Aces High Bulletin Board
General Forums => Aces High General Discussion => Topic started by: Clone155 on March 13, 2010, 08:11:50 PM
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Major hoarding in WW1 arenas. 4 on 1 is the new thing now apparently. We need a way to strictly enforce even numbers in the air. And what is with this 5 minute wait to switch countries? What good does that do?
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And what is with this 5 minute wait to switch countries? What good does that do?
Its meant to make you wait 5 minutes. I suppoze its good if you need to get a bite to eat, have a smoke or take a piss.
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Major hoarding in WW1 arenas. 4 on 1 is the new thing now apparently. We need a way to strictly enforce even numbers in the air. And what is with this 5 minute wait to switch countries? What good does that do?
I made a post about this named WWI my 1on1 ,and got a bunch of people defending hording,and almost no one came to defend against it :headscratch:.So this is what you guys want,i tried.I go to the middle of the map if i don't want to be ganged to death by a bunch of kill hording types.
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Its meant to make you wait 5 minutes. I suppoze its good if you need to get a bite to eat, have a smoke or take a piss.
:lol :aok :aok
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I go to the middle of the map if i don't want to be ganged to death by a bunch of kill hording types.
Good idea, I got to try that. :aok
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With the same old people from LW, you'll get the same old ganging. Get used to it, or do as suggested - fly over no-man's land or around the edge of the hoards and wait for someone to come out. Or try one of the other three WWI arenas that might not be quite so populated.
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no worries,
2 more weeks and ww1 will be a ghost town.
for me the candy is gone already but hey..... im just a frogg, wudda i know... :neener:
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The only problem in the ww1 arena's lies with the players themselves. Clone is on about last night, in which the Rooks were all fighting out of 1 base (no one was coming over to the other rook base). In the end, the fight was forced back across to their base, meaning the fight was difficult and at low alt from their perspective. (They were outnumbered as well) My squaddies and I then shifted country to even up the numbers, and the fight became more and more epic.
As a community, we should all try shifting around to ensure the numbers are even ish in the ww1 arena's - otherwise the hording will get old, very quickly.
That said, I had an absolute blast last night, got my bahoonie kicked by warloc, and many others, but had a massive amount of fun.
Wurzel
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Just curious, as I have not seen anyone do it yet, but why not just call out you want to do a 1 on 1, or 2 on 2 and arrange it over the radio, especially if a couple of opposing bases have no one flying from them? Just a thought.
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Cmon Skuzzy, that would mean the application of common sense mate :D
Right, back to lurking while watching the procession, sorry, Grand Prix on telly.
Wurzel
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Or... like in the DA, the out-skirts of the "furball" are labeled "1 vs 1 duels area" and have a punishment tagged to those who interfere, why not call the "no-mans land" the WWI arena's version of "1 vs 1 area" and impose the same punishment for those who gang/hoard in that area? Sounds like an idea to me, maybe post it on the arena MOTD that any non-furballers should use the center of map for the duels. Unlike the DA we get a score in there. I think maybe the long flight time keeps many from flying to the "no-mans land". :airplane: :joystick:
I for one, am extremely happy to see the addition of the WWI arenas. Been waiting for what seemed like an eternity. Even though I get killed as much as in the WWII arenas, its nice to slow things down and test your skill against others in a/c that truly started it all.
:salute A8Chustr
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YOU don't like hoards, don't fly into them. I've found the only time I get "horded" I fly into a sea of red alone, in the forefront of the friendly ho rd behind me.
Last night I just flew to the middle of the map and engaged singles, whereupon I augured repeatedly where only one or two could witness it.
:banana:
Whose fault are the hoards exactly?
wrongway
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Just curious, as I have not seen anyone do it yet, but why not just call out you want to do a 1 on 1, or 2 on 2 and arrange it over the radio, especially if a couple of opposing bases have no one flying from them? Just a thought.
At one point I did that yesterday. I did fly into the center and radioed my request.
Success was overwhelming. 4 guys left their blob to do a 1-1 with me. All at once. ;)
(But to tell the truth, on other occasions it worked just fine)
Today I was on the other side of the equation. Was in a fierce brawl with some other guy near our non-action airfield. And suddenly it spawned green con after green con all dropping in :lol
Of course, this arena is no DA, and I'm surely not the one asking for constant 1v1's, and I'm very used to (and part of) lopsided MA battles. And I'm certainly not a holy man in this regard.
But I really have the impression that general ganging is much worse than in the LW MA's. When there are 6 planes on each side in a single battle, I see two 5-1's more often than not. While all kind of thinks happen in the heat of the battle (one often suffers from target fixation), I find it rather strange when seeing newly arriving friendlies joining a pack of 5 guys chasing a single enemy... all the while there are plenty of other targets inbound. Even more surprising when i see some names that are themselves frequently complaining about "lame ganging" in the LW MA's...
Please see this as an observation, not a whine. I still have fun :)
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Just curious, as I have not seen anyone do it yet, but why not just call out you want to do a 1 on 1, or 2 on 2 and arrange it over the radio, especially if a couple of opposing bases have no one flying from them? Just a thought.
Skuzzy, if this community could police itself in any fashion, you would suddenly have a lot more time on your hands.
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Del, you owe me a new keyboard and some tissues - that made me chuckle big time.
Wurzel
*for the record, I dont mind the hordes, you can stay on the edges and pick off the 5 guys on 1 friendly - but I much prefer relatively even numbered fights so you dont have to adopt that practise*
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Major hoarding in WW1 arenas. 4 on 1 is the new thing now apparently. We need a way to strictly enforce even numbers in the air. And what is with this 5 minute wait to switch countries? What good does that do?
I'd rather fight a 4 on 1 than fly with a horde. Because in most times I get shot down, but I can usually fight myself out with my DrI.
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I have a few ways I approach things.
1) I'll fly to the fringe of the mob and see if anyone will come out and play. All the while, I look for anyone being ganged up on. If I see a teammate being ganged, I dive right on over to help out.
2) I'll just go right for the center of the pack, with the goal of flying through it all and then reversing on the mob and see what is available.
3) I'll tap dance around just causing folks to break off an attack on a teammate to give him/her an oppertunity to get the advantage back.
All good fun to me, but then again, I am a horrible pilot.
Hey Lusche, next time you get 4 guys out there to try one-on-one, why not ask they are willing to split up and wing in a 2 on 2? Just a thought.
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I had a bunch of good fights in WWI last night. Went off to no-mans land away from the furball and had a bunch of fights. A few times 3-4 "teammates" would come out to see what was up, but they were good and stayed out of the fights when I asked them to. I think those that like 1 vs 1 will learn to swing out wide and let the the untrained masses have the furballs. Dweebs will be dweebs, and those players that don't think they can win a 1 vs 1, or score is too important will never learn, and never police themselves. The rest of us can find some good fights out in the weeds so to speak.
Fight on ! :aok
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See Rule #6
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See Rule #6
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Those of us that are into fighting look forward to seeing these arenas turn into the type of game we use to have.... fights! Fights where people will respect you enough to stay out of your fight when asked to do so that you can have that 1 vs 1.
Now that makes more sense than the other "name calling" post sir... :salute
The level of respect received is generally in direct proportion to the level of respect given...
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Hey Lusche, next time you get 4 guys out there to try one-on-one, why not ask they are willing to split up and wing in a 2 on 2? Just a thought.
Difficult to split up into 2-2 with 1 guy on one country, and 4 on a second country (who came to me after I already asked for a 1-1)... especially when I can't take my had from the stick to type ;)
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What i've been seeing is folks not talking to each other. Atleast not on range channel. No check6s make all the difference in the world when it comes to making the furball yours. Commucation is a big factor. I don't see alot of it.
Alot of players are just not using their heads. I'll see 5 guys swoop in on 1 lone con while 10 more with alt are 1k away. Then they get fixated on him and get themselves picked. I've seen guys break off from a fight to go shot the ditched plane :rolleyes:
Most all my deaths in this game can be attributed to my mistakes. And i'm sure that's true with all of us.
Go to the edges of the furball and don't get in too deep until you have some kind of help. Get in, get out. Don't get fixated on one guy.
I think if you tryed that approach you'd have more success and fun.
Furballs are really fun if you fly with guys that can shot straight, communicate, and be smart.
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Go to the edges of the furball and don't get in too deep until you have some kind of help. Get in, get out. Don't get fixated on one guy.
I think if you tryed that approach you'd have more success and fun.
Last night that's all there was. Two masses of planes on either side of the river waiting for someone to fly across so they could all go after him. So your choice was wait and help gang the guy who crossed or go into the sea of red alone.
It was a lot more fun the first night when the seas were colliding into a big furball.
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Last night that's all there was. Two masses of planes on either side of the river waiting for someone to fly across so they could all go after him. So your choice was wait and help gang the guy who crossed or go into the sea of red alone.
It was a lot more fun the first night when the seas were colliding into a big furball.
That was my sense as well, though I expect it will change over time. I consistently found that I could spend a MAXimum of 2 seconds trying to line up and shoot a target before bullets started hitting me from behind....finally started doing some sort of radical maneuver after every burst without looking back, as it was safe to assume someone was about to pop me. I'm kind of over it for the time being, dunno. Had lots of fun getting kilt by Lute and Karaya in MA later on ;)
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Well what if we had only three bases not four. A Rook Bishop and Knight base then no one country can all go to one base and horde up. Maybe there is a technical reason for the four bases as I noticed a plane say from the Rook side can fly to a Bishop base or take off at the other base for the Knights. Maybe that was to try to get folks to fly to the center of the map and fight. This is not like the DA at all. Here in WWI all the planes are about the same in performance and there is no F-3 mode option. In the DA everyone seams to be in a perk plane in F-3 mode spraying the sky with cannons like a garden hose. That is how they make the fantastic deflection shots. I never understood why anyone would want to do that as it help you not at all to hone your MA skills but if kills is all you want well F-3 mode is the ticket. I like Agent360s idea about a flag type capture or map win. By putting up an object to capture and defend maybe it will change how we use the planes or not. As for WWI, way to go HT this has been great fun and nice job on the planes.
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I my self like to be in the middle of a horde because its good SA practice. And It Funny to watch 6 guys auger trying to kill you when you out fly them.
SkyFox
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Furballing and 1 on 1 are two very different aspects of this game.
It is wise to become proficient in both if you wish to enjoy yourself in whatever circumstance you find yourself.
