Aces High Bulletin Board
General Forums => Hardware and Software => Topic started by: Kazaa on May 12, 2010, 06:39:44 PM
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What benefits does this software have over the previous?
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I think its the first stage in vox and sound effects on separate devices but certainly it should be faster.
EDIT: Looks like it will offer HTC a lot of options actually.
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What benefits does this software have over the previous?
Is it miles better?
Sorry
Hanging Head :uhoh
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Went to the website, it's all over my head.
This website (http://www.radgametools.com/miles.htm)
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Went to the website, it's all over my head.
What the hell kinda website did you go to? :joystick:
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Basically, it's software sound solution (as opposed to hardware sound solutions, such as a dedicated sound card) that is used mostly by developers as an alternative to low-end sound chipsets (like those found on motherboards with built in sound). It has very low CPU over head and provides good and robust sound for a software solution. Basically, it's great for those that don't have a dedicated sound card and have to rely on using the sound on their motherboard.
ack-ack
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Basically, it's software sound solution (as opposed to hardware sound solutions, such as a dedicated sound card) that is used mostly by developers as an alternative to low-end sound chipsets (like those found on motherboards with built in sound). It has very low CPU over head and provides good and robust sound for a software solution. Basically, it's great for those that don't have a dedicated sound card and have to rely on using the sound on their motherboard.
ack-ack
This is good as more can play. Does it offer any benefit for those with sound cards?
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I was kinda hoping this would be a step towards being able to use a headset and speakers, ah well.
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I was kinda hoping this would be a step towards being able to use a headset and speakers, ah well.
Why can't you use a headset and speakers?
Just curious. I don't know anything at all about the Miles sound system, I was hoping to get some info when I clicked here. I just happen to use both a headset and speakers when I play, and haven't had any problems with it.
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Madda, he means game sounds, guns, engines, through speakers and vox through headset.
It's been said this is not possible, previously. I think he's wondering if this takes him a step towards his wish :)
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Curious (internet is being way too slow to search), what was the reasoning behind that not being possible or what it just said it can't be done? Wondering since in my brief flight in FSX where I left my headset (USB) plugged in I got talking through that and engines/etc. through speakers. Didn't know if that was just for prerecorded voices (ATC) or if there is something that would work but too complex for AH to use due to connections/computers used by the wide amount of people...?
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Madda, he means game sounds, guns, engines, through speakers and vox through headset.
It's been said this is not possible, previously. I think he's wondering if this takes him a step towards his wish :)
Hit it on the head, would be awesome but I don't think will be seeing it anytime soon.
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Curious (internet is being way too slow to search), what was the reasoning behind that not being possible or what it just said it can't be done? Wondering since in my brief flight in FSX where I left my headset (USB) plugged in I got talking through that and engines/etc. through speakers. Didn't know if that was just for prerecorded voices (ATC) or if there is something that would work but too complex for AH to use due to connections/computers used by the wide amount of people...?
It simply doesn't work that way. The headphones are technically one sound device and the speakers another. You can't split a single signal to go to 2 separate sound devices.
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Madda, he means game sounds, guns, engines, through speakers and vox through headset.
It's been said this is not possible, previously. I think he's wondering if this takes him a step towards his wish :)
Ahh gotcha. Personally I like having it all through my headset, for the directional audio and clearness of the sounds. I like to run the speakers at that same time too, mostly for the sub, it's awesome with that subwoofer providing the low end to the headset's range.
I got that Turtle Beach HPA2 headset a while back, and I really really love it
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It simply doesn't work that way. The headphones are technically one sound device and the speakers another. You can't split a single signal to go to 2 separate sound devices.
Yes you can but thats another matter.
As I posted in the first response to Kazaas question I think the whole point to using MSS is so they can seperate out Vox and sound effects. This is actually one of Hitechs 'wishes.'
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It simply doesn't work that way. The headphones are technically one sound device and the speakers another. You can't split a single signal to go to 2 separate sound devices.
Says who? I've been running mine that way for years.
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This is what I posted in General Discussion on this :
I'm thinking this will let them change some things that they've been wanting to do but couldn't due to limitations with the old sound engine? Some things I think going to Miles will allow them to do (not saying this is what they WANT to do) :
-- Separate Vox from Game Sounds (i.e. Vox in headset, game over speakers, if desired)
-- Ability to change the tone/reverb of sounds based upon if engine is attached to aircraft, attached to a different aircraft, inside cockpit or outside, all without recording separate sound files
-- Possible Doppler Shift effect
-- Possibility to integrate an MP3 player?
-- As a permanent fix for the occasional Vox dropouts (is this even still happening? Last I remember was like 2-3 years ago)
-- Support for sound file types other than mono-WAV files, which likely can help improve aural quality while reducing file size
I'll freely admit I could be wrong on this, but I think Miles will help them with some of this.
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+1 :aok Good thread. All very sound reasons for the update :bolt:
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If they can get the Miles system to work, it's going to open up a whole new set of possibilities...I just hope it's the Miles3d system even though it used to cause problems a few years ago...looks like there have been some major revisions and a lot of the crap has been cleaned up.