Aces High Bulletin Board
General Forums => The O' Club => Topic started by: shotgunneeley on October 22, 2009, 07:54:09 AM
-
Anybody here play college paintball or just tournament speedball in general? A club just formed at my school to play intercollegiate paintball and I decided to join almost without hesitation. I've never played speedball, but have watched it many times. If you have any tips involving equipment or tactics please post back.
Quick Background: I've played woodsball with some local friends for 8 years now and own three tippmann's: an x7, A5 and 98 custom; a tac-one q-bow (probably the closest thing I have to a tourney gun); and a PMI pistol as a sidearm. I had the opportunity to attend Oklahoma D-Day 2009 in Wyandotte, OK this summer (was part of the 1st ID, Allies).
-
As far as i know my college dosnt have a paintball team of any kind. I really wish they did since paintball is by far the most intense sport on the planet :rock :rock
How do you like that X7? I always wanted to try one but dont have the money. I have owned a 98 custom and a A5 and they are both really great guns. i have been using my A5 for almost 5 years now and she still works great.
-
So this will be your first jump into Speedball? How much Speedball have you watched? Has it just been during rec play when it is random teams or have you observed any actual tournaments?
Just to give you an idea of my experience, it's been almost 4 years since I played much and more like 6 since I was playing in a tournament scene. I played in the CFOA for a few seasons and had a blast.
I'm probably way out of the loop as far as gear goes but I'm sure you can pick up a rather nice used electronic marker in the $400-600 range that would of gone for $800+ retail. An electronic hopper is also a must. Besides that I'd look for a good compressed air / nitro tank and put it out on a drop forward to keep your marker as compact as possible. Pick up a pack and some extra tubes (people probably still yoink these like crazy). Your set on gear.
I played tourney ball successfully with an old school MiniMag that was at the time almost completely outdated by a lot of the electros I was playing against. But I'd still tag plenty of fools with Angels or Shockers since I had a reliable, compact, and very accurate setup.
The biggest tip I can give you for getting started in a team is to practice together a lot, and at first the most important thing you can do as a team is standardize your communications and work on effectively communicating. Once my team had a few tournaments under our belts and had our signals and calls worked out we saw drastic improvements as far as the results we were getting.
Any other questions? I'll try to help you out as much as I can remember.
I got to play the other day here in Raleigh and had a blast. Borrowed a friends Autococker and pwned all day long. Accuracy in my mind is just as important as ROF. Spray and Pray isn't the end all be all.
Oh and another tip: Have someone fast and brave ready to try to dash as far forward as possible at the start each and everytime. Field position is incredibly important when your playing on a symmetrical field.
-
Accuracy is not dependent on the gun. It's only dependent on a good paint & barrel match. The single best investment you can ever make in paintball is a Freak Barrel Kit. I've owned Spyders, Mags, Cockers, Angels, Shockers, Ions, Excaliburs, Timmys, Bushmasters, etc, etc. I've competed at an Amatuer-B level in tournaments, and regularly practiced Am-A teams. Scenario is more my cup of tea though.
-
I played for the Montana State University club for 2 years, and played on other teams for 7yrs before that. I love the sport, but haven't played for 2 yrs now, sold most of my gear last spring. Maybe sometime I'll get back into it, but at the moment it takes to much time and money.
Like bongaroo said the most important thing in team success is communication/teamwork. A good team can do well, even against a team with more personal talent and better equipment, if they communicate better. You'll need to come up with a standardized communication system that works for your team. Most teams name all the bunkers, so they can easily call out opponents positions. It is also important to have a team strategy in place before whistle blows. (who goes where at the start, who's shooting what lane, etc.)
For best accuracy you'll need a good barrel kit like indy recommended, I used a Custom Product kit with 5 different bore sizes (though I think I only ever used 3) But you also need consistent air output to be accurate, that means a compressed air setup with good regulators, both high and low pressure. A good bolt is needed as well, but I think most stock bolts are pretty good now. And a good forced hopper (i used a Halo B) is necessary so you won't chop paint.
