Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: Squire on February 07, 2010, 02:46:13 PM
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- Wind: 0-10K NW TO SE - Speed 5
10K-18K W TO E - Speed 10
18k-26K W TO E - Speed 20
26k+ SW TO NE - Speed 40
I am changing the settings as above. If you want to fly at high alt go ahead, but there will be a higher cross wind. I have thought about this, and I am happier with this as the lesser of the other alternatives available. I know I wont please everybody, but thats the way it goes.
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Just a thought, is it possible that you can get the weather report of the area during that time? Then add it on to the event?
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I think he's saying that IS what the wind layers are in Frame 2.
Incidentally, does anyone know what the rate at which the bombs drop actually IS?
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I think he's saying that IS what the wind layers are in Frame 2.
Incidentally, does anyone know what the rate at which the bombs drop actually IS?
If it's modeled properly, when you drop bombs they accelerate at 32 feet per second, per second. ;)
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If it's modeled properly, when you drop bombs they accelerate at 32 feet per second, per second. ;)
Ok...
So what's their terminal velocity? Bombs don't continue accelerating all the way to the ground, do they?
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Ok...
So what's their terminal velocity? Bombs don't continue accelerating all the way to the ground, do they?
Hummm, i do not think they will increase in speed. The only thing that is pushing them to the earth is gravity. And gravity stays consisten. But you have a good question there, saxman.
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I'm guessing this would help...any math wizards here?
http://www.calctool.org/CALC/eng/aerospace/terminal (http://www.calctool.org/CALC/eng/aerospace/terminal)
I'm sure I entered something wrong but for a 250kg bomb I got 83.3971 meters/second. But that has to assume that air density doesn't change until it hits the ground.
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Hummm, i do not think they will increase in speed. The only thing that is pushing them to the earth is gravity. And gravity stays consisten. But you have a good question there, saxman.
Objects accelerate at 9.8m/s^2 until they reach their terminal velocity. That's gravity :)
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Yeah, but what IS the terminal velocity of bombs IN THE GAME, and what is their rate of acceleration IN THE GAME?
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Yeah, but what IS the terminal velocity of bombs IN THE GAME, and what is their rate of acceleration IN THE GAME?
Do not try and bend the spoon. That's impossible. Instead...only try to realize the truth. There is no spoon.
There is no "terminal velocity" in the AH environment...it's a cyber-make believe world.
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All I know is below........ But I do know objects will fall slower and slower based on........................
Ok...
So what's their terminal velocity? Bombs don't continue accelerating all the way to the ground, do they?
Humidity...... :lol
At 8:15 a.m. local time, the bomb known as Little Boy
dropped free at an altitude of 31,000 feet. 43 seconds later,
at 1,890 feet above zero elevation, it exploded.
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Objects accelerate at 9.8m/s^2 until they reach their terminal velocity. That's gravity :)
Ok, never took physics. All i know about gravity is that it pushes.
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Gravity doesn't push, it pulls :neener:
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Gravity doesn't push, it pulls :neener:
That what we thought, but it has been study and found that it pushes.
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Gravity doesn't push, it pulls :neener:
Not according to today's physics community. The theory now is that gravity is a force that PUSHES inward on all objects in the universe. The more mass the object has, the more force is applied to it. But I am no physicist :huh But it has something to do with the theories they are coming up with that try to define the origins of the universe, rate of expansion, blah... blah, blah... blah, blah.
All I really need to know is that if the roadrunner drops the anvil off a cliff, it will hit the coyote and turn him into an accordion.
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Not according to today's physics community. The theory now is that gravity is a force that PUSHES inward on all objects in the universe. The more mass the object has, the more force is applied to it. But I am no physicist :huh But it has something to do with the theories they are coming up with that try to define the origins of the universe, rate of expansion, blah... blah, blah... blah, blah.
All I really need to know is that if the roadrunner drops the anvil off a cliff, it will hit the coyote and turn him into an accordion.
Is falls under Le Sage’s theory if i am not mistaking.
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The real question to be asked with the intent of the post is how does the different wind layers affect the path of the bomb?
Bomber flying a heading of 090 and release bombs at x altitude with winds blowing at 25mph NW to SE descending at 32 feet per second per second hitting lower wind layer of x amount of vertical height with wind blowing at 18 mph N to S and so on and so on until striking the ground.
100 lb bomb would be buffeted many directions where a 1000 lb bomb just slightly. This is a cartoon game and we get the benefit of doubt and have the bombs fall fast and furious regardless of wind layers.
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The issue seems to be getting to complicated for your' (average) AH player..... :x
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nevermind
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Next thing you guys are gonna tell me a 5 ounce bird could carry a three pound coconut :D
Drano
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Next thing you guys are gonna tell me a 5 ounce bird could carry a three pound coconut :D
Drano
Well is it a streamlined coconut? How much thrust dose a 5 ounce bird have?
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Well is it a streamlined coconut? How much thrust dose a 5 ounce bird have?
Not just any bird... a swallow. And it could grip it by the husk. Or carry it under the dorsal guiding feathers.
But back to the topic, it WOULD be interesting to know the effects IN GAME of how wind layers affect the flight path of a dropped bomb. I am sure that if someone wanted to go into offlien practice, and do hundreds of variations of wind speed, direction, flight path, altitude, and weight of ordinance they could. But I think all we really need to know is that the more wind there is, and the farther the bomb falls through it, the less accurate the drop is going to be.
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The real question to be asked with the intent of the post is how does the different wind layers affect the path of the bomb?
Bomber flying a heading of 090 and release bombs at x altitude with winds blowing at 25mph NW to SE descending at 32 feet per second per second hitting lower wind layer of x amount of vertical height with wind blowing at 18 mph N to S and so on and so on until striking the ground.
100 lb bomb would be buffeted many directions where a 1000 lb bomb just slightly. This is a cartoon game and we get the benefit of doubt and have the bombs fall fast and furious regardless of wind layers.
I asked this very question to a wise :old: squaddie. Basic bottom line answer is, calibration will take care of the wind layer you in, but you must make adjustments in you aim to compensate for lower layers . Its a crap shoot :bolt:
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Ok ok now wait a minute here...do I carry the 3 or...