Aces High Bulletin Board
General Forums => Axis vs Allies => Topic started by: Squire on June 01, 2010, 01:07:50 AM
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Hmm, done a bunch of flying in there, but when I try to view my stats, I get "did not fly that tour". Been like that for a few days now. Dbl chkded the Tour, I am picking the May AvA Tour. No stats in the Arena either, just says "not ranked yet"? Patch 4 glitch?
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You're not the only one Squire. Just checked a couple of people I know have flown frequently this month, stats aren't updating.
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I just did a manual search and Squire, you are not shown as even being in the arena at all. I also checked the score tables and you are not there as well.
gyrene, I do not know your game ID, so I cannot check.
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Squire is actually Warloc in the arena and I believe gyrene81 is lethrnek.
I noticed it last tour too, there was a point where my score/stats just froze and then nothing after that got registered.
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I was in there over the weekend a bunch
snaphook
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I only poked my head in there once this month, but I did poke my head in . . . yet SWtarget did not fly AvA tour 98.
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same for me as well.
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I have stats but they stopped after the scenario where the Brewster and I-16 faced the A6M2.
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Yep, this is the case. The stats seem to be off in the MA for a period as well...
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I have no stats in AvA for last month or this month and I have been in there a few times. Said I did not fly there. ID Bison Thanks
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Odd. See what happens now.
The last update to the last tour was on 5/28. I went ahead and reset the arena again.
Is someone turning off scoring? It is a new option in the clipboard setup.
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I was wondering how I went from ~150 deaths to ~50 last tour...LOL
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Is this unique to the AvA? Stats would be nice but, in my opinion, all that have flown there are number 1 :rock
The last that I checked, 2 tours ago was the latest tour that I could obtain stats for the 358th Daybreakers.
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I think scoring is getting turned off in the arena settings. I personally didn't know it could be turned off.
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I just use the stats from month to month to see how much time I spend in the game and from month to month seeing how much I have improved. I will never make number one because that is not my play style. I'm a defender of bases and a taker of base.
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as far as i know, we shut scoring off and perks off. should scoring be left on? and perks off??
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as far as i know, we shut scoring off and perks off. should scoring be left on? and perks off??
Perks won't matter unless you decide to start adding perked rides in the future. However, it seems unless you have scoring on, no one will be able to see their stats. If your intention was to turn off rank, the unintended consequence is that no one can get their kill stats either.
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told ya jaeger broke it :D
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like is said we've never had scoring in there. my intent was to not have scoring, but not affect rank. im not sure it was anything i did.
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like is said we've never had scoring in there.
:huh
Enter a player game ID and select the Tour to see the player's scores.
Enter Game ID: Select Tour:
AvA Tour 97 2010-04-01 to 2010-04-29
AvA Tour 97 Fighter Scores for SWtarget
Score Rank
Kills per Death + 1 0.33 126
Kills per Sortie 0.50 92
Kills per Hour of Flight 4.72 52
Kills Hit Percentage 4.51 58
Kill Points 22.27 156
AvA Tour 97 Bomber Scores for SWtarget
Score Rank
Damage per Death 0.00 0
Damage per Sortie 0.00 0
Damage Hit Percentage 0.00 0
Damage Points 0.00 0
Field Captures 0 0
AvA Tour 97 Attack Scores for SWtarget
Score Rank
Kills per Death + 1 1.00 21
Kills per Sortie 0.80 23
Kills per Hour of Flight 6.05 13
Kills Hit Percentage 20.35 38
Kill Points 285.01 16
Damage per Death 216.75 45
Damage per Sortie 173.40 46
Damage Hit Percentage 0.00 111
Damage Points 867.00 45
Field Captures 0 111
AvA Tour 97 Vehicles and Boats Scores for SWtarget
Score Rank
Kills per Death + 1 0.00 0
Kills per Sortie 0.00 0
Kills per Hour of Flight 0.00 0
Kills Hit Percentage 0.00 0
Kill Points 0.00 0
Damage per Death 0.00 0
Damage per Sortie 0.00 0
Damage Hit Percentage 0.00 0
Damage Points 0.00 0
Field Captures 0 0
AvA Tour 97 Statistics for SWtarget
Fighter Bomber Attack Veh./Boat Total
Kills 1 0 4 0 5
Assists 0 0 0 0 0
Sorties 2 0 5 0 7
Landed 0 0 1 0 1
Bailed 0 0 0 0 0
Ditched 0 0 1 0 1
Captured 0 0 1 0 1
Deaths 2 0 2 0 4
Discos 0 0 0 0 0
Time hh:mm:ss 00:12:44 00:00:00 00:39:44 00:00:00 00:52:28
Rank 100 158 21 174 99
Guess I'm still missing something.
