Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Dream Child on August 29, 2009, 09:09:10 PM
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Yep...water sucked, then was ok, now sucks again. Can't tell if I'm 10k or just 10 foot above the water.
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nevermind the altimeter in the plane.............
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nevermind the altimeter in the plane.............
ya, 'cause everyone is watching the altimeter as they're puling 3g's chasing that con..... :aok
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I guess I should say I've turned off the fancy graphics, so none of the fancy stuff. Of course, the ground has no texture either, makes for interesting rides in a GV...
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ya, 'cause everyone is watching the altimeter as they're puling 3g's chasing that con..... :aok
3G?
That is like an afternoon siesta in this game.....
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nevermind the altimeter in the plane.............
Normally, one can tell when he's about to hit the water BEFORE he actually hits it. Most people aren't watching the altimeter in a fight, if fact, when zoomed into the sight, most people can't even see the altimeter on their screen
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3G?
That is like an afternoon siesta in this game.....
ya well....i didn;t wanna say......what if it.....5 or 6 when ya start to black out? because then they'd be all over me. :rofl
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I guess I should say I've turned off the fancy graphics, so none of the fancy stuff. Of course, the ground has no texture either, makes for interesting rides in a GV...
try n keep your fights over land. i use the trees.
when i see leaves comin through my windscreen, i know i'm less than a second from hitting the dirt. :aok
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water sucked, then was ok, now sucks again
Forgive me if Im missing something but IM a little confused....
youre saying Patch 6: water sucked, Patch 7: then was ok, Patch 8: now sucks again
there is an option to turn the water detail from Patch 7 On/Off in Patch 8........ if you liked the way it looked in 7.... turn it back ON
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definitely a difference between patch 7 & 8. I have to all the details off to get steady FRs in patch 8, whereas i had no problems in 7. ran all maxed in in that last patch.
NOT
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Normally, one can tell when he's about to hit the water BEFORE he actually hits it. Most people aren't watching the altimeter in a fight, if fact, when zoomed into the sight, most people can't even see the altimeter on their screen
You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
Glad someone else recognised this <S> K.
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The water may suck, but I prefer coffee or soda anyway... :D
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Water just is not right to drink until some scotch is added.
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Water just is not right to drink until some scotch is added.
Yes what he said :aok
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Wait so now zooming is gaming the game? Mother of god.
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Wait so now zooming is gaming the game? Mother of god.
Playing the game is gaming the game!
Literally. :)
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Did this last patch stop the water from moving ... or looking like it was moving ?
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
Gaming the game by using the zoom button? Gee, did HTC code it so you can't use it?
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Playing the game is gaming the game!
Literally. :)
Well...you have a point...:)
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Forgive me if Im missing something but IM a little confused....
youre saying Patch 6: water sucked, Patch 7: then was ok, Patch 8: now sucks again
there is an option to turn the water detail from Patch 7 On/Off in Patch 8........ if you liked the way it looked in 7.... turn it back ON
I have had all the details turned off in all the patches. I'm not sure what patch the water went bad again as there were several close together, but I think it was patch 7 that went back to bad.
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Glad someone else recognised this <S> K.
Wow...multiple people that don't know how to RTFM.
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If you need to zoom in the gunsight to shoot, you need training :aok. Heck, some, including myself, don't even use a gunsight.
#S# K
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If you need to zoom in the gunsight to shoot, you need training :aok. Heck, some, including myself, don't even use a gunsight.
#S# K
I'm glad you don't need a gunsight. Some of us aren't that tallanted and actually use the darned thing. Doesn't have anything to do with how bad the water is in this version, however.
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If you need to zoom in the gunsight to shoot, you need training :aok. Heck, some, including myself, don't even use a gunsight.
#S# K
If I don't zoom some I can barely see the dang plane in front of me....
<---- Plays on laptop
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Wow...multiple people that don't know how to RTFM.
Sry Dream Child should have expanded my thought, I wasnt speaking of gaming the game, I was refering to the portion of Karaya's quote that stated:
" have the audacity to call out HTC and their water sucking "
Your post title came across as really ignorant. Im sure that HTC is working on getting things better, patience.
Old addage-- You will catch more flies with honey than vinegar. Found this quote from HT today " Quote from: hitech on Today at 08:49:06 AM
Be happy to fix it, but I need a few simple questions answered."
This was a response from him to a player that had an issue and needed some help getting it resolved. But asked for assistance in a respectful manner. See the difference?
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If you need to zoom in the gunsight to shoot, you need training :aok. Heck, some, including myself, don't even use a gunsight.
#S# K
Probably one of those who painted a dot on their screen with moms eyeliner to use wirbles more efficiently :D
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Wait so now zooming is gaming the game? Mother of god.
Again, someone is gonna fly zoomed in and b*tch about "how the water looks?" It's hypocritical at best.
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
How is that gaming the game?
Without zoom you might as well be legally blind.....
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How is that gaming the game?
Without zoom you might as well be legally blind.....
I wear glasses and don't gripe about "how the water looks, because I'm zoomed in and killing my depth perception". Zoom in, you lose just that. I have no sympathy for the whiner. I'm sure many others don't as well.
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I fail to see how the simple act of zooming in is gaming the game though.
If your zoomed an crash, well your right, he deserves the splat award.
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If you need to zoom in the gunsight to shoot, you need training
Huh?
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I'm glad you don't need a gunsight. Some of us aren't that tallanted and actually use the darned thing. Doesn't have anything to do with how bad the water is in this version, however.
No, he uses a gunsight. You just suck and want HTC to try and "reduce" that fact.
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I wear glasses and don't gripe about "how the water looks, because I'm zoomed in and killing my depth perception". Zoom in, you lose just that. I have no sympathy for the whiner. I'm sure many others don't as well.
Zoomed in or not, the water looks the same. You can't tell how close you are to it.
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Zoomed in or not, the water looks the same. You can't tell how close you are to it.
For me it's a non-issue, I keep an eye on the water and NO PROBLEMS with "altitude", if I do, I peep the altimeter. You on the other hand, zoom in and screw yourself of the latter.
I'm sorry, but I know some "zoom in", but if you rely on it. You have to accept the "Negatives" with the false "positives".
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No, he uses a gunsight. You just suck and want HTC to try and "reduce" that fact.
No, I want HTC to make the water at least as good as before the new versions came out. Of the new versions, only one or two of the patches had water that was any good. The rest of them don't allow one to see that they are getting close to the water.
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For me it's a non-issue, I keep an eye on the water and NO PROBLEMS with "altitude", if I do, I peep the altimeter. You on the other hand, zoom in and screw yourself of the latter.
I'm sorry, but I know some "zoom in", but if you rely on it. You have to accept the "Negatives" with the false "positives".
It's irrelevant if I'm zoomed in or not, the water looks the same.
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It's irrelevant if I'm zoomed in or not, the water looks the same.
There are "parallels" and they do "compound" your whine in the OP. If you weren't zoomed in, you'd know your ALTITUDE. You choose to ignore your gauges, that is what you call a "choice".
Some who have posted will have a problem with my responses as they do the same thing. But they don't bring it here on the boards. I know one person who has already posted zooms in on GV's. but I can sort of accept this, as a substitute for Binoculars. I have no problems clearing a vultch with a FG and default sight/not zoomed in, etc. Some need it, but I'll never understand the need in a plane.
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If you play at high resolution you may not need to zoom, but play at 800x600 and tell me it does not help.
Zooming in is closing the gap between pixels and real life. I agree that you take the good with the bad, if you lose sight of ground your fault.
If you need to zoom in the gunsight to shoot, you need training :aok. Heck, some, including myself, don't even use a gunsight.
#S# K
Some of the best players in the game zoom in on the gun sight to shoot....
I can maintain a high teen percentage if I choose to, zooming in a lot of the time. It has less to do with skill and technique than just simply not being able to see the dang target.
Strip
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There are "parallels" and they do "compound" your whine in the OP. If you weren't zoomed in, you'd know your ALTITUDE. You choose to ignore your gauges, that is what you call a "choice".
Some who have posted will have a problem with my responses as they do the same thing. But they don't bring it here on the boards. I know one person who has already posted zooms in on GV's. but I can sort of accept this, as a substitute for Binoculars. I have no problems clearing a vultch with a FG and default sight/not zoomed in, etc. Some need it, but I'll never understand the need in a plane.
Quite honestly, someone who can barley get 4 kills and hour isn't exactly pushing his plane to the limits of anything. Please don't respond to something you have no clue of. The water in this patch doesn't give depth perception. The water has before, so it's not like it's some impossible task. All I'm asking is for it to have some depth perception, kinda like in real life.
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Even at 1680x1050 I still zoom. It makes evaluation of the target's attitude as precise as possible, to fly exactly where you want to be. Whether offensive or defensive, medium or long range.
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Quite honestly, someone who can barley get 4 kills and hour isn't exactly pushing his plane to the limits of anything. Please don't respond to something you have no clue of. The water in this patch doesn't give depth perception. The water has before, so it's not like it's some impossible task. All I'm asking is for it to have some depth perception, kinda like in real life.
Is this a DA Challenge? If so, I'll show you what a "Vet" who "doesn't play nearly as often as I used to" is capable of. Again, you zoom in, you lose the depth perception. When you stop and think of the simplicity of it long enough, it'll hit you upside your thick head.
Again, "zoom in", deal with the consequences. I run AH2 at max settings. I have YET to pancake "because of the water". It's a lame excuse for laziness/bad SA/looking behind you/and 100 other reasons.
Also, instead of crying about it on the BBS. You'd get better results in a better worded EMAIL to HTC.
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on my x-52 i got the "D" button for zoom toggle, when I first up I hit zoom toggle, then use the keyboard keys to zoom it in all the way, so while I am engaged I can zoom in real quick and see the nme con up close and decide what to do from there, I try not to fire while zoomed in, and never fly with it toggled on, very quick peeks at the nme con only.
oh and I flew earlier today water looked just fine.
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Is this a DA Challenge? If so, I'll show you what a "Vet" who "doesn't play nearly as often as I used to" is capable of. Again, you zoom in, you lose the depth perception. When you stop and think of the simplicity of it long enough, it'll hit you upside your thick head.
Again, "zoom in", deal with the consequences. I run AH2 at max settings. I have YET to pancake "because of the water". It's a lame excuse for laziness/bad SA/looking behind you/and 100 other reasons.
Also, instead of crying about it on the BBS. You'd get better results in a better worded EMAIL to HTC.
The problem isn't losing depth perception when zoomed in, it's not having depth perception to start with. It doesn't matter if I'm zoomed in or not in this release.
I don't have a machine capable of running max settings, so as stated before, I have all the cool graphics turned off, though I do have ground detail at max (only helps with trees though). Seeing as how it was good in at least one (two?) of the updates, it's obvious that it can be done. In the FWIW category, it was fine before the update also.
Coming from someone that has years of experience of crying and whining in the MA, I'd expect you to know the difference between crying and stating a fact.
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The problem isn't losing depth perception when zoomed in, it's not having depth perception to start with. It doesn't matter if I'm zoomed in or not in this release.
I don't have a machine capable of running max settings, so as stated before, I have all the cool graphics turned off, though I do have ground detail at max (only helps with trees though). Seeing as how it was good in at least one (two?) of the updates, it's obvious that it can be done. In the FWIW category, it was fine before the update also.
Coming from someone that has years of experience of crying and whining in the MA, I'd expect you to know the difference between crying and stating a fact.
I don't whine or cry. I've also NEVER started a thread anywhere close to this. Again shadesboi, lemme know if you wish to back up your mouth in the DA.
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Yep...water sucked, then was ok, now sucks again. Can't tell if I'm 10k or just 10 foot above the water.
As I said in my earlier post and I guess I should say it again ....... since Im still confused what the problem is......
you state 'water sucked' (patch 6 and earlier) then you state 'then was ok' (patch 7) then you state 'now sucks again' (patch 8)..... the part thats conusing as to where your problem lies is that in patch 8 you have the option to use the water from patch 6 or patch 7........ your choice
If you dont like the water from patch 6 and earlier..... simply goto your graphics settings and change it to the patch 7 water
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As I said in my earlier post and I guess I should say it again ....... since Im still confused what the problem is......
you state 'water sucked' (patch 6 and earlier) then you state 'then was ok' (patch 7) then you state 'now sucks again' (patch 8)..... the part thats conusing as to where your problem lies is that in patch 8 you have the option to use the water from patch 6 or patch 7........ your choice
If you dont like the water from patch 6 and earlier..... simply goto your graphics settings and change it to the patch 7 water
Well then, I'm confused as well, as I don't see a setting for changing the water to some other version...the advanced graphic settings allow detailed water separately, but that's all i see.
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I don't whine or cry. I've also NEVER started a thread anywhere close to this. Again shadesboi, lemme know if you wish to back up your mouth in the DA.
Hmm...."Masherbrum" calling me a shade...now that's funny stuff right there...
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
Does anyone NOT zoom when they are going for a kill?
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:lol i have read through this thread, and i still for the life of me can not figure what possessed karaya to make such a sweetheart of himself.
NOT
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the advanced graphic settings allow detailed water separately, but that's all i see.
BINGO
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BINGO
I'm having enough issues running this version as is, not sure i can realistically run the advanced water. But I didn't have to run the advanced water before, so what's up?
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Im using about as low as you can get as far as hardware goes....... and I take no hit at all with detailed water turned on...... no different than bump mapping
you didnt have to turn it on before because patch 7 made it the standard for everyone..... when they put out patch 8 they reverted the graphics changes from 7 due to some issues....... but they added the option for detailed water so you could still have that if you wanted it...... its an option
you cant really say the water sucks if you have the option to use the water you claim to like..... with no side effects other than solving your problem
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Im using about as low as you can get as far as hardware goes....... and I take no hit at all with detailed water turned on...... no different than bump mapping
you didnt have to turn it on before because patch 7 made it the standard for everyone..... when they put out patch 8 they reverted the graphics changes from 7 due to some issues....... but they added the option for detailed water so you could still have that if you wanted it...... its an option
you cant really say the water sucks if you have the option to use the water you claim to like..... with no side effects other than solving your problem
Ok, so then why have the option? Previously, you could pick the better water, then it's default, then you have to pick again? Really, I'm having so many stutter issues right now, turning on anything will just make it worse...
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you have the option because some people didnt want the wave effect in the water....... I know we all believe this game is designed specifically for each of us...... however it is not
I for one prefer the water detail turned OFF...... thankfully HTC saw fit to give me that option....... I can however if I choose turn it ON and it doesnt effect my system or fps ...... and as I said my 32MB onboard shared is about as low as you can get....... I lose 1 fps with the detail on
you seem to prefer the way it looks with it on....... thankfully HTC saw fit to give you that option as well
use the option or dont use it...... thats up to you...... either way its not HTC's fault which way you choose
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Does anyone NOT zoom when they are going for a kill?
Yea. I've not zoomed in on a plane for a shot.
Then I see blood all over, and half a wing off, and then a countrymen yelling "scratch one" as he pulls up above me.
:D
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
Sooo ,using the zoom is gaming the game? :rofl
(http://i198.photobucket.com/albums/aa252/Husky3D/crazy2.gif)
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Zoomed in or not, the water looks the same. You can't tell how close you are to it.
Odd, I can. Turn your gamma up to 1.1, it helps.
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Sooo ,using the zoom is gaming the game? :rofl
(http://i198.photobucket.com/albums/aa252/Husky3D/crazy2.gif)
WOOT!!!! Pile on boys!!!! All you have to do is read what he's typing.
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WOOT!!!! Pile on boys!!!! All you have to do is read what he's typing.
I believe there's this button that allows you to go back in time, before u wrote ur post, and type it again, theres efen uh buhtoon foohr cheeking urs's splelling
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You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
LOL. I'm sure he means simply moving his head forward. Nobody ever did that with a gunsight for sure. :rolleyes:
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Oh yeah, and the water does need a little work. 2 months or prolly less we will all forget it was an issue. HTC will sort it out. I'm sure of it.
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LOL. I'm sure he means simply moving his head forward. Nobody ever did that with a gunsight for sure. :rolleyes:
I don't zoom in on the gunsight. I honestly never have SunBat. My eyesight while wearing glasses isn't that piss poor and my SA is just that good I guess. But then again, Wax taught me SA in AH1.
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How is zooming in gaming the game :huh. A little confused here myself.
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How is zooming in gaming the game :huh. A little confused here myself.
You guys are reading a lot more into it than you should be. Maybe if you read his posts, you'd really see what he's whining about.
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The water may suck, but I prefer coffee or soda anyway... :D
:aok the voice of comedy in a pack of whiners....thankyou sir :salute
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MMMMMM...
(http://www.blogcdn.com/www.slashfood.com/media/2008/02/drinking-dirty-water-croppe.jpg)
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:aok the voice of comedy in a pack of whiners....thankyou sir :salute
I would like to say that during this new installation and patches stuff needed to be fixed ,HTC I'm sure is glad for the input, i know this because when a number of people bring something up they seem thankfull and have asked about the problems, and then fixed it.They need input on whats wrong so they can fix it,And keep paying customers like me.They have done a great job well a large part of the comunity in large has done nothing but flame others.I brought problems up that i was having issue with,and was flamed,then HTC fixed the problems,Ty HTC.
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:lol i have read through this thread, and i still for the life of me can not figure what possessed karaya to make such a sweetheart of himself.
+1
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:lol i have read through this thread, and i still for the life of me can not figure what possessed karaya to make such a sweetheart of himself.
NOT
:aok
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I have 3 separate views of the water.
If I have detailed terrain,water,and reflections on, it looks great, but can be too dark and had to judge distance.
If I turn off terrain, but keep detailed water and reflections on its like the North Sea from the old SAC thing from AW.
If I turn all off its just ugly.
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Normally, one can tell when he's about to hit the water BEFORE he actually hits it. Most people aren't watching the altimeter in a fight, if fact, when zoomed into the sight, most people can't even see the altimeter on their screen
...one greatly underestimates the power of "misjudgment of altitude due to lack of visual markers above flat terrains."
It's probably one of the most frequent of reasons behind airplane crashes, other than mechanical failures... and there is good reason why flight schools teach instrumental flight - learning to trust what your instrument reads and fly accordingly, rather than trusting what you actually see, since in many cases, your eyes fool you.
Besides, it can only mean that flying over water at low altitudes, and getting into a maneuvering contest is a dangerous thing which people should try to avoid... which, I don't see anything wrong with.
So, like I've said before, we have pretty water, and we also have people being alarmed about fighting over large bodies of water at lower altitudes.. two realism points at the price of one..
I call this a Win-Win.
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Even at 1680x1050 I still zoom. It makes evaluation of the target's attitude as precise as possible, to fly exactly where you want to be. Whether offensive or defensive, medium or long range.
<--- does the same.
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But then again, Wax taught me SA in AH1.
This cracks me up. Am I supposed to be impressed or something? Leave this stuff out of your posts, dude. This discussion is not about you and it doesn’t serve you well to always pepper your posts with this “look at me, I’m a vet” hubris.
Anyway, I said “move his head forward” which is different from “zoom”. They are actually two completely different commands in game. Moving one’s head forward is no different than leaning toward the screen if TrackIR is being used. There is absolutely nothing gamey about that. Actually zooming in could be considered gamey but who cares? There are some functions that the game allows that make up for the inherent lack of clarity that comes with viewing cartoons on a computer rather than what you would see in RL. Having said that, if someone is zoomed in and smacks the water because they were “zoomed” not just leaning forward, then it’s their fault, not the game’s. However, that is not what the OP was talking about. The whole zoom thing came up when someone told him to look at his instruments. The fact remains (and this is what the OP was trying to point out) that it is more difficult to judge the distance to the water now that it was before this latest release. Perhaps this is what they intended which was to make this RL problem (as Kweassa states above) more realistic in game. Personally, I hope they make an adjustment but it is playable the way it is now.
One last thing, I think the suggestion to not fight over the water that some have made here is completely absurd. That would pretty much rule out many Pacific scenarios and shut down the furball area in the DA – hey wait a second, good job HTC!! :aok
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This cracks me up. Am I supposed to be impressed or something? Leave this stuff out of your posts, dude. This discussion is not about you and it doesn’t serve you well to always pepper your posts with this “look at me, I’m a vet” hubris.
Anyway, I said “move his head forward” which is different from “zoom”. They are actually two completely different commands in game. Moving one’s head forward is no different than leaning toward the screen if TrackIR is being used. There is absolutely nothing gamey about that. Actually zooming in could be considered gamey but who cares? There are some functions that the game allows that make up for the inherent lack of clarity that comes with viewing cartoons on a computer rather than what you would see in RL. Having said that, if someone is zoomed in and smacks the water because they were “zoomed” not just leaning forward, then it’s their fault, not the game’s. However, that is not what the OP was talking about. The whole zoom thing came up when someone told him to look at his instruments. The fact remains (and this is what the OP was trying to point out) that it is more difficult to judge the distance to the water now that it was before this latest release. Perhaps this is what they intended which was to make this RL problem (as Kweassa states above) more realistic in game. Personally, I hope they make an adjustment but it is playable the way it is now.
One last thing, I think the suggestion to not fight over the water that some have made here is completely absurd. That would pretty much rule out many Pacific scenarios and shut down the furball area in the DA – hey wait a second, good job HTC!! :aok
When you're climbing off of my ankle as you always enjoy the opportunity, whether it is in here or in game. That is the whole CRUX behind the OP and his whines to yesterday. If he is "leaning forward" (which he would have stated) it is still his fault for crashing, not HTC's.
Here's a fact of life Sunbat. When you "zoom in" on anything in RL, you lose depth perception, it's gone. This is something that HTC modeled correctly and folks want a "Free ride" to fly around zoomed in. If you CHOOSE to "zoom in", be prepared to pay the consequences. Don't come in here whining. Which is what the OP did.
But there's always a crowd of "supporters" who just unknowingly hop aboard a whine train and fail to actually READ the posts, but they notice who replies and do their best to take cheap shots. :aok
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This cracks me up. Am I supposed to be impressed or something? Leave this stuff out of your posts, dude. This discussion is not about you and it doesn’t serve you well to always pepper your posts with this “look at me, I’m a vet” hubris.
Anyway, I said “move his head forward” which is different from “zoom”. They are actually two completely different commands in game. Moving one’s head forward is no different than leaning toward the screen if TrackIR is being used. There is absolutely nothing gamey about that. Actually zooming in could be considered gamey but who cares? There are some functions that the game allows that make up for the inherent lack of clarity that comes with viewing cartoons on a computer rather than what you would see in RL. Having said that, if someone is zoomed in and smacks the water because they were “zoomed” not just leaning forward, then it’s their fault, not the game’s. However, that is not what the OP was talking about. The whole zoom thing came up when someone told him to look at his instruments. The fact remains (and this is what the OP was trying to point out) that it is more difficult to judge the distance to the water now that it was before this latest release. Perhaps this is what they intended which was to make this RL problem (as Kweassa states above) more realistic in game. Personally, I hope they make an adjustment but it is playable the way it is now.
One last thing, I think the suggestion to not fight over the water that some have made here is completely absurd. That would pretty much rule out many Pacific scenarios and shut down the furball area in the DA – hey wait a second, good job HTC!! :aok
Karaya, I'll help you out by highlighting my point in my first post.
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Karaya, I'll help you out by highlighting my point in my first post.
Which is negated by my reply. When you "zoom in"/"lean over", your "depth perception" is more difficult. He wants this "difficulty", made easier. Blaming the "water model" on shoddy "tactics" is NOT the solution.
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Not only that but.... Once he becomes a novice pilot, he'll realize zooming doesn't help his shooting.
You're gaming the game with that crap and have the audacity to call out HTC and their "water sucking"?
What he just said!!! :D
Which is negated by my reply. When you "zoom in"/"lean over", your "depth perception" is more difficult. He wants this "difficulty", made easier. Blaming the "water model" on shoddy "tactics" is NOT the solution.
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Which is negated by my reply. When you "zoom in"/"lean over", your "depth perception" is more difficult. He wants this "difficulty", made easier. Blaming the "water model" on shoddy "tactics" is NOT the solution.
His original post said nothing about zooming in or leaning forward. He was only addressing the fact that it is difficult to judge where the water is. The "zoom" thing only came up after someone told him to look at his altimeter. Anyway, now I see you are being daft on purpose.
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See Rule #4
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His original post said nothing about zooming in or leaning forward. He was only addressing the fact that it is difficult to judge where the water is. The "zoom" thing only came up after someone told him to look at his altimeter. Anyway, now I see you are being daft on purpose.
:aok
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See Rule #4
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His original post has absolutely no structure or basis. It was only when countered you actually "read what he wanted". :x Keep humping the ankle though, I have an itch.
That is simply one aspect of why he wants the depth perception problem fixed; most likely it is not the only reason he wants it fixed. However, you assume that it is so you can pounce on him and criticize him and say that he sucks which is pretty much your modus operandi. Funny thing is, as it usually does, it has backfired on you and made you look silly.
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That is simply one aspect of why he wants the depth perception problem fixed; most likely it is not the only reason he wants it fixed. However, you assume that it is so you can pounce on him and criticize him and say that he sucks which is pretty much your modus operandi. Funny thing is, as it usually does, it has backfired on you and made you look silly.
I'm sure in your mind this happened. But actually, it hasn't.
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I'd like to punctuate my departure from this thread with the following quote.
:lol i have read through this thread, and i still for the life of me can not figure what possessed karaya to make such a sweetheart of himself.
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Which is negated by my reply. When you "zoom in"/"lean over", your "depth perception" is more difficult. He wants this "difficulty", made easier. Blaming the "water model" on shoddy "tactics" is NOT the solution.
i actually use a minor zoom when i think i have a guns solution.
in the 38j, i fly with the pilots head position all the way back. when i need any better view, i zoom till the ammo counter is just at the very bottom edge of my monitor. this is really nothing more than kinda leaning forward in the cockpit i think.......like if i had a trakir......
i need this, as i can barley see what the con is doing if he's 1k or more out........800 i'm kinda ok......400, i'm ok.....less than 400, and i'm good to go.
i haven't flown a water map since ths most recent patch, so i don't know on that. i do know, that i've not yet had trouble telling how close i am to it.
it is much easier with the trees though.
leaves in cockpit= too low. :noid
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i actually use a minor zoom when i think i have a guns solution.
in the 38j, i fly with the pilots head position all the way back. when i need any better view, i zoom till the ammo counter is just at the very bottom edge of my monitor. this is really nothing more than kinda leaning forward in the cockpit i think.......like if i had a trakir......
i need this, as i can barley see what the con is doing if he's 1k or more out........800 i'm kinda ok......400, i'm ok.....less than 400, and i'm good to go.
i haven't flown a water map since ths most recent patch, so i don't know on that. i do know, that i've not yet had trouble telling how close i am to it.
it is much easier with the trees though.
leaves in cockpit= too low. :noid
Two different animals bro. But we all know what the OP failed to leave out of his first few posts until you coerced it out of him.
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Forgive me if Im missing something but IM a little confused....
youre saying Patch 6: water sucked, Patch 7: then was ok, Patch 8: now sucks again
there is an option to turn the water detail from Patch 7 On/Off in Patch 8........ if you liked the way it looked in 7.... turn it back ON
WTG Batch , Only person who tried to solve his problem, before the flamming began. He could've worded alittle better I guess. :rolleyes:
Well I like to fly, gv, gun alittle. Changing my zoom is a must for me. I'm not gonna use the same zoom in a M4 and a Fm2.
IN!
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His original post has absolutely no structure or basis. It was only when countered you actually "read what he wanted". :x Keep humping the ankle though, I have an itch.
Masherbrum/Karaya,
I realize you can't help but make a fool of yourself here or in the MA. I usually mute you in the MA after you start one of your driveling rants, as you continually prove yourself clueless.
Seeing as you're so interested in what I want, I want the water to have some depth perception, something it doesn't have now if you're in low resolution. Of course, if you'd read the posts, you'd already know that. For the record, the frustration that precipitated my first post was from me flying level above the water (or so i thought), ABSOLUTLY NO ZOOM, playing with two temps and a spit in the DA, looking out my front windshield at the moment of impact as i planted myself into the water, as i couldn't tell that it was that close. As I now ALWAYS film everything I do here, due to you and other clowns like you that don't have a clue what they're speaking of, I'll be happy to post the film if you would like. As this issue didn't exist in the previous versions before the big update, I'm sure HTC will eventually fix this too. At the moment, the water sucks, unless there's been an update since the last time i flew.
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Im using about as low as you can get as far as hardware goes....... and I take no hit at all with detailed water turned on...... no different than bump mapping
you didnt have to turn it on before because patch 7 made it the standard for everyone..... when they put out patch 8 they reverted the graphics changes from 7 due to some issues....... but they added the option for detailed water so you could still have that if you wanted it...... its an option
you cant really say the water sucks if you have the option to use the water you claim to like..... with no side effects other than solving your problem
While your post may be correct, it is really irrelevant. The low resolution water and ground needs to have depth to it or it needs to be removed altogether.
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I don't zoom in on the gunsight. I honestly never have SunBat. My eyesight while wearing glasses isn't that piss poor and my SA is just that good I guess. But then again, Wax taught me SA in AH1.
Wow...someone with and average of 4 kills per hour is bragging on how good his gunnery and SA skills are. There's a term for this, but I won't use it here....
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Which is negated by my reply. When you "zoom in"/"lean over", your "depth perception" is more difficult. He wants this "difficulty", made easier. Blaming the "water model" on shoddy "tactics" is NOT the solution.