As for a drop forward ASA, I tried one and didn't like it, but I used a pretty small 45/45 air tank. I think most of the guys who use bigger tanks prefer them, it is just a matter of preference.
-
Branch all you probably have to do is get the ball rolling to start a club team like most of the other schools have done and things will happen quick.
-
Accuracy is not dependent on the gun. It's only dependent on a good paint & barrel match. The single best investment you can ever make in paintball is a Freak Barrel Kit. I've owned Spyders, Mags, Cockers, Angels, Shockers, Ions, Excaliburs, Timmys, Bushmasters, etc, etc. I've competed at an Amatuer-B level in tournaments, and regularly practiced Am-A teams. Scenario is more my cup of tea though.
I agree with everything in this post ;)
-
I have a evil omen 2.0 and it works pretty good. If your serious I'd look into a Dye or an autcocker, if your a back player you'll need the most accuracy possible. If your a mid or front player you could probably get away with something a bit cheaper, it all depends on your level of commitment.
To be honest I had alot more fun playing woodsball than speedball and it was alot cheaper. I found the best thing to do was organize huge 50vs50 mathces and play by moonlight, followed by a campfire and alchohol.
-
Accuracy is not dependent on the gun. It's only dependent on a good paint & barrel match.
While that is important, it is not the only thing that matters.
Extreme example:
You can shoot perfect paint, through a perfect barrel with an el cheapo $50 wal-mart marker running Co2, and your accuracy -while better than stock- will still suck. You will chop paint, have freeze ups and have pressure spikes. Anything running Co2 will be inconsistent because of temperature, altitude, how much is left in the tank and shooting speed, regardless of paint and barrel. Expansion chambers can help a little, but not a lot.
Now anyone playing speedball will likely have a compressed air setup, which helps a lot, but you still need good regulators (I like CP) for consistency, and good high flow bolt, and forced hopper so you don't chop paint, which kills accuracy.
I used a CP barrel kit, but I also played with guys who used a single .693 barrel with any paint (to tight is worse than to loose) with no problems.
I have a evil omen 2.0 and it works pretty good. If your serious I'd look into a Dye or an autcocker,
Or an ICD, Angel, Ego, Smart Parts, etc... there are lots of great markers today.
if your a back player you'll need the most accuracy possible. If your a mid or front player you could probably get away with something a bit cheaper, it all depends on your level of commitment.
This is true. I played mid or front, most hits up front happen within 20ft. Many happen within 4ft. if you bunker someone, or get bunkered.
To be honest I had alot more fun playing woodsball than speedball and it was alot cheaper. I found the best thing to do was organize huge 50vs50 mathces and play by moonlight, followed by a campfire and alchohol.
I never liked woodsball because everyone thinks they are gonna be a "sniper" (no marker/paint is that accurate) and just find a perch and wait. The games would last for 45 minutes with only 5 minutes of action, after all the "snipers" finally give up and start moving.
-
The club I'll be playing with is the University of Arkansas at Monticello (yes, the bollweevils, like in the KGB commercial :eek:)
Yeah my x7 is my sweetheart. Its pretty much the standard look with a reddot sight, a forward grip, commando stock and an E-trigger. Semi-auto is usually all you would need but the full-auto capability is great when you need some heavy support fire although not a whole lot of guys like going up against it. All of that cost me about $600, but I sold off my older 98 custom to make room so the crunch wasn't too bad.
Yes Woodsball/Scenario paintball is by far my favorite style. I have a woodsball course set up behind my house (about 5 acres) with a mix of natural and constructed cover (barrels, foxholes, forts and plywood boards). While at Oklahoma D-day (the worlds largest scenario game) I picked up a few more goodies like a hammerhead grooved barrel along with a fin kit to match the precise ball caliber.
To be more specific, Rec ball is probably the form of speedball I'm more familiar with. Fortunately we have a local speedball business that's sponsoring the team, so I'll have a good selection of equipment to help transition myself into speedball.
