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General Forums => Wishlist => Topic started by: saantana on January 28, 2010, 11:26:52 AM

Title: Negative Perk Cost
Post by: saantana on January 28, 2010, 11:26:52 AM
I was browsing these forums today, and there's all this usual talk of perking my favorite plane; the Spitfire MK XVI.

Sometimes it bothers me a little that I get called a n00b when flying my favorite plane. But being the person that I am, getting called names does not push me to do anything than continue in my path.

Its my core nature; I come from a defiant culture. Those retards who make allusions about my plane choice will not prevail!

So I thought, what big enough incentive would I have to get to switch to a crappy plane?

Here it is gentlemen. Negative perk costs!

If HTC will pay me perk points to fly a crappy plane, I'll do it.

This idea could have various implementations. My suggestion is a payment by minute system: If I'm flying a P40B I'd get 0.25 perks a minute of my air time, for example.

The idea will put a lot of n00bs into crappy planes for perk points.

It will satisfy HTC 'Vets' because they will have an easier time scoring kills, and will also satisfy the slaughtered n00b because he managed to get some perks for flying time. Everyone walks away happy!

What do you think?
Title: Re: Negative Perk Cost
Post by: Lusche on January 28, 2010, 11:32:56 AM
It's already there. It's just not called that way.

Kill Spit 16 in a Spit 16 - get 1 perk point.

Kill a Spit 16 in a 109F - get 6 perk points
Do the same in a Hurricane I - get 8 perk points.

You see: HTC is already paying perks for flying "crappy" planes

 :aok
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 11:36:56 AM
It's already there. It's just not called that way.

Kill Spit 16 in a Spit 16 - get 1 perk point.

Kill a Spit 16 in a 109F - get 6 perk points
Do the same in a Hurricane I - get 8 perk points.

You see: HTC is already paying perks for flying "crappy" planes

 :aok

Please read my post again  ;)
Title: Re: Negative Perk Cost
Post by: caldera on January 28, 2010, 11:38:26 AM
You fly the Spit XVI for it's history, right?  Isn't that the same Spit Ben Affleck used to win the Battle of Britain?
Title: Re: Negative Perk Cost
Post by: Lusche on January 28, 2010, 11:42:12 AM
Please read my post again  ;)

It's still the same :)
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 11:49:07 AM
You fly the Spit XVI for it's history, right?  Isn't that the same Spit Ben Affleck used to win the Battle of Britain?

I fly the spit because I like it. But yes, the 308 RAF flew most if not all the spit variants that I also like most. Ben Affleck was flying a 303 Polish Squadron spitfire, but it wasn't a 16. I believe it was a 9, but I may be incorrect.

Quote from: Lusche
It's still the same :)

There is a distinction between getting perks for flying time vs perks for kills.

Title: Re: Negative Perk Cost
Post by: Mister Fork on January 28, 2010, 11:49:41 AM
You mean that if I fly a C.202 - and I get a kill, I get more perk points than if I fly a Tempest?

Hmmm... let me think about this...

 :noid
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 11:51:08 AM
You mean that if I fly a C.202 - and I get a kill, I get more perk points than if I fly a Tempest?

Hmmm... let me think about this...

 :noid

No I mean if you fly a C.202 and not get a kill, you may indeed get more perks then if you fly a tempest.

 :D
Title: Re: Negative Perk Cost
Post by: druski85 on January 28, 2010, 11:51:51 AM
-1.  The mighty snailman hit it on the head.  Besides, I'd rather be frustrated with waves of spit XVIs than see this implemented.  

Picture: 133711 (or other zip code, or lazy older player) ups a P-40B with as much fuel as possible, climbs to 1k over the ocean and sets autopilot into the blue yonder on max cruise.  Come back 30 minutes later, turns around and heads back.  Weeee 15 perks for going to get groceries!  Three more times and I can up my Tempest of doom and show these guys how to run.   ;)
Title: Re: Negative Perk Cost
Post by: Lusche on January 28, 2010, 11:56:27 AM
There is a distinction between getting perks for flying time vs perks for kills.


You are  misinterpreting my last post. Get into humor mode and try again ;)
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 11:59:19 AM
-1.  The mighty snailman hit it on the head.  Besides, I'd rather be frustrated with waves of spit XVIs than see this implemented.  

Picture: 133711 (or other zip code, or lazy older player) ups a P-40B with as much fuel as possible, climbs to 1k over the ocean and sets autopilot into the blue yonder on max cruise.  Come back 30 minutes later, turns around and heads back.  Weeee 15 perks for going to get groceries!  Three more times and I can up my Tempest of doom and show these guys how to run.   ;)

I would be tempted to classify this behavior in the retarded category. But hey, there's lots of that happening now anyway. Like hoarding, picking, ganging..