It is not wise to proclaim one or the other 'untrained masses' or some other derogatory term just because you fail to succede in one or the other.
:salute
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Well, I could write a whole tome on what direction I think the WWI arena should move. But I don't want to get into that right now. ;)
In the short term there are 2, maybe 3 changes that I think would make a big difference:
1. I think a lot of the problem is due to the fundamental base layout approach. I think HTC missed out on leveraging their destabilizing triad balancing scheme that I think works actually pretty well in the MA. the current WWI arena design essentially becomes a series of 2 country wars. That will always lead to an eventual imbalance that will self reinforce. The third team is not easily within reach to perturb the trend. The furball lake in the DA is really a better arrangement. All 3 countries are within reach of each other simultaneously. If one country has too many numbers, usually the other 2 countries will gang them, thus evening things out. Its a self balancing design. What I'd like to see is a small map(but maybe a bit bigger than current). Distributed around the map are triad clusters of rook,knit,bish bases. A trench system between bases (ditch on your side of the trenches and its a ditch not a kill). The clusters of bases are separated by enough distance to discourage crossovers, or perhaps a line of ack-o-death. Something like:
(http://jasonirby.net/BitBucket/WWI/wwi.png)
2. The ack-o-death chicks need to be nudged out of their nest. It was a fact of life in WWI that sometimes AAA got confused and accidentally fired on friendly AC. There was no radio to call them off. I propose that from the time you are wheels up, a timer is started. The timer is about 1.5x as long as the slowest plane would need to exit the ack area in a straight line. If you loiter in the ack zone longer than that, you start running the risk of be fired on by your own ack. The longer you hug ack, the more your own ack starts firing on you. The timer doesn't reset until you have died and re-up, or until you have been out of the ack zone some reasonable amount of time. If you step out and back in real quick, you will still get fired on.
3. I'd still like the option to raid and strafe fields. It should be hard and dangerous, but not impossible.
(edit: thinking on it further, I guess if you have #2 you don't need #3 and visa verca)
Just my $0.02,
Wab
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Furballing and 1 on 1 are two very different aspects of this game.
It is wise to become proficient in both if you wish to enjoy yourself in whatever circumstance you find yourself.
It is not wise to proclaim one or the other 'untrained masses' or some other derogatory term just because you fail to succede in one or the other.
:salute
Understood, however you have to admit the majority of those in a furball are there because they need the protection the numbers give. There rest are those who like to kill dweebs :D
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I respectfully disagree Fugi, I think everyone in a furball needs the protection of friends and teammates around them, otherwise they would get gangbanged repeatedly without a hope. I do not think that people like to furball because they incapable of fighting alone, I think they do it because it is chaos, and chaos is unpredictable, and unpredictable past times are always long-lived and entertaining.
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All good fun to me, but then again, I am a horrible pilot.
But if you die, there's that sweet little dot command...
.eject [gameid]
:)
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I respectfully disagree Fugi, I think everyone in a furball needs the protection of friends and teammates around them, otherwise they would get gangbanged repeatedly without a hope. I do not think that people like to furball because they incapable of fighting alone, I think they do it because it is chaos, and chaos is unpredictable, and unpredictable past times are always long-lived and entertaining.
You could be right. Although too often I see names of those I've seen hiding in the hordes in WWII arenas and that is where I base my comments from. Like I said I'm sure there are those that like the chaos of a furball, but I still think many are hiding there, or think those are the only enemy planes around.
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The primary issue I see is that (for the most part) everyone ups and goes charging at the closest red guys. I know that not everyone does that, but it is the norm for the WW1 arenas. I have asked for and had several good 1 v 1's in the WW1 arenas so that is certainly a viable option for those who want a 1v1 fight.
A point I'd like to bring up is, I think HTC did a very good job with the Ack at the bases to stop vulching.
So that brings me to my proposed arena change. I'd like to see a trench line between the countries with ack on both sides. I feel this would move the action closer to the center of the map without unduly impacting flight times to the fight. And to avoid the "it will take to long to get to the fight" arguments, think about this, it takes a Dr1, (from spawn to center of the map at 2,000 feet) 5:30. That's the same amount of time it takes to fly directly to the closest country base now.
(http://332nd.org/dogs/baumer/BBS%20Stuff/ww1arena.jpg)
I don't think this will stop the behavior of hoarding, but it will move the fights closer to the center of the map, and hopefully reduce the tendency to rush straight at the closest red guy.
:salute Flame away!
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To add to Baumers idea, you'll end up with dogfights near the end of the fence.
Currently the hardest part I've found is once I have a couple of kills, is trying to get out.
The "ack fence" gives you a chance to do that.
Now, if and only "IF" you eventually wanted more.
Put a barrage balloon near. every ack, the balloon tells you where the ack is going to be. Tie the 2 together, so that if you kill the balloon, you take down the ack for 15 min. Ideally the balloon should be just at the edge of the Acks range. So it "can" be done, especially with 2 or more guys working together. But it isn't easy, or without risk.
So now if they won't come out of the ack, you can take the acks out. You have a point to attack, and defend.
Much like an Aircraft carrier in WWII.
Furballs can and will still happen.
Guys who want more can get more without getting into "win the war" scenarios.
Or without taking anything away from the furball.
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I find it interesting people are already trying to devise 'tactics' the reason this is great fun is its pure reactionary fighting you see it you fight it, theres no running away, you kill or be killed. Some people in this game are always trying to find ways to avoid the point of the game for the sake of score. One thing I've noticed in these mad furballs is you don't need the best pilots in the game around you in say a 10 v 10 to collectively win that fight, just people who are willing to help out and fight as a team (looking after each others tails) :salute
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I think they do it because it is chaos, and chaos is unpredictable, and unpredictable past times are always long-lived and entertaining.
+ 1 :aok
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Skuzzy, if this community could police itself in any fashion, you would suddenly have a lot more time on your hands.
I'm with Del on this one. :aok
Any more I see a lot of 2 vs 2 separated off into 2K apart 1 vs 1's and the guy getting owned in his 1 vs 1 will run away to go pick the other 1 vs 1.
Completely lame in my eyes. But why would they actually learn any real ACM when they can just run around picking all night??
It's gotten a lot worse in the past couple years and getting really bad as of late.
I'm also certain that age factors into this equation somehow.
Just my opinion :old:
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To add to Baumers idea, you'll end up with dogfights near the end of the fence.
Currently the hardest part I've found is once I have a couple of kills, is trying to get out.
The "ack fence" gives you a chance to do that.
Now, if and only "IF" you eventually wanted more.
Put a barrage balloon near. every ack, the balloon tells you where the ack is going to be. Tie the 2 together, so that if you kill the balloon, you take down the ack for 15 min. Ideally the balloon should be just at the edge of the Acks range. So it "can" be done, especially with 2 or more guys working together. But it isn't easy, or without risk.
So now if they won't come out of the ack, you can take the acks out. You have a point to attack, and defend.
Much like an Aircraft carrier in WWII.
Furballs can and will still happen.
Guys who want more can get more without getting into "win the war" scenarios.
Or without taking anything away from the furball.
I like both Baumers and Ghosth's ideas.
Wab
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I just got picked having a 1 on 1 in the middle...sigh some tard named frog
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In regards to 'hoarding' its simply a side effect of who won the last mini furball and all the furballs almost eventually end in a total victory for one side or another. And two how the guys who died in that furball choose to re-engage when they reup The longer and closer you are to the enemy base the more chance there is of your guys getting beaten because the enemy can get to the fight quicker after they get shot down.
A simple solution to that is simply to not fly back into the furball in ones and twos just circle and wait for the rest of your side in the furball to reup before attacking the enemy will naturally keep heading for your base. The team that fights closer to their base with even numbers will always have an advantage. Obviously this requires a collective decision that not all will follow, but it does mean with a little patience the fight isn't hideously lop sided.
If 2 guys fly into a swarm of 20-30 nme they can't really complain about being hoarded. :aok
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No hoarding is a result of five or six guys flying directly to the loan red dot and proceeding to show their uber skills in defeating said loan enemy.
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No hoarding is a result of five or six guys flying directly to the loan red dot and proceeding to show their uber skills in defeating said loan enemy.
right, if one guy calls the lone bogie AND....heres the biggie... the other 5 guys RESPECT that and wait for more in coming, the horde would disappear.
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if someone calls the guy, leave him to get it. if he calls for assistance, one or two guys can some assist, not every ally. I dont mind 2 or 3 guys on my tail at once, but when i have 17 (:uhoh :eek: :x :noid)guys on me at once, thats a bit annoying
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I agree with pervert completely. He speaks it exactly how it is. If I see two guys fighting it out 2.0k away from the main furball I will stay out and go on to the next group of cons. But here comes the real problem. You stay out of a fight in the middle of the furball and go to the next con. Soon after, the enemy your mate was fighting wins, then comes scooting over and picks you while you are engaged yourself. This happens more often than not. So in a furball it is a matter of kill or be killed.
Baumer's idea would actualy make it worse for the guys who don't like furballing, as there would be no place to go that is quiet. As it is now, the furballs happen between the bases, and the center is used for dueling. With ack fences it would mean there was even less space to go for a nice quiet fight.
Ya know....there is a DA for one on one's but then nobody who wants a one on one ever seems to go to the DA. I just don't understand that part. If you want one on one fights so badly why the heck don't you go to the correct location?
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perdweeb stays in the horde, why one asks?
perdweeb
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I was on my way into a fight last night, There was a nice red cloud coming up in front of me. But off to my side there were 9 green guys chasing one poor red guy.
And yes I called them on it, exactly 3 reversed direction.
Gentlemen, there is never, ever, any excuse for more than 2 on a single con.
Ever
So if you find yourself with a crowd let the first 2 have it, and go get your own.
Please!
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Major hoarding in WW1 arenas. 4 on 1 is the new thing now apparently.
The gameplay in the WWI arenas is still far better than the LWMA.
I poked my head in LWMA on Saturday, I think, and left after a couple sorties of chasing Lightspeed Plane X into a gaggle of Lightspeed Plane Y's.
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I was on my way into a fight last night, There was a nice red cloud coming up in front of me. But off to my side there were 9 green guys chasing one poor red guy.
And yes I called them on it, exactly 3 reversed direction.
That's really the problem. You can warn the green guys all you want. You could tell them there's a dozen D.VIIs overhead about to dive in on them, but they ALL have to be the one to put the magic BB into that one red con on the deck.
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That's really the problem. You can warn the green guys all you want. You could tell them there's a dozen D.VIIs overhead about to dive in on them, but they ALL have to be the one to put the magic BB into that one red con on the deck.
QFT
It's not like anyone has to defend against a base capture or anything. Every pilot after the 2nd one on a con is a total dweeb. It's obvious the WWII arena mentality will be a hard thing to shake for most people. It's not always "who gets the kill" - in the WWI arena it's all about the fight. Argue this all you want, but the way the arena is set up, that's the way it is.
Enjoy the experience of the new planes. Check out the new damage model. Forget about kills/score/rank/etc. Learn some new tactics and ACM. Have fun.
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nvm.
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Man, I dont know why some of you guys are whining so intensely. Im absolutely loving the challenge of it. The speed of it is so enjoyable. In this arena I can screw up big time and then actually get a fair reversal...and get outflown, shot up, screw up again...and then get another reversal. And survive two, three, four....five attackers simultaneously. And kill my opponent, and then another. And when my plane plows in I dont mind at all because I was able to put up a worthwhile fight without the crutch of enormous redicluous alt grabbing extendable horsepower and massively heavy hitting cannon. Heres its a good old fashioned bar fist fight on a dirt floor and it is fun as hell.
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I was on my way into a fight last night, There was a nice red cloud coming up in front of me. But off to my side there were 9 green guys chasing one poor red guy.
And yes I called them on it, exactly 3 reversed direction.
Gentlemen, there is never, ever, any excuse for more than 2 on a single con.
Ever
So if you find yourself with a crowd let the first 2 have it, and go get your own.
Please!
Exactly.......
I personally don't mind the 5 v 1 on me. Odds are that 1 or 2 will auger in an attempt to get me, and I will reverse and kill at least one other.
What I don't understand is the 9 friendlies vs 1 green guy then biatching about an assist (or nothing at all) when you were #4 or later in the gang bang. If there are 2 or more on someone, why bother? You are not going to be the one to get the kill. This is especially confusing when there is a constant flow of bad guys and there are 10-15 cons coming that are not engaged, yet.
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Man, I dont know why some of you guys are whining so intensely. Im absolutely loving the challenge of it. The speed of it is so enjoyable. In this arena I can screw up big time and then actually get a fair reversal...and get outflown, shot up, screw up again...and then get another reversal. And survive two, three, four....five attackers simultaneously. And kill my opponent, and then another. And when my plane plows in I dont mind at all because I was able to put up a worthwhile fight without the crutch of enormous redicluous alt grabbing extendable horsepower and massively heavy hitting cannon. Heres its a good old fashioned bar fist fight on a dirt floor and it is fun as hell.
:rock
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Heres its a good old fashioned bar fist fight on a dirt floor and it is fun as hell.
:aok
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I really hate it when im busy pounding lead into a bogey that I called one on one with, and a few more guys decide they want to put lead inhto him and fly directly in my gunsight while im still shooting, giving me a suicide :furious :furious
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"I really hate it when im busy pounding lead into a bogey...."
When you're just one of several friendlies in a conga line on an enemy bogy and
you do that (call a 1-on-1) do you really expect anyone to respect that? They
could careless as they hope to be firing the golden "bb" that nails enemy con.
It also sounds like you're spraying and praying from long distance with zip, zilch,
nada for SA too.
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Just curious, as I have not seen anyone do it yet, but why not just call out you want to do a 1 on 1, or 2 on 2 and arrange it over the radio, especially if a couple of opposing bases have no one flying from them? Just a thought.
My guess would be the fear of some jerk or a group of jerks swooping in to intercept the good fight.
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My guess would be the fear of some jerk or a group of jerks swooping in to intercept the good fight.
Have you flown in the arena yet?
There is not too much swooping of any kind to be had :rofl
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All I have seen, for the most part, is people trying to get comfortable withthe new arena, the new planes. Im not so concerned about behavors and arena decorum right now. People just want to get the lead out...
Although last night I did tangle with a few people who really..I mean REALLY had a handle on things. Fight for my virtual life I did.....I think I came out of those at about 50/50. I'm still not 100% yet but Im digging air combat again :)
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All I have seen, for the most part, is people trying to get comfortable withthe new arena, the new planes. Im not so concerned about behavors and arena decorum right now. People just want to get the lead out...
Although last night I did tangle with a few people who really..I mean REALLY had a handle on things. Fight for my virtual life I did.....I think I came out of those at about 50/50. I'm still not 100% yet but Im digging air combat again :)
I agree for the most part.
I think being dogpiled on by the red guys is kinda fun and makes for a great adrenalin rush.
Being dogpiled on by the green guys is not.
Having random ground fire hitting you in the cantaloupe is not, either.
If one can't find a con that is not yet engaged, one is flying with one's eyes shut.
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Just curious, as I have not seen anyone do it yet, but why not just call out you want to do a 1 on 1, or 2 on 2 and arrange it over the radio, especially if a couple of opposing bases have no one flying from them? Just a thought.
ever try this in the ma? a bunch of dweebs will also go there to pick you while your in the middle of your 1v1/2v2, just because they can.
Madda remember what happened when we did this?
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IMO once the WWI arena flattens out you'll get the die-hard furballers in there who kill for 1v1s.
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So most of the complaints in this thread about problems in WW1 are basically that the players in WW1 act just like the players in the WW2 MA.
OK, gotcha.
So it's not really a problem in WW1 at all.
It's a player problem. Thanks for clearing that up guys.
Skuzzy's 3 step approach to fighting WW1 on page 2 of this thread works pretty well in my experience. So, I guess the problems is sol-ved as Clouseau used to say.
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Heh I noticed that when there was a swarm of red dots, the best bet for life is to join a swarm of greens and roll in. Then it becomes a case of which swarm can re-up sooner and the dog pile pushes from one airfield back to the other.
It is ok as long as you are aware of the way the game is played and dont go off all lone ranger. (not saying I like the massive ganging but at least its workable if you work together)
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Man, I dont know why some of you guys are whining so intensely. Im absolutely loving the challenge of it. The speed of it is so enjoyable. In this arena I can screw up big time and then actually get a fair reversal...and get outflown, shot up, screw up again...and then get another reversal. And survive two, three, four....five attackers simultaneously. And kill my opponent, and then another. And when my plane plows in I dont mind at all because I was able to put up a worthwhile fight without the crutch of enormous redicluous alt grabbing extendable horsepower and massively heavy hitting cannon. Heres its a good old fashioned bar fist fight on a dirt floor and it is fun as hell.
QFT. Haven't seen it said better.
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In my honest opinion it is no different in the WWII than in the WW1 arena . Hordes are hordes, pickers are pickers, and rammers are rammers..If the LW in wwII only had 4 plane set ,that was as evenly matched then you would have the same problems.Their is no differance Acm is Acm in both arenas. There are people looking for a fight ,and those looking for kills. For those who say that the wwI is better I disagree.Dogfighting is dogfighting, running is running Picking is picking .If it was real you would have squadrons of planes fighting, and once one was down he was down and didn't come back with an alt and speed advantage to pick you once on the deck, after he re upped a new plane.
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"I really hate it when im busy pounding lead into a bogey...."
When you're just one of several friendlies in a conga line on an enemy bogy and
you do that (call a 1-on-1) do you really expect anyone to respect that? They
could careless as they hope to be firing the golden "bb" that nails enemy con.
It also sounds like you're spraying and praying from long distance with zip, zilch,
nada for SA too.
Ive been 1on1 with enymy for a couple minutes, he puts up good fight, i gett lined up and start firing, landing good hits, moron dives into my aim right before I could get thee kill
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Awww sweet now this is my kind of topic the hordeing is a complete joke ! theres no honor..the country jumping has to stop ive said it before and ill say it again HONOR depicts no country jumping ...unless once a month or once every tour ive never agreed with country jumping ...i like No Mans Land but i kept going there last night and lo and behold here come the horde right to the middle all i hear is its furball ....not hardly man ....a good furball is basicly even numbers all around but im good ill play it some but untill some real tactics are included like base takeing zepplin killing fuel depots bombing and such ill stay in the middle or just practice with a squad member .....first couple of days it was really cool everyone seemed to keep it all even but alas the horde masters have made it a complete joke ...if its even peeps are changeing country's to have the edge ...its a joke ...ok sorry for the rambleing im just irritated thats its come to this already 1 week into new ww1 planes ....im sure ill be ducking tomatoes for my comments but its how i see things .....i see some good things happening with the ww1 arenas dont get me wrong i love the ww1 planes it just teh hordeing tactics anyways ive said my peice :salute
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Awww sweet now this is my kind of topic the hordeing is a complete joke ! theres no honor..the country jumping has to stop ive said it before and ill say it again HONOR depicts no country jumping ...unless once a month or once every tour ive never agreed with country jumping ...i like No Mans Land but i kept going there last night and lo and behold here come the horde right to the middle all i hear is its furball ....not hardly man ....a good furball is basicly even numbers all around but im good ill play it some but untill some real tactics are included like base takeing zepplin killing fuel depots bombing and such ill stay in the middle or just practice with a squad member .....first couple of days it was really cool everyone seemed to keep it all even but alas the horde masters have made it a complete joke ...if its even peeps are changeing country's to have the edge ...its a joke ...ok sorry for the rambleing im just irritated thats its come to this already 1 week into new ww1 planes ....im sure ill be ducking tomatoes for my comments but its how i see things .....i see some good things happening with the ww1 arenas dont get me wrong i love the ww1 planes it just teh hordeing tactics anyways ive said my peice :salute
agreed :salute
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(...)
What has country jumping to do with (lack of) "honor"?
How does disabling country jumping prevent hording? FYI, Once we had 12h waiting time, but no less hording in any way...
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What has country jumping to do with (lack of) "honor"?
How does disabling country jumping prevent hording? FYI, Once we had 12h waiting time, but no less hording in any way...
Thats nuts. We switched countries because the guys we were fight were getting spanked. When you switch to that side, you don't have to fly as far to the fight. :aok
Wab
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Thats nuts. We switched countries because the guys we were fight were getting spanked. When you switch to that side, you don't have to fly as far to the fight. :aok
Wab
+1
We usually log in and switch to low side. Short flights, many bandits. What's not to like?
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I'm one of those that think the WW1 arena will be pretty empty in the not-too-distant future unless some new wrinkles are added....such as something to bomb, or at least some type of objective for people to go after. I don't think there needs to be base-taking because to be true to WW1 historically the front lines were pretty static for long periods of time. Maybe the objectives should be to bomb ammo bunkers, fuel and barracks. Not strats but individual bunkers that are arrayed behind the front lines of each side. Bomb enough of those and the enemy has to move back to a new trench position or something along those lines. I don't see why the existing objects used in WW2 can't be just imported into WW1 since they're not especially styled to look like WW2 objects. Plop some bunkers down behind the trenches, pass out some 50lb and 100lb bombs and let human nature take it's course.
That would give people a reason to team up into attacking groups and defending groups. I think this would thin out the hordes that prevent the individual battles from happening. If maps are small and there's an area in the middle that's generally acknowledged as the dogfight area then great. I'm not anti-dogfight or anti-base grab but am one of those that wants an immersive experience whether in WW1 or WW2, so anything that adds to realism gets my vote.
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get rid of 3 countries make it two, the 8 on 1s tonight were a joke a few get shot then 8 all over you :rolleyes: I came back to try this and its great with 2 on 3s 3 on 3 but the horde is lame, are you guys that bad that you cant hit a plane on your own?
PS what about a forced balance, you get sent to low Number? (happens in 1st person shooters all the time) anyway I don't know the answer but I do agree it will become the next AvA if stays same..... :bolt:
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"the hordeing is a complete joke !"
I agree!
"theres no honor.."
Which is also a complete joke. Honor in a cartoon game? If you want to fly under the
guise of some self induced "honor" system have at it but the joke is you're expectation
that others NEED to share your point of view.
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theres no honor..the country jumping has to stop ive said it before and ill say it again HONOR depicts no country jumping ...
To me, it shows more honor and maturity when someone country-jumps when the sides are seriously unbalanced. It tells me the player is more concerned with fair fights than joining the horde in the hopes of getting an assist.
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To me, it shows more honor and maturity when someone country-jumps when the sides are seriously unbalanced. It tells me the player is more concerned with fair fights than joining the horde in the hopes of getting an assist.
I think he is saying that some peeps are jumping from a more or less balanced scenario to create an imbalance on purpose just for the very sake of hoarding and the resulting "benefit", whatever that might be. I don't believe it, and if its true then the game might be doing great but some of the people playing it are in pretty bad shape.
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Maybe honor isn't the right word, maybe "class" fits a bit better. WWI is suppose to be about figHting and haveing fun. How much fun can you be having being one of 8 guys trying to kill a single bad guy?
It's up to the players to have a little class and try to keep the fights a bit more even and fun for everyone.
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Maybe honor isn't the right word, maybe "class" fits a bit better. WWI is suppose to be about figHting and haveing fun. How much fun can you be having being one of 8 guys trying to kill a single bad guy?
It's up to the players to have a little class and try to keep the fights a bit more even and fun for everyone.
You might as well ask water to not be wet...............
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Yesterday, I made it a practice to go after the guy that was trying to disrupt a one-on-one.
At one point, there was a Conga line of 8 planes all chasing each other. Good, Bad, Good, Bad, Me, Bad, Good, and Bad. I had to laugh at that one.
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A couple of points here.
The idea of adding <cough>objectives</cough> to "thin out the hordes" has been proven completely false. In fact, it could be shown that it encourages hordes. The proof is in the WW2 MA. Objectives out the wazoo; hordes busily avoiding each other to attack undefended areas. QED.
"It will become the next AvA if stays same" Perhaps so. Where's the problem? The AvA has been around a very long time and the people that play there seem to enjoy it. I see no stated intention of closing it on HTs part. Those people are playing the way they want to play; is that a problem? So if WW1 stays as it is, some people will still play it.
Honor? Class? How about "looking for a good fight" as the reason to switch to the low side? The problem is the people; not that many looking for a good fight. As the lemmings drift back to the MA in disgust, there'll be a lot more good fights.
Until then, Skuzzy's method for finding engagements works great. I used it all last night and had a ton-o-fun.
For those that missed it:
1) I'll fly to the fringe of the mob and see if anyone will come out and play. All the while, I look for anyone being ganged up on. If I see a teammate being ganged, I dive right on over to help out.
2) I'll just go right for the center of the pack, with the goal of flying through it all and then reversing on the mob and see what is available.
3) I'll tap dance around just causing folks to break off an attack on a teammate to give him/her an oppertunity to get the advantage back.
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As a player that is more interested in improving my acm and learning the angles of dogfighting, I can understand the complaints of not wanting to get ganged and sucker punched. But what i can't understand is why on earth would you go to an arena where you know it's just a mass of furballage and expect not to get violated. That's what furballs are!
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Been doing that too Toad, works well.
Also, once the fights reaches the stage of 2 mobs eyeing each other over the river, I tend to tiptoe over the river, get a couple chasing me (it never fails) then scuttle back dragging them into the river area. They are then jumped on by countrymen/squaddies (depending who is around) and the fights start all over again.
I dont survive that much, some people are uncanny shots from 600 - 400 yards (and hit me in me big fat melon), but it beats having them looking at each other with the "come on then, lets have it" kinda thoughts.
Been in the conga line too, augered due to laughing at 1 stage, looked behind, nme, friendly, nme, friendly, nme, friendly etc etc.......was me buggered it up by augering :D
If the numbers get all lopsided, and the opposing force are pushed back to their base, we swap sides to even up the fight - just so everyone knows :D
Wurzel
*Edited to correct typo on range of shooting*
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"...I made it a practice to go after the guy that was trying to disrupt a one-on-one."
:aok
Always a great idea! More often than not they're so focused on snatching a cheap
kill by shooting at a pre-occupied bogy that they never see ya coming at them.
See you in there this week myself hopefully.
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We need to have single pairs of fields off on their own, if nothing else for a good ole 1v1 ego settling duel.
I tried WW1 this morning, it was gang or be ganged...it was no fun.
In the DA I could have called for a 1v1 and went to other fields.
Strip
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Strip, if you fly out into the middle (No Man's Land) and call out for 1 v 1s I think you'll get what you want.
I've seen guys doing that every night and they seem satisfied.
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I tried WW1 this morning, it was gang or be ganged...it was no fun.
Strip
No P51s in there eh?
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Strip, if you fly out into the middle (No Man's Land) and call out for 1 v 1s I think you'll get what you want.
I've seen guys doing that every night and they seem satisfied.
That seams reasonable, and I would respect that.
What is rediculous is some bozo trying to call mine! in the middle of a swirling mosh pit! I don't have the time to check reservations on the txt buffer.
If I turn around and I am lined up on an enemy, I'm shooting!
If some target you are chasing pings me, I am reversing and killing the mutha-Fokker.
If you want monogamy, get FAR away from the main battle. I don't mean 100yrds. The center of battle drifts and soon your fight is right in the middle again and all reservations are canceled!
Regards,
Wab
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I had one guy I thought was heading home and I almost turned around to head back to the mob, but then he reverses. We passed, no shots fired and then began to mix it up away from the mob.
He drug me to a clean area to fight. I thought, "that was cool". I am going to try it as well. Hit the fringe, see what picks me up and turn to the middle and see who follows.
I think a good fight, whether one-on-one or taking on the mob, just takes a little patience.
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Will be on in a few hours, looking for Skuzzy :D (prob wont end well for me, see sig for details ;))
Wurzel
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As I recall, I have been killed by you, twice while I have zero kills on you.
I am the worst pilot in the game, but it does not stop me from having fun.
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Strip, if you fly out into the middle (No Man's Land) and call out for 1 v 1s I think you'll get what you want.
I've seen guys doing that every night and they seem satisfied.
Toad flying out to the center doesn't always work. I have had 1v1 fights interrupted there, by both friendlies (even when I asked them to stay out) and baddies. Granted it is rare but it does happen. I've also seen groups try to ambush you on the way out to the center.
Strip it isn't always gang or be ganged. Some of the best furballs I've ever had have been in the WW1 arenas. The pure chaos is exhilarating, The fact that you can take hits and keep fighting means I almost never land any kills, but it sure is fun.
It's true that people need to learn how to look at the roster and move to the low number side. I don't know how you get them to forget about their silly chess piece loyalty, but that would be a move in the right direction.
Just to clarify a furball is roughly equal numbers of red and green going at it. A gang bang is a group (three, but usually more) on a lone enemy.
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Errrr, that was a fluke Skuzzy - and yep, I have fun every single time I fly, fight, or die.
Wurzel
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Toad flying out to the center doesn't always work. I have had 1v1 fights interrupted there, by both friendlies (even when I asked them to stay out) and baddies. Granted it is rare but it does happen. I've also seen groups try to ambush you on the way out to the center.
I'm sure that is true but you have a much better chance of finding the 1 v 1 out there. It works more often than not?
Of course, as the win-t3h-warr folks are always suggesting to people that just like to fight, there is always the DA.
Anyone looking soley and exclusively for 1 v 1 action always has the DA option. That is its purpose.
I don't think any other arena can guarantee pure 1 v 1s, do you?
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There is NO arena that can guarantee an uninterrupted 1v1. You just do your best to find a spot and hope everyone else respects it. What goes around, comes around. People will find this out...eventually.
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Don't get me wrong I still fly out to nml when I'm looking for a 1v1. I also move on when there are two or more friendlies on a single bogie. I also try to fight my way out of every situation that I encounter no matter how lopsided the odds. There are people though that want to get a kill no matter what the circumstance.
I'm still having a blast in WW1, and seem to be able to find something that I enjoy. Sometimes though I do have to move to another arena.
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Strip, if you fly out into the middle (No Man's Land) and call out for 1 v 1s I think you'll get what you want.
I've seen guys doing that every night and they seem satisfied.
It really depends on who's on for calling out a 1v1 in no man's land. Last night when I logged on there were only 3 other Knits, Bish and Rookies were fighting each other for the most part so I asked anyone if they wanted a 1v1 in middle of map. I show up and so did the Rookie hord, I had asked for a 1v1 and got a 5v1 instead. At one point in the night, each Knit would have at least 4-5 guys on his six. I flew on the fringes and managed to find a 1v1 but that soon turned into a 2v1, which then quickly progressed to a 4v1 and finally culminated into a 6v1 fight.
Some just don't like to fight unless they have the safety in numbers.
ack-ack
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Its meant to make you wait 5 minutes. I suppoze its good if you need to get a bite to eat, have a smoke or take a piss.
OR a DUMP