-
Good luck shotgun, I'd give speedball a try, it is completely different from woodsball, but if you like fast paced sports you would like it.
By the way, if you do get into tourny speedball, I would lose the sight, grip and stock. They're not useful at all for that style of play, and would just be stuff to break when you're diving or sliding.
Oh and most speedbal tournaments don't allow full auto, it's usually semi only, or ramping up to 15 balls a second.
-
Good luck shotgun, I'd give speedball a try, it is completely different from woodsball, but if you like fast paced sports you would like it.
By the way, if you do get into tourney speedball, I would lose the sight, grip and stock. They're not useful at all for that style of play, and would just be stuff to break when you're diving or sliding.
Oh and most speedball tournaments don't allow full auto, it's usually semi only, or ramping up to 15 balls a second.
Oh yeah I understand all of that. The x7 is my woodsball gun, i wouldn't dream of taking it onto a speedball course. The closest thing I have to a tourney gun is a semi-auto tac-one q-bow with a longbow 20 round magazine, not the best for spitting out lead. I'll just rent my tourney guns from the field store until I find out how much i like the sport and what kind of speedball marker do I want. I can see myself being a back player more than likely since I'm only of medium speed.
-
i have a Tippmann A-5 with a fold out stock and the E-Trigger system. Ill play a few speedball games every once in a while but woodsball is by far the best IMO.
My youth group used to go meet up with another church and have a big paintabll weekend with speed and woodsball. i would just sit in the back out of range of all the cheap spyders and pick everyone off with my A-5 :neener:
-
Speedball=Light wallet
Unless your a foward/runner and then you just keep your head down most the time.
:devil
-
Speedball is fun, but woodsball is the best :)
-
Paintball is a sport that less is more...Tippmann 98 will give you more enjoyment than blowing 1,000$ and you'll probably have just as much success.
-
Accuracy is not dependent on the gun. It's only dependent on a good paint & barrel match. The single best investment you can ever make in paintball is a Freak Barrel Kit. I've owned Spyders, Mags, Cockers, Angels, Shockers, Ions, Excaliburs, Timmys, Bushmasters, etc, etc. I've competed at an Amatuer-B level in tournaments, and regularly practiced Am-A teams. Scenario is more my cup of tea though.
Amen. My 68 Carbine has taken out many "dutch boys" in Semi-Pro events. They spray 10+ per second and get hit by a couple from long distance.
Also, Scenarios are where it's at. Come up to Hell, Michigan and participate in the Monster Event at Hell Survivor's.
-
I never liked woodsball because everyone thinks they are gonna be a "sniper" (no marker/paint is that accurate) and just find a perch and wait. The games would last for 45 minutes with only 5 minutes of action, after all the "snipers" finally give up and start moving.
You played with pu**ies then. I used to play on Private Property with Ex-Military friends. 15 of us in total, one scenario we did was "Protect the Ridge". 4 of us held off 12 attackers. 1st guy on my team was outed after 45 minutes of taunts "Go back, fill up and try it again".
It's how you manage your scenarios, snipers do have their places at times for sucker traps. But if they keep doing it, force them to go out front and "push" the opposing team.
-
While that is important, it is not the only thing that matters.
Extreme example:
I sort of assume that nobody in their right mind uses co2 anymore. Terrible gas for paintball. Better potential energy, but that's it. Most guns I've owned will die horribly if you run co2 through it.
-
Also, Scenarios are where it's at. Come up to Hell, Michigan and participate in the Monster Event at Hell Survivor's.
Played upwards of 60 games, generaled the biggest in Texas history (500 vs 500).. One day I'll make it to the Monster event.
I do have a free project you'll be interested in though. I've opened a new website, and I'm integrating event and side registration into the forum calendar. You'll be able to sign up with your side for events... and once you get to the field, you pull up the forum web page on your cell phone. While you're logged in, you'll automatically share your GPS coordinates with everybody else on your side that's signed in. So you get a video game style mini-map to work with during the event. Powered by Google Gears Geolocation API and Google Maps, and 100% free for all players. Even if your phone doesn't have GPS, it automatically goes to triangulating the position from cellular towers, you just lose some resolution.
Also releasing some free, open-source software to create and run scenario events, and I've got some prototype toys being built that will redefine how people approach night time play.
-
Paintball is a sport that less is more...Tippmann 98 will give you more enjoyment than blowing 1,000$ and you'll probably have just as much success.
Yes & no. A Tippmann will work just fine for rec play. If you are playing a speedball tournament, which 99% of tournaments are, you want a high rate of fire, because you spend a significant amount of time "sweet spotting", which is blind firing at spots you know somebody will have to run through. It's extremely effective. In that case, you want something that can ramp to 30bps, the halo b to feed it, and the hpa system to be able to operate at that intense pace.
-
Woodsball wasn't cheaper for me by any means. Watching paint break on tiny branches or twigs in the way aggravated me to no end. Woodsball to me is people trying to play war and in war a small bush of twigs isn't saving your sorry butt.
Speedball matches don't last 30 minutes or more, there is constant action in speedball. I see it as a sport while I'd consider woodsball or scenarios as pretend war (like my friends and I did when we were 8 and 9 with fake plastic guns). Speedball relies on communication, athleticism, skill sets, and communication (seriously, bad communication is where I'd see many teams end up loosing matches). As a referee at my local field I also enjoyed enforcing speedball more since it didn't allow for cheats to wipe paint.
I think I've gotten into this argument with people on this forum more than once and it comes down to personal taste really. I enjoy faster paced games.
ninja'd-
I also never liked the Tippmans, especially the 98. Was too long. If you want a inexpensive marker for rec play I'd pickup a nice Spyder and keep it clean. Or if your planning to "upgrade" it just go ahead and spend a few hundred on an Autococker. No need to spend money on a Spyder or Tipmann trying to get it's performance up when you could initially spend a bit more and have a much better piece of equipment.
If you are asking for a good marker recommendation I'd say a 'cocker all the way. I've always been impressed with them.
extra edit:
Yes & no. A Tippmann will work just fine for rec play. If you are playing a speedball tournament, which 99% of tournaments are, you want a high rate of fire, because you spend a significant amount of time "sweet spotting", which is blind firing at spots you know somebody will have to run through. It's extremely effective. In that case, you want something that can ramp to 30bps, the halo b to feed it, and the hpa system to be able to operate at that intense pace.
I don't know what tourneys your looking at but I've never seen one that allowed ramping and I've only heard of some that allow ramping up to 15 or 16 bps. 30 bps is just silly. How many 200 round paintball tubes are you going to carry for that? 15 or 20? 30 bps and you've shot a case in just over a minute!
For tourney play, especially if you'll be starting amateur I'd recommend something reliable, easy to maintain, and compact. You should be able to get up to 13-15 bps without any electronic assistance. It might take practice and some adjusting to your trigger frame, but you can learn how to do most of the work yourself with the internet or an experienced bench worker / player.
-
A newbie with an autococker is just a short-stroke chopped paint fest waiting to happen :) Mine was handmade by Bud Orr, and I don't think I'd recommend it to a newer player, especially not in todays world of electros.
Go electro, it's hard to screw up unless you mess with the settings.
-
A newbie with an autococker is just a short-stroke chopped paint fest waiting to happen :) Mine was handmade by Bud Orr, and I don't think I'd recommend it to a newer player, especially not in todays world of electros.
Go electro, it's hard to screw up unless you mess with the settings.
If you can't learn to not chop with a basic 'cocker you lack patience and/or the simple ability. Anyways, you could and should look for a marker that prevents the bolt from moving if a paintball isn't in position. Mine wasn't handmade but I took it apart and put it back together enough that it might as well have been. :D
My favorite marker of all time was still my MiniMag. I'm still thinking of replacing the old reg so that it won't have any fall off when trying to get a high bps. Easy as pie to take care of, compact, light, and I loved the way it looked.
-
I sort of assume that nobody in their right mind uses co2 anymore. Terrible gas for paintball. Better potential energy, but that's it. Most guns I've owned will die horribly if you run co2 through it.
i still use CO2 just because its cheap and theres nowhere close to get any other kind of gas.
-
Woodsball wasn't cheaper for me by any means. Watching paint break on tiny branches or twigs in the way aggravated me to no end. Woodsball to me is people trying to play war and in war a small bush of twigs isn't saving your sorry butt.
I think I've gotten into this argument with people on this forum more than once and it comes down to personal taste really. I enjoy faster paced games.
It's added realism. We hovered on the line of realism and safe. I've received many cuts on the neck from twigs, etc. The tactics used by both sides is what interests me.
-
I have scars from woodsball, I've also seen people fall off 30ft. cliffs too :lol
-
I don't have anything to add other then what was already said. Been playing for 16 years, have a Tippmann Prolite and an A5. Prolite went the full 16 years before getting overhauled. A5 I took apart at least 10 times. Go with compressed air.
And if you are really into speed ball: see the attached link.
http://www.youtube.com/watch?v=F0xOA4A2ESM (http://www.youtube.com/watch?v=F0xOA4A2ESM)
All i can say is, you can't miss.
-
To funny when i first started Playing AH My ingame id was DM6........
I'm going to steer you away from an Autococker.....I have one and it sucks. Angel, Dye, Shocker would all be a good choice. I really like the weight and feel of the dm6 i have. Shocker is a beast,but it has a aftermarket board in itl..... Angel does the best on air use bar none.
I have played tourneys... speed ball and woodsball... I like woods ball the best.
In speed ball. Make the guy or gal that is going for degree in organization captain. If you have that option. :devil Effective communication will win you more games than top of the line equipment. Who ever has the loudest voice make a back player and call out movement...
Your going to want the fastest shooting marker with tournament chip in it you can get.
<S>
Sniper not really any such thing in paint ball.
-
To funny when i first started Playing AH My ingame id was DM6........
I'm going to steer you away from an Autococker.....I have one and it sucks.
Care to explain?
-
I never liked woodsball because everyone thinks they are gonna be a "sniper" (no marker/paint is that accurate) and just find a perch and wait. The games would last for 45 minutes with only 5 minutes of action, after all the "snipers" finally give up and start moving.
I guess you havn't heard of the new Tiberius Arms First Strike Paintball round. There ridiculously accurate
watch this video and you can see just how far and accurate they are -
http://www.youtube.com/watch?v=9zOSozQNURI (http://www.youtube.com/watch?v=9zOSozQNURI)
And these ARE paintballs!
(http://www.skirmantas.com/wp-content/gallery/paitball-news/tiberiusrounds.jpg)
-
I guess you havn't heard of the new Tiberius Arms First Strike Paintball round. There ridiculously accurate
I have, before they even came out. This looks like a good design, accuracy is on, but I'm skeptical of the range claims. Waiting on empirical testing by a 3rd party.
They also require a specially modified Tiberius pistol. Can't be used in a regular paintball marker yet unless you muzzeload it. If you want to muzzle load... have at it, but don't be surprised if you're bunkered and hosed down after your snap shot misses :)
-
I have, before they even came out. This looks like a good design, accuracy is on, but I'm skeptical of the range claims. Waiting on empirical testing by a 3rd party.
They also require a specially modified Tiberius pistol. Can't be used in a regular paintball marker yet unless you muzzeload it. If you want to muzzle load... have at it, but don't be surprised if you're bunkered and hosed down after your snap shot misses :)
lol, ya i found a test on TechPB http://www.youtube.com/watch?v=9rsVXFL48Sk (http://www.youtube.com/watch?v=9rsVXFL48Sk)
I think the T9 marker and t8 pistols work with them, i also read there planning on making adapter kits on Tippmanns, for magazine loaded
-
At the rate paintball markers have been evolving I've been wondering when the design of the paintball itself was going to get an overhaul. A round molded like a rifle bullet would be very accurate compared to a musketball shape. You'd have to have a clip for it, no way to have a 250 round gravity hopper to just feed them in randomly.
Seems like the paintball industry has shifted to a more mil-sim style of paintball gun to replicate real-world firearms. Woodsball/Scenario paintball by far attracts the most players overall, and all of those players want to have a Tommy gun, m-16, or AK-47 in there hands. The next leap in realism is going to be getting rid of the large, obtrusive gravity hopper and create markers with 20-30 round magazines with rifle shaped paintballs.
-
If you want to muzzle load... have at it, but don't be surprised if you're bunkered and hosed down after your snap shot misses :)
My thoughts exactly, that's why tournaments have a separate class for pump/stock.
Maybe those fancy new "balls" will make it into some stock class tournies, and a few hardcore scenario guys, but I can't imagine them becoming mainstream.
Besides they much cost a fortune, gotta be tougher to manufacture.
I'm also thinking while they are more accurate they would still have about the same range. Many barrels are designed to spin the paintball, so they would have about the same amount of drag as these, wouldn't they? I just don't see how you can increase range with out pushing the velocity past the accepted safe 300 fps, but then it wouldn't be safe to use it.
PS. speaking of Autocockers my second marker was a 1998 Bob Long Millennium Edition Autococker, with purple splash anodizing, yea, it was cool. :rock
I think I paid $799 for it in '98, at the time I thought no marker could possibly be better. Then one of my teammates at the time spent well over a grand on the Shocker, you remember the first Shockers that looked like a shoe box with a barrel. I think that it was the first electronic marker on the market (or maybe it was the Angel idk). Anyway, even though the thing was humongous, our whole team was blown away by it's performance. Now days you can probably get that good of marker in a much smaller package, for 1/4 the price.
-
A ball is a rather poor aerodynamic shape compared to a similarly weighted conventional conical style bullet.
Strip
-
A ball is a rather poor aerodynamic shape compared to a similarly weighted conventional conical style bullet.
Strip
So will a ball with a funny tail, have better range than just a ball, given the same weight and velocity?
I'm curious, as I'm not that good at physics.
-
I am not great at physics either but air does weird things...
A great example would be a golf ball, lots of little pockets create a little airflow disturbance in the boundary layer and causes the airflow around the ball to flow better. A smooth ball travels around 50-60% the distance of a normal dimpled golf ball. Dont believe me ask myth busters!
:D
Strip
-
I love woodsplay. I have model 98 with 14inch dye barrel, and remote harness. Its nice not having the bottle on the gun. My trick for accuracy was rubbing my nose. they cleaning the bottom of barrel. I don't know if it put spin on the ball or not. As for being a sniper. Guy I knew made a homemade silencer. You could still hear the bolt ,but it did quiet the exuast hehe. :salute
-
I am not great at physics either but air does weird things...
A great example would be a golf ball, lots of little pockets create a little airflow disturbance in the boundary layer and causes the airflow around the ball to flow better. A smooth ball travels around 50-60% the distance of a normal dimpled golf ball. Dont believe me ask myth busters!
:D
Strip
Your right. If they make paintballs with dimples like golf balls they will greatly increase range and accuracy.
-
Your right. If they make paintballs with dimples like golf balls they will greatly increase range and accuracy.
Alll at the low low price of a small fortune!
:P
-
So will a ball with a funny tail, have better range than just a ball, given the same weight and velocity?
I'm curious, as I'm not that good at physics.
watch the video i linked with the picture, adn u'll see
-
I have a flatline barrell on my Tippmann A-5 and that gives me all the accuracy i need :neener:
its just kinda heavy with the 20 oz tank and all :headscratch:
-
I dint see how "purposely" having dimples in your paintballs would be effective or practical.
As it is now, all paintballs are created to be perfectly round, but we all know that if you examine a paintball closely (especially the cheaper kind) you'll find a random number and placement of dimples caused from pressure points by the other balls in the 250 round bags. Also, its a rare sight to open up a box of paintballs and "not" find any broken balls or sweaty ones that have become slick and soggy.
