Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: GreenEagle43 on July 01, 2009, 11:19:17 PM
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ok i have been a ah membernow close to 3 years.I'm still not up to understanding this perk point system.and i still have not had the pleasure of flying the 262 or the 163.what am i doing wrong ?
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not enough perks? quit changing your name to stack up the perks.
edit: or if you don't fly fighters you would have to build up perks for fighters, bomber and vehicle perks don't work for 262
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IN!!!!! :confused:
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Quit blowing your perks on F4UCs, F4U4s, and Spit14s. :)
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IN!!!!! :confused:
Learn what that means.
ok i have been a ah membernow close to 3 years.I'm still not up to understanding this perk point system.and i still have not had the pleasure of flying the 262 or the 163.what am i doing wrong ?
IMO the 262 is crap. If you want a perked plane that is actually worth the perks you're risking then try the temp.
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ok i have been a ah membernow close to 3 years.I'm still not up to understanding this perk point system.and i still have not had the pleasure of flying the 262 or the 163.what am i doing wrong ?
If you fly a high ENY plane and shoot down a low ENY plane you get lots of perks. If you do the opposite you hardly get any so you've really got to do it a lot.
Learn to fly lesser planes, save your perks and I agree, fly the Temp instead of the 262 but the 163 on the other hand is a great plane.
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For LW, try the 109s if you want to farm perks. The G-2, G-6, G-14 and K-4 have fairly high ENY but are all very competitive. If you shoot down a few P-51Ds, La-7s and Spit 16s you'll start raking in the perks.
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When killing an enemy, the perk points you earn are basically
Your plane's ENY / enemy plane's ENY
So if you fly a 109G-2 (ENY 30) and kill a Spit 16 (ENY 5) you get 30/5 = 6 perk points
But If you fly a Spit 16 and kill a 109G-2 you get only 5/30 = 0.17 perk points for that kill
This is further modified according to how you ended the mission ( get home & land for more points) and your country's player numbers (fly for outnumbered side for more points)
Unfortunately your problem seems more to be getting any kills in the first place... I recommend hooking up with a trainer or some practice with an experienced player in the TA.
EDIT: Just saw you actually have at least two kills in a 262 in Main Arena...
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For LW, try the 109s if you want to farm perks. The G-2, G-6, G-14 and K-4 have fairly high ENY but are all very competitive. If you shoot down a few P-51Ds, La-7s and Spit 16s you'll start raking in the perks.
IMO Mossi and 190A8 are the best perk farmers in the LWs. Its very easy to get 30-50 perks per sortie with them if you target 5-10 ENY planes.
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That actually helped me out understand the perk system. Thanks :aok
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Too bad I can't sell you some of my 20,000+ fighter perks.
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I think I have like 8 total fighter perks... :furious
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Too bad I can't sell you some of my 20,000+ fighter perks.
Should be able to play poker for them in the lobby :)
off to the wishlist
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ok i have been a ah membernow close to 3 years.I'm still not up to understanding this perk point system.and i still have not had the pleasure of flying the 262 or the 163.what am i doing wrong ?
You need to apply for a AH perk point credit card. 17.5% APR (variable) no charges if the perks are repaid last day of TOD. None home owners can apply and no perk debt checks will be carried out.
Consolidate all your perk debt from a previous perk card and well give you 200 perk points for free. Stay with the AH perk credit card for 18 months and receive another 250 perks free and 175 perkies for ever year after the initial 18 month.
Come on treat yourself. Why wait. You can have it now.....for free. You deserve it. Why struggle saving up perk farming. It can be your pleasure today.
Apply today and receive 100 perk points absolutely free.
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IMO the 262 is crap. If you want a perked plane that is actually worth the perks you're risking then try the temp.
Oh how true.... :cool:
Just today, the first day of the new Tour, I decided to try out a 262. Biiiiig mistake!! :rolleyes:
I have been flying usually Ki-84, Hurricane IIc and the Typhoon. After a few weeks I garnered about 300 fighter perk points (I know, not much, but I only fly a few days out of the week). I have contemplated trying out the Tempest for the last week but didn't want to because I felt I needed more perkies for that safety buffer. I had over 60 kills (I think) in the Typhoon, plus I did some practice offline and online in the TA with the Typhoon to help me get ready to use it in the main arena.
Instead, for some stupid reason in the Blue arena, I decided to try out a 262 and forsake the Tempest. I haven't trained in it much in the TA or offline, so really..I was green as hell in this thing. So I take off and head for a Rook base under attack. I get about 8K Alt and bear down on the battle below the base. I am bookin' at about 400 and see a P47 low and slow, so I try the boom & zoom tactic and bear down on the Jug. I get closer really fast and then....I start to compress! :eek: Well...you guessed it...I augured. Never fired a shot. Pretty sure the Jug pilot got the kill....lucky him. Embarrassing as hell. I could hear the laughter now from the other side and probably the rooks that were there that witnessed it. The first thing that came to mind was: "why oh why didn't I take the Tempy?" That debacle cost me 91 perk points.
So you see...the posts above explain the perk system, but not how to use them wisely. That was my fault. If I would have stuck to my original plan(e), the outcome probably would have been better if not less embarrassing. :cry
Don't get me wrong, there are a lot of good 262 sticks out there, but I ain't one of them; and after today...it'll be awhile before I up another 262... :D
On another note: I have in fact upped a Temp once and made it back OK. I wished I remembered that before I upped the jet. :o
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Oh how true.... :cool:
Just today, the first day of the new Tour, I decided to try out a 262. Biiiiig mistake!! :rolleyes:
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well, you should do it like in any other planes, just fly it right and it willwork for you
a good flown 262 is untouchable, like it was in RL. most were killed due the takeoff or the landing, but not in 20000ft
so it is also in AH. Its great fun to go up with 3 squadies in a 262, if youre lucky you may find a b17 raid :x :D
- just some hints:
- stay allways over 280mph, the accelaration is not that good to escape in all cases
- design a hard deck at 10000ft, just to have the last option for an escape dive
- dont pull to much G forces otherwise you might lose your wings
- setup the convergence up to 400-600
- attack with speeeeeeeed!!! 550-580 is perfect! compression comes around 600-620, belonging to your alt
- fly B&Z all days!
- landing speed is around 180 all flyps out at the beginning of the runway, if you have more than 200mph, circle around, you will lose the 262, because you need a long runway to slow it down
- first nothch flaps down around 310 mph when being around 5k of the base
- when B&Z full throttle back if you was on lvl running before (400mph)
- discover the compression by using TRIM!!!! throttle 0%!!!!!!
<S>
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Generally good tips but I do not agree with this one:
- design a hard deck at 10000ft, just to have the last option for an escape dive
10K isn't necessary, and actually it deprives you lot of kill opportunities. For getting additional steam, 5k is more than enough. And if you keep your speed & E up, you can even stay low on the deck for some very nasty low surprise attacks especially around enemy bases, flying at 500mph, hiding your icon and zooming up in the blind sector of your careless victim.
Things I would like to add:
- Convergence: I found myself having most success with using a "shotgun" convergence of 250 & 650, which can be very helpful against hard evading enemy fighters
- Buffs: speed alone doesn't help you against buff gunners. Since the 262 was updated, it's even more suspectible to damage than before. Use your speed not only to catch up, but to get into a favorable attack position like you should do in any prop fighter.
- Fighters: don't forget - you are having a very good roll rate at high speeds and a pretty good instantenous turn rate. Use it!
- Landing: Before taking a 262 up for the first time in the MA, practice landing with 1(!) engine. If you find yourself too low/slow during approach with 1 engine and throttle up you may end flipping on your back & crashing. And it's easy to lose an engine, most of the time I rtb that way ;)
- Fuel consumption: Get to 10k, accelerate, then cut RPMs to 8000 or even less. You greatly enhance your range at 450mph, but are still fast enough to evade most interception attempts easily.
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Landing speed is NOT 180mph!
Just like in RL, use the rudder and slip to bleed speed. Otherwise the beast won't slow down very well. Second, with two engines running, shoot for about 150 mph on final and touch down around 110 mph. With only one engine running, once you get below V2 (no, Virginia, V2 is not a vehicle base ;) ), you're not climbing out again. So if you're single engine, keep it up to about 185 mph until you have the runway made, then idle back using slips to bleed any excess speed. Landing is actually not that much different than the 190. Just takes a little getting used to.The rudder is your friend. (I have brought the bird home missing both outboard wing panels and ailerons)
Take 100%fuel. You low on gas the moment you start up the engines. In cruise and during the battle, the E6B is also your friend. Use it.
HT modeled the takeoff very nicely in the 262. Lock the brakes and run her up to max RPM. Brakes off and two notches of flaps the bird lifts off on her own around 110 mph. Bring up the gear and one notch of flaps on takeoff. Accelerate to 185 mph while clearing any obstacles. When clear (and 185 mph or above), bring out the last notch. Accelerate to 300-310 for the climb.
You can bring out the last notch of flaps early, but be ready for some serious trim changes if you do...in other words, don't let the ground rise up and smite thee.
The 262 is also quite forgiving in some regions of the flight envelope. Other times, however, she will bite you. Treat her with respect.
Speed and altitude are life. Period.
Although I haven't flown the Schwalbe much since I returned to AH, it is my favorite bird. If anyone needs help flying the Schwalbe, see me in the arenas or pm me. I'll be happy to fly with you.
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262 is a "straight-up" K I L L E R
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And if you keep your speed & E up, you can even stay low on the deck for some very nasty low surprise attacks especially around enemy bases, flying at 500mph, hiding your icon and zooming up in the blind sector of your careless victim.
This is a lot of fun with a slight variation thrown in as a cherry on top. I haven't done it in a while though, thanks for the reminder. I like to fly in NOE to get the base to flash. Fly around to the back side of the base staying low and icon range away from the base (opposite side from the field that they think you are coming from). The 262 is so fast they think you are still heading in to their base and they are almost always looking for you in the direction of your base. You can slide back around the base in the blink of an eye and catch them off guard. Sometimes it works, sometimes it doesn't but I get some satisfaction watching their plane flop around right before they break if they do see me coming in. It indicates they didn't expect a 262. :devil
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- Convergence: I found myself having most success with using a "shotgun" convergence of 250 & 650, which can be very helpful against hard evading enemy fighters
cunning idea, will be trying this :aok
edit: 6-7000rpm at 10k is good for about an hour at 400mph ;)
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- Landing: Before taking a 262 up for the first time in the MA, practice landing with 1(!) engine. If you find yourself too low/slow during approach with 1 engine and throttle up you may end flipping on your back & crashing. And it's easy to lose an engine, most of the time I rtb that way ;)
I'd like to add that it's best to immediately leave the area and shut down the engine when you get an oil leak. Flying at speed on one engine isn't all that hard, so save it for final approach.
As you're getting close to the point of no return fire up the other engine, even if it's idle. That way you can slam the throttles forward without the yawing motion of a one-engined bird.
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Maybe we should start a 262 thread but I was wondering. Do you guys keep that bird full throttle or do you fluctuate it? Response is so slow I dont know why I bother.
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Maybe we should start a 262 thread but I was wondering. Do you guys keep that bird full throttle or do you fluctuate it? Response is so slow I dont know why I bother.
Keeping full throttle = losing the plane (sooner or later).
You have to work the throttle, like you have to in most planes. In some ways it's even more essential, as it's very easy to overspeed the 262 in a dive.
Response time is slow, but you will get used to it. You have to think just a bit ahead.
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You have to fight other planes and not bases.
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IMO Mossi and 190A8 are the best perk farmers in the LWs. Its very easy to get 30-50 perks per sortie with them if you target 5-10 ENY planes.
LMAO.....he right :aok
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<-------thinks 262 flys better with wing tips missing :D