Aces High Bulletin Board

General Forums => Axis vs Allies => Topic started by: Cheese on June 12, 2010, 11:04:13 PM

Title: Sat Nite AvA - Good Crowd
Post by: Cheese on June 12, 2010, 11:04:13 PM
Had a great time in AvA this evening - tops it was around 25 folks. 

My first sortie I think I had 5 kills then went swimming...a portent of things to come.  I think I hit the drink with a perfectly good plane about 5 times, and only got a handful of kills the rest of the evening! :o

We had our first real squad night in there, and had 7 or 8 of my AH FA Refugee buds in there with me, and they really liked it...(except the LOOONNG distances, and the nighttime)  I almost lost half the squad when it got dark, but thankfully it didn't last long.  (but long enough for everything to totally black out and for me to hit the water again).

Lots of fun, good fights and deaths.

Just a couple minor suggestions:

1.  The GE plane set 'seemed' pretty outmatched...but maybe that's just my poor flying.  I'd be interested to hear what folks more familiar with the planesets have to say.  We tried for three hours to take A114 and get the 190D9 and 109K4, but no dice.  I think they had just killed the town when I had to leave, but we didn't have any troops.

2.  The map was HUGE - IMO, WAY too big for 20 players.  It would be nicer to force the action in a much smaller area.  The Okinawa map last week was about perfect, IMO.

Be patient with us - we are still learning the ropes.  We have no clue on the history of the AvA room, AH in general, or any 'fiefdoms' or personality conflicts.  (If we did, we'd probably be in there stirring the pot with the rest of you addicts!!).

Thanks for the welcome of hot lead and metal!

<S>,

Cheese
Title: Re: Sat Nite AvA - Good Crowd
Post by: Dawger on June 12, 2010, 11:34:45 PM
It was a good night.

Personally I think the 109G-2 G-6 match up pretty well with the P38J The 190 A-5 can do well in skilled hands. I haven't flown the A-8 or against it enough to comment.

I flew a few sorties in the G-6 and was able to down some P38's. Ran into a Hellcat and he had no problem matching the G-6 so I bugged out when the fight went neutral.

I discoed 5 times, the last 4 on consecutive sorties. That sucked.

Nice to see so many guys in the AvA.
Title: Re: Sat Nite AvA - Good Crowd
Post by: gyrene81 on June 13, 2010, 12:38:16 AM
It was great seeing you guys in the arena.

That map is typical of what we usually have to use...huge. Unless everyone wants to stick with PTO setups and fight over a tiny island for the duration, we can only do so much with the ETO terrains.

With the existing setup, there is some strategy and teamwork needed. Long range bombing coupled with ground attack fighters and ground vehicles to capture a base. If either side works together, things can be done. The intention is to show that a setup with different aspects can be as fun as furball setups.

Title: Re: Sat Nite AvA - Good Crowd
Post by: Shifty on June 13, 2010, 08:07:43 AM
Cheese,

I don't know if you guys realize you can form your squad in the AVA just like in the Main Arenas. I saw all you guys with AH before your name but no squad name.
It's up to you guys if you want the squad formed there or not. I was just supplying you in the info in case you were not aware of it. If you do just send out invitations just like you would in the Main.

<S>
Title: Re: Sat Nite AvA - Good Crowd
Post by: USRanger on June 13, 2010, 11:18:53 AM
Hey Cheese, terrains are now in development specifically for the AvA environment.  Shorter flight times & other AvA oriented setups otw.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Jappa52 on June 13, 2010, 02:55:19 PM
Hey Cheese, terrains are now in development specifically for the AvA environment.  Shorter flight times & other AvA oriented setups otw.

Great news Ranger!! I think Puma and I (36th) will be making the AVA our home. We were just talking about the maps and we were hoping this would happen. I would like to see smaller maps with far fewer fields.

I was wondering if you could feed a topographic map to the the terrain maker and have it create the basic layout?
Title: Re: Sat Nite AvA - Good Crowd
Post by: Cheese on June 13, 2010, 04:35:24 PM
Excellent news Ranger!  any ETA on them?

Also - one other suggestion I forgot to mention....LOOSE the super radar, and just stick with BAR/DAR indication.  There is currently no way to sneak in a strike force undetected.

As it is, radar still worked even under 500 ft.

Title: Re: Sat Nite AvA - Good Crowd
Post by: captain1ma on June 13, 2010, 05:12:57 PM
Also - one other suggestion I forgot to mention....LOOSE the super radar, and just stick with BAR/DAR indication.  There is currently no way to sneak in a strike force undetected.

As it is, radar still worked even under 500 ft.




this was fixed late last night.
Title: Re: Sat Nite AvA - Good Crowd
Post by: USRanger on June 13, 2010, 06:46:27 PM
Quote
I was wondering if you could feed a topographic map to the the terrain maker and have it create the basic layout?

Yep, that's usually how we start em out to get the basic layout.

Excellent news Ranger!  any ETA on them?


I wish I could, but that all depends on the terrain makers finishing them, HTC approving them & then the AvA staff creating set ups to use them.  So I guess the answer is "fairly soon".  Trust me, no one wants to see the stuff coming out more than me.

 :salute  
Title: Re: Sat Nite AvA - Good Crowd
Post by: Chilli on June 14, 2010, 05:28:00 AM
I have my own opinion about 3 or 4 players total in an arena, and someone trying to sneak a base.  Dot dar was there for a reason.   :headscratch: How quickly we forget where we came from, and what an uphill climb it has been.
Title: Re: Sat Nite AvA - Good Crowd
Post by: gyrene81 on June 14, 2010, 08:35:28 AM
Does anyone have any objections to full clipboard dot dar above 1000ft and bar dar below that? Fully sneaking bases should only be possible with gv's and with bar dar set to 1000ft and below you could still run NOE if you really want to try and sneak in a base run.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Dawger on June 14, 2010, 09:04:40 AM
Full dot dar helps arena seeding.

People need to see a target when the arena has few people in it.

I think 500 feet is high enough for NOE to hide under.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Reschke on June 14, 2010, 09:57:10 AM
Yep my 7 year old son had a blast in there for about 30 minutes before I sent him to bed the other night. I think he landed 3 kills in his Hellcat.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Jappa52 on June 14, 2010, 10:06:26 AM
I have my own opinion about 3 or 4 players total in an arena, and someone trying to sneak a base.  Dot dar was there for a reason.   :headscratch: How quickly we forget where we came from, and what an uphill climb it has been.

+1 My wing and I followed an aircraft for 3/4s a sector wondering wth it was doing. We were all but waving our arms and yelling "hey!!! Ovvvvver heeeeerrreeee, lets fight  :D !!" Right as we caught up to him we figured out what was on the agenda... to suicide strafe the ack at the field. I guess to set up vulching for a base take.

I can get that kind of stuff all day long in the MA. I hope that doesnt start to be a trend in the AvA
Title: Re: Sat Nite AvA - Good Crowd
Post by: gyrene81 on June 14, 2010, 10:25:49 AM
Why are any of you guys looking at these setups as dogfighting furball only things? I know everyone pictures himself to be an uber ace but, there is more to these setups than just furball til you pass out.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Cheese on June 14, 2010, 11:12:25 AM
We were 'trying' to take a base, as we had never done that before.  We were told to take the AA down around the town first.

We tried to go as a group NOE but the super radar gave us away.

On other suggestion we learned from our FA historical team is to try and keep ALL the settings consistent between setups. Then folks know what to expect.

Cheese
Title: Re: Sat Nite AvA - Good Crowd
Post by: Jappa52 on June 14, 2010, 01:28:53 PM
The best fights I’ve in the last couple years have happened in the AvA that is why I concentrate on flying so much. I see what people are trying to do and I understand that having an objective can make the game much better but the way the game is currently set up (not arena) always turns those ideas into MA action. I wish AH would do something complete different in the arena. I would like to load up a heavy 38 to bomb some rail yards or strafe some tank columns or supply trains that are advancing towards the front but the way the game is set up doesn’t really allow for it.

This is just my opinion and it carries little to no water lol. When the new maps come out maybe it will play better for captures.
Title: Re: Sat Nite AvA - Good Crowd
Post by: gyrene81 on June 14, 2010, 01:33:10 PM
LOL Jappa, then help us get some tankers and bomber jocks in the arena so you have something to do besides furball.  :D
Title: Re: Sat Nite AvA - Good Crowd
Post by: Mister Fork on June 14, 2010, 03:59:27 PM
Cheese - please check your PM's...
Title: Re: Sat Nite AvA - Good Crowd
Post by: Jappa52 on June 14, 2010, 04:10:55 PM
LOL Jappa, then help us get some tankers and bomber jocks in the arena so you have something to do besides furball.  :D

Im really enjoying the furball. Can you imagine the MAs with the same icon setup? Intense wouldnt even start to discribe it lol And I'll come hunt you guys and your noe raids. I would really hate to see vulching in this arean though 
Title: Re: Sat Nite AvA - Good Crowd
Post by: gyrene81 on June 14, 2010, 04:14:07 PM
I would really hate to see vulching in this arean though  
It has happened already, as well as wingman tactics picking, squad hording, HO's and the occasional milk run. Very few of us do NOE, just doesn't pay to be caught low.


Of course, I'm in a squad so if a few of us are on together and you want a "fair fight" bring help.  :D
Title: Re: Sat Nite AvA - Good Crowd
Post by: captain1ma on June 15, 2010, 06:24:07 AM
+1 My wing and I followed an aircraft for 3/4s a sector wondering wth it was doing. We were all but waving our arms and yelling "hey!!! Ovvvvver heeeeerrreeee, lets fight  :D !!" Right as we caught up to him we figured out what was on the agenda... to suicide strafe the ack at the field. I guess to set up vulching for a base take.

I can get that kind of stuff all day long in the MA. I hope that doesnt start to be a trend in the AvA

did you stop to think that maybe, the mission was only to kill the ack in the town and the base so that the base could be taken?? i happen to know who the guy was, and he wasn't setting up the base for a vulchfest. he was setting it up to be taken.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Jappa52 on June 15, 2010, 08:30:40 AM
awesome. ya know I never did think that. I mean why would someone want to avoid fighting with the best setup in aces high to suicide ack run? To prep the closest allied field to the action for take? Can you not get enough of that in the MA?  :rolleyes:

I didnt mean to piss in anyones cherrios. if that is what your little heart wants to do then by all means do it. There are so many people flying in the AvA now that people running noe to avoid fights and suicide ack run wont be a problem at all.
Title: Re: Sat Nite AvA - Good Crowd
Post by: captain1ma on June 15, 2010, 10:37:00 AM
im pretty sure that base capture is part of this weeks setup. i guess thats the fun of it, dogfighting isn't for everyone. there are 4 distinct styles of play. the setup appeals to all of them.
Title: Re: Sat Nite AvA - Good Crowd
Post by: Puma44 on June 16, 2010, 06:23:33 PM
I'm liking the AVA because of the lower numbers and lack of humongous horde v 1 scenarios.  Although, it is sometimes entertaining watching a dozen or so planes cracking the whip around behind me  :x .  In here the scenarios play out much more real world like, i.e. 1 v 1 or 2, or 2 v 2.  In the REAL WORLD, a half dozen guys aren't going to chase down one bogey.  Doing so invites the next "grape" to step forward followed by a thorough dusting of airplane parts in the atmosphere. As an example, 3 guys chasing my wingman and none of them aware that I'm closing in on them (well, except for the guy in front of me losing parts of his ride).  Got 2 of the 3 before the Lufbery broke up.  Typically, if someone hasn't saddled up within 90 degrees of turn, they will within 180 degrees and then it's "game on".  This is a perfect scenario demonstrating tactical wing formation and mutual support.
(http://i906.photobucket.com/albums/ac270/puma44/EndOluftberry.jpg)

Thanks to all who have worked on the scenarios, maps, etc.  This keeps it fresh and new.  See ya there.  Check SIX!  :salute

(http://i906.photobucket.com/albums/ac270/puma44/argghh.jpg)
Title: Re: Sat Nite AvA - Good Crowd
Post by: Nr_RaVeN on June 17, 2010, 04:00:51 PM
Why are any of you guys looking at these setups as dogfighting furball only things? I know everyone pictures himself to be an uber ace but, there is more to these setups than just furball til you pass out.

LOL because the thrill of the hunt is fun. Furballing and action is a big draw to most adrenaline junkies and most fighter pilot guys like that.. its the main draw to flight sims guys like the action.

That said Its even better if your on the way to a target.. escorting some bombers and you get bounced from above and have a nice dog fight utilizing good wing man tactics and survive the attack, then re group with your wing and fulfill the mission....
Its the best of both worlds   :banana:
Title: Re: Sat Nite AvA - Good Crowd
Post by: captain1ma on June 17, 2010, 05:19:25 PM
i like attacking bases with tanks and wirbles, and getting a good ground/air battle started. and then slug it out til someone either gets the base or quits fighting for the base.