Quote from: Lusche
You are  misinterpreting my last post. Get into humor mode and try again ;)

 :D I lol'ed. This post was made in humor mode  :cheers:
Title: Re: Negative Perk Cost
Post by: Spikes on January 28, 2010, 12:29:28 PM
So basically I could up a D3A 16 times and land each time 3 minutes later and get free perks...
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 12:34:18 PM
So basically I could up a D3A 16 times and land each time 3 minutes later and get free perks...

Yes! Great, isn't it!  ;)
Title: Re: Negative Perk Cost
Post by: Spikes on January 28, 2010, 12:35:08 PM
No, well that'd be nice because I'm always in need of bomber perks, but not the greatest idea...
Title: Re: Negative Perk Cost
Post by: Ghosth on January 28, 2010, 01:00:58 PM
Interesting concept, but na, think I'd pass.

The idea is to reward killing the other guy, not just cruising around staying alive.
Title: Re: Negative Perk Cost
Post by: LLogann on January 28, 2010, 01:48:48 PM
What the man said is correct dude...... Your idea cannot, will never be done.  Why?  If I get 5 perks to fly the Mossie automatically, what stops me from upping, landing, upping, landing, upping, landing?  Suddenly, I do that for a whole hour and have 1000 new fighter perks for doing absolutely nothing.

Please read my post again  ;)
Title: Re: Negative Perk Cost
Post by: AWwrgwy on January 28, 2010, 01:48:59 PM
How about free perks for being on the side that wins teh warz!!1!?

All I would have to do is switch sides to the side that was obviously dominating the arena and wait in the tower for the inevitable.

 :x


wrongway
Title: Re: Negative Perk Cost
Post by: AWwrgwy on January 28, 2010, 01:51:04 PM
What the man said is correct dude...... Your idea cannot, will never be done.  Why?  If I get 5 perks to fly the Mossie automatically, what stops me from upping, landing, upping, landing, upping, landing?  Suddenly, I do that for a whole hour and have 1000 new fighter perks for doing absolutely nothing.


What about the inverse?  You up in your SpitXVI and lose perk points if you don't land, or even if you don't get a kill?

Perk 'em all.....

 :joystick:

wrongway
Title: Re: Negative Perk Cost
Post by: 5PointOh on January 28, 2010, 02:31:07 PM
This idea could have various implementations. My suggestion is a payment by minute system: If I'm flying a P40B I'd get 0.25 perks a minute of my air time, for example.

So you up a P-40B, at some base way behind lines with full fuel and drop tank, set the auto pilot, and go watch TV.  Your plane flies for an hour, you come back and fly an hour to land, and you get 30 perks for doing nothing?  Naw current system works fine.
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 02:35:15 PM
What the man said is correct dude...... Your idea cannot, will never be done.  Why?  If I get 5 perks to fly the Mossie automatically, what stops me from upping, landing, upping, landing, upping, landing?  Suddenly, I do that for a whole hour and have 1000 new fighter perks for doing absolutely nothing.


Well, judging from the fact that 99.9% of ideas on this Wishlist never get put into production (even those less retarded then my own) then not having it implemented was not really one of my major concerns.

Having said that, 1000 perks / hr comes our roughly to 17 perks per minute, thus your arguments premise is slightly ridiculous :D. I suggested 0.25, but this may be adjusted much the same as perk cost / plane is today.

Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 02:37:10 PM
So you up a P-40B, at some base way behind lines with full fuel and drop tank, set the auto pilot, and go watch TV.  Your plane flies for an hour, you come back and fly an hour to land, and you get 30 perks for doing nothing?  Naw current system works fine.

Care to bargain? How about 0.1 perks per minute. Your turn.

 :furious

















 ;)
Title: Re: Negative Perk Cost
Post by: 5PointOh on January 28, 2010, 02:42:25 PM
How about 0.000000000000000000000000000 00000000000000000000000000000 00000000000000001?
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 02:47:00 PM
How about 0.000000000000000000000000000 00000000000000000000000000000 00000000000000001?

That's a tough bargain :rofl  :aok

Title: Re: Negative Perk Cost
Post by: druski85 on January 28, 2010, 03:06:14 PM
Picture: 133711 (or other zip code, or lazy older player) ups a P-40B with as much fuel as possible, climbs to 1k over the ocean and sets autopilot into the blue yonder on max cruise.  Come back 30 minutes later, turns around and heads back.  Weeee 15 perks for going to get groceries!  Three more times and I can up my Tempest of doom and show these guys how to run.   ;)

So you up a P-40B, at some base way behind lines with full fuel and drop tank, set the auto pilot, and go watch TV.  Your plane flies for an hour, you come back and fly an hour to land, and you get 30 perks for doing nothing?  Naw current system works fine.


Echo...Echo...Echo...       :D
Title: Re: Negative Perk Cost
Post by: 5PointOh on January 28, 2010, 03:07:46 PM
Shhhhh I only read the first post! :neener:
Title: Re: Negative Perk Cost
Post by: Denholm on January 28, 2010, 03:13:03 PM
This is just about as bad as asking for a B-29!


