Aces High Bulletin Board
General Forums => The O' Club => Topic started by: Chalenge on October 03, 2009, 06:21:20 PM
-
Its out now and... WOW!!!
http://www.fsd-international.com/Home.htm
-
Is this a joke? If not, is that website designer a moron? :confused:
I don't know about anyone else, but when I go to a web site that asks me to click on something before I even know what it's about, I'm gone.
-
No its not a joke but apparently they had some issues with the download engine. There is a fast access key that is allowing users to have access now (alledgedly) but I cant seem to locate it.
After you make a purchase of the P-38 the download engine emails the link out (incorrectly) but they are working on it now. I received an updated email with the proper link almost immediately.
-
didnt somebody else post this last week? looks sweet, but I dont have MS flightSim
-
Yes it was me before the release (which is today). I wish you flew FSX so you could give your opinion on this plane. It seems very nice to me but Im not really up on the 38. The sounds are amazing! :D
-
I have FSX and never realized you could buy more planes for it :huh
do the .50s work in the 38? Always wanted to vulch 747s off JFK International's runway :D
-
I flew this P-38 a couple times so far today but unfortunately I've been spoiled by the A2A Accusim P-47 and it's absolute perfection. It's defiantly the best option P-38 option out there for FSX and looks beautiful. Being somewhat anal cockpit accuracy there are a few things that bug me, but your average normal person shouldn't be able to notice them. I did get a free YF-23 for one the first 50 people to download though.
-
Too bad Ours doesnt have this performance....
General characteristics
Crew: 1
Length: 37 ft 10 in (11.53 m)
Wingspan: 52 ft 0 in (15.85 m)
Height: 12 ft 10 in (3.91 m)
Wing area: 327.5 ft² (30.43 m²)
Airfoil: NACA 23016 / NACA 4412
Empty weight: 12,800 lb[69] (5,800 kg)
Loaded weight: 17,500 lb[69] (7,940 kg)
Max takeoff weight: 21,600 lb (9,798 kg)
Powerplant: 2× Allison V-1710-111/113 liquid-cooled turbo-supercharged V-12, 1,725 hp (As certified by Lockheed and Allison Industries) (1,194 kW) each
Zero-lift drag coefficient: 0.0268
Drag area: 8.78 ft² (0.82 m²)
Aspect ratio: 8.26
Performance
Maximum speed: 443 mph War Emergency Power-1,725 hp @ 64 inHG (28,000 ft)
414 mph on Military Power-1,425hp @ 54 inHG at 25,000 ft (667 km/h at 7,620 m)
Stall speed: 105 mph
Range: 1,300 mi combat, over 3,300 mi (5,300 km) ferry (1,770 km / 3,640 km)
Service ceiling: 44,000 ft
Rate of climb: Maximum: 4,750 ft/min (1,448 m/min)
Wing loading: 53.4 lb/ft²
Lift-to-drag ratio: 13.5
-
Im taking the factory finish up to see what she can do. The takeoff was uneventful and I didnt have to use any rudder but I chose stormy weather and in the gusts this thing is a hand full.
(http://i447.photobucket.com/albums/qq197/Chalenge08/FactoryFinish.jpg)
-
I have FSX and never realized you could buy more planes for it :huh
do the .50s work in the 38? Always wanted to vulch 747s off JFK International's runway :D
Doubtful, maybe they modeled it so tracers fire (like the IRIS A10) but you can't kill anything...though I simulate blowing up terrorist-hijacked planes in my Tomcat. :)
-
I have FSX and never realized you could buy more planes for it :huh
do the .50s work in the 38? Always wanted to vulch 747s off JFK International's runway :D
Accurate detailed 3D model using 3D mesh modeling.
Custom designed for Flight Simulator X SP 2.
Highly detailed 3D mesh virtual cockpit.
Classic WWII cockpit and modern instrument cockpit available
With all weapons systems active and functional , including access to charger bays.
3D gauges with smooth gauge performance.
Realistic and consistent flight control and performance.
Accurate aircraft systems modeling.
Aircraft animations faithful replicated to the smallest detail, including landing gears, control surfaces, and weapons.
Reflective shine and luminosity in exterior texturing. FS X version features bump mapping and all of the texture mapping effects introduced in SP 2.
Extensive documentation.
Load Manager for adding additional paint schemes and configuring weight, balance and realism preferences.
Repaint kit for aircraft painting enthusiasts.
-
The guns need work though but Im not sure if its a problem with coding or a bug in FSX because the guns are firing from the propeller positions... but they do look the best I have seen in FSX.
I can get to 38072 feet with drop tanks on but thats it... the plane has good control and turns well even above 30k.
Aircraft fell apart at about the right speed. :D
(http://i447.photobucket.com/albums/qq197/Chalenge08/Tracers.jpg)
-
:lol
-
So you get a WW2 fighter in MS flight sim. What do you get to do with it other than fly to other airports or poke holes in the sky?
-
Well obviously its not for everyone. There are special occasions where historical flights are reenacted online using these planes like the Veterans Day P-51 flight just coming up next month and Im sure someone will come up with a P-38 flight now. Its not just like the real thing but it does occur on scale maps and what I enjoy about it is the ones that forget to manage their engines properly or select the proper fuel tanks... sort of like replacement pilots would do in the real world. It is entertaining at least that far. Also for the people on AH that like to make films there is a very energetic competition between authors on youtube using these planes but of course I am not that creative.
-
isn't that really expensive $36 just to fly one plane?
-
isn't that really expensive $36 just to fly one plane?
Only if you're not a P-38 fan.
ack-ack
-
I love my P-38 but i can fly it as much as i want plus many other great planes for $14.95 a month in AH.
<------- see my profile pic
-
Well if I wanted to build my own for FSX it would end up costing more time away from AH and I value that time a great deal so $36 is a bargain. I waste enough time making skins for all the P-51s that are still flying (and there are a bunch of them). Supporting the guys that keep FSX supplied with planes like this is another good reason. Eventually someone is going to come up with the idea for a Reno style race online and I have plenty of planes to choose from. :D
-
isn't that really expensive $36 just to fly one plane?
HA u think 36 dollars is bad?
alphasim's c17 which was just released a few days ago is 60
there was another group that had something for 80
there is always someone stupid enough to buy them... if it costs more than 20 and you buy it your stupid.
if your addon is more than the game your stupid... :D i dont care how much extras you get with it, that is rediculous to pay that ammount.
i only do freeware, projectopensky mainly.
-
Paying more than $20 makes you stupid? Ha!
The whole idea of market value comes in to play here. I value the P-38 more than I do $36 (less than an hours wages). If I had to make that airplane myself it would take me probably three months of free time to CAD it... then figure out how to convert it to their format... then I have to learn how FSX applies textures and how the panel is all worked in and more than I care to know about anything... all the while NOT flying AH or FSX either one.
No $36 is fine thanks. I am fortunate they value the $36 more than they do being the only one to have their P-38.
See how that works? Man! Imagine if we could apply the same theory to everything! :D
-
Paying more than $20 makes you stupid? Ha!
The whole idea of market value comes in to play here. I value the P-38 more than I do $36 (less than an hours wages). If I had to make that airplane myself it would take me probably three months of free time to CAD it... then figure out how to convert it to their format... then I have to learn how FSX applies textures and how the panel is all worked in and more than I care to know about anything... all the while NOT flying AH or FSX either one.
No $36 is fine thanks. I am fortunate they value the $36 more than they do being the only one to have their P-38.
See how that works? Man! Imagine if we could apply the same theory to everything! :D
$36 dollars also equals 2.4months of AH... if your a modeler and know what your doing and very well prepared, you could a plane made in probably a month get it finished textured and tested...
-
Yes but even though I CAN model anything (and I mean anything) in CAD I dont know squat about FSX or how to get a model into the simulator. It would take hundreds of hours and my time is worth more to me (and my employers) than $36/hr.
What I described is how free trade and marketing work and Im all for it! Its not worth it to you fine then dont buy it. :D
-
Yes but even though I CAN model anything (and I mean anything) in CAD I dont know squat about FSX or how to get a model into the simulator. It would take hundreds of hours and my time is worth more to me (and my employers) than $36/hr.
What I described is how free trade and marketing work and Im all for it! Its not worth it to you fine then dont buy it. :D
its actually quite simple... you just use the sdk that comes with the game. most people use gmax though to model things.
-
Well its amazing to me that I can learn to use a program as complex as autocad (I custom design corporate jet interiors) and even program the thing in lisp and also use 3D Studio (part of my job also) and yes I figured out how to plugin the SDK. After that I could not find a clue as to what to do with the SDK because they give samples but no 'how-to' or manual or readme or anything. Its a shame too because I would pay through the nose for a good book on how to mod FS but obviously it has never occured to anyone to sit down and write one out.
No I disagree that it is 'simple.'
-
I took the P-38 for a spin and tried to see how she looks in daylight and how she handles in heavy weather. If this is really how the 38 handles then the 38 probably did not fly in any kind of storm. I love the sound of the turbo-superchargers but after takeoff I cutback to a modest setting and let the plane do its job. At a true airspeed of 280 knots I got to exactly the same altitude as before and so I engaged full power and tried to climb again. After about nine minutes the turbo-superchargers started to sound like rusty buckets grinding together and then I realized the engines were cooking just as they burst into flame. I powered off and feathered the props and put the plane in a dive to put the flames out but while trying to restart sounded like a good idea it just didnt work and I set the plane down just off Appalachicola after dropping the externals. Next time I will have to record the flight! :aok
-
Wow, you don't even need anyone to shoot you down. You can do it to yourself. ooo. aaaah. <crickets>
:rolleyes:
-
... includes aspects of real flight you dont find in AH like engine management and performance degradation. Not that Im asking for that as it would make things a little too difficult to populate an arena.
-
Actually .. there are some very cool, fun planes to fly in MSFS.
I thoroughly enjoy the Mustang these guys put out .. in their fighters group I also got the Jug, the Emil 109, and the Spit 1.
http://flyawaysimulation.com/
I also have a Hustler (4 J-79's in AB will definitely get you outta the pattern in a hurry :)
..a Peacemaker (takes *all* that LAX has to get it up, and best be headin seaward, not inland ..but she's beautiful at speed with some air under her)
..a Connie .. and a bunch of others just for fun.
Even a highly detailed Tomcat ..o ya . . pattern is full eh? -evil grin-
http://s138.photobucket.com/albums/q260/1grayeagle/MSFS/
just a few of the models I have collected over the years that I fly in MSFS now an then ..some are just awesome, some are just plain fun :)
-Frank aka GE
-
Looks sweet :)
Now if only you could shoot down the other aircraft in FSX :devil