Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: BaldEagl on March 11, 2010, 10:55:15 PM
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So far I love the WWI arena.
What I'm dissapointed with so far is the number of people ramming you. I got rammed from behind twice by the same guy on the same sortie tonight then later got rammed from behind by three different guys in less than a minute. The real dissapointment with this is that I get a collision message and damage for doing nothing but flying my plane. Can you change it so if your rammed from behind they take the damage and you don't?
I also don't like the ditch is a death rule. Why change it in this arena vs. any other? Especially if there's going to be scores and ranking which I'm also not too happy about. Stats are fine. Get rid of the scores and ranks in WWI and give a guy a non-death ditch. You can't get enough distance from the furball and if you can put it down in that crazyness damaged you deserve the ditch.
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So far I love the WWI arena.
What I'm dissapointed with so far is the number of people ramming you.
I'm absolutely convinced that almost all of them didn't want to "ram" you at all. As the planes, their FM's, speeds, guns and distances are completely different from WWII MA's, collisions are just going to happen a lot. And don't forget the horrid front views those biplanes have. It's quite easy to run into someone that you never saw, because your upper wing blocked the view. I'm quite iften guessing myself where that con just in front of me suddenly went to...
Collisions were causing many, if not most of my deaths there so far, and it's not that I had been completely "innocent".
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I got rammed from behind twice by the same guy....then later got rammed from behind by three different guys in less than a minute.
Sounds like a personal problem to me :O
Maybe I need to get online and try the WW1 arena out
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I also don't like the ditch is a death rule. Why change it in this arena vs. any other?
I'm sure that the ditch rule was changed simply because at the low speeds we see in WW1, a fatally damaged craft can actually hit the ground at a low enough speed to survive the crash.
I've seen both Brewsters and I16s survive what would have been fatal damage.
The new ditch rule doesn't bother me at all...
Besides, who cares anyway?
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The new ditch rule doesn't bother me at all...
Besides, who cares anyway?
Besides I might add that the new rule is the same for all. Nobody gets any advantage "especially as there are going to be score and stats" ;)
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I haven't managed to fly the WWI planes much yet but ...they are pretty fluffy so I belive it will take some time to accustom to the FM till then and the fact that there is huge amounts of planes in the one area this will be a problem for only a week or two
......the only convincing death I had was thanks to ghosth...that guy is a WWI freak...my pilot was making all kinds of horrid sounds till the head shot came.....
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Complain Complain Complain give HTC a break everyone kept bugging them about the WWI release date now they are complaining give HTC a week or so before you complain i'm sure they are real busy on working on the bugs. Just Saying
And i was told this and thought i let you guys know, I'm sure you noticed that theres know bailing out of the planes and thats because there was no parchutes in WWI so if your plane was crashing you would die theres no jumping out
Great Work HTC keep up the good work
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<animal house>
RAMMING SPEED!
</animal house>
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WWI rules for those who dislike WWII.
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I got rammed from behind twice by the same guy on the same sortie tonight then later got rammed from behind by three different guys in less than a minute.
Sure you not getting AH confused with prison?
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MA: High speed, average latency, more separation, less maneuvering, powerful guns lethal past 600 yds.
WW1 test: Low speed, average latency, less separation, more maneuvering, anemic guns lethal up to 200 yds.
Collisions are going to happen more often here.
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WWI rules for those who dislike WWII.
Wow Shuf for a grown man I have NEVER seen such a load of sour grapes, I mean sheez EVERY thread, give it a rest you making a real "goof" out of yourself and I never found you to be that before.
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Sure you not getting AH confused with prison?
:neener: :bolt:
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I haven't flown this much in a main arena in a long time, and right now I'm thoroughly enjoying WW1. I like the way the valves float when you over rev the engine just too cool. :aok The damage model is nice, and the four planes that we have are pretty evenly matched. The DVII does seem to be the preferred ride, and for me that's mainly because I can see out of it the best. The Dr1 is loads of fun I just can't see anything out the front same for the Camel. Collisions are going to happen more frequently because of the tight turning radius, and the slow speed. I don't give a hoot about the ditch thing. I'm here for the fights.
Sure there are some dweebs that fly like it's the DA. hovering above the fight then as soon as you're engaged they go for the pick, and as soon as they get two kills they bug for home so they can get their name in lights. One of the best things though is if you have a little patience and fly a smart fight their lack of skill becomes apparent, and usually they are a fairly easy kill.
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WWI rules for those who dislike WWII.
So you make sure you hit all WWI post's to put it down?In case you have not noticed a lot of people like it.
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I also don't like the ditch is a death rule. Why change it in this arena vs. any other?
Have you ever read a WWI fight account? Any forced landing was considered a kill, just as if you shot down the other crate. I think this is why HTC set that rule.
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WWI rules for those who dislike WWII.
So, if we enjoy the WW1 arena, we somehow don't enjoy the WW2 portion? I enjoy both and for the money I pay a month, it's a pretty damn good deal.
ack-ack
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So, if we enjoy the WW1 arena, we somehow don't enjoy the WW2 portion? I enjoy both and for the money I pay a month, it's a pretty damn good deal.
ack-ack
+1 :aok
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:aok
<animal house>
RAMMING SPEED!
</animal house>
:rofl
WWI rules for those who dislike WWII.
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I got rammed from behind twice by the same guy on the same sortie tonight then later got rammed from behind by three different guys in less than a minute.
hmmm.... maybe there something about your behind people like?
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If you pull up and stall with 2 guys right behind you, yes, they'll run into you.
If you go HO from 600 out and don't duck, yes, they'll run into you.
If your following right behind someone, and he pulls up and stalls, yes you'll run into him.
It seems to take a while flying to get a feel for it. But I didn't have near the collisions yesterday that I did the day before.
In large part because you learn what activities are going to lead you into one.
Granted they still happen, stuff happens.
The planes are free, come up and try again.
The more you anticipate, watch for collisions, work for good shots without staying glued to his 6 the more fun you'll have.
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So far I love the WWI arena.
What I'm dissapointed with so far is the number of people ramming you. I got rammed from behind twice by the same guy on the same sortie tonight then later got rammed from behind by three different guys in less than a minute. The real dissapointment with this is that I get a collision message and damage for doing nothing but flying my plane. Can you change it so if your rammed from behind they take the damage and you don't?
I also don't like the ditch is a death rule. Why change it in this arena vs. any other? Especially if there's going to be scores and ranking which I'm also not too happy about. Stats are fine. Get rid of the scores and ranks in WWI and give a guy a non-death ditch. You can't get enough distance from the furball and if you can put it down in that crazyness damaged you deserve the ditch.
BE, there is nothing wrong with the collision model and any collision you see is due to your luck of SA. Ask, they will tell you :rofl :rofl :rofl
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Shuffler......
Dude, honestly, get some perspective. There WILL be a WWI arena. You can't change that. A certain (not miniscule) percentage of the players are going to have a lot of fun playing in there a certain percentage of their time. Some will stay there mostly, but most will be flying WWII as well. Its just another place to have more fun of a slightly different flavor. More fun is always better than less fun. If you don't like WWI, then don't let it concern you. HTC ain't dumb, they know they gotta dance with who brung'em. WWII will always be teir main focus. The amount of effort that HTC spends on it in small and most of that is directly transferable to WWII after it has its bugs shaken out in the WWI arena.
Everyone has the right to express their opinion, even when its negative. But at some point that becomes an unhealthy obsession. You are quickly becoming the "Stiglr" of the WWI threads. Is that the role you really want to play?
Regards,
Wab
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It seems to take a while flying to get a feel for it.
I think this is key.
- oldman
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It's an internet thing.
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OK. One of the times I got rammed I was climbing and stalled when the guy hit me. Then, damaged, I was in almost level flight desceding to land when he rammed me again from behind.
The other time I was also damaged and trying to land when one, two, three guys rammed me from behind right in a row. I might have contributed to one of those by pulling up into him. :D
Still, I mean come on... you're chasing a damaged plane and closing on him and you're soooo greedy for the kill you can't pull up to avoid the collision?
I guess my point is why penalize the guy getting hit by giving both planes damage? IIRC it's always been the plane doing the ramming getting the damage in the LWA's. I don't recall a buff going down by being rammed from behind. If they did certain people would do it all the time. Is this one of the changes to the damage model?
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Did anybody even notice that on the WWI arena it's "both take damage" most of the time? ;)
The slow speeds result in much less disparity between two user's front ends (and many collisions even happen at or close to stall speeds), hence mutual collisions on both sides.
But instead of the old "but both should take damage in a collision!" it's now the next logical step: "But the collision was not my fault!, why do I get damage?" :lol
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OK. One of the times I got rammed I was climbing and stalled when the guy hit me.
isnt that called a brake job??
The other time I was also damaged and trying to land when one, two, three guys rammed me from behind right in a row. I might have contributed to one of those by pulling up into him. :D
Also a brake job. so you gave these people a brake job and you dont expect to get rear-end?? funny stuff!!
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Did anybody even notice that on the WWI arena it's "both take damage" most of the time? ;)
This is true. Of the three collisions last night, only one was just my collision. Interesting info Lusche.
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Was chasing Krupinski around last night, he went into a sideslip to push me out in front of him, inadvertently ran right into him lol........I swear he stopped real quick (not as quick as I did when I hit him tho). They happen, and yep, a lot of instances of both of you getting it lol......
I'm loving the close in fighting, no extending and b and z in ww1 it appears lol........saw a couple of planes try it on me last night, and just watched em coming in and waited for wings off..... :D
Wurzel
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It seems to take a while flying to get a feel for it. But I didn't have near the collisions yesterday that I did the day before.
In large part because you learn what activities are going to lead you into one.
Same here, a lot fewer the second day while still flying in the insane little furballs.
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Interesting to see how people react to any given situation.
On one hand, someone crashes into another plane and an entire thread devolves into a debate about pro's and con's of a collision model.
On the other hand, I hit a plane and said to myself "Damn, got too close"
Shrug
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If you pull up and stall with 2 guys right behind you, yes, they'll run into you.
If you go HO from 600 out and don't duck, yes, they'll run into you.
The more you anticipate, watch for collisions, work for good shots without staying glued to his 6 the more fun you'll have.
i like the "ho "shot i start at 800, fire a bit, take a drink, take a bite out of my sandwich, answer the phone, fire a few more rounds, duck under or around try not to get run into, re engage from the rear! it is just freaking awesome! :x
there will be lots of collisions for a while, till everyone figures out the speed of the planes and the stall rates, i did notice, or caused some of the fights to start gaining alt. on the deck is fun, but i like having to hold or gain alt as well during those fights so i have been trying to engage at 2000 feet at least at the start, much more of a chance to get into a 1v1 that way, and you catch a few proxies along the way as the lower planes stall out trying to get up to you and flat spin into the ground!! :airplane: i may be the first WW1 alt monkey :joystick: :old: :neener: :bolt:
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hahaha... prison. that was great :rofl
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I love a place where there is a direct correlation between the amount of airplane parts you are willing to give up to the altitude you want to have above enemy cons. :D
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Many collisions are also the result of people expecting to kill you with a half-second burst and having you disappear before they plow through you. They need to realize these aren't cannon-laden or six-.50cal Late War birds - it's takes some time and patience to kill a plane (unless you get a lucky BB into your opponent's cranium).
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Did anybody even notice that on the WWI arena it's "both take damage" most of the time? ;)
The slow speeds result in much less disparity between two user's front ends (and many collisions even happen at or close to stall speeds), hence mutual collisions on both sides.
But instead of the old "but both should take damage in a collision!" it's now the next logical step: "But the collision was not my fault!, why do I get damage?" :lol
Noticed this too- but I've also survived a lot of mutual collisions, often losing only half a wing, landing gear, some control surfaces, etc. Watched a lot of HO attempts go horribly wrong, as both planes disintegrate and tumble to the ground. It's a new cartoon reality in several ways.
I'm sure the lighter guns, decreased distances, and reduced forward visibility are also factors- some of my collisions have come without warning- there can be so much action in a relatively small space that it's practically impossible to avoid.
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I'm sure that the ditch rule was changed simply because at the low speeds we see in WW1, a fatally damaged craft can actually hit the ground at a low enough speed to survive the crash.
I've seen both Brewsters and I16s survive what would have been fatal damage.
The new ditch rule doesn't bother me at all...
Besides, who cares anyway?
You might want to care .....it's most likely going to hit the MA'S soon!!!!
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I have had some of the most fun that I have had in a long time in the new WWI arena over the last several days. Nothing like having close in air to air combat with out having to worry about the 600 mph pickers coming in to ruin any decent fight. Even the ground puts up a better fight than it does in the WWII arenas. ;)
I can see where the increase in the amount of collisions is going to create problems for people. Last night I tried to explain to someone 3 times that in the collision that sent him spiralling into the ground, I never saw a collision on my end. I guess some people will never understand the whole lag over the internet issue and now with the planes having to be even closer in the WWI arena I suspect we will see even more of the collision whines.
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Lusche summed it up pretty good.
I'm absolutely convinced that almost all of them didn't want to "ram" you at all. As the planes, their FM's, speeds, guns and distances are completely different from WWII MA's, collisions are just going to happen a lot. And don't forget the horrid front views those biplanes have. It's quite easy to run into someone that you never saw, because your upper wing blocked the view. I'm quite iften guessing myself where that con just in front of me suddenly went to...
Collisions were causing many, if not most of my deaths there so far, and it's not that I had been completely "innocent".
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The best way to avoid HO collisions is to turn before the merge (d2 is a good distance)..... go lower than your opponent.......and try to keep your E. Stay out of the large furballs. If you go IN, stay on the edge and keep your exit in view the best you can.
Planes in large furballs are going to have collisions. It is inevitable.
Lag and latency is also another factor. What you see and what your opponent sees are not in sync.
Avoiding collisions to their six will take lots of practice so you get a feel for how close you can get before turning away from your opponent.
When you have time, Check out Boelke's Dicta. Excellent guide for WWI fighting.
<S>
Mano
The new WWI Arena is an absolute BLAST !
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The best way to avoid HO collisions is to turn before the merge (d2 is a good distance)..... go lower than your opponent.......and try to keep your E. Stay out of the large furballs. If you go IN, stay on the edge and keep your exit in view the best you can.
Umm... I guess you totally ignored my OP where I said I was run into from behind on each and every occasion.
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Rules, We don't need no stinking rules.
http://www.youtube.com/watch?v=VqomZQMZQCQ
http://www.youtube.com/watch?v=O3H7l3RZEik
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Try to think of the ramming problem as a HO..... only in reverse.
EZRhino
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I personally thing the WWI arenas are a total BLAST !! Pretty much the entire time I am engaged with others I am LMAO. I cant see at least half the other AC within 200-400 yds of me. Quickly lose sight of those I am on their 6 and many times get rammed or ram somebody else inadvertantly. I really dont think anybody is really intentionally ramming. Half the time when I lose my wings I am not sure if they got shot off or if I tore em off. :D
I love it cause there aint no Alt Monkies in there cause Pickers go balistic lawn dart. Its all Turn N Burn. I am surprised there isnt more AC debris raining down under furballs as easily as these birds come apart. :D
But I think the little that I have been able to fly in there it has been hilarious fun!!!
TKS HTC... What A HOOT !! :rock
KayBay
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I'm absolutely convinced that almost all of them didn't want to "ram" you at all. As the planes, their FM's, speeds, guns and distances are completely different from WWII MA's, collisions are just going to happen a lot. And don't forget the horrid front views those biplanes have. It's quite easy to run into someone that you never saw, because your upper wing blocked the view. I'm quite iften guessing myself where that con just in front of me suddenly went to...
Collisions were causing many, if not most of my deaths there so far, and it's not that I had been completely "innocent".
I agree,this is a fair assesment. I know personally I had around a 1 to 1 ratio 1 kill for every collision.... :rofl... This I attribute to several factors,views,new A/C,different speeds and closure rates.
Being as all this is so new to most,I suspect there will be an adjustment time for all involved,so lets not jump to any conclussions until we have several weeks of game play.
1 thing that stands out though,the veiws from the worst WW2 A/C seem miles beyond what these brave flyers had to face.
:salute
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I to have been "rammed to death" about 10 times in last two days,most likely due to shorter ranged effectiveness,but i also came to AH from wb about 6 months ago where i played DoA all the time and they had a ramming issue there years ago due to the same thing. You had to get so darn close. There solution was to turn off collisions in the DoA arena and that made it so lame IMO everyone just flew right at each other guns blazing and you would pass through each other and the skillless would run though you guns blazing on purpose as the only tactic to win against a seasoned fl yer and that arena basically became just a crap shoot of 50,50 live or die on merge.
So IMO and just mine even though i hate the collisions I'm just going to try harder to avoid them rather than have them turned off. Just my 2 cents.
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Umm... I guess you totally ignored my OP where I said I was run into from behind on each and every occasion.
This is a simulation, right? So in a simulation, if your plane is rammed from the front, back or side, you will take damage. Why wouldn't you take damage if you are hit from behind? because its someone Else's fault? If someone rams into the back of your car driving on the road, your car will take damage wont it? Maybe you caused it, maybe you are partially at fault, and maybe you are not at fault at all, regardless, you should take damage if 2 planes collide.
<S>
Edgar
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This is a simulation, right? So in a simulation, if your plane is rammed from the front, back or side, you will take damage. Why wouldn't you take damage if you are hit from behind? because its someone Else's fault? If someone rams into the back of your car driving on the road, your car will take damage wont it? Maybe you caused it, maybe you are partially at fault, and maybe you are not at fault at all, regardless, you should take damage if 2 planes collide.
<S>
Edgar
First of all, no, this isn't a simulation, it's a game.
Think about what you just said and then transfer that to the LWA, MWA, EWA or DA. If you ram into someone from behind you both take damage. Any pilot who's flying with a K/S or K/D ratio of less than 1:1 will benefit from ramming people from behind intentionally. Is that really what you want the game to devolve into? I know I don't.
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double post
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First of all, no, this isn't a simulation, it's a game.
Think about what you just said and then transfer that to the LWA, MWA, EWA or DA. If you ram into someone from behind you both take damage. Any pilot who's flying with a K/S or K/D ratio of less than 1:1 will benefit from ramming people from behind intentionally. Is that really what you want the game to devolve into? I know I don't.
Fair enough, Its a game, but I personally don't this that their are that many people that deliberately fly into you to get a kill at their own expense. Sure it happens, but I don't think that most of the time it is deliberate.
Are you saying that if someone flys into the rear of you in the main that you don't take damage? I thought you could both take damage?
<S>
Edgar
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First of all, no, this isn't a simulation, it's a game.
Think about what you just said and then transfer that to the LWA, MWA, EWA or DA.
The collision model is exactly the same in all arenas. For good reasons.
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First of all, no, this isn't a simulation, it's a game.
First off you are wrong. It is a simulation AND a game. Dont even try to argue with me :cheers:
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most ramming in ww1 is unintentional. these planes have wings and other parts anywhere from tunnel vision creators to smack in your face. pretty easy to crash without seibng the other guy. second, your fighting at close ranges with some less than aerodynamic perfect planes. third, one wrong turn in a furball can send you into the other guys radial pretty easily.
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Chances are when your in a big furrball in these Kites you are going to either hit or be hit, theres to much going on with these tight turning planes to keep a good SA going, i try to either intise one of the planes to the outside of the furrball to come out where its clear, or i go the the center of the Map and call on 200, them big furrballs are just to crazy :joystick: :old:
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I had a perfect collision with the snailman today. A classic case of one wrong turn and a half second later staring at a face full of prop and engine. :O
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I had a perfect collision with the snailman today. A classic case of one wrong turn and a half second later staring at a face full of prop and engine. :O
And this pic I took right after I ditched. Yes, that's from this very collision of ours:
(http://img69.imageshack.us/img69/9193/clipboard01dm.jpg)
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Very nice pic there lusche. Too bad I was not as lucky as you, I insta-deathed from that. :joystick:
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:neener: :bolt:
GUAPO!!!!!!!!!!!!!!!!!!!!!!!
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(http://i249.photobucket.com/albums/gg229/WWhiskey/upsidedowninthevh1.png)
bet you have not done this yet!
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I got rammed from behind twice by the same guy on the same sortie tonight then later got rammed from behind by three different guys in less than a minute.
Did you try telling them no means no?
(http://i249.photobucket.com/albums/gg229/WWhiskey/upsidedowninthevh1.png)
bet you have not done this yet!
AWESOME Whiskey :salute
And I tried it in a WWI hanger it didn't go so well :rofl
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And this pic I took right after I ditched. Yes, that's from this very collision of ours:
(http://img69.imageshack.us/img69/9193/clipboard01dm.jpg)
The pilot doesn't look very amused in that screenshot.
ack-ack
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The pilot doesn't look very amused in that screenshot.
ack-ack
The damage is coming out of his paycheque.
Luckily, a few sticks and a tarp and he should be good to go :D
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The pilot doesn't look very amused in that screenshot.
ack-ack
I think he's finally realizing that he will get shot when he gets back to the airfield. Because according to a standing order by Generalfeldmarschall von Skuzzmeister: "A ditch is a death in the WWI arenas".
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I'm absolutely convinced that almost all of them didn't want to "ram" you at all. As the planes, their FM's, speeds, guns and distances are completely different from WWII MA's, collisions are just going to happen a lot. And don't forget the horrid front views those biplanes have. It's quite easy to run into someone that you never saw, because your upper wing blocked the view. I'm quite iften guessing myself where that con just in front of me suddenly went to...
Collisions were causing many, if not most of my deaths there so far, and it's not that I had been completely "innocent".
well i see some many ho attempts they can't help ramming. good pilots try aCM but they out numbered by ho 'ers 10 to 1 so far
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I think he's finally realizing that he will get shot when he gets back to the airfield. Because according to a standing order by Generalfeldmarschall von Skuzzmeister: "A ditch is a death in the WWI arenas".
If you look closely at the screenshot, his eyes appear to be rather wide like he just had a "D'OH!" moment as he realized his eventual fate when he got back to base. Poor Bruno, he's not going to get his Blue Max today.
ack-ack
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Ive had times where Id see a face full of plane 2 inches away, then turn to avoid collision, then crash into the dirt