Oops. :D
Title: Re: Negative Perk Cost
Post by: waystin2 on January 28, 2010, 03:15:39 PM
(http://ecx.images-amazon.com/images/I/51RZPVEYPWL._SL500_AA280_.jpg)
Title: Re: Negative Perk Cost
Post by: Denholm on January 28, 2010, 03:17:36 PM
It hurts! It hurts!
Title: Re: Negative Perk Cost
Post by: Anaxogoras on January 28, 2010, 03:33:22 PM
I fly the spit because I like it. But yes, the 308 RAF flew most if not all the spit variants that I also like most. Ben Affleck was flying a 303 Polish Squadron spitfire, but it wasn't a 16. I believe it was a 9, but I may be incorrect

But not even Ben Affleck could do the death blossom maneuver that so many XVI pilots have perfected in AH.
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 04:08:33 PM
Come on gents.. show some love for this great idea..






..








 :rofl
Title: Re: Negative Perk Cost
Post by: Strip on January 28, 2010, 04:10:45 PM
Death blossom?

Is that were they die in a nice blossom of parts, shredded by my four 50 cals of doom?

Strip
Title: Re: Negative Perk Cost
Post by: Anaxogoras on January 28, 2010, 04:25:51 PM
Never saw this thing before?

(http://www.masalladeorion.es/wp-content/uploads/the_last_starfighter_large_01.jpg)
Title: Re: Negative Perk Cost
Post by: druski85 on January 28, 2010, 04:33:55 PM
Death blossom?

Is that were they die in a nice blossom of parts, shredded by my four 50 cals of doom?

Strip

Eh, somewhat.  http://www.youtube.com/watch?v=hlAsSyDAWR8 (http://www.youtube.com/watch?v=hlAsSyDAWR8)
Title: Re: Negative Perk Cost
Post by: Ack-Ack on January 28, 2010, 05:00:35 PM
You mean that if I fly a C.202 - and I get a kill, I get more perk points than if I fly a Tempest?

Hmmm... let me think about this...

 :noid

Let us say that you're flying a A6M2 and shoot down a P-51D, you'll get more perks for killing a late war fighter.  If you were in a P-51D and shot down a A6M2, you'd receive less perks for killing the early war Zeke than you would if it was the other way around.

Early war plane shooting down Late war plane =  More Perks
Late War plane shooting down early war plane = less perks


ack-ack
Title: Re: Negative Perk Cost
Post by: Denholm on January 28, 2010, 05:02:08 PM
Congratulations Saantana. You won't need to go fishing for another month.
Title: Re: Negative Perk Cost
Post by: gyrene81 on January 28, 2010, 05:29:42 PM
Thanks Saantana, I'm starting to feel better about what I fly...every model is "crappy" yet I manage to get kills...flying a Spit is just too easy mode, even for me.
Title: Re: Negative Perk Cost
Post by: lyric1 on January 28, 2010, 05:49:38 PM
I think you have been playing long enough perks should not even be an issue.
Title: Re: Negative Perk Cost
Post by: jolly22 on January 28, 2010, 06:57:15 PM
NOOOOOOOOOOOOOOOOOOO!!!!!!! Some people would take the P40 up and fly with DT for 2 hours just to get perks!!! 
Title: Re: Negative Perk Cost
Post by: guncrasher on January 28, 2010, 07:06:46 PM
I wish to donate my perks to anybody that ups any plane for the sole purpose of getting perks.  I have no use for them, unless they perk the spit8, il2 or the a26  :D.

semp
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 07:47:47 PM
Thanks Saantana, I'm starting to feel better about what I fly...every model is "crappy" yet I manage to get kills...flying a Spit is just too easy mode, even for me.

(http://ahdywizjon308.servegame.org:8000/fileDownload.php?filename=633932288725546130-ptfacepalm.jpg&system_name=repository_file_297)
Title: Re: Negative Perk Cost
Post by: Enker on January 28, 2010, 08:28:51 PM
Now, what about those people who fly those "terrible" planes? (They aren't terrible planes really, just disadvantaged. I think I shall call them disadvantaged from this point on.) Will they get paid those perks for upping the plane, and then get paid for the kills that they make in the "disadvantaged" craft? Or will the perks gained from kills be multiplied by some magical multiplier?

Its my core nature; I come from a defiant culture. Those retards who make allusions about my plane choice will not prevail!
What about those people who make allusions about someone's plane choice the pilot is flying one of the "crappy" planes?
Title: Re: Negative Perk Cost
Post by: saantana on January 28, 2010, 08:59:23 PM
..
What about those people who make allusions about someone's plane choice the pilot is flying one of the "crappy" planes?

Could you rephrase? I'm not sure what you were trying to say.  :confused: