what exists compared to a new game completely.
Title: Re: Fudging the Rules
Post by: wrongwayric on June 24, 2009, 08:40:48 AM
it would be nice to be able to call in arty fire if 'big guns' like from a cv group were in range. arty bases would also add a whole new part of strategy to the game.

WB had it. had to be in a bomber or gv, you called in a spotting round, waited the time it took for the shell to travel, looked for it to hit, typed in a correction in degrees and distance, waited for the shell to land, corrected again, and had them "fire for effect"

again, you had to be in a gv or bomber, and within range of arty guns.

Most of us that have played for awhile already do what your stateing. I think what your asking for is "communication" between the gunners and the fly boys, gv's ect.. Well that's all dependent on who is in the guns at the time. I know i've had my squadies guide my 8 inch rounds onto tiger tanks numerous times. They love the chatter after the kill. :devil
Title: Re: Fudging the Rules
Post by: moot on June 24, 2009, 10:05:56 AM
I further am rather disappointed in no one else expressing such frustration with a representative of the company to a paying member for so many years.
You should probably take over HTC.
Title: Re: Fudging the Rules
Post by: hitech on June 24, 2009, 11:19:41 AM
I just read this thread and I have some comments. First I am disappointed by the way in which a member of the company responded to constructive criticism in order to stimulate conversation. I have been away for awhile because of classes and funding and after reading this I question the wisdom in coming back now that I do have the money and was trying to get caught up on the happenings within the community.

I disagree with you, The comment that I responded to was in no way constructive criticism. It was and is nothing more than a player whining about not getting his way.The real facts are I choose not to implement those ideas. Anyone can disagree with my choices and that is a topic that can be discussed. Accusing me of not responding to the wishes is where he begins acting like a child, I.E. "You are not doing what I want, so therefore you must not understand what I want".

In fact the very topic about wish list items being responded to I explained before.

HiTech

Title: Re: Fudging the Rules
Post by: Shuffler on June 24, 2009, 01:03:31 PM
I just read this thread and I have some comments. First I am disappointed by the way in which a member of the company responded to constructive criticism in order to stimulate conversation. I have been away for awhile because of classes and funding and after reading this I question the wisdom in coming back now that I do have the money and was trying to get caught up on the happenings within the community.

Instead, I would respectfully ask for an apology and ask for the answers to the questions, I for one do not know what the answers are. I love this game and the community both. It is really amazing what can be done with computers these days compared to the days when there was no internet, but it is surprising that tech folks are not open to improvements as the field is constantly evolving and some good ideas can sometimes be gleaned from the end user.

I further am rather disappointed in no one else expressing such frustration with a representative of the company to a paying member for so many years.


Back on topic: I think that some of the ideas that float around the boards are good, some are bad, and many are just plain not something that can be implemented without a whole revamp of the game which honestly I know is allot of time and money which may not be beneficial from a business standpoint. Someday the time will come when the company will begin work (if they have not already at some level) for AHIII which will be ground breaking in new ways.

I would encourage folks to post their ideas and just remember that there are many ways to skin a cat, and that changes must be within business concept as well as that of what is realistic to do with modifications to the existing game. Do not let that discourage anyone, but remember the realistic abilities of changing what exists compared to a new game completely.

You've been away too long and are really behind. Do some reading on the boards and then take a fresh look.
Title: Re: Fudging the Rules
Post by: Nemisis on June 24, 2009, 02:20:05 PM
  -
Title: Re: Fudging the Rules
Post by: Nemisis on June 24, 2009, 03:51:01 PM
I disagree with you, The comment that I responded to was in no way constructive criticism. It was and is nothing more than a player whining about not getting his way. Accusing me of not responding to the wishes is where he begins acting like a child, I.E. "You are not doing what I want, so therefore you must not understand what I want".

hitech, I'm not nor have I ever (at least in this thread) accused you of anything. I don't really care if you reply to any of my threads or posts, that is not what I'm after or what I really want. People here have twisted this thread into something that I never intended it to be. This was suppost to be about reallity v.s. playability and how far each should be taken. People have warped this into a complaint, and are trying to read WAY too much into my threads and posts. People, just take it at face value; don't try to find hidden complaints, insults, insinuations...THEY ARE NOT THERE!!!  I will use sarcasm, and some subtle jokes but I don't try to hide things in my posts.
HT, I think you know how best to run HTC, and are doing a good job of it. This was never a complaint about how you run the company and or game or even how you decide what gets into the game.
Title: Re: Fudging the Rules
Post by: DCCBOSS on June 24, 2009, 04:08:07 PM
The 7 year unanswered wish list.....  a few of them anyway.

The F6 to go as fast as it's supposed too...

The Game clock to resemble any real American time (eastern, CNT, PAC, MNT)

The text buffer to remember what channels you use instead of erase them once you enter and exit the lobby

Zoom settings to remember like our standard set plane views already do

Proper dawn/dusk colors like in AH1 instead of this muddy overcast look. Sunsets used to be so nice in AH1. :cry

Three uncapturable bases in TT & FT ( place the red square on them)

Squelch on/off choices for range

Rockets to fire first and bombs second when you cycle through your ord..no big deal but there it is.

Auto boot of tower sitters after 45 min to 1 hour

Hills and trees to be impenetrable by tank rounds when hiding behind them

To be able to land safely when firmly planted in the yellow arrow of tank spawns instead of getting capture, ditch or crash most of the time

Increase ammo hardness as it is a bunker ya know. Radar, troops and fuel are all out in the open and should only take 1 to 2 rockets to kill but not the ord.

Red outs when your burning to simulate heat. If I'm on fire I'm panicing and should not be able to continue fighting as normal.



Some of these are just CM issues. Just a click or two of the mouse and done but none answered :frown:  :frown:  :frown:.




I like all of them  :x
Title: Re: Fudging the Rules
Post by: hitech on June 24, 2009, 04:48:03 PM
hitech, I'm not nor have I ever (at least in this thread) accused you of anything. I don't really care if you reply to any of my threads or posts, that is not what I'm after or what I really want. People here have twisted this thread into something that I never intended it to be. This was suppost to be about reallity v.s. playability and how far each should be taken. People have warped this into a complaint, and are trying to read WAY too much into my threads and posts. People, just take it at face value; don't try to find hidden complaints, insults, insinuations...THEY ARE NOT THERE!!!  I will use sarcasm, and some subtle jokes but I don't try to hide things in my posts.
HT, I think you know how best to run HTC, and are doing a good job of it. This was never a complaint about how you run the company and or game or even how you decide what gets into the game.

Just making sure you know, I was not speaking about you. Your topic of discussion was fine, and reallity v.s. playability is always a good topic.

HiTech
Title: Re: Fudging the Rules
Post by: texastc316 on June 24, 2009, 05:02:57 PM
Don't you have an update to be working on sir?

JUST KIDDING!
Title: Re: Fudging the Rules
Post by: BaldEagl on June 24, 2009, 05:07:46 PM
hitech, ... I don't really care if you reply to any of my threads or posts, that is not what I'm after or what I really want.

I didn't even get THOSE answered officialy, I think some administrators wrote back, but nothing official. Kinda like HT saying he should kick that guy in the ribs.

A solution would be to add a thread or forum, ya lets make it a whole new forum link, posted at the top of the page in the wishlist forum. It would have a page to a half page worth of threads in it and HTC could answer them "officialy" and it would cut down on a lot of useless threads (beaufight, I have seen a lot of those and it dosen't look like were gona get that any time soon, B29, I know I posted one, but that was my first wishlist post and on my first day, again, were not gona get that anytime time soon either) if HT said no personaly (people could read the threads and responses, just not post any new threads).   After 1 day the threads could be deleted and that would allow new threads to be posted. Or it could be every week to allow HTC more time. It would be more work for HTC but once done I think it would be worth it.

 :confused:

Title: Re: Fudging the Rules
Post by: Nemisis on June 25, 2009, 10:39:00 AM
BaldEagl, I know it my look contradicting but it really isn't. I really don't care if an administrator writes back. All I was saying is that I DIDN'T get them answered if it really is a three wishes thing. I wasn't whining, I was just adressing the issue (problem?) at hand.


Nemisis
Title: Re: Fudging the Rules
Post by: hitech on June 25, 2009, 11:32:37 AM
Quote
I really don't care if an administrator writes back

I get no respect, no respect.

HiTech
Title: Re: Fudging the Rules
Post by: Qrsu on June 25, 2009, 11:39:49 AM
I think it's great that the guys running the game actually take the time to read and respond to a lot of threads on the boards... it's not often that players get that interactivity with staffers in a community. You have my respect.
Title: Re: Fudging the Rules
Post by: waystin2 on June 25, 2009, 11:41:09 AM
I get no respect, no respect.

HiTech

Poor hitech.   :D
(http://blogs.netapp.com/exposed/WindowsLiveWriter/RodneyDangerfield_no_respect.jpg)
Title: Re: Fudging the Rules
Post by: Bruv119 on June 25, 2009, 11:43:21 AM
group hug?
Title: Re: Fudging the Rules
Post by: Nemisis on June 25, 2009, 11:59:46 AM
please.
Title: Re: Fudging the Rules
Post by: A8TOOL on June 26, 2009, 02:09:47 PM
I disagree with you, The comment that I responded to was in no way constructive criticism. It was and is nothing more than a player whining about not getting his way.The real facts are I choose not to implement those ideas. Anyone can disagree with my choices and that is a topic that can be discussed. Accusing me of not responding to the wishes is where he begins acting like a child, I.E. "You are not doing what I want, so therefore you must not understand what I want".

In fact the very topic about wish list items being responded to I explained before.

HiTech







Not my quote, meaning or words used but I know who he's talking about.

Quote
"You are not doing what I want, so therefore you must not understand what I want"


These are not only my complaints or wishes I have posted.  I have not posted this without reading or hearing of them first either in game or on the board. This Thread is not about me and what I WANT, It's about what I see the community asking for without response. With HTC being the Boss I'm not sure they even owe us one.... but I do know they give us a place to ask for and complain about them without restriction. (http://illiweb.com/fa/i/smiles/icon_silent.png)
 




With the exception of the game clock,  I supported them all in one way or another. The only one I ever truly wanted was for  Zoom To Remember. This was never a me, me, me post.

The rest of the ideas IMO were all reasonable community requests. Many of which may or may not have been easy to fix at one time or another prior to this new version. As always, ...what happens next in reference to game play and functionality will be entirely up to HTC. I'm just one of it's subscribers and as far as I know, allowed to add input and opinion.


_____________________________ _____________________________ ____



It's true, my original post was not in any way constructive criticism. It was simply a list of unanswered requests I've either previously read or heard complained about in game over the years without ever being answered to as far as I know..... until now that is.


"HiTech"
Quote
The real facts are I choose not to implement those ideas.


The quote above ends any further comments made by me on those topics. (especially since this is an absolute definitive answer coming Straight From The Top to squash them all.)   ;) :uhoh  :) :angel:


Edit: To not seem fearful I should also give a thanks out to Paladin. I didn't think I deserved to be booted off these boards for making that list either,.... and since I have not been yet, I'm thankful for that too.

The game has a lot coming in this new version and I hope to see you here.
 




http://bbs.hitechcreations.com/smf/index.php/topic,267142.msg3336294.html#msg3336294