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Special Events Forums => Friday Squad Operations => Topic started by: Hamltnblue on July 25, 2009, 08:56:35 AM

Title: Good Job Allies
Post by: Hamltnblue on July 25, 2009, 08:56:35 AM
Good Job to all Allied squads last night.
I had reports of C16,28,31 and 40 being sunk.
Also of 18,30 and 41 being badly damaged and just needing an extra dudge to put them under.
Also good job to all letting us know what was going on.  :aok
Time to retire these bullet ridden planes and take up some new ones for the next round.
 :salute
Title: Re: Good Job Allies
Post by: Flifast on July 25, 2009, 09:38:33 AM
Hitting only 5 guns on CV 41 makes it badly damaged...hummm!  The Claim Jumpers did great defending her and took heavy losses by the 68th Lighting Lancers!  68KO would be proud.  <S>  Flifast
Title: Re: Good Job Allies
Post by: akbmzawy on July 25, 2009, 10:07:50 AM
The AKs took down our assigned CV in grids 6-11 and 7-11. I still dont know the CV number that was assigned to that area. Anyone know?
Title: Re: Good Job Allies
Post by: DaveJ on July 25, 2009, 10:57:52 AM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.

Title: Re: Good Job Allies
Post by: Hamltnblue on July 25, 2009, 11:19:15 AM
You wouldn't be saying that because we asked your status after being a no show last week?  :cry
In that frame the pilots you were supposed to assist in the attack were left hanging so please don't complain about support.
There were 12 escorts assigned to support your squad based on frame 2 participation. I don't know how many actually showed.
We understand not liking an assignment but consider we had to put a credible force on 10 targets.  I don't remember the last time so many had to be attacked.
We don't like flying bombers either but we sucked it up and assigned 10 of our pilots in SBD's Our escort was smaller yet at 5 and we had a great time.
 :salute
Title: Re: Good Job Allies
Post by: DMBEAR on July 25, 2009, 11:37:15 AM
JG2 enjoyed flying SBD's to C40 where several of us got in to drop our ord and sink that Jap tincan.

Big  :salute to the Swampdragons and Nightmares VMF-101.  We paid dearly for our attack on their sacred ships.  Only our fishnetted leader, Chappy, escaped your wrath.

Enjoyed all three frames.

<S>
Assi
Title: Re: Good Job Allies
Post by: Strip on July 25, 2009, 11:41:59 AM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.



Doesnt matter what squad is good in....sometimes you get crap rides. If not some of the less experienced squads get crap rides every time. Which is not fair to them....its not all about winning.
Title: Re: Good Job Allies
Post by: Jaxxon on July 25, 2009, 11:48:48 AM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.



Speaking purely selfishly here but you could have volunteered to CiC the frame  :salute
Title: Re: Good Job Allies
Post by: PFactorDave on July 25, 2009, 11:52:02 AM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.



Sounds to me like they should stick you into bombers repeatedly and often, so your squad can improve your bombing skills to a point where you will become useful in whatever role you are asked to play rather then allow you to tantrum your way into getting what you want because you want it.

 :salute
Title: Re: Good Job Allies
Post by: oakranger on July 25, 2009, 11:54:11 AM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.



It happens from time to time.  I do remember 353rd given b-25s in one event.  We had to attack a IJ CV with out escort.  We found the cv and sank it at the same time slaughter.  out of 15 of us only one made it home.  
Title: Re: Good Job Allies
Post by: Qrsu on July 25, 2009, 12:11:19 PM
FSO was just atrocious last night. It was an utter slaughter for us (Jokers) in the TBMs. Escorts were nonexistent and we were torn apart by A6Ms.

Speaking on a purely selfish note here, the commanders should have thought twice about sticking Jokers Jokers in TBMs (or bombers in the future) when we would have been much more useful in F6Fs.  Very poorly planned by the CiCs IMO.



Slaughtered? It happens. Are you new or just ignorant?
Title: Re: Good Job Allies
Post by: DaveJ on July 25, 2009, 12:42:38 PM
Sounds to me like they should stick you into bombers repeatedly and often, so your squad can improve your bombing skills to a point where you will become useful in whatever role you are asked to play rather then allow you to tantrum your way into getting what you want because you want it.

 :salute

Our bombing skills are fine, thanks.

The trouble is, we didn't get to bloody USE them because we were intercepted about 10 miles out from our own CV, WITHOUT any meaningful escort.
Title: Re: Good Job Allies
Post by: DaveJ on July 25, 2009, 12:43:31 PM
Slaughtered? It happens. Are you new or just ignorant?

Neither. Just viewing my opinion on the way FSO went down last night.
Title: Re: Good Job Allies
Post by: DaveJ on July 25, 2009, 12:47:39 PM
You wouldn't be saying that because we asked your status after being a no show last week?  :cry
In that frame the pilots you were supposed to assist in the attack were left hanging so please don't complain about support.
There were 12 escorts assigned to support your squad based on frame 2 participation. I don't know how many actually showed.
We understand not liking an assignment but consider we had to put a credible force on 10 targets.  I don't remember the last time so many had to be attacked.
We don't like flying bombers either but we sucked it up and assigned 10 of our pilots in SBD's Our escort was smaller yet at 5 and we had a great time.
 :salute

Yes, I must admit that our participation has not been the best over the past couple of frames.

However, whenever we do get a decent showing, rubbish things like this happen and it kills any interest whatsoever in flying in future events. That is an issue that is not limited to our squad.

Title: Re: Good Job Allies
Post by: CHAPPY on July 25, 2009, 12:53:43 PM
Yes, I must admit that our participation has not been the best over the past couple of frames.

However, whenever we do get a decent showing, rubbish things like this happen and it kills any interest whatsoever in flying in future events. That is an issue that is not limited to our squad.



Welcome to FSO. :aok
Title: Re: Good Job Allies
Post by: Hamltnblue on July 25, 2009, 01:01:07 PM
Yes, I must admit that our participation has not been the best over the past couple of frames.

However, whenever we do get a decent showing, rubbish things like this happen and it kills any interest whatsoever in flying in future events. That is an issue that is not limited to our squad.


LOL no hard feelings.  I do love having fun with posts that also have good timing and couldn't pass it up. 
Ya's had a bad frame and it happens.  If you happen upon a pit bull of a squad and are separated from your cap just don't take it out on the CiC.  If they were in comms range you could have doubled back and called for help rather than run directly into them.  Look at the big picture and the map.  You had to concentrate on one target.  We had to do so on 10 and enjoyed doing so. 
Title: Re: Good Job Allies
Post by: 68falcon on July 25, 2009, 03:27:50 PM
Hitting only 5 guns on CV 41 makes it badly damaged...hummm!  The Claim Jumpers did great defending her and took heavy losses by the 68th Lighting Lancers!  68KO would be proud.  <S>  Flifast

Was an interesting night and  :salute
Title: Re: Good Job Allies
Post by: Viper61 on July 25, 2009, 03:37:58 PM
 :salute Hamblue.  Good plan and CIC control from the plan throughout the frame.  I really liked the fact that I received a Warning Order on Sunday and that allowed for the 325th and 334th to coordinate our actions via email off line from the rest of the squads.  Further we conducted our final coordination's in the tower prior to lift off.  Fencer (334th) and I didn't have any problems as far as knowing where we were or what was expected or how we would support each other.  It went off without a hitch.  In the end C16 was minus a CV (Kaga) and CA (Ise) but at a very high cost to both squads.  LCA put up a great defense at C16.  It was our "coordinated" attack that defeated the LCA defenses not in our individual squad abilities.

To the posts about no escorts:
  Theres no reason for escorts not be where they are planned to be if you coordinate with them yourself.  That's not the CIC's job.  The Operations Orders isn't the end all to the plan.  You need to coordinate directly with the other squad or squads as needed to accomplish your task.  Your squad, like mine had 5 days to accomplish it plus time in the tower prior to liftoff.  I have never come across a squad yet that didn't want to coordinate their efforts prior to a mission.  But you have to talk to them and that's an "implied task" and stated in the Operations Order.

My 2 cents on that one.
Title: Re: Good Job Allies
Post by: daddog on July 25, 2009, 06:00:19 PM
It was a good plan.

I certainly appreciate you stepping up and doing the Frame 3 orders so we could even have a frame.

I think what Viper said and Hamltnblue were right on.

Quote
Theres no reason for escorts not be where they are planned to be if you coordinate with them yourself.  That's not the CIC's job.  The Operations Orders isn't the end all to the plan.  You need to coordinate directly with the other squad or squads as needed to accomplish your task.  Your squad, like mine had 5 days to accomplish it plus time in the tower prior to liftoff.
Quote
You wouldn't be saying that because we asked your status after being a no show last week?    :cry
In that frame the pilots you were supposed to assist in the attack were left hanging so please don't complain about support.

I don't see the need to add anything else. The community did it for me.  :salute
Title: Re: Good Job Allies
Post by: FiLtH on July 25, 2009, 10:37:25 PM
  Every squad has those types of nights. It happens. And it should happen...to every squad. CiC should assign squads according to preference, but only if it doesnt favor one squad over another.
Title: Re: Good Job Allies
Post by: DaveJ on July 26, 2009, 07:18:00 AM
I should revise my previous post. It wasn't meant to be a dig at the CiC, but more of an overall frustration at how this frame turned out for my squad.
Title: Re: Good Job Allies
Post by: Cee64E on July 27, 2009, 05:54:56 PM
Hey, coulda been worse....

http://bbs.hitechcreations.com/smf/index.php/topic,269147.msg3365653.html#msg3365653 (http://bbs.hitechcreations.com/smf/index.php/topic,269147.msg3365653.html#msg3365653)

Sometimes you win, sometimes you lose.  Sometimes, it has nothing to do with how skilled you are...