Has nothing to do with zoom. Gee, how many times have I said that in this thread?
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KPH is not a good measure.... I often walk away from the computer for some length of time and forget I am in game. In fact score of most any kind in this game means nothing.
PS I like to shoot limbs out of trees too. :D
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Wow...someone with and average of 4 kills per hour is bragging on how good his gunnery and SA skills are. There's a term for this, but I won't use it here....
Score means diddly in this game.
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Of course you're gonna spin it. It's typical of someone with limited life skills.
What is so difficult about comprehending this post from page 1? Really? It's his fault, not HTC's. I'm far from "daft" btw. BTW, the quote is nothing about "leaning forward", moot brought that up. He's flying around zoomed in. :x
No, I'm not flying around zoomed in just because you say i am. I'm zoomed in when I'm either looking at something far away or shooting at someone. I realize you're incapable of jumping to conclusions, but that's just how you are, so I didn't feel the need to defend myself against someone who is as clueless as you. Seeing as you can't stop the drivel, I'm going to start defending a bit, not that it's that hard to defend against someone who is clueless, it's just time consuming.
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KPH is not a good measure.... I often walk away from the computer for some length of time and forget I am in game. In fact score of most any kind in this game means nothing.
PS I like to shoot limbs out of trees too. :D
KPH measures the time in the air...if you tell me you're walking away and forgetting you're flying your fighter, well, AFK = A Free Kill...
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Score means diddly in this game.
Yes, score means diddly, but I wasn't talking about score. Kills Per Hour give you a clue as to what they're doing with their time. At 4 kills per hour, you're not doing much with your nice shiny fighter plane, other than running, perhaps...
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Two different animals bro. But we all know what the OP failed to leave out of his first few posts until you coerced it out of him.
yep.
to be honest, a couple years ago when i found out there was a zoom function, i did try to zoom all the way in.
it was a very very very bad idea. :rofl :rofl :rofl :rofl
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Masherbrum/Karaya,
I realize you can't help but make a fool of yourself here or in the MA. I usually mute you in the MA after you start one of your driveling rants, as you continually prove yourself clueless.
Seeing as you're so interested in what I want, I want the water to have some depth perception, something it doesn't have now if you're in low resolution. Of course, if you'd read the posts, you'd already know that. For the record, the frustration that precipitated my first post was from me flying level above the water (or so i thought), ABSOLUTLY NO ZOOM, playing with two temps and a spit in the DA, looking out my front windshield at the moment of impact as i planted myself into the water, as i couldn't tell that it was that close. As I now ALWAYS film everything I do here, due to you and other clowns like you that don't have a clue what they're speaking of, I'll be happy to post the film if you would like. As this issue didn't exist in the previous versions before the big update, I'm sure HTC will eventually fix this too. At the moment, the water sucks, unless there's been an update since the last time i flew.
just out of curiousity, have you ever flown over water in rl?
i have.....once......unless there's waves, there really isn't any depth perception . it's worse at night. actully........i've flown over the coast of nj quite a bit. i stay within an eighth of a mile of the beach. i've flown over calm lakes. it doesn't give ya much......and the first time i flew when there was snow on the ground..........dammmmmmmmmmm mmmmmmmmmmm did everythign look different........and not much depth perception either.
hopefully i have a map with water tonight........
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yep.
to be honest, a couple years ago when i found out there was a zoom function, i did try to zoom all the way in.
it was a very very very bad idea. :rofl :rofl :rofl :rofl
Umm...nope. Read my posts. Wasn't zoomed in.
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Umm...nope. Read my posts. Wasn't zoomed in.
i didn't say ya were. i was only making a comment on something i did a few years ago. :aok
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just out of curiousity, have you ever flown over water in rl?
i have.....once......unless there's waves, there really isn't any depth perception . it's worse at night. actully........i've flown over the coast of nj quite a bit. i stay within an eighth of a mile of the beach. i've flown over calm lakes. it doesn't give ya much......and the first time i flew when there was snow on the ground..........dammmmmmmmmmm mmmmmmmmmmm did everythign look different........and not much depth perception either.
hopefully i have a map with water tonight........
I don't have a pilots license, so the only flying I've done over water has been commercial flight.
Yes, it's worse at night. Flying without seeing anything is usually worse than being able to see, but that's not the point of this post. The point of the post is that the water we have now, at least in low resolution, doesn't have any depth perception. Before the big updated version, there was depth perception at low resolution. On at least one of the patches, there was depth perception at low resolution. Right now, there is no depth perception on low resolution.
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i didn't say ya were. i was only making a comment on something i did a few years ago. :aok
Sorry, the format looked like you were agreeing with Mash. If that's not the case, then my apologies.
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I don't have a pilots license, so the only flying I've done over water has been commercial flight.
Yes, it's worse at night. Flying without seeing anything is usually worse than being able to see, but that's not the point of this post. The point of the post is that the water we have now, at least in low resolution, doesn't have any depth perception. Before the big updated version, there was depth perception at low resolution. On at least one of the patches, there was depth perception at low resolution. Right now, there is no depth perception on low resolution.
Out of curiosity, do you have bump mapping on or off? If I'm not mistaken it defaulted to on a couple of patches ago and wouldn't remember being 'off', this was fixed in 7 or 8. Thus I'm thinking it may have turned off for some people in 7 or 8 and they didn't realize it/ didn't know it was there, and are thinking HTC changed something with the low detail terrain when they really didn't.
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I don't have a pilots license, so the only flying I've done over water has been commercial flight.
Yes, it's worse at night. Flying without seeing anything is usually worse than being able to see, but that's not the point of this post. The point of the post is that the water we have now, at least in low resolution, doesn't have any depth perception. Before the big updated version, there was depth perception at low resolution. On at least one of the patches, there was depth perception at low resolution. Right now, there is no depth perception on low resolution.
actually, in most cases, you can see much better at night.....except over water. my cfi showed me that off the coast of atlantic city.
this is NOT a shot at you.
can you post pics of what you see? i've never really had a problem with depth perception at any setting, over water or land.
i have followed cons into the dirt and water, from target fixation. i've belly flopped into both.....because i was in the forward/up view tracking a con, and didn't realize i was so low.........but i don't understand about the depth perception. a pic or 2 of what you see would help.
i absolutely love flying at night. get up to about 2500 ft, trim for 100kts, and just enjoy the view....and the hum of that trusty ole lycoming..........stunningly beautiful. if you know anyone with a license, have them take ya up.....you won't regret it.
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Out of curiosity, do you have bump mapping on or off? If I'm not mistaken it defaulted to on a couple of patches ago and wouldn't remember being 'off', this was fixed in 7 or 8. Thus I'm thinking it may have turned off for some people in 7 or 8 and they didn't realize it/ didn't know it was there, and are thinking HTC changed something with the low detail terrain when they really didn't.
I have had everything off since the first release, but have "detail" (trees, etc...don't remember if that's the correct term) set out as far as possible.
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I have had everything off since the first release, but have "detail" (trees, etc...don't remember if that's the correct term) set out as far as possible.
In which case bump mapping would have been turned on theoretically in, I think it was 5 or 6 when the 'on by default' bug worked its way in. Try turning it on again, from what I understand it doesn't really hit your FR much.
On at least one of the patches, there was depth perception at low resolution. Right now, there is no depth perception on low resolution.
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(http://img132.imageshack.us/img132/364/81405005.jpg) (http://img132.imageshack.us/i/81405005.jpg/)
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(http://img132.imageshack.us/img132/364/81405005.jpg) (http://img132.imageshack.us/i/81405005.jpg/)
THAT is poetry in motion and perfect! Thanks Rangah! :t
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Probably one of those who painted a dot on their screen with moms eyeliner to use wirbles more efficiently :D
Mom's eyliner!~ Darn good idea. The boiled egg bit worked well for a few hours then got dry and fell off. Wish I'd thought of eyeliner before I took my pocket knife and etched a bore site on my CRT. :D
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If you have bump mapping turned of with non detailed terrain then you would not have much depth perception. Run with bump mapping on. Depth perception is why it is there.
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KPH measures the time in the air...if you tell me you're walking away and forgetting you're flying your fighter, well, AFK = A Free Kill...
Funny but I rarely get killed that way but it does mean I am airborn and not fighting for a bit. I have run out of fuel way off the map and crashed on ocassion. :lol My 38 has long legs so that is saying a lot.
PS Take HiTech's advice.... I hear he knows some about the game ;)
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Funny but I rarely get killed that way but it does mean I am airborn and not fighting for a bit. I have run out of fuel way off the map and crashed on ocassion. :lol My 38 has long legs so that is saying a lot.
PS Take HiTech's advice.... I hear he knows some about the game ;)
And yet, you average twice the KPH as my best buddy Karaya, thus proving he is doing almost nothing when he flies a fighter, despite his claims of great SA, etc.
Yes, flew with "bump mapping" (not sure why it's called that, other than it's, well, bumpy...) on last night. Was better, though my FPS did get into the 20's on occasion. I know HiTech has their hands full, and they probably always will as they try to improve the game.
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A bump map is a simple image that, depending on its varying color (or shade, usually), is processed into a bumpy surface on an object. Using one doesn't generally provide the precise visual quality of actually modeling the object to have the bumps directly in it, but it severely reduces the amount of overall video processing that's needed for the effect and the amount of physical disk space needed to store the object.
I'll steal a bit from Wikipedia to explain it.
Take this simple sphere:
(http://upload.wikimedia.org/wikipedia/commons/b/b3/Bump-map-demo-smooth.png)
add this bump map to it:
(http://upload.wikimedia.org/wikipedia/commons/0/0c/Orange-bumpmap.png)
and get this resulting object:
(http://upload.wikimedia.org/wikipedia/commons/3/30/Bump-map-demo-bumpy.png)
It takes much less space overall to store a single-mathematical-equation-generated sphere and a picture than it does to have a shape with thousands of mathematically derived dents in it, is all. :) That's my understanding.