Aces High Bulletin Board
Special Events Forums => Friday Squad Operations => Topic started by: saltee on February 19, 2010, 11:29:46 PM
-
The topic says it all. During this FSO, 19FEB10, we (Ki-61's) were engaged by numerous hi alt F4U's. I eventually got nailed and successfully bailed. As I was dangling, a brave soul in a Corsair intentionally made a pass and killed me. If this is considered "normal" behavior, I'll be more than happy to spread the hate and discontent.
My apologies if this sounds like sour grapes, but this is something I'd expect from a pre-teen nugget in one of the main arenas.
-
I think from my own experience that it would be fair to say... Hanging in a chute in FSO, Is bad form.. :salute
-
If you're over a task group I'm defending, you're butt is getting ventilated. Too many times I've seen guys in chutes distracting the already neutered AAA so their buddies can strafe unimpeded.
-
If you're over a task group I'm defending, you're butt is getting ventilated. Too many times I've seen guys in chutes distracting the already neutered AAA so their buddies can strafe unimpeded.
Agreed :aok
-
The fact that they are in a chute tells me all I need to know, would not shoot a parachute regardless of the situation either.
Strip
-
Our SOP is to kill chutes over our Task Force. A guy in a chute can cause way too much mischief over or near a TF. Hanging around in your chute means you can still have an effect on the combat by drawing ack, giving six calls, or reporting TF location and heading.Therefore you're legitimate target to those defending the taskforce. Besides all you have to do is type .ef to safely tower out. So there's no reason to hang in your chute other than to be a PITA for your enemy and in that case you're usually going to get shot.
Nothing personal, remember nobody really dies.
<S>
-
<S> Saltee
Believe it or not, hanging in your chute over a field or CV draws defensive fire to the chute and away from attacking AC (chutes can't be killed by AI). This is an MA tactic appearantly and considered to be gaming the game.
However ... if you are in your chute in the middle of no where and someone straffs you, have your film running and the straffer will be publically ridiculed ... oh the shame :noid
-
If floating over enemy task group or base, then you are fair game (ack draw). All other times it's considered bad form to shoot down chutes. Happened to me before over a friendly base and wasn't too happy about it, this was before I knew about .ef, which is what I do for now on.
:salute
BigRat
-
it was me that killed you in the chute if it was at cv98, ack was firing at you and you could have given away TF position if left to float and sit on the water. I see chutes in FSO i shoot them, don't need an extra set of eyes for the enemy floating around.
yes i did laugh after killing you.
-
Copy that. Being a relatively newcomer to AH, I was unaware of the implications of "hanging in the silk" and it's potential ramifications for either side. I was under the impression that you had to ride it out or else there might be a penalty involved. You can bet your sweet six that it won't happen again. ".ef" will be utilized immediately from this point on.
Whiteman, even though we had bombers and fighters over your CBG, I can see your point about not giving away the fleet's pos. I guess none of us were smart enough to have had the foresight to report it when initial contact was made.
Seriously, thank you all for the enlightening input on this matter and for the insight into one individual's apparent mentality.
<S>
-
Copy that. Being a relatively newcomer to AH, I was unaware of the implications of "hanging in the silk" and it's potential ramifications for either side. I was under the impression that you had to ride it out or else there might be a penalty involved. You can bet your sweet six that it won't happen again. ".ef" will be utilized immediately from this point on.
Whiteman, even though we had bombers and fighters over your CBG, I can see your point about not giving away the fleet's pos. I guess none of us were smart enough to have had the foresight to report it when initial contact was made.
Seriously, thank you all for the enlightening input on this matter and for the insight into one individual's apparent mentality.
<S>
It's understandable to get a bit miffed first time it happens. I know I was first time I died in a chute in an FSO. After thinking about it I decided .ef was my best friend if I ever bailed in any arena.
<S>
-
I made a few passes at a chute that was in our fight but it wasn't near a Task Group. My shots were more incentive to exit than a true attempt at shooting the chutie though.
-
Hope you find years of FSO enjoyment saltee, even if you're sometimes in your chute. :cheers:
-
Lesson learned. My temper has been throttled back to idle. All is good due to fact that I now understand the situation and how to remedy it. Thank you all again.
One of the problems with communicating, without eye-to-eye contact, is that things have a tendency to be taken out of context. Based on the assumption that the "laughing" statement was most likely in jest, I offer an apology to "whiteman" for blindly returning fire. I jumped to a conclusion that was unfounded. My apologies, sir.
Whoever figured that we mellow with age must have been a Buddhist monk...
-
no big deal to me man, i expect the same if i'm floating over a target. If i do it in the MA it's to get a rise out of a weak minded moron.
-
LOL Fair enough.