Having dimples in your paintballs like a golfball would mean they would have to be perfectly arranged. This is possible with a golfball because it is rigid and firm while a paintball is soft and malleable. If the air catches the paintballs in dimple, its going to spin it in a direction other than the target. Don't know how many times I've seen defected balls that go about 20 feet then dive down into the ground long before they reach the target.
Got to get ready now, going to go play some speedball. :P
-
Shotgun,
There's another way. The guys that designed the Tiberius rifled around above, are the same guys that designed the "Perfect Rounds". Their capsule is not actually gelatin based like a typical paintball (but still biodegradable iirc, a big deal when playing at MOUT sites). Perfect rounds literally were perfect, to a microscopic level, they were just expensive as hell. I think the Tiberius round uses the same material.
If they could use that material and dimple it, I think we'd see something really cool. The flaws I see with the Tiberius round are actually the spin, since a spinning, ballistic object loses forward speed much faster than rotation, you get an "overspin condition" which causes instability. Plus you get extra drag from the open rear end, which is a large gap compared to the ballistics of a real bullet. I really want to see somebody lay it side by side with a regular paintball, and do a real comparison, calculate drag coefficient of it, range test on identical markers, all that.
-
I dint see how "purposely" having dimples in your paintballs would be effective or practical.
As it is now, all paintballs are created to be perfectly round, but we all know that if you examine a paintball closely (especially the cheaper kind) you'll find a random number and placement of dimples caused from pressure points by the other balls in the 250 round bags. Also, its a rare sight to open up a box of paintballs and "not" find any broken balls or sweaty ones that have become slick and soggy.
Having dimples in your paintballs like a golfball would mean they would have to be perfectly arranged. This is possible with a golfball because it is rigid and firm while a paintball is soft and malleable. If the air catches the paintballs in dimple, its going to spin it in a direction other than the target. Don't know how many times I've seen defected balls that go about 20 feet then dive down into the ground long before they reach the target.
Got to get ready now, going to go play some speedball. :P
You used cheap paintballs. Only two paintballs I would buy/shoot were Marballizer or Zap!. All of the others had dimples from "improper storing" (too many cases stacked on top at one point).
You're describing a place of business that handles their stuff like crap. I'd go elsewhere.
-
I have a flatline barrell on my Tippmann A-5 and that gives me all the accuracy i need :neener:
its just kinda heavy with the 20 oz tank and all :headscratch:
You should fire your flatline when its windy. It fly's straight for 30 feet and goes vertical. Funniest thing I ever saw. Guy was in the open, I shot and ball stopped 3 feet in front of him and went straight up. Right out of the matrix! :rofl
-
Over 20 guys came to the interest meeting on forming a intercollegiate paintball club. Only 3 (including myself) showed up yesterday to help clean up the local field after a tornado blew through it...
Not a good initial sign. I believe you have to "pay to play", you cant just show up to have fun without putting forth the work effort. Hope it gets straightened out because I'm very excited about playing tournament paintball with other schools.
-
I use a angel with the q loader. Firedrgns Dm6 is a beast though. I agree with Firedrgn.
The Markers will only take you so far. You have to practice strategy. And put the right people in the right position. Great communication skills are a must. Clear and to the point.
Sounds like fun. I play woods ball but we get a coupld of games that are speed ball like. :devil
-
I use a angel with the q loader.
Oh yeah, how do you like the q-loader system? I originally had that outfitted to my tac-one q-bow, but it was too complicated and cumbersome to use effectively. That spring tension would also force the paintballs into the gun so hard that they would break, or would got to spinnin and chop them up into sushi LOL. Finally got tired of foolin with it and switched to the longbow system.
-
On that note, my invert mini was stolen today. While playing up at "balls to the walls" in hyannis on the cape for the first time. :cry Ive been playing 3 years and this is the first time I have ever had anything stolen. Whoever took it is lucky he hauled bellybutton and left cause I was looking for him. :mad: