Aces High Bulletin Board

General Forums => Wishlist => Topic started by: DERK13 on May 28, 2010, 08:50:40 PM

Title: repair hanger/pad??
Post by: DERK13 on May 28, 2010, 08:50:40 PM
i think it would be nice to have a repair hanger/pad because we have a re arm and refuel pad i think it would make sense to have a repair hanger. if we did have a repair hanger/pad the time would be different each time depending on how much damage your plane had. its just and idea that i had while flying. thanks, 67COUGAR, <<S>> all
Title: Re: repair hanger/pad??
Post by: AWwrgwy on May 28, 2010, 08:57:28 PM
Instead of telling you to search the forum, specifically this one, I will instead ask:

How long are you willing to wait in the "repair hanger" for your aircraft to be patched up or engine overhauled instead of just getting a new plane in five seconds?


wrongway
Title: Re: repair hanger/pad??
Post by: gyrene81 on May 28, 2010, 08:57:43 PM
Really?

http://bbs.hitechcreations.com/smf/index.php/topic,278424.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,278424.0.html)

I'm sorry but, you really should try the search function once in a while...not saying you should necro bump the old posts but, your questions could be answered a lot easier.


Darn it Wrgwy, you beat me to the punch again...  :lol
Title: Re: repair hanger/pad??
Post by: DERK13 on May 28, 2010, 09:09:17 PM
Instead of telling you to search the forum, specifically this one, I will instead ask:

How long are you willing to wait in the "repair hanger" for your aircraft to be patched up or engine overhauled instead of just getting a new plane in five seconds?


wrongway

say if you had some kills and wanted more but say you were missing and aileron on elevator you could just go to the repair hanger and wait like 30 seconds and then takeoff again and get more kills
Title: Re: repair hanger/pad??
Post by: AirFlyer on May 28, 2010, 09:20:10 PM
As I recall, Hitech himself said no to this idea. Your best option is just not to get shot or get a new plane. Sorry. :salute
Title: Re: repair hanger/pad??
Post by: thndregg on May 28, 2010, 10:48:51 PM
Re-fuel, fine. Re-arm, fine. Repair? No. Adjust your tactics, and you won't get busted up so bad. The hard part is that it requires patience- something most kids lack.
Title: Re: repair hanger/pad??
Post by: Tupac on May 28, 2010, 11:02:54 PM
Re-fuel, fine. Re-arm, fine. Repair? No. Adjust your tactics, and you won't get busted up so bad. The hard part is that it requires patience- something most kids lack.

so your saying that never ONCE youve made it back home with an oil leak and a couple kills and want to go back out for more?
Title: Re: repair hanger/pad??
Post by: AirFlyer on May 29, 2010, 03:08:11 AM
Even if he did, this is usually an argument of where you draw the line at game-play and realism. The problem is that almost none of the damage that happens with our planes are quick fixes, they would take hours if not more depending on the plane and how it was built. There is a myriad of reasons on why we don't have this, and they've been listed time and time again but most of the people who want this don't listen. All in all I'm even one of the people who wanted to see this implemented, but I've read the arguments and it's understandable why we don't.
Title: Re: repair hanger/pad??
Post by: bj229r on May 29, 2010, 06:57:53 AM
say if you had some kills and wanted more but say you were missing and aileron on elevator you could just go to the repair hanger and wait like 30 seconds and then takeoff again and get more kills
We eagerly await your next syllable (http://www.filmdope.com/Gallery/ActorsG/6522-900.gif) ;)
Title: Re: repair hanger/pad??
Post by: thndregg on May 29, 2010, 07:24:13 AM
so your saying that never ONCE youve made it back home with an oil leak and a couple kills and want to go back out for more?

...I'd tower the oil-leaking plane, get a new plane, and go back out for more.
Title: Re: repair hanger/pad??
Post by: Ghosth on May 29, 2010, 07:45:29 AM
A plane that is shot up to the point that its engine is leaking oil is going to most likely get an engine replacement. Along with a full check of all systems. Even if everyone dropped everything to work on yours first. Your not talking minutes or hours, but rather days.

Accept that with everything there are certain limits. Learn to work inside those limits.
Title: Re: repair hanger/pad??
Post by: Tupac on May 29, 2010, 10:44:57 AM
A plane that is shot up to the point that its engine is leaking oil is going to most likely get an engine replacement. Along with a full check of all systems. Even if everyone dropped everything to work on yours first. Your not talking minutes or hours, but rather days.

Accept that with everything there are certain limits. Learn to work inside those limits.


get your engine shot out in a tank, probably engine overhaul, your talking days, but it happens instantly here in the world of AH. same can be said for the turret, your logic is flawed
Title: Re: repair hanger/pad??
Post by: gyrene81 on May 29, 2010, 11:27:11 AM
get your engine shot out in a tank, probably engine overhaul, your talking days, but it happens instantly here in the world of AH. same can be said for the turret, your logic is flawed
Depends on the tank. Some tanks had easily replaceable engines...meaning hours to replace, not days. Tracks, road wheels, bogies could be repaired/replaced in hours. Holes in the hull and turret...patched and welded up. However, under combat conditions, if the tank was disabled...abandon it.
Title: Re: repair hanger/pad??
Post by: DERK13 on May 29, 2010, 07:42:32 PM
A plane that is shot up to the point that its engine is leaking oil is going to most likely get an engine replacement. Along with a full check of all systems. Even if everyone dropped everything to work on yours first. Your not talking minutes or hours, but rather days.

Accept that with everything there are certain limits. Learn to work inside those limits.


ok well i dont think a plane can refuel and rearm in 30 secs that would take at leat 30 mins in reality
Title: Re: repair hanger/pad??
Post by: Krusty on May 29, 2010, 07:47:16 PM
Coming at the issue from a gameplay perspective, NOT a realism one, consider it this way:


You earn your kills. You kill the enemy and make it back to your runway safely to land. Otherwise you don't get the name in lights. The very fact you need to be repaired before you go back out means you've failed. To still get your name in lights after a "health booster" (how arcade!) would cheapen every other player's efforts. The only feasible opiton would be that ANYbody using a repair hangar instantly gets their kill streak wiped clean.



Now tell me how many would use it that way?


All this request is (and has been for years) is a crutch to help people get their name in lights when they did not earn it. You take that crutch aspect away and all of a sudden folks stop wanting it.
Title: Re: repair hanger/pad??
Post by: Ghosth on May 30, 2010, 06:49:15 AM
Krusty nailed it.

You want those kills and your name in lights, earn it.
Title: Re: repair hanger/pad??
Post by: oboe on May 30, 2010, 07:26:23 AM
I've always been a proponent of this idea but I do understand the arguments against it.    I can see how it could be compared with gamey "powerups",   however it always struck me as more gamey to land, tower out and jump immediately back into a new plane to roar off into battle (esp if I had a pilot wound).   Time compression already occurs in AH (few RL pilots were less than 5 minutes away from major air action; and our fuel burn rate is twice the RL rate I think) so its really just a question of degree of what we're willing to accept.

What I imagine is the nail-biting tension I'd feel landing at a field under attack, trying to taxi my wounded bird to the repair hangar, and then waiting around for the mechanics to scramble over her, replacing punctured oil lines, fitting a replacement elevator, swapping out a damaged gun, etc.      

What if each item repaired cost a full minute in the repair hangar, and maybe 10 perk points or so?   Those would be costs to pay and tradeoffs to make, so would that restore a sense of 'earning' the kills?

I think maybe HTC's perspective is the encouragement of bold pilots and flying style over timid ones who pull out of battle at the first nick to run back to the field and get repairs, or who run away from every engagement in which they don't have a clear advantage to preserve their precious kill streak.
'course that already happens now, and repair hangars might become juicy targets at fields...

Still I like to think about this option.
Title: Re: repair hanger/pad??
Post by: Wildcat1 on May 30, 2010, 08:02:07 AM
say if you had some kills and wanted more but say you were missing and aileron on elevator you could just go to the repair hanger and wait like 30 seconds and then takeoff again and get more kills

this sounds strikingly familiar.... :headscratch: oh yes
How about a hangar one can roll into and have their plane fixed to reup. Maybe spend a few perk points and several minutes wait to get the mechanics on the job, maybe the amount of time being relative to the amount of damage. There's been several times I've had a great sortie with a couple kills and end up missing an aileron, would be really neat to be able to RTB and spend a perk point or two to get that same sortie rolling again.
-Twitchy

an original idea :aok :rolleyes:

besides, i consider it a miracle when i land kills, and i dont try to get any more :lol
Title: Re: repair hanger/pad??
Post by: Buck on May 30, 2010, 12:09:34 PM
I've just about read every reply on this post here, and it never seems to level out right. one person says he wants to have a few different things in the game like a repair pad, not a bad idea, yet still remains undecided on doing. the other person wants to keep the game level with gameplay and fun. the next person whats part of it to be historic accurate. may i ask ? how on earth, can these all fit together in a game ? my saying would be "they can't", yet everyone rambles on about what they think will work and what will not.

With all do respect to players and makers of this game, please make your decisions wisely, for one false move or comment, could cause great errors or problems for (fun) (gameplay) and the game itself.
Title: Re: repair hanger/pad??
Post by: Rino on May 30, 2010, 12:53:36 PM
      Been here long enough to realize that names in lights are a short term goal.  After a while most
folks get over it and find other ways to validate their gameplay.
Title: Re: repair hanger/pad??
Post by: Buck on May 30, 2010, 01:00:21 PM
      Been here long enough to realize that names in lights are a short term goal.  After a while most
folks get over it and find other ways to validate their gameplay.

<Salute>