-
pop the chute at a low altitude, then they can't get you! then you can run around and create hate and discontent with impunity! :D
-
For this one instance, it wasn't necessary, we got jumped right after our flight group spotted the ships under our position...Saltee was out of ack range from the ships and us fighters were trying to protect the bombers as they made their run. I can see the argument if we were at low enough alt to make a difference but that wasn't the case here.
-
pop the chute at a low altitude, then they can't get you! then you can run around and create hate and discontent with impunity! :D
Actually, (DadDog can correct me if needed) this is frowned upon in FSO. I believe there was a whole thread about pilots running around blasting stuff with their .45 as the ack is usually turned down for FSO.
Once your plane is not fly-able/land-able you are "down" and should tower with extreme speed.
-
I think captain was joking, but VonMessa is correct. Once you're down you need to exit your chute. A while back we had some downed pilots get on an enemy runway, (the field was deacked) and shoot at planes landing/rearming. Not allowed in FSO.
-
1) Firing on planes on the ground not allowed
2) Firing at objects on the ground (like the AA of a field) not allowed
3) Firing on vehicles on the ground not allowed.
NOTE: Any of the above points would only be allowed if an admin CM specifically put in their special orders that was allowed. Otherwise as Daddog and others have said when your feet touch the ground you should exit.
-
Otherwise as Daddog and others have said when your feet touch the ground you should exit.
I was still dangling when the episode that started this thread happened. No worries here. I understand the whys. Once my chute opens, I'm outta #&+<*^% Dodge with .ef Enter. That's providing I have the alt to begin with. :uhoh
Done deal.
-
We get chutes???
Too many knuckle whitening attempts at landing half a plane to bail or .ef, too much fun trying to land a flying rock :x Ride till I Die!
-
Wait, I have a question. Why bail? My understanding of the scoring in FSO is that only a landing counts as "Life." In other words, a ditch or a bail count as death in the final score. Like Roc, I have always just rode it down....
-
Good point (no pun intended). I was under the impression that landed = plus something, bailed/ditched/captured = 0 and dead = minus something. Or am I thinking about the scoring system of that "other" game?
-
Depends on the Admin CM and your squad.
Some Admin CM's count deaths and bails and count a death as more for the enemy. This has been done in the past and will probably happen again.
Some squads track their scores and might track a death different than a bail. For example here is our 2009 FSO squad stats.
http://www.332nd.org/dogs/daddog/squadstat09web.htm
We have been tracking them since 2006 if I recall.
-
For this one instance, it wasn't necessary, we got jumped right after our flight group spotted the ships under our position...Saltee was out of ack range from the ships and us fighters were trying to protect the bombers as they made their run. I can see the argument if we were at low enough alt to make a difference but that wasn't the case here.
he was out of icon range and since ack was firing was the only reason i noticed a dot which ended up being a chute. Gave my reason and won't be changing, .ef or prepare to explode if your near my target/ack.
-
For this one instance, it wasn't necessary, we got jumped right after our flight group spotted the ships under our position...Saltee was out of ack range from the ships and us fighters were trying to protect the bombers as they made their run. I can see the argument if we were at low enough alt to make a difference but that wasn't the case here.
Gyrene,
I passed over Saltee about 2K, myself and another guy were engaged with a couple of Ki-84s and a Zeke. As I passed over Saltee and spotted him I ordered anyone that had a shot at that chute to knock it out. It wasn't done out of spite or to be underhanded. Last year we had similar episode where mutltiple guys hung in chutes over a TF we were CAPing and it allowed other aircraft to make runs on the TF without worrying about ack. We decided that night it wouldn't happen again. As I explained earlier in the thread, it's not just the ack affected. A guy in the chute can give six calls report the number and alt of our aircraft as well as report TF position and heading. Also like I said earlier it's nothing personal. Also it's not our fault Saltee didn't know about the .ef command. Personally I'd be happy if we never had to do it again because it's a waste of ammo. However we will keep poping chutes anywhere near our TF. The result is still the same anyway the aircraft and pilot are lost for the frame.
<S>
-
In here, vox is always available. Running your gob on TS, while floating in AH, is the equivalent of using a PRC-90 during WWII...it just didn't happen. I grok. :aok
-
And that is the main reason to shoot a chute........ They can still provide radio calls and intel.
Also, I'm with Saxman as well. There are more than one use of a chute as a tactic in FSO.
In here, vox is always available. Running your gob on TS, while floating in AH, is the equivalent of using a PRC-90 during WWII...it just didn't happen. I grok. :aok
-
68Falcon confiscated our parachutes. He says they encourage cowardice :devil
-
If I am not mistaken, and I probably am, the enemy would shoot down the enemy no matter what they were in. I don't think it really mattered to them if it was a silk shot or a plane shot, in WWII that is, and I believe that both sides were guilty of the offense. A enemy pilot dead is a enemy pilot dead.