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Target,
Check with Skuzzy on that one, I believe that even during that tour our squad had problems accessing the scores. It may be a custom setting that is interfering with the stats. That seems likely. I have to agree with Jaeger on one point, it has been discussed on the forums that scoring, even ranking was not productive for the growth of the arena (paraphrasing IIRC).
We can look at complaints about MW arena play and get a glimpse of what we don't want the buzz about the AvA to become. I am all ears, for a happy medium. Maybe short of announcing a tour leader and runner up.
Having said all that stats are good for looking at areas where improvement is needed. LTARget, I am not suggesting that you or anyone else is looking for recognition by rank, just a sticky subject until it all gets worked out :headscratch: IMHO
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So the AvA staff is shutting off the scoring/stats?
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i don't see how, we have no control over that. shutting off scoring never had any effect on stats before. maybe skuzzy has some insight on the subject.
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Odd. See what happens now.
The last update to the last tour was on 5/28. I went ahead and reset the arena again.
Is someone turning off scoring? It is a new option in the clipboard setup.
Jaeger,
Reading this, it seems that there is a NEW option, that was not previously available. I don't know how it was handled in the past.
This post is about front page announcement of rank (ignore my rantings please :o )
http://bbs.hitechcreations.com/smf/index.php/topic,200448.0.html (http://bbs.hitechcreations.com/smf/index.php/topic,200448.0.html)
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i don't see how, we have no control over that. shutting off scoring never had any effect on stats before. maybe skuzzy has some insight on the subject.
The ability to disable scoring was added only recently. As ranks are based on scores, if you disable scoring, then ranks go away as well.
Oh, and squad problem with the current tours should now be resolved as well.
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Thank you Skuzzy.
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<edit> nevermind!
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<edit> nevermind!
See all along it was you causing the problem...
and you didn't even know about it...
:D
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yup, blame it on the new guy!! figures........... :lol
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hmmm.........
so is it AvsA has no Scoring, no ranks, no stats?
or does it just not have scoring & ranks? but does have stats?
or does it have scoring so you can obtain stats, but it no longer has ranking?
be nice if it only had the ability to record scoring for stats on an individual basis, but did not publically post/present any type of ranking or scores......
this is the absolute best opition.......
have seen far to many go to extremes on being ranked # 1, or have their squads being ranked # 1, that it ...........ah heck nevermind those who saw /experienced the ramifications know what detriment it caused....
things hopefully are getting better every day now
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Man...I would hope we're beyond that in the AvA these days TC. I've had a couple of people try to tell me why they needed stats and score in the AvA...I told them if they were that worried about such things, keep it out of the AvA.
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Why shouldn't we have scoring or stats?
I still don't think the lamest of the score hoors are going to give up their uber any plane from any country at any time plane set, and easy 10 drunk base capture to come and invade the AvA.
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I'd at least would like to know my K/D ratio to see if I'm improving or not - or even just total kills and total deaths...I can calculate on my own. I don't care about the 'points' or 'rank'.
I flew in AvA for several hours this evening (till I was disco'd) and had a blast. Later, I thought I would check my K/D and Nada! How disappointing...I think I finally made it greater than 1.0.
People fly for all different reasons...some for fun, some for stats, some to drink, some for a good fight, some to take territory, some to be #1, and some just for the social aspect. Some people actually like to improve. IMO, if you want more folks in AvA, you need to cater to as many as you can if possible. If you just pick 'one of the above', you severly limit your potential player base.
One of the biggest complaints I hear from ex-FA'rs is the 'Knights/Rooks/Bishops' thing. They really, really like the planesets/teams segregated by country and Allies/Axis. There's just something WRONG about fighting a P51 with an F4U. They would want to naturally migrate to AvA. But not just for dogfights - they want the whole AH experience, and that includes GV's/scores/stats/territory etc...and numbers.
If all you have to offer is dogfights and furballs, and territory that is really hard to capture, you might get a few (like me), but the large majority will migrate to the MA's.
My $0.02,
Cheese
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I'll check the settings for scoring and ensure they're turned on.
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scoring is now on.
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Thank you.
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I think scoring/ranking creates behavior that is sometimes undesirable. It creates a tendency for folks to fly differently. I notice it with my squadmates. In a training setting they fly better teamwork than when they are being individually scored. They fly better teamwork in the AvA than in the MA because there is no score/rank pressure because most don't fly in the AvA regularly. I've noticed folks tend to stick close to home base when protecting a score. Airplane choices are different when folks a flying for score.
I see scoring is back on in the AvA in order for folks to see stats. i wish we could turn off the ranking system but leave score/stats on.
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i agree dawger, but unfortunately you cant have stats without scoring as explained to me. therefore we had to turn scoring on.
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i agree dawger, but unfortunately you cant have stats without scoring as explained to me. therefore we had to turn scoring on.
yup. I guess we should request that for the AvA or some other scoring thing.
Or think of a way to turn scoring to the advantage of the AvA.
Can you convince HTC to rollover the tour every time the setup changes? That might have the added side benefit of increasing attendance a bit and would allow folks to see how they are doing in individual setups similar to running a log for an event.
Just kicking out ideas. I'm not radically opposed to scoring, especially if it can be used to boost attendance a bit.
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In my opinion the AvA should be setup just like the MA, but with only two sides Axis/Allies and a map reset just moves onto the next map/setup in the rotation.
AvA has had score for as long as I have been flying in it and I don't really think there is that bad of a side effect from it. Most of the bad eggs that were in there did what they did for attention, not score.
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AvA has had score for as long as I have been flying in it and I don't really think there is that bad of a side effect from it. Most of the bad eggs that were in there did what they did for attention, not score.
Agreed. I can think of only a small handful of people in the past 8 years who were flying for rank in the AvA. Most of us don't even notice when we've gone from 0 to a whole number.
- oldman
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In my opinion the AvA should be setup just like the MA, but with only two sides Axis/Allies and a map reset just moves onto the next map/setup in the rotation.
Fantastic Idea! Is this even possible to do?
You could keep track of the 'most' popular maps and rotate through them. Then have a different rotation every week/month which you could post on the forums/website.
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In my opinion the AvA should be setup just like the MA, but with only two sides Axis/Allies and a map reset just moves onto the next map/setup in the rotation.
There has been a lot of discussion about this recently, and at the present time, it isn't possible. Even an accidental reset like what happened today rotates countries around etc and fubars the arena..
The map reset system is basically set up for the 3 country main arena style, and it just doesn't save custom AvA settings.
There would have to be a lot of additional coding work by HTC to make this possible.
I have asked for it and other things for AvA on the wishlist and watched HiTech respond to posts above and below and all around but never to those, so they must have a good business reason for why they aren't interested in doing such things.
http://bbs.hitechcreations.com/smf/index.php/topic,289487.0.html
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There has been a lot of discussion about this recently, and at the present time, it isn't possible. Even an accidental reset like what happened today rotates countries around etc and fubars the arena..
The map reset system is basically set up for the 3 country main arena style, and it just doesn't save custom AvA settings.
There would have to be a lot of additional coding work by HTC to make this possible.
I have asked for it and other things for AvA on the wishlist and watched HiTech respond to posts above and below and all around but never to those, so they must have a good business reason for why they aren't interested in doing such things.
http://bbs.hitechcreations.com/smf/index.php/topic,289487.0.html
If you want to know the business reason...just examine the history of warbirds. Hitech has been quoted as saying give the people what they want, not what they ask for. Warbirds created an Axis versus Allies Arena that was 2 country, allied planes for one side, axis for the other with otherwise Main Arena settings. The squad I was in at the time had 150 members. In a few months it had less than 30. Why did Warbirds commit suicide in this manner? The players kept asking for Axis versus Allies split in the plane set. It is not a winner for large scale success (In online flying terms)
No icons makes a big difference in any historical split towards an even playing field but even then setups have to be carefully designed.
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The only problem i see with scoring is that "I need to be #1" mentality. i believe scoring encourages that.
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Hmmm, I might be able to stop the ranking/scores from being shown and still leave access to the stats. Let me think on it.
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If you want to know the business reason...just examine the history of warbirds. Hitech has been quoted as saying give the people what they want, not what they ask for. Warbirds created an Axis versus Allies Arena that was 2 country, allied planes for one side, axis for the other with otherwise Main Arena settings. The squad I was in at the time had 150 members. In a few months it had less than 30. Why did Warbirds commit suicide in this manner? The players kept asking for Axis versus Allies split in the plane set. It is not a winner for large scale success (In online flying terms)
No icons makes a big difference in any historical split towards an even playing field but even then setups have to be carefully designed.
Dawger, did WB create an additional arena or replace the main with one, forcing the set-up on everyone?
Big difference.
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Dawger, did WB create an additional arena or replace the main with one, forcing the set-up on everyone?
Big difference.
I can't be sure but what I remember is that they created the WWII Arena with the RPS and full realism and still had a Main Arena with relaxed realism available in it. Everyone moved to the WWII Arena because of the RR in the Main. its all pretty fuzzy now. It was a long time ago. I do remember the Axis /Allies split really killed the game. It also killed the low icon range Historical Arena as well. It was empty until Warbirds III came out. When Warbirds III came out iEN started with a Main Arena and no WWII Arena. The Historical Arena was still around (with me running it ). For six weeks the no icon HA was the primary arena in Warbirds until AI was introduced in the Main and like lemmings everyone went back to the main and stayed, even the ones that professed to love the no icons.
One of the curious drivers of player behavior is the perception of people in an arena. Just the other night my squadron flew 3 sorties each in two different arenas. One arena we saw action every sortie and it was easy to find and constant. The other arena we flew 30 minutes before we saw action and once we found it it was sporadic.
The arena with the easy to find constant action was the AvA with 15 players in it. The hard to find action was in the LWBlue with 300 players in it. We spend most of our time in the LW Mains trying to figure where we will get an actual fight even though there are hundreds of players in the arena.
People go where numbers are just because there are numbers there. The quality or quantity or ease of finding the fight seem to make little difference.
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Dawger, I heard from several sources that the rolling plane sets were what killed the WWII arena in Warbirds, no one wanted to fly the early war stuff. Considering the crappy terrains and the way the plane sets were divided, I can understand it. The entire game pretty much emptied out when the flight models got messed up in Warbirds 3.
Hmmm, I might be able to stop the ranking/scores from being shown and still leave access to the stats. Let me think on it.
If that is possible, it would be very cool. :aok
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The rolling plane set existed before the WWII arena. It was used in the main arena. I hated it anywhere it was used.
Warbirds made a series of mistakes resulting in the pitiful shell it is now.
I'd hate for the AvA to try to make those same mistakes.
The AvA needs to keep it focus on history and balanced setups and not try to go to some version of an axis/allied split all planes arena. That sucked the worst.
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Fantastic Idea! Is this even possible to do?
You could keep track of the 'most' popular maps and rotate through them. Then have a different rotation every week/month which you could post on the forums/website.
Not possible at the moment as Jimson explained. But it should be the vision of the AvA and think trying to get a close to that with what currently is possible would give more life to the AvA.
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Warbirds created an Axis versus Allies Arena that was 2 country, allied planes for one side, axis for the other with otherwise Main Arena settings.
The rolling plane set existed before the WWII arena. It was used in the main arena. I hated it anywhere it was used.
Warbirds made a series of mistakes resulting in the pitiful shell it is now.
I'd hate for the AvA to try to make those same mistakes.
The AvA needs to keep it focus on history and balanced setups and not try to go to some version of an axis/allied split all planes arena. That sucked the worst.
From my limited time here, my impression is that AvA is TRYING to focus on historical planesets and matchups. I can really see how doing what you mention above would tick folks off in the MA - they HAVE to fly their favorite plane no matter what. But the whole purpose of AvA is to provide the historical plane match ups and battles. :aok
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From my limited time here, my impression is that AvA is TRYING to focus on historical planesets and matchups. I can really see how doing what you mention above would tick folks off in the MA - they HAVE to fly their favorite plane no matter what. But the whole purpose of AvA is to provide the historical plane match ups and battles. :aok
:aok
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But the whole purpose of AvA is to provide the historical plane match ups and battles. :aok
And TaNk wARz!! :aok
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Tank warZ? Isn't that a different game - 'Aces Low' or something like that? Lol
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Hey there TheBug is pointing to something that was a great deal of discussion about. Most of the setups have had a historical battle associated with it. That will continue to be as far as I can see. Attempting to involve more "types" of battles other than dogfights, without diminishing the availability for those to occur, something new was tried and had a great deal of success after ironing out some rough spots.
Although we might have to stretch our imagination a little to associate the setup with any one particular battle in history, the vehicles and planes were chosen for the time period. I feel that sitting in either one of the battles that occurred, historical combat simulation was not compromised once the 262s were dragged farther away from the action.
70 years later we still do not have full accounts of all the action that occurred in WW2. Who is to say that skirmish was no less accurate than any Guadalcanal setup we run, substituting for equipment where we have to?
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something new was tried and had a great deal of success after completely changing it, thank god.
Fixed
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There has been some criticism that the AvA only presents one kind of gameplay, furball. Fixed
Moving Me262s to rear bases, and perks used to simulate rare numbers were the only tweaks, if I recall correctly.
The map itself, had some bases that were not ground assault friendly, due to proximity of cities to those fields. That was caught and worked around early, so basically the objectives to capture neutral territory in the middle of the air war, was by design a success, and even on a map with many fields changing hands the furball was not diminished.
The phrase "Tank WarZ" was little more than an invitation for members of the community to enjoy some of the tools that HTC has given us since the original Combat Theater concept. Has it even been a year since we even received American armor besides the M8 and halftrack? :headscratch:
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From my limited time here, my impression is that AvA is TRYING to focus on historical planesets and matchups. I can really see how doing what you mention above would tick folks off in the MA - they HAVE to fly their favorite plane no matter what. But the whole purpose of AvA is to provide the historical plane match ups and battles. :aok
I wasn't referring to the past. Some of the comments in this thread made me fear for the future. There are several requests that brought back bad memories of days long ago.
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Dawger,
It's all good. This forum has always been thought provoking for me. I respect others opinions and just offer mine.
With all that Skuzzy must have on his plate, taking time to help us sort out ranking and scoring, shows how communication works. Thanks for raising the issue on stats. When all sorted out, this will benefit so many. I listed ranks in our squad chalkboard (the latest available anyhow), but I was more interested in the stats, much more digestible information there.
Heck, our squad flew against one another most of the time so ranks wouldn't tell us much. Stats however, :aok
The future of the AvA, not in question here. We have strong veteran leadership, and a wealth of history enthusiasts that are working under real life constraints in order to stay true to the Arena's intent and push forward innovations in the game brought to us by HTC.
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See Rule #4
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The AvA needs to keep it focus on history and balanced setups and not try to go to some version of an axis/allied split all planes arena. That sucked the worst.
I believe the focus of AvA is going to remain historical scenarios and scenarios with an historical flavor.
While there may be some aspects of the main arena style that could possibly be explored in the future, such as some type of map reset rotation. I do not believe a blanket all Axis vs all Allies planeset will ever be one of them.